Merge pull request #398 from hatal175/itemsword

This commit is contained in:
notyourav
2022-02-18 12:31:42 -08:00
committed by GitHub
23 changed files with 203 additions and 413 deletions
-102
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@@ -1,102 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r7, _080754D4 @ =gPlayerState
ldrb r1, [r7, #0x1b]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080754D8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075694
b _0807557E
.align 2, 0
_080754D4: .4byte gPlayerState
_080754D8:
ldrb r0, [r7, #4]
cmp r0, #0
beq _08075576
adds r0, r4, #0
bl UpdateItemAnim
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080754F2
ldrb r1, [r4, #9]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #9]
_080754F2:
ldr r0, _0807552C @ =gPlayerEntity
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075538
bl sub_0807B014
adds r5, r0, #0
cmp r5, #0
beq _08075538
movs r0, #8
movs r1, #0xf
movs r2, #2
bl FindEntityByID
cmp r0, #0
bne _08075538
adds r0, r4, #0
movs r1, #0xf
bl CreatePlayerBomb
cmp r5, #0xf
bne _08075530
adds r1, r7, #0
adds r1, #0xab
movs r0, #5
b _08075536
.align 2, 0
_0807552C: .4byte gPlayerEntity
_08075530:
adds r1, r7, #0
adds r1, #0xab
movs r0, #8
_08075536:
strb r0, [r1]
_08075538:
ldrb r1, [r4, #0xe]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807557E
ldr r1, _08075568 @ =gPlayerState
ldr r0, [r1, #0x30]
ands r0, r2
cmp r0, #0
bne _0807555C
adds r0, r1, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0807556C
_0807555C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807557E
.align 2, 0
_08075568: .4byte gPlayerState
_0807556C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075580
b _0807557E
_08075576:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807557E:
pop {r4, r5, r6, r7, pc}
.syntax divided
-177
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@@ -1,177 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075750 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _08075754
adds r0, r4, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_08075750: .4byte gPlayerState
_08075754:
adds r0, r4, #0
bl UpdateItemAnim
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _08075768
movs r0, #2
strb r0, [r4, #7]
_08075768:
ldrb r2, [r5, #0x1b]
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _080757D4
ldrb r1, [r5, #0xd]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
bne _08075780
strb r1, [r4, #0xb]
_08075780:
ldr r1, _080757D0 @ =gPlayerEntity
ldrb r0, [r4, #0xb]
strb r0, [r1, #0x15]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r1, #0x24]
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807588C
movs r2, #0xa
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _080757AA
movs r2, #0xf
_080757AA:
ldrb r0, [r4, #8]
adds r0, #1
strb r0, [r4, #8]
movs r1, #0xff
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r2, r0
bls _080757C6
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
ands r0, r1
cmp r0, #0
bne _0807588C
_080757C6:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_080757D0: .4byte gPlayerEntity
_080757D4:
ldr r7, _08075890 @ =gPlayerEntity
