Merge pull request #174 from Ibot02/manager_cleanup

This commit is contained in:
notyourav
2021-09-29 10:41:41 -07:00
committed by GitHub
19 changed files with 29 additions and 1017 deletions
@@ -1,28 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r5, r1, #0
adds r4, r2, #0
adds r0, r3, #0
bl sub_08056300
adds r2, r0, #0
strb r2, [r4]
lsls r0, r2, #0x18
lsrs r3, r0, #0x18
cmp r3, #0xff
beq _08059CBC
ldr r0, _08059CB8 @ =gRoomVars
adds r0, #0x10
adds r1, r5, r0
ldrb r0, [r1]
cmp r0, r3
beq _08059CBC
strb r2, [r1]
movs r0, #1
b _08059CBE
.align 2, 0
_08059CB8: .4byte gRoomVars
_08059CBC:
movs r0, #0
_08059CBE:
pop {r4, r5, pc}
.syntax divided
@@ -1,74 +0,0 @@
push {r4, r5, lr}
add r4, r0, #0
ldr r3, _0805AA4C @ =gScreen
ldr r5, _0805AA50 @ =gRoomControls
ldrh r0, [r5, #0xa]
ldrh r1, [r4, #0x24]
sub r0, r0, r1
ldrh r1, [r4, #0x34]
add r0, r0, r1
strh r0, [r3, #0x2e]
mov r2, #0x2e
ldrsh r0, [r3, r2]
neg r2, r0
mov r0, #0x80
lsl r0, r0, #1
add r1, r2, r0
cmp r2, #0
bge _0805A9F2
mov r2, #0
_0805A9F2:
cmp r2, #0xf0
ble _0805A9F8
mov r2, #0xf0
_0805A9F8:
cmp r1, #0
bge _0805A9FE
mov r1, #0
_0805A9FE:
cmp r1, #0xf0
ble _0805AA04
mov r1, #0xf0
_0805AA04:
lsl r0, r2, #8
orr r0, r1
add r1, r3, #0
add r1, #0x5a
strh r0, [r1]
mov r1, #0xc
ldrsh r0, [r5, r1]
ldrh r1, [r4, #0x26]
sub r0, r0, r1
mov r2, #0x36
ldrsh r1, [r4, r2]
add r2, r0, r1
mov r1, #0x3f
add r0, r2, #0
and r0, r1
strh r0, [r3, #0x30]
add r0, r2, #0
cmp r0, #0
bge _0805AA2C
add r0, #0x3f
_0805AA2C:
asr r0, r0, #6
lsl r0, r0, #9
ldr r1, _0805AA54 @ =gBG3Buffer
add r1, r0, r1
str r1, [r3, #0x34]
add r2, r3, #0
add r2, #0x5e
mov r0, #0xa0
strh r0, [r2]
ldr r0, [r4, #0x28]
cmp r0, r1
beq _0805AA4A
str r1, [r4, #0x28]
mov r0, #1
strh r0, [r3, #0x32]
_0805AA4A:
pop {r4, r5, pc}
.align 2, 0
_0805AA4C: .4byte gScreen
_0805AA50: .4byte gRoomControls
_0805AA54: .4byte gBG3Buffer
@@ -1,90 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r0, _08057664 @ =gUnk_0200B650
movs r5, #0
str r5, [r0]
movs r0, #0x80
lsls r0, r0, #0x13
strh r5, [r0]
adds r0, r4, #0
bl LoadGfxGroup
ldr r0, _08057668 @ =gRoomVars
strb r4, [r0, #0x10]
ldr r3, _0805766C @ =gRoomControls
movs r0, #0xc
ldrsh r1, [r3, r0]
ldrh r0, [r3, #8]
subs r1, r1, r0
asrs r0, r1, #3
adds r1, r1, r0
ldr r2, _08057670 @ =gScreen
movs r7, #0x3f
adds r0, r1, #0
ands r0, r7
strh r0, [r2, #0x30]
strh r5, [r2, #0x2e]
adds r0, r1, #0
cmp r1, #0
bge _08057604
adds r0, #0x3f
_08057604:
asrs r0, r0, #6
lsls r0, r0, #9
ldr r4, _08057674 @ =gMapDataTopSpecial
adds r0, r0, r4
str r0, [r2, #0x34]
ldr r0, _08057678 @ =0x00001D49
strh r0, [r2, #0x2c]
movs r6, #1
strh r6, [r2, #0x32]
movs r0, #0xc
ldrsh r1, [r3, r0]
ldrh r0, [r3, #8]
subs r1, r1, r0
