Merge pull request #615 from Henny022p/sgdq23

collection of small documenting changes
This commit is contained in:
notyourav
2023-07-31 18:42:34 -07:00
committed by GitHub
37 changed files with 175 additions and 162 deletions
@@ -15,6 +15,7 @@ script_0800B6D4:
WaitForSyncFlagAndClear 0x00000004
SetRoomFlag 0x0000
WaitForSyncFlagAndClear 0x00000004
//30
CheckLocalFlag 0x009f
JumpIf script_0800B7A2
MessageNoOverlap TEXT_ITEM_GET, 0x7b
@@ -22,7 +23,7 @@ script_0800B6D4:
CallWithArg CheckMessageEqual, TEXT_ITEM_GET << 8 | 0x7d
JumpIf script_0800B6A6
WaitUntilTextboxCloses
SetLocalFlag 0x009f
SetLocalFlag IZUMI_01_FAIRY
GivePlayerItem ITEM_WALLET
Jump script_0800B698
.2byte 0x0000
@@ -17,9 +17,9 @@ script_08014C4C:
script_08014C56:
Call sub_0806CCB4
JumpIfNot script_08014C56
CheckLocalFlag 0x0066
CheckLocalFlag SORA_ELDER_TALK2ND
JumpIf script_08014C7C
SetLocalFlag 0x0066
SetLocalFlag SORA_ELDER_TALK2ND
MessageNoOverlap TEXT_WIND_TRIBE, 0x0d
WaitUntilTextboxCloses
GivePlayerItem ITEM_LIGHT_ARROW
+3 -3
View File
@@ -4,7 +4,7 @@ SCRIPT_START script_GregalSick
DoPostScriptAction 0x000a
SetAnimation 0x0000
EndBlock
CheckLocalFlag 0x0063
CheckLocalFlag SORA_ELDER_RECOVER
JumpIf script_08014BE8
script_08014B48:
EndBlock
@@ -54,9 +54,9 @@ script_08014BF2:
CheckEntityInteractType
JumpIfNot script_08014BF2
SetPlayerIdle
CheckLocalFlag 0x0065
CheckLocalFlag SORA_ELDER_TALK1ST
JumpIf script_08014C1C
SetLocalFlag 0x0065
SetLocalFlag SORA_ELDER_TALK1ST
MessageNoOverlap TEXT_WIND_TRIBE, 0x07
WaitUntilTextboxCloses
SetIntVariable 100
+4 -4
View File
@@ -3,9 +3,9 @@ SCRIPT_START script_KingDaltusStone
BeginBlock
SetAnimationState 0x0004
DoPostScriptAction 0x000a
CheckLocalFlag 0x0071
CheckLocalFlag LV6_1d_KEYGET
JumpIf script_0800E3E8
CheckLocalFlag 0x0096
CheckLocalFlag LV6_39_KING
JumpIf script_0800E3BE
SetAnimation 0x000c
CallWithArg sub_0807F8E8, 0x00000000
@@ -28,7 +28,7 @@ script_0800E37A:
Wait 0x001e
DoPostScriptAction 0x0000
FacePlayer
SetLocalFlag 0x0096
SetLocalFlag LV6_39_KING
script_0800E3BE:
DoPostScriptAction 0x0000
_0807E9D4
@@ -44,7 +44,7 @@ script_0800E3C8:
Wait 0x000f
GivePlayerItem ITEM_SMALL_KEY
WaitPlayerGetItem
SetLocalFlag 0x0071
SetLocalFlag LV6_1d_KEYGET
EnablePlayerControl
script_0800E3E8:
_0807E9D4
@@ -31,7 +31,7 @@ script_0800B684:
Jump script_0800B6A6
script_0800B68E:
WaitUntilTextboxCloses
SetLocalFlag 0x009e
SetLocalFlag IZUMI_00_FAIRY
GivePlayerItem ITEM_LARGE_QUIVER
script_0800B698:
WaitPlayerGetItem
+1 -1
View File
@@ -1,4 +1,4 @@
@ Hyrule Town Carlov
@ Hyrule Town ~~Carlov~~ Burlov
SCRIPT_START script_Carlov
BeginBlock
_0807E9D4
+2 -2
View File
@@ -28,12 +28,12 @@ script_0800E974:
SetAnimation 0x0000
StartPlayerScript script_PlayerActivatedTrapCard
WaitForSyncFlagAndClear 0x00000001
SetLocalFlag 0x0074
SetLocalFlag MIZUKAKI_STAIR
PlaySound SFX_SECRET
Wait 0x00f0
MessageFromTarget TEXT_TOWN_MINISH1, 0x26
WaitUntilTextboxCloses
SetLocalFlag 0x0075
SetLocalFlag MIZUKAKI_STAIR_WARP_OK
script_0800E9E4:
WaitUntilTextboxCloses
Wait 0x000f
@@ -1,4 +1,4 @@
@ Library if you talk to him later?