adds r0, r7, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
movs r0, #0x80
ands r0, r2
cmp r0, #0
bne _08075816
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
adds r0, r4, #0
movs r1, #0x14
bl CreatePlayerBomb
adds r2, r0, #0
cmp r2, #0
beq _08075816
ldrb r0, [r7, #0x14]
movs r1, #6
ands r1, r0
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x14]
_08075816:
ldr r5, _08075890 @ =gPlayerEntity
adds r0, r5, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0807587A
ldr r2, _08075894 @ =gPlayerState
ldrb r3, [r2, #0x1b]
movs r0, #0x80
ands r0, r3
cmp r0, #0
bne _0807587A
adds r0, r2, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0807587A
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
beq _0807587A
movs r0, #0x10
orrs r0, r3
strb r0, [r2, #0x1b]
adds r1, r2, #0
adds r1, #0xab
movs r0, #6
strb r0, [r1]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0xb]
movs r0, #1
strb r0, [r4, #7]
strb r0, [r4, #8]
movs r1, #8
asrs r1, r6
ldrb r0, [r2, #0xa]
bics r0, r1
strb r0, [r2, #0xa]
movs r1, #0x94
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_0807587A:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0807588C
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807588C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075890: .4byte gPlayerEntity
_08075894: .4byte gPlayerState
.syntax divided
@@ -1,89 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075920 @ =gPlayerState
ldrb r0, [r5, #0x12]
cmp r0, #0x11
bne _08075928
ldr r0, [r5, #0x30]
ldr r1, _08075924 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _080759B2
.align 2, 0
_08075920: .4byte gPlayerState
_08075924: .4byte 0xFFFBFFFF
_08075928:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r5, #0x1b]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _08075948
movs r0, #0xa0
strb r0, [r5, #0x1b]
adds r0, r4, #0
adds r1, r6, #0
bl sub_0807564C
b _080759B2
_08075948:
ldrb r0, [r4, #7]
cmp r0, #0
beq _08075998
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
bne _08075962
movs r1, #0x9a
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_08075962:
ldr r4, _08075990 @ =gPlayerEntity
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
bl UpdatePlayerMovement
ldr r0, _08075994 @ =gRoomTransition
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _080759B2
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
b _080759B2
.align 2, 0
_08075990: .4byte gPlayerEntity
_08075994: .4byte gRoomTransition
_08075998:
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080759B2
ldr r0, [r5, #0x30]
ldr r1, _080759B4 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_080759B2:
pop {r4, r5, r6, pc}
.align 2, 0
_080759B4: .4byte 0xFFFBFFFF
.syntax divided
+32
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@@ -0,0 +1,32 @@
#ifndef PLAYERITEM_H
#define PLAYERITEM_H
typedef enum {
PLAYER_ITEM_NONE,
PLAYER_ITEM_SWORD,
PLAYER_ITEM_BOMB,
PLAYER_ITEM_3,
PLAYER_ITEM_BOW,
PLAYER_ITEM_SHIELD,
PLAYER_ITEM_LANTERN,
PLAYER_ITEM_7,
PLAYER_ITEM_GUST_JAR,
PLAYER_ITEM_PACCI_CANE,
PLAYER_ITEM_A,
PLAYER_ITEM_B,
PLAYER_ITEM_C,
PLAYER_ITEM_CELL_OVERWRITE_SET,
PLAYER_ITEM_BOTTLE,