asrs r0, r1, #2
adds r1, r1, r0
adds r0, r1, #0
ands r0, r7
strh r0, [r2, #0x18]
strh r5, [r2, #0x16]
adds r0, r1, #0
cmp r0, #0
bge _08057632
adds r0, #0x3f
_08057632:
asrs r0, r0, #6
lsls r0, r0, #9
movs r3, #0x80
lsls r3, r3, #6
adds r1, r4, r3
adds r0, r0, r1
str r0, [r2, #0x1c]
ldr r0, _0805767C @ =0x00001E49
strh r0, [r2, #0x14]
strh r6, [r2, #0x1a]
adds r1, r2, #0
adds r1, #0x66
ldr r0, _08057680 @ =0x00003C48
strh r0, [r1]
adds r1, #2
ldr r0, _08057684 @ =0x00000609
strh r0, [r1]
ldrh r0, [r2]
movs r3, #0xa0
lsls r3, r3, #4
adds r1, r3, #0
orrs r0, r1
strh r0, [r2]
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08057664: .4byte gUnk_0200B650
_08057668: .4byte gRoomVars
_0805766C: .4byte gRoomControls
_08057670: .4byte gScreen
_08057674: .4byte gMapDataTopSpecial
_08057678: .4byte 0x00001D49
_0805767C: .4byte 0x00001E49
_08057680: .4byte 0x00003C48
_08057684: .4byte 0x00000609
.syntax divided
@@ -1,74 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldrh r0, [r6, #0x3e]
bl CheckFlags
cmp r0, #0
beq _0805D046
bl DeleteThisEntity
_0805D046:
ldr r0, _0805D0BC @ =gEntCount
ldrb r0, [r0]
cmp r0, #0x43
bhi _0805D0B0
ldrb r0, [r6, #0xa]
bl GetCurrentRoomProperty
adds r5, r0, #0
movs r7, #0
movs r0, #0x36
adds r0, r0, r6
mov sl, r0
ldr r1, _0805D0C0 @ =gRoomControls
mov r8, r1
movs r0, #0x20
adds r0, r0, r6
mov sb, r0
_0805D068:
ldrh r1, [r5, #4]
movs r0, #0xa0
adds r2, r7, #0
bl CreateObject
adds r4, r0, #0
mov r1, r8
ldrh r0, [r1, #6]
ldrh r1, [r5]
adds r0, r0, r1
strh r0, [r4, #0x2e]
mov r1, r8
ldrh r0, [r1, #8]
ldrh r1, [r5, #2]
adds r0, r0, r1
strh r0, [r4, #0x32]
str r6, [r4, #0x50]
adds r0, r4, #0
bl sub_08016A30
mov r0, sb
adds r0, #4
mov sb, r0
subs r0, #4
stm r0!, {r4}
adds r7, #1
adds r5, #6
cmp r7, #3
bls _0805D068
movs r0, #0
movs r1, #1
strb r1, [r6, #0xc]
movs r1, #0x3c
strb r1, [r6, #0xf]
mov r1, sl
strb r0, [r1]
_0805D0B0:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0805D0BC: .4byte gEntCount
_0805D0C0: .4byte gRoomControls
.syntax divided
@@ -1,44 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
movs r6, #0
ldr r1, _0805D170 @ =gRoomControls
mov r8, r1
movs r7, #0x3f
adds r5, r0, #0
adds r5, #0x20
_0805D12E:
ldr r4, [r5]
movs r0, #0
stm r5!, {r0}
movs r2, #0x2e
ldrsh r0, [r4, r2]
mov r3, r8
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r7
movs r2, #0x32
ldrsh r1, [r4, r2]
ldrh r2, [r3, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r7
lsls r1, r1, #6
orrs r0, r1
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl sub_0807BA8C
adds r0, r4, #0
bl DeleteEntity
adds r6, #1
cmp r6, #3
bls _0805D12E
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0805D170: .4byte gRoomControls
