mirror of
https://github.com/zeldaret/tmc
synced 2026-07-06 05:54:31 -04:00
Merge remote-tracking branch 'upstream/master' into tilemap-docs
This commit is contained in:
@@ -0,0 +1,163 @@
|
||||
.PHONY: default
|
||||
default:
|
||||
@echo do not use this directly
|
||||
|
||||
include Toolchain.mk
|
||||
|
||||
GAME_VERSION ?= USA
|
||||
BUILD_DIR = build/$(GAME_VERSION)
|
||||
|
||||
TITLE := GBAZELDA MC
|
||||
MAKER_CODE := 01
|
||||
REVISION := 0
|
||||
|
||||
ifeq ($(GAME_VERSION), EU)
|
||||
GAME_CODE := BZMP
|
||||
BUILD_NAME := tmc_eu
|
||||
GAME_LANGUAGE := ENGLISH
|
||||
TRANSLATIONS := translations/English.bin translations/French.bin translations/German.bin translations/Spanish.bin translations/Italian.bin
|
||||
else ifeq ($(GAME_VERSION), JP)
|
||||
GAME_CODE := BZMJ
|
||||
BUILD_NAME := tmc_jp
|
||||
GAME_LANGUAGE := JAPANESE
|
||||
TRANSLATIONS :=
|
||||
else ifeq ($(GAME_VERSION), USA)
|
||||
GAME_CODE := BZME
|
||||
BUILD_NAME := tmc
|
||||
GAME_LANGUAGE := ENGLISH
|
||||
TRANSLATIONS := translations/USA.bin
|
||||
else ifeq ($(GAME_VERSION), DEMO_USA)
|
||||
GAME_CODE := BZHE
|
||||
BUILD_NAME := tmc_demo_usa
|
||||
GAME_LANGUAGE := ENGLISH
|
||||
TRANSLATIONS := translations/USA.bin
|
||||
else ifeq ($(GAME_VERSION), DEMO_JP)
|
||||
GAME_CODE := BZMJ
|
||||
BUILD_NAME := tmc_demo_jp
|
||||
GAME_LANGUAGE := JAPANESE
|
||||
TRANSLATIONS :=
|
||||
else
|
||||
$(error unknown version $(GAME_VERSION))
|
||||
endif
|
||||
|
||||
ROM = $(BUILD_NAME).gba
|
||||
ELF = $(BUILD_NAME).elf
|
||||
|
||||
# Clear the default suffixes
|
||||
.SUFFIXES:
|
||||
# Don't delete intermediate files
|
||||
.SECONDARY:
|
||||
# Delete files that weren't built properly
|
||||
.DELETE_ON_ERROR:
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
# ==================
|
||||
# entrypoint targets
|
||||
# ==================
|
||||
CUSTOM ?=
|
||||
COMPARE ?= $(if $(CUSTOM),0,1)
|
||||
|
||||
.PHONY: build extract_assets build_assets
|
||||
build: $(if $(CUSTOM), build_assets, $(BUILD_DIR)/extracted_assets_$(GAME_VERSION))
|
||||
@$(MAKE) -f GBA.mk $(ROM)
|
||||
ifeq ($(COMPARE), 1)
|
||||
@$(SHA1) $(BUILD_NAME).sha1
|
||||
endif
|
||||
extract_assets: $(BUILD_DIR)/converted_assets_$(GAME_VERSION)
|
||||
# TODO this is slow, especially on builds with minor/no changes
|
||||
build_assets: $(BUILD_DIR)/converted_assets_$(GAME_VERSION)
|
||||
$(ASSET_PROCESSOR) build $(GAME_VERSION) $(BUILD_DIR)/assets
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
rm -rf build
|
||||
rm -f t*.gba
|
||||
rm -f t*.elf
|
||||
|
||||
# ===============
|
||||
# build ASM files
|
||||
# ===============
|
||||
|
||||
ASINCLUDE := -I $(BUILD_DIR)/assets -I $(BUILD_DIR)/enum_include
|
||||
ASFLAGS := -mcpu=arm7tdmi --defsym $(GAME_VERSION)=1 --defsym REVISION=$(REVISION) --defsym $(GAME_LANGUAGE)=1 $(ASINCLUDE)
|
||||
|
||||
# TODO try solve this without the glob
|
||||
ENUM_ASM_SRCS := $(wildcard include/*.h)
|
||||
ENUM_ASM_HEADERS := $(patsubst include/%.h,$(BUILD_DIR)/enum_include/%.inc,$(ENUM_ASM_SRCS))
|
||||
|
||||
# if this is too broad dependency scanning will clash with C file
|
||||
$(BUILD_DIR)/asm/%.o: deps = $(shell $(SCANINC) -I . $(ASINCLUDE) $*.s)
|
||||
$(BUILD_DIR)/data/%.o: deps = $(shell $(SCANINC) -I . $(ASINCLUDE) $*.s)
|
||||
$(BUILD_DIR)/%.o: %.s $$(deps) $(ENUM_ASM_HEADERS)
|
||||
@mkdir -p $(dir $@)
|
||||
$(PREPROC) $(BUILD_NAME) $< -- $(ASINCLUDE) | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(BUILD_DIR)/enum_include/%.inc: include/%.h
|
||||
@mkdir -p $(dir $@)
|
||||
$(ENUM_PROCESSOR) $< $(CC) "-D__attribute__(x)=" "-D$(GAME_VERSION)" "-E" "-nostdinc" "-Itools/agbcc" "-Itools/agbcc/include" "-iquote include" > $@
|
||||
|
||||
# =============
|
||||
# build C files
|
||||
# =============
|
||||
|
||||
# agbcc includes are separate because we don't want dependency scanning on them
|
||||
CINCLUDE := -I include -I $(BUILD_DIR)
|
||||
CPPFLAGS := -I tools/agbcc -I tools/agbcc/include $(CINCLUDE) -nostdinc -undef -D$(GAME_VERSION) -DREVISION=$(REVISION) -D$(GAME_LANGUAGE)
|
||||
CFLAGS := -O2 -Wimplicit -Wparentheses -Werror -Wno-multichar -g3
|
||||
|
||||
interwork := $(BUILD_DIR)/src/interrupts.o \
|
||||
$(BUILD_DIR)/src/collision.o \
|
||||
$(BUILD_DIR)/src/playerItem.o \
|
||||
$(BUILD_DIR)/src/object.o \
|
||||
$(BUILD_DIR)/src/manager.o \
|
||||
$(BUILD_DIR)/src/npc.o \
|
||||
$(BUILD_DIR)/src/gba/m4a.o
|
||||
|
||||
$(interwork): CFLAGS += -mthumb-interwork
|
||||
$(BUILD_DIR)/src/eeprom.o: CFLAGS += -O1 -mthumb-interwork
|
||||
|
||||
# if this is too broad dependency scanning will clash with ASM file
|
||||
$(BUILD_DIR)/src/%.o: deps = $(shell $(SCANINC) $(CINCLUDE) $*.c)
|
||||
$(BUILD_DIR)/%.o : %.c $$(deps)
|
||||
@mkdir -p $(dir $@)
|
||||
$(CPP) $(CPPFLAGS) $< -o $(BUILD_DIR)/$*.i
|
||||
$(CC1) $(CFLAGS) -o $(BUILD_DIR)/$*.s $(BUILD_DIR)/$*.i
|
||||
@printf "\t.text\n\t.align\t2, 0 @ Don't pad with nop\n" >> $(BUILD_DIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(BUILD_DIR)/$*.s
|
||||
|
||||
# ==============
|
||||
# build binaries
|
||||
# ==============
|
||||
|
||||
LDFLAGS = -Map ../../$(BUILD_DIR)/$(BUILD_NAME).map
|
||||
LIB := -L ../../tools/agbcc/lib -lc
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
|
||||
|
||||
$(ELF): objs = $(shell grep -vE "\*\w+\.a" linker.ld | grep -oE "(\w|/)+\.o")
|
||||
$(ELF): $(BUILD_DIR)/linker.ld $$(addprefix $(BUILD_DIR)/, $$(objs))
|
||||
cd $(BUILD_DIR) && $(LD) $(LDFLAGS) -n -T linker.ld -o ../../$@ $(LIB)
|
||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
|
||||
$(BUILD_DIR)/linker.ld: linker.ld
|
||||
@mkdir -p $(BUILD_DIR)
|
||||
$(CPP) $(CPPFLAGS) -x c linker.ld | grep -v '^#' >$(BUILD_DIR)/linker.ld
|
||||
|
||||
# ======
|
||||
# assets
|
||||
# ======
|
||||
|
||||
$(BUILD_DIR)/extracted_assets_%: assets/assets.json assets/gfx.json assets/map.json assets/samples.json assets/sounds.json $(TRANSLATIONS)
|
||||
@mkdir -p $(dir $@)
|
||||
$(ASSET_PROCESSOR) extract $(GAME_VERSION) $(BUILD_DIR)/assets
|
||||
touch $@
|
||||
|
||||
$(BUILD_DIR)/converted_assets_%: $(BUILD_DIR)/extracted_assets_%
|
||||
@mkdir -p $(dir $@)
|
||||
$(ASSET_PROCESSOR) convert $(GAME_VERSION) $(BUILD_DIR)/assets
|
||||
touch $@
|
||||
|
||||
translations/%.bin: translations/%.json
|
||||
tools/bin/tmc_strings -p --source $< --dest $@
|
||||
+50
-36
@@ -1,14 +1,22 @@
|
||||
# Install
|
||||
First, you must put a The Legend of Zelda: The Minish Cap (U) ROM (with SHA1: `b4bd50e4131b027c334547b4524e2dbbd4227130`) in the root directory of the repository and name it `baserom.gba`.
|
||||
This repository does not include any of the games assets.
|
||||
To build the game using the decomp you need an original baserom for each version you want to build.
|
||||
Put them with the appropriate filename into the repository root directory.
|
||||
The supported versions are:
|
||||
|
||||
## Building other variants
|
||||
To build other variants, you need to place the corresponding baserom before building, e.g. `baserom_jp.gba` for JP.
|
||||
| Version | Filename | SHA1 |
|
||||
|-----------------------|------------------------|--------------------------------------------|
|
||||
| USA (project default) | `baserom.gba` | `b4bd50e4131b027c334547b4524e2dbbd4227130` |
|
||||
| EU | `baserom_eu.gba` | `cff199b36ff173fb6faf152653d1bccf87c26fb7` |
|
||||
| JP | `baserom_jp.gba` | `6c5404a1effb17f481f352181d0f1c61a2765c5d` |
|
||||
| USA (Demo) | `baserom_demo_usa.gba` | `63fcad218f9047b6a9edbb68c98bd0dec322d7a1` |
|
||||
| JP (Demo) | `baserom_demo_jp.gba` | `9cdb56fa79bba13158b81925c1f3641251326412` |
|
||||
|
||||
## Prerequisites
|
||||
|
||||
| Linux | macOS | Windows 10 (build 18917+) | Windows 10 (1709+) | Windows 8, 8.1, and 10 (1507, 1511, 1607, 1703)
|
||||
| ----- | ----- | ------------------------- | ------------------ | ---------------------------------------------------------
|
||||
| none | [Xcode Command Line Tools package][xcode] | [Windows Subsystem for Linux 2][wsl2] | [Windows Subsystem for Linux][wsl] | [Cygwin][cygwin]
|
||||
| Linux | macOS | Windows 10 (build 18917+) | Windows 10 (1709+) | Windows 8, 8.1, and 10 (1507, 1511, 1607, 1703) |
|
||||
|-------|-------------------------------------------|---------------------------------------|------------------------------------|-------------------------------------------------|
|
||||
| none | [Xcode Command Line Tools package][xcode] | [Windows Subsystem for Linux 2][wsl2] | [Windows Subsystem for Linux][wsl] | [Cygwin][cygwin] |
|
||||
|
||||
[xcode]: https://developer.apple.com/library/archive/technotes/tn2339/_index.html#//apple_ref/doc/uid/DTS40014588-CH1-DOWNLOADING_COMMAND_LINE_TOOLS_IS_NOT_AVAILABLE_IN_XCODE_FOR_MACOS_10_9__HOW_CAN_I_INSTALL_THEM_ON_MY_MACHINE_
|
||||
[wsl2]: https://docs.microsoft.com/windows/wsl/wsl2-install
|
||||
@@ -17,53 +25,59 @@ To build other variants, you need to place the corresponding baserom before buil
|
||||
|
||||
The [prerelease version of the Linux subsystem](https://docs.microsoft.com/windows/wsl/install-legacy) available in the 1607 and 1703 releases of Windows 10 is obsolete so consider uninstalling it.
|
||||
|
||||
Make sure that the `build-essential`, `git`, `python3`, `python3-pip`, `cmake` and `libpng-dev` packages are installed. The `build-essential` package includes the `make`, `gcc-core`, and `g++` packages so they do not have to be obtained separately.
|
||||
Make sure that the `build-essential`, `git`, `python3`, `python3-pip`, `cmake` and `libpng-dev` packages are installed. The `build-essential` package includes the `make`, `gcc-core`, and `g++` packages, so they do not have to be obtained separately.
|
||||
|
||||
In the case of Cygwin, [include](https://cygwin.com/cygwin-ug-net/setup-net.html#setup-packages) the `make`, `git`, `gcc-core`, `gcc-g++`, and `libpng-devel` packages.
|
||||
|
||||
Install the **devkitARM** toolchain of [devkitPro](https://devkitpro.org/wiki/Getting_Started) and add its environment variables. For Windows versions without the Linux subsystem, the devkitPro [graphical installer](https://github.com/devkitPro/installer/releases) includes a preconfigured MSYS2 environment, thus the steps below are not required.
|
||||
To build the games code, the `arm-none-eabi-gcc` compiler is required.
|
||||
Both a standalone installation and [devkitPro](https://devkitpro.org/wiki/Getting_Started) are supported.
|
||||
For devkitPro, install the `gba-dev` package.
|
||||
|
||||
sudo (dkp-)pacman -S gba-dev
|
||||
export DEVKITPRO=/opt/devkitpro
|
||||
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
|
||||
export DEVKITARM=$DEVKITPRO/devkitARM
|
||||
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
|
||||
If `arm-none-eabi-gcc` is not available through `PATH` use `TOOLCHAIN_PATH=<path>` to indicate its location.
|
||||
This is not required for devkitPro, the `DEVKITARM` environment variable is used for auto-detection.
