mirror of
https://github.com/zeldaret/tmc
synced 2026-06-22 17:03:10 -04:00
Merge pull request #513 from hatal175/misc1
This commit is contained in:
@@ -1,29 +0,0 @@
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.syntax unified
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push {r4, lr}
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adds r4, r0, #0
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bl sub_080309A8
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adds r3, r4, #0
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adds r3, #0x5a
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ldrb r1, [r3]
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movs r0, #0x80
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ands r0, r1
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lsls r0, r0, #0x18
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lsrs r2, r0, #0x18
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cmp r2, #0
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beq _080304DE
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adds r0, r4, #0
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bl sub_08030580
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b _080304F0
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_080304DE:
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lsls r0, r1, #0x18
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lsrs r0, r0, #0x18
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cmp r0, #1
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bne _080304F0
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strb r2, [r3]
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movs r0, #0x95
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lsls r0, r0, #1
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bl EnqueueSFX
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_080304F0:
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pop {r4, pc}
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.align 2, 0
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.syntax divided
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@@ -1,364 +0,0 @@
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.syntax unified
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push {r4, r5, r6, r7, lr}
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mov r7, sl
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mov r6, sb
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mov r5, r8
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push {r5, r6, r7}
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mov r8, r0
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ldr r7, _0801BFF0 @ =gPlayerEntity
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ldrb r0, [r0, #0xc]
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cmp r0, #0
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bne _0801BF62
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movs r1, #0x2e
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ldrsh r0, [r7, r1]
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ldr r5, _0801BFF4 @ =gUnk_080B7B6C
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ldrb r1, [r7, #0x14]
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movs r2, #0xe
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ands r2, r1
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adds r1, r2, r5
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ldrb r1, [r1]
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lsls r1, r1, #0x18
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asrs r1, r1, #0x18
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adds r0, r0, r1
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ldr r4, _0801BFF8 @ =gRoomControls
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ldrh r1, [r4, #6]
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subs r0, r0, r1
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asrs r0, r0, #4
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movs r3, #0x3f
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ands r0, r3
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movs r6, #0x32
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ldrsh r1, [r7, r6]
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adds r2, #1
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adds r2, r2, r5
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ldrb r2, [r2]
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lsls r2, r2, #0x18
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asrs r2, r2, #0x18
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adds r1, r1, r2
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ldrh r2, [r4, #8]
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subs r1, r1, r2
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asrs r1, r1, #4
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ands r1, r3
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lsls r1, r1, #6
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orrs r0, r1
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mov r1, r8