PLAYER_ITEM_SWORD_BEAM1,
PLAYER_ITEM_10,
PLAYER_ITEM_11,
PLAYER_ITEM_12,
PLAYER_ITEM_13,
PLAYER_ITEM_14,
PLAYER_ITEM_15,
PLAYER_ITEM_SWORD_BEAM2,
PLAYER_ITEM_17,
PLAYER_ITEM_CELL_OVERWRITE_SET2,
} PlayerItem;
#endif
+1 -1
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@@ -83,7 +83,7 @@ void* sub_08077C54(UnkItemStruct* unk) {
Entity* sub_08077C94(ItemBehavior* arg0, u32 arg1) {
Entity* iVar1;
iVar1 = FindEntityByID(8, gUnk_0811BE48[arg1].unk0[3], 2);
iVar1 = FindEntityByID(PLAYER_ITEM, gUnk_0811BE48[arg1].unk0[3], 2);
if (iVar1 == NULL) {
return NULL;
}
+3 -2
View File
@@ -10,6 +10,7 @@
#include "game.h"
#include "functions.h"
#include "save.h"
#include "playeritem.h"
void sub_080249F4(Entity*);
void sub_08024940(Entity*);
@@ -659,7 +660,7 @@ bool32 sub_08024B38(Entity* this) {
}
}
ent = FindEntityByID(8, 2, 2);
ent = FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_BOMB, 2);
if (ent) {
do {
if (ent->action != 2 && ent->z.HALF.HI == 0 && sub_08049F1C(this, ent, 0xa0)) {
@@ -676,7 +677,7 @@ bool32 sub_08024B38(Entity* this) {
return iVar4;
}
ent = FindEntityByID(6, 5, 6);
ent = FindEntityByID(OBJECT, POT, 6);
if (ent) {
do {
if (ent->action == 1 && sub_08049F1C(this, ent, 0xa0)) {
+3 -1
View File
@@ -2,6 +2,7 @@
#include "coord.h"
#include "sound.h"
#include "functions.h"
#include "playeritem.h"
extern void (*const gUnk_0811BD98[])(ItemBehavior*, u32);
@@ -23,7 +24,8 @@ void sub_08075FF8(ItemBehavior* this, u32 arg1) {
if ((gPlayerState.jump_status | gPlayerState.field_0x3[1]) == 0) {
bombCount = 0;
for (entity = FindEntityByID(8, 2, 2); entity != NULL; entity = FindNextDuplicateID(entity, 2)) {
for (entity = FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_BOMB, 2); entity != NULL;
entity = FindNextDuplicateID(entity, 2)) {
bombCount += 1;
}
maxBombs = this->behaviorID == 7 ? 3 : 1;
+123 -3
View File
@@ -2,13 +2,19 @@
#include "functions.h"
#include "sound.h"
#include "object.h"
#include "playeritem.h"
extern void (*const gUnk_0811BD44[])(ItemBehavior*, u32);
extern void sub_08077B98(ItemBehavior*);
extern void UpdatePlayerMovement(void);
extern u32 sub_0807B014();
extern Entity* CreatePlayerBomb(ItemBehavior*, u32);
extern bool32 sub_08077F10(ItemBehavior*);
void sub_080759B8(ItemBehavior*, u32);
void sub_080754B8(ItemBehavior*, u32);
void sub_08075898(ItemBehavior*, u32);
void sub_08075580(ItemBehavior*, u32);
extern u32 sub_08077EC8(ItemBehavior*);
@@ -93,7 +99,40 @@ void sub_08075338(ItemBehavior* this, u32 arg1) {
sub_08077B98(this);
}
ASM_FUNC("asm/non_matching/itemSword/sub_080754B8.inc", void sub_080754B8(ItemBehavior* this, u32 arg1))
void sub_080754B8(ItemBehavior* this, u32 arg1) {
u32 iVar1;
if ((gPlayerState.sword_state & 0x80) != 0) {
sub_08075694(this, arg1);
} else if (gPlayerState.field_0x3[1] != 0) {
UpdateItemAnim(this);
if (this->field_0x5[9] != 0) {
this->field_0x5[4] = this->field_0x5[4] & 0x7f;
}
if (gPlayerEntity.frameSpriteSettings & 1) {
iVar1 = sub_0807B014();
if (iVar1 && FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_SWORD_BEAM1, 2) == 0) {
CreatePlayerBomb(this, 0xf);
if (iVar1 == 0xf) {
gPlayerState.field_0xab = 5;
