Decompile BlockPushed

This commit is contained in:
octorock
2022-01-30 00:25:53 +01:00
parent d50cdc86aa
commit 96a2c5bbfe
14 changed files with 893 additions and 872 deletions
-216
View File
@@ -1,216 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
mov r8, r0
adds r6, r1, #0
ldrh r1, [r6, #2]
asrs r7, r1, #4
movs r0, #1
ands r7, r0
movs r0, #0xf
ands r1, r0
cmp r1, #6
bls _0806F1C8
b _0806F332
_0806F1C8:
lsls r0, r1, #2
ldr r1, _0806F1D4 @ =_0806F1D8
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0806F1D4: .4byte _0806F1D8
_0806F1D8: @ jump table
.4byte _0806F332 @ case 0
.4byte _0806F342 @ case 1
.4byte _0806F1F4 @ case 2
.4byte _0806F24E @ case 3
.4byte _0806F2BA @ case 4
.4byte _0806F324 @ case 5
.4byte _0806F336 @ case 6
_0806F1F4:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F210 @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #1
beq _0806F22A
cmp r1, #1
bgt _0806F214
cmp r1, #0
beq _0806F21A
b _0806F248
.align 2, 0
_0806F210: .4byte 0x00000FFF
_0806F214:
cmp r1, #2
beq _0806F23A
b _0806F248
_0806F21A:
adds r0, r4, #0
bl CheckRoomFlag
adds r5, r0, #0
_0806F222:
adds r0, r4, #0
bl SetRoomFlag
b _0806F248
_0806F22A:
adds r0, r4, #0
bl CheckLocalFlag
adds r5, r0, #0
_0806F232:
adds r0, r4, #0
bl SetLocalFlag
b _0806F248
_0806F23A:
adds r0, r4, #0
bl CheckGlobalFlag
adds r5, r0, #0
adds r0, r4, #0
bl SetGlobalFlag
_0806F248:
cmp r5, #0
beq _0806F342
b _0806F34C
_0806F24E:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F26C @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #1
beq _0806F28A
cmp r1, #1
bgt _0806F270
cmp r1, #0
beq _0806F276
b _0806F248
.align 2, 0
_0806F26C: .4byte 0x00000FFF
_0806F270:
cmp r1, #2
beq _0806F29E
b _0806F248
_0806F276:
adds r0, r4, #0
bl CheckRoomFlag
adds r5, r0, #0
cmp r5, #0
beq _0806F222
adds r0, r4, #0
bl ClearRoomFlag
b _0806F248
_0806F28A:
adds r0, r4, #0
bl CheckLocalFlag
adds r5, r0, #0
cmp r5, #0
beq _0806F232
adds r0, r4, #0
bl ClearLocalFlag
b _0806F248
_0806F29E:
adds r0, r4, #0
bl CheckGlobalFlag
adds r5, r0, #0
cmp r5, #0
bne _0806F2B2
adds r0, r4, #0
bl SetGlobalFlag
b _0806F248
_0806F2B2:
adds r0, r4, #0
bl ClearGlobalFlag
b _0806F248
_0806F2BA:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F2D8 @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #4
bhi _0806F248
lsls r0, r1, #2
ldr r1, _0806F2DC @ =_0806F2E0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0806F2D8: .4byte 0x00000FFF
_0806F2DC: .4byte _0806F2E0
_0806F2E0: @ jump table
.4byte _0806F2F4 @ case 0
.4byte _0806F2FC @ case 1
.4byte _0806F304 @ case 2
.4byte _0806F30C @ case 3
.4byte _0806F314 @ case 4
_0806F2F4:
adds r0, r4, #0
bl CheckRoomFlag
b _0806F320
_0806F2FC:
adds r0, r4, #0
bl CheckLocalFlag
b _0806F320
_0806F304:
adds r0, r4, #0
bl CheckGlobalFlag
b _0806F320
_0806F30C:
adds r0, r4, #0
bl CheckKinstoneFused
b _0806F320
_0806F314:
adds r0, r4, #0
bl GetInventoryValue
cmp r0, #0
beq _0806F320
movs r0, #1
_0806F320:
adds r5, r0, #0
b _0806F248
_0806F324:
ldr r1, [r6, #4]
cmp r1, #0
beq _0806F332
mov r0, r8
bl _call_via_r1
b _0806F35E
_0806F332:
movs r0, #0
b _0806F34E
_0806F336:
ldr r0, _0806F348 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _0806F34C
_0806F342:
ldrh r0, [r6, #6]
b _0806F34E
.align 2, 0
_0806F348: .4byte gPlayerState
_0806F34C:
ldrh r0, [r6, #4]
_0806F34E:
cmp r7, #0
beq _0806F35A
mov r1, r8
bl MessageNoOverlap
b _0806F35E
_0806F35A:
bl MessageFromTarget
_0806F35E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -1,77 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r2, _08057434 @ =gRoomControls
ldr r0, [r2, #0x28]
ldr r1, _08057438 @ =0xFFFFE000
adds r0, r0, r1
str r0, [r2, #0x28]
ldr r0, [r2, #0x2c]
ldr r1, _0805743C @ =0xFFFFF000
adds r0, r0, r1
str r0, [r2, #0x2c]
ldr r5, _08057440 @ =gScreen
