RequestPriorityDuration times

This commit is contained in:
Elliptic Ellipsis
2022-06-22 00:12:20 +01:00
parent 69568e03b0
commit 890a554427
18 changed files with 29 additions and 29 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ void CameraTargetManager_Action1(CameraTargetManager* this) {
object->y.HALF.HI = this->field_0x3a + gRoomControls.origin_y;
super->child = object;
gRoomControls.camera_target = object;
RequestPriorityDuration(object, 0x1e);
RequestPriorityDuration(object, 30);
}
}
}
+2 -2
View File
@@ -155,7 +155,7 @@ void MiscManager_Type1(MiscManager* this) {
if (CheckFlags(this->unk_3e)) {
super->action = 2;
super->timer = 120;
RequestPriorityDuration((Entity*)this, 0xF0);
RequestPriorityDuration((Entity*)this, 240);
sub_08059064(this);
}
break;
@@ -245,7 +245,7 @@ void MiscManager_Type5(MiscManager* this) {
break;
case 1:
if (CheckFlags(this->unk_3e)) {
RequestPriorityDuration((Entity*)this, 0x4b);
RequestPriorityDuration((Entity*)this, 75);
super->timer = 45;;
super->action++;
}
+2 -2
View File
@@ -278,7 +278,7 @@ void sub_08088F20(BigBarrelEntity* this) {
}
super->action = 2;
super->timer = 30;
RequestPriorityDuration(super, 0x10e);
RequestPriorityDuration(super, 270);
pEVar3 = CreateObject(OBJECT_2A, 1, 0);
if (pEVar3 != NULL) {
pEVar3->updatePriority = 3;
@@ -315,7 +315,7 @@ void sub_08088F20(BigBarrelEntity* this) {
if (super->timer == 0) {
gRoomVars.animFlags &= ~0x10;
if (CheckLocalFlags(0x15, 2)) {
RequestPriorityDuration(super, 0x3c);
RequestPriorityDuration(super, 60);
SoundReq(SFX_SECRET);
}
DeleteEntity(super);
+1 -1
View File
@@ -56,7 +56,7 @@ void BigPushableLever_Idle(BigPushableLeverEntity* this) {
SetTile(this->tileIndexUpper, this->tilePositionUpper, super->collisionLayer);
SetTile(this->tileIndexLower, this->tilePositionLower, super->collisionLayer);
EnqueueSFX(SFX_132);
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
if (PlayerCanBeMoved()) {
gPlayerState.pushedObject = 0x98;
gPlayerState.queued_action = 5;
+1 -1
View File
@@ -53,7 +53,7 @@ void sub_08081BAC(Entity* this) {
if (sub_08081CB0(this)) {
this->subAction = 0;
this->timer = 10;
RequestPriorityDuration(this, 0xA);
RequestPriorityDuration(this, 10);
sub_08081FF8(this);
if (this->type == 1) {
this->action = 3;
+3 -3
View File
@@ -105,7 +105,7 @@ void ChestSpawner_Type2Action1(ChestSpawnerEntity* this) {
super->subtimer = 30;
super->spriteSettings.draw = 1;
super->spriteRendering.alphaBlend = 1;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
sub_0805BC4C();
}
}
@@ -113,7 +113,7 @@ void ChestSpawner_Type2Action1(ChestSpawnerEntity* this) {
void ChestSpawner_Type2Action2(ChestSpawnerEntity* this) {
u32 tmp;
SetPriorityTimer(0x1e);
SetPriorityTimer(30);
switch (super->subAction) {
case 0:
if (EntityInRectRadius(super, &gPlayerEntity, 0x10, 8)) {
@@ -154,7 +154,7 @@ void ChestSpawner_Type2Action3(ChestSpawnerEntity* this) {
super->action = 4;
super->subtimer = 30;
sub_080788E0(super);
RequestPriorityDuration(super, 0x3c);
RequestPriorityDuration(super, 60);
SoundReq(SFX_CHEST_OPEN);
}
}
+3 -3
View File
@@ -113,7 +113,7 @@ void FourElements_Action3(FourElementsEntity* this) {
SetDefaultPriority(&gPlayerEntity, 0);
}
} else {
RequestPriorityDuration(NULL, 0x3c);
RequestPriorityDuration(NULL, 60);
if (sub_0808C67C()) {
super->action = 4;
}
@@ -121,7 +121,7 @@ void FourElements_Action3(FourElementsEntity* this) {
}
void FourElements_Action4(FourElementsEntity* this) {
RequestPriorityDuration(NULL, 0x3c);
RequestPriorityDuration(NULL, 60);
if (gFadeControl.active == 0) {
super->action = 5;
this->unk_68 = 0x1a4;
@@ -141,7 +141,7 @@ void FourElements_Action5(FourElementsEntity* this) {
void FourElements_Action6(FourElementsEntity* this) {
RequestPriorityDuration(NULL, 10);
if ((gMessage.doTextBox & 0x7f) == 0) {
SetPriorityTimer(0x5a);
SetPriorityTimer(90);
gPlayerState.controlMode = 1;
sub_0807DF50();
SetRoomFlag(0);
+1 -1
View File
@@ -235,7 +235,7 @@ void sub_08083658(Entity* this) {
tmp = &gUnk_0811F680[this->field_0x7c.BYTES.byte2];
this->x.HALF.HI += tmp->x;
this->y.HALF.HI += tmp->y;
RequestPriorityDuration(this, 0x3c);
RequestPriorityDuration(this, 60);
SoundReq(SFX_10B);