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adds r1, #0x38
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ldrb r1, [r1]
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bl GetTileType
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mov r1, r8
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adds r1, #0x6c
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strh r0, [r1]
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mov r1, r8
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ldrb r0, [r1, #0xc]
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adds r0, #1
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strb r0, [r1, #0xc]
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_0801BF62:
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ldr r2, _0801BFFC @ =gPlayerState
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mov sb, r2
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ldrb r1, [r2, #0x1a]
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movs r0, #0x80
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orrs r0, r1
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strb r0, [r2, #0x1a]
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ldr r6, _0801C000 @ =gInput
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ldrh r1, [r6]
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movs r3, #0x80
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lsls r3, r3, #1
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mov sl, r3
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movs r0, #1
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ands r0, r1
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cmp r0, #0
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beq _0801C074
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ldrh r1, [r6, #2]
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mov r0, sl
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ands r0, r1
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cmp r0, #0
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beq _0801BFDA
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movs r4, #0x2e
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ldrsh r0, [r7, r4]
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ldr r5, _0801BFF4 @ =gUnk_080B7B6C
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mov sb, r5
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ldrb r1, [r7, #0x14]
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movs r2, #0xe
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ands r2, r1
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adds r1, r2, r5
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ldrb r1, [r1]
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lsls r1, r1, #0x18
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asrs r1, r1, #0x18
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adds r0, r0, r1
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ldr r4, _0801BFF8 @ =gRoomControls
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ldrh r1, [r4, #6]
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subs r0, r0, r1
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asrs r0, r0, #4
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movs r3, #0x3f
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ands r0, r3
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movs r5, #0x32
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ldrsh r1, [r7, r5]
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adds r2, #1
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add r2, sb
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ldrb r2, [r2]
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lsls r2, r2, #0x18
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asrs r2, r2, #0x18
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adds r1, r1, r2
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ldrh r2, [r4, #8]
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subs r1, r1, r2
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asrs r1, r1, #4
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ands r1, r3
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lsls r1, r1, #6
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orrs r0, r1
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mov r1, r8
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adds r1, #0x38
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ldrb r1, [r1]
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bl GetTileType
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mov r1, r8
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adds r1, #0x6c
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strh r0, [r1]
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_0801BFDA:
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ldrh r3, [r6]
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mov r0, sl
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ands r0, r3
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adds r4, r3, #0
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cmp r0, #0
