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https://github.com/zeldaret/tmc
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Use hitbox header
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@@ -3133,8 +3133,6 @@ static void PlayerMinish(Entity* this) {
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sPlayerMinishStates[this->subAction](this);
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}
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extern Hitbox gUnk_0811BC80;
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static void sub_08073C80(Entity* this) {
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static const Hitbox sMinishHitbox = { 0, -1, { 3, 2, 2, 3 }, 2, 2 };
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