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Remove unused variable
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@@ -19,7 +19,6 @@ void BarrelInside(Entity* this) {
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if (this->type == 4) {
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if (--this->actionDelay == 0) {
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u32 tmp;
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this->actionDelay = 0x10;
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this->frameIndex = gUnk_08120C92[this->field_0xf++];
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if (this->field_0xf == 3) {
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