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beq _0801C004
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adds r1, r7, #0
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adds r1, #0x3d
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movs r0, #2
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strb r0, [r1]
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b _0801C0D4
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.align 2, 0
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_0801BFF0: .4byte gPlayerEntity
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_0801BFF4: .4byte gUnk_080B7B6C
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_0801BFF8: .4byte gRoomControls
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_0801BFFC: .4byte gPlayerState
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_0801C000: .4byte gInput
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_0801C004:
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ldrh r2, [r6, #2]
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movs r6, #0x10
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adds r0, r6, #0
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||||
ands r0, r2
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||||
cmp r0, #0
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beq _0801C01A
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mov r1, r8
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adds r1, #0x6c
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||||
ldrh r0, [r1]
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subs r0, #1
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strh r0, [r1]
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_0801C01A:
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movs r5, #0x20
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adds r0, r5, #0
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ands r0, r2
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cmp r0, #0
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beq _0801C02E
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mov r1, r8
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adds r1, #0x6c
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ldrh r0, [r1]
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adds r0, #1
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strh r0, [r1]
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_0801C02E:
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movs r0, #0x30
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ands r0, r4
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cmp r0, #0
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beq _0801C06E
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mov r1, r8
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ldrb r0, [r1, #0xf]
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adds r0, #1
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strb r0, [r1, #0xf]
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lsls r0, r0, #0x18
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lsrs r0, r0, #0x18
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cmp r0, #0x1e
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bls _0801C0D4
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movs r0, #0x1e
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strb r0, [r1, #0xf]
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adds r0, r6, #0
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||||
ands r0, r4
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cmp r0, #0
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||||
beq _0801C05A
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adds r1, #0x6c
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ldrh r0, [r1]
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subs r0, #1
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strh r0, [r1]
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_0801C05A:
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adds r0, r5, #0
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ands r0, r3
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cmp r0, #0
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||||
beq _0801C0D4
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mov r1, r8
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adds r1, #0x6c
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ldrh r0, [r1]
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adds r0, #1
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strh r0, [r1]
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b _0801C0D4
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_0801C06E:
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mov r2, r8
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strb r0, [r2, #0xf]
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b _0801C0D4
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_0801C074:
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mov r0, r8
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adds r0, #0x6c
