mirror of
https://github.com/zeldaret/tmc
synced 2026-06-20 00:08:03 -04:00
Merge pull request #161 from octorock/projectiles
Decompile some projectiles
This commit is contained in:
@@ -0,0 +1,41 @@
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.syntax unified
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push {r4, r5, lr}
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adds r5, r0, #0
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ldr r4, [r5, #0x50]
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movs r2, #0
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movs r1, #2
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strb r1, [r5, #0xc]
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adds r3, r5, #0
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adds r3, #0x82
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movs r0, #1
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strb r0, [r3]
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strb r2, [r5, #0xf]
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strb r1, [r4, #0xc]
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movs r0, #0x30
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strb r0, [r4, #0xf]
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adds r1, r4, #0
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adds r1, #0x80
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movs r0, #0x50
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strh r0, [r1]
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strh r2, [r4, #0x24]
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adds r0, r4, #0
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movs r1, #0
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bl sub_08049F84
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strb r0, [r4, #0x15]
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ldrb r0, [r4, #0x15]
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adds r0, #4
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movs r1, #0x1c
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ands r0, r1
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lsrs r1, r0, #2
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strb r1, [r5, #0x14]
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movs r1, #0x18
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ands r0, r1
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lsrs r0, r0, #2
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strb r0, [r4, #0x14]
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adds r0, r4, #0
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movs r1, #1
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bl sub_080AA3E0
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adds r0, r5, #0
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bl sub_080AA1D8
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pop {r4, r5, pc}
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.syntax divided
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@@ -0,0 +1,54 @@
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.syntax unified
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push {r4, r5, r6, r7, lr}
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mov r7, r8
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push {r7}
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adds r6, r0, #0
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movs r0, #0
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mov r8, r0
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ldr r5, [r6, #0x54]
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cmp r5, #0
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beq _080AA3D8
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ldr r0, [r5, #4]
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cmp r0, #0
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beq _080AA3D8
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ldrb r4, [r5, #0x14]
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ldr r0, _080AA3CC @ =gUnk_08129D14
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adds r4, r4, r0
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movs r2, #0
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ldrsb r2, [r4, r2]
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movs r3, #1
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ldrsb r3, [r4, r3]
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adds r0, r6, #0
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adds r1, r5, #0
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bl sub_0806F824
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adds r7, r0, #0
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movs r0, #0x2e
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ldrsh r1, [r5, r0]
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movs r0, #0
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ldrsb r0, [r4, r0]
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adds r1, r1, r0
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movs r0, #0x32
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ldrsh r2, [r5, r0]
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movs r0, #1
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ldrsb r0, [r4, r0]
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adds r2, r2, r0
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adds r0, r6, #0
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movs r3, #8
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bl sub_0806FCB8
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cmp r0, #0
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beq _080AA3D0
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movs r0, #1
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mov r8, r0
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b _080AA3D8
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.align 2, 0
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_080AA3CC: .4byte gUnk_08129D14
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_080AA3D0:
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adds r0, r6, #0
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adds r1, r7, #0
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bl sub_08004596
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_080AA3D8:
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mov r0, r8
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pop {r3}
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mov r8, r3
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pop {r4, r5, r6, r7, pc}
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.syntax divided
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@@ -0,0 +1,134 @@
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.syntax unified
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push {r4, r5, r6, r7, lr}
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mov r7, sb
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mov r6, r8
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push {r6, r7}
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adds r6, r0, #0
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ldrb r0, [r6, #0xb]
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cmp r0, #8
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bhi _080AA618
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ldr r0, _080AA5E8 @ =gUnk_08129FF8
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mov sb, r0
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movs r1, #0x2e
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ldrsh r2, [r6, r1]
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ldr r1, _080AA5EC @ =gRoomControls
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ldrh r0, [r1, #6]
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subs r2, r2, r0
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asrs r2, r2, #4
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movs r3, #0x3f
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ands r2, r3
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movs r4, #0x32
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ldrsh r0, [r6, r4]
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ldrh r1, [r1, #8]
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subs r0, r0, r1
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asrs r0, r0, #4
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ands r0, r3
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lsls r0, r0, #6
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orrs r2, r0
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ldrb r0, [r6, #0xb]
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add r0, sb
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ldrb r0, [r0]
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lsls r0, r0, #0x18
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asrs r0, r0, #0x18
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adds r7, r2, r0
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movs r4, #0
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movs r5, #0
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movs r0, #0x38
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adds r0, r0, r6
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mov r8, r0
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_080AA58E:
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mov r1, sb
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adds r0, r1, r4
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ldrb r0, [r0]
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lsls r0, r0, #0x18
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asrs r0, r0, #0x18
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subs r0, r7, r0
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lsls r0, r0, #0x10
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lsrs r0, r0, #0x10
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mov r2, r8
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ldrb r1, [r2]
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bl sub_080002C8
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cmp r0, #0x3e
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bne _080AA5AC
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adds r5, #1
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_080AA5AC:
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adds r4, #1
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cmp r4, #8
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bls _080AA58E
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cmp r5, #8
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bne _080AA5F4
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movs r4, #0
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ldr r5, _080AA5F0 @ =gUnk_08129FD0
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_080AA5BA:
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ldrh r0, [r5]
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mov r3, sb
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adds r1, r3, r4
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ldrb r1, [r1]
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lsls r1, r1, #0x18
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asrs r1, r1, #0x18
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subs r1, r7, r1
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mov r3, r8
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ldrb r2, [r3]
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bl sub_0807B7D8
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adds r5, #2
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adds r4, #1
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cmp r4, #8
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bls _080AA5BA
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adds r0, r6, #0
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adds r1, r7, #0
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bl sub_080AA654
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ldrh r0, [r6, #0x24]
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bl SetFlag
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b _080AA648
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.align 2, 0
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_080AA5E8: .4byte gUnk_08129FF8
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_080AA5EC: .4byte gRoomControls
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_080AA5F0: .4byte gUnk_08129FD0
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_080AA5F4:
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ldr r2, _080AA614 @ =gUnk_08129FE4
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ldrb r1, [r6, #0xb]
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lsls r0, r1, #1
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adds r0, r0, r2
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ldrh r0, [r0]
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add r1, sb
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ldrb r1, [r1]
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lsls r1, r1, #0x18
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asrs r1, r1, #0x18
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subs r1, r7, r1
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mov r4, r8
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ldrb r2, [r4]
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bl sub_0807B7D8
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b _080AA648
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.align 2, 0
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_080AA614: .4byte gUnk_08129FE4
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_080AA618:
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movs r1, #0x2e
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ldrsh r0, [r6, r1]
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ldr r2, _080AA650 @ =gRoomControls
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ldrh r1, [r2, #6]
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subs r0, r0, r1
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asrs r0, r0, #4
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movs r3, #0x3f
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ands r0, r3
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movs r4, #0x32
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ldrsh r1, [r6, r4]
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ldrh r2, [r2, #8]
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subs r1, r1, r2
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asrs r1, r1, #4
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ands r1, r3
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lsls r1, r1, #6
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orrs r0, r1
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adds r1, r6, #0
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adds r1, #0x38
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ldrb r1, [r1]
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bl sub_0807BA8C
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ldrh r0, [r6, #0x24]
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bl SetFlag
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_080AA648:
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pop {r3, r4}
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mov r8, r3
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mov sb, r4
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pop {r4, r5, r6, r7, pc}
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.align 2, 0
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_080AA650: .4byte gRoomControls
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.syntax divided
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@@ -0,0 +1,74 @@
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.syntax unified
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push {r4, r5, lr}
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adds r5, r0, #0
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ldrb r1, [r5, #0xa]
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movs r0, #1
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ands r0, r1
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cmp r0, #0
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beq _080AAA00
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ldr r0, _080AA9FC @ =gPlayerEntity
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movs r2, #0x2e
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ldrsh r1, [r0, r2]
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movs r2, #0x2e
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ldrsh r0, [r5, r2]
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b _080AAA0A
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.align 2, 0
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_080AA9FC: .4byte gPlayerEntity
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_080AAA00:
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ldr r0, _080AAA24 @ =gPlayerEntity
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movs r2, #0x32
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ldrsh r1, [r0, r2]
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movs r2, #0x32
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ldrsh r0, [r5, r2]
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_080AAA0A:
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subs r4, r1, r0
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ldrb r2, [r5, #0xa]
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lsls r1, r2, #2
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ldr r0, _080AAA28 @ =gUnk_0812A074
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adds r3, r1, r0
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cmp r2, #2
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bgt _080AAA2C
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cmp r2, #1
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bge _080AAA36
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cmp r2, #0
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beq _080AAA30
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b _080AAA40
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.align 2, 0
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_080AAA24: .4byte gPlayerEntity
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_080AAA28: .4byte gUnk_0812A074
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_080AAA2C:
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cmp r2, #3
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bne _080AAA40
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_080AAA30:
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cmp r4, #4
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ble _080AAA40
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b _080AAA3E
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_080AAA36:
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movs r0, #4
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rsbs r0, r0, #0
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cmp r4, r0
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bge _080AAA40
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_080AAA3E:
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adds r3, #2
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_080AAA40:
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ldrb r0, [r3]
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adds r4, r5, #0
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adds r4, #0x29
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movs r1, #7
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ands r1, r0
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ldrb r2, [r4]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r2
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orrs r0, r1
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strb r0, [r4]
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ldrb r0, [r3, #1]
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strb r0, [r5, #0x15]
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ldrb r0, [r3]
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cmp r0, #5
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bne _080AAA66
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adds r0, r5, #0
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bl sub_08078930
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_080AAA66:
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pop {r4, r5, pc}
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.syntax divided
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@@ -0,0 +1,77 @@
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.syntax unified
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push {r4, r5, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xa]
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cmp r0, #0
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beq _080AACF4
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ldrb r0, [r4, #0xb]
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cmp r0, #0
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beq _080AACF4
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bl DeleteThisEntity
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_080AACF4:
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ldrb r1, [r4, #0x18]
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lsls r0, r1, #0x1e
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lsrs r2, r0, #0x1e
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adds r5, r4, #0
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adds r5, #0x86
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cmp r2, #1
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bne _080AAD16
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||||
movs r0, #4
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||||
rsbs r0, r0, #0
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ands r0, r1
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||||
strb r0, [r4, #0x18]
|
||||
strb r2, [r5]
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
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||||
movs r2, #0
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||||
bl CreateFx
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||||
_080AAD16:
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||||
ldr r2, [r4, #0x50]
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||||
ldrb r0, [r4, #0xb]
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||||
cmp r0, #0
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||||
bne _080AAD4A
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x74
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||||
movs r0, #3
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||||
strb r0, [r1]
|
||||
adds r1, #0xc
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x81
|
||||
ldrb r0, [r0]
|
||||
lsrs r0, r0, #1
|
||||
ldrb r2, [r1]
|
||||
adds r0, r0, r2
|
||||
strb r0, [r1]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #8
|
||||
bls _080AAD42
|
||||
movs r0, #8
|
||||
b _080AAD56
|
||||
_080AAD42:
|
||||
cmp r0, #0
|
||||
bne _080AAD58
|
||||
movs r0, #1
|
||||
b _080AAD56
|
||||
_080AAD4A:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x84
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
subs r1, #0x45
|
||||
movs r0, #0x2b
|
||||
_080AAD56:
|
||||
strb r0, [r1]
|
||||
_080AAD58:
|
||||
ldrb r0, [r5]
|
||||
cmp r0, #0
|
||||
bne _080AAD68
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080AAD68:
|
||||
bl DeleteThisEntity
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,133 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r6, [r4, #0x50]
|
||||
ldr r0, [r6, #4]
|
||||
cmp r0, #0
|
||||
bne _080AB180
|
||||
bl DeleteThisEntity
|
||||
_080AB180:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AB1AA
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
subs r0, #0x3a
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
movs r0, #5
|
||||
strb r0, [r4, #0x1e]
|
||||
ldrb r1, [r2]
|
||||
subs r0, #0xd
|
||||
ands r0, r1
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, _080AB1C8 @ =gUnk_080FD460
|
||||
str r0, [r4, #0x48]
|
||||
_080AB1AA:
|
||||
ldr r5, [r6, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x7c
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7c
|
||||
ldrb r1, [r0]
|
||||
adds r3, r0, #0
|
||||
ldrb r2, [r2]
|
||||
cmp r1, r2
|
||||
beq _080AB1CC
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
b _080AB1D2
|
||||
.align 2, 0
|
||||
_080AB1C8: .4byte gUnk_080FD460
|
||||
_080AB1CC:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
_080AB1D2:
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r3]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x20
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AB208
|
||||
movs r0, #0x1f
|
||||
ands r0, r1
|
||||
ldr r1, _080AB204 @ =gUnk_0812A4A8
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsb r2, [r0, r2]
|
||||
movs r3, #1
|
||||
ldrsb r3, [r0, r3]
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl sub_0806FA90
|
||||
b _080AB216
|
||||
.align 2, 0
|
||||
_080AB204: .4byte gUnk_0812A4A8
|
||||
_080AB208:
|
||||
movs r3, #0xa
|
||||
rsbs r3, r3, #0
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl sub_0806FA90
|
||||
_080AB216:
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r4, r2]
|
||||
subs r0, r0, r1
|
||||
ldrb r2, [r4, #0xa]
|
||||
muls r0, r2, r0
|
||||
adds r3, r2, #0
|
||||
cmp r0, #0
|
||||
bge _080AB22C
|
||||
adds r0, #3
|
||||
_080AB22C:
|
||||
asrs r0, r0, #2
|
||||
ldrh r5, [r4, #0x2e]
|
||||
adds r0, r0, r5
|
||||
strh r0, [r4, #0x2e]
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r5, #0x32
|
||||
ldrsh r1, [r4, r5]
|
||||
subs r0, r0, r1
|
||||
muls r0, r3, r0
|
||||
cmp r0, #0
|
||||
bge _080AB246
|
||||
adds r0, #3
|
||||
_080AB246:
|
||||
asrs r0, r0, #2
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
movs r3, #0x36
|
||||
ldrsh r0, [r6, r3]
|
||||
movs r5, #0x36
|
||||
ldrsh r1, [r4, r5]
|
||||
subs r0, r0, r1
|
||||
muls r0, r2, r0
|
||||
cmp r0, #0
|
||||
bge _080AB260
|
||||
adds r0, #3
|
||||
_080AB260:
|
||||
asrs r0, r0, #2
|
||||
ldrh r1, [r4, #0x36]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x36]
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,49 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r6, r0, #0
|
||||
ldr r0, [r6, #0x50]
|
||||
movs r5, #0
|
||||
adds r4, r0, #0
|
||||
adds r4, #0x20
|
||||
_080AB640:
|
||||
ldr r1, [r4]
|
||||
cmp r1, #0
|
||||
beq _080AB684
|
||||
adds r0, r6, #0
|
||||
bl sub_080177A0
|
||||
cmp r0, #0
|
||||
beq _080AB684
|
||||
ldr r1, [r4]
|
||||
ldrb r0, [r1, #0xc]
|
||||
cmp r0, #2
|
||||
bhi _080AB67A
|
||||
movs r0, #3
|
||||
strb r0, [r1, #0xc]
|
||||
ldr r1, [r4]
|
||||
movs r0, #0x1e
|
||||
strb r0, [r1, #0xe]
|
||||
ldr r2, [r4]
|
||||
ldrb r0, [r2, #0x18]
|
||||
movs r3, #4
|
||||
rsbs r3, r3, #0
|
||||
adds r1, r3, #0
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x18]
|
||||
ldr r0, [r4]
|
||||
movs r1, #0x45
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080AB67A:
|
||||
adds r0, r6, #0
|
||||
bl DeleteEntity
|
||||
movs r0, #1
|
||||
b _080AB68E
|
||||
_080AB684:
|
||||
adds r4, #4
|
||||
adds r5, #1
|
||||
cmp r5, #3
|
||||
bls _080AB640
|
||||
movs r0, #0
|
||||
_080AB68E:
|
||||
pop {r4, r5, r6, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,123 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, #4
|
||||
adds r5, r0, #0
|
||||
movs r6, #6
|
||||
movs r7, #0
|
||||
movs r4, #0
|
||||
movs r0, #0x32
|
||||
ldrsh r2, [r5, r0]
|
||||
ldr r1, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r1, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
mov r8, r1
|
||||
cmp r2, r0
|
||||
bhi _080AB7B4
|
||||
movs r3, #7
|
||||
_080AB77E:
|
||||
adds r0, r4, #0
|
||||
ands r0, r3
|
||||
cmp r0, #7
|
||||
bne _080AB798
|
||||
adds r0, r5, #0
|
||||
movs r1, #4
|
||||
adds r2, r6, #0
|
||||
str r3, [sp]
|
||||
bl sub_080AB844
|
||||
adds r6, #0x3e
|
||||
adds r7, #0x3e
|
||||
ldr r3, [sp]
|
||||
_080AB798:
|
||||
adds r4, #1
|
||||
ands r4, r3
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r0, r0, r7
|
||||
lsls r1, r4, #3
|
||||
adds r2, r0, r1
|
||||
ldr r0, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r0, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bls _080AB77E
|
||||
_080AB7B4:
|
||||
movs r4, #0
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r2, r0, r7
|
||||
mov r1, r8
|
||||
ldrh r0, [r1, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bhi _080AB802
|
||||
movs r3, #3
|
||||
_080AB7CC:
|
||||
adds r0, r4, #0
|
||||
ands r0, r3
|
||||
cmp r0, #3
|
||||
bne _080AB7E6
|
||||
adds r0, r5, #0
|
||||
