added some documentation about droptables

This commit is contained in:
Henny022p
2022-02-03 06:18:17 +01:00
parent bbc3a88415
commit b769e0e192
3 changed files with 11 additions and 3 deletions
+3 -1
View File
@@ -51,7 +51,9 @@ typedef struct {
/*0x086*/ u8 filler86[0x2];
/*0x088*/ PlayerRoomStatus saved_status; /**< Player room status. */
/*0x0A8*/ Stats stats; /**< Player stats. */
/*0x0D0*/ u8 fillerD0[0x48];
/*0x0D0*/ u8 fillerD0[0x46];
/*0x116*/ u8 didAllFusions;
/*0x117*/ u8 unk117;
/*0x118*/ u8 unk118[0x13];
/*0x12B*/ u8 unk12B[0x16];
/*0x141*/ u8 unk141[128];
+7 -2
View File
@@ -226,6 +226,7 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
ptr3 = &gUnk_0800143C[r1];
#endif
}
// vector addition, s0 = ptr4 + ptr2 + ptr3
sub_08000F14(s0.a, ptr4->a, ptr2->a, ptr3->a);
if (gSave.stats.health <= 8) {
s0.s.hearts += 5;
@@ -242,12 +243,16 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
ptr2 = &gUnk_08001A1C[0];
r0 = gSave.stats.hasAllFigurines;
ptr3 = ptr2;
// don't drop shells anymore
if (r0 != 0) {
ptr2++;
}
if (gSave.fillerD0[0x46] != 0) {
// don't drop kinstones anymore
if (gSave.didAllFusions != 0) {
ptr3 += 2;
}
// vector addition, s0 = s0 + ptr2 + ptr3
// returns sum over s0
r4 = sub_08000F2C(s0.a, s0.a, ptr2->a, ptr3->a);
r2 = Random();
r5 = (r2 >> 0x18);
@@ -268,7 +273,7 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
}
}
}
return 0;
return ITEM_NONE;
}
u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
+1
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@@ -1067,6 +1067,7 @@ const Droptable gUnk_0800191C[] = {
} },
};
// special treatment for shells and kinstones after finishing figurines/fusions
const Droptable gUnk_08001A1C[] = {
// nop
{ {