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ldrh r0, [r0]
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movs r3, #0x2e
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ldrsh r1, [r7, r3]
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ldr r4, _0801C1C8 @ =gUnk_080B7B6C
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mov sl, r4
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ldrb r2, [r7, #0x14]
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movs r3, #0xe
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ands r3, r2
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adds r2, r3, r4
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ldrb r2, [r2]
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lsls r2, r2, #0x18
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asrs r2, r2, #0x18
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||||
adds r1, r1, r2
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ldr r5, _0801C1CC @ =gRoomControls
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ldrh r2, [r5, #6]
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subs r1, r1, r2
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asrs r1, r1, #4
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movs r4, #0x3f
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ands r1, r4
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movs r6, #0x32
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ldrsh r2, [r7, r6]
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adds r3, #1
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add r3, sl
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ldrb r3, [r3]
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lsls r3, r3, #0x18
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asrs r3, r3, #0x18
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||||
adds r2, r2, r3
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||||
ldrh r3, [r5, #8]
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||||
subs r2, r2, r3
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||||
asrs r2, r2, #4
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||||
ands r2, r4
|
||||
lsls r2, r2, #6
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||||
orrs r1, r2
|
||||
mov r2, r8
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||||
adds r2, #0x38
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ldrb r2, [r2]
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bl sub_0807B7D8
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mov r0, sb
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||||
ldrb r1, [r0, #0x1a]
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movs r0, #0x7f
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ands r0, r1
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mov r1, sb
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strb r0, [r1, #0x1a]
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bl DeleteThisEntity
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_0801C0D4:
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ldr r0, _0801C1D0 @ =gInput
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ldrh r1, [r0]
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movs r0, #2
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||||
ands r0, r1
|
||||
cmp r0, #0
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||||
beq _0801C1BE
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movs r2, #0x6c
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add r2, r8
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||||
mov sb, r2
|
||||
ldrh r0, [r2]
|
||||
movs r3, #0x2e
|
||||
ldrsh r1, [r7, r3]
|
||||
ldr r6, _0801C1C8 @ =gUnk_080B7B6C
|
||||
movs r2, #0
|
||||
ldrsb r2, [r6, r2]
|
||||
adds r1, r1, r2
|
||||
ldr r5, _0801C1CC @ =gRoomControls
|
||||
ldrh r2, [r5, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
movs r4, #0x3f
|
||||
ands r1, r4
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r7, r3]
|
||||
movs r3, #1
|
||||
ldrsb r3, [r6, r3]
|
||||
adds r2, r2, r3
|
||||
ldrh r3, [r5, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
movs r2, #0x38
|
||||
add r8, r2
|
||||
mov r3, r8
|
||||
ldrb r2, [r3]
|
||||
bl sub_0807B7D8
|
||||
mov r1, sb
|
||||
ldrh r0, [r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r7, r2]
|
||||
movs r2, #2
|
||||
ldrsb r2, [r6, r2]
|
||||
adds r1, r1, r2
|
||||
ldrh r2, [r5, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r4
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r7, r3]
|
||||
movs r3, #3
|
||||
ldrsb r3, [r6, r3]
|
||||
adds r2, r2, r3
|
||||
ldrh r3, [r5, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
mov r3, r8
|
||||
ldrb r2, [r3]
|
||||
bl sub_0807B7D8
|
||||
mov r1, sb
|
||||
ldrh r0, [r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r7, r2]
|
||||
movs r2, #4
|
||||
ldrsb r2, [r6, r2]
|
||||
adds r1, r1, r2
|
||||
ldrh r2, [r5, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r4
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r7, r3]
|
||||
movs r3, #5
|
||||
ldrsb r3, [r6, r3]
|
||||
adds r2, r2, r3
|
||||
ldrh r3, [r5, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
mov r3, r8
|
||||