@ Librari at the lake
SCRIPT_START script_LibrariLater
BeginBlock
DoPostScriptAction 0x000a
@@ -14,9 +14,9 @@ script_08012440:
SetAnimation 0x0009
Call sub_0806B2B4
WaitUntilTextboxCloses
CheckLocalFlag 0x00b3
CheckLocalFlag KHOUSE23_TALK1ST
JumpIf script_08012474
SetLocalFlag 0x00b3
SetLocalFlag KHOUSE23_TALK1ST
GivePlayerItem ITEM_HEART_CONTAINER
WaitPlayerGetItem
.ifdef USA
+1 -1
View File
@@ -6,7 +6,7 @@ SCRIPT_START script_Rem
SetAnimation 0x0002
CheckInventory1 ITEM_PEGASUS_BOOTS
JumpIf script_080130B6
CheckLocalFlag 0x0060
CheckLocalFlag SHOP02_KUTSU_00
JumpIf script_08012FD2
CheckGlobalFlag DASHBOOTS
JumpIf script_RemFallingAsleep
@@ -84,7 +84,7 @@ script_0801309E:
SetAction 0x0001
Jump script_0801308A
script_080130B6:
CheckLocalFlag 0x0062
CheckLocalFlag NPC37_REM_SLEEP
JumpIfNot script_080130C4
Call sub_0806A9B0
script_080130C4:
@@ -55,7 +55,7 @@ script_08009FB6:
Jump script_08009F86
script_08009FD2:
EndBlock
CheckLocalFlag 0x00b0
CheckLocalFlag KHOUSE26_REMOCON
JumpIf script_0800A024
script_08009FDC:
EndBlock
@@ -3,7 +3,7 @@ SCRIPT_START script_CutsceneMiscObjectBrokenSword
BeginBlock
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800D24C
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIf script_0800D242
DoPostScriptAction 0x0008
EndBlock
@@ -24,7 +24,7 @@ script_0800B734:
Jump script_0800B6A6
script_0800B794:
WaitUntilTextboxCloses
SetLocalFlag 0x00a0
SetLocalFlag IZUMI_02_FAIRY
GivePlayerItem ITEM_BOMBBAG
Jump script_0800B698
script_0800B7A2:
+4 -4
View File
@@ -8,7 +8,7 @@ SCRIPT_START script_Melari
EndBlock
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800CFD2
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800CFD2
SetAnimation 0x0008
script_0800CFD2:
@@ -19,7 +19,7 @@ script_0800CFD2:
SetSyncFlag 0x00000020
Jump script_0800CFFA
script_0800CFEC:
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800CFFA
SetSyncFlag 0x00000010
script_0800CFFA:
@@ -60,7 +60,7 @@ script_0800D032:
MessageFromTargetPos TEXT_MINISH2, 0x5d, 0x0002
Jump script_0800D17C
script_0800D098:
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIfNot script_0800D0A8
MessageFromTarget TEXT_MINISH2, 0x3e
Jump script_0800D17C
@@ -88,7 +88,7 @@ script_0800D108:
JumpIf script_0800D108
PlaySound SFX_F8
SetSyncFlag 0x00000010
SetLocalFlag 0x007e
SetLocalFlag OYAKATA_DEMO
MessageFromTargetPos TEXT_MINISH2, 0x3e, 0x0002
WaitUntilTextboxCloses
Wait 0x000f
@@ -7,7 +7,7 @@ SCRIPT_START script_MountainMinish3
script_0800D282:
CheckInventory1 ITEM_FIRE_ELEMENT
JumpIf script_0800D292
CheckLocalFlag 0x007e
CheckLocalFlag OYAKATA_DEMO
JumpIf script_0800D2EA
script_0800D292:
BeginBlock
@@ -12,9 +12,9 @@ script_08012338:
SetPlayerIdle
MessageFromTarget TEXT_PERCY, 0x04
WaitUntilTextboxCloses
CheckLocalFlag 0x0042
CheckLocalFlag MHOUSE08_03
JumpIf script_0801235A
SetLocalFlag 0x0042
SetLocalFlag MHOUSE08_03
GivePlayerItem ITEM_RUPEE50
WaitPlayerGetItem
script_0801235A:
+1 -1
View File
@@ -237,7 +237,7 @@ void* GetRoomProperty(u32 area, u32 room, u32 property);
bool32 LoadFixedGFX(Entity*, u32);
void UnloadGFXSlots(Entity*);
void sub_0804B3C4(TileEntity*);
void LoadSmallChestTile2(TileEntity*);
void sub_0804B0B0(u32 arg0, u32 arg1);
void DoExitTransition(const ScreenTransitionData* data);
+47 -47
View File
@@ -24,14 +24,14 @@ void sub_08029078(Entity*);
void sub_080290E0(Entity*, u32);
void sub_080290FC(Entity*);
bool32 sub_0802915C(Entity*);
bool32 sub_080291DC(Entity*);
bool32 BusinessScrub_CheckRefillFitsBag(Entity*);
void sub_0802922C(Entity*);
void sub_0802925C(Entity*);
extern const struct SalesOffering gUnk_080CC954[];
extern const u8 kinstoneTypes[];
extern void (*const BusinessScrub_Functions[])(Entity*);
extern void (*const gUnk_080CC9E0[])(Entity*);
extern void (*const BusinessScrub_Actions[])(Entity*);
extern const u8 gUnk_080CCA04[];
struct SalesOffering {
@@ -41,8 +41,8 @@ struct SalesOffering {
u16 field_0x4;
u16 field_0x6;
u8 offeredItem; /**< @see Item */
u8 field_0x9;
u16 field_0xa;
u8 item_subtype;
u16 local_flag;
};
void BusinessScrub(Entity* this) {
@@ -50,7 +50,7 @@ void BusinessScrub(Entity* this) {
}
void BusinessScrub_OnTick(Entity* this) {
gUnk_080CC9E0[this->action](this);
BusinessScrub_Actions[this->action](this);
}
void BusinessScrub_OnCollision(Entity* this) {
@@ -74,7 +74,7 @@ void BusinessScrub_OnGrabbed(Entity* this) {
/* ... */
}
void sub_08028994(Entity* this) {
void BusinessScrub_Action0(Entity* this) {
this->subtimer = 0;
this->field_0x78.HWORD = this->x.HALF.HI;
this->field_0x7a.HWORD = this->y.HALF.HI;
@@ -96,7 +96,7 @@ void sub_08028994(Entity* this) {
}
}
void sub_08028A48(Entity* this) {
void BusinessScrub_Action1(Entity* this) {
if (this->timer != 0) {
this->timer--;
} else if (sub_08028F98(this, 0)) {