movs r1, #3
|
||||
adds r2, r6, #0
|
||||
str r3, [sp]
|
||||
bl sub_080AB844
|
||||
adds r6, #0x1e
|
||||
adds r7, #0x1e
|
||||
ldr r3, [sp]
|
||||
_080AB7E6:
|
||||
adds r4, #1
|
||||
ands r4, r3
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r0, r0, r7
|
||||
lsls r1, r4, #3
|
||||
adds r2, r0, r1
|
||||
ldr r0, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r0, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bls _080AB7CC
|
||||
_080AB802:
|
||||
movs r0, #2
|
||||
ands r0, r4
|
||||
cmp r0, #0
|
||||
beq _080AB81C
|
||||
adds r0, r5, #0
|
||||
movs r1, #2
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
adds r6, #0xe
|
||||
b _080AB830
|
||||
.align 2, 0
|
||||
_080AB818: .4byte gRoomControls
|
||||
_080AB81C:
|
||||
movs r0, #1
|
||||
ands r4, r0
|
||||
cmp r4, #0
|
||||
beq _080AB830
|
||||
adds r0, r5, #0
|
||||
movs r1, #1
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
adds r6, #6
|
||||
_080AB830:
|
||||
adds r0, r5, #0
|
||||
movs r1, #6
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
add sp, #4
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,70 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AB99C
|
||||
adds r0, r4, #0
|
||||
bl ProcessMovement
|
||||
ldrb r0, [r4, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
ldr r1, _080AB994 @ =gUnk_0812A6C4
|
||||
lsls r5, r0, #1
|
||||
adds r1, r5, r1
|
||||
ldrh r1, [r1]
|
||||
ldrh r0, [r4, #0x2a]
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AB980
|
||||
ldrb r1, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB9FC
|
||||
cmp r0, #0
|
||||
beq _080AB9D4
|
||||
_080AB980:
|
||||
bl Random
|
||||
ldr r2, _080AB998 @ =gUnk_0812A6BC
|
||||
movs r1, #1
|
||||
ands r1, r0
|
||||
adds r1, r1, r5
|
||||
adds r1, r1, r2
|
||||
ldrb r0, [r1]
|
||||
strb r0, [r4, #0x15]
|
||||
b _080AB9D4
|
||||
.align 2, 0
|
||||
_080AB994: .4byte gUnk_0812A6C4
|
||||
_080AB998: .4byte gUnk_0812A6BC
|
||||
_080AB99C:
|
||||
ldr r0, [r4, #0x50]
|
||||
cmp r0, #0
|
||||
bne _080AB9A6
|
||||
bl DeleteThisEntity
|
||||
_080AB9A6:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AB9B2
|
||||
bl DeleteThisEntity
|
||||
_080AB9B2:
|
||||
ldr r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _080AB9D0
|
||||
ldr r0, [r1, #4]
|
||||
cmp r0, #0
|
||||
beq _080AB9D0
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x68
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x2e]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x6a
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x32]
|
||||
b _080AB9D4
|
||||
_080AB9D0:
|
||||
bl DeleteThisEntity
|
||||
_080AB9D4:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, r5, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,49 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r5, r0, #0
|
||||
adds r4, r1, #0
|
||||
adds r0, #0x38
|
||||
ldrb r0, [r0]
|
||||
bl GetLayerByIndex
|
||||
movs r1, #0x2e
|
||||
ldrsh r3, [r5, r1]
|
||||
ldr r2, _080ABA4C @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
subs r3, r3, r1
|
||||
asrs r3, r3, #4
|
||||
movs r6, #0x3f
|
||||
ands r3, r6
|
||||
movs r7, #0x32
|
||||
ldrsh r1, [r5, r7]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r6
|
||||
lsls r1, r1, #6
|
||||
orrs r3, r1
|
||||
ldr r1, _080ABA50 @ =gUnk_080B4488
|
||||
lsrs r4, r4, #3
|
||||
lsls r4, r4, #1
|
||||
adds r4, r4, r1
|
||||
movs r2, #0
|
||||
ldrsh r1, [r4, r2]
|
||||
adds r3, r3, r1
|
||||
ldr r7, _080ABA54 @ =0x00002004
|
||||
adds r0, r0, r7
|
||||
adds r0, r0, r3
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x1f
|
||||
bls _080ABA58
|
||||
cmp r0, #0x3f
|
||||
bhi _080ABA58
|
||||
movs r0, #1
|
||||
b _080ABA5A
|
||||
.align 2, 0
|
||||
_080ABA4C: .4byte gRoomControls
|
||||
_080ABA50: .4byte gUnk_080B4488
|
||||
_080ABA54: .4byte 0x00002004
|
||||
_080ABA58:
|
||||
movs r0, #0
|
||||
_080ABA5A:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,59 @@
|
||||
.syntax unified
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xc]
|
||||
adds r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x86
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x24]
|
||||
ldrh r1, [r2, #0x2e]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x68
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r2, #0x32]
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x6a
|
||||
strh r0, [r1]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x84
|
||||
ldrh r1, [r0]
|
||||
subs r0, #0x18
|
||||
strh r1, [r0]
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #6
|
||||
bhi _080ABAAA
|
||||
movs r0, #0
|
||||
b _080ABAAC
|
||||
_080ABAAA:
|
||||
movs r0, #1
|
||||
_080ABAAC:
|
||||
strb r0, [r2, #0xb]
|
||||
ldr r0, _080ABAC8 @ =gUnk_0812A6D4
|
||||
ldrb r1, [r2, #0xa]
|
||||
adds r0, r1, r0
|
||||
ldrb r3, [r0]
|
||||
ldrb r0, [r2, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080ABACC
|
||||
movs r0, #8
|
||||
strb r0, [r2, #0x15]
|
||||
ldrh r0, [r2, #0x32]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r2, #0x32]
|
||||
b _080ABAD6
|
||||
.align 2, 0
|
||||
_080ABAC8: .4byte gUnk_0812A6D4
|
||||
_080ABACC:
|
||||
movs r0, #0x10
|
||||
strb r0, [r2, #0x15]
|
||||
ldrh r0, [r2, #0x2e]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r2, #0x2e]
|
||||
_080ABAD6:
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,85 +1,4 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1E
|
||||
Projectile1E: @ 0x080ABA5C
|
||||
push {lr}
|
||||
ldr r2, _080ABA70 @ =gUnk_0812A6CC
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ABA70: .4byte gUnk_0812A6CC
|
||||
|
||||
thumb_func_start sub_080ABA74
|
||||
sub_080ABA74: @ 0x080ABA74
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xc]
|
||||
adds r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x86
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x24]
|
||||
ldrh r1, [r2, #0x2e]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x68
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r2, #0x32]
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x6a
|
||||
strh r0, [r1]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x84
|
||||
ldrh r1, [r0]
|
||||
subs r0, #0x18
|
||||
strh r1, [r0]
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #6
|
||||
bhi _080ABAAA
|
||||
movs r0, #0
|
||||
b _080ABAAC
|
||||
_080ABAAA:
|
||||
movs r0, #1
|
||||
_080ABAAC:
|
||||
strb r0, [r2, #0xb]
|
||||
ldr r0, _080ABAC8 @ =gUnk_0812A6D4
|
||||
ldrb r1, [r2, #0xa]
|
||||
adds r0, r1, r0
|
||||
ldrb r3, [r0]
|
||||
ldrb r0, [r2, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080ABACC
|
||||
movs r0, #8
|
||||
strb r0, [r2, #0x15]
|
||||
ldrh r0, [r2, #0x32]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r2, #0x32]
|
||||
b _080ABAD6
|
||||
.align 2, 0
|
||||
_080ABAC8: .4byte gUnk_0812A6D4
|
||||
_080ABACC:
|
||||
movs r0, #0x10
|
||||
strb r0, [r2, #0x15]
|
||||
ldrh r0, [r2, #0x2e]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r2, #0x2e]
|
||||
_080ABAD6:
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ABAE0
|
||||
sub_080ABAE0: @ 0x080ABAE0
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AF090
|
||||
@@ -171,3 +90,4 @@ _080ABB84:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, r5, r6, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,39 @@
|
||||
.syntax unified
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080ABBC4
|
||||
cmp r0, #1
|
||||
bgt _080ABBDC
|
||||
cmp r0, #0
|
||||
bne _080ABBDC
|
||||
ldr r0, _080ABBC0 @ =gUnk_0812A7EC
|
||||
b _080ABBC6
|
||||
.align 2, 0
|
||||
_080ABBC0: .4byte gUnk_0812A7EC
|
||||
_080ABBC4:
|
||||
ldr r0, _080ABBD8 @ =gUnk_0812A7F8
|
||||
_080ABBC6:
|
||||
ldrb r1, [r2, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r2, #0
|
||||
bl _call_via_r1
|
||||
b _080ABBEC
|
||||
.align 2, 0
|
||||
_080ABBD8: .4byte gUnk_0812A7F8
|
||||
_080ABBDC:
|
||||
ldr r0, _080ABBF0 @ =gUnk_0812A800
|
||||
ldrb r1, [r2, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r2, #0
|
||||
bl _call_via_r1
|
||||
_080ABBEC:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ABBF0: .4byte gUnk_0812A800
|
||||
.syntax divided
|
||||
@@ -0,0 +1,50 @@
|
||||
.syntax unified
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080ABC52
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
blt _080ABC52
|
||||
cmp r0, #1
|
||||
ble _080ABC3E
|
||||
cmp r0, #2
|
||||
bne _080ABC52
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #3
|
||||
beq _080ABC32
|
||||
cmp r0, #3
|
||||
bgt _080ABC24
|
||||
cmp r0, #0
|
||||
beq _080ABC2A
|
||||
b _080ABC52
|
||||
_080ABC24:
|
||||
cmp r0, #0x14
|
||||
beq _080ABC32
|
||||
b _080ABC52
|
||||
_080ABC2A:
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
_080ABC32:
|
||||
adds r0, r4, #0
|
||||
bl CreateDust
|
||||
bl DeleteThisEntity
|
||||
b _080ABC52
|
||||
_080ABC3E:
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080ABC52
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
bl DeleteThisEntity
|
||||
_080ABC52:
|
||||
pop {r4, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,63 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
movs r0, #0xff
|
||||
ands r5, r0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r0, _080ABE48 @ =0xFFFF0000
|
||||
str r0, [r4, #0x20]
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0xa0
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r3, _080ABE4C @ =gRoomControls
|
||||
ldrh r2, [r3, #6]
|
||||
ldr r1, _080ABE50 @ =0x00007FF0
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
movs r2, #8
|
||||
orrs r0, r2
|
||||
strh r0, [r4, #0x2e]
|
||||
ldrh r0, [r3, #8]
|
||||
ands r1, r0
|
||||
orrs r1, r2
|
||||
strh r1, [r4, #0x32]
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r0, #0x10
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _080ABE54
|
||||
adds r1, #0x10
|
||||
b _080ABE56
|
||||
.align 2, 0
|
||||
_080ABE48: .4byte 0xFFFF0000
|
||||
_080ABE4C: .4byte gRoomControls
|
||||
_080ABE50: .4byte 0x00007FF0
|
||||
_080ABE54:
|
||||
adds r1, #0xc0
|
||||
_080ABE56:
|
||||
movs r0, #0xe0
|
||||
ands r0, r5
|
||||
lsrs r0, r0, #1
|
||||
adds r0, r1, r0
|
||||
strh r0, [r4, #0x2e]
|
||||
movs r0, #0xf
|
||||
ands r5, r0
|
||||
lsls r0, r5, #4
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
bl sub_08004168
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ABE84 @ =0x0000012D
|
||||
bl SoundReq
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABE84: .4byte 0x0000012D
|
||||
.syntax divided
|
||||
@@ -0,0 +1,69 @@
|
||||
.syntax unified
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #1
|
||||
bl InitializeAnimation
|
||||
ldrb r1, [r4, #0xa]
|
||||
cmp r1, #0
|
||||
beq _080AC030
|
||||
cmp r1, #1
|
||||
beq _080AC048
|
||||
movs r1, #0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
strb r1, [r4, #0xe]
|
||||
movs r0, #0xff
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080AC028 @ =gUnk_0812A97C
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x24]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x44
|
||||
movs r0, #0x88
|
||||
strb r0, [r1]
|
||||
ldr r0, _080AC02C @ =0x00000193
|
||||
b _080AC06A
|
||||
.align 2, 0
|
||||
_080AC028: .4byte gUnk_0812A97C
|
||||
_080AC02C: .4byte 0x00000193
|
||||
_080AC030:
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
strb r1, [r4, #0xe]
|
||||
movs r0, #7
|
||||
strb r0, [r4, #0xf]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x85
|
||||
movs r0, #0x18
|
||||
strb r0, [r1]
|
||||
subs r1, #0x41
|
||||
movs r0, #0x88
|
||||
b _080AC058
|
||||
_080AC048:
|
||||
strb r1, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x85
|
||||
movs r0, #0x18
|
||||
_080AC058:
|
||||
strb r0, [r1]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0x14
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r0, _080AC070 @ =0x00000149
|
||||
_080AC06A:
|
||||
bl SoundReq
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AC070: .4byte 0x00000149
|
||||
.syntax divided
|
||||
@@ -0,0 +1,75 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldr r0, [r4, #0x34]
|
||||
ldr r1, _080AC1C0 @ =0xFFFF8000
|
||||
adds r0, r0, r1
|
||||
str r0, [r4, #0x34]
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r6, r0, #0x18
|
||||
cmp r6, #0
|
||||
bne _080AC1F8
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
strb r0, [r4, #0xe]
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
movs r0, #7
|
||||
ands r5, r0
|
||||
ldr r0, _080AC1C4 @ =gUnk_0812A982
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080AC1C8 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r1, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x84
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #3
|
||||
bne _080AC1D0
|
||||
ldr r0, _080AC1CC @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
subs r1, r1, r0
|
||||
strb r6, [r4, #0xb]
|
||||
b _080AC1F2
|
||||
.align 2, 0
|
||||
_080AC1C0: .4byte 0xFFFF8000
|
||||
_080AC1C4: .4byte gUnk_0812A982
|
||||
_080AC1C8: .4byte gPlayerEntity
|
||||
_080AC1CC: .4byte gUnk_0812A98A
|
||||
_080AC1D0:
|
||||
cmp r0, #2
|
||||
bne _080AC1E4
|
||||
ldr r0, _080AC1E0 @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
subs r1, r1, r0
|
||||
movs r0, #1
|
||||
b _080AC1F0
|
||||
.align 2, 0
|
||||
_080AC1E0: .4byte gUnk_0812A98A
|
||||
_080AC1E4:
|
||||
ldr r0, _080AC1FC @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
lsrs r0, r0, #1
|
||||
subs r1, r1, r0
|
||||
movs r0, #2
|
||||
_080AC1F0:
|
||||
strb r0, [r4, #0xb]
|
||||
_080AC1F2:
|
||||
movs r0, #0x1f
|
||||
ands r1, r0
|
||||
strb r1, [r4, #0x15]
|
||||
_080AC1F8:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AC1FC: .4byte gUnk_0812A98A
|
||||
.syntax divided
|
||||
@@ -0,0 +1,62 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r5, #0xff
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AC270
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0x21
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _080AC23C
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xa]
|
||||
ldrb r0, [r4, #0xb]
|
||||
strb r0, [r1, #0xb]
|
||||
ldrb r0, [r4, #0x15]
|
||||
strb r0, [r1, #0x15]
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_080AC23C:
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
bne _080AC24C
|
||||
bl DeleteThisEntity
|
||||
_080AC24C:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x84
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #3
|
||||
bne _080AC25C
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #3
|
||||
b _080AC26A
|
||||
_080AC25C:
|
||||
cmp r0, #2
|
||||
bne _080AC266
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #3
|
||||
b _080AC26A
|
||||
_080AC266:
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #2
|
||||
_080AC26A:
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
_080AC270:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,128 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
adds r5, r0, #0
|
||||
ldr r1, _080AC3E4 @ =gUnk_0812A9B8
|
||||
ldrb r0, [r5, #0xa]
|
||||
adds r0, r0, r1
|
||||
ldrb r3, [r0]
|
||||
ldr r0, [r5, #0x50]
|
||||
mov sl, r0
|
||||
ldrb r0, [r0, #0x14]
|
||||
movs r1, #0x80
|
||||
mov sb, r1
|
||||
mov r1, sb
|
||||
eors r1, r0
|
||||
adds r6, r5, #0
|
||||
adds r6, #0x7c
|
||||
ldrh r4, [r6]
|
||||
lsrs r0, r4, #8
|
||||
subs r1, r1, r0
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7a
|
||||
ldrh r7, [r2]
|
||||
mov ip, r7
|
||||
movs r7, #0
|
||||
ldrsh r0, [r2, r7]
|
||||
cmp r0, #0
|
||||
bge _080AC404
|
||||
subs r0, r1, r3
|
||||
movs r7, #0xff
|
||||
mov r8, r7
|
||||
ands r0, r7
|
||||
cmp r0, #0x7f
|
||||
bhi _080AC3E8
|
||||
movs r1, #0
|
||||
ldrsh r0, [r2, r1]
|
||||
rsbs r0, r0, #0
|
||||
strh r0, [r2]
|
||||
mov r2, sl
|
||||
ldrb r0, [r2, #0x14]
|
||||
mov r7, sb
|
||||
eors r0, r7
|
||||
subs r0, r0, r3
|
||||
b _080AC422
|
||||
.align 2, 0
|
||||
_080AC3E4: .4byte gUnk_0812A9B8
|
||||
_080AC3E8:
|
||||
mov r2, ip
|
||||
adds r0, r4, r2
|
||||
strh r0, [r6]
|
||||
adds r0, r1, r3
|
||||
mov r7, r8
|
||||
ands r0, r7
|
||||
cmp r0, #0x80
|
||||
bls _080AC45A
|
||||
mov r1, sl
|
||||
ldrb r0, [r1, #0x14]
|
||||
mov r2, sb
|
||||
eors r0, r2
|
||||
adds r0, r0, r3
|
||||
b _080AC44E
|
||||
_080AC404:
|
||||
adds r0, r1, r3
|
||||
movs r7, #0xff
|
||||
mov r8, r7
|
||||
ands r0, r7
|
||||
cmp r0, #0x80
|
||||
bls _080AC432
|
||||
movs r1, #0
|
||||
ldrsh r0, [r2, r1]
|
||||
rsbs r0, r0, #0
|
||||
strh r0, [r2]
|
||||
mov r2, sl
|
||||
ldrb r0, [r2, #0x14]
|
||||
mov r7, sb
|
||||
eors r0, r7
|
||||
adds r0, r0, r3
|
||||
_080AC422:
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
lsls r0, r0, #8
|
||||
strh r0, [r6]
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC884
|
||||
b _080AC45A
|
||||
_080AC432:
|
||||
mov r2, ip
|
||||
adds r0, r4, r2
|
||||
strh r0, [r6]
|
||||
subs r0, r1, r3
|
||||
mov r7, r8
|
||||
ands r0, r7
|
||||
subs r0, #1
|
||||
cmp r0, #0x7e
|
||||
bhi _080AC45A
|
||||
mov r1, sl
|
||||
ldrb r0, [r1, #0x14]
|
||||
mov r2, sb
|
||||
eors r0, r2
|
||||
subs r0, r0, r3
|
||||
_080AC44E:
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
lsls r0, r0, #8
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strh r0, [r6]
|
||||
_080AC45A:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7c
|
||||
ldrh r0, [r0]
|
||||
lsrs r0, r0, #8
|
||||
strb r0, [r5, #0x15]
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC6F0
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC760
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC7C4
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,134 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r5, r0, #0
|
||||
ldrb r4, [r5, #0xa]
|
||||
cmp r4, #0
|
||||
bne _080AC668
|
||||
ldr r0, _080AC664 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x43
|
||||
bhi _080AC670
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x11
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x12
|
||||
strb r0, [r1]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x14
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r7, [r6, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
ldrb r1, [r5, #0xa]
|
||||
strb r1, [r0, #0xa]
|
||||
movs r1, #3
|
||||
strb r1, [r0, #0xb]
|
||||
ldr r1, [r5, #0x50]
|
||||
str r1, [r0, #0x50]
|
||||
str r4, [r0, #0x54]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x79
|
||||
strb r4, [r1]
|
||||
str r0, [r7, #0x54]
|
||||
b _080AC6C8
|
||||
.align 2, 0
|
||||
_080AC664: .4byte gEntCount
|
||||
_080AC668:
|
||||
ldr r0, _080AC674 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x44
|
||||
bls _080AC678
|
||||
_080AC670:
|
||||
movs r0, #0
|
||||
b _080AC6E8
|
||||
.align 2, 0
|
||||
_080AC674: .4byte gEntCount
|
||||
_080AC678:
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0
|
||||
mov sb, r0
|
||||
movs r0, #0xf
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x10
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
mov r0, sb
|
||||
str r0, [r7, #0x54]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x20
|
||||
strb r0, [r1]
|
||||
str r7, [r6, #0x54]
|
||||
_080AC6C8:
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #4
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
str r5, [r6, #0x54]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
movs r0, #1
|
||||
_080AC6E8:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,63 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0x15]
|
||||
movs r2, #0x1f
|
||||
ands r2, r0
|
||||
lsrs r0, r0, #5
|
||||
lsls r1, r0, #1
|
||||
adds r3, r1, r0
|
||||
ldr r1, _080AC724 @ =gUnk_0812A9C0
|
||||
ldrb r0, [r4, #0x14]
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
subs r0, r0, r3
|
||||
adds r5, r1, #0
|
||||
cmp r0, #3
|
||||
bhi _080AC73A
|
||||
cmp r0, #1
|
||||
beq _080AC72E
|
||||
cmp r0, #1
|
||||
blo _080AC728
|
||||
cmp r0, #2
|
||||
beq _080AC732
|
||||
cmp r2, #0x19
|
||||
bhi _080AC75C
|
||||
b _080AC73A
|
||||
.align 2, 0
|
||||
_080AC724: .4byte gUnk_0812A9C0
|
||||
_080AC728:
|
||||
cmp r2, #6
|
||||
bls _080AC75C
|
||||
b _080AC73A
|
||||
_080AC72E:
|
||||
subs r0, r2, #5
|
||||
b _080AC736
|
||||
_080AC732:
|
||||
adds r0, r2, #0
|
||||
subs r0, #0xf
|
||||
_080AC736:
|
||||
cmp r0, #0xc
|
||||
bls _080AC75C
|
||||
_080AC73A:
|
||||
adds r0, r3, #3
|
||||
cmp r2, #0x1a
|
||||
bhi _080AC74E
|
||||
adds r0, r3, #2
|
||||
cmp r2, #0x10
|
||||
bhi _080AC74E
|
||||
adds r0, r3, #0
|
||||
cmp r2, #5
|
||||
bls _080AC74E
|
||||
adds r0, #1
|
||||
_080AC74E:
|
||||
movs r1, #0x18
|
||||
bl __modsi3
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r0, r5
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0x1e]
|
||||
_080AC75C:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,59 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r6, r0, #0
|
||||
ldr r4, [r6, #0x54]
|
||||
ldrb r0, [r4, #0x15]
|
||||
ldrb r3, [r6, #0x15]
|
||||
subs r2, r0, r3
|
||||
movs r1, #0xff
|
||||
ands r2, r1
|
||||
adds r0, r2, #0
|
||||
adds r0, #8
|
||||
ands r0, r1
|
||||
cmp r0, #0x10
|
||||
ble _080AC78A
|
||||
cmp r2, #0x80
|
||||
ble _080AC784
|
||||
adds r0, r3, #0
|
||||
subs r0, #8
|
||||
b _080AC788
|
||||
_080AC784:
|
||||
adds r0, r3, #0
|
||||
adds r0, #8
|
||||
_080AC788:
|
||||
strb r0, [r4, #0x15]
|
||||
_080AC78A:
|
||||
ldr r5, [r4, #0x54]
|
||||
ldr r0, [r5, #0x54]
|
||||
cmp r0, #0
|
||||
bne _080AC79C
|
||||
ldr r0, [r6, #0x50]
|
||||
ldrb r0, [r0, #0x14]
|
||||
movs r1, #0x80
|
||||
eors r0, r1
|
||||
b _080AC7BE
|
||||
_080AC79C:
|
||||
ldrb r0, [r5, #0x15]
|
||||
ldrb r3, [r4, #0x15]
|
||||
subs r2, r0, r3
|
||||
movs r1, #0xff
|
||||
ands r2, r1
|
||||
adds r0, r2, #0
|
||||
adds r0, #8
|
||||
ands r0, r1
|
||||
cmp r0, #0x10
|
||||
ble _080AC7C0
|
||||
cmp r2, #0x80
|
||||
ble _080AC7BA
|
||||
adds r0, r3, #0
|
||||
subs r0, #8
|
||||
b _080AC7BE
|
||||
_080AC7BA:
|
||||
adds r0, r3, #0
|
||||
adds r0, #8
|
||||
_080AC7BE:
|
||||
strb r0, [r5, #0x15]
|
||||
_080AC7C0:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,95 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x54]
|
||||
mov r8, r0
|
||||
ldr r7, [r0, #0x54]
|
||||
ldr r5, [r7, #0x54]
|
||||
cmp r5, #0
|
||||
beq _080AC7E4
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
b _080AC7E6
|
||||
_080AC7E4:
|
||||
ldr r5, [r4, #0x50]
|
||||
_080AC7E6:
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
ldr r3, _080AC880 @ =gSineTable
|
||||
mov sb, r3
|
||||
ldrb r1, [r7, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
adds r0, r5, #0
|
||||
adds r1, r7, #0
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
mov r0, r8
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
mov r0, r8
|
||||
ldrb r1, [r0, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
adds r0, r7, #0
|
||||
mov r1, r8
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
ldrb r1, [r4, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
mov r0, r8
|
||||
adds r1, r4, #0
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AC880: .4byte gSineTable
|
||||
.syntax divided
|
||||
@@ -0,0 +1,40 @@
|
||||
.syntax unified
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
cmp r1, #0
|
||||
blt _080AC8FE
|
||||
cmp r1, #3
|
||||
ble _080AC8F8
|
||||
cmp r1, #0x1f
|
||||
bgt _080AC8FE
|
||||
cmp r1, #0x1e
|
||||
blt _080AC8FE
|
||||
_080AC8F8:
|
||||
bl DeleteThisEntity
|
||||
b _080AC920
|
||||
_080AC8FE:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #3
|
||||
beq _080AC920
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
ldrh r0, [r4, #0x24]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x11
|
||||
strh r0, [r4, #0x24]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
_080AC920:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC8C4
|
||||
pop {r4, pc}
|
||||
.syntax divided
|
||||
@@ -0,0 +1,53 @@
|
||||
.syntax unified
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
cmp r1, #0xc
|
||||
bgt _080ACA82
|
||||
cmp r1, #0xa
|
||||
bge _080ACA86
|
||||
cmp r1, #6
|
||||
beq _080ACA86
|
||||
b _080ACAC0
|
||||
_080ACA82:
|
||||
cmp r1, #0x1a
|
||||
bne _080ACAC0
|
||||
_080ACA86:
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
adds r0, r1, #0
|
||||
ldrh r1, [r4, #0x24]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x24]
|
||||
ldr r0, [r4, #0x4c]
|
||||
str r0, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl sub_080ACB40
|
||||
cmp r0, #0
|
||||
beq _080ACAB0
|
||||
movs r0, #0
|
||||
b _080ACAB6
|
||||
_080ACAB0:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
_080ACAB6:
|
||||
strb r0, [r4, #0x15]
|
||||
movs r0, #0xd8
|
||||
bl SoundReq
|
||||
b _080ACAC4
|
||||
_080ACAC0:
|
||||
bl DeleteThisEntity
|
||||
_080ACAC4:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,48 @@
|
||||
.syntax unified
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldr r0, [r2, #0x50]
|
||||
ldr r1, [r0, #0x50]
|
||||
ldr r3, [r2, #0x54]
|
||||
ldr r0, [r1, #0x64]
|
||||
ldr r0, [r0, #0x1c]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB5A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB5A:
|
||||
ldr r1, [r1, #0x64]
|
||||
ldr r0, [r1, #0x20]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB6A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB6A:
|
||||
ldr r0, [r1, #0x24]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB78
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB78:
|
||||
ldr r0, [r1, #0x28]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB8A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
bne _080ACB8A
|
||||
_080ACB86:
|
||||
movs r0, #0
|
||||
b _080ACB8C
|
||||
_080ACB8A:
|
||||
movs r0, #1
|
||||
_080ACB8C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -0,0 +1,73 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
bne _080A83C2
|
||||
bl DeleteThisEntity
|
||||
_080A83C2:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A83CC
|
||||
bl DeleteThisEntity
|
||||
_080A83CC:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x1a
|
||||
lsrs r0, r0, #0x18
|
||||
ldr r1, _080A8424 @ =gUnk_0812966C
|
||||
adds r2, r0, r1
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1]
|
||||
adds r2, #1
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5b
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x40
|
||||
bne _080A83F4
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r1]
|
||||
rsbs r0, r0, #0
|
||||
strb r0, [r1]
|
||||
_080A83F4:
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1, #1]
|
||||
adds r2, #1
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1, #6]
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2, #1]
|
||||
strb r0, [r1, #7]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A8428
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8438
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
b _080A8436
|
||||
.align 2, 0
|
||||
_080A8424: .4byte gUnk_0812966C
|
||||
_080A8428:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A8438
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
_080A8436:
|
||||
strb r0, [r4, #0x10]
|
||||
_080A8438:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,176 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile0
|
||||
Projectile0: @ 0x080A7F00
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080A7F26
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7F80
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #3
|
||||
bne _080A7F26
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r1, [r0, #0x14]
|
||||
adds r1, #0x18
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
_080A7F26:
|
||||
ldr r0, [r4, #0x50]
|
||||
cmp r0, #0
|
||||
beq _080A7F34
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080A7F38
|
||||
_080A7F34:
|
||||
bl DeleteThisEntity
|
||||
_080A7F38:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x41
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A7F56
|
||||
ldr r1, [r4, #0x4c]
|
||||
ldr r0, _080A7F7C @ =gPlayerEntity
|
||||
cmp r1, r0
|
||||
bne _080A7F56
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3d
|
||||
movs r0, #0xd3
|
||||
strb r0, [r1]
|
||||
_080A7F56:
|
||||
movs r0, #0
|
||||
strb r0, [r2]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7F9C
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #3
|
||||
bne _080A7F7A
|
||||
ldrh r0, [r4, #0x32]
|
||||
adds r0, #1
|
||||
strh r0, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
_080A7F7A:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A7F7C: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080A7F80
|
||||
sub_080A7F80: @ 0x080A7F80
|
||||
ldr r3, _080A7F98 @ =gUnk_081293B8
|
||||
ldr r2, [r0, #0x50]
|
||||
ldrb r1, [r0, #0xa]
|
||||
lsls r1, r1, #2
|
||||
ldrb r2, [r2, #0xa]
|
||||
adds r1, r1, r2
|
||||
adds r1, r1, r3
|
||||
ldrb r1, [r1]
|
||||
adds r0, #0x3f
|
||||
strb r1, [r0]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A7F98: .4byte gUnk_081293B8
|
||||
|
||||
thumb_func_start sub_080A7F9C
|
||||
sub_080A7F9C: @ 0x080A7F9C
|
||||
push {lr}
|
||||
ldr r2, _080A7FB0 @ =gUnk_081293CC
|
||||
ldrb r1, [r0, #0xa]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A7FB0: .4byte gUnk_081293CC
|
||||
|
||||
thumb_func_start sub_080A7FB4
|
||||
sub_080A7FB4: @ 0x080A7FB4
|
||||
ldr r1, [r0, #0x50]
|
||||
ldr r3, _080A7FD4 @ =gUnk_081293E0
|
||||
ldrb r2, [r1, #0x14]
|
||||
lsls r2, r2, #2
|
||||
adds r2, r2, r3
|
||||
adds r1, #0x5a
|
||||
ldrb r3, [r1]
|
||||
movs r1, #0xf
|
||||
ands r1, r3
|
||||
ldr r2, [r2]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
subs r1, #4
|
||||
ldr r1, [r1]
|
||||
str r1, [r0, #0x48]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A7FD4: .4byte gUnk_081293E0