.syntax divided
@@ -1,94 +0,0 @@
push {r4, r5, r6, r7, lr}
add r7, r0, #0
add r6, r1, #0
ldr r0, _080579BC @ =gUnk_03004030
ldrb r0, [r0, #8]
cmp r0, #0
beq _080579C8
ldr r1, _080579C0 @ =gPlayerEntity
ldr r3, _080579C4 @ =gRoomControls
ldrh r2, [r1, #0x2e]
ldrh r0, [r3, #6]
sub r2, r2, r0
lsl r2, r2, #0x10
lsr r2, r2, #0x10
ldrh r0, [r1, #0x32]
ldrh r1, [r3, #8]
sub r0, r0, r1
lsl r0, r0, #0x10
lsr r4, r0, #0x10
ldrh r3, [r6]
mov r1, #0x3f
and r1, r3
lsl r1, r1, #4
add r1, #8
mov r0, #0xfc
lsl r0, r0, #4
and r0, r3
lsl r0, r0, #0xe
mov r3, #0xc0
lsl r3, r3, #0xd
add r0, r0, r3
lsr r3, r0, #0x10
sub r2, r2, r1
add r0, r2, #0
add r0, #0x18
cmp r0, #0x30
bhi _08057A14
sub r0, r4, r3
add r0, #8
cmp r0, #0x10
bhi _08057A14
cmp r4, r3
bhs _08057A00
add r0, r2, #0
add r0, #0xc
cmp r0, #0x18
bls _08057A14
b _08057A00
.align 2, 0
_080579BC: .4byte gUnk_03004030
_080579C0: .4byte gPlayerEntity
_080579C4: .4byte gRoomControls
_080579C8:
ldr r3, _08057A0C @ =gPlayerEntity
mov r1, #0x2e
ldrsh r0, [r3, r1]
ldr r2, _08057A10 @ =gRoomControls
ldrh r1, [r2, #6]
sub r0, r0, r1
asr r4, r0, #4
mov r1, #0x3f
and r4, r1
mov r0, #0x32
ldrsh r5, [r3, r0]
ldrh r2, [r2, #8]
sub r0, r5, r2
asr r0, r0, #4
and r0, r1
lsl r0, r0, #6
orr r4, r0
ldrh r1, [r6]
cmp r4, r1
bne _08057A14
lsr r0, r4, #6
lsl r0, r0, #4
add r0, r2, r0
add r0, #6
lsl r0, r0, #0x10
lsr r3, r0, #0x10
cmp r5, r3
bge _08057A14
_08057A00:
add r0, r7, #0
add r1, r6, #0
bl sub_08057A18
mov r0, #1
b _08057A16
.align 2, 0
_08057A0C: .4byte gPlayerEntity
_08057A10: .4byte gRoomControls
_08057A14:
mov r0, #0
_08057A16:
pop {r4, r5, r6, r7, pc}
@@ -1,65 +0,0 @@
push {r4, lr}
mov r0, #0x28
bl LoadPaletteGroup
ldr r0, _08058DAC @ =gUnk_02017700
mov r2, #0x90
lsl r2, r2, #0x2
add r1, r0, r2
mov r2, #0x20
bl MemCopy
ldr r2, _08058DB0 @ =gUsedPalettes
ldr r0, [r2]
mov r1, #0x80
lsl r1, r1, #0xe
orr r0, r0, r1
str r0, [r2]
mov r0, #0x16
bl LoadGfxGroup
ldr r1, _08058DB4 @ =gScreen
ldrh r0, [r1]
mov r3, #0
mov r2, #0x1
mov r4, #0
orr r0, r0, r2
strh r0, [r1]
ldr r0, _08058DB8 @ =0x0000BC82
strh r0, [r1, #0x20]
ldr r0, _08058DBC @ =0x00005E86
strh r0, [r1, #0x14]
strh r3, [r1, #0x16]
strh r3, [r1, #0x18]
add r2, r1, #0
add r2, r2, #0x66
ldr r0, _08058DC0 @ =0x00003456
strh r0, [r2]
add r1, r1, #0x68
ldr r0, _08058DC4 @ =0x00000909
strh r0, [r1]
ldr r0, _08058DC8 @ =gArea
mov r2, #0x86
lsl r2, r2, #0x4
add r1, r0, r2
add r2, r2, #0x4
add r0, r0, r2
ldr r0, [r0]
str r0, [r1]
ldr r0, _08058DCC @ =gUnk_02000070
strb r4, [r0]
mov r0, #0x17
bl CheckGlobalFlag
cmp r0, #0
beq _08058DA8
mov r0, #0x4a
bl LoadGfxGroup
_08058DA8:
pop {r4, pc}
.align 2,0
_08058DAC: .4byte gUnk_02017700
_08058DB0: .4byte gUsedPalettes
_08058DB4: .4byte gScreen