@@ -106,7 +106,7 @@ void sub_08028A48(Entity* this) {
}
}
void sub_08028A74(Entity* this) {
void BusinessScrub_Action2(Entity* this) {
u32 unk;
GetNextFrame(this);
@@ -184,7 +184,7 @@ void sub_08028A74(Entity* this) {
}
}
void sub_08028BC4(Entity* this) {
void BusinessScrub_Action3(Entity* this) {
Entity* iVar1;
switch (this->subAction) {
@@ -226,7 +226,7 @@ void sub_08028BC4(Entity* this) {
extern void sub_0804AA1C(Entity*);
void sub_08028F0C(Entity*);
void sub_08028C84(Entity* this) {
void BusinessScrub_Action4(Entity* this) {
if (--this->timer == 0) {
this->timer = 48;
if (this->subtimer) {
@@ -243,21 +243,21 @@ void sub_08028C84(Entity* this) {
sub_08028F0C(this);
}
void sub_08028CE8(Entity* this) {
void BusinessScrub_Action5(Entity* this) {
struct SalesOffering* offer = (struct SalesOffering*)this->field_0x7c.WORD;
u32 subtype;
if ((gMessage.doTextBox & 0x7f) == 0 && sub_0802915C(this) && !sub_08056338()) {
if (offer->price <= gSave.stats.rupees) {
if (sub_080291DC(this)) {
if (BusinessScrub_CheckRefillFitsBag(this)) {
/* Bag full. */
MessageFromTarget(TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x04));
SetPlayerControl(0);
} else {
ModRupees(-offer->price);
switch (offer->field_0x0 >> 2) {
case 0:
subtype = offer->field_0x9;
case 0: // random kinstone
subtype = offer->item_subtype;
if (subtype == KINSTONE_RANDOM) {
subtype = kinstoneTypes[Random() & 7];
}
@@ -272,13 +272,13 @@ void sub_08028CE8(Entity* this) {
SetLocalFlag(KS_B06);
#endif
return;
case 1:
CreateItemEntity(offer->offeredItem, offer->field_0x9, 0);
case 1: // refill, bottle, specific kinstone
CreateItemEntity(offer->offeredItem, offer->item_subtype, 0);
this->timer = 4;
sub_0802922C(this);
return;
case 2:
CreateItemEntity(offer->offeredItem, offer->field_0x9, 0);
case 2: // grip ring
CreateItemEntity(offer->offeredItem, offer->item_subtype, 0);
this->timer = 8;
sub_0802922C(this);
return;
@@ -297,7 +297,7 @@ void sub_08028CE8(Entity* this) {
sub_080290E0(this, 0);
}
void sub_08028DE8(Entity* this) {
void BusinessScrub_Action6(Entity* this) {
if (gPlayerEntity.action == PLAYER_ITEMGET) {
if (this->field_0x80.HALF.HI == 0) {
SetPlayerControl(1);
@@ -315,15 +315,15 @@ void sub_08028DE8(Entity* this) {
}
}
void sub_08028E40(Entity* this) {
void BusinessScrub_Action7(Entity* this) {
if ((gMessage.doTextBox & 0x7f) == 0) {
struct SalesOffering* offer = (struct SalesOffering*)this->field_0x7c.WORD;
this->action = 4;
this->subAction = gMessage.doTextBox & 0x7f;
this->timer = 1;
if (CheckLocalFlag(offer->field_0xa) == 0) {
SetLocalFlag(offer->field_0xa);
if (!CheckLocalFlag(offer->local_flag)) {
SetLocalFlag(offer->local_flag);
}
SetPlayerControl(0);
}
@@ -331,7 +331,7 @@ void sub_08028E40(Entity* this) {
GetNextFrame(this);
}
void sub_08028E84(Entity* this) {
void BusinessScrub_Action8(Entity* this) {
if (UpdateFuseInteraction(this)) {
this->action = 4;
this->timer = 1;
@@ -343,7 +343,7 @@ bool32 sub_08029198(const struct SalesOffering*);
void sub_08028E9C(Entity* this) {
const struct SalesOffering* offer = &gUnk_080CC954[this->type];
if (sub_08029198(offer) && (offer->field_0x0 & 2)) {
offer = &gUnk_080CC954[offer->field_0xa];
offer = &gUnk_080CC954[offer->local_flag];
}
this->field_0x7c.WORD = (u32)offer;
this->field_0x80.HALF.LO = 0;
@@ -352,7 +352,7 @@ void sub_08028E9C(Entity* this) {
void sub_08028EDC(Entity* this) {
const struct SalesOffering* offer = (const struct SalesOffering*)this->field_0x7c.WORD;
if (sub_08029198(offer) && (offer->field_0x0 & 2)) {
offer = &gUnk_080CC954[offer->field_0xa];
offer = &gUnk_080CC954[offer->local_flag];
this->field_0x7c.WORD = (u32)offer;
}
}
@@ -501,7 +501,7 @@ bool32 sub_08029198(const struct SalesOffering* offer) {
return 0;
}
} else {
tmp = CheckLocalFlag(offer->field_0xa);
tmp = CheckLocalFlag(offer->local_flag);
}
if (tmp == 0) {
@@ -511,7 +511,7 @@ bool32 sub_08029198(const struct SalesOffering* offer) {
return TRUE;
}
bool32 sub_080291DC(Entity* this) {
bool32 BusinessScrub_CheckRefillFitsBag(Entity* this) {
const struct SalesOffering* offer = (const struct SalesOffering*)this->field_0x7c.WORD;
switch (offer->offeredItem) {
@@ -539,7 +539,7 @@ void sub_0802922C(Entity* this) {
SetGlobalFlag(AKINDO_BOTTLE_SELL);
// It only matters here that ITEM_BOMBS10 is here and some item that is higher
// Not sure about the original code
case ITEM_ARROWS10:
case ITEM_ARROWS30:
case ITEM_BOMBS10:
default:
sub_080290E0(this, 3);
@@ -563,18 +563,18 @@ void sub_08029270(Entity* this) {
// clang-format off
const struct SalesOffering gUnk_080CC954[] = {
{0x06, 0x00, 0xffff, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0f), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x09, 0xff, 0x0001},
