- label effect functions

- combine object creation function
This commit is contained in:
Behemoth
2020-08-26 02:21:46 +02:00
parent 2435175868
commit b174637d18
40 changed files with 192 additions and 180 deletions
+1 -1
View File
@@ -409,7 +409,7 @@ _0802C964:
cmp r1, #8
bne _0802C972
adds r0, r4, #0
bl sub_080A29FC
bl CreateDustSmall
_0802C972:
adds r0, r4, #0
bl sub_0802CC18
+2 -2
View File
@@ -532,7 +532,7 @@ _0808424C:
movs r0, #0x72
bl PlaySFX
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
_08084258:
movs r0, #3
strb r0, [r4, #0xc]
@@ -596,7 +596,7 @@ _080842BA:
ldrb r1, [r1]
bl sub_0807BA8C
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
_080842D4:
pop {r4, pc}
.align 2, 0
+1 -1
View File
@@ -469,7 +469,7 @@ _08017196:
cmp r1, #0
bne _080171A4
adds r0, r5, #0
bl sub_080A2B80
bl CreateSparkle
_080171A4:
ldr r0, _080171B8 @ =gUnk_02002A40
adds r3, r0, #0
+1 -1
View File
@@ -542,7 +542,7 @@ _08070BC8:
cmp r0, #0
bne _08070BE4
adds r0, r5, #0
bl sub_080A2A64
bl CreateWaterTrace
_08070BE4:
pop {r4, r5, r6, r7, pc}
.align 2, 0
+4 -4
View File
@@ -3691,14 +3691,14 @@ _08074E54:
movs r1, #8
movs r2, #0x18
rsbs r2, r2, #0
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
b _08074EF0
_08074E62:
adds r0, r4, #0
movs r1, #8
movs r2, #0x18
rsbs r2, r2, #0
bl sub_080A2D0C
bl CreateSpeechBubbleQuestionMark
b _08074EF0
_08074E70:
ldrb r0, [r4, #0x18]
@@ -4261,7 +4261,7 @@ _08075270:
movs r2, #0x1c
rsbs r2, r2, #0
adds r0, r4, #0
bl sub_080A2D1C
bl CreateSpeechBubbleSleep
str r0, [r4, #0x6c]
cmp r0, #0
beq _0807528C
@@ -4280,7 +4280,7 @@ sub_0807529C: @ 0x0807529C
movs r2, #0x20
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2D0C
bl CreateSpeechBubbleQuestionMark
pop {pc}
.align 2, 0
+2 -2
View File
@@ -5117,7 +5117,7 @@ _0807AECC:
cmp r0, #0
bne _0807AEDE
adds r0, r4, #0
bl sub_080A2A64
bl CreateWaterTrace
_0807AEDE:
pop {r4, pc}
.align 2, 0
@@ -5517,7 +5517,7 @@ sub_0807B1A8: @ 0x0807B1A8
cmp r0, #0
bne _0807B1D0
adds r0, r4, #0
bl sub_080A2B80
bl CreateSparkle
_0807B1D0:
pop {r4, pc}
.align 2, 0
+5 -5
View File
@@ -1806,14 +1806,14 @@ _0807DC82:
movs r1, #8
movs r2, #0x18
rsbs r2, r2, #0
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
b _0807DD40
_0807DC90:
adds r0, r5, #0
movs r1, #8
movs r2, #0x18
rsbs r2, r2, #0
bl sub_080A2D0C
bl CreateSpeechBubbleQuestionMark
b _0807DD40
_0807DC9E:
adds r0, r6, #0
@@ -5183,7 +5183,7 @@ sub_0807F3F8: @ 0x0807F3F8
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
pop {pc}
.align 2, 0
_0807F408: .4byte gPlayerEntity
@@ -5195,7 +5195,7 @@ sub_0807F40C: @ 0x0807F40C
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2D0C
bl CreateSpeechBubbleQuestionMark
pop {pc}
.align 2, 0
_0807F41C: .4byte gPlayerEntity
@@ -5936,7 +5936,7 @@ sub_0807F93C: @ 0x0807F93C
movs r3, #0xff