movs r1, #0xa
ldrsh r0, [r2, r1]
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #1
ldrh r1, [r2, #0x2a]
adds r0, r0, r1
strh r0, [r5, #0x2e]
movs r1, #0xc
ldrsh r0, [r2, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
asrs r0, r0, #1
ldrh r2, [r2, #0x2e]
adds r0, r0, r2
strh r0, [r5, #0x30]
ldr r2, _08057444 @ =gSineTable
ldr r4, _08057448 @ =gRoomTransition
ldr r1, [r4]
ldrb r0, [r4]
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r2
movs r2, #0
ldrsh r0, [r0, r2]
asrs r0, r0, #5
adds r0, #0x10
bl sub_0805732C
adds r0, r6, #0
adds r0, #0x22
ldrb r0, [r0]
cmp r0, #0
bne _08057430
ldr r0, [r4]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _08057430
adds r2, r6, #0
adds r2, #0x24
ldrb r0, [r2]
adds r0, #1
movs r1, #7
ands r0, r1
strb r0, [r2]
ldr r1, _0805744C @ =gUnk_08107C30
ldrb r0, [r2]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r0]
adds r0, r5, #0
adds r0, #0x68
strh r1, [r0]
_08057430:
pop {r4, r5, r6, pc}
.align 2, 0
_08057434: .4byte gRoomControls
_08057438: .4byte 0xFFFFE000
_0805743C: .4byte 0xFFFFF000
_08057440: .4byte gScreen
_08057444: .4byte gSineTable
_08057448: .4byte gRoomTransition
_0805744C: .4byte gUnk_08107C30
.syntax divided
@@ -0,0 +1,170 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r2, #1
strb r2, [r4, #0xc]
movs r3, #0
movs r0, #0x80
strh r0, [r4, #0x24]
ldrb r0, [r4, #0xe]
strb r0, [r4, #0xf]
strb r3, [r4, #0xe]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
adds r0, r4, #0
adds r0, #0x81
strb r3, [r0]
adds r0, #2
strb r3, [r0]
ldrb r1, [r4, #0x19]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _0808F9E8
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x80
strb r3, [r0]
b _0808FA1C
_0808F9E8:
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #5
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0xa]
cmp r0, #2
beq _0808FA0A
cmp r0, #4
bne _0808FA1C
_0808FA0A:
ldrh r0, [r4, #0x32]
adds r0, #2
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x63
movs r0, #0xfe
strb r0, [r1]
strb r3, [r4, #0xd]
strb r3, [r4, #0x1e]
_0808FA1C:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0808FAC4
movs r6, #0
cmp r0, #0x80
beq _0808FA84
ldrh r1, [r4, #0xa]
ldr r0, _0808FA38 @ =0x00000101
cmp r1, r0
bne _0808FA3C
movs r0, #0xf
ldrsb r0, [r4, r0]
ldrh r1, [r4, #0x32]
b _0808FA42
.align 2, 0
_0808FA38: .4byte 0x00000101
_0808FA3C:
movs r0, #0xf
ldrsb r0, [r4, r0]
ldrh r1, [r4, #0x2e]
_0808FA42:
adds r0, r0, r1
adds r1, r4, #0
adds r1, #0x7e
strh r0, [r1]
adds r5, r1, #0
ldr r3, [r4, #0x50]
cmp r3, #0
bne _0808FA5E
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
b _0808FA7C
_0808FA5E:
adds r2, r4, #0
adds r2, #0x82
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808FA76
ldrb r0, [r3, #0xc]
cmp r0, #2
bne _0808FAA2
adds r6, #1
b _0808FAA2
_0808FA76:
ldrb r0, [r2]
bl CheckLocalFlag
_0808FA7C:
cmp r0, #0
beq _0808FAA2
adds r6, #1
b _0808FAA2
_0808FA84:
movs r6, #1
ldrh r1, [r4, #0xa]
ldr r0, _0808FA94 @ =0x00000101
cmp r1, r0
bne _0808FA98
ldrh r1, [r4, #0x32]
b _0808FA9A
.align 2, 0
_0808FA94: .4byte 0x00000101
_0808FA98:
ldrh r1, [r4, #0x2e]
_0808FA9A:
adds r0, r4, #0
adds r0, #0x7e
strh r1, [r0]
adds r5, r0, #0
_0808FAA2:
cmp r6, #0
beq _0808FAC4
adds r1, r4, #0
adds r1, #0x81
movs r0, #1
strb r0, [r1]
ldrh r1, [r4, #0xa]
ldr r0, _0808FABC @ =0x00000101
cmp r1, r0
bne _0808FAC0
ldrh r0, [r5]
strh r0, [r4, #0x32]
b _0808FAC4
.align 2, 0
_0808FABC: .4byte 0x00000101
_0808FAC0:
ldrh r0, [r5]
strh r0, [r4, #0x2e]
_0808FAC4:
adds r0, r4, #0
bl sub_0808FF50
pop {r4, r5, r6, pc}
.syntax divided
@@ -0,0 +1,201 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r5, r1, #0
adds r7, r2, #0
adds r0, r7, #0
movs r1, #1
bl sub_080002E0
adds r4, r0, #0
adds r0, r7, #0
movs r1, #1
bl GetTileIndex
adds r3, r0, #0
movs r0, #0x80