|
||||
|
||||
thumb_func_start sub_080A7FD8
|
||||
sub_080A7FD8: @ 0x080A7FD8
|
||||
ldr r1, [r0, #0x50]
|
||||
ldr r2, _080A7FE8 @ =gUnk_081293F0
|
||||
ldrb r1, [r1, #0x14]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
str r1, [r0, #0x48]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A7FE8: .4byte gUnk_081293F0
|
||||
|
||||
thumb_func_start sub_080A7FEC
|
||||
sub_080A7FEC: @ 0x080A7FEC
|
||||
push {lr}
|
||||
adds r3, r0, #0
|
||||
ldr r2, [r3, #0x50]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x10
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8008
|
||||
ldr r0, _080A8004 @ =gUnk_08129410
|
||||
b _080A800A
|
||||
.align 2, 0
|
||||
_080A8004: .4byte gUnk_08129410
|
||||
_080A8008:
|
||||
ldr r0, _080A8018 @ =gUnk_08129400
|
||||
_080A800A:
|
||||
ldrb r1, [r2, #0x14]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r1]
|
||||
str r0, [r3, #0x48]
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A8018: .4byte gUnk_08129400
|
||||
|
||||
thumb_func_start sub_080A801C
|
||||
sub_080A801C: @ 0x080A801C
|
||||
ldr r1, [r0, #0x50]
|
||||
ldr r2, _080A802C @ =gUnk_08129420
|
||||
ldrb r1, [r1, #0x14]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
str r1, [r0, #0x48]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A802C: .4byte gUnk_08129420
|
||||
@@ -1,192 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1
|
||||
Projectile1: @ 0x080A8030
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A8048 @ =gUnk_081295D0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A8048: .4byte gUnk_081295D0
|
||||
|
||||
thumb_func_start sub_080A804C
|
||||
sub_080A804C: @ 0x080A804C
|
||||
push {lr}
|
||||
ldr r2, _080A8060 @ =gUnk_081295E4
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A8060: .4byte gUnk_081295E4
|
||||
|
||||
thumb_func_start sub_080A8064
|
||||
sub_080A8064: @ 0x080A8064
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A8078
|
||||
adds r0, r1, #0
|
||||
bl DeleteEntity
|
||||
b _080A8086
|
||||
_080A8078:
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r1, #0x15]
|
||||
adds r0, r1, #0
|
||||
bl sub_080A8178
|
||||
_080A8086:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A8088
|
||||
sub_080A8088: @ 0x080A8088
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
movs r1, #0x30
|
||||
strb r1, [r0, #0xe]
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #8
|
||||
str r1, [r0, #0x20]
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A80A0
|
||||
sub_080A80A0: @ 0x080A80A0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
cmp r0, #0
|
||||
beq _080A80DC
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A80C4
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A80F0
|
||||
_080A80C4:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A80F0
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
b _080A80F0
|
||||
_080A80DC:
|
||||
ldrh r1, [r4, #0x2a]
|
||||
adds r0, r4, #0
|
||||
bl sub_0800417E
|
||||
adds r0, r4, #0
|
||||
bl sub_080A8178
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
_080A80F0:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A80F4
|
||||
sub_080A80F4: @ 0x080A80F4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A8116
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A8116:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A8118
|
||||
sub_080A8118: @ 0x080A8118
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #6
|
||||
adds r0, r4, #0
|
||||
bl sub_080044EC
|
||||
cmp r0, #0
|
||||
beq _080A813A
|
||||
cmp r0, #1
|
||||
beq _080A8142
|
||||
b _080A815A
|
||||
_080A813A:
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8176
|
||||
_080A8142:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r0, #0x90
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r4, #0x24]
|
||||
adds r0, r4, #0
|
||||
bl sub_0800442E
|
||||
cmp r0, #0
|
||||
bne _080A8176
|
||||
_080A815A:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A8176
|
||||
ldrb r2, [r4, #0x18]
|
||||
lsls r1, r2, #0x1e
|
||||
lsrs r1, r1, #0x1e
|
||||
movs r0, #1
|
||||
eors r1, r0
|
||||
subs r0, #5
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080A8176:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A8178
|
||||
sub_080A8178: @ 0x080A8178
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
movs r1, #0x40
|
||||
strh r1, [r0, #0x24]
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #9
|
||||
str r1, [r0, #0x20]
|
||||
bx lr
|
||||
@@ -1,401 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile10
|
||||
Projectile10: @ 0x080A9A00
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A9A18 @ =gUnk_08129AE0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9A18: .4byte gUnk_08129AE0
|
||||
|
||||
thumb_func_start sub_080A9A1C
|
||||
sub_080A9A1C: @ 0x080A9A1C
|
||||
push {lr}
|
||||
ldr r2, _080A9A30 @ =gUnk_08129AF8
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A9A30: .4byte gUnk_08129AF8
|
||||
|
||||
thumb_func_start sub_080A9A34
|
||||
sub_080A9A34: @ 0x080A9A34
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x9d
|
||||
bne _080A9A62
|
||||
movs r0, #3
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
movs r0, #0xa8
|
||||
lsls r0, r0, #0xa
|
||||
str r0, [r2, #0x20]
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0x39
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #8
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
_080A9A62:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9A64
|
||||
sub_080A9A64: @ 0x080A9A64
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xd]
|
||||
cmp r0, #2
|
||||
bhi _080A9A7E
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
bne _080A9A7E
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9BA8
|
||||
_080A9A7E:
|
||||
ldr r0, _080A9A90 @ =gUnk_08129B08
|
||||
ldrb r1, [r4, #0xd]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A9A90: .4byte gUnk_08129B08
|
||||
|
||||
thumb_func_start sub_080A9A94
|
||||
sub_080A9A94: @ 0x080A9A94
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xd]
|
||||
ldr r1, _080A9AA0 @ =0x0000FFFE
|
||||
strh r1, [r0, #0x36]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A9AA0: .4byte 0x0000FFFE
|
||||
|
||||
thumb_func_start sub_080A9AA4
|
||||
sub_080A9AA4: @ 0x080A9AA4
|
||||
push {lr}
|
||||
bl sub_0806F4E8
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9AAC
|
||||
sub_080A9AAC: @ 0x080A9AAC
|
||||
push {lr}
|
||||
bl sub_0806F3E4
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9AB4
|
||||
sub_080A9AB4: @ 0x080A9AB4
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start nullsub_128
|
||||
nullsub_128: @ 0x080A9AC0
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9AC4
|
||||
sub_080A9AC4: @ 0x080A9AC4
|
||||
push {lr}
|
||||
bl sub_080A9BA8
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9ACC
|
||||
sub_080A9ACC: @ 0x080A9ACC
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xb]
|
||||
cmp r0, #1
|
||||
beq _080A9AE0
|
||||
cmp r0, #2
|
||||
beq _080A9AEE
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
b _080A9B0A
|
||||
_080A9AE0:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
b _080A9B0A
|
||||
_080A9AEE:
|
||||
movs r0, #3
|
||||
strb r0, [r2, #0xc]
|
||||
movs r0, #0xa8
|
||||
lsls r0, r0, #0xa
|
||||
str r0, [r2, #0x20]
|
||||
adds r3, r2, #0
|
||||
adds r3, #0x29
|
||||
ldrb r1, [r3]
|
||||
movs r0, #0x39
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #8
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
_080A9B0A:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0x1c]
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A9B1E
|
||||
adds r0, r2, #0
|
||||
movs r1, #5
|
||||
bl InitializeAnimation
|
||||
b _080A9B22
|
||||
_080A9B1E:
|
||||
movs r0, #0
|
||||
strb r0, [r2, #0x1e]
|
||||
_080A9B22:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9B24
|
||||
sub_080A9B24: @ 0x080A9B24
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080A9B36
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9BA8
|
||||
_080A9B36:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #0xb
|
||||
bne _080A9B46
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9BD0
|
||||
b _080A9B50
|
||||
_080A9B46:
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9C34
|
||||
_080A9B50:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9B54
|
||||
sub_080A9B54: @ 0x080A9B54
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080A9B66
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9BA8
|
||||
_080A9B66:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #9
|
||||
bne _080A9B76
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9C34
|
||||
b _080A9B7C
|
||||
_080A9B76:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9C50
|
||||
_080A9B7C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9B80
|
||||
sub_080A9B80: @ 0x080A9B80
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x20]
|
||||
cmp r0, #0
|
||||
bge _080A9B92
|
||||
ldrb r0, [r4, #0x18]
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080A9B92:
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #6
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A9BA6
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9BA8
|
||||
_080A9BA6:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A9BA8
|
||||
sub_080A9BA8: @ 0x080A9BA8
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
ldrb r0, [r1, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A9BBE
|
||||
adds r0, r1, #0
|
||||
movs r1, #5
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
b _080A9BC8
|
||||
_080A9BBE:
|
||||
adds r0, r1, #0
|
||||
movs r1, #0x3c
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080A9BC8:
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9BD0
|
||||
sub_080A9BD0: @ 0x080A9BD0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r1, [r5, #0x50]
|
||||
ldrb r0, [r1, #0x14]
|
||||
cmp r0, #1
|
||||
beq _080A9BF8
|
||||
cmp r0, #1
|
||||
bgt _080A9BE6
|
||||
cmp r0, #0
|
||||
beq _080A9BF0
|
||||
b _080A9C06
|
||||
_080A9BE6:
|
||||
cmp r0, #2
|
||||
beq _080A9C00
|
||||
cmp r0, #3
|
||||
beq _080A9BF8
|
||||
b _080A9C06
|
||||
_080A9BF0:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r2, r0, #0
|
||||
subs r2, #0x39
|
||||
b _080A9C06
|
||||
_080A9BF8:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r2, r0, #0
|
||||
subs r2, #0x3d
|
||||
b _080A9C06
|
||||
_080A9C00:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r2, r0, #0
|
||||
subs r2, #0x41
|
||||
_080A9C06:
|
||||
ldrb r0, [r1, #0x14]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r2, r0
|
||||
lsls r4, r0, #1
|
||||
adds r4, r4, r0
|
||||
ldr r0, _080A9C30 @ =gUnk_08129B20
|
||||
adds r4, r4, r0
|
||||
movs r2, #0
|
||||
ldrsb r2, [r4, r2]
|
||||
movs r3, #1
|
||||
ldrsb r3, [r4, r3]
|
||||
adds r0, r1, #0
|
||||
adds r1, r5, #0
|
||||
bl sub_0806FA90
|
||||
movs r0, #2
|
||||
ldrsb r0, [r4, r0]
|
||||
ldrh r1, [r5, #0x36]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r5, #0x36]
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9C30: .4byte gUnk_08129B20
|
||||
|
||||
thumb_func_start sub_080A9C34
|
||||
sub_080A9C34: @ 0x080A9C34
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
movs r3, #1
|
||||
bl sub_0806FA90
|
||||
adds r4, #0x63
|
||||
ldrb r0, [r4]
|
||||
subs r0, #0xe
|
||||
strb r0, [r4]
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9C50
|
||||
sub_080A9C50: @ 0x080A9C50
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r1, [r5, #0x50]
|
||||
ldrb r0, [r1, #0x14]
|
||||
cmp r0, #1
|
||||
beq _080A9C78
|
||||
cmp r0, #1
|
||||
bgt _080A9C66
|
||||
cmp r0, #0
|
||||
beq _080A9C70
|
||||
b _080A9C86
|
||||
_080A9C66:
|
||||
cmp r0, #2
|
||||
beq _080A9C80
|
||||
cmp r0, #3
|
||||
beq _080A9C78
|
||||
b _080A9C86
|
||||
_080A9C70:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r4, r0, #0
|
||||
subs r4, #0x27
|
||||
b _080A9C86
|
||||
_080A9C78:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r4, r0, #0
|
||||
subs r4, #0x2d
|
||||
b _080A9C86
|
||||
_080A9C80:
|
||||
ldrb r0, [r1, #0x1e]
|
||||
adds r4, r0, #0
|
||||
subs r4, #0x33
|
||||
_080A9C86:
|
||||
adds r0, r1, #0
|
||||
adds r1, r5, #0
|
||||
movs r2, #0
|
||||
movs r3, #1
|
||||
bl sub_0806FA90
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x63
|
||||
ldr r1, _080A9CA4 @ =gUnk_08129B50
|
||||
adds r1, r4, r1
|
||||
ldrb r1, [r1]
|
||||
ldrb r2, [r0]
|
||||
adds r1, r1, r2
|
||||
strb r1, [r0]
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9CA4: .4byte gUnk_08129B50
|
||||
@@ -1,142 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile11
|
||||
Projectile11: @ 0x080A9CA8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r0, [r5, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080A9CB8
|
||||
bl DeleteThisEntity
|
||||
_080A9CB8:
|
||||
ldr r4, _080A9CD0 @ =gUnk_08129B58
|
||||
adds r0, r5, #0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9CD0: .4byte gUnk_08129B58
|
||||
|
||||
thumb_func_start sub_080A9CD4
|
||||
sub_080A9CD4: @ 0x080A9CD4
|
||||
push {lr}
|
||||
ldr r2, _080A9CE8 @ =gUnk_08129B70
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A9CE8: .4byte gUnk_08129B70
|
||||
|
||||
thumb_func_start nullsub_539
|
||||
nullsub_539: @ 0x080A9CEC
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9CF0
|
||||
sub_080A9CF0: @ 0x080A9CF0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
bne _080A9D0A
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080A9D0A:
|
||||
ldr r0, _080A9D1C @ =gUnk_08129B78
|
||||
ldrb r1, [r4, #0xd]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A9D1C: .4byte gUnk_08129B78
|
||||
|
||||
thumb_func_start sub_080A9D20
|
||||
sub_080A9D20: @ 0x080A9D20
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xd]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start nullsub_540
|
||||
nullsub_540: @ 0x080A9D28
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9D2C
|
||||
sub_080A9D2C: @ 0x080A9D2C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F3E4
|
||||
cmp r0, #0
|
||||
beq _080A9D64
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3f
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0xa6
|
||||
bne _080A9D56
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
ldr r0, _080A9D68 @ =gPlayerEntity
|
||||
movs r1, #0x7a
|
||||
bl sub_0800449C
|
||||
bl sub_08079D84
|
||||
_080A9D56:
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080A9D64:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A9D68: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080A9D6C
|
||||
sub_080A9D6C: @ 0x080A9D6C
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
ldr r1, [r0, #0x50]
|
||||
ldrb r1, [r1, #0x14]
|
||||
strb r1, [r0, #0x14]
|
||||
ldrb r1, [r0, #0x14]
|
||||
bl InitAnimationForceUpdate
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9D80
|
||||
sub_080A9D80: @ 0x080A9D80
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r3, _080A9D9C @ =0xFFFF0000
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl PositionRelative
|
||||
ldr r0, _080A9DA0 @ =0x0000FFFE
|
||||
strh r0, [r4, #0x36]
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A9D9C: .4byte 0xFFFF0000
|
||||
_080A9DA0: .4byte 0x0000FFFE
|
||||
@@ -1,101 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile12
|
||||
Projectile12: @ 0x080A9DA4
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A9DBC @ =gUnk_08129BEC
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9DBC: .4byte gUnk_08129BEC
|
||||
|
||||
thumb_func_start sub_080A9DC0
|
||||
sub_080A9DC0: @ 0x080A9DC0
|
||||
push {lr}
|
||||
ldr r2, _080A9DD4 @ =gUnk_08129C00
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A9DD4: .4byte gUnk_08129C00
|
||||
|
||||
thumb_func_start sub_080A9DD8
|
||||
sub_080A9DD8: @ 0x080A9DD8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A9DEE
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A9DF2
|
||||
_080A9DEE:
|
||||
bl DeleteThisEntity
|
||||
_080A9DF2:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9DC0
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9DFC
|
||||
sub_080A9DFC: @ 0x080A9DFC
|
||||
push {lr}
|
||||
movs r2, #1
|
||||
strb r2, [r0, #0xc]
|
||||
movs r1, #0xb4
|
||||
strb r1, [r0, #0xe]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x45
|
||||
strb r2, [r1]
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A9E14
|
||||
sub_080A9E14: @ 0x080A9E14
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
bne _080A9E34
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9E42
|
||||
_080A9E34:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x4f
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080A9E42:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A9E50
|
||||
bl DeleteThisEntity
|
||||
_080A9E50:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,747 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile13
|
||||
Projectile13: @ 0x080A9E54
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r0, [r5, #0x54]
|
||||
cmp r0, #0
|
||||
bne _080A9E60
|
||||
ldr r0, [r5, #0x50]
|
||||
_080A9E60:
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080A9E78
|
||||
ldrb r1, [r5, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A9E78
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r5, #0x10]
|
||||
_080A9E78:
|
||||
ldr r4, _080A9E90 @ =gUnk_08129C7C
|
||||
adds r0, r5, #0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9E90: .4byte gUnk_08129C7C
|
||||
|
||||
thumb_func_start sub_080A9E94
|
||||
sub_080A9E94: @ 0x080A9E94
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #2
|
||||
bhi _080A9EA4
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA1D8
|
||||
_080A9EA4:
|
||||
ldr r0, _080A9EB8 @ =gUnk_08129C90
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A9EB8: .4byte gUnk_08129C90
|
||||
|
||||
thumb_func_start sub_080A9EBC
|
||||
sub_080A9EBC: @ 0x080A9EBC
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A9F4E
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #3
|
||||
beq _080A9EF2
|
||||
cmp r0, #4
|
||||
bne _080A9F18
|
||||
movs r0, #0
|
||||
strb r0, [r4, #0xf]
|
||||
subs r0, #2
|
||||
bl ModHealth
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x42
|
||||
b _080A9F4A
|
||||
_080A9EF2:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x42
|
||||
cmp r0, #0
|
||||
beq _080A9F4A
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x82
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
movs r0, #0xff
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA270
|
||||
movs r0, #0x20
|
||||
strb r0, [r4, #0xf]
|
||||
b _080A9F4A
|
||||
_080A9F18:
|
||||
ldr r3, [r4, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3d
|
||||
ldrb r0, [r0]
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x3d
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
adds r1, #1
|
||||
strb r0, [r1]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x42
|
||||
ldrb r1, [r2]
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x42
|
||||
strb r1, [r0]
|
||||
ldrb r0, [r4, #0xc]
|
||||
adds r5, r2, #0
|
||||
cmp r0, #1
|
||||
bne _080A9F4A
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA320
|
||||
_080A9F4A:
|
||||
movs r0, #0
|
||||
strb r0, [r5]
|
||||
_080A9F4E:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080A9F50
|
||||
sub_080A9F50: @ 0x080A9F50
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x80
|
||||
movs r2, #0
|
||||
strh r1, [r0]
|
||||
movs r0, #0xff
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x82
|
||||
strb r2, [r0]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r1, [r4, #0x50]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806FAD8
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA270
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9F90
|
||||
sub_080A9F90: @ 0x080A9F90
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x80
|
||||
ldrh r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _080A9FA4
|
||||
subs r0, #1
|
||||
strh r0, [r1]
|
||||
b _080A9FC8
|
||||
_080A9FA4:
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9FB8
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA270
|
||||
b _080A9FC8
|
||||
_080A9FB8:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA2E0
|
||||
cmp r0, #0
|
||||
beq _080A9FC8
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA320
|
||||
_080A9FC8:
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A9FD0
|
||||
sub_080A9FD0: @ 0x080A9FD0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x5a
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0x40
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A9FF2
|
||||
movs r0, #0xbf
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, _080AA038 @ =0x0000015D
|
||||
bl EnqueueSFX
|
||||
_080A9FF2:
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r5, r0]
|
||||
ldr r2, _080AA03C @ =gRoomControls
|
||||
ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
|
||||
asrs r1, r1, #4
|
||||
movs r3, #0x3f
|
||||
ands r1, r3
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r5, r4]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r0, r0, r2
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r1, r0
|
||||
adds r4, r5, #0
|
||||
adds r4, #0x78
|
||||
strh r1, [r4]
|
||||
ldrh r0, [r4]
|
||||
adds r5, #0x38
|
||||
ldrb r1, [r5]
|
||||
bl GetTileType
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #7
|
||||
cmp r0, r1
|
||||
bne _080AA034
|
||||
ldr r0, _080AA040 @ =0x00004005
|
||||
ldrh r1, [r4]
|
||||
ldrb r2, [r5]
|
||||
bl SetTile
|
||||
_080AA034:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AA038: .4byte 0x0000015D
|
||||
_080AA03C: .4byte gRoomControls
|
||||
_080AA040: .4byte 0x00004005
|
||||
|
||||
thumb_func_start sub_080AA044
|
||||
sub_080AA044: @ 0x080AA044
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x54]
|
||||
cmp r5, #0
|
||||
bne _080AA052
|
||||
bl DeleteThisEntity
|
||||
_080AA052:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080AA05E
|
||||
bl DeleteThisEntity
|
||||
b _080AA0A2
|
||||
_080AA05E:
|
||||
ldrh r0, [r5, #0x12]
|
||||
ldrb r1, [r5, #0x1e]
|
||||
bl GetSpriteSubEntryOffsetDataPointer
|
||||
adds r3, r0, #0
|
||||
ldrb r1, [r5, #0x14]
|
||||
movs r0, #4
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA08C
|
||||
movs r2, #0
|
||||
ldrsb r2, [r3, r2]
|
||||
rsbs r2, r2, #0
|
||||
lsls r2, r2, #0x10
|
||||
ldrb r3, [r3, #1]
|
||||
lsls r3, r3, #0x18
|
||||
asrs r3, r3, #0x18
|
||||
lsls r3, r3, #0x10
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl PositionRelative
|
||||
b _080AA0A2
|
||||
_080AA08C:
|
||||
movs r2, #0
|
||||
ldrsb r2, [r3, r2]
|
||||
lsls r2, r2, #0x10
|
||||
ldrb r3, [r3, #1]
|
||||
lsls r3, r3, #0x18
|
||||
asrs r3, r3, #0x18
|
||||
lsls r3, r3, #0x10
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl PositionRelative
|
||||
_080AA0A2:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080AA108
|
||||
ldrb r0, [r4, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080AA0B8
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
b _080AA108
|
||||
_080AA0B8:
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA108
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x82
|
||||
movs r0, #3
|
||||
strb r0, [r1]
|
||||
movs r0, #0x40
|
||||
strb r0, [r4, #0xf]
|
||||
ldrb r0, [r5, #0x14]
|
||||
lsls r1, r0, #2
|
||||
strb r1, [r4, #0x15]
|
||||
lsls r0, r0, #0x1a
|
||||
lsrs r0, r0, #0x1a
|
||||
strb r0, [r4, #0x14]
|
||||
ldr r0, _080AA10C @ =gUnk_080FD150
|
||||
str r0, [r4, #0x48]
|
||||
bl CheckIsDungeon
|
||||
cmp r0, #0
|
||||
beq _080AA100
|
||||
ldrb r0, [r4, #0x1b]
|
||||
movs r1, #0x3f
|
||||
ands r1, r0
|
||||
movs r0, #0x40
|
||||
orrs r1, r0
|
||||
strb r1, [r4, #0x1b]
|
||||
_080AA100:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_080AA3E0
|
||||
_080AA108:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AA10C: .4byte gUnk_080FD150
|
||||
|
||||
thumb_func_start sub_080AA110
|
||||
sub_080AA110: @ 0x080AA110
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r6, r0, #0
|
||||
ldr r7, [r6, #0x54]
|
||||
cmp r7, #0
|
||||
beq _080AA1B6
|
||||
ldr r0, [r7, #4]
|
||||
cmp r0, #0
|
||||
bne _080AA128
|
||||
str r0, [r6, #0x54]
|
||||
_080AA128:
|
||||
ldrb r0, [r6, #0xf]
|
||||
adds r5, r0, #0
|
||||
cmp r5, #0
|
||||
beq _080AA136
|
||||
subs r0, #1
|
||||
strb r0, [r6, #0xf]
|
||||
b _080AA1C4
|
||||
_080AA136:
|
||||
adds r0, r6, #0
|
||||
bl sub_080AA374
|
||||
cmp r0, #0
|
||||
beq _080AA1C4
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080AA14E
|
||||
bl DeleteThisEntity
|
||||
_080AA14E:
|
||||
movs r0, #0xf2
|
||||
bl EnqueueSFX
|
||||
movs r4, #1
|
||||
strb r4, [r6, #0xc]
|
||||
movs r0, #0xff
|
||||
strb r0, [r6, #0x14]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x82
|
||||
strb r5, [r0]
|
||||
strb r5, [r6, #0xe]
|
||||
subs r0, #2
|
||||
movs r1, #0
|
||||
mov sb, r1
|
||||
movs r1, #0x20
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strh r1, [r0]
|
||||
ldrb r1, [r6, #0x1b]
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r6, #0x1b]
|
||||
ldr r0, [r6, #0x54]
|
||||
str r0, [r6, #0x50]
|
||||
str r5, [r6, #0x54]
|
||||
adds r0, r6, #0
|
||||
bl sub_080AA270
|
||||
ldr r7, [r6, #0x50]
|
||||
strb r4, [r7, #0xc]
|
||||
ldrb r0, [r7, #0x14]
|
||||
lsls r0, r0, #2
|
||||
strb r0, [r7, #0x15]
|
||||
strh r5, [r7, #0x24]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x82
|
||||
strb r4, [r0]
|
||||
mov r0, sb
|
||||
strb r0, [r7, #0xe]
|
||||
movs r0, #0x78
|
||||
strb r0, [r7, #0xf]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x80
|
||||
mov r1, r8
|
||||
strh r1, [r0]
|
||||
adds r0, r7, #0
|
||||
movs r1, #1
|
||||
bl sub_080AA3E0
|
||||
b _080AA1C4
|
||||
_080AA1B6:
|
||||
adds r0, r6, #0
|
||||
bl sub_080040A8
|
||||
cmp r0, #0
|
||||
bne _080AA1C4
|
||||
bl DeleteThisEntity
|
||||
_080AA1C4:
|
||||
adds r0, r6, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r6, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
thumb_func_start sub_080AA1D8
|
||||
sub_080AA1D8: @ 0x080AA1D8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, [r5, #0x50]
|
||||
cmp r4, #0
|
||||
beq _080AA268
|
||||
ldr r0, [r4, #4]
|
||||
cmp r0, #0
|
||||
bne _080AA1EC
|
||||
bl DeleteThisEntity
|
||||
_080AA1EC:
|
||||
ldrb r1, [r4, #0x1e]
|
||||
movs r0, #0x20
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AA26C
|
||||
ldrh r0, [r4, #0x12]
|
||||
ldrb r1, [r4, #0x1e]
|
||||
bl GetSpriteSubEntryOffsetDataPointer
|
||||
adds r3, r0, #0
|
||||
ldrb r1, [r4, #0x14]
|
||||
movs r0, #4
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA224
|
||||
movs r2, #0
|
||||
ldrsb r2, [r3, r2]
|
||||
rsbs r2, r2, #0
|
||||
lsls r2, r2, #0x10
|
||||
ldrb r3, [r3, #1]
|
||||
lsls r3, r3, #0x18
|
||||
asrs r3, r3, #0x18
|
||||
lsls r3, r3, #0x10
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl PositionRelative
|
||||
b _080AA23A
|
||||
_080AA224:
|
||||
movs r2, #0
|
||||
ldrsb r2, [r3, r2]
|
||||
lsls r2, r2, #0x10
|
||||
ldrb r3, [r3, #1]
|
||||
lsls r3, r3, #0x18
|
||||
asrs r3, r3, #0x18
|
||||
lsls r3, r3, #0x10
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl PositionRelative
|
||||
_080AA23A:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080AA256
|
||||
ldrb r1, [r5, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA26C
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r5, #0x10]
|
||||
b _080AA26C
|
||||
_080AA256:
|
||||
ldrb r1, [r5, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AA26C
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r5, #0x10]
|
||||
b _080AA26C
|
||||
_080AA268:
|
||||
bl DeleteThisEntity
|
||||
_080AA26C:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AA270
|
||||
sub_080AA270: @ 0x080AA270
|
||||
push {r4, r5, r6, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, [r5, #0x50]
|
||||
bl Random
|
||||
ldr r1, _080AA2A4 @ =gUnk_08129CA4
|
||||
movs r6, #7
|
||||
ands r0, r6
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r5, #0xf]
|
||||
ldrb r4, [r4, #0x14]
|
||||
ldrb r0, [r5, #0x14]
|
||||
cmp r0, #0xff
|
||||
bne _080AA2AC
|
||||
strb r4, [r5, #0x14]
|
||||
ldr r0, _080AA2A8 @ =gUnk_08129CF4
|
||||
lsls r1, r4, #2
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r1]
|
||||
str r0, [r5, #0x48]
|
||||
adds r0, r5, #0
|
||||
movs r1, #0
|
||||
bl sub_080AA3E0
|
||||
b _080AA2D6
|
||||
.align 2, 0
|
||||
_080AA2A4: .4byte gUnk_08129CA4
|
||||
_080AA2A8: .4byte gUnk_08129CF4
|
||||
_080AA2AC:
|
||||
bl Random
|
||||
ldr r1, _080AA2D8 @ =gUnk_08129CAC
|
||||
ands r0, r6
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
adds r4, r0, r4
|
||||
ands r4, r6
|
||||
ldrb r0, [r5, #0x14]
|
||||
cmp r4, r0
|
||||
beq _080AA2D6
|
||||
strb r4, [r5, #0x14]
|
||||
ldr r0, _080AA2DC @ =gUnk_08129CF4
|
||||
lsls r1, r4, #2
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r1]
|
||||
str r0, [r5, #0x48]
|
||||
adds r0, r5, #0
|
||||
movs r1, #0
|
||||
bl sub_080AA3E0
|
||||
_080AA2D6:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AA2D8: .4byte gUnk_08129CAC
|
||||
_080AA2DC: .4byte gUnk_08129CF4
|
||||
|
||||
thumb_func_start sub_080AA2E0
|
||||
sub_080AA2E0: @ 0x080AA2E0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
movs r0, #0
|
||||
bl sub_08049DF4
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _080AA31C
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl GetFacingDirection
|
||||
ldrb r1, [r5, #0x14]
|
||||
lsls r1, r1, #2
|
||||
adds r0, #4
|
||||
movs r2, #0x1c
|
||||
ands r0, r2
|
||||
adds r1, #4
|
||||
ands r1, r2
|
||||
cmp r0, r1
|
||||
bne _080AA31C