ands r1, r3
ands r2, r3
bl sub_080A2D1C
bl CreateSpeechBubbleSleep
pop {pc}
.align 2, 0
+14 -14
View File
@@ -9,7 +9,7 @@
sub_080A2A84: @ 0x080A2A84
push {r4, r5, r6, r7, lr}
adds r5, r1, #0
bl sub_080A2A64
bl CreateWaterTrace
adds r6, r0, #0
cmp r6, #0
beq _080A2AD2
@@ -132,8 +132,8 @@ _080A2B74:
.align 2, 0
_080A2B7C: .4byte gSineTable
thumb_func_start sub_080A2B80
sub_080A2B80: @ 0x080A2B80
thumb_func_start CreateSparkle
CreateSparkle: @ 0x080A2B80
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #0xf
@@ -331,38 +331,38 @@ _080A2CF8:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A2CFC
sub_080A2CFC: @ 0x080A2CFC
thumb_func_start CreateSpeechBubbleExclamationMark
CreateSpeechBubbleExclamationMark: @ 0x080A2CFC
push {r4, lr}
adds r4, r1, #0
adds r3, r2, #0
movs r1, #0
adds r2, r4, #0
bl sub_080A2D2C
bl CreateSpeechBubble
pop {r4, pc}
thumb_func_start sub_080A2D0C
sub_080A2D0C: @ 0x080A2D0C
thumb_func_start CreateSpeechBubbleQuestionMark
CreateSpeechBubbleQuestionMark: @ 0x080A2D0C
push {r4, lr}
adds r4, r1, #0
adds r3, r2, #0
movs r1, #1
adds r2, r4, #0
bl sub_080A2D2C
bl CreateSpeechBubble
pop {r4, pc}
thumb_func_start sub_080A2D1C
sub_080A2D1C: @ 0x080A2D1C
thumb_func_start CreateSpeechBubbleSleep
CreateSpeechBubbleSleep: @ 0x080A2D1C
push {r4, lr}
adds r4, r1, #0
adds r3, r2, #0
movs r1, #2
adds r2, r4, #0
bl sub_080A2D2C
bl CreateSpeechBubble
pop {r4, pc}
thumb_func_start sub_080A2D2C
sub_080A2D2C: @ 0x080A2D2C
thumb_func_start CreateSpeechBubble
CreateSpeechBubble: @ 0x080A2D2C
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r4, r1, #0
+2 -2
View File
@@ -8153,7 +8153,7 @@ sub_080A9448: @ 0x080A9448
cmp r0, #0
bne _080A9464
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
bl DeleteThisEntity
b _080A9486
_080A9464:
@@ -13507,7 +13507,7 @@ _080ABC2A:
bl ModHealth
_080ABC32:
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
bl DeleteThisEntity
b _080ABC52
_080ABC3E:
-13
View File
@@ -1,13 +0,0 @@
.include "asm/macros.inc"
.text
.syntax unified
thumb_func_start CreateFx
CreateFx: @ 0x080A29AC
push {r4, lr}
adds r4, r1, #0
adds r3, r2, #0
movs r1, #0xf
adds r2, r4, #0
bl CreateObjectWithParent
pop {r4, pc}
+1 -1
View File
@@ -603,7 +603,7 @@ sub_08096780: @ 0x08096780
strb r0, [r5, #0xc]
strb r1, [r5, #0xd]
adds r0, r5, #0
bl sub_080A29BC
bl CreateDust
b _080967E0
.align 2, 0
_080967D4: .4byte gUnk_0812319C
+1 -1
View File
@@ -857,7 +857,7 @@ _0802D6C4:
rsbs r2, r2, #0
adds r0, r5, #0
movs r1, #0xc
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
_0802D6D8:
strb r6, [r5, #0x14]
b _0802D6EC
+4 -4
View File
@@ -234,7 +234,7 @@ _080641E6:
cmp r0, #0
bne _08064222
adds r0, r5, #0
bl sub_080A29FC
bl CreateDustSmall
_08064222:
adds r4, r5, #0
adds r4, #0x71
@@ -299,7 +299,7 @@ _0806428C:
cmp r0, #0
bne _080642AC
