Merge pull request #513 from hatal175/misc1

This commit is contained in:
notyourav
2022-05-05 17:34:39 -07:00
committed by GitHub
11 changed files with 107 additions and 543 deletions
-29
View File
@@ -1,29 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
bl sub_080309A8
adds r3, r4, #0
adds r3, #0x5a
ldrb r1, [r3]
movs r0, #0x80
ands r0, r1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
beq _080304DE
adds r0, r4, #0
bl sub_08030580
b _080304F0
_080304DE:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080304F0
strb r2, [r3]
movs r0, #0x95
lsls r0, r0, #1
bl EnqueueSFX
_080304F0:
pop {r4, pc}
.align 2, 0
.syntax divided
@@ -1,364 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
mov r8, r0
ldr r7, _0801BFF0 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #0
bne _0801BF62
movs r1, #0x2e
ldrsh r0, [r7, r1]
ldr r5, _0801BFF4 @ =gUnk_080B7B6C
ldrb r1, [r7, #0x14]
movs r2, #0xe
ands r2, r1
adds r1, r2, r5
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, r0, r1
ldr r4, _0801BFF8 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r6, #0x32
ldrsh r1, [r7, r6]
adds r2, #1
adds r2, r2, r5
ldrb r2, [r2]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r1, r1, r2
ldrh r2, [r4, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
mov r1, r8
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
mov r1, r8
adds r1, #0x6c
strh r0, [r1]
mov r1, r8
ldrb r0, [r1, #0xc]
adds r0, #1
strb r0, [r1, #0xc]
_0801BF62:
ldr r2, _0801BFFC @ =gPlayerState
mov sb, r2
ldrb r1, [r2, #0x1a]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x1a]
ldr r6, _0801C000 @ =gInput
ldrh r1, [r6]
movs r3, #0x80
lsls r3, r3, #1
mov sl, r3
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0801C074
ldrh r1, [r6, #2]
mov r0, sl
ands r0, r1
cmp r0, #0
beq _0801BFDA
movs r4, #0x2e
ldrsh r0, [r7, r4]
ldr r5, _0801BFF4 @ =gUnk_080B7B6C
mov sb, r5
ldrb r1, [r7, #0x14]
movs r2, #0xe
ands r2, r1
adds r1, r2, r5
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, r0, r1
ldr r4, _0801BFF8 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r7, r5]
adds r2, #1
add r2, sb
ldrb r2, [r2]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r1, r1, r2
ldrh r2, [r4, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
mov r1, r8
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
mov r1, r8
adds r1, #0x6c
strh r0, [r1]
_0801BFDA:
ldrh r3, [r6]
mov r0, sl
ands r0, r3
adds r4, r3, #0
cmp r0, #0
beq _0801C004
adds r1, r7, #0
adds r1, #0x3d
movs r0, #2
strb r0, [r1]
b _0801C0D4
.align 2, 0
_0801BFF0: .4byte gPlayerEntity
_0801BFF4: .4byte gUnk_080B7B6C
_0801BFF8: .4byte gRoomControls
_0801BFFC: .4byte gPlayerState
_0801C000: .4byte gInput
_0801C004:
ldrh r2, [r6, #2]
movs r6, #0x10
adds r0, r6, #0
ands r0, r2
cmp r0, #0
beq _0801C01A
mov r1, r8
adds r1, #0x6c
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
_0801C01A:
movs r5, #0x20
adds r0, r5, #0
ands r0, r2
cmp r0, #0
beq _0801C02E
mov r1, r8
adds r1, #0x6c
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
_0801C02E:
movs r0, #0x30
ands r0, r4
cmp r0, #0
beq _0801C06E
mov r1, r8
ldrb r0, [r1, #0xf]
adds r0, #1
strb r0, [r1, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1e
bls _0801C0D4
movs r0, #0x1e
strb r0, [r1, #0xf]
adds r0, r6, #0