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0x40
|
||||
bl sub_08049F1C
|
||||
cmp r0, #0
|
||||
beq _080AA31C
|
||||
movs r0, #1
|
||||
b _080AA31E
|
||||
_080AA31C:
|
||||
movs r0, #0
|
||||
_080AA31E:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080AA320
|
||||
sub_080AA320: @ 0x080AA320
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, [r5, #0x50]
|
||||
movs r2, #0
|
||||
movs r1, #2
|
||||
strb r1, [r5, #0xc]
|
||||
adds r3, r5, #0
|
||||
adds r3, #0x82
|
||||
movs r0, #1
|
||||
strb r0, [r3]
|
||||
strb r2, [r5, #0xf]
|
||||
strb r1, [r4, #0xc]
|
||||
movs r0, #0x30
|
||||
strb r0, [r4, #0xf]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x80
|
||||
movs r0, #0x50
|
||||
strh r0, [r1]
|
||||
strh r2, [r4, #0x24]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_08049F84
|
||||
strb r0, [r4, #0x15]
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #4
|
||||
movs r1, #0x1c
|
||||
ands r0, r1
|
||||
lsrs r1, r0, #2
|
||||
strb r1, [r5, #0x14]
|
||||
movs r1, #0x18
|
||||
ands r0, r1
|
||||
lsrs r0, r0, #2
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl sub_080AA3E0
|
||||
adds r0, r5, #0
|
||||
bl sub_080AA1D8
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080AA374
|
||||
sub_080AA374: @ 0x080AA374
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r6, r0, #0
|
||||
movs r0, #0
|
||||
mov r8, r0
|
||||
ldr r5, [r6, #0x54]
|
||||
cmp r5, #0
|
||||
beq _080AA3D8
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
beq _080AA3D8
|
||||
ldrb r4, [r5, #0x14]
|
||||
ldr r0, _080AA3CC @ =gUnk_08129D14
|
||||
adds r4, r4, r0
|
||||
movs r2, #0
|
||||
ldrsb r2, [r4, r2]
|
||||
movs r3, #1
|
||||
ldrsb r3, [r4, r3]
|
||||
adds r0, r6, #0
|
||||
adds r1, r5, #0
|
||||
bl sub_0806F824
|
||||
adds r7, r0, #0
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r5, r0]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r4, r0]
|
||||
adds r1, r1, r0
|
||||
movs r0, #0x32
|
||||
ldrsh r2, [r5, r0]
|
||||
movs r0, #1
|
||||
ldrsb r0, [r4, r0]
|
||||
adds r2, r2, r0
|
||||
adds r0, r6, #0
|
||||
movs r3, #8
|
||||
bl sub_0806FCB8
|
||||
cmp r0, #0
|
||||
beq _080AA3D0
|
||||
movs r0, #1
|
||||
mov r8, r0
|
||||
b _080AA3D8
|
||||
.align 2, 0
|
||||
_080AA3CC: .4byte gUnk_08129D14
|
||||
_080AA3D0:
|
||||
adds r0, r6, #0
|
||||
adds r1, r7, #0
|
||||
bl sub_08004596
|
||||
_080AA3D8:
|
||||
mov r0, r8
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
thumb_func_start sub_080AA3E0
|
||||
sub_080AA3E0: @ 0x080AA3E0
|
||||
push {lr}
|
||||
adds r3, r0, #0
|
||||
ldrb r2, [r3, #0x14]
|
||||
adds r0, #0x82
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #3
|
||||
orrs r2, r0
|
||||
cmp r1, #0
|
||||
beq _080AA3F4
|
||||
lsrs r2, r2, #1
|
||||
_080AA3F4:
|
||||
adds r0, r3, #0
|
||||
adds r1, r2, #0
|
||||
bl InitAnimationForceUpdate
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
@@ -1,342 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile14
|
||||
Projectile14: @ 0x080AA400
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AA418 @ =gUnk_08129FB8
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AA418: .4byte gUnk_08129FB8
|
||||
|
||||
thumb_func_start sub_080AA41C
|
||||
sub_080AA41C: @ 0x080AA41C
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AA44C
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0xa]
|
||||
strb r1, [r2, #0x1e]
|
||||
strb r0, [r2, #0x1c]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x86
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x24]
|
||||
lsls r1, r1, #0x18
|
||||
cmp r1, #0
|
||||
bne _080AA446
|
||||
adds r0, r2, #0
|
||||
bl sub_080AA494
|
||||
b _080AA44C
|
||||
_080AA446:
|
||||
adds r0, r2, #0
|
||||
bl sub_080AA534
|
||||
_080AA44C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AA450
|
||||
sub_080AA450: @ 0x080AA450
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x96
|
||||
bne _080AA462
|
||||
adds r0, r1, #0
|
||||
bl sub_080AA464
|
||||
_080AA462:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080AA464
|
||||
sub_080AA464: @ 0x080AA464
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AA474
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA544
|
||||
_080AA474:
|
||||
movs r0, #0x21
|
||||
movs r1, #3
|
||||
movs r2, #0
|
||||
bl CreateObject
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _080AA48A
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_080AA48A:
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AA494
|
||||
sub_080AA494: @ 0x080AA494
|
||||
push {r4, r5, r6, lr}
|
||||
adds r5, r0, #0
|
||||
movs r4, #0
|
||||
bl GetTileTypeByEntity
|
||||
adds r2, r0, #0
|
||||
ldr r1, _080AA4A4 @ =gUnk_08129FD0
|
||||
b _080AA4AA
|
||||
.align 2, 0
|
||||
_080AA4A4: .4byte gUnk_08129FD0
|
||||
_080AA4A8:
|
||||
adds r4, #1
|
||||
_080AA4AA:
|
||||
ldrh r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _080AA4B6
|
||||
adds r1, #2
|
||||
cmp r0, r2
|
||||
bne _080AA4A8
|
||||
_080AA4B6:
|
||||
ldrh r0, [r5, #0x24]
|
||||
bl CheckFlags
|
||||
cmp r0, #0
|
||||
beq _080AA4EE
|
||||
cmp r4, #4
|
||||
bne _080AA4EA
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r5, r0]
|
||||
ldr r2, _080AA52C @ =gRoomControls
|
||||
ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
|
||||
asrs r1, r1, #4
|
||||
movs r3, #0x3f
|
||||
ands r1, r3
|
||||
movs r6, #0x32
|
||||
ldrsh r0, [r5, r6]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r0, r0, r2
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r1, r0
|
||||
adds r0, r5, #0
|
||||
bl sub_080AA654
|
||||
_080AA4EA:
|
||||
bl DeleteThisEntity
|
||||
_080AA4EE:
|
||||
strb r4, [r5, #0xb]
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x29
|
||||
ldrb r0, [r2]
|
||||
movs r1, #7
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, _080AA530 @ =0x00004068
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r5, r2]
|
||||
ldr r3, _080AA52C @ =gRoomControls
|
||||
ldrh r2, [r3, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
movs r4, #0x3f
|
||||
ands r1, r4
|
||||
movs r6, #0x32
|
||||
ldrsh r2, [r5, r6]
|
||||
ldrh r3, [r3, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x38
|
||||
ldrb r2, [r2]
|
||||
bl SetTile
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AA52C: .4byte gRoomControls
|
||||
_080AA530: .4byte 0x00004068
|
||||
|
||||
thumb_func_start sub_080AA534
|
||||
sub_080AA534: @ 0x080AA534
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
adds r2, #0x38
|
||||
movs r1, #3
|
||||
strb r1, [r2]
|
||||
bl UpdateSpriteForCollisionLayer
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080AA544
|
||||
sub_080AA544: @ 0x080AA544
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r6, #0xb]
|
||||
cmp r0, #8
|
||||
bhi _080AA618
|
||||
ldr r0, _080AA5E8 @ =gUnk_08129FF8
|
||||
mov sb, r0
|
||||
movs r1, #0x2e
|
||||
ldrsh r2, [r6, r1]
|
||||
ldr r1, _080AA5EC @ =gRoomControls
|
||||
ldrh r0, [r1, #6]
|
||||
subs r2, r2, r0
|
||||
asrs r2, r2, #4
|
||||
movs r3, #0x3f
|
||||
ands r2, r3
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r6, r4]
|
||||
ldrh r1, [r1, #8]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r2, r0
|
||||
ldrb r0, [r6, #0xb]
|
||||
add r0, sb
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
adds r7, r2, r0
|
||||
movs r4, #0
|
||||
movs r5, #0
|
||||
movs r0, #0x38
|
||||
adds r0, r0, r6
|
||||
mov r8, r0
|
||||
_080AA58E:
|
||||
mov r1, sb
|
||||
adds r0, r1, r4
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
subs r0, r7, r0
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
mov r2, r8
|
||||
ldrb r1, [r2]
|
||||
bl sub_080002C8
|
||||
cmp r0, #0x3e
|
||||
bne _080AA5AC
|
||||
adds r5, #1
|
||||
_080AA5AC:
|
||||
adds r4, #1
|
||||
cmp r4, #8
|
||||
bls _080AA58E
|
||||
cmp r5, #8
|
||||
bne _080AA5F4
|
||||
movs r4, #0
|
||||
ldr r5, _080AA5F0 @ =gUnk_08129FD0
|
||||
_080AA5BA:
|
||||
ldrh r0, [r5]
|
||||
mov r3, sb
|
||||
adds r1, r3, r4
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #0x18
|
||||
asrs r1, r1, #0x18
|
||||
subs r1, r7, r1
|
||||
mov r3, r8
|
||||
ldrb r2, [r3]
|
||||
bl sub_0807B7D8
|
||||
adds r5, #2
|
||||
adds r4, #1
|
||||
cmp r4, #8
|
||||
bls _080AA5BA
|
||||
adds r0, r6, #0
|
||||
adds r1, r7, #0
|
||||
bl sub_080AA654
|
||||
ldrh r0, [r6, #0x24]
|
||||
bl SetFlag
|
||||
b _080AA648
|
||||
.align 2, 0
|
||||
_080AA5E8: .4byte gUnk_08129FF8
|
||||
_080AA5EC: .4byte gRoomControls
|
||||
_080AA5F0: .4byte gUnk_08129FD0
|
||||
_080AA5F4:
|
||||
ldr r2, _080AA614 @ =gUnk_08129FE4
|
||||
ldrb r1, [r6, #0xb]
|
||||
lsls r0, r1, #1
|
||||
adds r0, r0, r2
|
||||
ldrh r0, [r0]
|
||||
add r1, sb
|
||||
ldrb r1, [r1]
|
||||
lsls r1, r1, #0x18
|
||||
asrs r1, r1, #0x18
|
||||
subs r1, r7, r1
|
||||
mov r4, r8
|
||||
ldrb r2, [r4]
|
||||
bl sub_0807B7D8
|
||||
b _080AA648
|
||||
.align 2, 0
|
||||
_080AA614: .4byte gUnk_08129FE4
|
||||
_080AA618:
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r6, r1]
|
||||
ldr r2, _080AA650 @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
movs r3, #0x3f
|
||||
ands r0, r3
|
||||
movs r4, #0x32
|
||||
ldrsh r1, [r6, r4]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r3
|
||||
lsls r1, r1, #6
|
||||
orrs r0, r1
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
bl sub_0807BA8C
|
||||
ldrh r0, [r6, #0x24]
|
||||
bl SetFlag
|
||||
_080AA648:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AA650: .4byte gRoomControls
|
||||
|
||||
thumb_func_start sub_080AA654
|
||||
sub_080AA654: @ 0x080AA654
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
adds r5, r1, #0
|
||||
adds r4, #0x68
|
||||
ldr r0, _080AA688 @ =gUnk_0812A004
|
||||
adds r1, r4, #0
|
||||
movs r2, #0x10
|
||||
bl MemCopy
|
||||
movs r1, #0x3f
|
||||
adds r0, r5, #0
|
||||
ands r0, r1
|
||||
lsls r0, r0, #4
|
||||
adds r0, #8
|
||||
strh r0, [r4, #8]
|
||||
movs r0, #0xfc
|
||||
lsls r0, r0, #4
|
||||
ands r0, r5
|
||||
lsrs r0, r0, #2
|
||||
adds r0, #8
|
||||
strh r0, [r4, #0xa]
|
||||
adds r0, r4, #0
|
||||
bl LoadRoomEntity
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AA688: .4byte gUnk_0812A004
|
||||
@@ -1,582 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile15
|
||||
Projectile15: @ 0x080AA68C
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AA6A4 @ =gUnk_0812A014
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AA6A4: .4byte gUnk_0812A014
|
||||
|
||||
thumb_func_start sub_080AA6A8
|
||||
sub_080AA6A8: @ 0x080AA6A8
|
||||
push {lr}
|
||||
ldr r2, _080AA6BC @ =gUnk_0812A02C
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AA6BC: .4byte gUnk_0812A02C
|
||||
|
||||
thumb_func_start sub_080AA6C0
|
||||
sub_080AA6C0: @ 0x080AA6C0
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x87
|
||||
bne _080AA774
|
||||
movs r6, #3
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
movs r5, #0x5a
|
||||
strb r5, [r4, #0xe]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #0x10
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
movs r0, #0x2a
|
||||
movs r1, #3
|
||||
movs r2, #0
|
||||
bl CreateObject
|
||||
adds r3, r0, #0
|
||||
cmp r3, #0
|
||||
beq _080AA72A
|
||||
strb r5, [r3, #0xb]
|
||||
adds r2, r3, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
orrs r0, r6
|
||||
strb r0, [r2]
|
||||
ldr r1, _080AA770 @ =gUnk_0812A03C
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
adds r2, #0x39
|
||||
strb r0, [r2]
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r0, r0, #2
|
||||
adds r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x63
|
||||
strb r0, [r1]
|
||||
str r4, [r3, #0x50]
|
||||
_080AA72A:
|
||||
movs r0, #0x2a
|
||||
movs r1, #3
|
||||
movs r2, #0
|
||||
bl CreateObject
|
||||
adds r3, r0, #0
|
||||
cmp r3, #0
|
||||
beq _080AA784
|
||||
strb r5, [r3, #0xb]
|
||||
adds r2, r3, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
orrs r0, r6
|
||||
strb r0, [r2]
|
||||
ldr r1, _080AA770 @ =gUnk_0812A03C
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r0, r0, #2
|
||||
adds r0, #2
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
adds r2, #0x39
|
||||
strb r0, [r2]
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r0, r0, #2
|
||||
adds r0, #3
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x63
|
||||
strb r0, [r1]
|
||||
str r4, [r3, #0x50]
|
||||
b _080AA784
|
||||
.align 2, 0
|
||||
_080AA770: .4byte gUnk_0812A03C
|
||||
_080AA774:
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #0x10
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
ldr r0, _080AA788 @ =0x00000101
|
||||
bl EnqueueSFX
|
||||
_080AA784:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AA788: .4byte 0x00000101
|
||||
|
||||
thumb_func_start sub_080AA78C
|
||||
sub_080AA78C: @ 0x080AA78C
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xd]
|
||||
cmp r0, #0
|
||||
bne _080AA7DA
|
||||
ldr r0, _080AA7C8 @ =gPlayerEntity
|
||||
ldrb r0, [r0, #0x14]
|
||||
lsrs r2, r0, #1
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r2, r0
|
||||
beq _080AA7CC
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x3a
|
||||
ldrb r0, [r3]
|
||||
movs r1, #0xfb
|
||||
ands r1, r0
|
||||
strb r1, [r3]
|
||||
movs r0, #2
|
||||
eors r2, r0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r2, r0
|
||||
bne _080AA832
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3d
|
||||
movs r0, #0xe2
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA6C0
|
||||
b _080AA832
|
||||
.align 2, 0
|
||||
_080AA7C8: .4byte gPlayerEntity
|
||||
_080AA7CC:
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xd]
|
||||
adds r1, r2, #0
|
||||
adds r1, #8
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
_080AA7DA:
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
beq _080AA812
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x5a
|
||||
ldrb r1, [r5]
|
||||
movs r0, #0x10
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA806
|
||||
movs r0, #0xef
|
||||
ands r0, r1
|
||||
strb r0, [r5]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
_080AA806:
|
||||
ldrb r1, [r5]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA832
|
||||
b _080AA820
|
||||
_080AA812:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA828
|
||||
_080AA820:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AAAA8
|
||||
b _080AA832
|
||||
_080AA828:
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #0x10
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
_080AA832:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080AA834
|
||||
sub_080AA834: @ 0x080AA834
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x86
|
||||
ldrh r0, [r0]
|
||||
bl CheckFlags
|
||||
cmp r0, #0
|
||||
beq _080AA848
|
||||
bl DeleteThisEntity
|
||||
_080AA848:
|
||||
movs r2, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
strb r0, [r4, #0x1c]
|
||||
strb r0, [r4, #0x16]
|
||||
ldr r1, _080AA874 @ =gUnk_0812A04C
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
str r0, [r4, #0x48]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
strb r2, [r0]
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
adds r0, r4, #0
|
||||
bl sub_080AAA68
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AA874: .4byte gUnk_0812A04C
|
||||
|
||||
thumb_func_start sub_080AA878
|
||||
sub_080AA878: @ 0x080AA878
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AA88E
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
_080AA88E:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AA9E0
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AA898
|
||||
sub_080AA898: @ 0x080AA898
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806FBB4
|
||||
ldr r1, _080AA8B4 @ =gUnk_0812A05C
|
||||
ldrb r0, [r4, #0xd]
|
||||
subs r0, #5
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AA8B4: .4byte gUnk_0812A05C
|
||||
|
||||
thumb_func_start sub_080AA8B8
|
||||
sub_080AA8B8: @ 0x080AA8B8
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r7, _080AA99C @ =gPlayerEntity
|
||||
adds r0, #0x84
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080AA920
|
||||
ldrb r0, [r4, #0xa]
|
||||
lsls r2, r0, #1
|
||||
ldrb r0, [r7, #0x14]
|
||||
cmp r2, r0
|
||||
bne _080AA90A
|
||||
ldr r1, _080AA9A0 @ =gUnk_0812A064
|
||||
adds r0, r2, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r3, [r4, #0x2e]
|
||||
adds r0, r0, r3
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r6, r0, #0x10
|
||||
adds r0, r2, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r5, r0, #0x10
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x38
|
||||
ldrb r2, [r0]
|
||||
adds r0, r6, #0
|
||||
adds r1, r5, #0
|
||||
bl sub_080002D4
|
||||
cmp r0, #0
|
||||
bne _080AA90A
|
||||
strh r6, [r7, #0x2e]
|
||||
strh r5, [r7, #0x32]
|
||||
_080AA90A:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x84
|
||||
movs r0, #1
|
||||
strb r0, [r1]
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xf]
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #4
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
_080AA920:
|
||||
ldrb r0, [r7, #0x14]
|
||||
lsrs r0, r0, #1
|
||||
ldrb r2, [r4, #0xa]
|
||||
cmp r0, r2
|
||||
bne _080AA99A
|
||||
ldr r1, _080AA9A4 @ =gPlayerState
|
||||
adds r0, r1, #0
|
||||
adds r0, #0xa8
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x1a
|
||||
bne _080AA99A
|
||||
ldrb r1, [r1, #5]
|
||||
movs r2, #2
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA99A
|
||||
ldr r0, _080AA99C @ =gPlayerEntity
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA99A
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x5a
|
||||
ldrb r1, [r5]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AA99A
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
ldrb r1, [r5]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AA99A
|
||||
ldr r1, _080AA9A8 @ =gUnk_0812A06C
|
||||
ldrb r0, [r7, #0x14]
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r3, [r7, #0x2e]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r7, #0x2e]
|
||||
ldrb r0, [r7, #0x14]
|
||||
adds r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r1, [r7, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r7, #0x32]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
_080AA99A:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AA99C: .4byte gPlayerEntity
|
||||
_080AA9A0: .4byte gUnk_0812A064
|
||||
_080AA9A4: .4byte gPlayerState
|
||||
_080AA9A8: .4byte gUnk_0812A06C
|
||||
|
||||
thumb_func_start sub_080AA9AC
|
||||
sub_080AA9AC: @ 0x080AA9AC
|
||||
push {lr}
|
||||
movs r2, #0
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x84
|
||||
strb r2, [r1]
|
||||
ldrb r1, [r0, #0xa]
|
||||
adds r1, #0xc
|
||||
bl InitAnimationForceUpdate
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080AA9C4
|
||||
sub_080AA9C4: @ 0x080AA9C4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AA9DE
|
||||
adds r0, r4, #0
|
||||
bl sub_080AAAA8
|
||||
_080AA9DE:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AA9E0
|
||||
sub_080AA9E0: @ 0x080AA9E0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r1, [r5, #0xa]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AAA00
|
||||
ldr r0, _080AA9FC @ =gPlayerEntity
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r0, r2]
|
||||
movs r2, #0x2e
|
||||
ldrsh r0, [r5, r2]
|
||||
b _080AAA0A
|
||||
.align 2, 0
|
||||
_080AA9FC: .4byte gPlayerEntity
|
||||
_080AAA00:
|
||||
ldr r0, _080AAA24 @ =gPlayerEntity
|
||||
movs r2, #0x32
|
||||
ldrsh r1, [r0, r2]
|
||||
movs r2, #0x32
|
||||
ldrsh r0, [r5, r2]
|
||||
_080AAA0A:
|
||||
subs r4, r1, r0
|
||||
ldrb r2, [r5, #0xa]
|
||||
lsls r1, r2, #2
|
||||
ldr r0, _080AAA28 @ =gUnk_0812A074
|
||||
adds r3, r1, r0
|
||||
cmp r2, #2
|
||||
bgt _080AAA2C
|
||||
cmp r2, #1
|
||||
bge _080AAA36
|
||||
cmp r2, #0
|
||||
beq _080AAA30
|
||||
b _080AAA40
|
||||
.align 2, 0
|
||||
_080AAA24: .4byte gPlayerEntity
|
||||
_080AAA28: .4byte gUnk_0812A074
|
||||
_080AAA2C:
|
||||
cmp r2, #3
|
||||
bne _080AAA40
|
||||
_080AAA30:
|
||||
cmp r4, #4
|
||||
ble _080AAA40
|
||||
b _080AAA3E
|
||||
_080AAA36:
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
cmp r4, r0
|
||||
bge _080AAA40
|
||||
_080AAA3E:
|
||||
adds r3, #2
|
||||
_080AAA40:
|
||||
ldrb r0, [r3]
|
||||
adds r4, r5, #0
|
||||
adds r4, #0x29
|
||||
movs r1, #7
|
||||
ands r1, r0
|
||||
ldrb r2, [r4]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r4]
|
||||
ldrb r0, [r3, #1]
|
||||
strb r0, [r5, #0x15]
|
||||
ldrb r0, [r3]
|
||||
cmp r0, #5
|
||||
bne _080AAA66
|
||||
adds r0, r5, #0
|
||||
bl sub_08078930
|
||||
_080AAA66:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080AAA68
|
||||
sub_080AAA68: @ 0x080AAA68
|
||||
push {r4, r5, r6, lr}
|
||||
ldr r2, _080AAAA0 @ =gUnk_0812A084
|
||||
ldrb r1, [r0, #0xa]
|
||||
lsls r1, r1, #1
|
||||
adds r1, r1, r2
|
||||
ldrh r5, [r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r0, r2]
|
||||
ldr r3, _080AAAA4 @ =gRoomControls
|
||||
ldrh r2, [r3, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
movs r4, #0x3f
|
||||
ands r1, r4
|
||||
movs r6, #0x32
|
||||
ldrsh r2, [r0, r6]
|
||||
ldrh r3, [r3, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r4
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
adds r0, #0x38
|
||||
ldrb r2, [r0]
|
||||
adds r0, r5, #0
|
||||
bl SetTile
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AAAA0: .4byte gUnk_0812A084
|
||||
_080AAAA4: .4byte gRoomControls
|
||||
|
||||
thumb_func_start sub_080AAAA8
|
||||
sub_080AAAA8: @ 0x080AAAA8
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x86
|
||||
ldrh r0, [r0]
|
||||
bl SetFlag
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r4, r1]
|
||||
ldr r2, _080AAAE4 @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
movs r3, #0x3f
|
||||
ands r0, r3
|
||||
movs r5, #0x32
|
||||
ldrsh r1, [r4, r5]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r3
|
||||
lsls r1, r1, #6
|
||||
orrs r0, r1
|
||||
adds r4, #0x38
|
||||
ldrb r1, [r4]
|
||||
bl sub_0807BA8C
|
||||
bl DeleteThisEntity
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AAAE4: .4byte gRoomControls
|
||||
@@ -1,97 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile16
|
||||
Projectile16: @ 0x080AAAE8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AAB00 @ =gUnk_0812A3C0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AAB00: .4byte gUnk_0812A3C0
|
||||
|
||||
thumb_func_start sub_080AAB04
|
||||
sub_080AAB04: @ 0x080AAB04
|
||||
push {lr}
|
||||
ldr r2, _080AAB18 @ =gUnk_0812A3D4
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AAB18: .4byte gUnk_0812A3D4
|
||||
|
||||
thumb_func_start sub_080AAB1C
|
||||
sub_080AAB1C: @ 0x080AAB1C
|
||||
push {lr}
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080AAB24
|
||||
sub_080AAB24: @ 0x080AAB24
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
movs r1, #0x1e
|
||||
strb r1, [r0, #0xe]
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AAB38
|
||||
sub_080AAB38: @ 0x080AAB38
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #0
|
||||
beq _080AAB4C
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
b _080AAB62
|
||||
_080AAB4C:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
cmp r0, #0
|
||||
bne _080AAB5E
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
b _080AAB62
|
||||
_080AAB5E:
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
_080AAB62:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AAB64
|
||||
sub_080AAB64: @ 0x080AAB64
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080AAB7C
|
||||
bl DeleteThisEntity
|
||||
_080AAB7C:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080AAB8A
|
||||
bl DeleteThisEntity
|
||||
_080AAB8A:
|
||||
pop {r4, pc}
|
||||
@@ -1,58 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile17
|
||||
Projectile17: @ 0x080AAB8C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AABA2
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
_080AABA2:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AABB0
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AABB0
|
||||
sub_080AABB0: @ 0x080AABB0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r1, [r5, #0x14]
|
||||
lsls r1, r1, #1
|
||||
ldr r0, _080AABEC @ =gSineTable
|
||||
adds r1, r1, r0
|
||||
ldrb r2, [r4, #0xe]
|
||||
lsls r2, r2, #8
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
adds r3, r0, #0
|
||||
muls r3, r2, r3
|
||||
ldr r0, [r4, #0x2c]
|
||||
adds r0, r0, r3
|
||||
str r0, [r4, #0x2c]
|
||||
adds r1, #0x80
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
adds r1, r0, #0
|
||||
muls r1, r2, r1
|
||||
ldr r0, [r4, #0x30]
|
||||
subs r0, r0, r1
|
||||
str r0, [r4, #0x30]
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AABEC: .4byte gSineTable
|
||||
@@ -1,603 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
|
||||
thumb_func_start Projectile18
|
||||
Projectile18: @ 0x080AABF0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AAC08 @ =gUnk_0812A418
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AAC08: .4byte gUnk_0812A418
|
||||
|
||||
thumb_func_start sub_080AAC0C
|
||||
sub_080AAC0C: @ 0x080AAC0C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r1, _080AAC40 @ =gUnk_0812A430
|
||||
ldrb r0, [r4, #0xc]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080AAC3C
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x84
|
||||
ldrh r0, [r1]
|
||||
subs r0, #1
|
||||
strh r0, [r1]
|
||||
lsls r0, r0, #0x10
|
||||
cmp r0, #0
|
||||
bne _080AAC3C
|
||||
subs r1, #0x3f
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
_080AAC3C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AAC40: .4byte gUnk_0812A430
|
||||
|
||||
thumb_func_start sub_080AAC44
|
||||
sub_080AAC44: @ 0x080AAC44
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AACCA
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080AACBC
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AACA0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AAC84
|
||||
ldr r0, _080AAC80 @ =gPlayerEntity
|
||||
adds r1, r4, #0
|
||||
bl ResolveEntityOnTop
|
||||
b _080AAC8C
|
||||
.align 2, 0
|
||||
_080AAC80: .4byte gPlayerEntity
|
||||
_080AAC84:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl ResolveEntityOnTop
|
||||
_080AAC8C:
|
||||
bl ResetPlayer
|
||||
ldr r2, _080AACB4 @ =gPlayerState
|
||||
ldrb r1, [r2, #0x1a]
|
||||
movs r0, #0x80
|
||||
orrs r1, r0
|
||||
strb r1, [r2, #0x1a]
|
||||
ldrb r1, [r2, #0xa]
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0xa]
|
||||
_080AACA0:
|
||||
ldr r0, _080AACB8 @ =gPlayerEntity
|
||||
adds r0, #0x45
|
||||
ldrb r1, [r0]
|
||||
cmp r1, #0
|
||||
bne _080AACCA
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x45
|
||||
strb r1, [r0]
|
||||
b _080AACCA
|
||||
.align 2, 0
|
||||
_080AACB4: .4byte gPlayerState
|
||||
_080AACB8: .4byte gPlayerEntity
|
||||
_080AACBC:
|
||||
ldr r0, _080AACDC @ =0x00000119
|
||||
bl SoundReq
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
_080AACCA:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x42
|
||||
ldrb r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _080AACD8
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
_080AACD8:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AACDC: .4byte 0x00000119
|
||||
|
||||
thumb_func_start sub_080AACE0
|
||||
sub_080AACE0: @ 0x080AACE0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
beq _080AACF4
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
beq _080AACF4
|
||||
bl DeleteThisEntity
|
||||
_080AACF4:
|
||||
ldrb r1, [r4, #0x18]
|
||||
lsls r0, r1, #0x1e
|
||||
lsrs r2, r0, #0x1e
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x86
|
||||
cmp r2, #1
|
||||
bne _080AAD16
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
strb r2, [r5]
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080AAD16:
|
||||
ldr r2, [r4, #0x50]
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080AAD4A
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x74
|
||||
movs r0, #3
|
||||
strb r0, [r1]
|
||||
adds r1, #0xc
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x81
|
||||
ldrb r0, [r0]
|
||||
lsrs r0, r0, #1
|
||||
ldrb r2, [r1]
|
||||
adds r0, r0, r2
|
||||
strb r0, [r1]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #8
|
||||
bls _080AAD42
|
||||
movs r0, #8
|
||||
b _080AAD56
|
||||
_080AAD42:
|
||||
cmp r0, #0
|
||||
bne _080AAD58
|
||||
movs r0, #1
|
||||
b _080AAD56
|
||||
_080AAD4A:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x84
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
subs r1, #0x45
|
||||
movs r0, #0x2b
|
||||
_080AAD56:
|
||||
strb r0, [r1]
|
||||
_080AAD58:
|
||||
ldrb r0, [r5]
|
||||
cmp r0, #0
|
||||
bne _080AAD68
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080AAD68:
|
||||
bl DeleteThisEntity
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AAD70
|
||||
sub_080AAD70: @ 0x080AAD70
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
bne _080AAD82
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x45
|
||||
strb r0, [r1]
|
||||
_080AAD82:
|
||||
ldr r0, _080AAD94 @ =gUnk_0812A440
|
||||
ldrb r1, [r4, #0xd]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AAD94: .4byte gUnk_0812A440
|
||||
|
||||
thumb_func_start sub_080AAD98
|
||||
sub_080AAD98: @ 0x080AAD98
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xd]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start nullsub_541
|
||||
nullsub_541: @ 0x080AADA0
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AADA4
|
||||
sub_080AADA4: @ 0x080AADA4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F3E4
|
||||
cmp r0, #0
|
||||
beq _080AADB8
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x45
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