{0x04, 0x00, 0x001e, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0e), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x6f, 0xff, 0xffff},
{0x04, 0x00, 0x001e, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0b), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x6c, 0xff, 0xffff},
{0x08, 0x00, 0x0028, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0c), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x11), 0x44, 0xff, 0xffff},
{0x00, 0x00, 0x0064, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x5c, 0xff, 0xffff},
{0x04, 0x00, 0x0014, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x10), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x11), 0x1c, 0xff, 0xffff},
{0x06, 0x00, 0xffff, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0f), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_BOW, 0xff, 0x0001},
{0x04, 0x00, 30, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0e), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_ARROWS30, 0xff, 0xffff},
{0x04, 0x00, 30, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0b), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_BOMBS10, 0xff, 0xffff},
{0x08, 0x00, 40, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0c), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x11), ITEM_GRIP_RING, 0xff, 0xffff},
{0x00, 0x00, 100, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_KINSTONE, 0xff, 0xffff},
{0x04, 0x00, 20, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x10), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x11), ITEM_BOTTLE1, 0xff, 0xffff},
{0x0c, 0x00, 0xffff, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x12), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x13), 0xff, 0xff, 0x0046},
{0x04, 0x00, 0x0064, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x13), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x5c, 0x75, 0xffff},
{0x04, 0x00, 100, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x13), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_KINSTONE, 0x75, 0xffff},
#ifdef EU
{0x00, 0x00, 0x0064, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x5c, 0xff, 0xffff},
{0x00, 0x00, 100, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_KINSTONE, 0xff, 0xffff},
#else
{0x00, 0x00, 0x00C8, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), 0x5c, 0xff, 0xffff},
{0x00, 0x00, 200, TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x0d), TEXT_INDEX(TEXT_BUSINESS_SCRUB, 0x02), ITEM_KINSTONE, 0xff, 0xffff},
#endif
};
@@ -589,16 +589,16 @@ void (*const BusinessScrub_Functions[])(Entity*) = {
BusinessScrub_OnGrabbed,
};
void (*const gUnk_080CC9E0[])(Entity*) = {
sub_08028994,
sub_08028A48,
sub_08028A74,
sub_08028BC4,
sub_08028C84,
sub_08028CE8,
sub_08028DE8,
sub_08028E40,
sub_08028E84,
void (*const BusinessScrub_Actions[])(Entity*) = {
BusinessScrub_Action0,
BusinessScrub_Action1,
BusinessScrub_Action2,
BusinessScrub_Action3,
BusinessScrub_Action4,
BusinessScrub_Action5,
BusinessScrub_Action6,
BusinessScrub_Action7,
BusinessScrub_Action8,
};
const u8 gUnk_080CCA04[] = {
+2 -1
View File
@@ -2,6 +2,7 @@
#include "map.h"
#include "enemy.h"
#include "player.h"
#include "item.h"
void (*const OctorokGolden_Functions[])(Entity*);
void (*const gUnk_080CF484[])(Entity*);
@@ -40,7 +41,7 @@ void OctorokGolden_OnDeath(Entity* this) {
SetGlobalFlag(this->type2);
}
CreateDeathFx(this, 0xff, 0x58);
CreateDeathFx(this, 0xff, ITEM_RUPEE100);
}
void sub_08037CE4(Entity* this) {
+2 -1
View File
@@ -10,6 +10,7 @@
#include "enemy.h"
#include "physics.h"
#include "player.h"
#include "item.h"
void RopeGolden_OnTick(Entity*);
void RopeGolden_OnCollision(Entity*);
@@ -58,7 +59,7 @@ void RopeGolden_OnDeath(Entity* this) {
if ((this->gustJarState & 2) == 0) {
SetGlobalFlag(this->type2);
}
CreateDeathFx(this, 0xff, 0x58);
CreateDeathFx(this, 0xff, ITEM_RUPEE100);
}
void sub_08038258(Entity* this) {
+3 -2
View File
@@ -7,6 +7,7 @@
#include "collision.h"
#include "enemy.h"
#include "item.h"
#include "functions.h"
void sub_08038168(Entity*);
@@ -70,9 +71,9 @@ void TektiteGolden_OnDeath(Entity* this) {
SetGlobalFlag(this->type2);
}
if (this->type != 0) {
uVar1 = 0x59;
uVar1 = ITEM_RUPEE200;
} else {
uVar1 = 0x58;
uVar1 = ITEM_RUPEE100;
}
CreateDeathFx(this, 0xff, uVar1);
}
+2 -2
View File
@@ -490,9 +490,9 @@ const WorldEvent gWorldEvents[] = {
// { NONE, 0, 0, 0, 0x0, 0, 0 },
// };
extern TileEntity gUnk_080FEAC8[]; // TODO differs jp, demo_jp, eu
extern EntityData gUnk_080FEBE8[];
extern EntityData gUnk_080FEC28[];
extern const EntityData gUnk_080FEBE8[];
extern EntityData gUnk_080FECC8[];
extern EntityData gUnk_080FEC28[];
extern const EntityData gUnk_080FED18[];
extern EntityData gUnk_080FED58[];
// TODO need to find out what gRoomVars.field_0x8c[ptr->entity_idx] is.