|
||||
|
||||
Install the pycparser python package:
|
||||
pip3 install pycparser
|
||||
Install `python3` and the `pycparser` python package:
|
||||
`pip3 install pycparser`
|
||||
|
||||
## Installation
|
||||
|
||||
To set up the repository:
|
||||
```shell
|
||||
git clone https://github.com/zeldaret/tmc
|
||||
git clone https://github.com/pret/agbcc
|
||||
|
||||
git clone https://github.com/zeldaret/tmc
|
||||
git clone https://github.com/pret/agbcc
|
||||
cd ./agbcc
|
||||
sh build.sh
|
||||
sh install.sh ../tmc
|
||||
|
||||
cd ./agbcc
|
||||
sh build.sh
|
||||
sh install.sh ../tmc
|
||||
cd ../tmc
|
||||
make tools
|
||||
```
|
||||
To build `tmc.gba`:
|
||||
```shell
|
||||
make -j$(nproc)
|
||||
```
|
||||
>**Note:** If the build command is not recognized on Linux, including the Linux environment used within Windows, run `nproc` and replace `$(nproc)` with the returned value (e.g.: `make -j4`). Because `nproc` is not available on macOS, the alternative is `sysctl -n hw.ncpu`.
|
||||
|
||||
cd ../tmc
|
||||
make setup
|
||||
You can configure the game version built by using the `GAME_VERSION` variable (ie. `make GAME_VERSION=EU`).
|
||||
Convenience targets for all 5 versions exist (`make usa eu jp demo_usa demo_jp`).
|
||||
`make all` builds all 5 versions.
|
||||
|
||||
To build **tmc.gba**:
|
||||
If you modify the game you need to do a custom build.
|
||||
Use `CUSTOM=1` for that (any nonempty value will enable it, so `CUSTOM=0` will NOT disable it).
|
||||
There is a convenience target `make custom` that does a custom USA build.
|
||||
|
||||
make -j$(nproc)
|
||||
|
||||
If only `.c` or `.s` files were changed, turn off the dependency scanning temporarily. Changes to any other files will be ignored and the build will either fail or not reflect those changes.
|
||||
|
||||
make -j$(nproc) NODEP=1
|
||||
|
||||
**Note:** If the build command is not recognized on Linux, including the Linux environment used within Windows, run `nproc` and replace `$(nproc)` with the returned value (e.g.: `make -j4`). Because `nproc` is not available on macOS, the alternative is `sysctl -n hw.ncpu`.
|
||||
The `COMPARE` variable controls the SHA1 verification check.
|
||||
It is enabled (`1`) for normal builds and disabled (`0`) for custom builds by default.
|
||||
|
||||
### Note for Mac users
|
||||
|
||||
The BSD make that comes with Mac XCode can be buggy, so obtain GNU make and sed using [Homebrew](https://brew.sh):
|
||||
|
||||
brew install make gnu-sed
|
||||
|
||||
```shell
|
||||
brew install make gnu-sed
|
||||
```
|
||||
When compiling agbcc, substitute the `build.sh` line for
|
||||
|
||||
gsed 's/^make/gmake/g' build.sh | sh
|
||||
|
||||
```shell
|
||||
gsed 's/^make/gmake/g' build.sh | sh
|
||||
```
|
||||
Finally, use `gmake` instead of `make` to compile the ROM(s).
|
||||
|
||||
Vendored
+2
-2
@@ -12,12 +12,12 @@ pipeline {
|
||||
sh 'cp /usr/local/etc/roms/tmc.demo.jp.gba baserom_demo_jp.gba'
|
||||
sh 'cp /usr/local/etc/roms/tmc.jp.gba baserom_jp.gba'
|
||||
sh 'cp /usr/local/etc/roms/tmc.eu.gba baserom_eu.gba'
|
||||
sh 'make -j setup'
|
||||
sh 'make tools'
|
||||
}
|
||||
}
|
||||
stage('Build') {
|
||||
steps {
|
||||
sh 'make usa demo_usa jp demo_jp eu -j'
|
||||
sh 'make all -j'
|
||||
}
|
||||
}
|
||||
stage('Report Progress') {
|
||||
|
||||
@@ -1,294 +1,41 @@
|
||||
include $(DEVKITARM)/base_tools
|
||||
|
||||
COMPARE ?= 0
|
||||
|
||||
CPP := $(CC) -E
|
||||
LD := $(DEVKITARM)/bin/arm-none-eabi-ld
|
||||
|
||||
GAME_VERSION ?= USA
|
||||
REVISION := 0
|
||||
GAME_LANGUAGE := ENGLISH
|
||||
|
||||
TITLE := GBAZELDA MC
|
||||
MAKER_CODE := 01
|
||||
|
||||
ifeq ($(GAME_VERSION), USA)
|
||||
GAME_CODE := BZME
|
||||
BUILD_NAME := tmc
|
||||
else
|
||||
ifeq ($(GAME_VERSION), DEMO_USA)
|
||||
GAME_CODE := BZHE
|
||||
BUILD_NAME := tmc_demo_usa
|
||||
else
|
||||
ifeq ($(GAME_VERSION), JP)
|
||||
GAME_CODE := BZMJ
|
||||
BUILD_NAME := tmc_jp
|
||||
GAME_LANGUAGE := JAPANESE
|
||||
else
|
||||
ifeq ($(GAME_VERSION), DEMO_JP)
|
||||
GAME_CODE := BZMJ
|
||||
BUILD_NAME := tmc_demo_jp
|
||||
GAME_LANGUAGE := JAPANESE
|
||||
else
|
||||
ifeq ($(GAME_VERSION), EU)
|
||||
GAME_CODE := BZMP
|
||||
BUILD_NAME := tmc_eu
|
||||
else
|
||||
$(error unknown version $(GAME_VERSION))
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
SHELL := /bin/bash -o pipefail
|
||||
|
||||
|
||||
ROM := $(BUILD_NAME).gba
|
||||
OBJ_DIR := build/$(BUILD_NAME)
|
||||
|
||||
ELF = $(ROM:.gba=.elf)
|
||||
MAP = $(ROM:.gba=.map)
|
||||
|
||||
C_SUBDIR = src
|
||||
DATA_C_SUBDIR = src/data
|
||||
ASM_SUBDIR = asm
|
||||
DATA_ASM_SUBDIR = data
|
||||
SONG_SUBDIR = sound/songs
|
||||
MID_SUBDIR = sound/songs/midi
|
||||
ASSET_SUBDIR = assets
|
||||
ENUM_INCLUDE_SUBDIR = enum_include
|
||||
|
||||
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
||||
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
||||
ASM_ENUM_INCLUDE_DIR = $(ASM_BUILDDIR)/$(ENUM_INCLUDE_SUBDIR)
|
||||
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
||||
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
|
||||
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
|
||||
ASSET_BUILDDIR = $(OBJ_DIR)/$(ASSET_SUBDIR)
|
||||
PREPROC_INC_PATHS = $(ASSET_BUILDDIR) $(ASM_ENUM_INCLUDE_DIR)
|
||||
|
||||
ASFLAGS := -mcpu=arm7tdmi --defsym $(GAME_VERSION)=1 --defsym REVISION=$(REVISION) --defsym $(GAME_LANGUAGE)=1 -I $(ASSET_SUBDIR) -I $(ASSET_BUILDDIR) -I $(ASM_ENUM_INCLUDE_DIR)
|
||||
|
||||
CC1 := tools/agbcc/bin/agbcc
|
||||
override CFLAGS += -O2 -Wimplicit -Wparentheses -Werror -Wno-multichar -g3
|
||||
# -fhex-asm
|
||||
|
||||
# ifeq ($(DINFO),1)
|
||||
# override CFLAGS += -g
|
||||
# endif
|
||||
|
||||
CPPFLAGS := -I tools/agbcc -I tools/agbcc/include -iquote include -nostdinc -undef -D$(GAME_VERSION) -DREVISION=$(REVISION) -D$(GAME_LANGUAGE) -I $(OBJ_DIR)
|
||||
|
||||
LDFLAGS = -Map ../../$(MAP)
|
||||
|
||||
LIB := -L ../../tools/agbcc/lib -lc
|
||||
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
GFX := tools/bin/gbagfx
|
||||
AIF := tools/bin/aif2pcm
|
||||
MID := tools/bin/mid2agb
|
||||
SCANINC := tools/bin/scaninc
|
||||
# TODO: use charmap?
|
||||
PREPROC := tools/bin/preproc
|
||||
FIX := tools/bin/gbafix
|
||||
ASSET_PROCESSOR := tools/bin/asset_processor
|
||||
ENUM_PROCESSOR := tools/extract_include_enum.py
|
||||
|
||||
ASSET_CONFIGS = assets/assets.json assets/gfx.json assets/map.json assets/samples.json assets/sounds.json
|
||||
TRANSLATIONS = translations/USA.bin translations/English.bin translations/French.bin translations/German.bin translations/Spanish.bin translations/Italian.bin
|
||||
|
||||
# Clear the default suffixes
|
||||
.SUFFIXES:
|
||||
# Don't delete intermediate files
|
||||
.SECONDARY:
|
||||
# Delete files that weren't built properly
|
||||
.DELETE_ON_ERROR:
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
|
||||
$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR) $(MID_BUILDDIR))
|
||||
|
||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||
|
||||
# Build tools when building the rom
|
||||
# Disable dependency scanning for clean/tidy/tools
|
||||
ifeq (,$(filter-out all compare target,$(MAKECMDGOALS)))
|
||||
$(call infoshell, $(MAKE) tools)
|
||||
else
|
||||
NODEP := 1
|
||||
endif
|
||||
|
||||
interwork := $(C_BUILDDIR)/interrupts.o \
|
||||
$(C_BUILDDIR)/collision.o \
|
||||
$(C_BUILDDIR)/playerItem.o \
|
||||
$(C_BUILDDIR)/object.o \
|
||||
$(C_BUILDDIR)/manager.o \
|
||||
$(C_BUILDDIR)/npc.o
|
||||
|
||||
$(interwork): CFLAGS += -mthumb-interwork
|
||||
$(C_BUILDDIR)/gba/m4a.o: CFLAGS = -O2 -mthumb-interwork -Wimplicit -Wparentheses -Werror -Wno-multichar
|
||||
$(C_BUILDDIR)/eeprom.o: CFLAGS = -O1 -mthumb-interwork -Wimplicit -Wparentheses -Werror -Wno-multichar
|
||||
|
||||
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c)
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s $(ASM_SUBDIR)/*/*.s)
|
||||
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS)) $(patsubst $(ASM_SUBDIR)/*/%.s,$(ASM_BUILDDIR)/**/%.o,$(ASM_SRCS))
|
||||
|
||||
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s $(DATA_ASM_SUBDIR)/**/*.s $(DATA_ASM_SUBDIR)/**/**/*.s)
|
||||
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
|
||||
|
||||
SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
|
||||
SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
||||
|
||||
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
||||
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
|
||||
ENUM_ASM_SRCS := $(wildcard include/*.h)
|
||||
ENUM_ASM_HEADERS := $(patsubst include/%.h,$(ASM_ENUM_INCLUDE_DIR)/%.inc,$(ENUM_ASM_SRCS))
|
||||
|
||||
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS) $(ENUM_ASM_HEADERS)))
|
||||
|
||||
$(shell mkdir -p $(SUBDIRS))
|
||||
|
||||
.PHONY: all setup clean-tools mostlyclean clean tidy tools extractassets buildassets custom
|
||||
.PHONY: default all
|
||||
default: build
|
||||
all: eu jp usa demo_jp demo_usa
|
||||
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
AUTO_GEN_TARGETS :=
|
||||
.PHONY: build eu jp usa demo_jp demo_usa custom
|
||||
build: GAME_VERSION ?=USA
|
||||
build: tools
|
||||
@$(MAKE) -f GBA.mk build GAME_VERSION=$(GAME_VERSION)