_080AADB8:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AADBC
|
||||
sub_080AADBC: @ 0x080AADBC
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080AADCC
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
b _080AADE0
|
||||
_080AADCC:
|
||||
movs r0, #3
|
||||
strb r0, [r5, #0xc]
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x3f
|
||||
movs r0, #0x2c
|
||||
strb r0, [r1]
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl ResolveEntityOnTop
|
||||
_080AADE0:
|
||||
ldrb r1, [r5, #0xa]
|
||||
cmp r1, #0
|
||||
bne _080AAE64
|
||||
strb r1, [r5, #0xe]
|
||||
movs r3, #4
|
||||
movs r0, #4
|
||||
strb r0, [r5, #0xf]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x80
|
||||
strb r1, [r0]
|
||||
adds r0, #1
|
||||
strb r1, [r0]
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x45
|
||||
movs r0, #0x10
|
||||
strb r0, [r1]
|
||||
ldrh r0, [r5, #0x36]
|
||||
adds r0, #4
|
||||
movs r4, #0
|
||||
strh r0, [r5, #0x36]
|
||||
ldrb r2, [r5, #0x1b]
|
||||
movs r1, #0x3f
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
movs r2, #0x40
|
||||
orrs r0, r2
|
||||
strb r0, [r5, #0x1b]
|
||||
ldrb r0, [r5, #0x19]
|
||||
ands r1, r0
|
||||
orrs r1, r2
|
||||
strb r1, [r5, #0x19]
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
orrs r0, r3
|
||||
strb r0, [r2]
|
||||
ldr r1, _080AAE60 @ =gPlayerEntity
|
||||
adds r0, r5, #0
|
||||
bl GetFacingDirection
|
||||
strb r0, [r5, #0x15]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x86
|
||||
strb r4, [r0]
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x84
|
||||
movs r0, #0x96
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r1]
|
||||
movs r0, #0x18
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _080AAE7C
|
||||
movs r0, #1
|
||||
strb r0, [r1, #0xa]
|
||||
ldrb r0, [r5, #0xb]
|
||||
strb r0, [r1, #0xb]
|
||||
str r5, [r1, #0x50]
|
||||
b _080AAE7C
|
||||
.align 2, 0
|
||||
_080AAE60: .4byte gPlayerEntity
|
||||
_080AAE64:
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl ResolveEntityOnTop
|
||||
ldrb r1, [r5, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r5, #0x10]
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
_080AAE7C:
|
||||
ldrb r1, [r5, #0xa]
|
||||
adds r0, r5, #0
|
||||
bl InitializeAnimation
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AAE88
|
||||
sub_080AAE88: @ 0x080AAE88
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080AAED0
|
||||
cmp r0, #1
|
||||
bgt _080AAE9C
|
||||
cmp r0, #0
|
||||
beq _080AAEA2
|
||||
b _080AAEF6
|
||||
_080AAE9C:
|
||||
cmp r0, #2
|
||||
beq _080AAEE0
|
||||
b _080AAEF6
|
||||
_080AAEA2:
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AAEC2
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080AAECC @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl sub_08004596
|
||||
_080AAEC2:
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
b _080AAEF6
|
||||
.align 2, 0
|
||||
_080AAECC: .4byte gPlayerEntity
|
||||
_080AAED0:
|
||||
ldr r0, [r4, #0x50]
|
||||
cmp r0, #0
|
||||
beq _080AAEDC
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AAEE0
|
||||
_080AAEDC:
|
||||
bl DeleteThisEntity
|
||||
_080AAEE0:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
cmp r0, #0
|
||||
bne _080AAEEE
|
||||
bl DeleteThisEntity
|
||||
_080AAEEE:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
_080AAEF6:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB034
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AAF00
|
||||
sub_080AAF00: @ 0x080AAF00
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AAF74
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB034
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AAF10
|
||||
sub_080AAF10: @ 0x080AAF10
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB034
|
||||
ldr r3, [r4, #0x50]
|
||||
ldrb r1, [r3, #0x18]
|
||||
lsls r1, r1, #0x1e
|
||||
lsrs r1, r1, #0x1e
|
||||
ldrb r2, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
beq _080AAF48
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x45
|
||||
strb r0, [r1]
|
||||
_080AAF48:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #2
|
||||
bne _080AAF60
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AAF70
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
b _080AAF6E
|
||||
_080AAF60:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AAF70
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
_080AAF6E:
|
||||
strb r0, [r4, #0x10]
|
||||
_080AAF70:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AAF74
|
||||
sub_080AAF74: @ 0x080AAF74
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
bl sub_0807953C
|
||||
cmp r0, #0
|
||||
beq _080AAF94
|
||||
bl Random
|
||||
adds r3, r5, #0
|
||||
adds r3, #0x80
|
||||
ldrb r1, [r3]
|
||||
adds r1, #1
|
||||
movs r2, #1
|
||||
ands r0, r2
|
||||
adds r1, r1, r0
|
||||
strb r1, [r3]
|
||||
_080AAF94:
|
||||
ldrb r0, [r5, #0xe]
|
||||
adds r0, #1
|
||||
strb r0, [r5, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0x3c
|
||||
bne _080AAFCC
|
||||
movs r0, #0x1e
|
||||
strb r0, [r5, #0xe]
|
||||
ldr r4, _080AAFFC @ =gPlayerEntity
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3d
|
||||
movs r0, #8
|
||||
strb r0, [r1]
|
||||
subs r0, #0xc
|
||||
bl ModHealth
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x7a
|
||||
bl sub_0800449C
|
||||
adds r4, #0x45
|
||||
ldrb r1, [r4]
|
||||
cmp r1, #0
|
||||
bne _080AAFCC
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x45
|
||||
strb r1, [r0]
|
||||
_080AAFCC:
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x80
|
||||
ldrb r0, [r1]
|
||||
cmp r0, #0x30
|
||||
bhi _080AAFE0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x81
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x10
|
||||
bne _080AB004
|
||||
_080AAFE0:
|
||||
movs r2, #0
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
strb r2, [r1]
|
||||
ldr r0, _080AAFFC @ =gPlayerEntity
|
||||
adds r0, #0x3d
|
||||
movs r1, #0xf0
|
||||
strb r1, [r0]
|
||||
ldr r0, _080AB000 @ =gPlayerState
|
||||
strb r2, [r0, #0x1a]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x45
|
||||
strb r2, [r0]
|
||||
b _080AB028
|
||||
.align 2, 0
|
||||
_080AAFFC: .4byte gPlayerEntity
|
||||
_080AB000: .4byte gPlayerState
|
||||
_080AB004:
|
||||
bl ResetPlayer
|
||||
ldr r2, _080AB02C @ =gPlayerState
|
||||
ldrb r1, [r2, #0x1a]
|
||||
movs r0, #0x80
|
||||
orrs r1, r0
|
||||
strb r1, [r2, #0x1a]
|
||||
ldrb r1, [r2, #0xa]
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0xa]
|
||||
ldr r4, _080AB030 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #4
|
||||
strh r0, [r5, #0x36]
|
||||
_080AB028:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AB02C: .4byte gPlayerState
|
||||
_080AB030: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080AB034
|
||||
sub_080AB034: @ 0x080AB034
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5b
|
||||
ldrb r1, [r0]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
ldr r1, _080AB058 @ =0x00000139
|
||||
cmp r0, #0
|
||||
beq _080AB04E
|
||||
movs r1, #0
|
||||
_080AB04E:
|
||||
adds r0, r4, #0
|
||||
bl sub_0801D2B4
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AB058: .4byte 0x00000139
|
||||
@@ -1,315 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile19
|
||||
Projectile19: @ 0x080AB05C
|
||||
push {lr}
|
||||
ldr r2, _080AB070 @ =gUnk_0812A494
|
||||
ldrb r1, [r0, #0xa]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AB070: .4byte gUnk_0812A494
|
||||
|
||||
thumb_func_start sub_080AB074
|
||||
sub_080AB074: @ 0x080AB074
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080AB084
|
||||
bl DeleteThisEntity
|
||||
_080AB084:
|
||||
ldrb r6, [r4, #0xc]
|
||||
cmp r6, #0
|
||||
bne _080AB0AA
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB12C
|
||||
cmp r0, #0
|
||||
beq _080AB124
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
strb r6, [r4, #0x1e]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
subs r0, #9
|
||||
ands r0, r1
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
_080AB0AA:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r7, r5, #0
|
||||
adds r7, #0x7f
|
||||
movs r3, #0
|
||||
ldrsb r3, [r7, r3]
|
||||
rsbs r3, r3, #0
|
||||
subs r3, #0xa
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl sub_0806FA90
|
||||
ldr r3, _080AB128 @ =gSineTable
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7c
|
||||
ldrb r0, [r2]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r3
|
||||
movs r6, #0
|
||||
ldrsh r1, [r0, r6]
|
||||
adds r6, r5, #0
|
||||
adds r6, #0x7e
|
||||
ldrb r0, [r6]
|
||||
lsls r0, r0, #8
|
||||
muls r1, r0, r1
|
||||
ldr r0, [r4, #0x2c]
|
||||
adds r0, r0, r1
|
||||
str r0, [r4, #0x2c]
|
||||
ldrb r0, [r2]
|
||||
adds r0, #0x40
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r3
|
||||
movs r2, #0
|
||||
ldrsh r1, [r0, r2]
|
||||
ldrb r0, [r6]
|
||||
lsls r0, r0, #8
|
||||
muls r1, r0, r1
|
||||
ldr r0, [r4, #0x30]
|
||||
subs r0, r0, r1
|
||||
str r0, [r4, #0x30]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r7, r0]
|
||||
ldrh r6, [r4, #0x36]
|
||||
adds r0, r0, r6
|
||||
strh r0, [r4, #0x36]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080AB124
|
||||
movs r0, #0x19
|
||||
bl sub_080A7EE0
|
||||
adds r5, r0, #0
|
||||
cmp r5, #0
|
||||
beq _080AB124
|
||||
movs r0, #4
|
||||
strb r0, [r5, #0xa]
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
_080AB124:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AB128: .4byte gSineTable
|
||||
|
||||
thumb_func_start sub_080AB12C
|
||||
sub_080AB12C: @ 0x080AB12C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, _080AB168 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x44
|
||||
bhi _080AB16C
|
||||
movs r0, #0x19
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
movs r0, #1
|
||||
strb r0, [r1, #0xa]
|
||||
str r4, [r1, #0x50]
|
||||
movs r0, #0x19
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xa]
|
||||
str r4, [r1, #0x50]
|
||||
movs r0, #0x19
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
movs r0, #3
|
||||
strb r0, [r1, #0xa]
|
||||
str r4, [r1, #0x50]
|
||||
movs r0, #1
|
||||
b _080AB16E
|
||||
.align 2, 0
|
||||
_080AB168: .4byte gEntCount
|
||||
_080AB16C:
|
||||
movs r0, #0
|
||||
_080AB16E:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AB170
|
||||
sub_080AB170: @ 0x080AB170
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r6, [r4, #0x50]
|
||||
ldr r0, [r6, #4]
|
||||
cmp r0, #0
|
||||
bne _080AB180
|
||||
bl DeleteThisEntity
|
||||
_080AB180:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AB1AA
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
subs r0, #0x3a
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
movs r0, #5
|
||||
strb r0, [r4, #0x1e]
|
||||
ldrb r1, [r2]
|
||||
subs r0, #0xd
|
||||
ands r0, r1
|
||||
movs r1, #3
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldr r0, _080AB1C8 @ =gUnk_080FD460
|
||||
str r0, [r4, #0x48]
|
||||
_080AB1AA:
|
||||
ldr r5, [r6, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x7c
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7c
|
||||
ldrb r1, [r0]
|
||||
adds r3, r0, #0
|
||||
ldrb r2, [r2]
|
||||
cmp r1, r2
|
||||
beq _080AB1CC
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
b _080AB1D2
|
||||
.align 2, 0
|
||||
_080AB1C8: .4byte gUnk_080FD460
|
||||
_080AB1CC:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
_080AB1D2:
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r3]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x20
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AB208
|
||||
movs r0, #0x1f
|
||||
ands r0, r1
|
||||
ldr r1, _080AB204 @ =gUnk_0812A4A8
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsb r2, [r0, r2]
|
||||
movs r3, #1
|
||||
ldrsb r3, [r0, r3]
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl sub_0806FA90
|
||||
b _080AB216
|
||||
.align 2, 0
|
||||
_080AB204: .4byte gUnk_0812A4A8
|
||||
_080AB208:
|
||||
movs r3, #0xa
|
||||
rsbs r3, r3, #0
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl sub_0806FA90
|
||||
_080AB216:
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r4, r2]
|
||||
subs r0, r0, r1
|
||||
ldrb r2, [r4, #0xa]
|
||||
muls r0, r2, r0
|
||||
adds r3, r2, #0
|
||||
cmp r0, #0
|
||||
bge _080AB22C
|
||||
adds r0, #3
|
||||
_080AB22C:
|
||||
asrs r0, r0, #2
|
||||
ldrh r5, [r4, #0x2e]
|
||||
adds r0, r0, r5
|
||||
strh r0, [r4, #0x2e]
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r6, r1]
|
||||
movs r5, #0x32
|
||||
ldrsh r1, [r4, r5]
|
||||
subs r0, r0, r1
|
||||
muls r0, r3, r0
|
||||
cmp r0, #0
|
||||
bge _080AB246
|
||||
adds r0, #3
|
||||
_080AB246:
|
||||
asrs r0, r0, #2
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
movs r3, #0x36
|
||||
ldrsh r0, [r6, r3]
|
||||
movs r5, #0x36
|
||||
ldrsh r1, [r4, r5]
|
||||
subs r0, r0, r1
|
||||
muls r0, r2, r0
|
||||
cmp r0, #0
|
||||
bge _080AB260
|
||||
adds r0, #3
|
||||
_080AB260:
|
||||
asrs r0, r0, #2
|
||||
ldrh r1, [r4, #0x36]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x36]
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB26C
|
||||
sub_080AB26C: @ 0x080AB26C
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r1, [r2, #0xc]
|
||||
cmp r1, #0
|
||||
bne _080AB28C
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
movs r0, #5
|
||||
strb r0, [r2, #0xe]
|
||||
strb r1, [r2, #0x1e]
|
||||
adds r3, r2, #0
|
||||
adds r3, #0x29
|
||||
ldrb r1, [r3]
|
||||
subs r0, #0x3e
|
||||
ands r0, r1
|
||||
strb r0, [r3]
|
||||
_080AB28C:
|
||||
ldrb r0, [r2, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r2, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AB29E
|
||||
bl DeleteThisEntity
|
||||
b _080AB2A4
|
||||
_080AB29E:
|
||||
ldrb r0, [r2, #0x1e]
|
||||
adds r0, #1
|
||||
strb r0, [r2, #0x1e]
|
||||
_080AB2A4:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
@@ -1,318 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1A
|
||||
Projectile1A: @ 0x080AB2A8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AB2C0 @ =gUnk_0812A4C8
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AB2C0: .4byte gUnk_0812A4C8
|
||||
|
||||
thumb_func_start sub_080AB2C4
|
||||
sub_080AB2C4: @ 0x080AB2C4
|
||||
push {lr}
|
||||
ldr r2, _080AB2D8 @ =gUnk_0812A4DC
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AB2D8: .4byte gUnk_0812A4DC
|
||||
|
||||
thumb_func_start sub_080AB2DC
|
||||
sub_080AB2DC: @ 0x080AB2DC
|
||||
push {r4, r5, lr}
|
||||
adds r2, r0, #0
|
||||
adds r5, r2, #0
|
||||
adds r5, #0x41
|
||||
ldrb r1, [r5]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AB314
|
||||
movs r0, #3
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r4, #0x7f
|
||||
adds r0, r4, #0
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
adds r0, r2, #0
|
||||
movs r1, #0x53
|
||||
bl InitializeAnimation
|
||||
ldrb r0, [r5]
|
||||
ands r4, r0
|
||||
cmp r4, #0
|
||||
bne _080AB314
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
_080AB314:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB318
|
||||
sub_080AB318: @ 0x080AB318
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
adds r6, r0, #0
|
||||
movs r4, #1
|
||||
movs r0, #1
|
||||
mov r8, r0
|
||||
mov r1, r8
|
||||
strb r1, [r6, #0xc]
|
||||
ldr r0, _080AB3D8 @ =0xFFFF0000
|
||||
str r0, [r6, #0x20]
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r6, r2]
|
||||
ldr r2, _080AB3DC @ =gRoomControls
|
||||
ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
|
||||
asrs r1, r1, #4
|
||||
movs r3, #0x3f
|
||||
ands r1, r3
|
||||
movs r5, #0x32
|
||||
ldrsh r0, [r6, r5]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r0, r0, r2
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r1, r0
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x76
|
||||
strh r1, [r0]
|
||||
ldr r0, [r6, #0x50]
|
||||
adds r1, r6, #0
|
||||
bl CopyPosition
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #5
|
||||
ldrb r2, [r6, #0x15]
|
||||
adds r0, r6, #0
|
||||
bl sub_0806F5BC
|
||||
adds r2, r6, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
orrs r0, r4
|
||||
strb r0, [r2]
|
||||
ldr r0, [r6, #0x50]
|
||||
ldr r0, [r0, #0x34]
|
||||
str r0, [r6, #0x34]
|
||||
adds r0, r6, #0
|
||||
movs r1, #0x51
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080AB3E0 @ =0x000001B5
|
||||
bl SoundReq
|
||||
adds r0, r6, #0
|
||||
bl sub_080AB4F8
|
||||
movs r1, #0x2e
|
||||
ldrsh r2, [r6, r1]
|
||||
movs r1, #0
|
||||
ldrsb r1, [r0, r1]
|
||||
adds r5, r2, r1
|
||||
movs r2, #0x32
|
||||
ldrsh r1, [r6, r2]
|
||||
ldrb r0, [r0, #1]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
adds r7, r1, r0
|
||||
adds r0, r6, #0
|
||||
adds r1, r5, #0
|
||||
adds r2, r7, #0
|
||||
bl sub_080041DC
|
||||
adds r4, r0, #0
|
||||
bl Random
|
||||
adds r1, r0, #0
|
||||
ldr r0, _080AB3E4 @ =0x000001FF
|
||||
ands r1, r0
|
||||
ldr r0, _080AB3E8 @ =gScreenTransition
|
||||
ldr r0, [r0]
|
||||
mov r2, r8
|
||||
ands r0, r2
|
||||
cmp r0, #0
|
||||
beq _080AB3EC
|
||||
adds r4, r4, r1
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #3
|
||||
cmp r4, r0
|
||||
ble _080AB3F4
|
||||
adds r4, r0, #0
|
||||
b _080AB3F4
|
||||
.align 2, 0
|
||||
_080AB3D8: .4byte 0xFFFF0000
|
||||
_080AB3DC: .4byte gRoomControls
|
||||
_080AB3E0: .4byte 0x000001B5
|
||||
_080AB3E4: .4byte 0x000001FF
|
||||
_080AB3E8: .4byte gScreenTransition
|
||||
_080AB3EC:
|
||||
subs r4, r4, r1
|
||||
cmp r4, #0x1f
|
||||
bgt _080AB3F4
|
||||
movs r4, #0x20
|
||||
_080AB3F4:
|
||||
lsls r1, r4, #8
|
||||
ldr r0, [r6, #0x34]
|
||||
bl __divsi3
|
||||
lsls r0, r0, #0xd
|
||||
str r0, [r6, #0x20]
|
||||
adds r0, r6, #0
|
||||
adds r1, r5, #0
|
||||
adds r2, r7, #0
|
||||
bl sub_080045B4
|
||||
strb r0, [r6, #0x15]
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB414
|
||||
sub_080AB414: @ 0x080AB414
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080AB446
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0xf
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x54
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB4A4
|
||||
b _080AB458
|
||||
_080AB446:
|
||||
ldrb r0, [r4, #0xe]
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xe0
|
||||
bls _080AB458
|
||||
bl DeleteThisEntity
|
||||
_080AB458:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB45C
|
||||
sub_080AB45C: @ 0x080AB45C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AB486
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x53
|
||||
bl InitializeAnimation
|
||||
_080AB486:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AB488
|
||||
sub_080AB488: @ 0x080AB488
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r4, #0x5a
|
||||
ldrb r1, [r4]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AB4A0
|
||||
bl DeleteThisEntity
|
||||
_080AB4A0:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB4A4
|
||||
sub_080AB4A4: @ 0x080AB4A4
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r6, r0, #0
|
||||
adds r7, r6, #0
|
||||
adds r7, #0x76
|
||||
ldrh r4, [r7]
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r6, r1]
|
||||
ldr r3, _080AB4F4 @ =gRoomControls
|
||||
ldrh r1, [r3, #6]
|
||||
subs r0, r0, r1
|
||||
asrs r5, r0, #4
|
||||
movs r2, #0x3f
|
||||
ands r5, r2
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r6, r1]
|
||||
ldrh r1, [r3, #8]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
ands r0, r2
|
||||
lsls r0, r0, #6
|
||||
orrs r5, r0
|
||||
cmp r4, r5
|
||||
beq _080AB4F2
|
||||
strh r5, [r7]
|
||||
adds r0, r6, #0
|
||||
bl GetTileTypeByEntity
|
||||
cmp r0, #0x13
|
||||
beq _080AB4E2
|
||||
cmp r0, #0x34
|
||||
bne _080AB4F2
|
||||
_080AB4E2:
|
||||
movs r0, #0xd3
|
||||
lsls r0, r0, #2
|
||||
ldrh r1, [r7]
|
||||
adds r2, r6, #0
|
||||
adds r2, #0x38
|
||||
ldrb r2, [r2]
|
||||
bl sub_0807B7D8
|
||||
_080AB4F2:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AB4F4: .4byte gRoomControls
|
||||
|
||||
thumb_func_start sub_080AB4F8
|
||||
sub_080AB4F8: @ 0x080AB4F8
|
||||
adds r1, r0, #0
|
||||
ldrb r0, [r1, #0xa]
|
||||
lsls r0, r0, #5
|
||||
ldrb r1, [r1, #0xf]
|
||||
lsls r1, r1, #1
|
||||
orrs r0, r1
|
||||
ldr r1, _080AB50C @ =gUnk_0812A4EC
|
||||
adds r0, r0, r1
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080AB50C: .4byte gUnk_0812A4EC
|
||||
@@ -1,214 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1B
|
||||
Projectile1B: @ 0x080AB510
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AB528 @ =gUnk_0812A58C
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AB528: .4byte gUnk_0812A58C
|
||||
|
||||
thumb_func_start sub_080AB52C
|
||||
sub_080AB52C: @ 0x080AB52C
|
||||
push {lr}
|
||||
ldr r2, _080AB540 @ =gUnk_0812A5A0
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AB540: .4byte gUnk_0812A5A0
|
||||
|
||||
thumb_func_start sub_080AB544
|
||||
sub_080AB544: @ 0x080AB544
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
adds r0, #0x3d
|
||||
movs r1, #0
|
||||
ldrsb r1, [r0, r1]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
cmp r1, r0
|
||||
bge _080AB57C
|
||||
movs r1, #2
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r2, #0x15]
|
||||
ldrb r0, [r2, #0xa]
|
||||
eors r1, r0
|
||||
lsls r1, r1, #3
|
||||
ldrb r0, [r2, #0x15]
|
||||
subs r0, r0, r1
|
||||
adds r0, #1
|
||||
cmp r0, #2
|
||||
bhi _080AB576
|
||||
strb r1, [r2, #0x15]
|
||||
_080AB576:
|
||||
movs r0, #0xa0
|
||||
lsls r0, r0, #2
|
||||
strh r0, [r2, #0x24]
|
||||
_080AB57C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB580
|
||||
sub_080AB580: @ 0x080AB580
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r1, [r0, #0xa]
|
||||
lsls r1, r1, #3
|
||||
strb r1, [r0, #0x15]
|
||||
ldr r1, _080AB598 @ =0x0000FFFC
|
||||
strh r1, [r0, #0x36]
|
||||
ldrb r1, [r0, #0xa]
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AB598: .4byte 0x0000FFFC
|
||||
|
||||
thumb_func_start sub_080AB59C
|
||||
sub_080AB59C: @ 0x080AB59C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
cmp r0, #0
|
||||
bne _080AB5BC
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080AB5BC:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB5F4
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AB5C4
|
||||
sub_080AB5C4: @ 0x080AB5C4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB634
|
||||
cmp r0, #0
|
||||
bne _080AB5F0
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080AB5F0
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080AB5F0:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB5F4
|
||||
sub_080AB5F4: @ 0x080AB5F4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080043E8
|
||||
cmp r0, #2
|
||||
beq _080AB61A
|
||||
cmp r0, #2
|
||||
bhi _080AB60A
|
||||
cmp r0, #1
|
||||
beq _080AB610
|
||||
b _080AB62E
|
||||
_080AB60A:
|
||||
cmp r0, #3
|
||||
beq _080AB624
|
||||
b _080AB62E
|
||||
_080AB610:
|
||||
adds r0, r4, #0
|
||||
bl CreateItemOnGround
|
||||
movs r0, #1
|
||||
b _080AB630
|
||||
_080AB61A:
|
||||
adds r0, r4, #0
|
||||
bl sub_080043A8
|
||||
movs r0, #1
|
||||
b _080AB630
|
||||
_080AB624:
|
||||
adds r0, r4, #0
|
||||
bl CreateChestSpawner
|
||||
movs r0, #1
|
||||
b _080AB630
|
||||
_080AB62E:
|
||||
movs r0, #0
|
||||
_080AB630:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB634
|
||||
sub_080AB634: @ 0x080AB634
|
||||
push {r4, r5, r6, lr}
|
||||
adds r6, r0, #0
|
||||
ldr r0, [r6, #0x50]
|
||||
movs r5, #0
|
||||
adds r4, r0, #0
|
||||
adds r4, #0x20
|
||||
_080AB640:
|
||||
ldr r1, [r4]
|
||||
cmp r1, #0
|
||||
beq _080AB684
|
||||
adds r0, r6, #0
|
||||
bl sub_080177A0
|
||||
cmp r0, #0
|
||||
beq _080AB684
|
||||
ldr r1, [r4]
|
||||
ldrb r0, [r1, #0xc]
|
||||
cmp r0, #2
|
||||
bhi _080AB67A
|
||||
movs r0, #3
|
||||
strb r0, [r1, #0xc]
|
||||
ldr r1, [r4]
|
||||
movs r0, #0x1e
|
||||
strb r0, [r1, #0xe]
|
||||
ldr r2, [r4]
|
||||
ldrb r0, [r2, #0x18]
|
||||
movs r3, #4
|
||||
rsbs r3, r3, #0
|
||||
adds r1, r3, #0
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x18]
|
||||
ldr r0, [r4]
|
||||
movs r1, #0x45
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080AB67A:
|
||||
adds r0, r6, #0
|
||||
bl DeleteEntity
|
||||
movs r0, #1
|
||||
b _080AB68E
|
||||
_080AB684:
|
||||
adds r4, #4
|
||||
adds r5, #1
|
||||
cmp r5, #3
|
||||
bls _080AB640
|
||||
movs r0, #0
|
||||
_080AB68E:
|
||||
pop {r4, r5, r6, pc}
|
||||
@@ -1,310 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1C
|
||||
Projectile1C: @ 0x080AB690
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
cmp r0, #0
|
||||
bne _080AB6A2
|
||||
bl DeleteThisEntity
|
||||
_080AB6A2:
|
||||
ldr r0, _080AB6B4 @ =gUnk_0812A5E8
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AB6B4: .4byte gUnk_0812A5E8
|
||||
|
||||
thumb_func_start sub_080AB6B8
|
||||
sub_080AB6B8: @ 0x080AB6B8
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldr r0, [r2, #0x50]
|
||||
ldr r0, [r0, #0x2c]
|
||||
str r0, [r2, #0x74]
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AB6E8
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
ldr r0, _080AB6E4 @ =gUnk_0812A614
|
||||
str r0, [r2, #0x48]
|
||||
adds r0, r2, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
b _080AB6F8
|
||||
.align 2, 0
|
||||
_080AB6E4: .4byte gUnk_0812A614
|
||||
_080AB6E8:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
movs r0, #4
|
||||
strb r0, [r2, #0xf]
|
||||
ldrb r1, [r2, #0xe]
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
_080AB6F8:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB6FC
|
||||
sub_080AB6FC: @ 0x080AB6FC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AB724
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB758
|
||||
_080AB724:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB728
|
||||
sub_080AB728: @ 0x080AB728
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldr r2, [r4, #0x50]
|
||||
ldr r1, [r2, #0x2c]
|
||||
ldr r0, [r4, #0x74]
|
||||
subs r1, r1, r0
|
||||
ldr r0, [r4, #0x2c]
|
||||
adds r0, r0, r1
|
||||
str r0, [r4, #0x2c]
|
||||
ldr r0, [r2, #0x2c]
|
||||
str r0, [r4, #0x74]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB888
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xf]
|
||||
cmp r0, #0
|
||||
bne _080AB754
|
||||
bl DeleteThisEntity
|
||||
_080AB754:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB758
|
||||
sub_080AB758: @ 0x080AB758
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, r8
|
||||
push {r7}
|
||||
sub sp, #4
|
||||
adds r5, r0, #0
|
||||
movs r6, #6
|
||||
movs r7, #0
|
||||
movs r4, #0
|
||||
movs r0, #0x32
|
||||
ldrsh r2, [r5, r0]
|
||||
ldr r1, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r1, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
mov r8, r1
|
||||
cmp r2, r0
|
||||
bhi _080AB7B4
|
||||
movs r3, #7
|
||||
_080AB77E:
|
||||
adds r0, r4, #0
|
||||
ands r0, r3
|
||||
cmp r0, #7
|
||||
bne _080AB798
|
||||
adds r0, r5, #0
|
||||
movs r1, #4
|
||||
adds r2, r6, #0
|
||||
str r3, [sp]
|
||||
bl sub_080AB844
|
||||
adds r6, #0x3e
|
||||
adds r7, #0x3e
|
||||
ldr r3, [sp]
|
||||
_080AB798:
|
||||
adds r4, #1
|
||||
ands r4, r3
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r0, r0, r7
|
||||
lsls r1, r4, #3
|
||||
adds r2, r0, r1
|
||||
ldr r0, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r0, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bls _080AB77E
|
||||
_080AB7B4:
|
||||
movs r4, #0
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r2, r0, r7
|
||||
mov r1, r8
|
||||
ldrh r0, [r1, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bhi _080AB802
|
||||
movs r3, #3
|
||||
_080AB7CC:
|
||||
adds r0, r4, #0
|
||||
ands r0, r3
|
||||
cmp r0, #3
|
||||
bne _080AB7E6
|
||||
adds r0, r5, #0
|
||||
movs r1, #3
|
||||
adds r2, r6, #0
|
||||
str r3, [sp]
|
||||
bl sub_080AB844
|
||||
adds r6, #0x1e
|
||||
adds r7, #0x1e
|
||||
ldr r3, [sp]
|
||||
_080AB7E6:
|
||||
adds r4, #1
|
||||
ands r4, r3
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
adds r0, r0, r7
|
||||
lsls r1, r4, #3
|
||||
adds r2, r0, r1
|
||||
ldr r0, _080AB818 @ =gRoomControls
|
||||
ldrh r0, [r0, #8]
|
||||
adds r0, #0xd4
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r2, r0
|
||||
bls _080AB7CC
|
||||
_080AB802:
|
||||
movs r0, #2
|
||||
ands r0, r4
|
||||
cmp r0, #0
|
||||
beq _080AB81C
|
||||
adds r0, r5, #0
|
||||
movs r1, #2
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
adds r6, #0xe
|
||||
b _080AB830
|
||||
.align 2, 0
|
||||
_080AB818: .4byte gRoomControls
|
||||
_080AB81C:
|
||||
movs r0, #1
|
||||
ands r4, r0
|
||||
cmp r4, #0
|
||||
beq _080AB830
|
||||
adds r0, r5, #0
|
||||
movs r1, #1
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
adds r6, #6
|
||||
_080AB830:
|
||||
adds r0, r5, #0
|
||||
movs r1, #6
|
||||
adds r2, r6, #0
|
||||
bl sub_080AB844
|
||||
add sp, #4
|
||||
pop {r3}
|
||||
mov r8, r3
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AB844
|
||||
sub_080AB844: @ 0x080AB844
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r5, r0, #0
|
||||
adds r7, r1, #0
|
||||
adds r6, r2, #0
|
||||
movs r0, #0x1c
|
||||
bl sub_080A7EE0
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _080AB880
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xa]
|
||||
strb r7, [r4, #0xe]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r4, #0x50]
|
||||
lsls r3, r6, #0x10
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl PositionRelative
|
||||
cmp r7, #1
|
||||
beq _080AB87C
|
||||
ldr r0, _080AB878 @ =gUnk_0812A61C
|
||||
b _080AB87E
|
||||
.align 2, 0
|
||||
_080AB878: .4byte gUnk_0812A61C
|
||||
_080AB87C:
|
||||
ldr r0, _080AB884 @ =gUnk_0812A614
|
||||
_080AB87E:
|
||||
str r0, [r4, #0x48]
|
||||