lsls r0, r0, #7
ands r0, r3
cmp r0, #0
bne _0809012C
adds r3, r5, #0
ldr r1, _080900D0 @ =0xFFFFBFDC
adds r0, r3, r1
cmp r0, #0xb
bhi _0809011A
lsls r0, r0, #2
ldr r1, _080900D4 @ =_080900D8
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080900D0: .4byte 0xFFFFBFDC
_080900D4: .4byte _080900D8
_080900D8: @ jump table
.4byte _08090114 @ case 0
.4byte _08090108 @ case 1
.4byte _0809011A @ case 2
.4byte _0809011A @ case 3
.4byte _0809011A @ case 4
.4byte _0809011A @ case 5
.4byte _0809011A @ case 6
.4byte _0809011A @ case 7
.4byte _08090114 @ case 8
.4byte _0809010E @ case 9
.4byte _08090114 @ case 10
.4byte _0809010E @ case 11
_08090108:
cmp r4, #5
bne _0809011A
b _08090118
_0809010E:
cmp r4, #5
bne _0809011A
b _08090118
_08090114:
cmp r4, #0xa
bne _0809011A
_08090118:
ldr r3, _08090128 @ =0x00004022
_0809011A:
adds r0, r3, #0
adds r1, r7, #0
movs r2, #1
bl SetTile
b _08090242
.align 2, 0
_08090128: .4byte 0x00004022
_0809012C:
ldr r1, _08090140 @ =0xFFFFBFDE
adds r0, r3, r1
cmp r0, #0xd
bls _08090136
b _08090242
_08090136:
lsls r0, r0, #2
ldr r1, _08090144 @ =_08090148
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08090140: .4byte 0xFFFFBFDE
_08090144: .4byte _08090148
_08090148: @ jump table
.4byte _08090242 @ case 0
.4byte _08090242 @ case 1
.4byte _080901EC @ case 2
.4byte _08090180 @ case 3
.4byte _08090242 @ case 4
.4byte _08090242 @ case 5
.4byte _08090242 @ case 6
.4byte _08090242 @ case 7
.4byte _08090242 @ case 8
.4byte _08090242 @ case 9
.4byte _08090210 @ case 10
.4byte _080901B4 @ case 11
.4byte _08090210 @ case 12
.4byte _080901B4 @ case 13
_08090180:
ldr r0, _080901A8 @ =0x00004024
cmp r5, r0
bne _08090194
ldr r3, _080901AC @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
orrs r0, r1
strb r0, [r2]
_08090194:
ldr r0, _080901B0 @ =0x0000402C
cmp r5, r0
bne _08090238
ldr r3, _080901AC @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
b _08090234
.align 2, 0
_080901A8: .4byte 0x00004024
_080901AC: .4byte 0x00004022
_080901B0: .4byte 0x0000402C
_080901B4:
ldr r0, _080901DC @ =0x0000402C
cmp r5, r0
bne _080901C8
ldr r3, _080901E0 @ =0x0000402B
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
orrs r0, r1
strb r0, [r2]
_080901C8:
ldr r0, _080901E4 @ =0x00004024
cmp r5, r0
bne _08090238
ldr r3, _080901E8 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
b _08090234
.align 2, 0
_080901DC: .4byte 0x0000402C
_080901E0: .4byte 0x0000402B
_080901E4: .4byte 0x00004024
_080901E8: .4byte 0x00004022
_080901EC:
ldr r0, _08090204 @ =0x00004025
cmp r5, r0
bne _08090200
ldr r3, _08090208 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
orrs r0, r1
strb r0, [r2]
_08090200:
ldr r0, _0809020C @ =0x0000402D
b _08090226
.align 2, 0
_08090204: .4byte 0x00004025
_08090208: .4byte 0x00004022
_0809020C: .4byte 0x0000402D
_08090210:
ldr r0, _08090244 @ =0x0000402D
cmp r5, r0
bne _08090224
ldr r3, _08090248 @ =0x0000402B
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
orrs r0, r1
strb r0, [r2]
_08090224:
ldr r0, _0809024C @ =0x00004025
_08090226:
cmp r5, r0
bne _08090238
ldr r3, _08090250 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
_08090234:
orrs r0, r1
strb r0, [r2]
_08090238:
adds r0, r3, #0
adds r1, r7, #0
movs r2, #1
bl SetTile
_08090242:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08090244: .4byte 0x0000402D
_08090248: .4byte 0x0000402B
_0809024C: .4byte 0x00004025
_08090250: .4byte 0x00004022
.syntax divided
@@ -0,0 +1,256 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
adds r4, r6, #0
adds r4, #0x83
ldrb r0, [r4]
movs r2, #0x30
ands r2, r0
movs r0, #0
mov sb, r0
strb r2, [r4]
adds r0, r6, #0
adds r0, #0x70
ldrh r5, [r0]
adds r7, r5, #0
subs r7, #0x80
adds r0, #2
ldrh r3, [r0]
movs r0, #0x80
rsbs r0, r0, #0
adds r0, r0, r3
mov r8, r0