_08058DB8: .4byte 0x0000BC82
_08058DBC: .4byte 0x00005E86
_08058DC0: .4byte 0x00003456
_08058DC4: .4byte 0x00000909
_08058DC8: .4byte gArea
_08058DCC: .4byte gUnk_02000070
@@ -1,45 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r0, [r6, #0xc]
cmp r0, #0
bne _08058EF2
movs r0, #1
strb r0, [r6, #0xc]
_08058EF2:
ldrb r0, [r6, #0xb]
bl CheckRoomFlag
cmp r0, #0
beq _08058F40
movs r5, #0x94
lsls r5, r5, #1
ldrb r2, [r6, #0xb]
adds r2, #1
adds r0, r5, #0
movs r1, #0x68
bl sub_08058F44
movs r4, #0xac
lsls r4, r4, #1
ldrb r2, [r6, #0xb]
adds r2, #2
adds r0, r4, #0
movs r1, #0x68
bl sub_08058F44
ldrb r2, [r6, #0xb]
adds r2, #3
adds r0, r5, #0
movs r1, #0x98
bl sub_08058F44
ldrb r2, [r6, #0xb]
adds r2, #4
adds r0, r4, #0
movs r1, #0x98
bl sub_08058F44
movs r0, #0x92
lsls r0, r0, #1
bl SoundReq
bl DeleteThisEntity
_08058F40:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -1,91 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _08058FF6
cmp r0, #1
bgt _08058FC4
cmp r0, #0
beq _08058FCA
b _08059050
_08058FC4:
cmp r0, #2
beq _08059018
b _08059050
_08058FCA:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _08058FDC
movs r0, #7
strb r0, [r4, #0xd]
movs r0, #6
b _08058FE2
_08058FDC:
movs r0, #8
strb r0, [r4, #0xd]
movs r0, #2
_08058FE2:
strb r0, [r4, #0xf]
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059060
adds r0, r4, #0
bl DeleteManager
b _08059060
_08058FF6:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059060
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0xf0
bl sub_0805E4E0
adds r0, r4, #0
bl sub_08059064
b _08059060
_08059018:
ldrb r0, [r4, #0xe]
cmp r0, #0x5a
bne _08059028
movs r0, #2
bl sub_08078A90
bl sub_08077B20
_08059028:
ldrb r2, [r4, #0xe]
cmp r2, #0x3c
bne _08059034
ldr r1, _0805904C @ =gPlayerEntity
ldrb r0, [r4, #0xf]
strb r0, [r1, #0x14]
_08059034:
subs r0, r2, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08059060
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0xd]
movs r0, #5
bl MenuFadeIn
b _08059060
.align 2, 0
_0805904C: .4byte gPlayerEntity
_08059050:
ldrh r0, [r4, #0x3e]
bl SetFlag
movs r0, #1
bl sub_08078A90
bl DeleteThisEntity
_08059060:
pop {r4, pc}
.align 2, 0
.syntax divided
@@ -1,80 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
beq _08059174
cmp r0, #1
beq _080591AC
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080591C8
movs r1, #0x38
ldrsh r0, [r4, r1]
movs r2, #0x3a
ldrsh r1, [r4, r2]
ldrb r2, [r4, #0xb]
bl CreateDustAt
ldrh r0, [r4, #0x38]
lsls r0, r0, #0x10
asrs r0, r0, #0x14
movs r2, #0x3f
ands r0, r2
ldrh r1, [r4, #0x3a]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
ands r1, r2
lsls r1, r1, #6
orrs r0, r1
ldrb r1, [r4, #0xb]
bl sub_0807BA8C