|
||||
|
||||
# TODO do we really need this extra step just so that the assets are always extracted at first?
|
||||
all: build/extracted_assets_$(GAME_VERSION)
|
||||
@$(MAKE) target GAME_VERSION=$(GAME_VERSION)
|
||||
eu: GAME_VERSION=EU
|
||||
jp: GAME_VERSION=JP
|
||||
usa: GAME_VERSION=USA
|
||||
demo_jp: GAME_VERSION=DEMO_JP
|
||||
demo_usa: GAME_VERSION=DEMO_USA
|
||||
eu jp usa demo_jp demo_usa: tools
|
||||
@$(MAKE) GAME_VERSION=$(GAME_VERSION)
|
||||
|
||||
target: $(ROM)
|
||||
@$(SHA1) $(BUILD_NAME).sha1
|
||||
custom: tools
|
||||
@$(MAKE) GAME_VERSION=USA CUSTOM=1
|
||||
|
||||
custom: buildassets
|
||||
@$(MAKE) target GAME_VERSION=$(GAME_VERSION)
|
||||
.PHONY: extract_assets
|
||||
extract_assets: tools
|
||||
@$(MAKE) -f GBA.mk extract_assets
|
||||
|
||||
# kept for backwards compat
|
||||
compare: $(ROM)
|
||||
@$(SHA1) $(BUILD_NAME).sha1
|
||||
.PHONY: tools
|
||||
tools: tools/bin
|
||||
|
||||
setup: tools
|
||||
|
||||
# all tools are build at once
|
||||
# FIXME figure out why make builds multiple times when specifying all tools here
|
||||
tools: $(GFX)
|
||||
|
||||
$(GFX) $(AIF) $(MID) $(SCANINC) $(PREPROC) $(FIX) $(ASSET_PROCESSOR) tools/bin/agb2mid tools/bin/tmc_strings tools/bin/bin2c &:
|
||||
tools/bin:
|
||||
mkdir -p tools/cmake-build
|
||||
unset CC CXX AS LD LDFLAGS && cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=tools -S tools -B tools/cmake-build
|
||||
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=tools -S tools -B tools/cmake-build
|
||||
cmake --build tools/cmake-build -j --target install
|
||||
|
||||
# Automatically extract binary data
|
||||
build/extracted_assets_%: $(ASSET_CONFIGS) $(TRANSLATIONS)
|
||||
$(ASSET_PROCESSOR) extract $(GAME_VERSION) $(ASSET_BUILDDIR)
|
||||
touch $@
|
||||
|
||||
# Extract assets to human readable form
|
||||
extractassets:
|
||||
$(ASSET_PROCESSOR) convert $(GAME_VERSION) $(ASSET_BUILDDIR)
|
||||
|
||||
# Build the assets from the human readable form
|
||||
buildassets:
|
||||
$(ASSET_PROCESSOR) build $(GAME_VERSION) $(ASSET_BUILDDIR)
|
||||
|
||||
mostlyclean: tidy
|
||||
rm -f sound/direct_sound_samples/*.bin
|
||||
rm -f $(SONG_OBJS) $(MID_SUBDIR)/*.s
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
rm -f $(AUTO_GEN_TARGETS)
|
||||
.PHONY: clean clean-tools
|
||||
clean:
|
||||
@$(MAKE) -f GBA.mk clean
|
||||
|
||||
clean-tools:
|
||||
rm -rf tools/bin
|
||||
rm -rf tools/cmake-build
|
||||
|
||||
clean: mostlyclean clean-tools
|
||||
|
||||
tidy:
|
||||
rm -f tmc.gba tmc.elf tmc.map
|
||||
rm -f tmc_demo_usa.gba tmc_demo_usa.elf tmc_demo_usa.map
|
||||
rm -f tmc_jp.gba tmc_jp.elf tmc_jp.map
|
||||
rm -f tmc_demo_jp.gba tmc_demo_jp.elf tmc_demo_jp.map
|
||||
rm -f tmc_eu.gba tmc_eu.elf tmc_eu.map
|
||||
rm -r build/*
|
||||
|
||||
|
||||
%.s: ;
|
||||
%.png: ;
|
||||
%.pal: ;
|
||||
%.aif: ;
|
||||
|
||||
%.1bpp: %.png ; $(GFX) $< $@
|
||||
%.4bpp: %.png ; $(GFX) $< $@
|
||||
%.8bpp: %.png ; $(GFX) $< $@
|
||||
%.gbapal: %.pal ; $(GFX) $< $@
|
||||
%.gbapal: %.png ; $(GFX) $< $@
|
||||
%.lz: % ; $(GFX) $< $@
|
||||
%.rl: % ; $(GFX) $< $@
|
||||
cd $(@D) && ../../$(MID) $(<F)
|
||||
translations/USA.bin: translations/USA.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x499E0
|
||||
translations/English.bin: translations/English.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x488C0
|
||||
translations/French.bin: translations/French.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x47A90
|
||||
translations/German.bin: translations/German.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x42FC0
|
||||
translations/Spanish.bin: translations/Spanish.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x41930
|
||||
translations/Italian.bin: translations/Italian.json ; tools/bin/tmc_strings -p --source $< --dest $@ --size 0x438E0
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: c_dep :=
|
||||
else
|
||||
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
|
||||
endif
|
||||
|
||||
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
|
||||
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
||||
$(PREPROC) $(BUILD_NAME) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
|
||||
@echo -e "\t.text\n\t.align\t2, 0 @ Don't pad with nop\n" >> $(C_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep :=
|
||||
else
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) -I . $(ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
|
||||
$(PREPROC) $(BUILD_NAME) $< -- $(PREPROC_INC_PATHS) | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(ASM_ENUM_INCLUDE_DIR)/%.inc: include/%.h
|
||||
$(ENUM_PROCESSOR) $< $(CC) "-D__attribute__(x)=" "-D$(GAME_VERSION)" "-E" "-nostdinc" "-Itools/agbcc" "-Itools/agbcc/include" "-iquote include" > $@
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
|
||||
else
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I . -I $(ASSET_SUBDIR) -I $(ASSET_BUILDDIR) -I $(ASM_ENUM_INCLUDE_DIR) $(DATA_ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep) $(ENUM_ASM_HEADERS)
|
||||
$(PREPROC) $(BUILD_NAME) $< charmap.txt -- $(PREPROC_INC_PATHS) | $(CPP) -I include -nostdinc -undef -Wno-unicode - | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
|
||||
$(OBJ_DIR)/linker.ld: linker.ld
|
||||
$(CPP) $(CPPFLAGS) -x c linker.ld | grep -v '^#' >$(OBJ_DIR)/linker.ld
|
||||
|
||||
$(ELF): $(OBJS) $(OBJ_DIR)/linker.ld
|
||||
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -n -T linker.ld -o ../../$@ $(LIB)
|
||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
|
||||
|
||||
usa: ; @$(MAKE) GAME_VERSION=USA
|
||||
demo_usa: ; @$(MAKE) GAME_VERSION=DEMO_USA
|
||||
jp: ; @$(MAKE) GAME_VERSION=JP
|
||||
demo_jp: ; @$(MAKE) GAME_VERSION=DEMO_JP
|
||||
eu: ; @$(MAKE) GAME_VERSION=EU
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
# ========
|
||||
# compiler
|
||||
# ========
|
||||
|
||||
ifndef TOOLCHAIN_PATH
|
||||
ifneq (,$(shell which arm-none-eabi-gcc))
|
||||
TOOLCHAIN_PATH :=
|
||||
else ifdef DEVKITARM
|
||||
TOOLCHAIN_PATH := $(DEVKITARM)/bin/
|
||||
else
|
||||
$(error arm-none-eabi-gcc not found, please install (devkitPro supported))
|
||||
endif
|
||||
endif
|
||||
|
||||
# ensure trailing slash
|
||||
ifneq ($(TOOLCHAIN_PATH),)
|
||||
override TOOLCHAIN_PATH:=$(TOOLCHAIN_PATH)/
|
||||
endif
|
||||
|
||||
CC := $(TOOLCHAIN_PATH)arm-none-eabi-gcc
|
||||
CPP := $(CC) -E
|
||||
CXX := $(TOOLCHAIN_PATH)arm-none-eabi-g++
|
||||
AS := $(TOOLCHAIN_PATH)arm-none-eabi-as
|
||||
LD := $(TOOLCHAIN_PATH)arm-none-eabi-ld
|
||||
OBJCOPY := $(TOOLCHAIN_PATH)arm-none-eabi-objcopy
|
||||
|
||||
# ============
|
||||
# custom tools
|
||||
# ============
|
||||
|
||||
CC1 := tools/agbcc/bin/agbcc
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
|
||||
SCANINC := tools/bin/scaninc
|
||||
PREPROC := tools/bin/preproc
|
||||
ASSET_PROCESSOR := tools/bin/asset_processor
|
||||
ENUM_PROCESSOR := tools/extract_include_enum.py
|
||||
FIX := tools/bin/gbafix
|
||||
@@ -1,221 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
sub sp, #4
|
||||
adds r4, r0, #0
|
||||
adds r5, r1, #0
|
||||
adds r1, r2, #0
|
||||
adds r0, r5, #0
|
||||
bl MemClear
|
||||
movs r0, #1
|
||||
strb r0, [r5]
|
||||
ldr r2, _0801DBE4 @ =gRoomTransition
|
||||
ldrh r0, [r2, #0x1c]
|
||||
lsrs r0, r0, #4
|
||||
movs r1, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r5, #1]
|
||||
ldrh r0, [r2, #0x1e]
|
||||
lsrs r0, r0, #4
|
||||
ands r0, r1
|
||||
strb r0, [r5, #2]
|
||||
adds r5, #3
|
||||
ldr r1, _0801DBE8 @ =gDungeonLayouts
|
||||
ldr r0, _0801DBEC @ =gArea
|
||||
ldrb r0, [r0, #3]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
lsls r4, r4, #2
|
||||
adds r4, r4, r0
|
||||
ldr r6, [r4]
|
||||
b _0801DD3A
|
||||
.align 2, 0
|
||||
_0801DBE4: .4byte gRoomTransition
|
||||
_0801DBE8: .4byte gDungeonLayouts
|
||||
_0801DBEC: .4byte gArea
|
||||
_0801DBF0:
|
||||
ldrb r0, [r6]
|
||||
ldrb r1, [r6, #1]
|
||||
movs r2, #3
|
||||
bl GetRoomProperty
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
bne _0801DC04
|
||||
adds r6, #8
|
||||
b _0801DD3A
|
||||
_0801DC04:
|
||||
adds r0, r6, #0
|
||||
bl sub_0801DF10
|
||||
mov r8, r0
|
||||
bl HasDungeonBigKey
|
||||
movs r1, #8
|
||||
adds r1, r1, r6
|
||||
mov sb, r1
|
||||
cmp r0, #0
|
||||
beq _0801DCAE
|
||||
ldrb r0, [r4]
|
||||
cmp r0, #0
|
||||
beq _0801DCAE
|
||||
movs r3, #0xfc
|
||||
lsls r3, r3, #2
|
||||
ldr r7, _0801DC84 @ =0x000007FF
|
||||
_0801DC26:
|
||||
ldrb r0, [r4]
|
||||
cmp r0, #3
|
||||
bgt _0801DCA6
|
||||
cmp r0, #2
|
||||
blt _0801DCA6
|
||||
ldrb r1, [r4, #1]
|
||||
mov r0, r8
|
||||
str r3, [sp]
|
||||
bl CheckLocalFlagByBank
|
||||
ldr r3, [sp]
|
||||
cmp r0, #0
|
||||
bne _0801DCA6
|
||||
ldr r0, _0801DC88 @ =gAreaRoomHeaders
|
||||
ldrb r2, [r6]
|
||||
lsls r2, r2, #2
|
||||
adds r2, r2, r0
|
||||
ldrb r1, [r6, #1]
|
||||
lsls r0, r1, #2
|
||||
adds r0, r0, r1
|
||||
lsls r0, r0, #1
|
||||
ldr r1, [r2]
|
||||
adds r2, r1, r0
|
||||
movs r0, #2
|
||||
strb r0, [r5]
|
||||
ldrb r0, [r4]
|
||||
cmp r0, #2
|
||||
bne _0801DC8C
|
||||
ldrh r0, [r4, #4]
|
||||
lsls r0, r0, #4
|
||||
ands r0, r3
|
||||
movs r1, #8
|
||||
orrs r0, r1
|
||||
ldrh r1, [r2]
|
||||
ands r1, r7
|
||||
adds r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
strb r0, [r5, #1]
|
||||
ldrh r0, [r4, #4]
|
||||
lsrs r0, r0, #2
|
||||
ands r0, r3
|
||||
movs r1, #8
|
||||
orrs r0, r1
|
||||
ldrh r1, [r2, #2]
|
||||
ands r1, r7
|
||||
b _0801DC9E
|
||||
.align 2, 0
|
||||
_0801DC84: .4byte 0x000007FF
|
||||
_0801DC88: .4byte gAreaRoomHeaders
|
||||
_0801DC8C:
|
||||
ldrh r0, [r2]
|
||||
ands r0, r7
|
||||
ldrh r1, [r4, #4]
|
||||
adds r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
strb r0, [r5, #1]
|
||||
ldrh r0, [r2, #2]
|
||||
ands r0, r7
|
||||
ldrh r1, [r4, #6]
|
||||
_0801DC9E:
|
||||
adds r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
strb r0, [r5, #2]
|
||||
adds r5, #3
|
||||
_0801DCA6:
|
||||
adds r4, #8
|
||||
ldrb r0, [r4]
|
||||
cmp r0, #0
|
||||
bne _0801DC26
|
||||
_0801DCAE:
|
||||
bl HasDungeonBigKey
|
||||
cmp r0, #0
|
||||
beq _0801DD16
|
||||
ldrb r1, [r6, #2]
|
||||
movs r0, #2
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0801DD16
|
||||
ldr r0, _0801DD4C @ =gArea
|
||||
ldrb r0, [r0, #3]
|
||||
adds r0, #1
|
||||
bl CheckGlobalFlag
|
||||
cmp r0, #0
|
||||
bne _0801DD16
|
||||
ldr r0, _0801DD50 @ =gAreaRoomHeaders
|
||||
ldrb r2, [r6]
|
||||
lsls r2, r2, #2
|
||||
adds r2, r2, r0