cmp r1, #1
bne _0809039A
movs r0, #0x20
ands r0, r2
cmp r0, #0
beq _080902D4
adds r1, r3, #0
subs r1, #0x7f
movs r0, #0
bl sub_08090480
b _080902FE
_080902D4:
mov r0, r8
movs r1, #2
bl GetTileType
adds r1, r0, #0
ldr r0, _080902EC @ =0x00000301
cmp r1, r0
beq _080902F0
adds r0, #7
cmp r1, r0
beq _080902F6
b _080902FE
.align 2, 0
_080902EC: .4byte 0x00000301
_080902F0:
ldrb r0, [r4]
movs r1, #8
b _080902FA
_080902F6:
ldrb r0, [r4]
movs r1, #2
_080902FA:
orrs r0, r1
strb r0, [r4]
_080902FE:
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x2a
ands r0, r1
adds r4, r2, #0
cmp r0, #0
beq _0809031E
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_0809031E:
ldrb r1, [r4]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0809034E
subs r4, r7, #1
adds r0, r4, #0
movs r1, #1
bl GetTileType
movs r1, #0xc0
lsls r1, r1, #2
cmp r0, r1
bne _0809033C
b _08090478
_0809033C:
movs r0, #0
adds r1, r4, #0
bl sub_08090480
subs r1, r7, #2
movs r0, #2
bl sub_08090480
b _08090478
_0809034E:
subs r0, r7, #1
movs r1, #2
bl GetTileType
adds r1, r0, #0
movs r0, #0xc0
lsls r0, r0, #2
cmp r1, r0
beq _08090368
adds r0, #8
cmp r1, r0
beq _0809036E
b _08090376
_08090368:
ldrb r1, [r4]
movs r0, #4
b _08090372
_0809036E:
ldrb r1, [r4]
movs r0, #1
_08090372:
orrs r0, r1
strb r0, [r4]
_08090376:
ldrb r1, [r4]
movs r0, #0x15
ands r0, r1
cmp r0, #0
beq _08090478
movs r0, #0x2a
ands r0, r1
cmp r0, #0
bne _08090478
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #1
mov r1, r8
bl sub_08090480
b _08090478
_0809039A:
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _080903AE
adds r1, r5, #0
subs r1, #0x81
movs r0, #0
bl sub_08090480
b _080903DA
_080903AE:
adds r0, r7, #0
movs r1, #2
bl GetTileType
adds r1, r0, #0
ldr r0, _080903C8 @ =0x00000302
cmp r1, r0
beq _080903CC
adds r0, #4
cmp r1, r0
beq _080903D2
b _080903DA
.align 2, 0
_080903C8: .4byte 0x00000302
_080903CC:
ldrb r0, [r4]
movs r1, #4
b _080903D6
_080903D2:
ldrb r0, [r4]
movs r1, #1
_080903D6:
orrs r0, r1
strb r0, [r4]
_080903DA:
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x15
ands r0, r1
adds r4, r2, #0
cmp r0, #0
beq _080903FA
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_080903FA:
ldrb r1, [r4]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0809042C
mov r4, r8
adds r4, #1
adds r0, r4, #0
movs r1, #1
bl GetTileType
movs r1, #0xc0
lsls r1, r1, #2
cmp r0, r1
beq _08090478
movs r0, #0
adds r1, r4, #0
bl sub_08090480
mov r1, r8
adds r1, #2
movs r0, #1
bl sub_08090480
b _08090478
_0809042C:
mov r0, r8
adds r0, #1
movs r1, #2
bl GetTileType
adds r1, r0, #0
movs r0, #0xc0
lsls r0, r0, #2
cmp r1, r0
beq _08090448
adds r0, #6
cmp r1, r0
beq _0809044E
b _08090456
_08090448:
ldrb r1, [r4]
movs r0, #8
b _08090452
_0809044E:
ldrb r1, [r4]
movs r0, #2
_08090452:
orrs r0, r1
strb r0, [r4]
_08090456:
ldrb r1, [r4]
movs r0, #0x2a
ands r0, r1
cmp r0, #0
beq _08090478
movs r0, #0x15
ands r0, r1
cmp r0, #0
bne _08090478
movs r0, #2
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_08090478:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,91 @@
.syntax unified
push {r4, r5, r6, r7, lr}
ldr r0, _08089750 @ =gPlayerState
ldrb r1, [r0, #5]
movs r0, #0x1f
ands r0, r1
cmp r0, #0x12
bne _08089768
ldr r6, _08089754 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08089768
ldrb r3, [r6, #0x14]
movs r2, #6
ands r2, r3
lsls r2, r2, #1
ldr r0, _08089758 @ =gUnk_080B4468
adds r2, r2, r0
ldr r0, _0808975C @ =gUnk_080B4488
lsrs r3, r3, #1
lsls r3, r3, #1
adds r3, r3, r0
movs r0, #0x2e
ldrsh r1, [r6, r0]
movs r4, #0
ldrsh r0, [r2, r4]
adds r1, r1, r0
ldr r5, _08089760 @ =gRoomControls
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r7, #0x32
ldrsh r0, [r6, r7]
movs r7, #2
ldrsh r2, [r2, r7]
adds r0, r0, r2
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r1, r0