ldrb r2, [r3]
|
||||
bl sub_0807B7D8
|
||||
mov r1, sb
|
||||
ldrh r0, [r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r7, r2]
|
||||
movs r2, #6
|
||||
ldrsb r2, [r6, r2]
|
||||
adds r1, r1, r2
|
||||
ldrh r2, [r5, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r4
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r7, r3]
|
||||
movs r3, #7
|
||||
ldrsb r3, [r6, r3]
|
||||
adds r2, r2, r3
|
||||
ldrh r3, [r5, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
mov r4, r8
|
||||
ldrb r2, [r4]
|
||||
bl sub_0807B7D8
|
||||
_0801C1BE:
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0801C1C8: .4byte gUnk_080B7B6C
|
||||
_0801C1CC: .4byte gRoomControls
|
||||
_0801C1D0: .4byte gInput
|
||||
.syntax divided
|
||||
@@ -1,55 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
adds r6, r0, #0
|
||||
ldr r0, _080A7BFC @ =gPlayerState
|
||||
adds r0, #0xac
|
||||
ldrh r1, [r0]
|
||||
movs r0, #8
|
||||
ands r0, r1
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
rsbs r0, r0, #0
|
||||
lsrs r0, r0, #0x1f
|
||||
mov sl, r0
|
||||
movs r7, #0x10
|
||||
rsbs r7, r7, #0
|
||||
movs r0, #0
|
||||
_080A7BBE:
|
||||
movs r5, #0x10
|
||||
rsbs r5, r5, #0
|
||||
movs r4, #0
|
||||
movs r1, #0x10
|
||||
adds r1, r1, r7
|
||||
mov sb, r1
|
||||
adds r0, #1
|
||||
mov r8, r0
|
||||
_080A7BCE:
|
||||
movs r0, #0x2e
|
||||
ldrsh r2, [r6, r0]
|
||||
adds r2, r2, r5
|
||||
movs r1, #0x32
|
||||
ldrsh r3, [r6, r1]
|
||||
adds r3, r3, r7
|
||||
adds r0, r6, #0
|
||||
mov r1, sl
|
||||
bl sub_08008796
|
||||
adds r5, #0x10
|
||||
adds r4, #1
|
||||
cmp r4, #2
|
||||
bls _080A7BCE
|
||||
mov r7, sb
|
||||
mov r0, r8
|
||||
cmp r0, #2
|
||||
bls _080A7BBE
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080A7BFC: .4byte gPlayerState
|
||||
.syntax divided
|
||||
@@ -1,59 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r1, r0, #2
|
||||
adds r1, r1, r0
|
||||
lsls r1, r1, #1
|
||||
ldr r0, _08044070 @ =gUnk_080D1400
|
||||
movs r3, #0
|
||||
ldr r2, _08044074 @ =gUnk_080D1414
|
||||
mov ip, r2
|
||||
movs r7, #8
|
||||
rsbs r7, r7, #0
|
||||
adds r5, r1, r0
|
||||
movs r6, #0x18
|
||||
_0804401C:
|
||||
ldr r0, [r4, #0x64]
|
||||
lsls r1, r3, #2
|
||||
adds r0, r0, r1
|
||||
ldr r2, [r0]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
adds r0, r7, #0
|
||||
ands r0, r1
|
||||
movs r1, #4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r1, [r4, #0x64]
|
||||
adds r1, r1, r6
|
||||
ldrh r0, [r5]
|
||||
strh r0, [r1]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #7
|
||||
strh r0, [r1, #4]
|
||||
mov r2, ip
|
||||
adds r0, r3, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r1, #0xc]
|
||||
adds r5, #2
|
||||
adds r6, #0x10
|
||||
adds r3, #1
|
||||
cmp r3, #4
|
||||
bls _0804401C
|
||||
adds r0, r4, #0
|
||||
movs r1, #7
|
||||
bl InitAnimationForceUpdate
|
||||
ldr r1, [r4, #0x64]
|
||||
ldr r0, [r1, #0x14]
|
||||
ldr r1, [r1, #0x10]
|
||||
bl CopyPosition
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08044070: .4byte gUnk_080D1400
|
||||
_08044074: .4byte gUnk_080D1414
|
||||
.syntax divided
|
||||
@@ -20795,11 +20795,6 @@
|
||||
"start": 752190,
|
||||
"size": 302
|
||||
},
|
||||
{
|
||||
"path": "playerItemCellOverwriteSet/gUnk_080B7B6C.bin",
|
||||
"start": 752492,
|
||||
"size": 8
|
||||
},
|
||||
{
|
||||
"path": "data_080B7B74/gCollisionMtx.bin",
|
||||
"start": 752500,
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
.align 2
|
||||
|
||||
gUnk_080B7B6C:: @ 080B7B6C
|
||||
.incbin "playerItemCellOverwriteSet/gUnk_080B7B6C.bin"
|
||||
@@ -903,7 +903,7 @@ SECTIONS {
|
||||
src/playerItem/playerItemDashSword.o(.rodata);
|
||||
src/playerItem/playerItemBottle.o(.rodata);
|
||||
data/data_080B7910.o(.rodata);
|
||||
data/const/playerItem/playerItemCellOverwriteSet.o(.rodata);
|
||||
src/playerItem/playerItemCellOverwriteSet.o(.rodata);
|
||||
data/data_080B7B74.o(.rodata);
|
||||
src/sineTable.o(.rodata);
|
||||
data/data_080C93E0.o(.rodata);
|
||||
|
||||
+5
-11
@@ -240,21 +240,15 @@ void sub_08030474(ArmosEntity* this) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/armos/sub_080304BC.inc", void sub_080304BC(ArmosEntity* this)) {
|
||||
u32 tmp;
|
||||
|
||||
void sub_080304BC(ArmosEntity* this) {
|
||||
sub_080309A8(this);
|
||||
tmp = super->frame & ANIM_DONE;
|
||||
if (tmp != 0) {
|
||||
if ((super->frame & ANIM_DONE) != 0) {
|
||||
sub_08030580(this);
|
||||
} else {
|
||||
if (super->frame == 1) {
|
||||
super->frame = tmp;
|
||||
EnqueueSFX(SFX_12A);
|
||||
}
|
||||
} else if (super->frame == 1) {
|
||||
super->frame = 0;
|
||||
EnqueueSFX(SFX_12A);
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_080304F4(ArmosEntity* this) {
|
||||
LinearMoveUpdate(super);
|
||||
|
||||
@@ -167,8 +167,10 @@ const u8 gUnk_080D13E0[] = { 0xc, 0xe, 0x10 };
|
||||
const u8 gUnk_080D13E3[] = { 8, 9, 10, 4, 4, 5 };
|
||||
const s8 gUnk_080D13E9[] = { -8, 8 };
|
||||
const ScreenTransitionData gUnk_080D13EC = { 1, { 0, 0, 0, 0 }, 0x98, 0xb8, 0, 0x8a, 0, 1, 0, 0, 0 };
|
||||
const u16 gUnk_080D1400[] = { 0x8000, 0x7000, 0x6000, 0x5000, 0x4000, 0x8000, -0x7000 };
|
||||
const u16 gUnk_080D140E[] = { -0x6000, -0x5000, -0x4000 };
|
||||
const u16 gUnk_080D1400[][5] = {
|
||||