ands r0, r4
cmp r0, #0
beq _0801C05A
adds r1, #0x6c
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
_0801C05A:
adds r0, r5, #0
ands r0, r3
cmp r0, #0
beq _0801C0D4
mov r1, r8
adds r1, #0x6c
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
b _0801C0D4
_0801C06E:
mov r2, r8
strb r0, [r2, #0xf]
b _0801C0D4
_0801C074:
mov r0, r8
adds r0, #0x6c
ldrh r0, [r0]
movs r3, #0x2e
ldrsh r1, [r7, r3]
ldr r4, _0801C1C8 @ =gUnk_080B7B6C
mov sl, r4
ldrb r2, [r7, #0x14]
movs r3, #0xe
ands r3, r2
adds r2, r3, r4
ldrb r2, [r2]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r1, r1, r2
ldr r5, _0801C1CC @ =gRoomControls
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r6, #0x32
ldrsh r2, [r7, r6]
adds r3, #1
add r3, sl
ldrb r3, [r3]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
adds r2, r2, r3
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
mov r2, r8
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B7D8
mov r0, sb
ldrb r1, [r0, #0x1a]
movs r0, #0x7f
ands r0, r1
mov r1, sb
strb r0, [r1, #0x1a]
bl DeleteThisEntity
_0801C0D4:
ldr r0, _0801C1D0 @ =gInput
ldrh r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801C1BE
movs r2, #0x6c
add r2, r8
mov sb, r2
ldrh r0, [r2]
movs r3, #0x2e
ldrsh r1, [r7, r3]
ldr r6, _0801C1C8 @ =gUnk_080B7B6C
movs r2, #0
ldrsb r2, [r6, r2]
adds r1, r1, r2
ldr r5, _0801C1CC @ =gRoomControls
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r3, #0x32
ldrsh r2, [r7, r3]
movs r3, #1
ldrsb r3, [r6, r3]
adds r2, r2, r3
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
movs r2, #0x38
add r8, r2
mov r3, r8
ldrb r2, [r3]
bl sub_0807B7D8
mov r1, sb
ldrh r0, [r1]
movs r2, #0x2e
ldrsh r1, [r7, r2]
movs r2, #2
ldrsb r2, [r6, r2]
adds r1, r1, r2
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r2, [r7, r3]
movs r3, #3
ldrsb r3, [r6, r3]
adds r2, r2, r3
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
mov r3, r8
ldrb r2, [r3]
bl sub_0807B7D8
mov r1, sb
ldrh r0, [r1]
movs r2, #0x2e
ldrsh r1, [r7, r2]
movs r2, #4
ldrsb r2, [r6, r2]
adds r1, r1, r2
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r2, [r7, r3]
movs r3, #5
ldrsb r3, [r6, r3]
adds r2, r2, r3
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
mov r3, r8
ldrb r2, [r3]
bl sub_0807B7D8
mov r1, sb
ldrh r0, [r1]
movs r2, #0x2e
ldrsh r1, [r7, r2]
movs r2, #6
ldrsb r2, [r6, r2]
adds r1, r1, r2
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r2, [r7, r3]
movs r3, #7
ldrsb r3, [r6, r3]
adds r2, r2, r3
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
mov r4, r8
ldrb r2, [r4]
bl sub_0807B7D8
_0801C1BE:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801C1C8: .4byte gUnk_080B7B6C
_0801C1CC: .4byte gRoomControls
_0801C1D0: .4byte gInput
.syntax divided
@@ -1,55 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gPlayerState
.syntax divided
-59
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@@ -1,59 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xb]
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #1
ldr r0, _08044070 @ =gUnk_080D1400
movs r3, #0
ldr r2, _08044074 @ =gUnk_080D1414
mov ip, r2
movs r7, #8
rsbs r7, r7, #0
adds r5, r1, r0
movs r6, #0x18
_0804401C:
ldr r0, [r4, #0x64]
lsls r1, r3, #2
adds r0, r0, r1
ldr r2, [r0]