movs r0, #0
ldrsh r7, [r3, r0]
subs r1, r1, r7
lsls r4, r1, #0x10
lsrs r0, r4, #0x10
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080002C8
adds r1, r0, #0
subs r0, #0x26
cmp r0, #1
bls _08089768
cmp r1, #0x29
beq _08089768
ldrb r0, [r5]
bl GetLayerByIndex
asrs r1, r4, #0x10
ldr r2, _08089764 @ =0x00002004
adds r0, r0, r2
adds r2, r0, r1
ldrb r2, [r2]
subs r1, r1, r7
adds r0, r0, r1
ldrb r0, [r0]
cmp r2, #0
bne _08089768
cmp r0, #0
bne _08089768
movs r0, #1
b _0808976A
.align 2, 0
_08089750: .4byte gPlayerState
_08089754: .4byte gPlayerEntity
_08089758: .4byte gUnk_080B4468
_0808975C: .4byte gUnk_080B4488
_08089760: .4byte gRoomControls
_08089764: .4byte 0x00002004
_08089768:
movs r0, #0
_0808976A:
pop {r4, r5, r6, r7, pc}
.syntax divided
-542
View File
@@ -1,542 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BlockPushed
BlockPushed: @ 0x08082E9C
push {lr}
ldr r2, _08082EB0 @ =gUnk_0811F624
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08082EB0: .4byte gUnk_0811F624
thumb_func_start sub_08082EB4
sub_08082EB4: @ 0x08082EB4
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r0, _08082EE0 @ =gRoomControls
ldrb r1, [r0, #4]
adds r6, r0, #0
cmp r1, #0x11
bne _08082EF6
adds r0, r4, #0
bl sub_080AE068
ldr r1, _08082EE4 @ =0x000001C1
adds r0, r4, #0
bl LoadFixedGFX
cmp r0, #0
bne _08082EE8
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
b _0808308E
.align 2, 0
_08082EE0: .4byte gRoomControls
_08082EE4: .4byte 0x000001C1
_08082EE8:
ldrb r0, [r4, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r4, #0x18]
_08082EF6:
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x20
strb r0, [r4, #0xe]
movs r0, #0x80
strh r0, [r4, #0x24]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x88
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldrh r1, [r6, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r2, #0x3f
ands r5, r2
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrh r1, [r6, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r5, r0
ldrb r1, [r4, #0xa]
lsls r1, r1, #3
ldrh r0, [r4, #0x2e]
adds r0, r1, r0
strh r0, [r4, #0x2e]
ldrh r0, [r4, #0x32]
adds r1, r1, r0
strh r1, [r4, #0x32]
ldr r1, _08082F6C @ =gUnk_0811F64C
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
bl GetTileType
str r0, [r4, #0x68]
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _08082F7A
cmp r0, #1
bgt _08082F70
cmp r0, #0
beq _08082F76
b _08082FF0
.align 2, 0
_08082F6C: .4byte gUnk_0811F64C
_08082F70:
cmp r0, #2
beq _08082F9A
b _08082FF0
_08082F76:
adds r0, r5, #0
b _08082FE8
_08082F7A:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
b _08082FE8
_08082F9A:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x42
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x80
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x81
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x82
_08082FE8:
adds r1, r4, #0
bl sub_080832D8
b _08083088
_08082FF0:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #3
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x42
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x43
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x80
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x81
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x82
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x83
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc3
adds r1, r4, #0
bl sub_080832D8
_08083088:
ldr r0, _08083090 @ =0x0000010F
bl EnqueueSFX
_0808308E:
pop {r4, r5, r6, pc}
.align 2, 0
_08083090: .4byte 0x0000010F
thumb_func_start sub_08083094
sub_08083094: @ 0x08083094
push {r4, lr}
adds r4, r0, #0
bl LinearMoveUpdate
adds r0, r4, #0
bl sub_0800445C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080830B4
adds r0, r4, #0
