Use PlayerFlags where possible

This commit is contained in:
Tal Hayon
2022-01-29 16:21:57 +02:00
parent d34aa9166f
commit b4f8429a2c
16 changed files with 40 additions and 35 deletions
+1 -1
View File
@@ -69,5 +69,5 @@ void sub_08099ECC(Entity* this) {
CopyPosition(this, &gPlayerEntity);
gPlayerState.queued_action = PLAYER_FALL;
gPlayerState.field_0x34[4] = 0;
gPlayerState.flags |= 0x8000;
gPlayerState.flags |= PL_FLAGS8000;
}