}
+1 -1
View File
@@ -89,7 +89,7 @@ void MacroBook_Action2(MacroBookEntity* this) {
super->action = 3;
super->timer = 0;
InitAnimationForceUpdate(super, 3);
RequestPriorityDuration(super, 0x78);
RequestPriorityDuration(super, 120);
}
}
+2 -2
View File
@@ -52,7 +52,7 @@ void sub_08097BDC(Object74Entity* this) {
if (CheckFlags(this->unk_86)) {
SetPlayerControl(CONTROL_1);
gPauseMenuOptions.disabled = 1;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
if (sub_08097CB0(this) == FALSE) {
sub_08097CB4(this);
}
@@ -67,7 +67,7 @@ void sub_08097C1C(Object74Entity* this) {
void sub_08097C20(Object74Entity* this) {
u32 tmp;
SetPriorityTimer(0x1e);
SetPriorityTimer(30);
sub_0800445C(super);
CreateMagicSparkles(super->x.HALF.HI, super->y.HALF.HI, super->collisionLayer);
if (--super->timer == 0) {
+1 -1
View File
@@ -60,7 +60,7 @@ void sub_08099E8C(Entity* this) {
if (EntityInRectRadius(this, &gPlayerEntity, 0xc, 0xc)) {
if (this->subAction == 0) {
sub_08099ECC(this);
RequestPriorityDuration(this, 0x1e);
RequestPriorityDuration(this, 30);
}
if (CheckLocalFlag(0x75)) {
CreateHoleManager(0x7);
+4 -4
View File
@@ -36,7 +36,7 @@ void Object8E(Object8EEntity* this) {
void Object8E_Type0(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
switch (super->action) {
case 0:
super->action = 1;
@@ -110,7 +110,7 @@ void sub_0809B97C(Object8EEntity* this, u32 param_2) {
void Object8E_Type1(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
switch (super->action) {
case 0:
super->action = 1;
@@ -231,7 +231,7 @@ void Object8E_Type2(Object8EEntity* this) {
void Object8E_Type3(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
switch (super->action) {
case 0:
super->action = 1;
@@ -287,7 +287,7 @@ void Object8E_Type3(Object8EEntity* this) {
void Object8E_Type4(Object8EEntity* this) {
u32 tmp;
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
switch (super->action) {
case 0:
super->action = 1;
+1 -1
View File
@@ -43,7 +43,7 @@ void ObjectAB_Action1(Entity* this) {
void ObjectAB_Action2(Entity* this) {
if (CheckRoomFlag(1)) {
sub_080A0190(this);
RequestPriorityDuration(this, 0x1e);
RequestPriorityDuration(this, 30);
if (EntityInRectRadius(this, &gPlayerEntity, 0x10, 0x10)) {
CreateHoleManager(0x37);
}
+1 -1
View File
@@ -115,7 +115,7 @@ void ObjectBlockingStairs_Action1(ObjectBlockingStairsEntity* this) {
super->direction = Direction8FromAnimationState(gPlayerEntity.animationState);
super->speed = 0x80;
super->timer = 64;
RequestPriorityDuration(super, 0x50);
RequestPriorityDuration(super, 80);
EnqueueSFX(SFX_10F);
sub_08093248(this);
return;
+1 -1
View File
@@ -103,7 +103,7 @@ void PushableGrave_Action2(PushableGraveEntity* this) {
super->action = 3;
super->timer = 96;
super->subtimer = 20;
RequestPriorityDuration(super, 0x60);
RequestPriorityDuration(super, 96);
SoundReq(SFX_10F);
}
}
+1 -1
View File
@@ -55,7 +55,7 @@ void PushableLever_Idle(PushableLeverEntity* this) {
super->spriteOffsetY = 0;
SetTile(this->tileIndex, this->tilePosition, super->collisionLayer);
EnqueueSFX(SFX_16A);
RequestPriorityDuration(super, 0x1e);
RequestPriorityDuration(super, 30);
if (PlayerCanBeMoved()) {
gPlayerState.pushedObject = 0x90;
gPlayerState.queued_action = 5;
+2 -2
View File
@@ -56,7 +56,7 @@ void sub_0808B474(Entity* this) {
gPlayerEntity.y.HALF.HI = this->y.HALF.HI;
gPlayerEntity.animationState = 4;
EnqueueSFX(SFX_112);
RequestPriorityDuration(this, this->subtimer + 0x10);
RequestPriorityDuration(this, this->subtimer + 16);
}
void sub_0808B530(Entity* this) {
@@ -91,7 +91,7 @@ void sub_0808B590(Entity* this) {
gPlayerEntity.y.HALF.HI = this->y.HALF.HI;
gPlayerEntity.animationState = 4;
gPlayerEntity.flags &= ~ENT_COLLIDE;
RequestPriorityDuration(this, this->subtimer + 0x10);
RequestPriorityDuration(this, this->subtimer + 16);
SoundReq(SFX_113);
} else {
this->timer = 0;
+1 -1
View File
@@ -235,7 +235,7 @@ bool32 sub_080777A0(void) {
if ((gArea.unk1A == 0) && ((gPlayerState.flags & PL_MINISH) != 0)) {
gPlayerEntity.subAction += 1;
gPlayerEntity.flags &= ~ENT_COLLIDE;
RequestPriorityDuration(&gPlayerEntity, 0xb4);
RequestPriorityDuration(&gPlayerEntity, 180);
return TRUE;
}
return FALSE;