|
||||
ldrb r1, [r6, #1]
|
||||
lsls r0, r1, #2
|
||||
adds r0, r0, r1
|
||||
lsls r0, r0, #1
|
||||
ldr r1, [r2]
|
||||
adds r2, r1, r0
|
||||
movs r0, #4
|
||||
strb r0, [r5]
|
||||
ldrh r0, [r2, #4]
|
||||
lsrs r0, r0, #1
|
||||
ldrh r1, [r2]
|
||||
adds r0, r0, r1
|
||||
asrs r1, r0, #4
|
||||
adds r0, r1, #0
|
||||
cmp r1, #0
|
||||
bge _0801DCF8
|
||||
adds r0, #0x7f
|
||||
_0801DCF8:
|
||||
asrs r0, r0, #7
|
||||
lsls r0, r0, #7
|
||||
subs r0, r1, r0
|
||||
strb r0, [r5, #1]
|
||||
ldrh r0, [r2, #6]
|
||||
lsrs r0, r0, #1
|
||||
ldrh r2, [r2, #2]
|
||||
adds r0, r0, r2
|
||||
asrs r1, r0, #4
|
||||
adds r0, r1, #0
|
||||
asrs r0, r0, #7
|
||||
lsls r0, r0, #7
|
||||
subs r0, r1, r0
|
||||
strb r0, [r5, #2]
|
||||
adds r5, #3
|
||||
_0801DD16:
|
||||
ldr r2, _0801DD54 @ =gRoomTransition
|
||||
ldrh r0, [r6]
|
||||
ldrh r1, [r2, #0x16]
|
||||
cmp r0, r1
|
||||
bne _0801DD38
|
||||
movs r0, #3
|
||||
strb r0, [r5]
|
||||
ldrh r0, [r2, #0x18]
|
||||
lsrs r0, r0, #4
|
||||
movs r1, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r5, #1]
|
||||
ldrh r0, [r2, #0x1a]
|
||||
lsrs r0, r0, #4
|
||||
ands r0, r1
|
||||
strb r0, [r5, #2]
|
||||
adds r5, #3
|
||||
_0801DD38:
|
||||
mov r6, sb
|
||||
_0801DD3A:
|
||||
ldrb r0, [r6]
|
||||
cmp r0, #0
|
||||
beq _0801DD42
|
||||
b _0801DBF0
|
||||
_0801DD42:
|
||||
add sp, #4
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0801DD4C: .4byte gArea
|
||||
_0801DD50: .4byte gAreaRoomHeaders
|
||||
_0801DD54: .4byte gRoomTransition
|
||||
.syntax divided
|
||||
@@ -1,112 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
bl sub_08002632
|
||||
mov r8, r0
|
||||
ldr r1, _0801E9E4 @ =gUnk_08001DCC
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r7, [r0]
|
||||
movs r0, #0x67
|
||||
bl GetInventoryValue
|
||||
cmp r0, #0
|
||||
beq _0801EA56
|
||||
ldr r1, _0801E9E8 @ =gSave
|
||||
ldrb r0, [r7]
|
||||
ldrb r2, [r1, #8]
|
||||
cmp r0, r2
|
||||
bhi _0801EA56
|
||||
ldr r2, _0801E9EC @ =0x000001C1
|
||||
adds r0, r1, r2
|
||||
add r0, r8
|
||||
ldrb r5, [r0]
|
||||
subs r2, #0x80
|
||||
adds r0, r1, r2
|
||||
add r0, r8
|
||||
ldrb r6, [r0]
|
||||
adds r4, r6, r7
|
||||
_0801E9D6:
|
||||
cmp r5, #0xf1
|
||||
beq _0801E9F6
|
||||
cmp r5, #0xf1
|
||||
bhi _0801E9F0
|
||||
cmp r5, #0
|
||||
beq _0801E9F6
|
||||
b _0801EA10
|
||||
.align 2, 0
|
||||
_0801E9E4: .4byte gUnk_08001DCC
|
||||
_0801E9E8: .4byte gSave
|
||||
_0801E9EC: .4byte 0x000001C1
|
||||
_0801E9F0:
|
||||
cmp r5, #0xf2
|
||||
beq _0801EA0A
|
||||
b _0801EA10
|
||||
_0801E9F6:
|
||||
ldrb r5, [r4, #5]
|
||||
cmp r5, #0
|
||||
beq _0801EA10
|
||||
cmp r5, #0xff
|
||||
beq _0801EA14
|
||||
adds r0, r5, #0
|
||||
bl CheckKinstoneFused
|
||||
cmp r0, #0
|
||||
beq _0801EA10
|
||||
_0801EA0A:
|
||||
adds r4, #1
|
||||
adds r6, #1
|
||||
ldrb r5, [r4, #5]
|
||||
_0801EA10:
|
||||
cmp r5, #0xff
|
||||
bne _0801EA1C
|
||||
_0801EA14:
|
||||
adds r0, r7, #0
|
||||
bl sub_0801EA74
|
||||
adds r5, r0, #0
|
||||
_0801EA1C:
|
||||
cmp r5, #0
|
||||
beq _0801EA32
|
||||
cmp r5, #0xf2
|
||||
beq _0801E9D6
|
||||
adds r0, r5, #0
|
||||
bl CheckKinstoneFused
|
||||
cmp r0, #0
|
||||
beq _0801EA34
|
||||
movs r5, #0xf1
|
||||
b _0801E9D6
|
||||
_0801EA32:
|
||||
movs r5, #0xf3
|
||||
_0801EA34:
|
||||
ldr r1, _0801EA5C @ =gSave
|
||||
ldr r2, _0801EA60 @ =0x000001C1
|
||||
adds r0, r1, r2
|
||||
add r0, r8
|
||||
strb r5, [r0]
|
||||
subs r2, #0x80
|
||||
adds r0, r1, r2
|
||||
add r0, r8
|
||||
strb r6, [r0]
|
||||
bl Random
|
||||
ldrb r4, [r7, #1]
|
||||
movs r1, #0x64
|
||||
bl __modsi3
|
||||
cmp r4, r0
|
||||
bhi _0801EA64
|
||||
_0801EA56:
|
||||
movs r0, #0
|
||||
b _0801EA6E
|
||||
.align 2, 0
|
||||
_0801EA5C: .4byte gSave
|
||||
_0801EA60: .4byte 0x000001C1
|
||||
_0801EA64:
|
||||
subs r0, r5, #1
|
||||
cmp r0, #0x63
|
||||
bls _0801EA6C
|
||||
movs r5, #0
|
||||
_0801EA6C:
|
||||
adds r0, r5, #0
|
||||
_0801EA6E:
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -1,40 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, lr}
|
||||
adds r2, r0, #0
|
||||
adds r3, r2, #0
|
||||
adds r3, #0x79
|
||||
ldrb r0, [r2, #0xf]
|
||||
ldrb r4, [r3]
|
||||
adds r1, r0, r4
|
||||
strb r1, [r3]
|
||||
ldrb r4, [r2, #0xf]
|
||||
movs r0, #0xf
|
||||
ldrsb r0, [r2, r0]
|
||||
cmp r0, #0
|
||||
bge _0809CC16
|
||||
ldrb r0, [r2, #0xe]
|
||||
lsls r1, r1, #0x18
|
||||
lsls r0, r0, #0x18
|
||||
cmn r1, r0
|
||||
bge _0809CC2C
|
||||
rsbs r0, r4, #0
|
||||
strb r0, [r2, #0xf]
|
||||
movs r0, #0xcf
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
b _0809CC2C
|
||||
_0809CC16:
|
||||
movs r0, #0
|
||||
ldrsb r0, [r3, r0]
|
||||
ldrb r1, [r2, #0xe]
|
||||
cmp r0, r1
|
||||
ble _0809CC2C
|
||||
rsbs r0, r4, #0
|
||||
strb r0, [r2, #0xf]
|
||||
movs r0, #0xcf
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
_0809CC2C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,134 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r5, r0, #0
|
||||
ldrb r4, [r5, #0xa]
|
||||
cmp r4, #0
|
||||
bne _080AC668
|
||||
ldr r0, _080AC664 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x43
|
||||
bhi _080AC670
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x11
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x12
|
||||
strb r0, [r1]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x14
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r7, [r6, #0x54]
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
ldrb r1, [r5, #0xa]
|
||||
strb r1, [r0, #0xa]
|
||||
movs r1, #3
|
||||
strb r1, [r0, #0xb]
|
||||
ldr r1, [r5, #0x50]
|
||||
str r1, [r0, #0x50]
|
||||
str r4, [r0, #0x54]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x79
|
||||
strb r4, [r1]
|
||||
str r0, [r7, #0x54]
|
||||
b _080AC6C8
|
||||
.align 2, 0
|
||||
_080AC664: .4byte gEntCount
|
||||
_080AC668:
|
||||
ldr r0, _080AC674 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x44
|
||||
bls _080AC678
|
||||
_080AC670:
|
||||
movs r0, #0
|
||||
b _080AC6E8
|
||||
.align 2, 0
|
||||
_080AC674: .4byte gEntCount
|
||||
_080AC678:
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0
|
||||
mov sb, r0
|
||||
movs r0, #0xf
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x10
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
mov r0, sb
|
||||
str r0, [r7, #0x54]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x20
|
||||
strb r0, [r1]
|
||||
str r7, [r6, #0x54]
|
||||
_080AC6C8:
|
||||
movs r0, #0x22
|
||||
bl CreateProjectile
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #4
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
str r5, [r6, #0x54]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
movs r0, #1
|
||||
_080AC6E8:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -1,85 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #8
|
||||
ldr r1, _080465AC @ =gMapTop+0x5004
|
||||
ldr r2, _080465B0 @ =0xFFFFBCB0
|
||||
adds r0, r1, r2
|
||||
ldr r3, _080465B4 @ =0xFFFFECB0
|
||||
adds r2, r1, r3
|
||||
ldr r7, _080465B8 @ =0x00006658
|
||||
adds r7, r1, r7
|
||||
str r7, [sp, #4]
|
||||
ldr r3, _080465BC @ =0xFFFFD658
|
||||
adds r6, r1, r3
|
||||
movs r1, #0x10
|
||||
_0804653A:
|
||||
movs r5, #0x10
|
||||
movs r7, #0x80
|
||||
adds r7, r7, r0
|
||||
mov sl, r7
|
||||
adds r3, r2, #0
|
||||
adds r3, #0x80
|
||||
str r3, [sp]
|
||||
ldr r7, [sp, #4]
|
||||
adds r7, #0x40
|
||||
mov r8, r7
|
||||
movs r3, #0x40
|
||||
adds r3, r3, r6
|
||||
mov sb, r3
|
||||
subs r1, #1
|
||||
mov ip, r1
|
||||
adds r3, r0, #0
|
||||
adds r3, #0x20
|
||||
adds r4, r2, #0
|
||||
adds r4, #0x20
|
||||
_08046560:
|
||||
ldrh r0, [r3]
|
||||
strh r0, [r4]
|
||||
ldrh r0, [r3]
|
||||
lsls r0, r0, #1
|
||||
ldr r7, _080465AC @ =gMapTop+0x5004
|
||||
adds r0, r0, r7
|
||||
ldrh r1, [r0]
|
||||
ldr r0, [sp, #4]
|
||||
adds r2, r0, r5
|
||||
ldr r7, _080465C0 @ =gUnk_080B37A0
|
||||
adds r0, r1, r7
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r2]
|
||||
adds r2, r6, r5
|
||||
ldr r0, _080465C4 @ =gUnk_080B3E80
|
||||
adds r1, r1, r0
|
||||
ldrb r0, [r1]
|
||||
strb r0, [r2]
|
||||
subs r3, #2
|
||||
subs r4, #2
|
||||
subs r5, #1
|
||||
cmp r5, #0
|
||||
bne _08046560
|
||||
mov r0, sl
|
||||
ldr r2, [sp]
|
||||
mov r1, r8
|
||||
str r1, [sp, #4]
|
||||
mov r6, sb
|
||||
mov r1, ip
|
||||
cmp r1, #0
|
||||
bne _0804653A
|
||||
add sp, #8
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080465AC: .4byte gMapTop+0x5004
|
||||
_080465B0: .4byte 0xFFFFBCB0
|
||||
_080465B4: .4byte 0xFFFFECB0
|
||||
_080465B8: .4byte 0x00006658
|
||||
_080465BC: .4byte 0xFFFFD658
|
||||
_080465C0: .4byte gUnk_080B37A0
|
||||
_080465C4: .4byte gUnk_080B3E80
|
||||
.syntax divided
|
||||
@@ -1,130 +0,0 @@
|
||||
.syntax unified
|
||||
.text
|
||||
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
adds r7, r0, #0
|
||||
ldr r4, _08062618 @ =gPlayerEntity
|
||||
ldrh r1, [r4, #0x2e]
|
||||
ldr r3, _0806261C @ =0xFFFF0000
|
||||
adds r0, r3, #0
|
||||
ands r0, r5
|
||||
orrs r0, r1
|
||||
ldrh r1, [r4, #0x32]
|
||||
lsls r1, r1, #0x10
|
||||
ldr r2, _08062620 @ =0x0000FFFF
|
||||
ands r0, r2
|
||||
adds r5, r0, #0
|
||||
orrs r5, r1
|
||||
ldrh r0, [r4, #0x36]
|
||||
ands r3, r6
|
||||
orrs r3, r0
|
||||
ldr r0, _08062624 @ =gPlayerState
|
||||
adds r0, #0xa8
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x10
|
||||
ldr r2, _08062628 @ =0xFF00FFFF
|
||||
ands r2, r3
|
||||
orrs r2, r0
|
||||
ldrb r1, [r4, #0x14]
|
||||
movs r0, #0x3f
|
||||
ands r1, r0
|
||||
lsls r1, r1, #0x18
|
||||
ldr r0, _0806262C @ =0xC0FFFFFF
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #0x1e
|
||||
ldr r2, _08062630 @ =0x3FFFFFFF
|
||||
ands r0, r2
|
||||
adds r6, r0, #0
|
||||
orrs r6, r1
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r2, #0x2e
|
||||
ldrsh r0, [r7, r2]
|
||||
subs r1, r1, r0
|
||||
mov sl, r1
|
||||
movs r0, #0x32
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r2, #0x32
|
||||
ldrsh r0, [r7, r2]
|
||||
subs r1, r1, r0
|
||||
mov r8, r1
|
||||
mov r1, sl
|
||||
lsls r0, r1, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x14
|
||||
bl FixedDiv
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
mov sl, r0
|
||||
mov r2, r8
|
||||
lsls r0, r2, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x14
|
||||
bl FixedDiv
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
mov r8, r0
|
||||
ldr r3, [r7, #0x64]
|
||||
movs r0, #0
|
||||
mov sb, r0
|
||||
mov ip, r0
|
||||
movs r4, #0x13
|
||||
_080625C8:
|
||||
mov r1, ip
|
||||
