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Merge branch 'master' into MissingPlayerStateFlags
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@@ -1723,7 +1723,7 @@ void sub_080792D8(void) {
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}
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sub_080027EA(playerEntity, 0x280, playerEntity->knockbackDirection);
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sub_0807A5B8(playerEntity->knockbackDirection);
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}
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}
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}
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bool32 sub_080793E4(u32 param_1) {
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