bl sub_080830B8
_080830B4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080830B8
sub_080830B8: @ 0x080830B8
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
mov sb, r0
ldrb r5, [r0, #0xa]
lsls r4, r5, #3
movs r1, #0x2e
ldrsh r0, [r0, r1]
subs r0, r0, r4
ldr r3, _080830FC @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r7, r0, #4
movs r2, #0x3f
ands r7, r2
mov r6, sb
movs r1, #0x32
ldrsh r0, [r6, r1]
subs r0, r0, r4
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r7, r0
cmp r5, #1
beq _08083128
cmp r5, #1
bgt _08083100
cmp r5, #0
beq _08083106
b _080831EC
.align 2, 0
_080830FC: .4byte gRoomControls
_08083100:
cmp r5, #2
beq _08083160
b _080831EC
_08083106:
mov r0, sb
bl sub_0800442E
cmp r0, #0
beq _08083112
b _080832C0
_08083112:
ldr r0, _08083124 @ =0x00000365
mov r1, sb
adds r1, #0x38
ldrb r2, [r1]
adds r1, r7, #0
bl sub_0807B7D8
b _080832BA
.align 2, 0
_08083124: .4byte 0x00000365
_08083128:
mov r2, sb
ldr r0, [r2, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r0, _08083158 @ =0x0000036F
adds r1, r7, #1
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _0808315C @ =0x00000371
adds r1, r7, #0
adds r1, #0x41
b _080831CA
.align 2, 0
_08083158: .4byte 0x0000036F
_0808315C: .4byte 0x00000371
_08083160:
mov r6, sb
ldr r0, [r6, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r0, _080831D4 @ =0x00000372
adds r1, r7, #1
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831D8 @ =0x0000036F
adds r1, r7, #2
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdd
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831DC @ =0x00000376
adds r1, r7, #0
adds r1, #0x41
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E0 @ =0x00000375
adds r1, r7, #0
adds r1, #0x42
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x80
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E4 @ =0x00000373
adds r1, r7, #0
adds r1, #0x81
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E8 @ =0x00000371
adds r1, r7, #0
adds r1, #0x82
_080831CA:
ldrb r2, [r4]
bl sub_0807B7D8
b _080832BA
.align 2, 0
_080831D4: .4byte 0x00000372
_080831D8: .4byte 0x0000036F
_080831DC: .4byte 0x00000376
_080831E0: .4byte 0x00000375
_080831E4: .4byte 0x00000373
_080831E8: .4byte 0x00000371
_080831EC:
mov r1, sb
ldr r0, [r1, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r5, _080832C8 @ =0x00000372
adds r1, r7, #1
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #2
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r0, _080832CC @ =0x0000036F
adds r1, r7, #3
ldrb r2, [r4]
bl sub_0807B7D8
movs r2, #0xdd
lsls r2, r2, #2
mov r8, r2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
mov r0, r8
bl sub_0807B7D8
adds r5, #4
adds r1, r7, #0
adds r1, #0x41
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x42
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r6, _080832D0 @ =0x00000375
adds r1, r7, #0
adds r1, #0x43
ldrb r2, [r4]
adds r0, r6, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x80
ldrb r2, [r4]
mov r0, r8
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x81
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x82
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x83
ldrb r2, [r4]
adds r0, r6, #0
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0xc0
ldrb r2, [r4]
bl sub_0807B7D8
subs r5, #3
adds r1, r7, #0
adds r1, #0xc1
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0xc2
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r0, _080832D4 @ =0x00000371
adds r1, r7, #0
adds r1, #0xc3
ldrb r2, [r4]
bl sub_0807B7D8
_080832BA:
mov r0, sb
bl DeleteEntity
_080832C0:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080832C8: .4byte 0x00000372
_080832CC: .4byte 0x0000036F
_080832D0: .4byte 0x00000375
_080832D4: .4byte 0x00000371
thumb_func_start sub_080832D8