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r2, #0x29
ldrb r1, [r2]
adds r0, r7, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
ldr r1, [r4, #0x64]
adds r1, r1, r6
ldrh r0, [r5]
strh r0, [r1]
movs r0, #0x80
lsls r0, r0, #7
strh r0, [r1, #4]
mov r2, ip
adds r0, r3, r2
ldrb r0, [r0]
strb r0, [r1, #0xc]
adds r5, #2
adds r6, #0x10
adds r3, #1
cmp r3, #4
bls _0804401C
adds r0, r4, #0
movs r1, #7
bl InitAnimationForceUpdate
ldr r1, [r4, #0x64]
ldr r0, [r1, #0x14]
ldr r1, [r1, #0x10]
bl CopyPosition
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08044070: .4byte gUnk_080D1400
_08044074: .4byte gUnk_080D1414
.syntax divided
-5
View File
@@ -20795,11 +20795,6 @@
"start": 752190,
"size": 302
},
{
"path": "playerItemCellOverwriteSet/gUnk_080B7B6C.bin",
"start": 752492,
"size": 8
},
{
"path": "data_080B7B74/gCollisionMtx.bin",
"start": 752500,
@@ -1,8 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_080B7B6C:: @ 080B7B6C
.incbin "playerItemCellOverwriteSet/gUnk_080B7B6C.bin"
+1 -1
View File
@@ -903,7 +903,7 @@ SECTIONS {
src/playerItem/playerItemDashSword.o(.rodata);
src/playerItem/playerItemBottle.o(.rodata);
data/data_080B7910.o(.rodata);
data/const/playerItem/playerItemCellOverwriteSet.o(.rodata);
src/playerItem/playerItemCellOverwriteSet.o(.rodata);
data/data_080B7B74.o(.rodata);
src/sineTable.o(.rodata);
data/data_080C93E0.o(.rodata);
+5 -11
View File
@@ -240,21 +240,15 @@ void sub_08030474(ArmosEntity* this) {
}
}
NONMATCH("asm/non_matching/armos/sub_080304BC.inc", void sub_080304BC(ArmosEntity* this)) {
u32 tmp;
void sub_080304BC(ArmosEntity* this) {
sub_080309A8(this);
tmp = super->frame & ANIM_DONE;
if (tmp != 0) {
if ((super->frame & ANIM_DONE) != 0) {
sub_08030580(this);
} else {
if (super->frame == 1) {
super->frame = tmp;
EnqueueSFX(SFX_12A);
}
} else if (super->frame == 1) {
super->frame = 0;
EnqueueSFX(SFX_12A);
}
}
END_NONMATCH
void sub_080304F4(ArmosEntity* this) {
LinearMoveUpdate(super);
+9 -8
View File
@@ -167,8 +167,10 @@ const u8 gUnk_080D13E0[] = { 0xc, 0xe, 0x10 };
const u8 gUnk_080D13E3[] = { 8, 9, 10, 4, 4, 5 };
const s8 gUnk_080D13E9[] = { -8, 8 };
const ScreenTransitionData gUnk_080D13EC = { 1, { 0, 0, 0, 0 }, 0x98, 0xb8, 0, 0x8a, 0, 1, 0, 0, 0 };
const u16 gUnk_080D1400[] = { 0x8000, 0x7000, 0x6000, 0x5000, 0x4000, 0x8000, -0x7000 };
const u16 gUnk_080D140E[] = { -0x6000, -0x5000, -0x4000 };
const u16 gUnk_080D1400[][5] = {
{ 0x8000, 0x7000, 0x6000, 0x5000, 0x4000 },
{ 0x8000, -0x7000, -0x6000, -0x5000, -0x4000 },
};
const u8 gUnk_080D1414[] = { 0, 0xc, 0xe, 0x10, 0x1c };
const u8 gUnk_080D1419[] = { 0, 0xa, 0xa, 0xa, 0x1c };
@@ -1423,26 +1425,25 @@ static void sub_08043EB8(Entity* this) {
}
}
static NONMATCH("asm/non_matching/vaati/sub_08044000.inc", void sub_08044000(Entity* this)) {
void sub_08044000(Entity* this) {
Entity* entity;
u32 i;
VaatiArm_HeapStruct1* ptr;
const u16* ptr2;
ptr2 = &gUnk_080D1400[this->type2 * 5];
for (i = 0; i < 5; ptr2++, i++) {
ptr2 = gUnk_080D1400[this->type2];
for (i = 0; i < 5; i++) {
entity = ((VaatiArm_HeapStruct*)this->myHeap)->entities[i];
entity->flags = entity->flags | ENT_COLLIDE;
entity->flags = entity->flags | 0x80;
entity->spritePriority.b0 = 4;
ptr = &((VaatiArm_HeapStruct*)this->myHeap)->s1[i];
ptr->unk00.HWORD = *ptr2;