asrs r0, r1, #8
|
||||
subs r0, r5, r0
|
||||
strh r0, [r3]
|
||||
lsrs r0, r5, #0x10
|
||||
mov r2, sb
|
||||
asrs r1, r2, #8
|
||||
subs r0, r0, r1
|
||||
strh r0, [r3, #2]
|
||||
strh r6, [r3, #4]
|
||||
lsrs r0, r6, #0x10
|
||||
strb r0, [r3, #6]
|
||||
ldrb r0, [r7, #0x14]
|
||||
movs r1, #0x3f
|
||||
ands r1, r0
|
||||
ldrb r2, [r3, #7]
|
||||
movs r0, #0x40
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #7]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #6
|
||||
movs r2, #0x3f
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #7]
|
||||
adds r3, #8
|
||||
add sb, r8
|
||||
add ip, sl
|
||||
subs r4, #1
|
||||
cmp r4, #0
|
||||
bge _080625C8
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08062618: .4byte gPlayerEntity
|
||||
_0806261C: .4byte 0xFFFF0000
|
||||
_08062620: .4byte 0x0000FFFF
|
||||
_08062624: .4byte gPlayerState
|
||||
_08062628: .4byte 0xFF00FFFF
|
||||
_0806262C: .4byte 0xC0FFFFFF
|
||||
_08062630: .4byte 0x3FFFFFFF
|
||||
|
||||
.syntax divided
|
||||
@@ -4,7 +4,7 @@
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
ldr r0, _080784FC @ =gUnk_03003DF0
|
||||
ldr r0, _080784FC @ =gPossibleInteraction
|
||||
ldrb r1, [r0]
|
||||
mov r8, r0
|
||||
cmp r1, #0
|
||||
@@ -12,7 +12,7 @@
|
||||
ldr r0, [r0, #4]
|
||||
b _0807876A
|
||||
.align 2, 0
|
||||
_080784FC: .4byte gUnk_03003DF0
|
||||
_080784FC: .4byte gPossibleInteraction
|
||||
_08078500:
|
||||
ldr r2, _08078528 @ =gPlayerState
|
||||
adds r0, r2, #0
|
||||
@@ -74,27 +74,27 @@ _08078598:
|
||||
movs r0, #0xff
|
||||
mov r1, r8
|
||||
strb r0, [r1, #3]
|
||||
ldr r0, _080785AC @ =gUnk_0811C000
|
||||
ldr r0, _080785AC @ =gNoInteraction
|
||||
str r0, [r1, #4]
|
||||
movs r1, #1
|
||||
mov r2, r8
|
||||
strb r1, [r2]
|
||||
b _0807876A
|
||||
.align 2, 0
|
||||
_080785AC: .4byte gUnk_0811C000
|
||||
_080785AC: .4byte gNoInteraction
|
||||
_080785B0:
|
||||
ldr r0, [r2, #0x30]
|
||||
movs r1, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080785F0
|
||||
bl HasDungeonMap
|
||||
bl HasDungeonSmallKey
|
||||
cmp r0, #0
|
||||
beq _080785C4
|
||||
movs r0, #1
|
||||
_080785C4:
|
||||
adds r7, r0, #0
|
||||
bl HasDungeonCompass
|
||||
bl HasDungeonBigKey
|
||||
cmp r0, #0
|
||||
beq _080785D2
|
||||
movs r0, #2
|
||||
@@ -104,21 +104,21 @@ _080785D2:
|
||||
ldrb r0, [r3, #0x14]
|
||||
movs r1, #6
|
||||
ands r1, r0
|
||||
ldr r0, _080785E8 @ =gUnk_0811C00C
|
||||
ldr r0, _080785E8 @ =gPlayerInteractHitboxOffsetNormal
|
||||
adds r2, r1, r0
|
||||
ldr r5, _080785EC @ =gUnk_03003DF0
|
||||
ldr r5, _080785EC @ =gPossibleInteraction
|
||||
mov r8, r5
|
||||
b _080785FE
|
||||
.align 2, 0
|
||||
_080785E4: .4byte gPlayerEntity
|
||||
_080785E8: .4byte gUnk_0811C00C
|
||||
_080785EC: .4byte gUnk_03003DF0
|
||||
_080785E8: .4byte gPlayerInteractHitboxOffsetNormal
|
||||
_080785EC: .4byte gPossibleInteraction
|
||||
_080785F0:
|
||||
ldr r3, _08078624 @ =gPlayerEntity
|
||||
ldrb r0, [r3, #0x14]
|
||||
movs r1, #6
|
||||
ands r1, r0
|
||||
ldr r0, _08078628 @ =gUnk_0811C014
|
||||
ldr r0, _08078628 @ =gPlayerInteractHitboxOffsetMinish
|
||||
adds r2, r1, r0
|
||||
movs r7, #0
|
||||
_080785FE:
|
||||
@@ -138,12 +138,12 @@ _080785FE:
|
||||
adds r1, r1, r0
|
||||
mov sb, r1
|
||||
movs r6, #0
|
||||
ldr r5, _0807862C @ =gUnk_03003DF8
|
||||
ldr r5, _0807862C @ =gInteractableObjects
|
||||
b _08078724
|
||||
.align 2, 0
|
||||
_08078624: .4byte gPlayerEntity
|
||||
_08078628: .4byte gUnk_0811C014
|
||||
_0807862C: .4byte gUnk_03003DF8
|
||||
_08078628: .4byte gPlayerInteractHitboxOffsetMinish
|
||||
_0807862C: .4byte gInteractableObjects
|
||||
_08078630:
|
||||
ldrb r1, [r5]
|
||||
movs r3, #1
|
||||
@@ -264,7 +264,7 @@ _08078714:
|
||||
lsls r0, r6, #1
|
||||
adds r0, r0, r6
|
||||
lsls r0, r0, #2
|
||||
ldr r3, _08078754 @ =gUnk_03003DF8
|
||||
ldr r3, _08078754 @ =gInteractableObjects
|
||||
adds r5, r0, r3
|
||||
_08078724:
|
||||
ldr r2, [r5, #8]
|
||||
@@ -292,12 +292,12 @@ _0807873A:
|
||||
str r0, [r5, #4]
|
||||
b _08078762
|
||||
.align 2, 0
|
||||
_08078754: .4byte gUnk_03003DF8
|
||||
_08078754: .4byte gInteractableObjects
|
||||
_08078758:
|
||||
movs r0, #0xff
|
||||
mov r1, r8
|
||||
strb r0, [r1, #3]
|
||||
ldr r0, _08078774 @ =gUnk_0811C000
|
||||
ldr r0, _08078774 @ =gNoInteraction
|
||||
str r0, [r1, #4]
|
||||
_08078762:
|
||||
movs r0, #1
|
||||
@@ -311,5 +311,5 @@ _0807876A:
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08078774: .4byte gUnk_0811C000
|
||||
_08078774: .4byte gNoInteraction
|
||||
.syntax divided
|
||||
|
||||
@@ -1,218 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
ldr r0, _080795A8 @ =gDiggingCaveEntranceTransition
|
||||
ldrb r0, [r0, #8]
|
||||
cmp r0, #0
|
||||
beq _08079562
|
||||
b _080796FC
|
||||
_08079562:
|
||||
ldr r2, _080795AC @ =gPlayerState
|
||||
ldrb r0, [r2, #0x1e]
|
||||
cmp r0, #0
|
||||
beq _08079576
|
||||
ldr r0, [r2, #0x30]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #3
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080795B4
|
||||
_08079576:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x26
|
||||
ldrb r0, [r0]
|
||||
ldr r1, _080795B0 @ =gPlayerEntity
|
||||
mov r8, r1
|
||||
cmp r0, #0
|
||||
bne _080795A0
|
||||
ldrb r1, [r2, #0x1b]
|
||||
movs r0, #0x40
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080795A0
|
||||
mov r3, r8
|
||||
ldrb r1, [r3, #0x15]
|
||||
ldrb r2, [r2, #0xd]
|
||||
cmp r1, r2
|
||||
bne _080795A0
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080795B4
|
||||
_080795A0:
|
||||
movs r0, #0
|
||||
mov r5, r8
|
||||
strb r0, [r5, #0xf]
|
||||
b _080796FE
|
||||
.align 2, 0
|
||||
_080795A8: .4byte gDiggingCaveEntranceTransition
|
||||
_080795AC: .4byte gPlayerState
|
||||
_080795B0: .4byte gPlayerEntity
|
||||
_080795B4:
|
||||
bl sub_08079778
|
||||
cmp r0, #0
|
||||
bne _080795BE
|
||||
b _080796FC
|
||||
_080795BE:
|
||||
ldr r3, _08079610 @ =gPlayerEntity
|
||||
ldrb r2, [r3, #0x14]
|
||||
movs r0, #6
|
||||
ands r0, r2
|
||||
ldr r1, _08079614 @ =gUnk_0811C100
|
||||
adds r1, r0, r1
|
||||
movs r0, #2
|
||||
ands r0, r2
|
||||
mov r8, r3
|
||||
cmp r0, #0
|
||||
beq _0807961C
|
||||
movs r6, #0x2e
|
||||
ldrsh r2, [r3, r6]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
adds r2, r2, r0
|
||||
ldr r4, _08079618 @ =gRoomControls
|
||||
ldrh r0, [r4, #6]
|
||||
subs r2, r2, r0
|
||||
asrs r2, r2, #4
|
||||
movs r3, #0x3f
|
||||
ands r2, r3
|
||||
mov r0, r8
|
||||
movs r5, #0x32
|
||||
ldrsh r1, [r0, r5]
|
||||
ldr r0, [r0, #0x48]
|
||||
ldrb r5, [r0, #3]
|
||||
adds r0, r1, r5
|
||||
ldrh r4, [r4, #8]
|
||||
subs r0, r0, r4
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r7, r0, #6
|
||||
orrs r7, r2
|
||||
subs r1, r1, r5
|
||||
subs r1, r1, r4
|
||||
asrs r1, r1, #4
|
||||
ands r1, r3
|
||||
lsls r4, r1, #6
|
||||
orrs r4, r2
|
||||
b _0807965E
|
||||
.align 2, 0
|
||||
_08079610: .4byte gPlayerEntity
|
||||
_08079614: .4byte gUnk_0811C100
|
||||
_08079618: .4byte gRoomControls
|
||||
_0807961C:
|
||||
mov r6, r8
|
||||
movs r0, #0x2e
|
||||
ldrsh r2, [r6, r0]
|
||||
ldr r0, [r6, #0x48]
|
||||
ldrb r0, [r0, #4]
|
||||
mov ip, r0
|
||||
adds r0, r2, r0
|
||||
ldr r4, _080796EC @ =gRoomControls
|
||||
ldrh r3, [r4, #6]
|
||||
mov sb, r3
|
||||
subs r0, r0, r3
|
||||
asrs r7, r0, #4
|
||||
movs r3, #0x3f
|
||||
ands r7, r3
|
||||
movs r5, #0x32
|
||||
ldrsh r0, [r6, r5]
|
||||
ldrb r1, [r1, #1]
|
||||
lsls r1, r1, #0x18
|
||||
asrs r1, r1, #0x18
|
||||
adds r0, r0, r1
|
||||
ldrh r1, [r4, #8]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r7, r0
|
||||
mov r6, ip
|
||||
subs r2, r2, r6
|
||||
mov r1, sb
|
||||
subs r2, r2, r1
|
||||
asrs r4, r2, #4
|
||||
ands r4, r3
|
||||
orrs r4, r0
|
||||
_0807965E:
|
||||
adds r0, r7, #0
|
||||
mov r5, r8
|
||||
adds r5, #0x38
|
||||
ldrb r1, [r5]
|
||||
bl sub_080B1AE0
|
||||
adds r3, r0, #0
|
||||
ldr r6, _080796F0 @ =gUnk_0811C1E8
|
||||
mov r1, r8
|
||||
ldrb r0, [r1, #0x14]
|
||||
lsrs r0, r0, #1
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r6
|
||||
ldr r1, [r0]
|
||||
adds r0, r3, #0
|
||||
bl sub_08007DD6
|
||||
adds r3, r0, #0
|
||||
cmp r3, #0
|
||||
beq _080796FC
|
||||
adds r0, r4, #0
|
||||
ldrb r1, [r5]
|
||||
bl sub_080B1AE0
|
||||
adds r3, r0, #0
|
||||
mov r5, r8
|
||||
ldrb r0, [r5, #0x14]
|
||||
lsrs r0, r0, #1
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r6
|
||||
ldr r1, [r0]
|
||||
adds r0, r3, #0
|
||||
bl sub_08007DD6
|
||||
adds r3, r0, #0
|
||||
cmp r3, #0
|
||||
beq _080796FC
|
||||
ldr r1, _080796F4 @ =gPlayerState
|
||||
ldrb r2, [r1, #6]
|
||||
movs r0, #0x80
|
||||
orrs r0, r2
|
||||
strb r0, [r1, #6]
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r4, r1, #0
|
||||
cmp r0, #0
|
||||
bne _080796C8
|
||||
ldrb r0, [r5, #0xf]
|
||||
adds r0, #1
|
||||
strb r0, [r5, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #5
|
||||
bls _080796FC
|
||||
_080796C8:
|
||||
ldr r0, _080796F8 @ =gPlayerEntity
|
||||
subs r1, r3, #1
|
||||
movs r2, #0
|
||||
strb r1, [r0, #0x14]
|
||||
movs r1, #4
|
||||
strb r1, [r0, #0xc]
|
||||
strb r2, [r0, #0xd]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
movs r1, #0x81
|
||||
strb r1, [r4, #2]
|
||||
bl DoPlayerAction
|
||||
movs r0, #1
|
||||
b _080796FE
|
||||
.align 2, 0
|
||||
_080796EC: .4byte gRoomControls
|
||||
_080796F0: .4byte gUnk_0811C1E8
|
||||
_080796F4: .4byte gPlayerState
|
||||
_080796F8: .4byte gPlayerEntity
|
||||
_080796FC:
|
||||
movs r0, #0
|
||||
_080796FE:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,95 +0,0 @@
|
||||
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #2
|
||||
bl UpdateAnimationVariableFrames
|
||||
adds r0, r4, #0
|
||||
bl ProcessMovement0
|
||||
cmp r0, #0
|
||||
bne _08038334
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x78
|
||||
ldrb r0, [r0]
|
||||
ldrb r1, [r4, #0x15]
|
||||
cmp r0, r1
|
||||
bne _08038330
|
||||
.ifdef EU
|
||||
movs r0, #0x1e
|
||||
.else
|
||||
movs r0, #0x5a
|
||||
.endif
|
||||
strb r0, [r4, #0xf]
|
||||
adds r0, r4, #0
|
||||
bl sub_080383AC
|
||||
b _080383AA
|
||||
_08038330:
|
||||
strb r0, [r4, #0x15]
|
||||
b _080383AA
|
||||
_08038334:
|
||||
ldrb r0, [r4, #0xe]
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
movs r1, #0xa
|
||||
bl __modsi3
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080383AA
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x78
|
||||
ldrb r0, [r0]
|
||||
ldrb r3, [r4, #0x15]
|
||||
cmp r0, r3
|
||||
bne _08038398
|