+6 -6
View File
@@ -12,11 +12,11 @@
#include "subtask.h"
extern const struct_gUnk_080B3D20 gUnk_080B3D20[];
extern EntityData gUnk_080FEC28[];
extern EntityData gUnk_080FEBE8[];
extern EntityData gUnk_080FECC8[];
extern EntityData gUnk_080FEE78[];
extern EntityData gUnk_080FED58[];
extern const EntityData gUnk_080FEC28[];
extern const EntityData gUnk_080FEBE8[];
extern const EntityData gUnk_080FECC8[];
extern const EntityData gUnk_080FEE78[];
extern const EntityData gUnk_080FED58[];
extern const EntityData gUnk_080FED18[];
extern const EntityData gUnk_080FEE38[];
extern const EntityData gUnk_080FEE18[];
@@ -505,7 +505,7 @@ void sub_08018BB4(u32 worldEventId) {
MemCopy(gUnk_080FEAC8 + worldEventId, &tile, sizeof(TileEntity));
ptr = &gWorldEvents[worldEventId];
tile.tilePos = (ptr->x >> 4 & 0x3f) | (((ptr->y) >> 4 & 0x3f) << 6);
sub_0804B3C4(&tile);
LoadSmallChestTile2(&tile);
if (CheckLocalFlag(tile.localFlag) == 0) {
position = tile.tilePos;
if ((tile._6 & 1) == 0) {
+14 -14
View File
@@ -905,37 +905,37 @@ void sub_080A59AC(void) {
}
void sub_080A59C8(void) {
u32 uVar2;
u32 bVar3;
u32 cursor_position;
u32 select_option;
if (!sub_080A51F4()) {
return;
}
uVar2 = gMenu.field_0x3;
bVar3 = FALSE;
cursor_position = gMenu.field_0x3;
select_option = FALSE;
switch (gInput.newKeys) {
case DPAD_UP:
uVar2 = 0;
cursor_position = 0;
break;
case B_BUTTON:
if (gMenu.field_0x3 == 0) {
uVar2 = 1;
cursor_position = 1;
} else {
bVar3 = TRUE;
select_option = TRUE;
}
break;
case DPAD_DOWN:
uVar2 = 1;
cursor_position = 1;
break;
case A_BUTTON:
bVar3 = TRUE;
select_option = TRUE;
break;
}
if (bVar3) {
if (select_option) {
gMenu.transitionTimer = 255;
if (uVar2 == 0) {
if (cursor_position == 0) {
CreateDialogBox(8, 0);
SetMenuType(2);
SoundReq(SFX_TEXTBOX_SELECT);
@@ -943,9 +943,9 @@ void sub_080A59C8(void) {
SetMenuType(3);
SoundReq(SFX_MENU_CANCEL);
}
} else if (gMenu.field_0x3 != uVar2) {
gMenu.field_0x3 = uVar2;
SetPopupState(0, uVar2);
} else if (gMenu.field_0x3 != cursor_position) {
gMenu.field_0x3 = cursor_position;
SetPopupState(0, cursor_position);
SoundReq(SFX_TEXTBOX_CHOICE);
}
}
+8 -8
View File
@@ -62,9 +62,9 @@ const u8 gUnk_0811162B[] = {
ITEM_SKILL_SWORD_BEAM,
ITEM_SKILL_PERIL_BEAM,
ITEM_SKILL_GREAT_SPIN,
243,
244,
245,
ITEM_SKILL_FAST_SPIN | 0x80,
ITEM_SKILL_FAST_SPLIT | 0x80,
ITEM_SKILL_LONG_SPIN | 0x80,
0,
0,
0,
@@ -424,22 +424,22 @@ void sub_08068CFC(Entity* this, ScriptExecutionContext* context) {
context->condition = 1;
return;
case 1:
itemID = 0x2;
itemID = ITEM_GREEN_SWORD;
break;
case 2:
itemID = 0x15;
itemID = ITEM_PEGASUS_BOOTS;
break;
case 3:
itemID = 0x14;
itemID = ITEM_ROCS_CAPE;
break;
case 5:
if (CheckLocalFlag(3) == 0) {
if (CheckLocalFlag(DOUKUTU_05_EVENT) == 0) {
return;
}
context->condition = 1;
return;
case 6:
if (gSave.stats.maxHealth < 0x50)
if (gSave.stats.maxHealth < (10 * 8)) // ten hearts
return;
context->condition = 1;
return;
+1 -1
View File
@@ -224,7 +224,7 @@ void sub_08068190(Entity* this) {
}
uVar2 = 0;
if (CheckLocalFlag(0x7e)) {
if (CheckLocalFlag(OYAKATA_DEMO)) {
uVar2 = 1;
}
if (GetInventoryValue(ITEM_FIRE_ELEMENT) != 0) {
+3 -2
View File
@@ -3,6 +3,7 @@
#include "npc.h"
#include "functions.h"
#include "kinstone.h"
#include "item.h"
static const SpriteLoadData gUnk_08112E1C[] = {
{ 0x30f6, 0x47, 0x4 },
@@ -143,9 +144,9 @@ void sub_0806B540(Entity* this) {
if ((gMessage.doTextBox & 0x7f) == 0) {
context->unk_18 = 3;
if (gSave.stats.hasAllFigurines != 0) {
InitItemGetSequence(0x58, 0, 0);
InitItemGetSequence(ITEM_RUPEE100, 0, 0);
} else {
InitItemGetSequence(0x3f, 100, 0);
InitItemGetSequence(ITEM_SHELLS, 100, 0);
}
SetRoomFlag(0xf);
}
+3 -3
View File
@@ -222,10 +222,10 @@ void sub_08065370(Entity* this, ScriptExecutionContext* context) {
}
break;
case ITEM_WALLET:
localFlag = 0x55;
localFlag = SHOP00_SAIFU;
break;
case ITEM_LARGE_QUIVER:
localFlag = 0x56;