adds r0, r5, #0
bl sub_080A29FC
bl CreateDustSmall
_080642AC:
pop {r4, r5, r6, pc}
.align 2, 0
@@ -379,7 +379,7 @@ _08064306:
cmp r0, #0
bne _08064342
adds r0, r5, #0
bl sub_080A29FC
bl CreateDustSmall
_08064342:
adds r4, r5, #0
adds r4, #0x71
@@ -444,7 +444,7 @@ _080643AC:
cmp r0, #0
bne _080643CC
adds r0, r5, #0
bl sub_080A29FC
bl CreateDustSmall
_080643CC:
pop {r4, r5, r6, pc}
.align 2, 0
+1 -1
View File
@@ -545,7 +545,7 @@ _08080DEE:
cmp r0, #0
bne _08080E00
adds r0, r4, #0
bl sub_080A2B80
bl CreateSparkle
_08080E00:
pop {r4, r5, pc}
.align 2, 0
+2 -2
View File
@@ -312,7 +312,7 @@ sub_08027F84: @ 0x08027F84
movs r1, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
_08027FB0:
pop {r4, pc}
.align 2, 0
@@ -403,7 +403,7 @@ sub_0802802C: @ 0x0802802C
strb r2, [r4, #0x15]
strb r2, [r4, #0xe]
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
_0802805A:
pop {r4, pc}
+1 -1
View File
@@ -188,7 +188,7 @@ sub_0805BDB4: @ 0x0805BDB4
movs r2, #0x3a
ldrsh r1, [r4, r2]
ldrb r2, [r4, #0xb]
bl sub_080A29C8
bl CreateDustAt
ldrh r0, [r4, #0x3e]
bl ClearFlag
ldrh r0, [r4, #0x20]
+1 -1
View File
@@ -124,7 +124,7 @@ _0805DF1A:
rsbs r2, r2, #0
adds r0, r5, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
adds r2, r0, #0
cmp r2, #0
beq _0805DF3C
+1 -1
View File
@@ -333,7 +333,7 @@ sub_08059124: @ 0x08059124
movs r2, #0x3a
ldrsh r1, [r4, r2]
ldrb r2, [r4, #0xb]
bl sub_080A29C8
bl CreateDustAt
ldrh r0, [r4, #0x38]
lsls r0, r0, #0x10
asrs r0, r0, #0x14
+1 -1
View File
@@ -356,7 +356,7 @@ _0808BAEA:
strb r4, [r2, #0x1e]
_0808BAFC:
adds r0, r2, #0
bl sub_080A29BC
bl CreateDust
pop {r4, pc}
thumb_func_start sub_0808BB04
+1 -1
View File
@@ -211,7 +211,7 @@ sub_08094B94: @ 0x08094B94
adds r1, #0x84
str r0, [r1]
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
ldrh r0, [r4, #0x36]
adds r0, #0x10
strh r0, [r4, #0x36]
+1 -1
View File
@@ -470,7 +470,7 @@ _0809C74A:
cmp r0, #0
bne _0809C772
ldr r0, [r5, #0x54]
bl sub_080A2B80
bl CreateSparkle
_0809C772:
adds r3, r5, #0
adds r3, #0x7e
+1 -1
View File
@@ -1233,7 +1233,7 @@ _08035B18:
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #0xc
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
_08035B2C:
pop {pc}
.align 2, 0
+1 -1
View File
@@ -229,7 +229,7 @@ sub_0802409C: @ 0x0802409C
adds r0, r4, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
pop {r4, pc}
thumb_func_start sub_080240B8
+1 -1
View File
@@ -297,7 +297,7 @@ sub_08063C74: @ 0x08063C74
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
_08063C8C:
pop {pc}
.align 2, 0
+1 -1
View File
@@ -84,7 +84,7 @@ sub_080A2420: @ 0x080A2420
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_080A29BC
bl CreateDust
_080A243A:
pop {r4, pc}
+1 -1
View File
@@ -933,7 +933,7 @@ sub_08033E1C: @ 0x08033E1C
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #0xa