} else {
gPlayerState.field_0xab = 8;
}
}
}
if ((this->field_0x5[9] & 0x80) != 0) {
if (((gPlayerState.flags & 0x80) != 0) || ((gPlayerState.field_0xac & 1) == 0)) {
sub_080759B8(this, arg1);
} else {
sub_08075580(this, arg1);
}
}
} else {
sub_080759B8(this, arg1);
}
}
void sub_08075580(ItemBehavior* this, u32 arg1) {
if ((sub_08077EFC(this) != 0) && (gPlayerState.jump_status == 0)) {
@@ -165,7 +204,59 @@ void sub_08075694(ItemBehavior* this, u32 arg1) {
SoundReq(SFX_PLY_VO2);
}
ASM_FUNC("asm/non_matching/itemSword/sub_08075738.inc", void sub_08075738(ItemBehavior* this, u32 arg1))
void sub_08075738(ItemBehavior* this, u32 arg1) {
u32 bVar6;
if (gPlayerState.field_0x3[1] == 0) {
sub_080759B8(this, arg1);
} else {
UpdateItemAnim(this);
if (sub_08077F10(this)) {
this->field_0x5[2] = 2;
}
if ((gPlayerState.sword_state & 0x10) != 0) {
if ((gPlayerState.field_0xd & 0x80) == 0) {
this->field_0x5[6] = gPlayerState.field_0xd;
}
gPlayerEntity.direction = this->field_0x5[6];
gPlayerEntity.speed = 0x180;
if ((this->field_0x5[9] & 0x80) != 0) {
bVar6 = 10;
if ((gPlayerState.field_0xac & 0x800) != 0) {
bVar6 = 0xf;
}
if ((bVar6 <= ++this->field_0x5[3]) || (--this->field_0x5[2] == 0)) {
sub_080759B8(this, arg1);
}
}
} else {
if (((((gPlayerEntity.frameSpriteSettings & 1) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) &&
((gPlayerState.field_0xac & 0x100) != 0))) {
Entity* bombEnt = CreatePlayerBomb(this, 0x14);
if (bombEnt) {
bombEnt->animationState = (gPlayerEntity.animationState & 6) | 0x80;
}
}
if ((((gPlayerEntity.frameSpriteSettings & 2) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) &&
(((gPlayerState.field_0xac & 0x20) != 0 && (--this->field_0x5[2] != 0)))) {
gPlayerState.sword_state |= 0x10;
gPlayerState.field_0xab = 6;
this->field_0x5[6] = gPlayerEntity.animationState << 2;
this->field_0x5[2] = 1;
this->field_0x5[3] = 1;
gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1);
sub_08077DF4(this, 0x128);
}
if ((this->field_0x5[9] & 0x80) != 0) {
sub_080759B8(this, arg1);
}
}
}
}
void sub_08075898(ItemBehavior* this, u32 arg1) {
if (gPlayerState.field_0x3[1] == 0) {
@@ -190,7 +281,36 @@ void sub_080758B0(ItemBehavior* this, u32 arg1) {
}
}
ASM_FUNC("asm/non_matching/itemSword/sub_08075900.inc", void sub_08075900(ItemBehavior* this, u32 arg1))
void sub_08075900(ItemBehavior* this, u32 arg1) {
if (gPlayerState.floor_type == SURFACE_SWAMP) {
gPlayerState.flags &= ~PL_ROLLING;
sub_080759B8(this, arg1);
} else {
UpdateItemAnim(this);
if ((gPlayerState.sword_state & 0x80) != 0) {
gPlayerState.sword_state = 0xa0;
sub_0807564C(this, arg1);
} else {
if (this->field_0x5[2] != 0) {
if (--this->field_0x5[2] == 0) {
sub_08077DF4(this, 0x134);
}
gPlayerEntity.direction = (gPlayerEntity.animationState >> 1) << 3;
gPlayerEntity.speed = 0x300;
UpdatePlayerMovement();
if ((gRoomTransition.frameCount & 3) == 0) {
CreateFx(&gPlayerEntity, FX_DASH, 0x40);
}
} else {
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerState.flags &= ~PL_ROLLING;
sub_080759B8(this, arg1);
}
}
}
}
}
void sub_080759B8(ItemBehavior* this, u32 arg1) {
if ((gPlayerState.flags & PL_MINISH) == 0) {