localFlag = SHOP00_YAZUTSU;
break;
#ifndef EU
case ITEM_BOMBBAG:
@@ -251,7 +251,7 @@ void sub_08065370(Entity* this, ScriptExecutionContext* context) {
if (localFlag) {
SetLocalFlag(localFlag);
}
if (gSave.unk5C <= -2) {
if (gSave.unk5C <= ~1u) {
gSave.unk5C++;
}
+1 -1
View File
@@ -732,7 +732,7 @@ void sub_0806B004(Entity* this, ScriptExecutionContext* context) {
int idx = 0;
if (CheckGlobalFlag(MIZUKAKI_START)) {
if (CheckLocalFlag(0x73)) {
if (CheckLocalFlag(MIZUKAKI_BOOK_ALLBACK)) {
if (GetInventoryValue(ITEM_FLIPPERS) == 0) {
idx = 3;
if (CheckLocalFlag(KHOUSE51_00) == 0) {
+3 -2
View File
@@ -58,7 +58,8 @@ void sub_0806C7D4(Entity* this) {
sub_0806F118(this);
} else {
sub_0807DD94(this, NULL);
if ((this->type2 == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(0x63)) && (CheckRoomFlag(0))) {
if ((this->type2 == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(SORA_ELDER_RECOVER)) &&
(CheckRoomFlag(0))) {
this->type2 = 7;
sub_0807DD80(this, &script_WindTribespeople6);
}
@@ -201,7 +202,7 @@ void sub_0806C99C(Entity* this, ScriptExecutionContext* context) {
if (CheckGlobalFlag(WARP_EVENT_END)) {
flagAsBool = 2;
}
if (CheckLocalFlag(99) != 0) {
if (CheckLocalFlag(SORA_ELDER_RECOVER)) {
flagAsBool++;
}
MessageNoOverlap(messageIndices[flagAsBool], this);
+9 -7
View File
@@ -177,12 +177,12 @@ void ChestSpawner_Type2Action4(ChestSpawnerEntity* this) {
}
}
void sub_08084074(u32 param_1) {
u8* arr = (u8*)GetCurrentRoomProperty(3);
if (arr != NULL) {
for (; arr[0] != 0; arr += 8) {
if ((arr[0] == 3) && (param_1 == arr[1])) {
CreateItemEntity(arr[2], arr[3], 0);
void sub_08084074(u32 flag) {
TileEntity* tileEntity = (TileEntity*)GetCurrentRoomProperty(3);
if (tileEntity != NULL) {
for (; tileEntity->type != 0; tileEntity++) {
if ((tileEntity->type == BIG_CHEST) && (flag == tileEntity->localFlag)) {
CreateItemEntity(tileEntity->_2, tileEntity->_3, 0);
return;
}
}
@@ -190,7 +190,9 @@ void sub_08084074(u32 param_1) {
}
void sub_080840A8(s32 param_1, s32 param_2) {
static const u8 gUnk_0811F838[] = { 84, 84, 84, 84, 85, 85, 85, 86 };
static const u8 gUnk_0811F838[] = {
ITEM_RUPEE1, ITEM_RUPEE1, ITEM_RUPEE1, ITEM_RUPEE1, ITEM_RUPEE5, ITEM_RUPEE5, ITEM_RUPEE5, ITEM_RUPEE20,
};
static const s32 gUnk_0811F840[] = { 393216, 458752, 524288, 589824 };
static const s8 gUnk_0811F850[] = { -6, 0, 0, 6 };
Entity* obj = CreateObject(GROUND_ITEM, gUnk_0811F838[Random() & 7], 0);
+1 -1
View File
@@ -2,7 +2,7 @@
* @file cutsceneOrchestrator.c
* @ingroup Objects
*
* @brief CutsceneO rchestrator object
* @brief Cutscene Orchestrator object
*/
#include "entity.h"
#include "functions.h"
+14 -9
View File
@@ -45,21 +45,26 @@ void GraveyardKey_Action2(Entity*, const struct_gUnk_08123FB0*);
void GraveyardKey_Action3(Entity*, const struct_gUnk_08123FB0*);
static const struct_gUnk_08123FB0 gUnk_08123FB0[] = {
{ sub_0809D91C, sub_0809D93C, 0, 0, 0x30, 0x30, 0x1, 0x3c, 0x3c, 0x13, Q_16_16(1.0), 0x1800, 0x60, 0x40, 0x4021,
0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x63, 0x63, 0x10, 0, 0x1800, 0, 0x18,
{ sub_0809D91C, sub_0809D93C, 0, 0, 0x30, 0x30, 0x1, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0x13,
Q_16_16(1.0), 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_HEART_PIECE, ITEM_HEART_PIECE, 0x10, 0, 0x1800, 0, 0x18,
#if defined(JP) || defined(DEMO_JP) || defined(EU)
0xCD,
#else
0xd0,
#endif
0, 0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0xf, Q_16_16(1.0), 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0x2, Q_16_16(1.0), 0x1800, 0x140, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0xd, Q_16_16(1.0), 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x1a, Q_16_16(1.0), 0x1800, 0x100, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x13, Q_16_16(1.0), 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 },