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
pop {r4, pc}
.align 2, 0
_08033EA4: .4byte 0xFFF00000
+4 -4
View File
@@ -233,7 +233,7 @@ sub_080651F8: @ 0x080651F8
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
movs r0, #1
bl sub_08078A90
_0806522A:
@@ -281,7 +281,7 @@ _08065264:
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
b _0806528A
_0806527E:
movs r0, #0
@@ -612,7 +612,7 @@ sub_080654DC: @ 0x080654DC
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2D0C
bl CreateSpeechBubbleQuestionMark
pop {pc}
.align 2, 0
@@ -622,7 +622,7 @@ sub_080654EC: @ 0x080654EC
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2CFC
bl CreateSpeechBubbleExclamationMark
pop {pc}
.align 2, 0
+1 -1
View File
@@ -282,7 +282,7 @@ sub_08064C9C: @ 0x08064C9C
cmp r0, #0
bne _08064CB8
adds r0, r2, #0
bl sub_080A29BC
bl CreateDust
_08064CB8:
pop {pc}
.align 2, 0
+1 -1
View File
@@ -194,7 +194,7 @@ extern void sub_08004488(u32);
extern void sub_08004596(Entity*, u32);
extern u32 sub_0807953C(void);
extern void ResetPlayer(void);
extern void sub_080A29BC(Entity*);
extern void CreateDust(Entity*);
extern void sub_080AE068(Entity*);
extern Manager* GetEmptyManager(void);
extern void AppendEntityToList(void*, u32);
-3
View File
@@ -880,9 +880,6 @@ SECTIONS {
asm/sub_080A2838.o(.text);
asm/sub_080A285C.o(.text);
src/createObject.o(.text);
src/createObjectWithParent.o(.text);
asm/createFx.o(.text);
src/code_080A29BC.o(.text);
asm/code_080A29BC.o(.text);
asm/playSFX.o(.text);
asm/code_080A3480.o(.text);
-69
View File
@@ -1,69 +0,0 @@
#include "global.h"
#include "entity.h"
#include "room.h"
void sub_080A29BC(Entity *parent)
{
CreateFx(parent, 2, 0);
}
void sub_080A29C8(s32 xOff, s32 yOff, u32 layer)
{
Entity *pEVar1;
pEVar1 = CreateObject(0xf, 2, 0);
if (pEVar1 != NULL) {
pEVar1->x.HALF.HI = gRoomControls.roomOriginX + xOff;
pEVar1->y.HALF.HI = gRoomControls.roomOriginY + yOff;
pEVar1->collisionLayer = layer;
}
}
void sub_080A29FC(Entity *parent)
{
CreateFx(parent, 0x11, 0);
}
void sub_080A2A08(Entity *parent)
{
CreateFx(parent, 0x6, 0);
}
void sub_080A2A14(Entity *parent)
{
CreateFx(parent, 0xb, 0);
}
Entity * sub_080A2A20(Entity *parent, u32 form, u32 parameter)
{
Entity *pEVar1;
pEVar1 = CreateObjectWithParent(parent, 0, form, parameter);
if (pEVar1 != NULL) {
pEVar1->actionDelay = 5;
}
return pEVar1;
}
Entity * sub_080A2A3C(Entity *parent, u32 form, u32 subtype, u32 param_4)
{
Entity *ent;
ent = CreateObjectWithParent(parent, 0, form, subtype);
if (ent != NULL) {
ent->actionDelay = 5;
ent->field_0x86 = param_4;
}
return ent;
}
Entity * sub_080A2A64(Entity *parent)
{
Entity *pEVar1;
pEVar1 = CreateFx(parent, 0x20, 0);
if (pEVar1 != NULL) {
pEVar1->spritePriority.b0 = 7;
}
return pEVar1;
}
+86 -12
View File
@@ -1,21 +1,95 @@
