warpPoint.c: ok

This commit is contained in:
Ibot02
2021-10-05 17:24:13 +02:00
parent 820b3a6829
commit c50c628c80
9 changed files with 246 additions and 584 deletions
+4
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@@ -289,4 +289,8 @@ extern void sub_080806BC(u32, u32, u32, u32);
extern void sub_080186C0(u32);
extern void sub_0801855C(void);
extern u32 sub_0807CAEC(u32);
extern void sub_0807CAC8(u32);
extern void sub_0805E4E0(Entity*, u32);
#endif
+1 -1
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@@ -39,7 +39,7 @@ extern struct_02000010 gUnk_02000010;
typedef struct {
s32 frameCount; // regular frame count? does anything reset it?
u8 field_0x4[0x2];
u16 field_0x8;
u16 field_0x6;
bool8 transitioningOut;
u8 transitionType; // transition when changing areas
u16 field_0xa; // seems to be a tile type