sub_080832D8: @ 0x080832D8
push {lr}
adds r3, r0, #0
adds r2, r1, #0
adds r2, #0x38
ldrb r0, [r2]
cmp r0, #2
beq _080832FC
ldrb r1, [r1, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080832F6
ldrb r2, [r2]
movs r0, #0x21
b _0808330A
_080832F6:
ldrb r2, [r2]
movs r0, #0x20
b _0808330A
_080832FC:
ldrb r1, [r1, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _08083312
ldrb r2, [r2]
movs r0, #0x2f
_0808330A:
adds r1, r3, #0
bl sub_0807B7D8
b _0808331C
_08083312:
ldrb r2, [r2]
movs r0, #0x2e
adds r1, r3, #0
bl sub_0807B7D8
_0808331C:
pop {pc}
.align 2, 0
-27
View File
@@ -1,27 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_0811F624:: @ 0811F624
.4byte sub_08082EB4
.4byte sub_08083094
gUnk_0811F62C:: @ 0811F62C
.incbin "blockPushed/gUnk_0811F62C.bin"
gUnk_0811F634:: @ 0811F634
.incbin "blockPushed/gUnk_0811F634.bin"
gUnk_0811F63C:: @ 0811F63C
.incbin "blockPushed/gUnk_0811F63C.bin"
gUnk_0811F644:: @ 0811F644
.incbin "blockPushed/gUnk_0811F644.bin"
gUnk_0811F64C:: @ 0811F64C
.4byte gUnk_0811F62C
.4byte gUnk_0811F634
.4byte gUnk_0811F63C
.4byte gUnk_0811F644
-1
View File
@@ -28,7 +28,6 @@ void sub_08059B18(void);
bool32 sub_08059C8C(Manager12*, u32, u8*, u16*);
extern void sub_0807B9B8(s32, s32, s32);
extern u32 gUnk_086E8460;
typedef struct {
+173
View File
@@ -0,0 +1,173 @@
/**
* @file blockPushed.c
* @ingroup Objects
*
* @brief Block Pushed object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u32 unk_68;
} BlockPushedEntity;
extern void (*const gUnk_0811F624[])(BlockPushedEntity*);
extern const Hitbox* const gUnk_0811F64C[];
void sub_080832D8(u32, BlockPushedEntity*);
void sub_080830B8(BlockPushedEntity*);
void BlockPushed(BlockPushedEntity* this) {
gUnk_0811F624[super->action](this);
}
void sub_08082EB4(BlockPushedEntity* this) {
u16 tmp;
u32 pos;
if (gRoomControls.area == 0x11) {
sub_080AE068(super);
if (LoadFixedGFX(super, 0x1c1) == 0) {
super->spriteSettings.draw = 0;
return;
}
super->spriteSettings.draw = 1;
}
super->action = 1;
super->actionDelay = 0x20;
super->speed = 0x80;
super->spritePriority.b0 = 6;
pos = COORD_TO_TILE(super);
tmp = super->type * 8;
super->x.HALF.HI += tmp;
super->y.HALF.HI += tmp;
super->hitbox = (Hitbox*)gUnk_0811F64C[super->type];
this->unk_68 = GetTileType(pos, (u32)super->collisionLayer);
switch (super->type) {
case 0:
sub_080832D8(pos, this);
break;
case 1:
sub_080832D8(pos, this);
sub_080832D8(pos + 1, this);
sub_080832D8(pos + 0x40, this);
sub_080832D8(pos + 0x41, this);
break;
case 2:
sub_080832D8(pos, this);
sub_080832D8(pos + 1, this);
sub_080832D8(pos + 2, this);
sub_080832D8(pos + 0x40, this);
sub_080832D8(pos + 0x41, this);
sub_080832D8(pos + 0x42, this);
sub_080832D8(pos + 0x80, this);
sub_080832D8(pos + 0x81, this);
sub_080832D8(pos + 0x82, this);
break;
default:
sub_080832D8(pos, this);
sub_080832D8(pos + 1, this);
sub_080832D8(pos + 2, this);
sub_080832D8(pos + 3, this);
sub_080832D8(pos + 0x40, this);
sub_080832D8(pos + 0x41, this);
sub_080832D8(pos + 0x42, this);
sub_080832D8(pos + 0x43, this);
sub_080832D8(pos + 0x80, this);
sub_080832D8(pos + 0x81, this);
sub_080832D8(pos + 0x82, this);
sub_080832D8(pos + 0x83, this);
sub_080832D8(pos + 0xc0, this);
sub_080832D8(pos + 0xc1, this);
sub_080832D8(pos + 0xc2, this);
sub_080832D8(pos + 0xc3, this);
break;
}
EnqueueSFX(SFX_10F);
}
void sub_08083094(BlockPushedEntity* this) {
LinearMoveUpdate(super);
sub_0800445C(super);
if (--super->actionDelay == 0) {
sub_080830B8(this);
}
}
void sub_080830B8(BlockPushedEntity* this) {
s32 offset = super->type * 8;
u32 pos = COORD_TO_TILE_OFFSET(super, offset, offset);
switch (super->type) {
case 0:
if (sub_0800442E(super)) {
return;
}
sub_0807B7D8(0x365, pos, super->collisionLayer);
break;
case 1:
sub_0807B7D8(this->unk_68, pos, super->collisionLayer);