+1 -1
View File
@@ -159,7 +159,7 @@ void sub_0805BB74(s32 lightLevel) {
}
gArea.lightLevel = lightLevel;
gRoomVars.lightLevel = gArea.lightLevel;
manager = (Manager22*)DeepFindEntityByID(9, 0x22);
manager = (Manager22*)DeepFindEntityByID(MANAGER, 0x22);
if (manager) {
Manager22_Main(manager);
gScreen.lcd.displayControl |= DISPCNT_BG3_ON;
+1 -1
View File
@@ -36,7 +36,7 @@ void CreateManager36(Entity* entity, ScriptExecutionContext* context) {
}
void DeleteManager36(Entity* entity, ScriptExecutionContext* context) {
Entity* manager = FindEntity(9, 0x36, 6, context->intVariable, 0);
Entity* manager = FindEntity(MANAGER, 0x36, 6, context->intVariable, 0);
if (manager != NULL) {
DeleteEntityAny(manager);
}
+1 -1
View File
@@ -286,7 +286,7 @@ void sub_08059220(ManagerF* this) {
void sub_08059278(void) {
ManagerF* tmp;
tmp = (ManagerF*)FindEntityByID(0x9, 0xF, 0x6);
tmp = (ManagerF*)FindEntityByID(MANAGER, 0xF, 0x6);
if (tmp) {
sub_08058ECC(tmp);
}
+12 -12
View File
@@ -77,7 +77,7 @@ void sub_0806CF30(Entity* this) {
}
Entity* sub_0806D00C(Entity* this) {
Entity* entity = FindEntity(7, 76, 7, 0, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 0, 0);
if (entity != NULL) {
this->parent = entity;
}
@@ -100,7 +100,7 @@ void sub_0806D0B0(Entity* this) {
}
void sub_0806D0F8(void) {
Entity* entity = FindEntityByID(7, 0x4c, 7);
Entity* entity = FindEntityByID(NPC, BIG_GORON, 7);
if (entity != NULL) {
sub_0806D0B0(entity);
}
@@ -359,22 +359,22 @@ void sub_0806D66C(Entity* this) {
ASM_FUNC("asm/non_matching/bigGoron/sub_0806D67C.inc", void sub_0806D67C(Entity* this))
void sub_0806D6D0(void) {
Entity* entity = FindEntity(7, 0x4c, 7, 2, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
entity->subAction = 2;
}
entity = FindEntity(7, 0x4c, 7, 1, 0);
entity = FindEntity(NPC, BIG_GORON, 7, 1, 0);
if (entity != NULL) {
entity->subAction = 1;
}
}
void sub_0806D70C(void) {
Entity* entity = FindEntity(7, 0x4c, 7, 2, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
entity->subAction = 0;
}
entity = FindEntity(7, 0x4c, 7, 1, 0);
entity = FindEntity(NPC, BIG_GORON, 7, 1, 0);
if (entity != NULL) {
entity->subAction = 0;
entity->spriteSettings.draw = 3;
@@ -382,22 +382,22 @@ void sub_0806D70C(void) {
}
void sub_0806D74C(void) {
Entity* entity = FindEntity(7, 0x4c, 7, 2, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
entity->subAction = 3;
}
entity = FindEntity(7, 0x4c, 7, 1, 0);
entity = FindEntity(NPC, BIG_GORON, 7, 1, 0);
if (entity != NULL) {
entity->subAction = 2;
}
}
void sub_0806D788(void) {
Entity* entity = FindEntity(7, 0x4c, 7, 2, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
entity->subAction = 4;
}
entity = FindEntity(7, 0x4c, 7, 1, 0);
entity = FindEntity(NPC, BIG_GORON, 7, 1, 0);
if (entity != NULL) {
entity->subAction = 1;
}
@@ -408,14 +408,14 @@ void sub_0806D7C4(Entity* this, ScriptExecutionContext* context) {
this->x.HALF.HI = gPlayerEntity.x.HALF.HI;
this->y.HALF.HI = gPlayerEntity.y.HALF.HI - 0x18;
entity = FindEntity(7, 0x4c, 7, 2, 0);
entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
sub_0807DEDC(this, context, entity->x.HALF.HI, entity->y.HALF.HI);