#include "global.h"
#include "entity.h"
#include "room.h"
extern Entity* GetEmptyEntity();
extern void AppendEntityToList(Entity*, u8);
Entity* CreateObject(u32 subtype, u32 param1, u32 param2)
Entity* CreateObject(u32 subtype, u32 form, u32 parameter) {
Entity* ent;
{
Entity* newEnt;
newEnt = GetEmptyEntity();
if (newEnt != NULL) {
(newEnt->entityType).type = 6;
(newEnt->entityType).subtype = subtype;
(newEnt->entityType).form = param1;
(newEnt->entityType).parameter = param2;
AppendEntityToList(newEnt, 6);
ent = GetEmptyEntity();
if (ent != NULL) {
ent->entityType.type = 6;
ent->entityType.subtype = subtype;
ent->entityType.form = form;
ent->entityType.parameter = parameter;
AppendEntityToList(ent, 6);
}
return newEnt;
return ent;
}
Entity* CreateObjectWithParent(Entity* parentEnt, u32 subtype, u32 form, u32 parameter) {
Entity* ent;
ent = CreateObject(subtype, form, parameter);
if (ent != NULL) {
ent->parent = parentEnt;
CopyPosition(parentEnt, ent);
}
return ent;
}
Entity* CreateFx(Entity* parentEnt, u32 param1, u32 param2) {
asm("nop");
CreateObjectWithParent(parentEnt, 0, 0x60, 0);
}
void CreateDust(Entity* parent) {
CreateFx(parent, 2, 0);
}
void CreateDustAt(s32 xOff, s32 yOff, u32 layer) {
Entity* ent;
ent = CreateObject(0xf, 2, 0);
if (ent != NULL) {
ent->x.HALF.HI = gRoomControls.roomOriginX + xOff;
ent->y.HALF.HI = gRoomControls.roomOriginY + yOff;
ent->collisionLayer = layer;
}
}
void CreateDustSmall(Entity* parent) {
CreateFx(parent, 0x11, 0);
}
void CreateExplosionBroken(Entity* parent) {
CreateFx(parent, 0x6, 0);
}
void CreateWaterSplash(Entity* parent) {
CreateFx(parent, 0xb, 0);
}
Entity* sub_080A2A20(Entity* parent, u32 form, u32 parameter) {
Entity* ent;
ent = CreateObjectWithParent(parent, 0, form, parameter);
if (ent != NULL) {
ent->actionDelay = 5;
}
return ent;
}
Entity* sub_080A2A3C(Entity* parent, u32 form, u32 subtype, u32 param_4) {
Entity* ent;
ent = CreateObjectWithParent(parent, 0, form, subtype);
if (ent != NULL) {
ent->actionDelay = 5;
ent->field_0x86 = param_4;
}
return ent;
}
Entity* CreateWaterTrace(Entity* parent) {
Entity* ent;
ent = CreateFx(parent, 0x20, 0);
if (ent != NULL) {
ent->spritePriority.b0 = 7;
}
return ent;
}
-14
View File
@@ -1,14 +0,0 @@
#include "global.h"
#include "entity.h"
Entity* CreateObjectWithParent(Entity* parentEnt, u32 subtype, u32 param1, u32 param2) {
Entity* ent;
ent = CreateObject(subtype, param1, param2);
if (ent != NULL) {
ent->parent = parentEnt;
CopyPosition(parentEnt, ent);
}
return ent;
}
+1 -1
View File
@@ -262,7 +262,7 @@ void sub_08029770(Entity* this) {
InitializeAnimation(this, 2);
this->attachedEntity->spriteSettings.b.draw = TRUE;
InitializeAnimation(this->attachedEntity, 6);
sub_080A29BC(this);
CreateDust(this);
}
}
+1 -1
View File