_080AB880:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AB884: .4byte gUnk_0812A614
|
||||
|
||||
thumb_func_start sub_080AB888
|
||||
sub_080AB888: @ 0x080AB888
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r2, #0xf]
|
||||
movs r3, #0
|
||||
ldrb r0, [r2, #0xe]
|
||||
cmp r0, #3
|
||||
beq _080AB8A4
|
||||
cmp r0, #3
|
||||
ble _080AB8B6
|
||||
cmp r0, #4
|
||||
beq _080AB8A6
|
||||
b _080AB8B6
|
||||
_080AB8A4:
|
||||
movs r3, #1
|
||||
_080AB8A6:
|
||||
ldr r0, _080AB8C4 @ =gUnk_0812A5F4
|
||||
ldrb r1, [r2, #0xf]
|
||||
lsls r1, r1, #1
|
||||
adds r1, r1, r3
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r0, [r1]
|
||||
str r0, [r2, #0x48]
|
||||
_080AB8B6:
|
||||
ldrb r0, [r2, #0xf]
|
||||
cmp r0, #0
|
||||
bne _080AB8C0
|
||||
movs r0, #4
|
||||
strb r0, [r2, #0xf]
|
||||
_080AB8C0:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AB8C4: .4byte gUnk_0812A5F4
|
||||
@@ -1,216 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1D
|
||||
Projectile1D: @ 0x080AB8C8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r1, _080AB8E4 @ =gUnk_0812A6B4
|
||||
ldrb r0, [r4, #0xc]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB9DC
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AB8E4: .4byte gUnk_0812A6B4
|
||||
|
||||
thumb_func_start sub_080AB8E8
|
||||
sub_080AB8E8: @ 0x080AB8E8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
adds r0, #1
|
||||
movs r1, #0
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0xa0
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r4, #0x24]
|
||||
str r1, [r4, #0x34]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AB90E
|
||||
bl Random
|
||||
movs r1, #0x18
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
str r4, [r4, #0x50]
|
||||
_080AB90E:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #3
|
||||
bhi _080AB936
|
||||
movs r0, #0x1d
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
adds r0, #1
|
||||
strb r0, [r1, #0xa]
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
str r4, [r1, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_080AB936:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x68
|
||||
movs r2, #7
|
||||
_080AB93C:
|
||||
ldrh r0, [r4, #0x2e]
|
||||
strh r0, [r1]
|
||||
adds r1, #2
|
||||
ldrh r0, [r4, #0x32]
|
||||
strh r0, [r1]
|
||||
adds r1, #2
|
||||
subs r2, #1
|
||||
cmp r2, #0
|
||||
bge _080AB93C
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AB950
|
||||
sub_080AB950: @ 0x080AB950
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AB99C
|
||||
adds r0, r4, #0
|
||||
bl ProcessMovement
|
||||
ldrb r0, [r4, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
ldr r1, _080AB994 @ =gUnk_0812A6C4
|
||||
lsls r5, r0, #1
|
||||
adds r1, r5, r1
|
||||
ldrh r1, [r1]
|
||||
ldrh r0, [r4, #0x2a]
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AB980
|
||||
ldrb r1, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AB9FC
|
||||
cmp r0, #0
|
||||
beq _080AB9D4
|
||||
_080AB980:
|
||||
bl Random
|
||||
ldr r2, _080AB998 @ =gUnk_0812A6BC
|
||||
movs r1, #1
|
||||
ands r1, r0
|
||||
adds r1, r1, r5
|
||||
adds r1, r1, r2
|
||||
ldrb r0, [r1]
|
||||
strb r0, [r4, #0x15]
|
||||
b _080AB9D4
|
||||
.align 2, 0
|
||||
_080AB994: .4byte gUnk_0812A6C4
|
||||
_080AB998: .4byte gUnk_0812A6BC
|
||||
_080AB99C:
|
||||
ldr r0, [r4, #0x50]
|
||||
cmp r0, #0
|
||||
bne _080AB9A6
|
||||
bl DeleteThisEntity
|
||||
_080AB9A6:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AB9B2
|
||||
bl DeleteThisEntity
|
||||
_080AB9B2:
|
||||
ldr r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _080AB9D0
|
||||
ldr r0, [r1, #4]
|
||||
cmp r0, #0
|
||||
beq _080AB9D0
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x68
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x2e]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x6a
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x32]
|
||||
b _080AB9D4
|
||||
_080AB9D0:
|
||||
bl DeleteThisEntity
|
||||
_080AB9D4:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080AB9DC
|
||||
sub_080AB9DC: @ 0x080AB9DC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x6c
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x68
|
||||
movs r2, #0x1c
|
||||
bl MemCopy
|
||||
ldrh r1, [r4, #0x2e]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
strh r1, [r0]
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, #2
|
||||
strh r1, [r0]
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AB9FC
|
||||
sub_080AB9FC: @ 0x080AB9FC
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r5, r0, #0
|
||||
adds r4, r1, #0
|
||||
adds r0, #0x38
|
||||
ldrb r0, [r0]
|
||||
bl GetLayerByIndex
|
||||
movs r1, #0x2e
|
||||
ldrsh r3, [r5, r1]
|
||||
ldr r2, _080ABA4C @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
subs r3, r3, r1
|
||||
asrs r3, r3, #4
|
||||
movs r6, #0x3f
|
||||
ands r3, r6
|
||||
movs r7, #0x32
|
||||
ldrsh r1, [r5, r7]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r6
|
||||
lsls r1, r1, #6
|
||||
orrs r3, r1
|
||||
ldr r1, _080ABA50 @ =gUnk_080B4488
|
||||
lsrs r4, r4, #3
|
||||
lsls r4, r4, #1
|
||||
adds r4, r4, r1
|
||||
movs r2, #0
|
||||
ldrsh r1, [r4, r2]
|
||||
adds r3, r3, r1
|
||||
ldr r7, _080ABA54 @ =0x00002004
|
||||
adds r0, r0, r7
|
||||
adds r0, r0, r3
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x1f
|
||||
bls _080ABA58
|
||||
cmp r0, #0x3f
|
||||
bhi _080ABA58
|
||||
movs r0, #1
|
||||
b _080ABA5A
|
||||
.align 2, 0
|
||||
_080ABA4C: .4byte gRoomControls
|
||||
_080ABA50: .4byte gUnk_080B4488
|
||||
_080ABA54: .4byte 0x00002004
|
||||
_080ABA58:
|
||||
movs r0, #0
|
||||
_080ABA5A:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
@@ -1,472 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile1F
|
||||
Projectile1F: @ 0x080ABB8C
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080ABBA4 @ =gUnk_0812A7D4
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABBA4: .4byte gUnk_0812A7D4
|
||||
|
||||
thumb_func_start sub_080ABBA8
|
||||
sub_080ABBA8: @ 0x080ABBA8
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080ABBC4
|
||||
cmp r0, #1
|
||||
bgt _080ABBDC
|
||||
cmp r0, #0
|
||||
bne _080ABBDC
|
||||
ldr r0, _080ABBC0 @ =gUnk_0812A7EC
|
||||
b _080ABBC6
|
||||
.align 2, 0
|
||||
_080ABBC0: .4byte gUnk_0812A7EC
|
||||
_080ABBC4:
|
||||
ldr r0, _080ABBD8 @ =gUnk_0812A7F8
|
||||
_080ABBC6:
|
||||
ldrb r1, [r2, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r2, #0
|
||||
bl _call_via_r1
|
||||
b _080ABBEC
|
||||
.align 2, 0
|
||||
_080ABBD8: .4byte gUnk_0812A7F8
|
||||
_080ABBDC:
|
||||
ldr r0, _080ABBF0 @ =gUnk_0812A800
|
||||
ldrb r1, [r2, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r2, #0
|
||||
bl _call_via_r1
|
||||
_080ABBEC:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ABBF0: .4byte gUnk_0812A800
|
||||
|
||||
thumb_func_start sub_080ABBF4
|
||||
sub_080ABBF4: @ 0x080ABBF4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080ABC52
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
blt _080ABC52
|
||||
cmp r0, #1
|
||||
ble _080ABC3E
|
||||
cmp r0, #2
|
||||
bne _080ABC52
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #3
|
||||
beq _080ABC32
|
||||
cmp r0, #3
|
||||
bgt _080ABC24
|
||||
cmp r0, #0
|
||||
beq _080ABC2A
|
||||
b _080ABC52
|
||||
_080ABC24:
|
||||
cmp r0, #0x14
|
||||
beq _080ABC32
|
||||
b _080ABC52
|
||||
_080ABC2A:
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
_080ABC32:
|
||||
adds r0, r4, #0
|
||||
bl CreateDust
|
||||
bl DeleteThisEntity
|
||||
b _080ABC52
|
||||
_080ABC3E:
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080ABC52
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
bl DeleteThisEntity
|
||||
_080ABC52:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080ABC54
|
||||
sub_080ABC54: @ 0x080ABC54
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
bne _080ABC6E
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080ABC6E:
|
||||
ldr r0, _080ABC80 @ =gUnk_0812A808
|
||||
ldrb r1, [r4, #0xd]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080ABC80: .4byte gUnk_0812A808
|
||||
|
||||
thumb_func_start sub_080ABC84
|
||||
sub_080ABC84: @ 0x080ABC84
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xd]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start nullsub_542
|
||||
nullsub_542: @ 0x080ABC8C
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ABC90
|
||||
sub_080ABC90: @ 0x080ABC90
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F3E4
|
||||
cmp r0, #0
|
||||
beq _080ABCBE
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
ldr r0, _080ABCC0 @ =gPlayerEntity
|
||||
movs r1, #0x7a
|
||||
bl sub_0800449C
|
||||
bl sub_08079D84
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080ABCBE:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080ABCC0: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080ABCC4
|
||||
sub_080ABCC4: @ 0x080ABCC4
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
movs r4, #0
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
bl Random
|
||||
movs r1, #0x3f
|
||||
ands r0, r1
|
||||
adds r0, #0x30
|
||||
strb r0, [r5, #0xe]
|
||||
strb r4, [r5, #0xf]
|
||||
bl Random
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
strb r0, [r5, #0x15]
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r5, r0]
|
||||
ldr r2, _080ABD3C @ =gRoomControls
|
||||
ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
|
||||
asrs r1, r1, #4
|
||||
movs r3, #0x3f
|
||||
ands r1, r3
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r5, r4]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r0, r0, r2
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r1, r0
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r0]
|
||||
movs r1, #2
|
||||
bl GetTileType
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x76
|
||||
strh r0, [r1]
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #2
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
adds r0, r5, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ABD40 @ =0x0000014B
|
||||
bl SoundReq
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABD3C: .4byte gRoomControls
|
||||
_080ABD40: .4byte 0x0000014B
|
||||
|
||||
thumb_func_start sub_080ABD44
|
||||
sub_080ABD44: @ 0x080ABD44
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080ABD60
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
_080ABD60:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ABD70
|
||||
sub_080ABD70: @ 0x080ABD70
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x5a
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0x10
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080ABDEE
|
||||
movs r0, #0xef
|
||||
ands r0, r1
|
||||
movs r1, #0
|
||||
strb r0, [r2]
|
||||
strh r1, [r5, #0x24]
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r5, r0]
|
||||
ldr r2, _080ABDDC @ =gRoomControls
|
||||
ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
|
||||
asrs r1, r1, #4
|
||||
movs r3, #0x3f
|
||||
ands r1, r3
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r5, r4]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r0, r0, r2
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
|
||||
orrs r1, r0
|
||||
adds r4, r5, #0
|
||||
adds r4, #0x74
|
||||
strh r1, [r4]
|
||||
ldrh r0, [r4]
|
||||
movs r1, #2
|
||||
bl GetTileType
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x76
|
||||
strh r0, [r1]
|
||||
ldrh r1, [r1]
|
||||
cmp r1, #0x13
|
||||
beq _080ABDE4
|
||||
ldr r0, _080ABDE0 @ =0x00000315
|
||||
cmp r1, r0
|
||||
bne _080ABDEE
|
||||
ldrh r1, [r4]
|
||||
movs r0, #0x6e
|
||||
movs r2, #2
|
||||
bl SetTileType
|
||||
b _080ABDEE
|
||||
.align 2, 0
|
||||
_080ABDDC: .4byte gRoomControls
|
||||
_080ABDE0: .4byte 0x00000315
|
||||
_080ABDE4:
|
||||
ldrh r1, [r4]
|
||||
movs r0, #0x6d
|
||||
movs r2, #2
|
||||
bl SetTileType
|
||||
_080ABDEE:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080ABE00
|
||||
bl DeleteThisEntity
|
||||
_080ABE00:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ABE04
|
||||
sub_080ABE04: @ 0x080ABE04
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
movs r0, #0xff
|
||||
ands r5, r0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r0, _080ABE48 @ =0xFFFF0000
|
||||
str r0, [r4, #0x20]
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0xa0
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r3, _080ABE4C @ =gRoomControls
|
||||
ldrh r2, [r3, #6]
|
||||
ldr r1, _080ABE50 @ =0x00007FF0
|
||||
adds r0, r1, #0
|
||||
ands r0, r2
|
||||
movs r2, #8
|
||||
orrs r0, r2
|
||||
strh r0, [r4, #0x2e]
|
||||
ldrh r0, [r3, #8]
|
||||
ands r1, r0
|
||||
orrs r1, r2
|
||||
strh r1, [r4, #0x32]
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r0, #0x10
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _080ABE54
|
||||
adds r1, #0x10
|
||||
b _080ABE56
|
||||
.align 2, 0
|
||||
_080ABE48: .4byte 0xFFFF0000
|
||||
_080ABE4C: .4byte gRoomControls
|
||||
_080ABE50: .4byte 0x00007FF0
|
||||
_080ABE54:
|
||||
adds r1, #0xc0
|
||||
_080ABE56:
|
||||
movs r0, #0xe0
|
||||
ands r0, r5
|
||||
lsrs r0, r0, #1
|
||||
adds r0, r1, r0
|
||||
strh r0, [r4, #0x2e]
|
||||
movs r0, #0xf
|
||||
ands r5, r0
|
||||
lsls r0, r5, #4
|
||||
ldrh r1, [r4, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
bl sub_08004168
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ABE84 @ =0x0000012D
|
||||
bl SoundReq
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABE84: .4byte 0x0000012D
|
||||
|
||||
thumb_func_start sub_080ABE88
|
||||
sub_080ABE88: @ 0x080ABE88
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080ABEA6
|
||||
adds r0, r4, #0
|
||||
movs r1, #4
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080ABEA6:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080ABEA8
|
||||
sub_080ABEA8: @ 0x080ABEA8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r2, #1
|
||||
strb r2, [r4, #0xc]
|
||||
movs r0, #0x60
|
||||
strb r0, [r4, #0xe]
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x29
|
||||
ldrb r1, [r3]
|
||||
subs r0, #0x68
|
||||
ands r0, r1
|
||||
movs r1, #2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
strb r2, [r4, #0x1c]
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080ABEDA
|
||||
bl Random
|
||||
movs r1, #0xf
|
||||
ands r0, r1
|
||||
lsls r0, r0, #1
|
||||
strb r0, [r4, #0x15]
|
||||
b _080ABEEC
|
||||
_080ABEDA:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_08049F84
|
||||
strb r0, [r4, #0x15]
|
||||
ldr r1, _080ABEFC @ =0x0000013F
|
||||
adds r0, r4, #0
|
||||
bl sub_0801D2B4
|
||||
_080ABEEC:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ABF00 @ =0x00000193
|
||||
bl SoundReq
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080ABEFC: .4byte 0x0000013F
|
||||
_080ABF00: .4byte 0x00000193
|
||||
|
||||
thumb_func_start sub_080ABF04
|
||||
sub_080ABF04: @ 0x080ABF04
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080040A8
|
||||
cmp r0, #0
|
||||
bne _080ABF14
|
||||
bl DeleteThisEntity
|
||||
_080ABF14:
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,196 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile2
|
||||
Projectile2: @ 0x080A8190
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A81A8 @ =gUnk_0812960C
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A81A8: .4byte gUnk_0812960C
|
||||
|
||||
thumb_func_start sub_080A81AC
|
||||
sub_080A81AC: @ 0x080A81AC
|
||||
push {lr}
|
||||
ldr r2, _080A81C0 @ =gUnk_08129620
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A81C0: .4byte gUnk_08129620
|
||||
|
||||
thumb_func_start sub_080A81C4
|
||||
sub_080A81C4: @ 0x080A81C4
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A81D8
|
||||
adds r0, r1, #0
|
||||
bl DeleteEntity
|
||||
b _080A81DE
|
||||
_080A81D8:
|
||||
adds r0, r1, #0
|
||||
bl sub_080A82D8
|
||||
_080A81DE:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A81E0
|
||||
sub_080A81E0: @ 0x080A81E0
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
movs r1, #0x3c
|
||||
strb r1, [r0, #0xe]
|
||||
ldr r1, _080A81F8 @ =0x0000FFFE
|
||||
strh r1, [r0, #0x36]
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A81F8: .4byte 0x0000FFFE
|
||||
|
||||
thumb_func_start sub_080A81FC
|
||||
sub_080A81FC: @ 0x080A81FC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
bne _080A8240
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A8222
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8246
|
||||
_080A8222:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A8246
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x90
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r4, #0x24]
|
||||
b _080A8246
|
||||
_080A8240:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A82D8
|
||||
_080A8246:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A8248
|
||||
sub_080A8248: @ 0x080A8248
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A827A
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r0, #0xe0
|
||||
strh r0, [r4, #0x24]
|
||||
movs r0, #0xe0
|
||||
lsls r0, r0, #8
|
||||
str r0, [r4, #0x20]
|
||||
_080A827A:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A827C
|
||||
sub_080A827C: @ 0x080A827C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r2, [r4, #0x18]
|
||||
lsls r1, r2, #0x1e
|
||||
lsrs r1, r1, #0x1e
|
||||
movs r0, #1
|
||||
eors r1, r0
|
||||
subs r0, #5
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_080044EC
|
||||
cmp r0, #0
|
||||
bne _080A82B2
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A82B2:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A82B4
|
||||
sub_080A82B4: @ 0x080A82B4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A82D6
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A82D6:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A82D8
|
||||
sub_080A82D8: @ 0x080A82D8
|
||||
movs r1, #4
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #9
|
||||
str r1, [r0, #0x20]
|
||||
ldrb r1, [r0, #0x15]
|
||||
movs r2, #0x10
|
||||
eors r1, r2
|
||||
strb r1, [r0, #0x15]
|
||||
movs r1, #0x80
|
||||
strh r1, [r0, #0x24]
|
||||
bx lr
|
||||
@@ -1,76 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile20
|
||||
Projectile20: @ 0x080ABF24
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080ABF3C @ =gUnk_0812A84C
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABF3C: .4byte gUnk_0812A84C
|
||||
|
||||
thumb_func_start sub_080ABF40
|
||||
sub_080ABF40: @ 0x080ABF40
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080ABF66
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r1, _080ABFA0 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
strb r0, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ABFA4 @ =0x00000199
|
||||
bl SoundReq
|
||||
_080ABF66:
|
||||
ldrh r2, [r4, #0x36]
|
||||
movs r0, #0x36
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r0, #6
|
||||
rsbs r0, r0, #0
|
||||
cmp r1, r0
|
||||
bge _080ABF78
|
||||
adds r0, r2, #2
|
||||
strh r0, [r4, #0x36]
|
||||
_080ABF78:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080ABF88
|
||||
bl DeleteThisEntity
|
||||
_080ABF88:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080ABF9C
|
||||
bl DeleteThisEntity
|
||||
_080ABF9C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080ABFA0: .4byte gPlayerEntity
|
||||
_080ABFA4: .4byte 0x00000199
|
||||
|
||||
thumb_func_start sub_080ABFA8
|
||||
sub_080ABFA8: @ 0x080ABFA8
|
||||
push {lr}
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
@@ -1,371 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile21
|
||||
Projectile21: @ 0x080ABFB0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080ABFC8 @ =gUnk_0812A954
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ABFC8: .4byte gUnk_0812A954
|
||||
|
||||
thumb_func_start sub_080ABFCC
|
||||
sub_080ABFCC: @ 0x080ABFCC
|
||||
push {lr}
|
||||
ldr r2, _080ABFE0 @ =gUnk_0812A968
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ABFE0: .4byte gUnk_0812A968
|
||||
|
||||
thumb_func_start sub_080ABFE4
|
||||
sub_080ABFE4: @ 0x080ABFE4
|
||||
push {lr}
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080ABFEC
|
||||
sub_080ABFEC: @ 0x080ABFEC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #1
|
||||
bl InitializeAnimation
|
||||
ldrb r1, [r4, #0xa]
|
||||
cmp r1, #0
|
||||
beq _080AC030
|
||||
cmp r1, #1
|
||||
beq _080AC048
|
||||
movs r1, #0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
strb r1, [r4, #0xe]
|
||||
movs r0, #0xff
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080AC028 @ =gUnk_0812A97C
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r4, #0x24]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x44
|
||||
movs r0, #0x88
|
||||
strb r0, [r1]
|
||||
ldr r0, _080AC02C @ =0x00000193
|
||||
b _080AC06A
|
||||
.align 2, 0
|
||||
_080AC028: .4byte gUnk_0812A97C
|
||||
_080AC02C: .4byte 0x00000193
|
||||
_080AC030:
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
strb r1, [r4, #0xe]
|
||||
movs r0, #7
|
||||
strb r0, [r4, #0xf]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x85
|
||||
movs r0, #0x18
|
||||
strb r0, [r1]
|
||||
subs r1, #0x41
|
||||
movs r0, #0x88
|
||||
b _080AC058
|
||||
_080AC048:
|
||||
strb r1, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x85
|
||||
movs r0, #0x18
|
||||
_080AC058:
|
||||
strb r0, [r1]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0x14
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r0, _080AC070 @ =0x00000149
|
||||
_080AC06A:
|
||||
bl SoundReq
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AC070: .4byte 0x00000149
|
||||
|
||||
thumb_func_start sub_080AC074
|
||||
sub_080AC074: @ 0x080AC074
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AC084
|
||||
bl DeleteThisEntity
|
||||
_080AC084:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0x14
|
||||
strh r0, [r4, #0x36]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x85
|
||||
ldrb r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _080AC0B2
|
||||
subs r0, #1
|
||||
strb r0, [r1]
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
movs r1, #7
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AC0B2
|
||||
ldr r0, _080AC0E8 @ =0x00000149
|
||||
bl SoundReq
|
||||
_080AC0B2:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080AC0FE
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AC0F0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r1, _080AC0EC @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
strb r0, [r4, #0x15]
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r4, #0x24]
|
||||
adds r0, #0x13
|
||||
bl SoundReq
|
||||
b _080AC0F8
|
||||
.align 2, 0
|
||||
_080AC0E8: .4byte 0x00000149
|
||||
_080AC0EC: .4byte gPlayerEntity
|
||||
_080AC0F0:
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
_080AC0F8:
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #0x28
|
||||
strh r0, [r4, #0x36]
|
||||
_080AC0FE:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AC100
|
||||
sub_080AC100: @ 0x080AC100
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrh r2, [r4, #0x36]
|
||||
movs r0, #0x36
|
||||
ldrsh r1, [r4, r0]
|
||||
movs r0, #6
|
||||
rsbs r0, r0, #0
|
||||
cmp r1, r0
|
||||
bge _080AC116
|
||||
adds r0, r2, #3
|
||||
strh r0, [r4, #0x36]
|
||||
_080AC116:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080AC126
|
||||
bl DeleteThisEntity
|
||||
_080AC126:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080AC13A
|
||||
bl DeleteThisEntity
|
||||
_080AC13A:
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #0x1d
|
||||
bhi _080AC160
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
ldrb r1, [r4, #0xf]
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080AC160
|
||||
ldr r1, _080AC164 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl sub_08004596
|
||||
_080AC160:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AC164: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080AC168
|
||||
sub_080AC168: @ 0x080AC168
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldr r0, [r4, #0x34]
|
||||
ldr r1, _080AC1C0 @ =0xFFFF8000
|
||||
adds r0, r0, r1
|
||||
str r0, [r4, #0x34]
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r6, r0, #0x18
|
||||
cmp r6, #0
|
||||
bne _080AC1F8
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
strb r0, [r4, #0xe]
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
movs r0, #7
|
||||
ands r5, r0
|
||||
ldr r0, _080AC1C4 @ =gUnk_0812A982
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080AC1C8 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r1, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x84
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #3
|
||||
bne _080AC1D0
|
||||
ldr r0, _080AC1CC @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
subs r1, r1, r0
|
||||
strb r6, [r4, #0xb]
|
||||
b _080AC1F2
|
||||
.align 2, 0
|
||||
_080AC1C0: .4byte 0xFFFF8000
|
||||
_080AC1C4: .4byte gUnk_0812A982
|
||||
_080AC1C8: .4byte gPlayerEntity
|
||||
_080AC1CC: .4byte gUnk_0812A98A
|
||||
_080AC1D0:
|
||||
cmp r0, #2
|
||||
bne _080AC1E4
|
||||
ldr r0, _080AC1E0 @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
subs r1, r1, r0
|
||||
movs r0, #1
|
||||
b _080AC1F0
|
||||
.align 2, 0
|
||||
_080AC1E0: .4byte gUnk_0812A98A
|
||||
_080AC1E4:
|
||||
ldr r0, _080AC1FC @ =gUnk_0812A98A
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
lsrs r0, r0, #1
|
||||
subs r1, r1, r0
|
||||
movs r0, #2
|
||||
_080AC1F0:
|
||||
strb r0, [r4, #0xb]
|
||||
_080AC1F2:
|
||||
movs r0, #0x1f
|
||||
ands r1, r0
|
||||
strb r1, [r4, #0x15]
|
||||
_080AC1F8:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080AC1FC: .4byte gUnk_0812A98A
|
||||
|
||||
thumb_func_start sub_080AC200
|
||||
sub_080AC200: @ 0x080AC200
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r5, #0xff
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AC270
|
||||
movs r0, #0x10
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0x21
|
||||
bl sub_080A7EE0
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _080AC23C
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xa]
|
||||
ldrb r0, [r4, #0xb]
|
||||
strb r0, [r1, #0xb]
|
||||
ldrb r0, [r4, #0x15]
|
||||
strb r0, [r1, #0x15]
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_080AC23C:
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
bne _080AC24C
|
||||
bl DeleteThisEntity
|
||||
_080AC24C:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x84
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #3
|
||||
bne _080AC25C
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #3
|
||||
b _080AC26A
|
||||
_080AC25C:
|
||||
cmp r0, #2
|
||||
bne _080AC266
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #3
|
||||
b _080AC26A
|
||||
_080AC266:
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r0, #2
|
||||
_080AC26A:
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
_080AC270:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
@@ -1,848 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile22
|
||||
Projectile22: @ 0x080AC274
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AC284
|
||||
bl DeleteThisEntity
|
||||
_080AC284:
|
||||
ldr r1, _080AC2BC @ =gUnk_0812A994
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AC2C0
|
||||
ldrb r0, [r4, #0x1b]
|
||||
movs r1, #0xc0
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x1b]
|
||||
ldrb r0, [r4, #0x19]
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x19]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
b _080AC324
|
||||
.align 2, 0
|
||||
_080AC2BC: .4byte gUnk_0812A994
|
||||
_080AC2C0:
|
||||
ldr r5, [r4, #0x50]
|
||||
ldrb r2, [r5, #0x1b]
|
||||
lsrs r2, r2, #6
|
||||
lsls r2, r2, #6
|
||||
ldrb r3, [r4, #0x1b]
|
||||
movs r1, #0x3f
|
||||
adds r0, r1, #0
|
||||
ands r0, r3
|
||||
orrs r0, r2
|
||||
strb r0, [r4, #0x1b]
|
||||
ldrb r0, [r5, #0x19]
|
||||
lsrs r0, r0, #6
|
||||
lsls r0, r0, #6
|
||||
ldrb r2, [r4, #0x19]
|
||||
ands r1, r2
|
||||
orrs r1, r0
|
||||
strb r1, [r4, #0x19]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x29
|
||||
ldrb r1, [r0]
|
||||
lsls r1, r1, #0x1d
|
||||
lsrs r1, r1, #0x1d
|
||||
subs r1, #2
|
||||
adds r3, r4, #0
|
||||
adds r3, #0x29
|
||||
movs r0, #7
|
||||
ands r1, r0
|
||||
ldrb r2, [r3]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3]
|
||||
ldrb r0, [r5, #0x19]
|
||||
lsrs r0, r0, #6
|
||||
cmp r0, #3
|
||||
bne _080AC31C
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080AC31C
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
b _080AC322
|
||||
_080AC31C:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
_080AC322:
|
||||
strb r0, [r4, #0x10]
|
||||
_080AC324:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AC328
|
||||
sub_080AC328: @ 0x080AC328
|
||||
push {lr}
|
||||
ldr r2, _080AC33C @ =gUnk_0812A9A8
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AC33C: .4byte gUnk_0812A9A8
|
||||
|
||||
thumb_func_start sub_080AC340
|
||||
sub_080AC340: @ 0x080AC340
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
bl sub_080AC5E4
|
||||
cmp r0, #0
|
||||
beq _080AC380
|
||||
movs r2, #1
|
||||
movs r4, #1
|
||||
strb r4, [r5, #0xc]
|
||||
movs r0, #0xc
|
||||
strb r0, [r5, #0x1e]
|
||||
ldrb r1, [r5, #0x18]
|
||||
subs r0, #0x10
|
||||
ands r0, r1
|
||||
orrs r0, r2
|
||||
strb r0, [r5, #0x18]
|
||||
bl Random
|
||||
ldr r1, _080AC384 @ =gUnk_0812A9B4
|
||||
ands r0, r4
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrh r0, [r0]
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x7a
|
||||
strh r0, [r1]
|
||||
subs r1, #0x42
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC388
|
||||