movs r0, #0xcd
bl SoundReq
bl DeleteThisEntity
b _080591C8
_08059174:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059182
bl DeleteThisEntity
_08059182:
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _080591A8 @ =0x00000365
ldrh r1, [r4, #0x38]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
movs r3, #0x3f
ands r1, r3
ldrh r2, [r4, #0x3a]
lsls r2, r2, #0x10
asrs r2, r2, #0x14
ands r2, r3
lsls r2, r2, #6
orrs r1, r2
ldrb r2, [r4, #0xb]
bl SetTileType
b _080591C8
.align 2, 0
_080591A8: .4byte 0x00000365
_080591AC:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _080591C8
adds r0, r4, #0
movs r1, #0x4b
bl sub_0805E4E0
movs r0, #0x2d
strb r0, [r4, #0xe]
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
_080591C8:
pop {r4, pc}
.align 2, 0
.syntax divided
@@ -1,44 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080591F4
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x3e]
bl CheckFlags
strb r0, [r4, #0xb]
lsls r0, r0, #0x18
cmp r0, #0
beq _08059214
ldr r1, _080591F0 @ =gRoomVars
ldrh r0, [r4, #0x3a]
b _08059218
.align 2, 0
_080591F0: .4byte gRoomVars
_080591F4:
ldrh r0, [r4, #0x3e]
bl CheckFlags
adds r1, r0, #0
ldrb r0, [r4, #0xb]
cmp r0, r1
beq _0805921A
strb r1, [r4, #0xb]
cmp r1, #0
beq _08059214
ldr r1, _08059210 @ =gRoomVars
ldrh r0, [r4, #0x3a]
b _08059218
.align 2, 0
_08059210: .4byte gRoomVars
_08059214:
ldr r1, _0805921C @ =gRoomVars
ldrh r0, [r4, #0x38]
_08059218:
strh r0, [r1, #0xc]
_0805921A:
pop {r4, pc}
.align 2, 0
_0805921C: .4byte gRoomVars
.syntax divided
@@ -1,46 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldr r2, _08059268 @ =gRoomVars
movs r0, #0
strh r0, [r2, #0xc]
ldr r4, _0805926C @ =gUnk_08108354
ldrh r0, [r4]
ldr r1, _08059270 @ =0x0000FFFF
cmp r0, r1
beq _08059254
adds r7, r2, #0
adds r6, r1, #0
_08059238:
ldrh r0, [r4]
ldrh r1, [r4, #2]
ldrh r2, [r4, #4]
ldrh r3, [r4, #6]
bl CheckPlayerInRegion
cmp r0, #0
beq _0805924C
ldrh r0, [r4, #8]
strh r0, [r7, #0xc]
_0805924C:
adds r4, #0xa
ldrh r0, [r4]
cmp r0, r6
bne _08059238
_08059254:
ldrb r0, [r5, #0xc]
cmp r0, #0
bne _08059266
movs r0, #1
strb r0, [r5, #0xc]
ldr r1, _08059274 @ =gArea
ldr r0, _08059268 @ =gRoomVars
ldrh r0, [r0, #0xc]
strh r0, [r1, #0xa]
_08059266:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08059268: .4byte gRoomVars
_0805926C: .4byte gUnk_08108354
_08059270: .4byte 0x0000FFFF
_08059274: .4byte gArea
.syntax divided
@@ -1,45 +0,0 @@
.syntax unified
push {r4, lr}
adds r3, r0, #0
ldr r2, _08059418 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08059420
adds r0, r2, #0
adds r0, #0x26
ldrb r0, [r0]
cmp r0, #0
beq _08059420
ldr r4, _0805941C @ =gPlayerEntity
ldrb r0, [r4, #0x14]
cmp r0, #0