@@ -37,7 +37,7 @@ void VaatiBall(Entity* this) {
this->flags &= 0x7f;
this->currentHealth = -1;
parent->field_0x80.HALF.LO--;
sub_080A29BC(this);
CreateDust(this);
PlaySFX(0x1c3);
}
}
+1 -1
View File
@@ -109,7 +109,7 @@ void sub_080336DC(Entity* this) {
this->y.HALF.HI = this->field_0x82.HWORD;
break;
case 0x18:
sub_080A29BC(this);
CreateDust(this);
break;
case 0xc:
this->spriteSettings.b.draw = TRUE;
+1 -2
View File
@@ -20,7 +20,6 @@ extern void sub_0807000C(Entity*);
extern void sub_08060158(Entity*);
extern u32 CheckKinstoneFused(u32);
extern Entity* FindEntityInListBySubtype(u32, u32, u32);
extern void sub_080A29BC(Entity* parent);
extern void DeleteEntity(Entity*);
extern u32 Random(void);
extern void ModBombs(s32);
@@ -236,7 +235,7 @@ void sub_08060318(void) {
for (i = 2; i >= 0; i--) {
ent = FindEntityInListBySubtype(8, 2, 2);
if (ent != NULL) {
sub_080A29BC(ent);
CreateDust(ent);
DeleteEntity(ent);
}
}
+41 -3
View File
@@ -12,8 +12,7 @@ extern void (*const gUnk_0810FBFC[])(Entity*);
void TingleSiblings(Entity* this) {
if ((this->flags & 2) != 0) {
sub_08064DE4(this);
}
else {
} else {
sub_08064D78(this);
}
}
@@ -40,4 +39,43 @@ void sub_08064DCC(Entity* this) {
sub_08064EE8(this);
InitAnimationForceUpdate(this, 2);
this->action = 1;
}
}
/*
void sub_08064DE4(Entity* this) {
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings = this->spriteSettings & 0xfc | 1;
this->animationState = '\x04';
sub_0807DD50(this);
break;
case 1:
if (this->interactType == 2) {
this->action = 2;
this->interactType = 0;
GetFacingDirection(this, &gPlayerEntity);
InitAnimationForceUpdate(this, sub_0806F5A4());
sub_0806F118(this);
} else {
sub_0807DD94(this, 0);
}
break;
case 2:
if (UpdateFuseInteraction(this)) {
this->action = 1;
sub_0801E99C(this);
}
break;
}
{
u8 bVar1 = this->frames.all;
u8 bVar5 = bVar1 & 0xf;
this->frames.all = bVar5 ^ bVar1;
if (bVar1 & 0xf) {
Entity* fx = CreateFx(this, bVar5 == 3 ? 0x2a : 0x29, 0);
if (fx && bVar5 == 2) {
fx->spriteSettings.b.flipX = 1;
}
}
}
}*/
+1 -1
View File
@@ -32,7 +32,7 @@ void ObjectA(Entity *this) {
} else if (this->interactType != 0) {
SetTileType(*(u16*)&this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer);
SetFlag(this->field_0x86);
sub_080A29BC(this);
CreateDust(this);
sub_080526F8(-1);
DeleteThisEntity();
}
+2 -2
View File
@@ -6,7 +6,7 @@
extern void sub_0809E96C(Entity*);
extern u32 sub_0800419C(Entity*, Entity*, u32, u32);
extern void sub_080A2B80(Entity*);
extern void CreateSparkle(Entity*);
extern u32 sub_0809E9A0(void);
extern void sub_08078A90(u32);
extern void sub_0809E918(Entity*);
@@ -37,7 +37,7 @@ void sub_0809E86C(Entity* this) {
if (sub_0800419C(this, &gPlayerEntity, 0x30, 0x30)) {
if (CheckGlobalFlag(EZERO_1ST)) {
if (((gScreenTransition & 3) == 0)) {
sub_080A2B80(this);
CreateSparkle(this);
}
}
}