{ 0x8000, 0x7000, 0x6000, 0x5000, 0x4000 },
|
||||
{ 0x8000, -0x7000, -0x6000, -0x5000, -0x4000 },
|
||||
};
|
||||
const u8 gUnk_080D1414[] = { 0, 0xc, 0xe, 0x10, 0x1c };
|
||||
const u8 gUnk_080D1419[] = { 0, 0xa, 0xa, 0xa, 0x1c };
|
||||
|
||||
@@ -1423,26 +1425,25 @@ static void sub_08043EB8(Entity* this) {
|
||||
}
|
||||
}
|
||||
|
||||
static NONMATCH("asm/non_matching/vaati/sub_08044000.inc", void sub_08044000(Entity* this)) {
|
||||
void sub_08044000(Entity* this) {
|
||||
Entity* entity;
|
||||
u32 i;
|
||||
VaatiArm_HeapStruct1* ptr;
|
||||
const u16* ptr2;
|
||||
|
||||
ptr2 = &gUnk_080D1400[this->type2 * 5];
|
||||
for (i = 0; i < 5; ptr2++, i++) {
|
||||
ptr2 = gUnk_080D1400[this->type2];
|
||||
for (i = 0; i < 5; i++) {
|
||||
entity = ((VaatiArm_HeapStruct*)this->myHeap)->entities[i];
|
||||
entity->flags = entity->flags | ENT_COLLIDE;
|
||||
entity->flags = entity->flags | 0x80;
|
||||
entity->spritePriority.b0 = 4;
|
||||
ptr = &((VaatiArm_HeapStruct*)this->myHeap)->s1[i];
|
||||
ptr->unk00.HWORD = *ptr2;
|
||||
ptr->unk00.HWORD = ptr2[i];
|
||||
ptr->unk04.HWORD = 0x4000;
|
||||
ptr->unk0c = gUnk_080D1414[i];
|
||||
}
|
||||
InitAnimationForceUpdate(this, 7);
|
||||
CopyPosition(((VaatiArm_HeapStruct*)this->myHeap)->parent, ((VaatiArm_HeapStruct*)this->myHeap)->entities[4]);
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
static void sub_08044078(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
|
||||
@@ -1,4 +1,73 @@
|
||||
#include "entity.h"
|
||||
#include "player.h"
|
||||
#include "room.h"
|
||||
#include "common.h"
|
||||
#include "asm.h"
|
||||
|
||||
ASM_FUNC("asm/non_matching/playerItemCellOverwriteSet/PlayerItemCellOverwriteSet.inc",
|
||||
void PlayerItemCellOverwriteSet(Entity* this))
|
||||
void PlayerItemCellOverwriteSet(Entity* this) {
|
||||
static const s8 gUnk_080B7B6C[] = { 0x0, -0x10, 0x10, 0x0, 0x0, 0x10, -0x10, 0x0 };
|
||||
u32 tmp;
|
||||
Entity* player = &gPlayerEntity;
|
||||
|
||||
if (this->action == 0) {
|
||||
this->field_0x6c.HWORD =
|
||||
GetTileType(TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
|
||||
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
|
||||
this->collisionLayer);
|
||||
this->action++;
|
||||
}
|
||||
gPlayerState.mobility |= 0x80;
|
||||
tmp = gInput.heldKeys & R_BUTTON;
|
||||
if ((gInput.heldKeys & A_BUTTON) != 0) {
|
||||
if ((R_BUTTON & gInput.newKeys) != 0) {
|
||||
this->field_0x6c.HWORD =
|
||||
GetTileType(TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
|
||||
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
|
||||
this->collisionLayer);
|
||||
}
|
||||
if ((gInput.heldKeys & R_BUTTON) != 0) {
|
||||
player->iframes = 2;
|
||||
} else {
|
||||
if ((gInput.newKeys & DPAD_RIGHT) != 0) {
|
||||
this->field_0x6c.HWORD--;
|
||||
}
|
||||
if ((gInput.newKeys & DPAD_LEFT) != 0) {
|
||||
this->field_0x6c.HWORD++;
|
||||
}
|
||||
if ((gInput.heldKeys & (DPAD_LEFT | DPAD_RIGHT)) != 0) {
|
||||
if (++this->subtimer > 0x1e) {
|
||||
this->subtimer = 0x1e;
|
||||
if ((gInput.heldKeys & DPAD_RIGHT) != 0) {
|
||||
this->field_0x6c.HWORD--;
|
||||
}
|
||||
if ((gInput.heldKeys & DPAD_LEFT) != 0) {
|
||||
this->field_0x6c.HWORD++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this->subtimer = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sub_0807B7D8(this->field_0x6c.HWORD,
|
||||
TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
|
||||
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
|
||||
this->collisionLayer);
|
||||
gPlayerState.mobility &= 0x7f;
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if ((gInput.heldKeys & B_BUTTON) != 0) {
|
||||
sub_0807B7D8(this->field_0x6c.HWORD,
|
||||
TILE(player->x.HALF.HI + gUnk_080B7B6C[0], player->y.HALF.HI + gUnk_080B7B6C[1]),
|
||||
this->collisionLayer);
|
||||
sub_0807B7D8(this->field_0x6c.HWORD,
|
||||
TILE(player->x.HALF.HI + gUnk_080B7B6C[2], player->y.HALF.HI + gUnk_080B7B6C[3]),
|
||||
this->collisionLayer);
|
||||
sub_0807B7D8(this->field_0x6c.HWORD,
|
||||
TILE(player->x.HALF.HI + gUnk_080B7B6C[4], player->y.HALF.HI + gUnk_080B7B6C[5]),
|
||||
this->collisionLayer);
|
||||
sub_0807B7D8(this->field_0x6c.HWORD,
|
||||
TILE(player->x.HALF.HI + gUnk_080B7B6C[6], player->y.HALF.HI + gUnk_080B7B6C[7]),
|
||||
this->collisionLayer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -337,4 +337,24 @@ void sub_080A7A54(PlayerItemSwordEntity* this) {
|
||||
|
||||
ASM_FUNC("asm/non_matching/playerItemSword/sub_080A7A84.inc", void sub_080A7A84(PlayerItemSwordEntity* this))
|
||||
|
||||
ASM_FUNC("asm/non_matching/playerItemSword/sub_080A7B98.inc", void sub_080A7B98(PlayerItemSwordEntity* this))
|
||||
void sub_080A7B98(PlayerItemSwordEntity* this) {
|
||||
u32 i, j;
|
||||
u32 uVar2;
|
||||
s32 xOffset;
|
||||
s32 yOffset;
|
||||
if ((gPlayerState.skills & 8) != 0) {
|
||||
uVar2 = 1;
|
||||
} else {
|
||||
uVar2 = 0;
|
||||
}
|
||||
yOffset = -0x10;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
xOffset = -0x10;
|
||||
for (j = 0; j < 3; j++) {
|
||||
sub_08008796(super, uVar2, super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset);
|
||||
xOffset += 0x10;
|
||||
}
|
||||
yOffset += 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user