bne _08059420
adds r0, r2, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0xf0
lsls r0, r0, #4
ands r0, r1
movs r1, #0x80
lsls r1, r1, #3
cmp r0, r1
bne _08059420
movs r0, #0x38
ldrsh r1, [r3, r0]
movs r0, #0x3a
ldrsh r2, [r3, r0]
adds r2, #0xc
adds r0, r4, #0
movs r3, #6
bl sub_0806FCB8
b _08059422
.align 2, 0
_08059418: .4byte gPlayerState
_0805941C: .4byte gPlayerEntity
_08059420:
movs r0, #0
_08059422:
pop {r4, pc}
.syntax divided
@@ -1,44 +0,0 @@
.syntax unified
push {lr}
ldrh r0, [r0, #0x3e]
bl CheckFlags
cmp r0, #0
bne _080594CE
movs r0, #3
bl sub_08078A90
ldr r1, _080594B0 @ =gRoomControls
ldrh r0, [r1]
cmp r0, #0
bne _080594D2
ldr r0, _080594B4 @ =gRoomVars
ldrb r0, [r0]
cmp r0, #0
beq _080594BC
ldr r0, _080594B8 @ =gUnk_08108380
ldrb r1, [r1, #0x10]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
bl StartPlayerScript
b _080594CE
.align 2, 0
_080594B0: .4byte gRoomControls
_080594B4: .4byte gRoomVars
_080594B8: .4byte gUnk_08108380
_080594BC:
ldr r1, _080594D4 @ =gUnk_08108380
ldr r0, _080594D8 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl StartPlayerScript
_080594CE:
bl DeleteThisEntity
_080594D2:
pop {pc}
.align 2, 0
_080594D4: .4byte gUnk_08108380
_080594D8: .4byte gPlayerEntity
.syntax divided
@@ -1,51 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _080594F2
cmp r0, #1
bgt _0805951C
cmp r0, #0
bne _0805951C
movs r0, #1
strb r0, [r4, #0xc]
_080594F2:
movs r0, #6
bl GetInventoryValue
cmp r0, #0
beq _08059540
movs r0, #0x8c
lsls r0, r0, #4
movs r1, #0x85
bl CheckLocalFlagByOffset
cmp r0, #0
bne _08059540
movs r0, #2
strb r0, [r4, #0xc]
ldr r0, _08059518 @ =0x00000B0F
bl sub_080186C0
b _08059540
.align 2, 0
_08059518: .4byte 0x00000B0F
_0805951C:
ldr r0, _08059544 @ =gArea
adds r0, #0x28
ldrb r0, [r0]
cmp r0, #0xff
beq _0805952A
bl DeleteThisEntity
_0805952A:
movs r0, #0x8c
lsls r0, r0, #4
movs r1, #0x85
bl CheckLocalFlagByOffset
cmp r0, #0
beq _08059540
bl sub_0801855C
bl DeleteThisEntity
_08059540:
pop {r4, pc}
.align 2, 0
_08059544: .4byte gArea
.syntax divided
@@ -1,43 +0,0 @@
.syntax unified
.ifdef USA
push {lr}
movs r1, #6
bl sub_0805E3A0
ldr r0, _08059568 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #0x16
bne _0805955C
bl DeleteThisEntity
_0805955C:
ldr r2, _0805956C @ =gInput
ldrh r1, [r2]
movs r0, #4
orrs r0, r1
strh r0, [r2]
pop {pc}
.align 2, 0
_08059568: .4byte gPlayerEntity
_0805956C: .4byte gInput
.else
.ifdef DEMO @ TODO deduplicate
push {lr}
movs r1, #6
bl sub_0805E3A0
ldr r0, _08059568 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #0x16
bne _0805955C
bl DeleteThisEntity
_0805955C:
ldr r2, _0805956C @ =gInput
ldrh r1, [r2]
movs r0, #4
orrs r0, r1
strh r0, [r2]
pop {pc}
.align 2, 0