||||
bl Random
|
||||
movs r1, #2
|
||||
ands r1, r0
|
||||
subs r1, #1
|
||||
lsls r1, r1, #0x1b
|
||||
lsrs r1, r1, #0x18
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
lsls r5, r1, #0x18
|
||||
lsrs r3, r5, #0x18
|
||||
adds r2, r0, #0
|
||||
movs r6, #0x7a
|
||||
adds r6, r6, r4
|
||||
mov ip, r6
|
||||
ldrb r0, [r2]
|
||||
cmp r3, r0
|
||||
bne _08038388
|
||||
ldrb r6, [r6]
|
||||
cmp r3, r6
|
||||
bne _08038388
|
||||
rsbs r0, r5, #0
|
||||
lsrs r1, r0, #0x18
|
||||
_08038388:
|
||||
ldrb r0, [r2]
|
||||
mov r3, ip
|
||||
strb r0, [r3]
|
||||
strb r1, [r2]
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, r0, r1
|
||||
movs r1, #0x18
|
||||
ands r0, r1
|
||||
_08038398:
|
||||
strb r0, [r4, #0x15]
|
||||
ldrb r0, [r4, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
strb r0, [r4, #0x14]
|
||||
ldrb r1, [r4, #0x14]
|
||||
adds r1, #4
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
_080383AA:
|
||||
pop {r4, r5, r6, pc}
|
||||
|
||||
.syntax divided
|
||||
@@ -1,120 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #8
|
||||
ldr r0, _08080344 @ =gUnk_02022830
|
||||
mov ip, r0
|
||||
ldr r1, _08080348 @ =gRoomControls
|
||||
ldrh r0, [r1, #0x1e]
|
||||
lsrs r0, r0, #4
|
||||
str r0, [sp]
|
||||
ldrh r0, [r1, #0x20]
|
||||
lsrs r0, r0, #4
|
||||
lsls r0, r0, #6
|
||||
str r0, [sp, #4]
|
||||
movs r5, #0
|
||||
mov sl, r5
|
||||
cmp r5, r0
|
||||
bhs _08080336
|
||||
mov sb, r5
|
||||
_080802A2:
|
||||
movs r1, #0
|
||||
mov r8, r1
|
||||
ldr r0, [sp]
|
||||
cmp r8, r0
|
||||
bhs _08080328
|
||||
ldr r4, _0808034C @ =gMapTop+0x0004
|
||||
add r4, sb
|
||||
ldr r7, _08080350 @ =gMapTop+0x3004
|
||||
add r7, sb
|
||||
ldr r3, _08080354 @ =gMapBottom+0x0004
|
||||
add r3, sb
|
||||
ldr r6, _08080358 @ =gMapBottom+0x3004
|
||||
add r6, sb
|
||||
_080802BC:
|
||||
mov r2, sl
|
||||
add r2, r8
|
||||
ldrh r0, [r6]
|
||||
ldrh r1, [r3]
|
||||
cmp r0, r1
|
||||
beq _080802EA
|
||||
ldr r0, _0808035C @ =0x00003FFF
|
||||
cmp r1, r0
|
||||
bhi _080802EA
|
||||
adds r0, #1
|
||||
adds r1, r0, #0
|
||||
adds r0, r2, #0
|
||||
orrs r0, r1
|
||||
mov r1, ip
|
||||
strh r0, [r1]
|
||||
ldrh r0, [r3]
|
||||
strh r0, [r1, #2]
|
||||
movs r0, #4
|
||||
add ip, r0
|
||||
adds r5, #1
|
||||
ldr r0, _08080360 @ =0x000005FF
|
||||
cmp r5, r0
|
||||
bhi _08080336
|
||||
_080802EA:
|
||||
ldrh r0, [r7]
|
||||
ldrh r1, [r4]
|
||||
cmp r0, r1
|
||||
beq _08080316
|
||||
ldr r0, _0808035C @ =0x00003FFF
|
||||
cmp r1, r0
|
||||
bhi _08080316
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #8
|
||||
adds r0, r1, #0
|
||||
orrs r2, r0
|
||||
mov r0, ip
|
||||
strh r2, [r0]
|
||||
ldrh r0, [r4]
|
||||
mov r1, ip
|
||||
strh r0, [r1, #2]
|
||||
movs r0, #4
|
||||
add ip, r0
|
||||
adds r5, #1
|
||||
ldr r0, _08080364 @ =0x000007FF
|
||||
cmp r5, r0
|
||||
bhi _08080336
|
||||
_08080316:
|
||||
adds r4, #2
|
||||
adds r7, #2
|
||||
adds r3, #2
|
||||
adds r6, #2
|
||||
movs r1, #1
|
||||
add r8, r1
|
||||
ldr r0, [sp]
|
||||
cmp r8, r0
|
||||
blo _080802BC
|
||||
_08080328:
|
||||
movs r1, #0x80
|
||||
add sb, r1
|
||||
movs r0, #0x40
|
||||
add sl, r0
|
||||
ldr r1, [sp, #4]
|
||||
cmp sl, r1
|
||||
blo _080802A2
|
||||
_08080336:
|
||||
adds r0, r5, #0
|
||||
add sp, #8
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08080344: .4byte gUnk_02022830
|
||||
_08080348: .4byte gRoomControls
|
||||
_0808034C: .4byte gMapTop+0x0004
|
||||
_08080350: .4byte gMapTop+0x3004
|
||||
_08080354: .4byte gMapBottom+0x0004
|
||||
_08080358: .4byte gMapBottom+0x3004
|
||||
_0808035C: .4byte 0x00003FFF
|
||||
_08080360: .4byte 0x000005FF
|
||||
_08080364: .4byte 0x000007FF
|
||||
.syntax divided
|
||||
@@ -1,287 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
mov r8, r0
|
||||
ldr r4, _08068414 @ =gPlayerEntity
|
||||
ldrh r1, [r4, #0x2e]
|
||||
ldr r3, _08068418 @ =0xFFFF0000
|
||||
adds r0, r3, #0
|
||||
ands r0, r6
|
||||
orrs r0, r1
|
||||
ldrh r1, [r4, #0x32]
|
||||
lsls r1, r1, #0x10
|
||||
ldr r2, _0806841C @ =0x0000FFFF
|
||||
ands r0, r2
|
||||
adds r6, r0, #0
|
||||
orrs r6, r1
|
||||
ldrh r0, [r4, #0x36]
|
||||
ands r3, r7
|
||||
orrs r3, r0
|
||||
adds r7, r3, #0
|
||||
ldr r0, _08068420 @ =gPlayerState
|
||||
adds r0, #0xa8
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x10
|
||||
ldr r2, _08068424 @ =0xFF00FFFF
|
||||
ands r2, r3
|
||||
orrs r2, r0
|
||||
adds r7, r2, #0
|
||||
ldrb r1, [r4, #0x14]
|
||||
movs r0, #0x3f
|
||||
ands r1, r0
|
||||
lsls r1, r1, #0x18
|
||||
ldr r0, _08068428 @ =0xC0FFFFFF
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
adds r7, r0, #0
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #0x1e
|
||||
ldr r2, _0806842C @ =0x3FFFFFFF
|
||||
ands r0, r2
|
||||
adds r7, r0, #0
|
||||
orrs r7, r1
|
||||
mov r0, r8
|
||||
ldr r5, [r0, #0x64]
|
||||
ldrb r1, [r5, #6]
|
||||
cmp r1, #0xa
|
||||
bne _08068386
|
||||
lsrs r0, r7, #0x10
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xa
|
||||
bne _08068394
|
||||
_08068386:
|
||||
cmp r1, #0x16
|
||||
bne _080683B4
|
||||
lsrs r0, r7, #0x10
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0x16
|
||||
beq _080683B4
|
||||
_08068394:
|
||||
ldrh r0, [r4, #0x2e]
|
||||
mov r1, r8
|
||||
strh r0, [r1, #0x2e]
|
||||
ldrh r0, [r4, #0x32]
|
||||
strh r0, [r1, #0x32]
|
||||
ldrb r1, [r1, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
mov r2, r8
|
||||
strb r0, [r2, #0x18]
|
||||
mov r0, r8
|
||||
bl sub_08068578
|
||||
_080683B4:
|
||||
movs r3, #0
|
||||
mov sb, r3
|
||||
ldr r0, [r5]
|
||||
cmp r6, r0
|
||||
bne _080683D0
|
||||
ldr r0, [r5, #4]
|
||||
cmp r7, r0
|
||||
bne _080683D0
|
||||
lsls r1, r7, #8
|
||||
lsrs r0, r1, #0x18
|
||||
cmp r0, #0x16
|
||||
beq _080683D0
|
||||
cmp r0, #0xa
|
||||
bne _08068430
|
||||
_080683D0:
|
||||
mov r0, r8
|
||||
ldr r5, [r0, #0x64]
|
||||
adds r5, #0x90
|
||||
mov r4, r8
|
||||
adds r4, #0x69
|
||||
mov r3, r8
|
||||
adds r3, #0x38
|
||||
movs r1, #0x58
|
||||
add r1, r8
|
||||
mov ip, r1
|
||||
movs r2, #0x12
|
||||
_080683E6:
|
||||
ldr r0, [r5]
|
||||
ldr r1, [r5, #4]
|
||||
str r0, [r5, #8]
|
||||
str r1, [r5, #0xc]
|
||||
subs r5, #8
|
||||
subs r2, #1
|
||||
cmp r2, #0
|
||||
bge _080683E6
|
||||
mov r2, r8
|
||||
ldr r5, [r2, #0x64]
|
||||
str r6, [r5]
|
||||
str r7, [r5, #4]
|
||||
movs r0, #4
|
||||
mov sb, r0
|
||||
ldrb r1, [r4]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r4, r0]
|
||||
cmp r0, #0
|
||||
ble _080684A8
|
||||
subs r0, r1, #1
|
||||
strb r0, [r4]
|
||||
b _080684A8
|
||||
.align 2, 0
|
||||
_08068414: .4byte gPlayerEntity
|
||||
_08068418: .4byte 0xFFFF0000
|
||||
_0806841C: .4byte 0x0000FFFF
|
||||
_08068420: .4byte gPlayerState
|
||||
_08068424: .4byte 0xFF00FFFF
|
||||
_08068428: .4byte 0xC0FFFFFF
|
||||
_0806842C: .4byte 0x3FFFFFFF
|
||||
_08068430:
|
||||
adds r5, #0x98
|
||||
movs r1, #4
|
||||
ldrsh r0, [r5, r1]
|
||||
cmp r0, #0
|
||||
bge _08068466
|
||||
mov r2, r8
|
||||
ldr r5, [r2, #0x64]
|
||||
adds r5, #0x90
|
||||
mov r4, r8
|
||||
adds r4, #0x69
|
||||
mov r3, r8
|
||||
adds r3, #0x38
|
||||
movs r0, #0x58
|
||||
add r0, r8
|
||||
mov ip, r0
|
||||
movs r2, #0x12
|
||||
_08068450:
|
||||
ldr r0, [r5]
|
||||
ldr r1, [r5, #4]
|
||||
str r0, [r5, #8]
|
||||
str r1, [r5, #0xc]
|
||||
subs r5, #8
|
||||
subs r2, #1
|
||||
cmp r2, #0
|
||||
bge _08068450
|
||||
movs r1, #4
|
||||
mov sb, r1
|
||||
b _080684A8
|
||||
_08068466:
|
||||
ldr r1, _0806851C @ =gPlayerEntity
|
||||
movs r2, #0x2e
|
||||
ldrsh r0, [r1, r2]
|
||||
movs r3, #0x32
|
||||
ldrsh r1, [r1, r3]
|
||||
ldrh r2, [r5]
|
||||
ldrh r3, [r5, #2]
|
||||
bl sub_080041E8
|
||||
lsrs r0, r0, #4
|
||||
mov r4, r8
|
||||
adds r4, #0x69
|
||||
mov r3, r8
|
||||
adds r3, #0x38
|
||||
movs r1, #0x58
|
||||
add r1, r8
|
||||
mov ip, r1
|
||||
cmp r0, #0x18
|
||||
ble _080684A8
|
||||
mov r2, r8
|
||||
ldr r5, [r2, #0x64]
|
||||
adds r5, #0x90
|
||||
movs r2, #0x12
|
||||
_08068494:
|
||||
ldr r0, [r5]
|
||||
ldr r1, [r5, #4]
|
||||
str r0, [r5, #8]
|
||||
str r1, [r5, #0xc]
|
||||
subs r5, #8
|
||||
subs r2, #1
|
||||
cmp r2, #0
|
||||
bge _08068494
|
||||
movs r0, #4
|
||||
mov sb, r0
|
||||
_080684A8:
|
||||
mov r1, r8
|
||||
ldr r5, [r1, #0x64]
|
||||
adds r5, #0x98
|
||||
ldrh r0, [r5]
|
||||
strh r0, [r1, #0x2e]
|
||||
ldrh r0, [r5, #2]
|
||||
strh r0, [r1, #0x32]
|
||||
ldrh r0, [r5, #4]
|
||||
strh r0, [r1, #0x36]
|
||||
ldrb r0, [r5, #7]
|
||||
lsls r0, r0, #0x1a
|
||||
lsrs r0, r0, #0x1a
|
||||
strb r0, [r1, #0x14]
|
||||
ldrb r0, [r5, #7]
|
||||
lsrs r0, r0, #6
|
||||
strb r0, [r3]
|
||||
ldrb r0, [r5, #6]
|
||||
cmp r0, #0x16
|
||||
beq _080684D2
|
||||
cmp r0, #0xa
|
||||
bne _080684DE
|
||||
_080684D2:
|
||||
mov r2, r8
|
||||
ldrb r1, [r2, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x18]
|
||||
_080684DE:
|
||||
adds r1, r4, #0
|
||||
ldrb r2, [r1]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
cmp r0, #0
|
||||
ble _080684EE
|
||||
subs r0, r2, #1
|
||||
strb r0, [r1]
|
||||
_080684EE:
|
||||
mov r2, sb
|
||||
mov r3, r8
|
||||
ldrb r0, [r3, #0x14]
|
||||
lsrs r0, r0, #1
|
||||
add sb, r0
|
||||
mov r0, ip
|
||||
ldrb r0, [r0]
|
||||
cmp sb, r0
|
||||
beq _08068520
|
||||
cmp r2, #0
|
||||
bne _0806850C
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
cmp r0, #0
|
||||
bgt _08068520
|
||||
_0806850C:
|
||||
mov r0, r8
|
||||
mov r1, sb
|
||||
bl InitAnimationForceUpdate
|
||||
movs r0, #0x1e
|
||||
strb r0, [r4]
|
||||
b _08068526
|
||||
.align 2, 0
|
||||
_0806851C: .4byte gPlayerEntity
|
||||
_08068520:
|
||||
mov r0, r8
|
||||
bl UpdateAnimationSingleFrame
|
||||
_08068526:
|
||||
mov r0, r8
|
||||
bl sub_0800451C
|
||||
mov r1, r8
|
||||
movs r2, #0x36
|
||||
ldrsh r0, [r1, r2]
|
||||
cmp r0, #0
|
||||
bge _08068542
|
||||
movs r2, #0xc
|
||||
rsbs r2, r2, #0
|
||||
mov r0, r8
|
||||
movs r1, #0
|
||||
bl sub_0806F854
|
||||
_08068542:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,127 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
adds r7, r0, #0
|
||||
ldr r4, _08068664 @ =gPlayerEntity
|
||||
ldrh r1, [r4, #0x2e]
|
||||
ldr r3, _08068668 @ =0xFFFF0000
|
||||
adds r0, r3, #0
|
||||
ands r0, r5
|
||||
orrs r0, r1
|
||||
ldrh r1, [r4, #0x32]
|
||||
lsls r1, r1, #0x10
|
||||
ldr r2, _0806866C @ =0x0000FFFF
|
||||
ands r0, r2
|
||||
adds r5, r0, #0
|
||||
orrs r5, r1
|
||||
ldrh r0, [r4, #0x36]
|
||||
ands r3, r6
|
||||
orrs r3, r0
|
||||
ldr r0, _08068670 @ =gPlayerState
|
||||
adds r0, #0xa8