}
}
void sub_0806D804(Entity* this, ScriptExecutionContext* context) {
Entity* entity = FindEntity(7, 0x4c, 7, 2, 0);
Entity* entity = FindEntity(NPC, BIG_GORON, 7, 2, 0);
if (entity != NULL) {
this->x.HALF.HI = entity->x.HALF.HI;
this->y.HALF.HI = entity->y.HALF.HI - 0x10;
+2 -1
View File
@@ -1,6 +1,7 @@
#include "npc.h"
#include "object.h"
#include "functions.h"
#include "playeritem.h"
extern void sub_080600F0(Entity*);
extern void sub_08060158(Entity*);
@@ -215,7 +216,7 @@ void sub_08060318(void) {
int i;
for (i = 2; i >= 0; i--) {
ent = FindEntityByID(8, 2, 2);
ent = FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_BOMB, 2);
if (ent != NULL) {
CreateDust(ent);
DeleteEntity(ent);
+1 -1
View File
@@ -83,7 +83,7 @@ void sub_08069660(Entity* this) {
void sub_08069684(void) {
Manager* mgr;
if (FindEntityByID(9, 0x31, 8) == NULL) {
if (FindEntityByID(MANAGER, 0x31, 8) == NULL) {
mgr = GetEmptyManager();
if (mgr != NULL) {
mgr->type = 9;
+2 -1
View File
@@ -1,12 +1,13 @@
#include "entity.h"
#include "script.h"
#include "player.h"
#include "npc.h"
ASM_FUNC("asm/non_matching/guardWithSpear/sub_0806407C.inc",
void sub_0806407C(Entity* this, ScriptExecutionContext* context))
void sub_08064180(void) {
Entity* entity = FindEntityByID(7, 0x15, 7);
Entity* entity = FindEntityByID(NPC, GUARD_1, 7);
if (entity != NULL) {
DeleteEntity(entity);
}
+2 -2
View File
@@ -56,12 +56,12 @@ void sub_08065900(Entity* this) {
void sub_08065914(Entity* this) {
Entity* target;
target = FindEntityByID(7, 0x1F, 7);
target = FindEntityByID(NPC, EPONA, 7);
if (target != NULL) {
PositionRelative(this, target, Q_16_16(24.0), Q_16_16(-1.0));
target->parent = this;
}
target = FindEntityByID(7, 0x20, 7);
target = FindEntityByID(NPC, MILK_CART, 7);
if (target != NULL) {
PositionRelative(this, target, Q_16_16(40.0), 0);
target->parent = this;
+5 -5
View File
@@ -102,35 +102,35 @@ void sub_08063B68(Entity* this) {
}
void sub_08063C14(void) {
Entity* entity = DeepFindEntityByID(7, 0x14);
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 8);
}
}
void sub_08063C2C(void) {
Entity* entity = DeepFindEntityByID(7, 0x14);
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 4);
}
}
void sub_08063C44(void) {
Entity* entity = DeepFindEntityByID(7, 0x14);
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 0);
}
}
void sub_08063C5C(void) {
Entity* entity = DeepFindEntityByID(7, 0x14);
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
InitAnimationForceUpdate(entity, 9);
}
}
void sub_08063C74(void) {
Entity* entity = DeepFindEntityByID(7, 0x14);
Entity* entity = DeepFindEntityByID(NPC, PINA);
if (entity != NULL) {
CreateSpeechBubbleExclamationMark(entity, 8, 0xffffffe8);
}
+1 -1
View File
@@ -309,7 +309,7 @@ void sub_0806AB74(Entity* this) {
}
void sub_0806AB9C(Entity* this, ScriptExecutionContext* context) {
Entity* entity = FindEntity(7, 0x37, 7, 1, 0);
Entity* entity = FindEntity(NPC, REM, 7, 1, 0);
if (entity != NULL) {
DeleteEntity(entity);
}
+2 -2
View File
@@ -30,7 +30,7 @@ void sub_08066CF8(Entity* this) {
}
void sub_08066D04(Entity* this) {
this->parent = DeepFindEntityByID(7, 0x2E);