_08059568: .4byte gPlayerEntity
_0805956C: .4byte gInput
.endif
.endif
.syntax divided
+12 -34
View File
@@ -7,19 +7,7 @@
typedef struct {
Manager manager;
Entity* field_0x20;
u8 field_0x24;
u8 field_0x25;
u8 field_0x26;
u8 field_0x27;
u8 field_0x28;
u8 field_0x29;
u8 field_0x2a;
u8 field_0x2b;
u8 field_0x2c;
u8 field_0x2d;
u8 field_0x2e;
u8 field_0x2f;
Entity* field_0x20[4];
u8 field_0x30;
u8 field_0x31;
u8 field_0x32;
@@ -47,36 +35,31 @@ void Manager2B_Main(Manager2B* this) {
gUnk_08108D30[this->manager.action](this);
}
NONMATCH("asm/non_matching/manager2B/sub_0805D02C.inc", void sub_0805D02C(Manager2B* this)) {
void sub_0805D02C(Manager2B* this) {
u32 counter;
u16* objectData;
Entity* object;
Entity** createdObjects;
if (CheckFlags((u32)this->field_0x3e) != 0) {
if (CheckFlags(this->field_0x3e)) {
DeleteThisEntity();
}
if (gEntCount < 0x44) {
objectData = GetCurrentRoomProperty(this->manager.unk_0a);
counter = 0;
createdObjects = &this->field_0x20;
while (counter < 4) {
object = CreateObject(OBJECT_A0, objectData[2], counter);
object->x.HALF.HI = objectData[0] + gRoomControls.roomOriginX;
object->y.HALF.HI = objectData[1] + gRoomControls.roomOriginY;
object->parent = (Entity*)this;
sub_08016A30(object);
*createdObjects = object;
this->field_0x20[counter] = object;
counter += 1;
objectData += 3;
createdObjects += 1;
}
this->manager.action = 1;
this->manager.unk_0f = 0x3c;
this->field_0x36 = 0;
}
}
END_NONMATCH
void sub_0805D0C4(Manager2B* this) {
if (--this->manager.unk_0f == 0) {
@@ -98,20 +81,15 @@ void sub_0805D0FC(Manager2B* this) {
}
}
NONMATCH("asm/non_matching/manager2B/sub_0805D11C.inc", void sub_0805D11C(Manager2B* this)) {
Entity* entity;
Entity** createdObjects;
void sub_0805D11C(Manager2B* this) {
Entity** entity_iterator;
u32 counter;
counter = 0;
createdObjects = &this->field_0x20;
while (counter < 4) {
entity = *createdObjects;
*createdObjects = NULL;
sub_0807BA8C(TILE(entity->x.HALF.HI, entity->y.HALF.HI), entity->collisionLayer);
for (counter = 0; counter < 4; counter++) {
Entity* entity;
entity_iterator = &this->field_0x20[counter];
entity = *entity_iterator;
*entity_iterator = NULL;
sub_0807BA8C(COORD_TO_TILE(entity), entity->collisionLayer);
DeleteEntity(entity);
createdObjects += 1;
counter += 1;
}
}
END_NONMATCH
+13 -19
View File
@@ -62,37 +62,31 @@ void sub_08057920(Manager* this) {
void sub_08057A18(Manager*, DiggingCaveEntrance*);
NONMATCH("asm/non_matching/manager4/sub_0805795C.inc", u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr)) {
u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr) {
u16 offsetX, offsetY, offsetX2, offsetY2;
u32 tmp;
if (gUnk_03004030.unk_00) { // TODO .address_width (?)