sub_0807B7D8(0x36f, pos + 1, super->collisionLayer);
sub_0807B7D8(0x370, pos + 0x40, super->collisionLayer);
sub_0807B7D8(0x371, pos + 0x41, super->collisionLayer);
break;
case 2:
sub_0807B7D8(this->unk_68, pos, super->collisionLayer);
sub_0807B7D8(0x372, pos + 1, super->collisionLayer);
sub_0807B7D8(0x36f, pos + 2, super->collisionLayer);
sub_0807B7D8(0x374, pos + 0x40, super->collisionLayer);
sub_0807B7D8(0x376, pos + 0x41, super->collisionLayer);
sub_0807B7D8(0x375, pos + 0x42, super->collisionLayer);
sub_0807B7D8(0x370, pos + 0x80, super->collisionLayer);
sub_0807B7D8(0x373, pos + 0x81, super->collisionLayer);
sub_0807B7D8(0x371, pos + 0x82, super->collisionLayer);
break;
default:
sub_0807B7D8(this->unk_68, pos, super->collisionLayer);
sub_0807B7D8(0x372, pos + 1, super->collisionLayer);
sub_0807B7D8(0x372, pos + 2, super->collisionLayer);
sub_0807B7D8(0x36f, pos + 3, super->collisionLayer);
sub_0807B7D8(0x374, pos + 0x40, super->collisionLayer);
sub_0807B7D8(0x376, pos + 0x41, super->collisionLayer);
sub_0807B7D8(0x376, pos + 0x42, super->collisionLayer);
sub_0807B7D8(0x375, pos + 0x43, super->collisionLayer);
sub_0807B7D8(0x374, pos + 0x80, super->collisionLayer);
sub_0807B7D8(0x376, pos + 0x81, super->collisionLayer);
sub_0807B7D8(0x376, pos + 0x82, super->collisionLayer);
sub_0807B7D8(0x375, pos + 0x83, super->collisionLayer);
sub_0807B7D8(0x370, pos + 0xc0, super->collisionLayer);
sub_0807B7D8(0x373, pos + 0xc1, super->collisionLayer);
sub_0807B7D8(0x373, pos + 0xc2, super->collisionLayer);
sub_0807B7D8(0x371, pos + 0xc3, super->collisionLayer);
break;
}
DeleteEntity(super);
}
void sub_080832D8(u32 param_1, BlockPushedEntity* this) {
if (super->collisionLayer != 2) {
if ((super->direction & 8) != 0) {
sub_0807B7D8(0x21, param_1, super->collisionLayer);
} else {
sub_0807B7D8(0x20, param_1, super->collisionLayer);
}
} else {
if ((super->direction & 8) != 0) {
sub_0807B7D8(0x2f, param_1, super->collisionLayer);
} else {
sub_0807B7D8(0x2e, param_1, super->collisionLayer);
}
}
}
void (*const gUnk_0811F624[])(BlockPushedEntity*) = {sub_08082EB4, sub_08083094, };
const Hitbox gUnk_0811F62C = { 0, 0, { 0, 0, 0, 0 }, 5, 4 };
const Hitbox gUnk_0811F634 = { 0, 0, { 0, 0, 0, 0 }, 13, 12 };
const Hitbox gUnk_0811F63C = { 0, 0, { 0, 0, 0, 0 }, 21, 20 };
const Hitbox gUnk_0811F644 = { 0, 0, { 0, 0, 0, 0 }, 29, 28 };
const Hitbox* const gUnk_0811F64C[] = {&gUnk_0811F62C, &gUnk_0811F634, &gUnk_0811F63C, &gUnk_0811F644, };
+1 -1
View File
@@ -3,9 +3,9 @@
#include "flags.h"
#include "room.h"
#include "sound.h"
#include "functions.h"
extern void sub_080A0960(Entity*, u32);
extern void sub_0801AF18(u8*, u32, u32);
extern void (*const gUnk_08124950[])(Entity*);
extern u8 gUnk_08124960;
+1 -5
View File
@@ -3,10 +3,6 @@
extern void (*MaskActionFuncs[])(Entity*);
extern void sub_08000148(u16, u16, u32);
extern void sub_0805457C(Entity*, s32);
void Mask(Entity* this) {
MaskActionFuncs[this->action](this);
}
@@ -79,7 +75,7 @@ void sub_08092A94(Entity* this) {
// Presumably, make the mask fall
SetTile(this->field_0x7c.HALF_U.LO, this->field_0x7c.HALF_U.HI, 1);
sub_08000148(this->field_0x7a.HWORD, this->field_0x7c.HALF.HI, 1);
sub_08000148(this->field_0x7a.HWORD, (u16)this->field_0x7c.HALF.HI, 1);
this->action = 2;
-1
View File
@@ -5,7 +5,6 @@ static void sub_0808F2B0(Entity*);
void sub_0808F14C(Entity*);
void sub_0808F244(Entity*);
extern void sub_0806FCF4(Entity*, u32, u32, u32);
extern void sub_0808F5EC(Entity*);
extern void (*const gUnk_08121E5C[])(Entity*);
-2
View File
@@ -2,8 +2,6 @@
#include "object.h"
#include "game.h"
extern void sub_0807B9B8(s32, s32, s32);
extern void (*const OctorokBossObject_Actions[])(Entity*);
extern const u16 gUnk_0812384C[];
extern const u16 gUnk_0812388C[];