this->parent = DeepFindEntityByID(NPC, ZELDA_FOLLOWER);
}
void sub_08066D14(Entity* this, ScriptExecutionContext* context) {
@@ -85,7 +85,7 @@ void sub_08066D94(Entity* this) {
void SetZeldaFollowTarget(Entity* this) {
Entity* pEVar1;
pEVar1 = DeepFindEntityByID(7, 0x2E);
pEVar1 = DeepFindEntityByID(NPC, ZELDA_FOLLOWER);
if (pEVar1 != NULL) {
CopyPosition(this, pEVar1);
sub_080686C4(this, pEVar1);
+1 -1
View File
@@ -34,7 +34,7 @@ void sub_0806EC20(Entity* ent) {
}
void sub_0806EC38(void) {
Entity* e = FindEntityByID(7, 0x58, 7);
Entity* e = FindEntityByID(NPC, NPC_UNK_58, 7);
if (e != NULL)
DeleteEntity(e);
}
+2 -1
View File
@@ -2,6 +2,7 @@
#include "functions.h"
#include "message.h"
#include "item.h"
#include "npc.h"
extern void (*const BookActionFuncs[])(Entity*);
extern s8 const gUnk_08123D94[];
@@ -152,7 +153,7 @@ void sub_0809B5EC(Entity* this) {
switch (this->subAction) {
case 0: {
Entity* parent;
parent = FindEntityByID(7, 26, 7);
parent = FindEntityByID(NPC, STURGEON, 7);
if (!parent) {
return;
}
+2 -2
View File
@@ -517,7 +517,7 @@ void sub_080873FC(void) {
SoundReq(SFX_APPARATE);
gRoomControls.camera_target = NULL;
while (ent = FindEntityByID(0x6, 0x1b, 0x6), ent != NULL) {
while (ent = FindEntityByID(OBJECT, GREAT_FAIRY, 0x6), ent != NULL) {
DeleteEntity(ent);
}
}
@@ -546,7 +546,7 @@ void sub_08087424(Entity* this, ScriptExecutionContext* context) {
void sub_0808747C(Entity* this, ScriptExecutionContext* context) {
u32 iVar1 = 0;
iVar1 = (u32)FindEntity(0x6, 0xf, 0x6, 0xb, 0x0);
iVar1 = (u32)FindEntity(OBJECT, SPECIAL_FX, 0x6, 0xb, 0x0);
if (iVar1 != 0) {
iVar1 = 1;
}
+6 -6
View File
@@ -195,7 +195,7 @@ void sub_08094B94(Object6AEntity* this) {
}
void sub_08094BE0(Entity* this) {
Entity* e = FindEntity(6, OBJECT_6A, 6, 0x22, 0);
Entity* e = FindEntity(OBJECT, OBJECT_6A, 6, 0x22, 0);
if (e != NULL) {
CopyPosition(&gPlayerEntity, e);
e->z.HALF.HI = -12;
@@ -257,14 +257,14 @@ void sub_08094CDC(Object6AEntity* this) {
}
void sub_08094D10(Object6AEntity* this) {
Entity* e = FindEntity(6, 0x6a, 6, 3, 98);
Entity* e = FindEntity(OBJECT, OBJECT_6A, 6, 3, 98);
if (e != NULL) {
e->action = 0xFF;
}
}
void sub_08094D34(Object6AEntity* this) {
Entity* e = CreateObject(0x6a, 0x15, 0xd);
Entity* e = CreateObject(OBJECT_6A, 0x15, 0xd);
if (e != NULL) {
e->x.HALF.HI = gRoomControls.origin_x + Q_8_8(1.0);
e->y.HALF.HI = gRoomControls.origin_y + Q_8_8(2.345);
@@ -273,7 +273,7 @@ void sub_08094D34(Object6AEntity* this) {
}
void sub_08094D70(Object6AEntity* this) {
Entity* e = FindEntity(6, 0x6a, 6, 0x15, 0xd);
Entity* e = FindEntity(OBJECT, OBJECT_6A, 6, 0x15, 0xd);
if (e != NULL) {
e->action = 0xFF;
}
@@ -306,7 +306,7 @@ void sub_08094DD8(Object6AEntity* this) {
}
void sub_08094E0C(Object6AEntity* this) {
Entity* e = FindEntity(6, 0x6a, 6, 4, 0);
Entity* e = FindEntity(OBJECT, OBJECT_6A, 6, 4, 0);
if (e != NULL) {
e->action = 0xFF;
}
@@ -483,7 +483,7 @@ void sub_08095120(Object6AEntity* this) {
}
void sub_08095164(Object6AEntity* this) {
Entity* e = FindEntity(6, 0x6A, 6, 8, 0);
Entity* e = FindEntity(OBJECT, OBJECT_6A, 6, 8, 0);
if (e != NULL) {
InitAnimationForceUpdate(e, 3);
}