{ NULL, NULL, 0, 0, 0, 0, 0x0, 0x5c, 0x5c, 0x81, 0, 0x1800, 0x100, 0x20, 0x0, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0xf, Q_16_16(1.0), 0x1800,
0x60, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0x2, Q_16_16(1.0), 0x1800,
0x140, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0xd, Q_16_16(1.0), 0x1800,
0x60, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0x1a, Q_16_16(1.0), 0x1800,
0x100, 0x40, 0x4021, 0x1, 0x0 },
{ sub_0809D91C, NULL, 0, 0, 0, 0, 0, ITEM_QST_GRAVEYARD_KEY, ITEM_QST_GRAVEYARD_KEY, 0x13, Q_16_16(1.0), 0x1800,
0x60, 0x40, 0x4021, 0x1, 0x0 },
{ NULL, NULL, 0, 0, 0, 0, 0, ITEM_KINSTONE, ITEM_KINSTONE, 0x81, 0, 0x1800, 0x100, 0x20, 0x0, 0x1, 0x0 },
};
void GraveyardKey(Entity* this) {
+2 -2
View File
@@ -37,7 +37,7 @@ void Trapdoor_Init(Entity* this) {
}
void Trapdoor_Action1(Entity* this) {
if (CheckLocalFlag(0x74)) {
if (CheckLocalFlag(MIZUKAKI_STAIR)) {
GetNextFrame(this);
if ((this->frame == 1) && (this->subAction == 0)) {
this->frame = 0;
@@ -68,7 +68,7 @@ void Trapdoor_Action3(Entity* this) {
sub_08099ECC(this);
RequestPriorityDuration(this, 30);
}
if (CheckLocalFlag(0x75)) {
if (CheckLocalFlag(MIZUKAKI_STAIR_WARP_OK)) {
CreateHoleManager(0x7);
}
}
+1 -1
View File
@@ -376,6 +376,6 @@ void sub_0804B388(u32 a1, u32 a2) {
ModDungeonKeys(-1);
}
void sub_0804B3C4(TileEntity* tile) {
void LoadSmallChestTile2(TileEntity* tile) {
LoadSmallChestTile(tile);
}
+20 -21
View File
@@ -1580,7 +1580,7 @@ extern EntityData gUnk_080DB4D0;
extern EntityData gUnk_080DB4A0;
void sub_StateChange_TownMinishHoles_MayorsHouse(void) {
if (!GetInventoryValue(ITEM_FLIPPERS) && !GetInventoryValue(ITEM_QST_BOOK3) && CheckLocalFlag(KOBITO_DOUKUTU_04_T0))
if (!GetInventoryValue(ITEM_FLIPPERS) && !GetInventoryValue(ITEM_QST_BOOK3) && CheckLocalFlag(MIZUKAKI_HINT3_MAYOR))
LoadRoomEntityList(&gUnk_080DB4D0);
else
LoadRoomEntityList(&gUnk_080DB4A0);
@@ -1631,7 +1631,7 @@ void sub_StateChange_TownMinishHoles_5(void) {
extern u32 gUnk_080DB910;
u32 sub_unk3_TownMinishHoles_LibraryBookshelf(void) {
if (CheckGlobalFlag(MIZUKAKI_START) && !CheckLocalFlag(KOBITO_DOUKUTU_09_T0)) {
if (CheckGlobalFlag(MIZUKAKI_START) && !CheckLocalFlag(MIZUKAKI_BOOK_ALLBACK)) {
gRoomVars.field_0x6c[1] = &gUnk_080DB910;
}
return 1;
@@ -1655,7 +1655,7 @@ u32 sub_unk3_TownMinishHoles_LibrariBookHouse(void) {
extern EntityData gUnk_080DBA08;
void sub_StateChange_TownMinishHoles_LibrariBookHouse(void) {
if (GetInventoryValue(ITEM_FLIPPERS) || !CheckLocalFlag(KOBITO_DOUKUTU_09_T0)) {
if (GetInventoryValue(ITEM_FLIPPERS) || !CheckLocalFlag(MIZUKAKI_BOOK_ALLBACK)) {
LoadRoomEntityList(&gUnk_080DBA08);
}
sub_0801AFE4();
@@ -1779,7 +1779,7 @@ extern EntityData gUnk_080DC4C0;
void sub_StateChange_MinishVillage_Main(void) {
if (!GetInventoryValue(ITEM_JABBERNUT)) {
LoadRoomEntityList(&gUnk_080DC390);
if (!CheckLocalFlagByBank(FLAG_BANK_2, 0x80)) {
if (!CheckLocalFlagByBank(FLAG_BANK_2, M_PRIEST_TALK)) {
LoadRoomEntityList(&gUnk_080DC3F0);
}
} else {
@@ -1791,7 +1791,7 @@ void sub_StateChange_MinishVillage_Main(void) {
if ((!CheckLocalFlagByBank(FLAG_BANK_2, M_ELDER_TALK2ND)) && GetInventoryValue(ITEM_GUST_JAR)) {
LoadRoomEntityList(&gUnk_080DC470);
}
if (!CheckLocalFlag(0x8d)) {
if (!CheckLocalFlag(KOBITO_MORI_1ST)) {
LoadRoomEntityList(&gUnk_080DC4C0);
}
sub_08057E64();
@@ -1988,12 +1988,12 @@ void sub_StateChange_MelarisMine_Main(void) {
if (!CheckGlobalFlag(WHITE_SWORD_END)) {
LoadRoomEntityList(&gUnk_additional_8_MelarisMine_Main);
}
if (!CheckLocalFlag(0x7f)) {
if (!CheckLocalFlag(YAMAKOBITO_OPEN)) {
LoadRoomEntityList(&gUnk_additional_9_MelarisMine_Main);
} else {
LoadRoomEntityList(&gUnk_080DD294);
}
SetLocalFlag(0x8e);
SetLocalFlag(KOBITO_YAMA_ENTER);
}
u32 sub_unk3_CloudTops_House(void) {
@@ -2725,7 +2725,7 @@ void sub_StateChange_FortressOfWindsTop_Main(void) {
SetGlobalFlag(LV3_CLEAR);
UpdateGlobalProgress();