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x10
|
||||
ldr r2, _08068674 @ =0xFF00FFFF
|
||||
ands r2, r3
|
||||
orrs r2, r0
|
||||
ldrb r1, [r4, #0x14]
|
||||
movs r0, #0x3f
|
||||
ands r1, r0
|
||||
lsls r1, r1, #0x18
|
||||
ldr r0, _08068678 @ =0xC0FFFFFF
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #0x1e
|
||||
ldr r2, _0806867C @ =0x3FFFFFFF
|
||||
ands r0, r2
|
||||
adds r6, r0, #0
|
||||
orrs r6, r1
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r2, #0x2e
|
||||
ldrsh r0, [r7, r2]
|
||||
subs r1, r1, r0
|
||||
mov sl, r1
|
||||
movs r0, #0x32
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r2, #0x32
|
||||
ldrsh r0, [r7, r2]
|
||||
subs r1, r1, r0
|
||||
mov r8, r1
|
||||
mov r1, sl
|
||||
lsls r0, r1, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x14
|
||||
bl FixedDiv
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
mov sl, r0
|
||||
mov r2, r8
|
||||
lsls r0, r2, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x14
|
||||
bl FixedDiv
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
mov r8, r0
|
||||
ldr r3, [r7, #0x64]
|
||||
movs r0, #0
|
||||
mov sb, r0
|
||||
mov ip, r0
|
||||
movs r4, #0x13
|
||||
_08068614:
|
||||
mov r1, ip
|
||||
asrs r0, r1, #8
|
||||
subs r0, r5, r0
|
||||
strh r0, [r3]
|
||||
lsrs r0, r5, #0x10
|
||||
mov r2, sb
|
||||
asrs r1, r2, #8
|
||||
subs r0, r0, r1
|
||||
strh r0, [r3, #2]
|
||||
strh r6, [r3, #4]
|
||||
lsrs r0, r6, #0x10
|
||||
strb r0, [r3, #6]
|
||||
ldrb r0, [r7, #0x14]
|
||||
movs r1, #0x3f
|
||||
ands r1, r0
|
||||
ldrb r2, [r3, #7]
|
||||
movs r0, #0x40
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #7]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #6
|
||||
movs r2, #0x3f
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #7]
|
||||
adds r3, #8
|
||||
add sb, r8
|
||||
add ip, sl
|
||||
subs r4, #1
|
||||
cmp r4, #0
|
||||
bge _08068614
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08068664: .4byte gPlayerEntity
|
||||
_08068668: .4byte 0xFFFF0000
|
||||
_0806866C: .4byte 0x0000FFFF
|
||||
_08068670: .4byte gPlayerState
|
||||
_08068674: .4byte 0xFF00FFFF
|
||||
_08068678: .4byte 0xC0FFFFFF
|
||||
_0806867C: .4byte 0x3FFFFFFF
|
||||
.syntax divided
|
||||
+31
-21
@@ -786,23 +786,28 @@ gUnk_08002325:: @ 08002325
|
||||
gUnk_0800232C:: @ 0800232C
|
||||
.incbin "code_080011C4/gUnk_0800232C.bin"
|
||||
|
||||
@ used for business scrub fusers, together with first 4 bytes of next table
|
||||
@ each entry contains 6 bytes, the first 3 describe which entities are described by this,
|
||||
@ the last 3 contain fuser id and text id for fuser name
|
||||
gUnk_0800232E:: @ 0800232E
|
||||
.incbin "code_080011C4/gUnk_0800232E.bin"
|
||||
|
||||
@ same as above, but for other fusers
|
||||
gUnk_08002342:: @ 08002342
|
||||
.incbin "code_080011C4/gUnk_08002342.bin"
|
||||
|
||||
non_word_aligned_thumb_func_start sub_08002632
|
||||
sub_08002632: @ 0x08002632
|
||||
non_word_aligned_thumb_func_start GetFuserId
|
||||
GetFuserId: @ 0x08002632
|
||||
push {r4, r5, r6, r7, lr}
|
||||
ldr r4, _0800269C @ =gUnk_0800232E
|
||||
ldrb r3, [r0, #8]
|
||||
cmp r3, #3
|
||||
beq _08002642
|
||||
beq enemy
|
||||
cmp r3, #7
|
||||
bne _08002684
|
||||
bne not_found
|
||||
npc: @ 0x08002640
|
||||
ldr r4, _080026A0 @ =gUnk_08002342
|
||||
_08002642:
|
||||
enemy: @ 0x08002642
|
||||
ldrb r3, [r0, #9]
|
||||
lsls r1, r3, #0x10
|
||||
ldrb r3, [r0, #0xa]
|
||||
@@ -810,43 +815,48 @@ _08002642:
|
||||
orrs r1, r3
|
||||
ldrb r3, [r0, #0xb]
|
||||
orrs r1, r3
|
||||
add r6, pc, #0x38
|
||||
_08002652:
|
||||
add r6, pc, #(entity_type_bitmasks - next - 2) @ pointer to entity_type_bitmasks
|
||||
next: @ 0x08002652
|
||||
adds r4, #6
|
||||
ldrb r3, [r4]
|
||||
ldrb r3, [r4] @ entity id
|
||||
lsls r2, r3, #0x10
|
||||
beq _08002684
|
||||
beq not_found @ end of list reached
|
||||
movs r5, #0
|
||||
ldrb r3, [r4, #1]
|
||||
ldrb r3, [r4, #1] @ entity type, or 0xff for any
|
||||
cmp r3, #0xff
|
||||
bne _08002664
|
||||
bne must_match_entity_type
|
||||
movs r5, #8
|
||||
_08002664:
|
||||
must_match_entity_type: @ 0x08002664
|
||||
lsls r3, r3, #8
|
||||
orrs r2, r3
|
||||
ldrb r3, [r4, #2]
|
||||
ldrb r3, [r4, #2] @ entity type2, or 0xff for any
|
||||
cmp r3, #0xff
|
||||
bne _08002670
|
||||
bne must_match_entity_type2
|
||||
adds r5, #4
|
||||
_08002670:
|
||||
must_match_entity_type2: @ 0x08002670
|
||||
orrs r2, r3
|
||||
ldr r5, [r6, r5]
|
||||
adds r3, r1, #0
|
||||
ands r3, r5
|
||||
ands r2, r5
|
||||
cmp r3, r2
|
||||
bne _08002652
|
||||
ldrb r0, [r4, #3]
|
||||
ldrh r1, [r4, #4]
|
||||
bne next
|
||||
match: @ 0x0800267E
|
||||
ldrb r0, [r4, #3] @ fuser id
|
||||
ldrh r1, [r4, #4] @ text id for fuser name, used in KinstoneMenu_080A4494
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
_08002684:
|
||||
not_found: @ 0x08002684
|
||||
movs r0, #0
|
||||
movs r1, #0
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0800268C:
|
||||
entity_type_bitmasks: @ 0x0800268C
|
||||
@ each 0xFF means that entity member must match
|
||||
@ type2 type id
|
||||
.byte 0xFF, 0xFF, 0xFF, 0x00
|
||||
.byte 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00
|
||||
.byte 0x00, 0xFF, 0xFF, 0x00
|
||||
.byte 0xFF, 0x00, 0xFF, 0x00
|
||||
.byte 0x00, 0x00, 0xFF, 0x00
|
||||
_0800269C: .4byte gUnk_0800232E
|
||||
_080026A0: .4byte gUnk_08002342
|
||||
|
||||
|
||||
+4
-4
@@ -19,7 +19,7 @@ UpdateScrollVram: @ 0x08000108
|
||||
cmp r0, #0
|
||||
beq _08000126
|
||||
ldr r0, _080001F0 @ =gMapDataBottomSpecial
|
||||
ldr r1, _080001F4 @ =gUnk_02021F70
|
||||
ldr r1, _080001F4 @ =gBG1Buffer+0x40
|
||||
bl _call_via_r4
|
||||
_08000126:
|
||||
ldr r0, _080001F8 @ =gMapTop
|
||||
@@ -27,7 +27,7 @@ _08000126:
|
||||
cmp r0, #0
|
||||
beq _08000136
|
||||
ldr r0, _080001FC @ =gMapDataTopSpecial
|
||||
ldr r1, _08000200 @ =gUnk_020344F0
|
||||
ldr r1, _08000200 @ =gBG2Buffer+0x40
|
||||
bl _call_via_r4
|
||||
_08000136:
|
||||
pop {r4, pc}
|
||||
@@ -124,10 +124,10 @@ GetTileIndex: @ 0x080001DA
|
||||
_080001E8: .4byte gUpdateVisibleTiles
|
||||
_080001EC: .4byte gMapBottom
|
||||
_080001F0: .4byte gMapDataBottomSpecial
|
||||
_080001F4: .4byte gUnk_02021F70
|
||||
_080001F4: .4byte gBG1Buffer+0x40
|
||||
_080001F8: .4byte gMapTop
|
||||
_080001FC: .4byte gMapDataTopSpecial
|
||||
_08000200: .4byte gUnk_020344F0
|
||||
_08000200: .4byte gBG2Buffer+0x40
|
||||
_08000204: .4byte gUnk_08000248
|
||||
_08000208: .4byte gUnk_08000228
|
||||
_0800020C: .4byte 0x00004000
|
||||
|
||||
@@ -45,4 +45,4 @@ gSpriteAnimations_Sturgeon:: @ 0810FBD0
|
||||
.4byte gSpriteAnimations_Sturgeon_7
|
||||
.4byte gSpriteAnimations_Sturgeon_8
|
||||
.4byte gSpriteAnimations_Sturgeon_9
|
||||
.4byte 00000000
|
||||
.4byte 00000000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Tops Gregal healthy
|
||||
SCRIPT_START script_GregalHealthy
|
||||
BeginBlock
|
||||
Call sub_0806CD58
|
||||
Call Gregal_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0006
|
||||
|
||||
@@ -5,15 +5,15 @@ SCRIPT_START script_Npc4EFirstCloud
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x000b
|
||||
DoPostScriptAction 0x0008
|
||||
Call sub_0806DAAC
|
||||
Call NPC4E_IsKinstoneFused
|
||||
JumpIf script_0800D6AE
|
||||
Call sub_0806DAD0
|
||||
CallWithArg sub_0806DA04, 0x00000002
|
||||
Call NPC4E_MakeFuserInteractable
|
||||
CallWithArg NPC4E_ChangeInteractableHitbox, 0x00000002
|
||||
EndBlock
|
||||
script_0800D636:
|
||||
_0807EA4C
|
||||
_0807E9F0
|
||||
Call sub_0806DAAC
|
||||
Call NPC4E_IsKinstoneFused
|
||||
JumpIf script_0800D650
|
||||
Call EnablePauseMenu
|
||||
EnablePlayerControl
|
||||
@@ -28,9 +28,9 @@ script_0800D650:
|
||||
CameraTargetEntity
|
||||
MoveTo 0x01e8, 0x01b8
|
||||
Wait 0x003c
|
||||
Call sub_0806DAE8
|
||||
Call NPC4E_SetPinwheelFlag
|
||||
Wait 0x0078
|
||||
Call sub_0806DB44
|
||||
Call NPC4E_IsEveryPinwheelActivated
|
||||
JumpIfNot script_Npc4EKinstoneFused
|
||||
LoadRoomEntityList gUnk_080DD730
|
||||
DoPostScriptAction 0x0006
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Tops Windtribespeople Leader Siroc
|
||||
SCRIPT_START script_Siroc
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_08014AD2:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Tops WindTribespeople blocking exit
|
||||
SCRIPT_START script_WindTribespeople1
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
CheckGlobalFlag WARP_EVENT_END
|
||||
JumpIf script_08014976
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Top Windtribespeople woman on first floor
|
||||
SCRIPT_START script_WindTribespeople2
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
CheckGlobalFlag WARP_EVENT_END
|
||||
JumpIfNot script_080149C6
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_WindTribespeople3
|
||||
BeginBlock
|
||||
SetEntitySpeed 0x0080
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_080149DE:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Tops Windtribespeople blocking way up
|
||||
SCRIPT_START script_WindTribespeople4
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_08014A36:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Cloud Tops Windtribespeople at the bed
|
||||
SCRIPT_START script_WindTribespeople5
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_08014A62:
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_WindTribespeople7
|
||||
BeginBlock
|
||||
CheckGlobalFlag KUMOTATSUMAKI
|
||||
JumpIf script_08014CD4
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
DoPostScriptAction 0x0000
|
||||
EndBlock
|
||||
|
||||
@@ -17,7 +17,7 @@ SCRIPT_START script_HurdyGurdyManFirstKinstone
|
||||
_0807E8E4_0
|
||||
SetSyncFlag 0x00000040
|
||||
WaitForSyncFlagAndClear 0x00000002
|
||||
Call sub_0806E440
|
||||
Call HurdyGurdyMan_MakeInteractable
|
||||
Wait 0x0078
|
||||
SetSyncFlag 0x00000040
|
||||
WaitForSyncFlagAndClear 0x00000002
|
||||
|
||||
@@ -32,7 +32,7 @@ script_0800E0DE:
|
||||
WaitUntilTextboxCloses
|
||||
SetLocalFlag 0x0093
|
||||
script_0800E12E:
|
||||
Call sub_080668F0
|
||||
Call MinisterPotho_MakeInteractable
|
||||
EnablePlayerControl
|
||||
EndBlock
|
||||
script_0800E138:
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_MinisterPothoCell
|
||||
BeginBlock
|
||||
SetAnimationState 0x0002
|
||||
DoPostScriptAction 0x000a
|
||||
Call sub_080668F0
|
||||
Call MinisterPotho_MakeInteractable
|
||||
EndBlock
|
||||
script_0800E41A:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Graveyard Dampe in house 2?
