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https://github.com/zeldaret/tmc
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Use hitbox header
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@@ -9,6 +9,7 @@
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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typedef struct {
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/*0x00*/ Entity base;
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@@ -19,7 +20,6 @@ typedef struct {
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/*0x86*/ u16 unk_86;
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} BigIceBlockEntity;
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extern const Hitbox gUnk_080FD190;
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extern void (*const BigIceBlock_Actions[])(BigIceBlockEntity*);
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extern const u16 gUnk_081237B0[];
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