_080AC380:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AC384: .4byte gUnk_0812A9B4
|
||||
|
||||
thumb_func_start sub_080AC388
|
||||
sub_080AC388: @ 0x080AC388
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
adds r5, r0, #0
|
||||
ldr r1, _080AC3E4 @ =gUnk_0812A9B8
|
||||
ldrb r0, [r5, #0xa]
|
||||
adds r0, r0, r1
|
||||
ldrb r3, [r0]
|
||||
ldr r0, [r5, #0x50]
|
||||
mov sl, r0
|
||||
ldrb r0, [r0, #0x14]
|
||||
movs r1, #0x80
|
||||
mov sb, r1
|
||||
mov r1, sb
|
||||
eors r1, r0
|
||||
adds r6, r5, #0
|
||||
adds r6, #0x7c
|
||||
ldrh r4, [r6]
|
||||
lsrs r0, r4, #8
|
||||
subs r1, r1, r0
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x7a
|
||||
ldrh r7, [r2]
|
||||
mov ip, r7
|
||||
movs r7, #0
|
||||
ldrsh r0, [r2, r7]
|
||||
cmp r0, #0
|
||||
bge _080AC404
|
||||
subs r0, r1, r3
|
||||
movs r7, #0xff
|
||||
mov r8, r7
|
||||
ands r0, r7
|
||||
cmp r0, #0x7f
|
||||
bhi _080AC3E8
|
||||
movs r1, #0
|
||||
ldrsh r0, [r2, r1]
|
||||
rsbs r0, r0, #0
|
||||
strh r0, [r2]
|
||||
mov r2, sl
|
||||
ldrb r0, [r2, #0x14]
|
||||
mov r7, sb
|
||||
eors r0, r7
|
||||
subs r0, r0, r3
|
||||
b _080AC422
|
||||
.align 2, 0
|
||||
_080AC3E4: .4byte gUnk_0812A9B8
|
||||
_080AC3E8:
|
||||
mov r2, ip
|
||||
adds r0, r4, r2
|
||||
strh r0, [r6]
|
||||
adds r0, r1, r3
|
||||
mov r7, r8
|
||||
ands r0, r7
|
||||
cmp r0, #0x80
|
||||
bls _080AC45A
|
||||
mov r1, sl
|
||||
ldrb r0, [r1, #0x14]
|
||||
mov r2, sb
|
||||
eors r0, r2
|
||||
adds r0, r0, r3
|
||||
b _080AC44E
|
||||
_080AC404:
|
||||
adds r0, r1, r3
|
||||
movs r7, #0xff
|
||||
mov r8, r7
|
||||
ands r0, r7
|
||||
cmp r0, #0x80
|
||||
bls _080AC432
|
||||
movs r1, #0
|
||||
ldrsh r0, [r2, r1]
|
||||
rsbs r0, r0, #0
|
||||
strh r0, [r2]
|
||||
mov r2, sl
|
||||
ldrb r0, [r2, #0x14]
|
||||
mov r7, sb
|
||||
eors r0, r7
|
||||
adds r0, r0, r3
|
||||
_080AC422:
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
lsls r0, r0, #8
|
||||
strh r0, [r6]
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC884
|
||||
b _080AC45A
|
||||
_080AC432:
|
||||
mov r2, ip
|
||||
adds r0, r4, r2
|
||||
strh r0, [r6]
|
||||
subs r0, r1, r3
|
||||
mov r7, r8
|
||||
ands r0, r7
|
||||
subs r0, #1
|
||||
cmp r0, #0x7e
|
||||
bhi _080AC45A
|
||||
mov r1, sl
|
||||
ldrb r0, [r1, #0x14]
|
||||
mov r2, sb
|
||||
eors r0, r2
|
||||
subs r0, r0, r3
|
||||
_080AC44E:
|
||||
movs r1, #0xff
|
||||
ands r0, r1
|
||||
lsls r0, r0, #8
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strh r0, [r6]
|
||||
_080AC45A:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x7c
|
||||
ldrh r0, [r0]
|
||||
lsrs r0, r0, #8
|
||||
strb r0, [r5, #0x15]
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC6F0
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC760
|
||||
adds r0, r5, #0
|
||||
bl sub_080AC7C4
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
thumb_func_start sub_080AC480
|
||||
sub_080AC480: @ 0x080AC480
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r1, [r4, #0xe]
|
||||
cmp r1, #0
|
||||
beq _080AC4BE
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080AC4A2
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3f
|
||||
movs r0, #0x1d
|
||||
strb r0, [r1]
|
||||
b _080AC50A
|
||||
_080AC4A2:
|
||||
subs r0, r1, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AC50A
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3f
|
||||
movs r1, #0x1c
|
||||
strb r1, [r0]
|
||||
movs r0, #0x8b
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
b _080AC50A
|
||||
_080AC4BE:
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AC4D6
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3f
|
||||
movs r0, #0x1d
|
||||
strb r0, [r1]
|
||||
_080AC4D6:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x7c
|
||||
ldrh r2, [r1]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x7a
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
cmp r0, #0
|
||||
ble _080AC4EE
|
||||
movs r3, #0xc0
|
||||
lsls r3, r3, #2
|
||||
b _080AC4F0
|
||||
_080AC4EE:
|
||||
ldr r3, _080AC50C @ =0xFFFFFD00
|
||||
_080AC4F0:
|
||||
adds r0, r2, r3
|
||||
strh r0, [r1]
|
||||
lsrs r0, r0, #8
|
||||
strb r0, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC6F0
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC760
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC7C4
|
||||
_080AC50A:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AC50C: .4byte 0xFFFFFD00
|
||||
|
||||
thumb_func_start sub_080AC510
|
||||
sub_080AC510: @ 0x080AC510
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AC556
|
||||
movs r3, #1
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldr r2, _080AC558 @ =gUnk_0812A9BA
|
||||
ldrb r1, [r4, #0xa]
|
||||
lsls r0, r1, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r1, [r4, #0xb]
|
||||
adds r0, r0, r1
|
||||
subs r0, #1
|
||||
adds r0, r0, r2
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0x1e]
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
orrs r0, r3
|
||||
strb r0, [r4, #0x18]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
ldrh r1, [r4, #0xa]
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #2
|
||||
cmp r1, r0
|
||||
bne _080AC556
|
||||
ldr r0, _080AC55C @ =gUnk_080FD458
|
||||
str r0, [r4, #0x48]
|
||||
_080AC556:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080AC558: .4byte gUnk_0812A9BA
|
||||
_080AC55C: .4byte gUnk_080FD458
|
||||
|
||||
thumb_func_start sub_080AC560
|
||||
sub_080AC560: @ 0x080AC560
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x54]
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080AC570
|
||||
bl DeleteThisEntity
|
||||
_080AC570:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080AC5A6
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080AC590
|
||||
ldr r0, _080AC58C @ =gUnk_080FD168
|
||||
b _080AC592
|
||||
.align 2, 0
|
||||
_080AC58C: .4byte gUnk_080FD168
|
||||
_080AC590:
|
||||
ldr r0, _080AC5DC @ =gUnk_080FD448
|
||||
_080AC592:
|
||||
str r0, [r4, #0x48]
|
||||
movs r0, #0xff
|
||||
strb r0, [r4, #0x1e]
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080AC5A6:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
ldr r3, _080AC5E0 @ =gSineTable
|
||||
ldrb r0, [r5, #0x15]
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r3
|
||||
movs r1, #0
|
||||
ldrsh r0, [r0, r1]
|
||||
adds r1, r0, #0
|
||||
muls r1, r2, r1
|
||||
ldr r0, [r5, #0x2c]
|
||||
adds r0, r0, r1
|
||||
str r0, [r4, #0x2c]
|
||||
ldrb r0, [r5, #0x15]
|
||||
adds r0, #0x40
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r3
|
||||
movs r1, #0
|
||||
ldrsh r0, [r0, r1]
|
||||
adds r1, r0, #0
|
||||
muls r1, r2, r1
|
||||
ldr r0, [r5, #0x30]
|
||||
subs r0, r0, r1
|
||||
str r0, [r4, #0x30]
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AC5DC: .4byte gUnk_080FD448
|
||||
_080AC5E0: .4byte gSineTable
|
||||
|
||||
thumb_func_start sub_080AC5E4
|
||||
sub_080AC5E4: @ 0x080AC5E4
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r5, r0, #0
|
||||
ldrb r4, [r5, #0xa]
|
||||
cmp r4, #0
|
||||
bne _080AC668
|
||||
ldr r0, _080AC664 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x43
|
||||
bhi _080AC670
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x11
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x12
|
||||
strb r0, [r1]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x14
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r7, [r6, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
ldrb r1, [r5, #0xa]
|
||||
strb r1, [r0, #0xa]
|
||||
movs r1, #3
|
||||
strb r1, [r0, #0xb]
|
||||
ldr r1, [r5, #0x50]
|
||||
str r1, [r0, #0x50]
|
||||
str r4, [r0, #0x54]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x79
|
||||
strb r4, [r1]
|
||||
str r0, [r7, #0x54]
|
||||
b _080AC6C8
|
||||
.align 2, 0
|
||||
_080AC664: .4byte gEntCount
|
||||
_080AC668:
|
||||
ldr r0, _080AC674 @ =gEntCount
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x44
|
||||
bls _080AC678
|
||||
_080AC670:
|
||||
movs r0, #0
|
||||
b _080AC6E8
|
||||
.align 2, 0
|
||||
_080AC674: .4byte gEntCount
|
||||
_080AC678:
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0
|
||||
mov sb, r0
|
||||
movs r0, #0xf
|
||||
strb r0, [r1]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #1
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
movs r1, #0x10
|
||||
mov r8, r1
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
str r6, [r5, #0x54]
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r7, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r7, #0xa]
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r7, #0x50]
|
||||
mov r0, sb
|
||||
str r0, [r7, #0x54]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x79
|
||||
movs r0, #0x20
|
||||
strb r0, [r1]
|
||||
str r7, [r6, #0x54]
|
||||
_080AC6C8:
|
||||
movs r0, #0x22
|
||||
bl sub_080A7EE0
|
||||
adds r6, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
strb r0, [r6, #0xa]
|
||||
movs r0, #4
|
||||
strb r0, [r6, #0xb]
|
||||
ldr r0, [r5, #0x50]
|
||||
str r0, [r6, #0x50]
|
||||
str r5, [r6, #0x54]
|
||||
adds r0, r6, #0
|
||||
adds r0, #0x79
|
||||
mov r1, r8
|
||||
strb r1, [r0]
|
||||
movs r0, #1
|
||||
_080AC6E8:
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
|
||||
thumb_func_start sub_080AC6F0
|
||||
sub_080AC6F0: @ 0x080AC6F0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0x15]
|
||||
movs r2, #0x1f
|
||||
ands r2, r0
|
||||
lsrs r0, r0, #5
|
||||
lsls r1, r0, #1
|
||||
adds r3, r1, r0
|
||||
ldr r1, _080AC724 @ =gUnk_0812A9C0
|
||||
ldrb r0, [r4, #0x14]
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
subs r0, r0, r3
|
||||
adds r5, r1, #0
|
||||
cmp r0, #3
|
||||
bhi _080AC73A
|
||||
cmp r0, #1
|
||||
beq _080AC72E
|
||||
cmp r0, #1
|
||||
blo _080AC728
|
||||
cmp r0, #2
|
||||
beq _080AC732
|
||||
cmp r2, #0x19
|
||||
bhi _080AC75C
|
||||
b _080AC73A
|
||||
.align 2, 0
|
||||
_080AC724: .4byte gUnk_0812A9C0
|
||||
_080AC728:
|
||||
cmp r2, #6
|
||||
bls _080AC75C
|
||||
b _080AC73A
|
||||
_080AC72E:
|
||||
subs r0, r2, #5
|
||||
b _080AC736
|
||||
_080AC732:
|
||||
adds r0, r2, #0
|
||||
subs r0, #0xf
|
||||
_080AC736:
|
||||
cmp r0, #0xc
|
||||
bls _080AC75C
|
||||
_080AC73A:
|
||||
adds r0, r3, #3
|
||||
cmp r2, #0x1a
|
||||
bhi _080AC74E
|
||||
adds r0, r3, #2
|
||||
cmp r2, #0x10
|
||||
bhi _080AC74E
|
||||
adds r0, r3, #0
|
||||
cmp r2, #5
|
||||
bls _080AC74E
|
||||
adds r0, #1
|
||||
_080AC74E:
|
||||
movs r1, #0x18
|
||||
bl __modsi3
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r0, r5
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r4, #0x1e]
|
||||
_080AC75C:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AC760
|
||||
sub_080AC760: @ 0x080AC760
|
||||
push {r4, r5, r6, lr}
|
||||
adds r6, r0, #0
|
||||
ldr r4, [r6, #0x54]
|
||||
ldrb r0, [r4, #0x15]
|
||||
ldrb r3, [r6, #0x15]
|
||||
subs r2, r0, r3
|
||||
movs r1, #0xff
|
||||
ands r2, r1
|
||||
adds r0, r2, #0
|
||||
adds r0, #8
|
||||
ands r0, r1
|
||||
cmp r0, #0x10
|
||||
ble _080AC78A
|
||||
cmp r2, #0x80
|
||||
ble _080AC784
|
||||
adds r0, r3, #0
|
||||
subs r0, #8
|
||||
b _080AC788
|
||||
_080AC784:
|
||||
adds r0, r3, #0
|
||||
adds r0, #8
|
||||
_080AC788:
|
||||
strb r0, [r4, #0x15]
|
||||
_080AC78A:
|
||||
ldr r5, [r4, #0x54]
|
||||
ldr r0, [r5, #0x54]
|
||||
cmp r0, #0
|
||||
bne _080AC79C
|
||||
ldr r0, [r6, #0x50]
|
||||
ldrb r0, [r0, #0x14]
|
||||
movs r1, #0x80
|
||||
eors r0, r1
|
||||
b _080AC7BE
|
||||
_080AC79C:
|
||||
ldrb r0, [r5, #0x15]
|
||||
ldrb r3, [r4, #0x15]
|
||||
subs r2, r0, r3
|
||||
movs r1, #0xff
|
||||
ands r2, r1
|
||||
adds r0, r2, #0
|
||||
adds r0, #8
|
||||
ands r0, r1
|
||||
cmp r0, #0x10
|
||||
ble _080AC7C0
|
||||
cmp r2, #0x80
|
||||
ble _080AC7BA
|
||||
adds r0, r3, #0
|
||||
subs r0, #8
|
||||
b _080AC7BE
|
||||
_080AC7BA:
|
||||
adds r0, r3, #0
|
||||
adds r0, #8
|
||||
_080AC7BE:
|
||||
strb r0, [r5, #0x15]
|
||||
_080AC7C0:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AC7C4
|
||||
sub_080AC7C4: @ 0x080AC7C4
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sb
|
||||
mov r6, r8
|
||||
push {r6, r7}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x54]
|
||||
mov r8, r0
|
||||
ldr r7, [r0, #0x54]
|
||||
ldr r5, [r7, #0x54]
|
||||
cmp r5, #0
|
||||
beq _080AC7E4
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
b _080AC7E6
|
||||
_080AC7E4:
|
||||
ldr r5, [r4, #0x50]
|
||||
_080AC7E6:
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
ldr r3, _080AC880 @ =gSineTable
|
||||
mov sb, r3
|
||||
ldrb r1, [r7, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
adds r0, r5, #0
|
||||
adds r1, r7, #0
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
mov r0, r8
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
mov r0, r8
|
||||
ldrb r1, [r0, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
adds r0, r7, #0
|
||||
mov r1, r8
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x79
|
||||
ldrb r2, [r0]
|
||||
lsls r2, r2, #8
|
||||
ldrb r1, [r4, #0x15]
|
||||
lsls r0, r1, #1
|
||||
add r0, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
adds r6, r0, #0
|
||||
muls r6, r2, r6
|
||||
adds r1, #0x40
|
||||
lsls r1, r1, #1
|
||||
add r1, sb
|
||||
movs r3, #0
|
||||
ldrsh r0, [r1, r3]
|
||||
muls r0, r2, r0
|
||||
rsbs r3, r0, #0
|
||||
mov r0, r8
|
||||
adds r1, r4, #0
|
||||
adds r2, r6, #0
|
||||
bl PositionRelative
|
||||
pop {r3, r4}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080AC880: .4byte gSineTable
|
||||
|
||||
thumb_func_start sub_080AC884
|
||||
sub_080AC884: @ 0x080AC884
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
ldr r0, [r1, #0x50]
|
||||
adds r2, r0, #0
|
||||
adds r2, #0x72
|
||||
ldrh r0, [r2]
|
||||
cmp r0, #0
|
||||
beq _080AC8A4
|
||||
movs r0, #0
|
||||
strh r0, [r2]
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xc]
|
||||
movs r0, #0x3c
|
||||
strb r0, [r1, #0xe]
|
||||
movs r0, #0x56
|
||||
strb r0, [r1, #0xf]
|
||||
_080AC8A4:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
@@ -1,208 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile23
|
||||
Projectile23: @ 0x080AC8A8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080AC8C0 @ =gUnk_0812A9D8
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AC8C0: .4byte gUnk_0812A9D8
|
||||
|
||||
thumb_func_start sub_080AC8C4
|
||||
sub_080AC8C4: @ 0x080AC8C4
|
||||
push {lr}
|
||||
ldr r2, _080AC8D8 @ =gUnk_0812A9EC
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080AC8D8: .4byte gUnk_0812A9EC
|
||||
|
||||
thumb_func_start sub_080AC8DC
|
||||
sub_080AC8DC: @ 0x080AC8DC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
cmp r1, #0
|
||||
blt _080AC8FE
|
||||
cmp r1, #3
|
||||
ble _080AC8F8
|
||||
cmp r1, #0x1f
|
||||
bgt _080AC8FE
|
||||
cmp r1, #0x1e
|
||||
blt _080AC8FE
|
||||
_080AC8F8:
|
||||
bl DeleteThisEntity
|
||||
b _080AC920
|
||||
_080AC8FE:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #3
|
||||
beq _080AC920
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
ldrh r0, [r4, #0x24]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x11
|
||||
strh r0, [r4, #0x24]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
_080AC920:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC8C4
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080AC928
|
||||
sub_080AC928: @ 0x080AC928
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x3c
|
||||
strb r0, [r4, #0xe]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x38
|
||||
movs r0, #2
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl UpdateSpriteForCollisionLayer
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080AC954
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080AC954
|
||||
sub_080AC954: @ 0x080AC954
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r0, [r5, #0x50]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080AC964
|
||||
bl DeleteThisEntity
|
||||
_080AC964:
|
||||
ldr r0, [r5, #0x50]
|
||||
ldrb r3, [r0, #0x14]
|
||||
ldr r4, _080AC9C4 @ =gSineTable
|
||||
lsls r1, r3, #1
|
||||
adds r1, r1, r4
|
||||
movs r2, #0
|
||||
ldrsh r1, [r1, r2]
|
||||
lsls r2, r1, #2
|
||||
adds r2, r2, r1
|
||||
lsls r2, r2, #0xb
|
||||
adds r3, #0x40
|
||||
lsls r3, r3, #1
|
||||
adds r3, r3, r4
|
||||
movs r4, #0
|
||||
ldrsh r1, [r3, r4]
|
||||
lsls r3, r1, #2
|
||||
adds r3, r3, r1
|
||||
lsls r3, r3, #0xb
|
||||
rsbs r3, r3, #0
|
||||
adds r1, r5, #0
|
||||
bl PositionRelative
|
||||
adds r0, r5, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r5, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r5, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080AC9C0
|
||||
movs r0, #2
|
||||
strb r0, [r5, #0xc]
|
||||
ldrb r0, [r5, #0x10]
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r5, #0x10]
|
||||
ldr r1, _080AC9C8 @ =gPlayerEntity
|
||||
adds r0, r5, #0
|
||||
bl GetFacingDirection
|
||||
strb r0, [r5, #0x15]
|
||||
movs r0, #0x97
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
_080AC9C0:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080AC9C4: .4byte gSineTable
|
||||
_080AC9C8: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080AC9CC
|
||||
sub_080AC9CC: @ 0x080AC9CC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080AC9E8
|
||||
bl DeleteThisEntity
|
||||
_080AC9E8:
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080ACA10
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
ldrh r0, [r4, #0x24]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x11
|
||||
strh r0, [r4, #0x24]
|
||||
adds r0, r4, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
_080ACA10:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ACA14
|
||||
sub_080ACA14: @ 0x080ACA14
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r4, #0x5a
|
||||
ldrb r1, [r4]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080ACA32
|
||||
bl DeleteThisEntity
|
||||
_080ACA32:
|
||||
pop {r4, pc}
|
||||
@@ -1,227 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile24
|
||||
Projectile24: @ 0x080ACA34
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080ACA4C @ =gUnk_0812AA5C
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080ACA4C: .4byte gUnk_0812AA5C
|
||||
|
||||
thumb_func_start sub_080ACA50
|
||||
sub_080ACA50: @ 0x080ACA50
|
||||
push {lr}
|
||||
ldr r2, _080ACA64 @ =gUnk_0812AA74
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ACA64: .4byte gUnk_0812AA74
|
||||
|
||||
thumb_func_start sub_080ACA68
|
||||
sub_080ACA68: @ 0x080ACA68
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
cmp r1, #0xc
|
||||
bgt _080ACA82
|
||||
cmp r1, #0xa
|
||||
bge _080ACA86
|
||||
cmp r1, #6
|
||||
beq _080ACA86
|
||||
b _080ACAC0
|
||||
_080ACA82:
|
||||
cmp r1, #0x1a
|
||||
bne _080ACAC0
|
||||
_080ACA86:
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
adds r0, r1, #0
|
||||
ldrh r1, [r4, #0x24]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x24]
|
||||
ldr r0, [r4, #0x4c]
|
||||
str r0, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl sub_080ACB40
|
||||
cmp r0, #0
|
||||
beq _080ACAB0
|
||||
movs r0, #0
|
||||
b _080ACAB6
|
||||
_080ACAB0:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
_080ACAB6:
|
||||
strb r0, [r4, #0x15]
|
||||
movs r0, #0xd8
|
||||
bl SoundReq
|
||||
b _080ACAC4
|
||||
_080ACAC0:
|
||||
bl DeleteThisEntity
|
||||
_080ACAC4:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ACAC8
|
||||
sub_080ACAC8: @ 0x080ACAC8
|
||||
push {lr}
|
||||
movs r2, #0
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
movs r1, #0x10
|
||||
strb r1, [r0, #0x15]
|
||||
ldr r1, _080ACAE8 @ =0x0000FFFC
|
||||
strh r1, [r0, #0x36]
|
||||
str r2, [r0, #0x54]
|
||||
movs r1, #7
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080ACAEC @ =0x00000199
|
||||
bl SoundReq
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080ACAE8: .4byte 0x0000FFFC
|
||||
_080ACAEC: .4byte 0x00000199
|
||||
|
||||
thumb_func_start sub_080ACAF0
|
||||
sub_080ACAF0: @ 0x080ACAF0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AF090
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080ACB0C
|
||||
bl DeleteThisEntity
|
||||
_080ACB0C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ACB10
|
||||
sub_080ACB10: @ 0x080ACB10
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_080AF090
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080ACB22
|
||||
bl DeleteThisEntity
|
||||
_080ACB22:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080ACB90
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080ACB3C
|
||||
bl DeleteThisEntity
|
||||
_080ACB3C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ACB40
|
||||
sub_080ACB40: @ 0x080ACB40
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldr r0, [r2, #0x50]
|
||||
ldr r1, [r0, #0x50]
|
||||
ldr r3, [r2, #0x54]
|
||||
ldr r0, [r1, #0x64]
|
||||
ldr r0, [r0, #0x1c]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB5A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB5A:
|
||||
ldr r1, [r1, #0x64]
|
||||
ldr r0, [r1, #0x20]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB6A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB6A:
|
||||
ldr r0, [r1, #0x24]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB78
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
beq _080ACB86
|
||||
_080ACB78:
|
||||
ldr r0, [r1, #0x28]
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r0, r2
|
||||
beq _080ACB8A
|
||||
ldr r0, [r0, #0x54]
|
||||
cmp r3, r0
|
||||
bne _080ACB8A
|
||||
_080ACB86:
|
||||
movs r0, #0
|
||||
b _080ACB8C
|
||||
_080ACB8A:
|
||||
movs r0, #1
|
||||
_080ACB8C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080ACB90
|
||||
sub_080ACB90: @ 0x080ACB90
|
||||
push {r4, lr}
|
||||
adds r2, r0, #0
|
||||
ldr r3, [r2, #0x50]
|
||||
movs r0, #0x2e
|
||||
ldrsh r1, [r2, r0]
|
||||
movs r4, #0x2e
|
||||
ldrsh r0, [r3, r4]
|
||||
cmp r1, r0
|
||||
bne _080ACBC6
|
||||
movs r0, #0x32
|
||||
ldrsh r1, [r2, r0]
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r3, r4]
|
||||
cmp r1, r0
|
||||
bgt _080ACBC6
|
||||
movs r0, #1
|
||||
strb r0, [r3, #0xf]
|
||||
adds r0, r2, #0
|
||||
movs r1, #0x1f
|
||||
movs r2, #0x40
|
||||
bl CreateFx
|
||||
ldr r0, _080ACBC8 @ =0x00000119
|
||||
bl EnqueueSFX
|
||||
bl DeleteThisEntity
|
||||
_080ACBC6:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080ACBC8: .4byte 0x00000119
|
||||
@@ -1,185 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile3
|
||||
Projectile3: @ 0x080A82F8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A8310 @ =gUnk_08129650
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A8310: .4byte gUnk_08129650
|
||||
|
||||
thumb_func_start sub_080A8314
|
||||
sub_080A8314: @ 0x080A8314
|
||||
push {lr}
|
||||
ldr r2, _080A8328 @ =gUnk_08129664
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A8328: .4byte gUnk_08129664
|
||||
|
||||
thumb_func_start sub_080A832C
|
||||
sub_080A832C: @ 0x080A832C
|
||||
push {lr}
|
||||
adds r3, r0, #0
|
||||
adds r2, r3, #0
|
||||
adds r2, #0x41
|
||||
ldrb r0, [r2]
|
||||
cmp r0, #0x80
|
||||
bne _080A8358
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x3d
|
||||
movs r0, #0x10
|
||||
strb r0, [r1]
|
||||
adds r1, #5
|
||||
movs r0, #0xc
|
||||
strb r0, [r1]
|
||||
adds r1, #4
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r1]
|
||||
ldr r0, [r3, #0x50]
|
||||
ldrb r1, [r2]
|
||||
adds r0, #0x41
|
||||
strb r1, [r0]
|
||||
_080A8358:
|
||||
adds r0, r3, #0
|
||||
adds r0, #0x3d
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A836A
|
||||
ldr r0, [r3, #0x50]
|
||||
b _080A836E
|
||||
_080A836A:
|
||||
ldr r0, [r3, #0x50]
|
||||
rsbs r1, r1, #0
|
||||
_080A836E:
|
||||
adds r0, #0x3d
|
||||
strb r1, [r0]
|
||||
ldr r0, [r3, #0x50]
|
||||
movs r1, #0x42
|
||||
adds r1, r1, r3
|
||||
mov ip, r1
|
||||
ldrb r1, [r1]
|
||||
adds r0, #0x42
|
||||
strb r1, [r0]
|
||||
ldr r0, [r3, #0x50]
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x46
|
||||
ldrh r1, [r1]
|
||||
adds r0, #0x46
|
||||
movs r2, #0
|
||||
strh r1, [r0]
|
||||
ldr r0, [r3, #0x50]
|
||||
adds r1, r3, #0
|
||||
adds r1, #0x3e
|
||||
ldrb r1, [r1]
|
||||
adds r0, #0x3e
|
||||
strb r1, [r0]
|
||||
mov r0, ip
|
||||
strb r2, [r0]
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A83A0
|
||||
sub_080A83A0: @ 0x080A83A0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl AllocMutableHitbox
|
||||
cmp r0, #0
|
||||
beq _080A83B0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
_080A83B0:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A83B4
|
||||
sub_080A83B4: @ 0x080A83B4
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
bne _080A83C2
|
||||
bl DeleteThisEntity
|
||||
_080A83C2:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A83CC
|
||||
bl DeleteThisEntity
|
||||
_080A83CC:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x1a
|
||||
lsrs r0, r0, #0x18
|
||||
ldr r1, _080A8424 @ =gUnk_0812966C
|
||||
adds r2, r0, r1
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1]
|
||||
adds r2, #1
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x5b
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x40
|
||||
bne _080A83F4
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r1]
|
||||
rsbs r0, r0, #0
|
||||
strb r0, [r1]
|
||||
_080A83F4:
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1, #1]
|
||||
adds r2, #1
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2]
|
||||
strb r0, [r1, #6]
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r0, [r2, #1]
|
||||
strb r0, [r1, #7]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A8428
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8438
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
b _080A8436
|
||||
.align 2, 0
|
||||
_080A8424: .4byte gUnk_0812966C
|
||||
_080A8428:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A8438
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
_080A8436:
|
||||
strb r0, [r4, #0x10]
|
||||
_080A8438:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
@@ -1,335 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile4
|
||||
Projectile4: @ 0x080A843C
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A8454 @ =gUnk_081296F0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A8454: .4byte gUnk_081296F0
|
||||
|
||||
thumb_func_start sub_080A8458
|
||||
sub_080A8458: @ 0x080A8458
|
||||
push {lr}
|
||||
ldr r2, _080A846C @ =gUnk_08129704
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A846C: .4byte gUnk_08129704
|
||||
|
||||
thumb_func_start sub_080A8470
|
||||
sub_080A8470: @ 0x080A8470
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x41
|
||||
ldrb r0, [r2]
|
||||
cmp r0, #0x80
|
||||
bne _080A8496
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3f
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x68
|
||||
bne _080A848E
|
||||
movs r0, #0x86
|
||||
bl EnqueueSFX
|
||||
_080A848E:
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A84C6
|
||||
_080A8496:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
adds r0, #4
|
||||
movs r1, #0x18
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
ldrb r0, [r2]
|
||||
adds r0, #0x7e
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #1
|
||||
bhi _080A84B8
|
||||
adds r0, r4, #0
|
||||
bl sub_080A8680
|
||||
b _080A84C6
|
||||
_080A84B8:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x19
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080A86A0
|
||||
_080A84C6:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A84C8
|
||||
sub_080A84C8: @ 0x080A84C8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x30
|
||||
strb r0, [r4, #0xe]
|
||||
strb r1, [r4, #0xf]
|
||||
ldrh r0, [r4, #0x36]
|
||||
subs r0, #4
|
||||
strh r0, [r4, #0x36]
|
||||
movs r0, #0x15
|
||||
bl CheckGlobalFlag
|
||||
cmp r0, #0
|
||||
bne _080A84F0
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3f
|
||||
movs r0, #0x68
|
||||
strb r0, [r1]
|
||||
_080A84F0:
|
||||
ldr r0, _080A8500 @ =0x0000018D
|
||||
bl EnqueueSFX
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x18
|
||||
bl InitializeAnimation
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8500: .4byte 0x0000018D
|
||||
|
||||
thumb_func_start sub_080A8504
|
||||
sub_080A8504: @ 0x080A8504
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
cmp r0, #0
|
||||
beq _080A853C
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A8524
|
||||
bl DeleteThisEntity
|
||||
_080A8524:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A8558
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
b _080A8558
|
||||
_080A853C:
|
||||
ldrh r1, [r4, #0x2a]
|
||||
adds r0, r4, #0
|
||||
bl sub_0800417E
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x19
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080A86A0
|
||||
_080A8558:
|
||||
ldrb r0, [r4, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080A85B6
|
||||
ldr r5, [r4, #0x50]
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
beq _080A85B6
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl sub_080177A0
|
||||
cmp r0, #0
|
||||
beq _080A85B6
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3d
|
||||
movs r3, #0
|
||||
movs r2, #0x10
|
||||
strb r2, [r0]
|
||||
ldrb r0, [r4, #0x15]
|
||||
rsbs r0, r0, #0
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3e
|
||||
strb r0, [r1]
|
||||
adds r1, #3
|
||||
movs r0, #0x80
|
||||
strb r0, [r1]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x42
|
||||
movs r1, #0xc
|
||||
strb r1, [r0]
|
||||
adds r0, #4
|
||||
strh r3, [r0]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x3d
|
||||
strb r2, [r0]
|
||||
ldrb r0, [r4, #0x15]
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x3e
|
||||
strb r0, [r2]
|
||||
adds r2, #3