|
||||
SCRIPT_START script_DampeInside2
|
||||
BeginBlock
|
||||
Call sub_0806BE3C
|
||||
Call Dampe_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
DoPostScriptAction 0x0007
|
||||
EndBlock
|
||||
|
||||
@@ -14,7 +14,7 @@ script_08009646:
|
||||
Call sub_0806BF44
|
||||
JumpIf script_08009646
|
||||
EndBlock
|
||||
Call sub_0806BE3C
|
||||
Call Dampe_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
DoPostScriptAction 0x0007
|
||||
script_08009660:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Graveyard GhostBrothers
|
||||
SCRIPT_START script_GhostBrothers
|
||||
BeginBlock
|
||||
Call sub_08065D00
|
||||
Call GhostBrothers_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_KingDaltus
|
||||
BeginBlock
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
Call sub_0806672C
|
||||
Call KingDaltus_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
Jump script_0800917C
|
||||
|
||||
@@ -4,7 +4,7 @@ SCRIPT_START script_MinisterPotho
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
script_0800927E:
|
||||
Call sub_080668F0
|
||||
Call MinisterPotho_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800928A:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Anju
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x0001
|
||||
Call sub_0806C354
|
||||
Call Anju_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0801015A:
|
||||
@@ -16,7 +16,7 @@ script_0801015A:
|
||||
WaitUntilTextboxCloses
|
||||
CheckTextboxResult
|
||||
JumpIfNot script_080101A6
|
||||
Call sub_080A1608
|
||||
Call CuccoMinigame_TellObjective
|
||||
WaitUntilTextboxCloses
|
||||
EnablePlayerControl
|
||||
CallWithArg CuccoMinigame_Init, script_080101AC
|
||||
@@ -25,7 +25,7 @@ script_0801015A:
|
||||
SetRoomFlag 0x0001
|
||||
Jump script_0801015A
|
||||
script_0801019E:
|
||||
Call sub_080A1608
|
||||
Call CuccoMinigame_TellObjective
|
||||
WaitUntilTextboxCloses
|
||||
script_080101A6:
|
||||
EnablePlayerControl
|
||||
@@ -60,14 +60,14 @@ script_080101AC:
|
||||
SetFade4
|
||||
WaitForFadeFinish
|
||||
PlayBGM
|
||||
Call sub_080A13B4
|
||||
Call CuccoMinigame_Results
|
||||
WaitUntilTextboxCloses
|
||||
JumpIfNot script_08010240
|
||||
Call sub_080A13E8
|
||||
Call CuccoMinigame_WinItem
|
||||
WaitPlayerGetItem
|
||||
Call sub_080A1460
|
||||
Call CuccoMinigame_WinRupees
|
||||
WaitUntilTextboxCloses
|
||||
Call sub_080A14A8
|
||||
Call CuccoMinigame_AdvanceLevel
|
||||
script_08010240:
|
||||
Call EnablePauseMenu
|
||||
EnablePlayerControl
|
||||
|
||||
@@ -19,7 +19,7 @@ script_08010502:
|
||||
MessageNoOverlap TEXT_PICOLYTE, 0x10
|
||||
WaitUntilTextboxCloses
|
||||
script_0801052E:
|
||||
Call sub_080634E4
|
||||
Call Beedle_GetObjectType
|
||||
JumpTable script_08010544, script_08010558, script_08010570, script_08010570, script_0801054C, script_08010564, script_08010570
|
||||
script_08010544:
|
||||
MessageNoOverlap TEXT_PICOLYTE, 0x0d
|
||||
@@ -37,7 +37,7 @@ script_08010564:
|
||||
JumpIfNot script_080105DC
|
||||
Jump script_08010570
|
||||
script_08010570:
|
||||
Call sub_080634EC
|
||||
Call Beedle_ConfirmBuyItem
|
||||
CallWithArg ScriptCommand_SaleItemConfirmMessage, 0x00000000
|
||||
WaitUntilTextboxCloses
|
||||
CheckTextboxResult
|
||||
@@ -46,7 +46,7 @@ script_08010570:
|
||||
JumpIfNot script_080105C4
|
||||
CheckBottleContaining ITEM_BOTTLE_EMPTY
|
||||
JumpIfNot script_080105CC
|
||||
Call sub_08063504
|
||||
Call Beedle_IsBottleInInventory
|
||||
JumpIf script_080105D4
|
||||
MessageNoOverlap TEXT_PICOLYTE, 0x07
|
||||
WaitUntilTextboxCloses
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_Brocco
|
||||
BeginBlock
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0000
|
||||
Call sub_080636F4
|
||||
Call Brocco_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
Call SetPriorityMessage
|
||||
EndBlock
|
||||
|
||||
@@ -4,7 +4,7 @@ SCRIPT_START script_Carpenter
|
||||
SetAnimationState 0x0004
|
||||
CallWithArg sub_080672B0, 0x00000000
|
||||
DoPostScriptAction 0x000a
|
||||
Call sub_08067314
|
||||
Call Carpenter_MakeInteractable
|
||||
EndBlock
|
||||
script_08010AB4:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Townsperson house with cat
|
||||
SCRIPT_START script_CatPerson
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Cat person talking to Dog person
|
||||
SCRIPT_START script_CatPersonTalkingToDogPerson
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0002
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Din
|
||||
SCRIPT_START script_Din
|
||||
BeginBlock
|
||||
Call sub_08064828
|
||||
Call Din_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Din when one of them has moved in
|
||||
SCRIPT_START script_Din2
|
||||
BeginBlock
|
||||
Call sub_08064828
|
||||
Call Din_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Din completely alone
|
||||
SCRIPT_START script_DinAlone
|
||||
BeginBlock
|
||||
Call sub_08064828
|
||||
Call Din_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Din moved in
|
||||
SCRIPT_START script_DinMovedIn
|
||||
BeginBlock
|
||||
Call sub_08064828
|
||||
Call Din_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Dog person talking to Cat person
|
||||
SCRIPT_START script_DogPersonInCatHouse
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0006
|
||||
Call sub_08061FD8
|
||||
@@ -19,7 +19,7 @@ script_0800EB7C:
|
||||
Call sub_08061FD8
|
||||
Jump script_0800EB7C
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0002
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Farore
|
||||
SCRIPT_START script_Farore
|
||||
BeginBlock
|
||||
Call sub_08064A28
|
||||
Call Farore_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Farore when one of them has moved in
|
||||
SCRIPT_START script_Farore2
|
||||
BeginBlock
|
||||
Call sub_08064A28
|
||||
Call Farore_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Farore completely alone
|
||||
SCRIPT_START script_FaroreAlone
|
||||
BeginBlock
|
||||
Call sub_08064A28
|
||||
Call Farore_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Farore moved in
|
||||
SCRIPT_START script_FaroreMovedIn
|
||||
BeginBlock
|
||||
Call sub_08064A28
|
||||
Call Farore_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Forest Minish above cafe
|
||||
SCRIPT_START script_ForestMinish11
|
||||
BeginBlock
|
||||
Call sub_08060090
|
||||
Call ForestMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800E6BE:
|
||||
|
||||
@@ -4,7 +4,7 @@ SCRIPT_START script_HurdyGurdyMan
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0008
|
||||
Call sub_0806E440
|
||||
Call HurdyGurdyMan_MakeInteractable
|
||||
EndBlock
|
||||
script_08010BCA:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Kid1
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x0000
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_080102A6:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Kid2
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x0000
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_080102F2:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Kid4
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x0000
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_080103C2:
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_Kid5
|
||||
BeginBlock
|
||||
SetAnimation 0x0008
|
||||
script_08010622:
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0801062E:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_KidInn
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x000a
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
DoPostScriptAction 0x0000
|
||||
script_0800D5AC:
|
||||
EndBlock
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_LibraryVisitor
|
||||
BeginBlock
|
||||
Call sub_08061FD8
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_08008DA0:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Mama
|
||||
SCRIPT_START script_Mama
|
||||
BeginBlock
|
||||
Call sub_0806C4F8
|
||||
Call Mama_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0000
|
||||
EndBlock
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Mayor Hagen
|
||||
SCRIPT_START script_Mayor
|
||||
BeginBlock
|
||||
Call sub_0806CE5C
|
||||
Call MayorHagen_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0008
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Mutoh
|
||||
SCRIPT_START script_MutohInMill
|
||||
BeginBlock
|
||||
Call sub_08067100
|
||||
Call Mutoh_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Nayru
|
||||
SCRIPT_START script_Nayru
|
||||
BeginBlock
|
||||
Call sub_08064928
|
||||
Call Nayru_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Nayru when one of them has moved in
|
||||
SCRIPT_START script_Nayru2
|
||||
BeginBlock
|
||||
Call sub_08064928
|
||||
Call Nayru_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Nayru completely alone
|
||||
SCRIPT_START script_NayruAlone
|
||||
BeginBlock
|
||||
Call sub_08064928
|
||||
Call Nayru_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Nayru moved in
|
||||
SCRIPT_START script_NayruMovedIn
|
||||
BeginBlock
|
||||
Call sub_08064928
|
||||
Call Nayru_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0001
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Older lady in cat persons house
|
||||
SCRIPT_START script_OldLadyCatHouse1
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Older lady in cat persons house
|
||||
SCRIPT_START script_OldLadyCatHouse2
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0006
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Phonograph
|
||||
SCRIPT_START script_Phonograph
|
||||
BeginBlock
|
||||
Call sub_0807F934
|
||||
Call MakeCheckableObjectInteractable
|
||||
EndBlock
|
||||
script_0800BA46:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_Pina
|
||||
BeginBlock
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0000
|
||||
Call sub_08063CAC
|
||||
Call Pina_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
Call SetPriorityMessage
|
||||
EndBlock
|
||||
|
||||
@@ -10,7 +10,7 @@ SCRIPT_START script_Postman
|
||||
Call sub_0806075C
|
||||
EndBlock
|
||||
WaitUntilTextboxCloses
|
||||
Call sub_080606C0
|
||||
Call Postman_MakeInteractable
|
||||
script_08010B10:
|
||||
EndBlock
|
||||
Call sub_0806076C
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Rem
|
||||
SCRIPT_START script_Rem
|
||||
BeginBlock
|
||||
CallWithArg sub_0806A93C, 0x12345678
|
||||
CallWithArg Rem_MakeInteractable, 0x12345678
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0002
|
||||
CheckInventory1 ITEM_PEGASUS_BOOTS
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town SittingPerson
|
||||
SCRIPT_START script_SittingPerson
|
||||
BeginBlock
|
||||
Call sub_080639D0
|
||||
Call SittingPerson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
BeginBlock
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_SmallTownMinish
|
||||
BeginBlock
|
||||
CheckPlayerMinish
|
||||
JumpIfNot script_08010BAC
|
||||
Call sub_0807F924
|
||||
Call MakeInteractableAsMinish
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
DoPostScriptAction 0x0007
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Library Sturgeon
|
||||
SCRIPT_START script_Sturgeon
|
||||
BeginBlock
|
||||
Call sub_08064CC0
|
||||
Call Sturgeon_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
DoPostScriptAction 0x0007
|
||||
SetAnimationState 0x0002
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Teachers
|
||||
SCRIPT_START script_Teachers
|
||||
BeginBlock
|
||||
Call sub_0806C674
|
||||
Call Teachers_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
EndBlock
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
@ also in library, cafe
|
||||
SCRIPT_START script_TownMinish1
|
||||
BeginBlock
|
||||
Call sub_0806ADFC
|
||||
Call TownMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
script_0800E6F4:
|
||||
EndBlock
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Townsperson1
|
||||
BeginBlock
|
||||
Call sub_08061FE4
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_080100DC:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_Townsperson2
|
||||
BeginBlock
|
||||
Call sub_08061FE4
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_08010110:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Townsperson house with dog
|
||||
SCRIPT_START script_TownspersonInDogHouse
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Hyrule Town Windstribepeople in house
|
||||
SCRIPT_START script_WindTribespeopleVisitor
|
||||
BeginBlock
|
||||
Call sub_0806C870
|
||||
Call WindTribespeople_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Lake Hylia Forest Minish telling us to go to the library
|
||||
SCRIPT_START script_ForestMinish3
|
||||
BeginBlock
|
||||
Call sub_08060090
|
||||
Call ForestMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800C5D6:
|
||||
|
||||
@@ -4,7 +4,7 @@ SCRIPT_START script_GoronPunching
|
||||
_0807E9D4
|
||||
Call sub_080694EC
|
||||
DoPostScriptAction 0x000a
|
||||
Call sub_080694B0
|
||||
Call Goron_MakeInteractable
|
||||
EndBlock
|
||||
script_0800B9CA:
|
||||
Call CheckInteractType
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_BombMinish
|
||||
BeginBlock
|
||||
SetAnimationState 0x0004
|
||||
Call sub_08060090
|
||||
Call ForestMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
CheckKinstoneFused KINSTONE_1C
|
||||
JumpIf script_08009FD2
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Syrup CUTSCENE_ORCHESTRATOR Potion
|
||||
SCRIPT_START script_CutsceneOrchestratorPotionBlue
|
||||
BeginBlock
|
||||
Call sub_080787B4
|
||||
Call AddInteractableCheckableObject
|
||||
EndBlock
|
||||
script_08016146:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ CUTSCENE_ORCHESTRATOR in witch hut?
|
||||
SCRIPT_START script_CutsceneOrchestratorPotionRed
|
||||
BeginBlock
|
||||
Call sub_080787B4
|
||||
Call AddInteractableCheckableObject
|
||||
EndBlock
|
||||
script_0801619A:
|
||||
CheckEntityInteractType
|
||||
|
||||
@@ -3,7 +3,7 @@ SCRIPT_START script_ForestMinish10
|
||||
BeginBlock
|
||||
CheckInventory1 ITEM_JABBERNUT
|
||||
JumpIfNot script_0800C5FE
|
||||
Call sub_08060090
|
||||
Call ForestMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800CD92:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_ForestMinish4
|
||||
BeginBlock
|
||||
script_0800C5FE:
|
||||
Call sub_08060090
|
||||
Call ForestMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800C60A:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Crenel Hermit
|
||||
SCRIPT_START script_CrenelHermit
|
||||
BeginBlock
|
||||
Call sub_08061E70
|
||||
Call Townsperson_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
Call sub_08061FD8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Mines Melari in his room
|
||||
SCRIPT_START script_MelariInRoom
|
||||
BeginBlock
|
||||
Call sub_08068884
|
||||
Call Melari_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetAnimation 0x0000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Mines Mountain Minish before beds
|
||||
SCRIPT_START script_MountainMinish1
|
||||
BeginBlock
|
||||
Call sub_08068104
|
||||
Call MountainMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800CF5E:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Mines Mountain Minish
|
||||
SCRIPT_START script_MountainMinish2
|
||||
BeginBlock
|
||||
Call sub_08068104
|
||||
Call MountainMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800CF96:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Mines Mountain Minish at exit
|
||||
SCRIPT_START script_MountainMinish4
|
||||
BeginBlock
|
||||
Call sub_08068104
|
||||
Call MountainMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800D35E:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
SCRIPT_START script_MountainMinish5
|
||||
BeginBlock
|
||||
SetEntitySpeed 0x0100
|
||||
Call sub_08068104
|
||||
Call MountainMinish_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
EndBlock
|
||||
script_0800D426:
|
||||
@@ -42,7 +42,7 @@ script_0800D426:
|
||||
.2byte 0x0000
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x000a
|
||||
Call sub_08062A48
|
||||
Call Kid_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
script_0800D4E4:
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
@ Hyrule Town Carpenter
|
||||
SCRIPT_START script_CarpenterOutsideTown
|
||||
BeginBlock
|
||||
Call sub_08067314
|
||||
Call Carpenter_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
SetIntVariable 0x00000000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Outside Castle Mutoh
|
||||
SCRIPT_START script_MutohOutsideTown
|
||||
BeginBlock
|
||||
Call sub_08067100
|
||||
Call Mutoh_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Farmer
|
||||
SCRIPT_START script_Farmer
|
||||
BeginBlock
|
||||
Call sub_0806BCD4
|
||||
Call Farmers_MakeInteractable
|
||||
DoPostScriptAction 0x000a
|
||||
CallWithArg sub_0806BC94, 0x00000000
|
||||
EndBlock
|
||||
@@ -30,9 +30,10 @@ script_0800B134:
|
||||
Call sub_0807F650
|
||||
_0807E9F0
|
||||
.ifndef EU
|
||||
@! @bug: In EU, Eenie is marked as done fusing if kinstone menu is closed without fusing
|
||||
JumpIfNot script_0800B160
|
||||
.endif
|
||||
Call sub_0806BCC0
|
||||
Call Farmers_MarkEenieFuserDoner
|
||||
script_0800B160:
|
||||
Call EnablePauseMenu
|
||||
EnablePlayerControl
|
||||
|
||||
@@ -3,10 +3,10 @@ SCRIPT_START script_MysteriousWall
|
||||
BeginBlock
|
||||
DoPostScriptAction 0x000b
|
||||
DoPostScriptAction 0x0008
|
||||
Call sub_0806DAAC
|
||||
Call NPC4E_IsKinstoneFused
|
||||
JumpIf script_0800B9AC
|
||||
Call sub_0806DAD0
|
||||
CallWithArg sub_0806DA04, 0x00000005
|
||||
Call NPC4E_MakeFuserInteractable
|
||||
CallWithArg NPC4E_ChangeInteractableHitbox, 0x00000005
|
||||
EndBlock
|
||||
script_0800B98A:
|
||||
_0807EA4C
|
||||
@@ -16,7 +16,7 @@ script_0800B98A:
|
||||
EnablePlayerControl
|
||||
Jump script_0800B98A
|
||||
script_0800B99E:
|
||||
Call sub_0806F188
|
||||
Call MarkFuserDone
|
||||
Call EnablePauseMenu
|
||||
EnablePlayerControl
|
||||
script_0800B9AC:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
@ Tingle Siblings
|
||||
SCRIPT_START script_TingleSiblings
|
||||
BeginBlock
|
||||
Call sub_08064EA4
|
||||
Call TingleSiblings_MakeInteractable
|
||||
SetAnimationState 0x0004
|
||||
DoPostScriptAction 0x0000
|
||||
DoPostScriptAction 0x000a
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user