LoadStaticBackground(3);
if (!GetInventoryValue(ITEM_OCARINA) && CheckLocalFlag(0x45)) {
if (!GetInventoryValue(ITEM_OCARINA) && CheckLocalFlag(LV3_OCARINA_FALL)) {
LoadRoomEntityList(&gUnk_080E3850);
}
}
@@ -4657,7 +4657,7 @@ void sub_StateChange_SimonsSimulation_Main(void) {
SetLocalFlag(0xC6);
index = 0xE;
}
sub_0804B3C4(&gUnk_080F0E1C[index]);
LoadSmallChestTile2(&gUnk_080F0E1C[index]);
SoundReq(SONG_STOP_BGM);
}
@@ -4798,14 +4798,14 @@ extern EntityData gUnk_080F2798;
void sub_StateChange_HouseInteriors2_Percy(void) {
if (CheckKinstoneFused(KINSTONE_21)) {
if (!CheckLocalFlag(0x42)) {
if (!CheckLocalFlag(0x43)) {
if (!CheckLocalFlag(MHOUSE08_03)) {
if (!CheckLocalFlag(MHOUSE08_04)) {
LoadRoomEntityList(&gUnk_additional_9_HouseInteriors2_Percy);
LoadRoomTileEntities(&gUnk_080F2860);
} else {
LoadRoomEntityList(&gUnk_additional_a_HouseInteriors2_Percy);
}
} else if (!CheckLocalFlag(0x3f)) {
} else if (!CheckLocalFlag(MHOUSE08_00)) {
LoadRoomEntityList(&gUnk_080F27D8);
} else {
LoadRoomEntityList(&gUnk_080F2798);
@@ -4894,7 +4894,7 @@ u32 sub_unk3_HouseInteriors2_Dampe(void) {
extern EntityData gUnk_080F2FD4;
void sub_StateChange_HouseInteriors2_Dampe(void) {
if (!CheckLocalFlag(0x69) || GetInventoryValue(ITEM_QST_GRAVEYARD_KEY) > 1) {
if (!CheckLocalFlag(DANPEI_TALK1ST) || GetInventoryValue(ITEM_QST_GRAVEYARD_KEY) > 1) {
LoadRoomEntityList(&gUnk_080F2FD4);
}
}
@@ -5351,10 +5351,10 @@ extern EntityData gUnk_080F5788;
void sub_StateChange_HouseInteriors3_StockwellShop(void) {
LoadRoomEntityList(&gUnk_080F5758);
if (!GetInventoryValue(ITEM_QST_DOGFOOD) && CheckLocalFlagByBank(FLAG_BANK_2, 0x8f)) {
if (!GetInventoryValue(ITEM_QST_DOGFOOD) && CheckLocalFlagByBank(FLAG_BANK_2, KHOUSE52_KINOKO)) {
LoadRoomEntityList(&gUnk_080F57E8);
}
if (!CheckLocalFlag(0x55)) {
if (!CheckLocalFlag(SHOP00_SAIFU)) {
LoadRoomEntityList(&gUnk_080F57A8);
} else {
if (gBombBagSizes[gSave.stats.bombBagType] >= 30) {
@@ -5364,7 +5364,7 @@ void sub_StateChange_HouseInteriors3_StockwellShop(void) {
LoadRoomEntityList(&gUnk_080F5888);
#ifndef EU
} else {
if (!CheckLocalFlag(0xcd)) {
if (!CheckLocalFlag(SHOP00_BOMBBAG)) {
LoadRoomEntityList(&gUnk_080F58A8);
}
#endif
@@ -5372,7 +5372,7 @@ void sub_StateChange_HouseInteriors3_StockwellShop(void) {
}
if (GetInventoryValue(ITEM_BOW) || CheckGlobalFlag(LV3_CLEAR)) {
LoadRoomEntityList(&gUnk_080F5868);
if (!CheckLocalFlag(0x56)) {
if (!CheckLocalFlag(SHOP00_YAZUTSU)) {
LoadRoomEntityList(&gUnk_080F5828);
} else {
LoadRoomEntityList(&gUnk_080F5848);
@@ -5508,7 +5508,7 @@ void sub_StateChange_WindTribeTower_Floor2(void) {
if (!CheckGlobalFlag(WARP_EVENT_END)) {
LoadRoomEntityList(&gUnk_080F62E4);
} else {
if (CheckLocalFlag(99)) {
if (CheckLocalFlag(SORA_ELDER_RECOVER)) {
LoadRoomEntityList(&gUnk_080F6324);
}
}
@@ -5719,9 +5719,8 @@ extern EntityData gUnk_080F7860;
extern EntityData gUnk_080F78A0;
void sub_StateChange_HyruleField_LonLonRanch(void) {
CloudOverlayManager_Main(0);
if (CheckLocalFlagByBank(FLAG_BANK_2, 0x8f)) {
CloudOverlayManager_Main(NULL);
if (CheckLocalFlagByBank(FLAG_BANK_2, KHOUSE52_KINOKO)) {
if (!CheckGlobalFlag(INLOCK)) {
LoadRoomEntityList(&gUnk_080F77C0);
}
+2 -1
View File
@@ -1368,6 +1368,7 @@ void ScriptCommand_0807ED24(Entity* entity, ScriptExecutionContext* context) {
gActiveScriptInfo.commandSize = 0;
}
// player movement?
void ScriptCommand_0807EDD4(Entity* entity, ScriptExecutionContext* context) {
if (!context->unk_18) {
context->unk_18 = 1;
@@ -1485,7 +1486,7 @@ void ScriptCommand_IncreaseMaxHealth(Entity* entity, ScriptExecutionContext* con
void ScriptCommand_GivePlayerItem(Entity* entity, ScriptExecutionContext* context) {
u32 tmp = 0;
if (context->scriptInstructionPointer[1] == 0x3F) {
if (context->scriptInstructionPointer[1] == ITEM_SHELLS) {
tmp = context->intVariable;
}
InitItemGetSequence(context->scriptInstructionPointer[1], tmp, 0);