Match sub_080A57F4

This commit is contained in:
Tal Hayon
2022-04-11 20:46:53 +03:00
parent 6c9d4969aa
commit 8f57c5b740
2 changed files with 105 additions and 414 deletions
-411
View File
@@ -1,411 +0,0 @@
.syntax unified
.ifdef EU
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r2, _080A50A8 @ =gOamCmd
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
ldr r1, _080A50AC @ =gUnk_08128C94
mov sb, r1
cmp r0, #0
bne _080A502E
ldr r3, _080A50B0 @ =gUnk_08128C14
mov sb, r3
_080A502E:
ldr r0, _080A50B4 @ =gMenu
ldrb r0, [r0, #3]
lsls r0, r0, #3
mov r1, sb
adds r3, r1, r0
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r2, #8]
ldrb r0, [r3, #6]
strh r0, [r2]
ldrb r0, [r3, #7]
strh r0, [r2, #2]
ldrb r2, [r3, #4]
ldr r0, _080A50B8 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
adds r1, r2, #0
adds r1, #0xa
cmp r0, #0
bne _080A505A
adds r1, #1
_080A505A:
movs r0, #0xfd
lsls r0, r0, #1
bl DrawDirect
movs r3, #0
mov r8, r3
mov r7, sb
adds r7, #5
_080A506A:
ldr r0, _080A50B4 @ =gMenu
adds r0, #0x10
mov r1, r8
adds r6, r1, r0
ldrb r1, [r6]
cmp r1, #0
beq _080A50FA
mov r3, r8
lsls r5, r3, #3
mov r0, sb
adds r3, r0, r5
ldr r4, _080A50A8 @ =gOamCmd
ldrb r0, [r7, #1]
strh r0, [r4]
ldrb r2, [r7, #2]
strh r2, [r4, #2]
movs r0, #0xe8
lsls r0, r0, #8
strh r0, [r4, #8]
cmp r1, #0x33
bhi _080A50CA
mov r1, r8
cmp r1, #2
bne _080A50BC
ldrb r0, [r7]
adds r1, r0, #0
adds r1, #0xa
movs r0, #0xfd
lsls r0, r0, #1
b _080A50F6
.align 2, 0
_080A50A8: .4byte gOamCmd
_080A50AC: .4byte gUnk_08128C94
_080A50B0: .4byte gUnk_08128C14
_080A50B4: .4byte gMenu
_080A50B8: .4byte gMain
_080A50BC:
ldrb r0, [r6]
adds r0, #9
ldrb r3, [r3, #5]
adds r1, r0, r3
movs r0, #0xfd
lsls r0, r0, #1
b _080A50F6
_080A50CA:
ldr r3, _080A50E0 @ =0x0000EB80
adds r0, r5, r3
strh r0, [r4, #8]
cmp r1, #0x3d
beq _080A50E4
cmp r1, #0x3e
bne _080A50EA
adds r0, r2, #0
adds r0, #8
b _080A50E8
.align 2, 0
_080A50E0: .4byte 0x0000EB80
_080A50E4:
adds r0, r2, #0
adds r0, #0xd
_080A50E8:
strh r0, [r4, #2]
_080A50EA:
ldr r0, _080A5190 @ =gSpriteAnimations_322
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
ldrb r1, [r0]
ldr r0, _080A5194 @ =0x00000141
_080A50F6:
bl DrawDirect
_080A50FA:
adds r7, #8
movs r0, #1
add r8, r0
mov r1, r8
cmp r1, #0xf
bls _080A506A
ldr r4, _080A5198 @ =gMenu
ldrb r0, [r4, #0x12]
cmp r0, #0
beq _080A5132
ldr r2, _080A519C @ =gOamCmd
movs r3, #0x80
lsls r3, r3, #4
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2, #8]
mov r3, sb
adds r3, #0x10
ldrb r0, [r3, #6]
adds r0, #9
strh r0, [r2]
ldrb r0, [r3, #7]
adds r0, #7
strh r0, [r2, #2]
movs r0, #0
movs r1, #1
bl DrawDirect
_080A5132:
ldrb r0, [r4, #0x13]
cmp r0, #0x3f
bne _080A5188
mov r3, sb
adds r3, #0x18
ldr r1, _080A519C @ =gOamCmd
ldrb r0, [r3, #6]
adds r0, #8
strh r0, [r1]
ldrb r0, [r3, #7]
adds r0, #8
strh r0, [r1, #2]
ldr r0, _080A51A0 @ =gSave
adds r0, #0xc2
ldrh r4, [r0]
movs r0, #0
mov r8, r0
adds r5, r1, #0
_080A5156:
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
movs r1, #0x80
lsls r1, r1, #4
adds r0, r0, r1
strh r0, [r5, #8]
movs r0, #0
movs r1, #1
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
ldrh r0, [r5]
subs r0, #8