ptr->unk00.HWORD = ptr2[i];
ptr->unk04.HWORD = 0x4000;
ptr->unk0c = gUnk_080D1414[i];
}
InitAnimationForceUpdate(this, 7);
CopyPosition(((VaatiArm_HeapStruct*)this->myHeap)->parent, ((VaatiArm_HeapStruct*)this->myHeap)->entities[4]);
}
END_NONMATCH
static void sub_08044078(Entity* this) {
if (this->action == 0) {
+71 -2
View File
@@ -1,4 +1,73 @@
#include "entity.h"
#include "player.h"
#include "room.h"
#include "common.h"
#include "asm.h"
ASM_FUNC("asm/non_matching/playerItemCellOverwriteSet/PlayerItemCellOverwriteSet.inc",
void PlayerItemCellOverwriteSet(Entity* this))
void PlayerItemCellOverwriteSet(Entity* this) {
static const s8 gUnk_080B7B6C[] = { 0x0, -0x10, 0x10, 0x0, 0x0, 0x10, -0x10, 0x0 };
u32 tmp;
Entity* player = &gPlayerEntity;
if (this->action == 0) {
this->field_0x6c.HWORD =
GetTileType(TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
this->collisionLayer);
this->action++;
}
gPlayerState.mobility |= 0x80;
tmp = gInput.heldKeys & R_BUTTON;
if ((gInput.heldKeys & A_BUTTON) != 0) {
if ((R_BUTTON & gInput.newKeys) != 0) {
this->field_0x6c.HWORD =
GetTileType(TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
this->collisionLayer);
}
if ((gInput.heldKeys & R_BUTTON) != 0) {
player->iframes = 2;
} else {
if ((gInput.newKeys & DPAD_RIGHT) != 0) {
this->field_0x6c.HWORD--;
}
if ((gInput.newKeys & DPAD_LEFT) != 0) {
this->field_0x6c.HWORD++;
}
if ((gInput.heldKeys & (DPAD_LEFT | DPAD_RIGHT)) != 0) {
if (++this->subtimer > 0x1e) {
this->subtimer = 0x1e;
if ((gInput.heldKeys & DPAD_RIGHT) != 0) {
this->field_0x6c.HWORD--;
}
if ((gInput.heldKeys & DPAD_LEFT) != 0) {
this->field_0x6c.HWORD++;
}
}
} else {
this->subtimer = 0;
}
}
} else {
sub_0807B7D8(this->field_0x6c.HWORD,
TILE(player->x.HALF.HI + gUnk_080B7B6C[player->animationState & 0xe],
player->y.HALF.HI + gUnk_080B7B6C[(player->animationState & 0xe) + 1]),
this->collisionLayer);
gPlayerState.mobility &= 0x7f;
DeleteThisEntity();
}
if ((gInput.heldKeys & B_BUTTON) != 0) {
sub_0807B7D8(this->field_0x6c.HWORD,
TILE(player->x.HALF.HI + gUnk_080B7B6C[0], player->y.HALF.HI + gUnk_080B7B6C[1]),
this->collisionLayer);
sub_0807B7D8(this->field_0x6c.HWORD,
TILE(player->x.HALF.HI + gUnk_080B7B6C[2], player->y.HALF.HI + gUnk_080B7B6C[3]),
this->collisionLayer);
sub_0807B7D8(this->field_0x6c.HWORD,
TILE(player->x.HALF.HI + gUnk_080B7B6C[4], player->y.HALF.HI + gUnk_080B7B6C[5]),
this->collisionLayer);
sub_0807B7D8(this->field_0x6c.HWORD,
TILE(player->x.HALF.HI + gUnk_080B7B6C[6], player->y.HALF.HI + gUnk_080B7B6C[7]),
this->collisionLayer);
}
}
+21 -1
View File
@@ -337,4 +337,24 @@ void sub_080A7A54(PlayerItemSwordEntity* this) {
ASM_FUNC("asm/non_matching/playerItemSword/sub_080A7A84.inc", void sub_080A7A84(PlayerItemSwordEntity* this))
ASM_FUNC("asm/non_matching/playerItemSword/sub_080A7B98.inc", void sub_080A7B98(PlayerItemSwordEntity* this))
void sub_080A7B98(PlayerItemSwordEntity* this) {
u32 i, j;
u32 uVar2;
s32 xOffset;
s32 yOffset;
if ((gPlayerState.skills & 8) != 0) {
uVar2 = 1;
} else {
uVar2 = 0;
}
yOffset = -0x10;
for (i = 0; i < 3; i++) {
xOffset = -0x10;
for (j = 0; j < 3; j++) {
sub_08008796(super, uVar2, super->x.HALF.HI + xOffset, super->y.HALF.HI + yOffset);
xOffset += 0x10;
}
yOffset += 0x10;
}
}