u32 tmp, tmp2;
if (gUnk_03004030.unk_08) {
offsetX = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX;
offsetY = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY;
offsetX2 = (entr->unk_00 & 0x3F) * 16 + 8;
offsetY2 = ((entr->unk_00 & 0xFC0) >> 6) * 16 + 0x18;
if ((u32)(offsetX - offsetX2) + 0x18 > 0x30)
tmp = offsetX - offsetX2;
if (tmp + 0x18 > 0x30 || offsetY - offsetY2 + 8 > 0x10U)
return 0;
if ((u32)(offsetY - offsetY2) + 8 > 0x10)
if (offsetY < offsetY2 && tmp + 0xC <= 0x18)
return 0;
if (((offsetY < offsetY2)))
if ((u32)(offsetX - offsetX2) + 0xC <= 0x18)
return 0;
sub_08057A18(this, entr);
return 1;
} else {
// offsetX = ((gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3F;
// offsetY = ((gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3F;
// tmp = offsetX | (offsetY << 6);
tmp = COORD_TO_TILE((&gPlayerEntity));
if (tmp != entr->unk_00)
if (COORD_TO_TILE(&gPlayerEntity) != entr->unk_00)
return 0;
offsetY = gRoomControls.roomOriginY + ((tmp >> 6) * 16) + 6;
if (gPlayerEntity.y.HALF.HI >= offsetY)
offsetY2 = gRoomControls.roomOriginY + ((entr->unk_00 >> 6) << 4) + 6;
if (gPlayerEntity.y.HALF.HI >= offsetY2)
return 0;
sub_08057A18(this, entr);
return 1;
}
sub_08057A18(this, entr);
return 1;
}
END_NONMATCH
extern void sub_08080930();
+4 -6
View File
@@ -277,27 +277,25 @@ void sub_08058CFC() {
}
}
NONMATCH("asm/non_matching/managerC/sub_08058D34.inc", void sub_08058D34()) {
void sub_08058D34() {
u16 tmp;
u32 tmp2;
LoadPaletteGroup(0x28);
MemCopy(gUnk_02017700, gUnk_02017700 + 0x240, 0x20);
gUsedPalettes |= 0x200000;
LoadGfxGroup(0x16);
tmp = gScreen.lcd.displayControl;
tmp2 = 0;
gScreen.lcd.displayControl |= 1;
gScreen.affine.bg2Control = 0xBC82;
gScreen.bg.bg1Control = 0x5E86;
gScreen.bg.bg1xOffset = 0;
gScreen.bg.bg1yOffset = 0;
gScreen.bg.bg1Tilemap = 0;
gScreen.bg.bg1yOffset = tmp2;
gScreen.controls.layerFXControl = 0x3456;
gScreen.controls.alphaBlend = 0x909;
gArea.musicIndex = gArea.pMusicIndex;
gUnk_02000070 = 0;
if (CheckGlobalFlag(LV1TARU_OPEN)) {
LoadGfxGroup(0x4A);
}
}
END_NONMATCH