strh r0, [r5]
movs r3, #1
add r8, r3
mov r0, r8
cmp r0, #2
bls _080A5156
_080A5188:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5190: .4byte gSpriteAnimations_322
_080A5194: .4byte 0x00000141
_080A5198: .4byte gMenu
_080A519C: .4byte gOamCmd
_080A51A0: .4byte gSave
.else
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r2, _080A5890 @ =gOamCmd
movs r1, #0
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r2, #4]
strh r1, [r2, #6]
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
ldr r1, _080A5894 @ =gUnk_08128C94
mov sb, r1
cmp r0, #0
bne _080A581A
ldr r3, _080A5898 @ =gUnk_08128C14
mov sb, r3
_080A581A:
ldr r0, _080A589C @ =gMenu
ldrb r0, [r0, #3]
lsls r0, r0, #3
mov r1, sb
adds r3, r1, r0
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r2, #8]
ldrb r0, [r3, #6]
strh r0, [r2]
ldrb r0, [r3, #7]
strh r0, [r2, #2]
ldrb r2, [r3, #4]
ldr r0, _080A58A0 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
adds r1, r2, #0
adds r1, #0xa
cmp r0, #0
bne _080A5846
adds r1, #1
_080A5846:
ldr r0, _080A58A4 @ =0x000001FB
bl DrawDirect
movs r3, #0
mov r8, r3
mov r7, sb
adds r7, #5
_080A5854:
ldr r0, _080A589C @ =gMenu
adds r0, #0x10
mov r1, r8
adds r6, r1, r0
ldrb r1, [r6]
cmp r1, #0
beq _080A58E8
mov r3, r8
lsls r5, r3, #3
mov r0, sb
adds r3, r0, r5
ldr r4, _080A5890 @ =gOamCmd
ldrb r0, [r7, #1]
strh r0, [r4]
ldrb r2, [r7, #2]
strh r2, [r4, #2]
movs r0, #0xe8
lsls r0, r0, #8
strh r0, [r4, #8]
cmp r1, #0x33
bhi _080A58B8
mov r1, r8
cmp r1, #2
bne _080A58A8
ldrb r0, [r7]
adds r1, r0, #0
adds r1, #0xa
ldr r0, _080A58A4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A5890: .4byte gOamCmd
_080A5894: .4byte gUnk_08128C94
_080A5898: .4byte gUnk_08128C14
_080A589C: .4byte gMenu
_080A58A0: .4byte gMain
_080A58A4: .4byte 0x000001FB
_080A58A8:
ldrb r0, [r6]
adds r0, #9
ldrb r3, [r3, #5]
adds r1, r0, r3
ldr r0, _080A58B4 @ =0x000001FB
b _080A58E4
.align 2, 0
_080A58B4: .4byte 0x000001FB
_080A58B8:
ldr r3, _080A58CC @ =0x0000EB80
adds r0, r5, r3
strh r0, [r4, #8]
cmp r1, #0x3d
beq _080A58D0
cmp r1, #0x3e
bne _080A58D6
adds r0, r2, #0
adds r0, #8
b _080A58D4
.align 2, 0
_080A58CC: .4byte 0x0000EB80
_080A58D0:
adds r0, r2, #0
adds r0, #0xd
_080A58D4:
strh r0, [r4, #2]
_080A58D6:
ldr r0, _080A5980 @ =gSpriteAnimations_322
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
ldrb r1, [r0]
movs r0, #0xa1
lsls r0, r0, #1
_080A58E4:
bl DrawDirect
_080A58E8:
adds r7, #8
movs r0, #1
add r8, r0
mov r1, r8
cmp r1, #0xf
bls _080A5854
ldr r4, _080A5984 @ =gMenu
ldrb r0, [r4, #0x12]
cmp r0, #0
beq _080A5920
ldr r2, _080A5988 @ =gOamCmd
movs r3, #0x80
lsls r3, r3, #4
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2, #8]
mov r3, sb
adds r3, #0x10
ldrb r0, [r3, #6]
adds r0, #9
strh r0, [r2]
ldrb r0, [r3, #7]
adds r0, #7
strh r0, [r2, #2]
movs r0, #0
movs r1, #1
bl DrawDirect
_080A5920:
ldrb r0, [r4, #0x13]
cmp r0, #0x3f
bne _080A5976
mov r3, sb
adds r3, #0x18
ldr r1, _080A5988 @ =gOamCmd
ldrb r0, [r3, #6]
adds r0, #8
strh r0, [r1]
ldrb r0, [r3, #7]
adds r0, #8
strh r0, [r1, #2]
ldr r0, _080A598C @ =gSave
adds r0, #0xc2
ldrh r4, [r0]
movs r0, #0
mov r8, r0
adds r5, r1, #0
_080A5944:
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
movs r1, #0x80
lsls r1, r1, #4
adds r0, r0, r1
strh r0, [r5, #8]
movs r0, #0
movs r1, #1
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
ldrh r0, [r5]
subs r0, #8
strh r0, [r5]
movs r3, #1
add r8, r3
mov r0, r8
cmp r0, #2
bls _080A5944
_080A5976:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5980: .4byte gSpriteAnimations_322
_080A5984: .4byte gMenu
_080A5988: .4byte gOamCmd
_080A598C: .4byte gSave
.endif
.syntax divided
+105 -3
View File
@@ -127,7 +127,19 @@ typedef struct {
} struct_gUnk_08128E94;
extern const struct_gUnk_08128E94 gUnk_08128E94[];
extern struct_gUnk_08128E94 gUnk_08128C14[];
typedef struct {
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
} struct_gUnk_08128C14;
extern struct_gUnk_08128C14 gUnk_08128C14[];
extern struct_gUnk_08128C14 gUnk_08128C94[];
typedef struct {
u8 unk00 : 5;
@@ -229,7 +241,7 @@ void sub_080A56A0(void) {
int iVar1;
u32 uVar2;
u32 uVar4;
struct_gUnk_08128E94* ptr;
struct_gUnk_08128C14* ptr;
if (!sub_080A51F4()) {
return;
@@ -328,7 +340,97 @@ void sub_080A56A0(void) {
sub_080A6F6C(uVar4 + 0x400);
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A57F4.inc", void sub_080A57F4())
void sub_080A57F4(void) {
u32 bVar1;
u32 spriteIndex;
int frameIndex;
u32 uVar5;
struct_gUnk_08128C14* pbVar6;
u32 index;
int shells;
struct_gUnk_08128C14* puVar8;
struct_gUnk_08128C14* puVar10;
gOamCmd._4 = 0x400;
gOamCmd._6 = 0;
if (gSaveHeader->language == 0) {
puVar8 = gUnk_08128C14;
} else {
puVar8 = gUnk_08128C94;
}
puVar10 = &puVar8[gMenu.field_0x3];
gOamCmd._8 = 0x800;
gOamCmd.x = puVar10->unk6;
gOamCmd.y = puVar10->unk7;
frameIndex = puVar10->unk4 + 9;
if ((gMain.ticks.HWORD & 0x10) == 0) {
frameIndex += 2;
} else {
frameIndex += 1;
}
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
for (index = 0, pbVar6 = (struct_gUnk_08128C14*)((u8*)puVar8 + 5); index < 0x10; pbVar6++, index++) {
uVar5 = gGenericMenu.unk10.a[index];
if (uVar5 != 0) {
puVar10 = &puVar8[index];
gOamCmd.x = pbVar6->unk1;
bVar1 = pbVar6->unk2;
gOamCmd.y = bVar1;
gOamCmd._8 = 0xe800;
if (uVar5 < 0x34) {
if (index == 2) {
uVar5 = pbVar6->unk0 + 10;
spriteIndex = DRAW_DIRECT_SPRITE_INDEX;
} else {
uVar5 = gGenericMenu.unk10.a[index] + 9;
uVar5 += puVar10->unk5;
spriteIndex = DRAW_DIRECT_SPRITE_INDEX;
}
} else {
gOamCmd._8 = index * 8 + 0xeb80;
switch (uVar5) {
case 0x3e:
gOamCmd.y = bVar1 + 8;
break;
case 0x3d:
gOamCmd.y = bVar1 + 0xd;
break;
}
uVar5 = gSpriteAnimations_322[uVar5]->index;
#ifdef EU
spriteIndex = 0x141;
#else
spriteIndex = 0x142;
#endif
}
DrawDirect(spriteIndex, uVar5);
}
}
if (gGenericMenu.unk10.a[2] != 0) {
gOamCmd._8 = gGenericMenu.unk10.a[2] + 0x800;
puVar10 = puVar8 + 2;
gOamCmd.x = puVar10->unk6 + 9;
gOamCmd.y = puVar10->unk7 + 7;
DrawDirect(0, 1);
}
if (gGenericMenu.unk10.a[3] == 0x3f) {
puVar10 = puVar8 + 3;
gOamCmd.x = puVar10->unk6 + 8;
gOamCmd.y = puVar10->unk7 + 8;
shells = gSave.stats.shells;
for (index = 0; index < 3; index++) {
gOamCmd._8 = shells % 10 + 0x800;
DrawDirect(0, 1);
shells /= 10;
gOamCmd.x -= 8;
}
}
}
void sub_080A5990(void) {
extern void (*const gUnk_08128D14[])(void);