|
||||
movs r0, #0xc2
|
||||
strb r0, [r2]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x42
|
||||
strb r1, [r0]
|
||||
adds r0, #4
|
||||
strh r3, [r0]
|
||||
_080A85B6:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080A85B8
|
||||
sub_080A85B8: @ 0x080A85B8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
cmp r0, #0
|
||||
beq _080A85F2
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A85D8
|
||||
bl DeleteThisEntity
|
||||
_080A85D8:
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A860E
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r0, [r4, #0x10]
|
||||
movs r1, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
b _080A860E
|
||||
_080A85F2:
|
||||
ldrh r1, [r4, #0x2a]
|
||||
adds r0, r4, #0
|
||||
bl sub_0800417E
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x19
|
||||
bl InitializeAnimation
|
||||
adds r0, r4, #0
|
||||
bl sub_080A86A0
|
||||
_080A860E:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A8610
|
||||
sub_080A8610: @ 0x080A8610
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r4, #0x5a
|
||||
ldrb r1, [r4]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8628
|
||||
bl DeleteThisEntity
|
||||
_080A8628:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A862C
|
||||
sub_080A862C: @ 0x080A862C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #6
|
||||
adds r0, r4, #0
|
||||
bl sub_080044EC
|
||||
cmp r0, #0
|
||||
beq _080A864E
|
||||
cmp r0, #1
|
||||
beq _080A8654
|
||||
b _080A8662
|
||||
_080A864E:
|
||||
bl DeleteThisEntity
|
||||
b _080A867E
|
||||
_080A8654:
|
||||
ldrb r0, [r4, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
strb r1, [r4, #0x10]
|
||||
movs r0, #0x90
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r4, #0x24]
|
||||
_080A8662:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A867E
|
||||
ldrb r2, [r4, #0x18]
|
||||
lsls r1, r2, #0x1e
|
||||
lsrs r1, r1, #0x1e
|
||||
movs r0, #1
|
||||
eors r1, r0
|
||||
subs r0, #5
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080A867E:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A8680
|
||||
sub_080A8680: @ 0x080A8680
|
||||
push {lr}
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
movs r1, #3
|
||||
strb r1, [r0, #0xe]
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xf]
|
||||
movs r0, #0x8c
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A86A0
|
||||
sub_080A86A0: @ 0x080A86A0
|
||||
push {lr}
|
||||
movs r3, #0
|
||||
movs r1, #3
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
strh r3, [r0, #0x24]
|
||||
movs r0, #0xc7
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
pop {pc}
|
||||
@@ -1,146 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile5
|
||||
Projectile5: @ 0x080A86BC
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A86D4 @ =gUnk_08129718
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A86D4: .4byte gUnk_08129718
|
||||
|
||||
thumb_func_start sub_080A86D8
|
||||
sub_080A86D8: @ 0x080A86D8
|
||||
push {lr}
|
||||
ldr r2, _080A86EC @ =gUnk_0812972C
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A86EC: .4byte gUnk_0812972C
|
||||
|
||||
thumb_func_start sub_080A86F0
|
||||
sub_080A86F0: @ 0x080A86F0
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r1, [r4, #0x50]
|
||||
cmp r1, #0
|
||||
bne _080A8700
|
||||
bl DeleteThisEntity
|
||||
b _080A876E
|
||||
_080A8700:
|
||||
adds r5, r1, #0
|
||||
adds r5, #0x83
|
||||
ldrb r1, [r5]
|
||||
movs r3, #0x3f
|
||||
adds r0, r3, #0
|
||||
ands r0, r1
|
||||
cmp r0, #3
|
||||
bne _080A8768
|
||||
ldr r0, _080A875C @ =gPlayerState
|
||||
ldrb r0, [r0, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080A876E
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r4, r1]
|
||||
ldr r2, _080A8760 @ =gRoomControls
|
||||
ldrh r1, [r2, #6]
|
||||
subs r0, r0, r1
|
||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
movs r6, #0x32
|
||||
ldrsh r1, [r4, r6]
|
||||
ldrh r2, [r2, #8]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r3
|
||||
lsls r1, r1, #6
|
||||
orrs r0, r1
|
||||
ldr r1, _080A8764 @ =gPlayerEntity
|
||||
adds r1, #0x38
|
||||
ldrb r1, [r1]
|
||||
bl sub_080002E0
|
||||
cmp r0, #0
|
||||
bne _080A876E
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A876E
|
||||
ldrb r1, [r5]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r5]
|
||||
bl DeleteThisEntity
|
||||
b _080A876E
|
||||
.align 2, 0
|
||||
_080A875C: .4byte gPlayerState
|
||||
_080A8760: .4byte gRoomControls
|
||||
_080A8764: .4byte gPlayerEntity
|
||||
_080A8768:
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A876E:
|
||||
pop {r4, r5, r6, pc}
|
||||
|
||||
thumb_func_start sub_080A8770
|
||||
sub_080A8770: @ 0x080A8770
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
adds r3, r0, #0
|
||||
adds r3, #0x3c
|
||||
ldrb r2, [r3]
|
||||
movs r1, #0x10
|
||||
orrs r1, r2
|
||||
strb r1, [r3]
|
||||
ldr r1, _080A8788 @ =gUnk_08129734
|
||||
str r1, [r0, #0x48]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_080A8788: .4byte gUnk_08129734
|
||||
|
||||
thumb_func_start sub_080A878C
|
||||
sub_080A878C: @ 0x080A878C
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, [r5, #0x50]
|
||||
cmp r4, #0
|
||||
bne _080A879A
|
||||
bl DeleteThisEntity
|
||||
_080A879A:
|
||||
ldr r0, [r4, #4]
|
||||
cmp r0, #0
|
||||
bne _080A87A4
|
||||
bl DeleteThisEntity
|
||||
_080A87A4:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x83
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
cmp r0, #3
|
||||
beq _080A87B6
|
||||
bl DeleteThisEntity
|
||||
_080A87B6:
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
ldrh r0, [r5, #0x36]
|
||||
adds r0, #2
|
||||
strh r0, [r5, #0x36]
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
@@ -1,368 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile6
|
||||
Projectile6: @ 0x080A87C8
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A87E0 @ =gUnk_08129740
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A87E0: .4byte gUnk_08129740
|
||||
|
||||
thumb_func_start sub_080A87E4
|
||||
sub_080A87E4: @ 0x080A87E4
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #1
|
||||
bne _080A8804
|
||||
ldr r0, [r4, #0x54]
|
||||
cmp r0, #0
|
||||
bne _080A87F8
|
||||
bl DeleteThisEntity
|
||||
_080A87F8:
|
||||
ldr r0, [r4, #0x54]
|
||||
ldr r0, [r0, #4]
|
||||
cmp r0, #0
|
||||
bne _080A8804
|
||||
bl DeleteThisEntity
|
||||
_080A8804:
|
||||
ldr r0, _080A8818 @ =gUnk_08129754
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8818: .4byte gUnk_08129754
|
||||
|
||||
thumb_func_start sub_080A881C
|
||||
sub_080A881C: @ 0x080A881C
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
adds r2, r1, #0
|
||||
adds r2, #0x46
|
||||
movs r0, #0
|
||||
strh r0, [r2]
|
||||
ldrb r2, [r1, #0xa]
|
||||
cmp r2, #0
|
||||
bne _080A8854
|
||||
ldr r0, [r1, #0x50]
|
||||
str r2, [r0, #0x54]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A884A
|
||||
ldr r0, _080A8850 @ =gPlayerState
|
||||
movs r1, #0xf0
|
||||
strb r1, [r0, #0xf]
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
_080A884A:
|
||||
bl DeleteThisEntity
|
||||
b _080A8866
|
||||
.align 2, 0
|
||||
_080A8850: .4byte gPlayerState
|
||||
_080A8854:
|
||||
ldrb r0, [r1, #0xc]
|
||||
cmp r0, #1
|
||||
bhi _080A8866
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xc]
|
||||
ldr r0, [r1, #0x50]
|
||||
adds r0, #0x83
|
||||
movs r1, #0xc0
|
||||
strb r1, [r0]
|
||||
_080A8866:
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_080A8868
|
||||
sub_080A8868: @ 0x080A8868
|
||||
push {r4, lr}
|
||||
adds r3, r0, #0
|
||||
movs r4, #0
|
||||
movs r0, #1
|
||||
strb r0, [r3, #0xc]
|
||||
strb r4, [r3, #0xd]
|
||||
ldrb r1, [r3, #0x18]
|
||||
subs r0, #0x32
|
||||
ands r0, r1
|
||||
movs r1, #0x10
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x18]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #8
|
||||
str r0, [r3, #0x20]
|
||||
ldr r0, _080A88A4 @ =gUnk_08129764
|
||||
str r0, [r3, #0x48]
|
||||
adds r2, r3, #0
|
||||
adds r2, #0x3c
|
||||
ldrb r0, [r2]
|
||||
orrs r1, r0
|
||||
strb r1, [r2]
|
||||
ldrb r0, [r3, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080A88B8
|
||||
cmp r0, #1
|
||||
bgt _080A88A8
|
||||
cmp r0, #0
|
||||
beq _080A88AE
|
||||
b _080A88C6
|
||||
.align 2, 0
|
||||
_080A88A4: .4byte gUnk_08129764
|
||||
_080A88A8:
|
||||
cmp r0, #2
|
||||
beq _080A88BE
|
||||
b _080A88C6
|
||||
_080A88AE:
|
||||
adds r0, r3, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
b _080A88C6
|
||||
_080A88B8:
|
||||
strb r4, [r3, #0xe]
|
||||
strb r4, [r3, #0xf]
|
||||
b _080A88C6
|
||||
_080A88BE:
|
||||
adds r0, r3, #0
|
||||
movs r1, #5
|
||||
bl InitializeAnimation
|
||||
_080A88C6:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A88C8
|
||||
sub_080A88C8: @ 0x080A88C8
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r6, [r4, #0x50]
|
||||
cmp r6, #0
|
||||
bne _080A88D6
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
_080A88D6:
|
||||
ldr r0, [r6, #4]
|
||||
cmp r0, #0
|
||||
bne _080A88E0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
_080A88E0:
|
||||
ldr r3, _080A88FC @ =0xFFFF0000
|
||||
adds r0, r6, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0
|
||||
bl PositionRelative
|
||||
ldrb r5, [r4, #0xa]
|
||||
cmp r5, #1
|
||||
beq _080A890E
|
||||
cmp r5, #1
|
||||
bgt _080A8900
|
||||
cmp r5, #0
|
||||
beq _080A8906
|
||||
b _080A8982
|
||||
.align 2, 0
|
||||
_080A88FC: .4byte 0xFFFF0000
|
||||
_080A8900:
|
||||
cmp r5, #2
|
||||
beq _080A8962
|
||||
b _080A8982
|
||||
_080A8906:
|
||||
ldrh r0, [r4, #0x36]
|
||||
adds r0, #0x10
|
||||
strh r0, [r4, #0x36]
|
||||
b _080A8982
|
||||
_080A890E:
|
||||
ldrh r0, [r4, #0x36]
|
||||
adds r0, #0xe
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r0, [r4, #0x54]
|
||||
bl sub_08078954
|
||||
ldr r1, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r0, [r4, #0xe]
|
||||
adds r1, r0, #1
|
||||
strb r1, [r4, #0xe]
|
||||
lsls r0, r1, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xf
|
||||
bls _080A8982
|
||||
ldr r2, [r4, #0x54]
|
||||
ldrb r0, [r2, #0xe]
|
||||
cmp r0, #0
|
||||
bne _080A8982
|
||||
movs r3, #2
|
||||
ands r1, r3
|
||||
cmp r1, #0
|
||||
beq _080A8946
|
||||
ldrb r0, [r2, #0xf]
|
||||
adds r0, #1
|
||||
strb r0, [r2, #0xf]
|
||||
_080A8946:
|
||||
ldr r0, [r4, #0x54]
|
||||
ldrb r1, [r0, #0xf]
|
||||
cmp r1, #0x1f
|
||||
bhi _080A8982
|
||||
movs r0, #3
|
||||
ands r0, r1
|
||||
cmp r0, #3
|
||||
bne _080A8982
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x83
|
||||
movs r0, #0xc0
|
||||
strb r0, [r1]
|
||||
strb r3, [r4, #0xc]
|
||||
b _080A8982
|
||||
_080A8962:
|
||||
ldrh r0, [r4, #0x36]
|
||||
adds r0, #0xe
|
||||
strh r0, [r4, #0x36]
|
||||
ldr r1, _080A8984 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
movs r2, #0xe
|
||||
movs r3, #0xe
|
||||
bl sub_080041A0
|
||||
cmp r0, #0
|
||||
beq _080A8982
|
||||
strb r5, [r4, #0xc]
|
||||
adds r1, r6, #0
|
||||
adds r1, #0x83
|
||||
movs r0, #0xc0
|
||||
strb r0, [r1]
|
||||
_080A8982:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080A8984: .4byte gPlayerEntity
|
||||
|
||||
thumb_func_start sub_080A8988
|
||||
sub_080A8988: @ 0x080A8988
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
cmp r0, #1
|
||||
bne _080A89B4
|
||||
ldr r4, [r5, #0x54]
|
||||
cmp r4, #0
|
||||
bne _080A899C
|
||||
bl DeleteThisEntity
|
||||
_080A899C:
|
||||
ldr r0, [r4, #4]
|
||||
cmp r0, #0
|
||||
bne _080A89A6
|
||||
bl DeleteThisEntity
|
||||
_080A89A6:
|
||||
adds r0, r4, #0
|
||||
bl sub_08078954
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
_080A89B4:
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #6
|
||||
adds r0, r5, #0
|
||||
bl sub_080044EC
|
||||
cmp r0, #1
|
||||
bne _080A8A44
|
||||
adds r0, r5, #0
|
||||
bl sub_080043E8
|
||||
cmp r0, #0
|
||||
beq _080A8A00
|
||||
cmp r0, #2
|
||||
beq _080A89E0
|
||||
cmp r0, #2
|
||||
bhi _080A89DA
|
||||
cmp r0, #1
|
||||
beq _080A89E6
|
||||
b _080A89FC
|
||||
_080A89DA:
|
||||
cmp r0, #3
|
||||
beq _080A89F2
|
||||
b _080A89FC
|
||||
_080A89E0:
|
||||
adds r0, r5, #0
|
||||
movs r1, #0xb
|
||||
b _080A89EA
|
||||
_080A89E6:
|
||||
adds r0, r5, #0
|
||||
movs r1, #0
|
||||
_080A89EA:
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
b _080A89FC
|
||||
_080A89F2:
|
||||
adds r0, r5, #0
|
||||
movs r1, #0xc
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
_080A89FC:
|
||||
bl DeleteThisEntity
|
||||
_080A8A00:
|
||||
ldrb r0, [r5, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080A8A3E
|
||||
cmp r0, #1
|
||||
bgt _080A8A10
|
||||
cmp r0, #0
|
||||
beq _080A8A16
|
||||
b _080A8A44
|
||||
_080A8A10:
|
||||
cmp r0, #2
|
||||
beq _080A8A2A
|
||||
b _080A8A44
|
||||
_080A8A16:
|
||||
adds r0, r5, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
movs r0, #0x84
|
||||
bl EnqueueSFX
|
||||
movs r0, #3
|
||||
strb r0, [r5, #0xc]
|
||||
b _080A8A44
|
||||
_080A8A2A:
|
||||
adds r0, r5, #0
|
||||
movs r1, #5
|
||||
movs r2, #0x80
|
||||
bl CreateFx
|
||||
adds r4, r0, #0
|
||||
cmp r4, #0
|
||||
beq _080A8A3E
|
||||
movs r0, #0
|
||||
str r0, [r4, #0x50]
|
||||
_080A8A3E:
|
||||
adds r0, r5, #0
|
||||
bl DeleteEntity
|
||||
_080A8A44:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8A48
|
||||
sub_080A8A48: @ 0x080A8A48
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8A64
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A8A64:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,165 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile7
|
||||
Projectile7: @ 0x080A8A68
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFunction
|
||||
cmp r0, #0
|
||||
beq _080A8A78
|
||||
bl DeleteThisEntity
|
||||
_080A8A78:
|
||||
ldr r0, _080A8A8C @ =gUnk_0812979C
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8A8C: .4byte gUnk_0812979C
|
||||
|
||||
thumb_func_start sub_080A8A90
|
||||
sub_080A8A90: @ 0x080A8A90
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A8AAA
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
b _080A8AC2
|
||||
_080A8AAA:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
movs r0, #4
|
||||
orrs r1, r0
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080A8AC4 @ =0x0000015F
|
||||
bl EnqueueSFX
|
||||
_080A8AC2:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A8AC4: .4byte 0x0000015F
|
||||
|
||||
thumb_func_start sub_080A8AC8
|
||||
sub_080A8AC8: @ 0x080A8AC8
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
bne _080A8AD8
|
||||
bl DeleteEntity
|
||||
b _080A8B34
|
||||
_080A8AD8:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A8AE6
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8B34
|
||||
_080A8AE6:
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
lsrs r0, r0, #0x1e
|
||||
cmp r0, #1
|
||||
bne _080A8B2E
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r0, [r5, #0x15]
|
||||
adds r2, r0, #4
|
||||
movs r0, #0x18
|
||||
ands r2, r0
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #0
|
||||
beq _080A8B1A
|
||||
movs r0, #0
|
||||
strb r2, [r4, #0x15]
|
||||
lsrs r1, r2, #2
|
||||
strb r1, [r4, #0x14]
|
||||
strb r0, [r4, #0xe]
|
||||
lsrs r1, r2, #3
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
b _080A8B2E
|
||||
_080A8B1A:
|
||||
lsrs r0, r2, #2
|
||||
ldrb r1, [r4, #0x14]
|
||||
cmp r0, r1
|
||||
beq _080A8B2E
|
||||
strb r2, [r4, #0x15]
|
||||
strb r0, [r4, #0x14]
|
||||
lsrs r1, r2, #3
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
_080A8B2E:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
_080A8B34:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8B38
|
||||
sub_080A8B38: @ 0x080A8B38
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A8B66
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A8B5E
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8B74
|
||||
_080A8B5E:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
b _080A8B74
|
||||
_080A8B66:
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
strh r2, [r4, #0x24]
|
||||
_080A8B74:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8B78
|
||||
sub_080A8B78: @ 0x080A8B78
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8B94
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A8B94:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,151 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile8
|
||||
Projectile8: @ 0x080A8B98
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFunction
|
||||
cmp r0, #0
|
||||
beq _080A8BA8
|
||||
bl DeleteThisEntity
|
||||
_080A8BA8:
|
||||
ldr r0, _080A8BBC @ =gUnk_0812982C
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8BBC: .4byte gUnk_0812982C
|
||||
|
||||
thumb_func_start sub_080A8BC0
|
||||
sub_080A8BC0: @ 0x080A8BC0
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A8BDA
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
b _080A8BF4
|
||||
_080A8BDA:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
movs r0, #4
|
||||
orrs r1, r0
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
movs r0, #0xaf
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
_080A8BF4:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8BF8
|
||||
sub_080A8BF8: @ 0x080A8BF8
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
bne _080A8C08
|
||||
bl DeleteEntity
|
||||
b _080A8C48
|
||||
_080A8C08:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A8C16
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8C48
|
||||
_080A8C16:
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
lsrs r0, r0, #0x1e
|
||||
cmp r0, #1
|
||||
bne _080A8C42
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #0
|
||||
beq _080A8C42
|
||||
ldrb r0, [r5, #0x15]
|
||||
movs r1, #0x18
|
||||
ands r1, r0
|
||||
movs r0, #0
|
||||
strb r1, [r4, #0x15]
|
||||
strb r0, [r4, #0xe]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
_080A8C42:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
_080A8C48:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8C4C
|
||||
sub_080A8C4C: @ 0x080A8C4C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A8C7A
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A8C72
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8C88
|
||||
_080A8C72:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
b _080A8C88
|
||||
_080A8C7A:
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
strh r2, [r4, #0x24]
|
||||
_080A8C88:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8C8C
|
||||
sub_080A8C8C: @ 0x080A8C8C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8CA8
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A8CA8:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,151 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start Projectile9
|
||||
Projectile9: @ 0x080A8CAC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFunction
|
||||
cmp r0, #0
|
||||
beq _080A8CBC
|
||||
bl DeleteThisEntity
|
||||
_080A8CBC:
|
||||
ldr r0, _080A8CD0 @ =gUnk_081298B8
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8CD0: .4byte gUnk_081298B8
|
||||
|
||||
thumb_func_start sub_080A8CD4
|
||||
sub_080A8CD4: @ 0x080A8CD4
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
ldrb r0, [r2, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A8CEE
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
b _080A8D08
|
||||
_080A8CEE:
|
||||
movs r0, #2
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
movs r0, #4
|
||||
orrs r1, r0
|
||||
adds r0, r2, #0
|
||||
bl InitializeAnimation
|
||||
movs r0, #0xb0
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
_080A8D08:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8D0C
|
||||
sub_080A8D0C: @ 0x080A8D0C
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
bne _080A8D1C
|
||||
bl DeleteEntity
|
||||
b _080A8D5C
|
||||
_080A8D1C:
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A8D2A
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8D5C
|
||||
_080A8D2A:
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
lsrs r0, r0, #0x1e
|
||||
cmp r0, #1
|
||||
bne _080A8D56
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #0
|
||||
beq _080A8D56
|
||||
ldrb r0, [r5, #0x15]
|
||||
movs r1, #0x18
|
||||
ands r1, r0
|
||||
movs r0, #0
|
||||
strb r1, [r4, #0x15]
|
||||
strb r0, [r4, #0xe]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
_080A8D56:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
_080A8D5C:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8D60
|
||||
sub_080A8D60: @ 0x080A8D60
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _080A8D8E
|
||||
adds r0, r4, #0
|
||||
bl sub_080A7EB0
|
||||
cmp r0, #0
|
||||
beq _080A8D86
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
b _080A8D9C
|
||||
_080A8D86:
|
||||
adds r0, r4, #0
|
||||
bl sub_08016AD2
|
||||
b _080A8D9C
|
||||
_080A8D8E:
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
strh r2, [r4, #0x24]
|
||||
_080A8D9C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A8DA0
|
||||
sub_080A8DA0: @ 0x080A8DA0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8DBC
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A8DBC:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,459 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileA
|
||||
ProjectileA: @ 0x080A8DC0
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A8DD8 @ =gUnk_08129954
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A8DD8: .4byte gUnk_08129954
|
||||
|
||||
thumb_func_start sub_080A8DDC
|
||||
sub_080A8DDC: @ 0x080A8DDC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #3
|
||||
beq _080A8E12
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A8E12
|
||||
movs r2, #0x7f
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0x1e
|
||||
beq _080A8E12
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
adds r0, r2, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x53
|
||||
bl InitializeAnimation
|
||||
_080A8E12:
|
||||
ldr r0, _080A8E24 @ =gUnk_08129968
|
||||
ldrb r1, [r4, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A8E24: .4byte gUnk_08129968
|
||||
|
||||
thumb_func_start sub_080A8E28
|
||||
sub_080A8E28: @ 0x080A8E28
|
||||
push {r4, r5, r6, lr}
|
||||
adds r5, r0, #0
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
ldr r0, _080A8E80 @ =0xFFFF0000
|
||||
str r0, [r5, #0x20]
|
||||
ldrb r0, [r5, #0xa]
|
||||
cmp r0, #3
|
||||
beq _080A8E6E
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #5
|
||||
ldrb r2, [r5, #0x15]
|
||||
adds r0, r5, #0
|
||||
bl sub_0806F5BC
|
||||
ldr r0, [r5, #0x50]
|
||||
ldr r2, [r5, #0x54]
|
||||
ldr r1, [r0, #0x30]
|
||||
ldr r0, [r2, #0x30]
|
||||
subs r1, r1, r0
|
||||
str r1, [r5, #0x34]
|
||||
ldr r0, [r5, #0x30]
|
||||
subs r0, r0, r1
|
||||
str r0, [r5, #0x30]
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x51
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080A8E84 @ =0x000001B5
|
||||
bl SoundReq
|
||||
_080A8E6E:
|
||||
ldrb r4, [r5, #0xa]
|
||||
cmp r4, #2
|
||||
beq _080A8EF2
|
||||
cmp r4, #2
|
||||
ble _080A8E88
|
||||
cmp r4, #3
|
||||
beq _080A8F02
|
||||
b _080A8FAE
|
||||
.align 2, 0
|
||||
_080A8E80: .4byte 0xFFFF0000
|
||||
_080A8E84: .4byte 0x000001B5
|
||||
_080A8E88:
|
||||
cmp r4, #0
|
||||
bge _080A8E8E
|
||||
b _080A8FAE
|
||||
_080A8E8E:
|
||||
ldr r0, _080A8EC0 @ =gPlayerEntity
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r0, r2]
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r0, r3]
|
||||
adds r0, r5, #0
|
||||
bl sub_080041DC
|
||||
adds r4, r0, #0
|
||||
ldrb r6, [r5, #0xa]
|
||||
cmp r6, #1
|
||||
bne _080A8ECE
|
||||
bl Random
|
||||
adds r2, r0, #0
|
||||
ldr r0, _080A8EC4 @ =0x000001FF
|
||||
ands r2, r0
|
||||
ldr r0, _080A8EC8 @ =gScreenTransition
|
||||
ldr r0, [r0]
|
||||
ands r0, r6
|
||||
cmp r0, #0
|
||||
bne _080A8ECC
|
||||
adds r4, r4, r2
|
||||
b _080A8ECE
|
||||
.align 2, 0
|
||||
_080A8EC0: .4byte gPlayerEntity
|
||||
_080A8EC4: .4byte 0x000001FF
|
||||
_080A8EC8: .4byte gScreenTransition
|
||||
_080A8ECC:
|
||||
subs r4, r4, r2
|
||||
_080A8ECE:
|
||||
cmp r4, #0x1f
|
||||
bgt _080A8ED6
|
||||
movs r4, #0x20
|
||||
b _080A8EE0
|
||||
_080A8ED6:
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #3
|
||||
cmp r4, r0
|
||||
ble _080A8EE0
|
||||
adds r4, r0, #0
|
||||
_080A8EE0:
|
||||
lsls r1, r4, #8
|
||||
ldr r0, [r5, #0x34]
|
||||
bl __divsi3
|
||||
lsls r0, r0, #0xd
|
||||
str r0, [r5, #0x20]
|
||||
movs r0, #0x1e
|
||||
strb r0, [r5, #0xf]
|
||||
b _080A8FAE
|
||||
_080A8EF2:
|
||||
ldr r0, [r5, #0x34]
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #9
|
||||
bl __divsi3
|
||||
lsls r0, r0, #0xc
|
||||
str r0, [r5, #0x20]
|
||||
b _080A8FAE
|
||||
_080A8F02:
|
||||
ldr r0, _080A8F64 @ =0xFF600000
|
||||
str r0, [r5, #0x34]
|
||||
bl Random
|
||||
ands r4, r0
|
||||
lsls r2, r4, #1
|
||||
ldr r1, _080A8F68 @ =gUnk_08129978
|
||||
adds r0, r2, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r3, [r5, #0x2e]
|
||||
adds r0, r0, r3
|
||||
strh r0, [r5, #0x2e]
|
||||
adds r0, r2, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
ldrh r1, [r5, #0x32]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r5, #0x32]
|
||||
movs r0, #2
|
||||
ands r2, r0
|
||||
cmp r2, #0
|
||||
beq _080A8F74
|
||||
bl Random
|
||||
ldr r2, _080A8F6C @ =gUnk_08129988
|
||||
movs r1, #0xf
|
||||
ands r1, r0
|
||||
adds r1, r1, r2
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
ldrh r2, [r5, #0x2e]
|
||||
adds r0, r0, r2
|
||||
strh r0, [r5, #0x2e]
|
||||
bl Random
|
||||
ldr r2, _080A8F70 @ =gUnk_08129980
|
||||
movs r1, #7
|
||||
ands r1, r0
|
||||
adds r1, r1, r2
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
ldrh r3, [r5, #0x32]
|
||||
adds r0, r0, r3
|
||||
b _080A8F9E
|
||||
.align 2, 0
|
||||
_080A8F64: .4byte 0xFF600000
|
||||
_080A8F68: .4byte gUnk_08129978
|
||||
_080A8F6C: .4byte gUnk_08129988
|
||||
_080A8F70: .4byte gUnk_08129980
|
||||
_080A8F74:
|
||||
bl Random
|
||||
ldr r2, _080A8FB0 @ =gUnk_08129980
|
||||
movs r1, #7
|
||||
ands r1, r0
|
||||
adds r1, r1, r2
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
ldrh r1, [r5, #0x2e]
|
||||
adds r0, r0, r1
|
||||
strh r0, [r5, #0x2e]
|
||||
bl Random
|
||||
ldr r2, _080A8FB4 @ =gUnk_08129988
|
||||
movs r1, #0xf
|
||||
ands r1, r0
|
||||
adds r1, r1, r2
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
ldrh r2, [r5, #0x32]
|
||||
adds r0, r0, r2
|
||||
_080A8F9E:
|
||||
strh r0, [r5, #0x32]
|
||||
adds r0, r5, #0
|
||||
bl sub_08004168
|
||||
adds r0, r5, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
_080A8FAE:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080A8FB0: .4byte gUnk_08129980
|
||||
_080A8FB4: .4byte gUnk_08129988
|
||||
|
||||
thumb_func_start sub_080A8FB8
|
||||
sub_080A8FB8: @ 0x080A8FB8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #3
|
||||
bne _080A8FE8
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A9054
|
||||
adds r0, r4, #0
|
||||
movs r1, #7
|
||||
bl sub_08008790
|
||||
adds r0, r4, #0
|
||||
movs r1, #4
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
b _080A9054
|
||||
_080A8FE8:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #2
|
||||
beq _080A901C
|
||||
ldrb r0, [r4, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xff
|
||||
bne _080A901C
|
||||
movs r0, #0x1e
|
||||
strb r0, [r4, #0xf]
|
||||
ldr r1, _080A9048 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl sub_08004596
|
||||
_080A901C:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A9054
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
bl sub_080A90D8
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #2
|
||||
bne _080A904C
|
||||
movs r0, #0xf
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x54
|
||||
bl InitializeAnimation
|
||||
b _080A9054
|
||||
.align 2, 0
|
||||
_080A9048: .4byte gPlayerEntity
|
||||
_080A904C:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x52
|
||||
bl InitializeAnimation
|
||||
_080A9054:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9058
|
||||
sub_080A9058: @ 0x080A9058
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #2
|
||||
bne _080A9098
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xff
|
||||
bne _080A908A
|
||||
ldrb r0, [r4, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
strb r1, [r4, #0x10]
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x55
|
||||
bl InitializeAnimation
|
||||
b _080A90BA
|
||||
_080A908A:
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
adds r0, r4, #0
|
||||
bl sub_080A90D8
|
||||
b _080A90BA
|
||||
_080A9098:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A90BA
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x53
|
||||
bl InitializeAnimation
|
||||
_080A90BA:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A90BC
|
||||
sub_080A90BC: @ 0x080A90BC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r4, #0x5a
|
||||
ldrb r1, [r4]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A90D4
|
||||
bl DeleteThisEntity
|
||||
_080A90D4:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A90D8
|
||||
sub_080A90D8: @ 0x080A90D8
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r5, r0, #0
|
||||
movs r0, #0x74
|
||||
adds r0, r0, r5
|
||||
mov ip, r0
|
||||
ldrh r3, [r0]
|
||||
movs r1, #0x2e
|
||||
ldrsh r0, [r5, r1]
|
||||
ldr r7, _080A9154 @ =gRoomControls
|
||||
ldrh r1, [r7, #6]
|
||||
subs r0, r0, r1
|
||||
asrs r4, r0, #4
|
||||
movs r6, #0x3f
|
||||
adds r2, r4, #0
|
||||
ands r2, r6
|
||||
movs r1, #0x32
|
||||
ldrsh r0, [r5, r1]
|
||||
ldrh r1, [r7, #8]
|
||||
subs r0, r0, r1
|
||||
asrs r1, r0, #4
|
||||
adds r0, r1, #0
|
||||
ands r0, r6
|
||||
lsls r0, r0, #6
|
||||
orrs r2, r0
|
||||
cmp r3, r2
|
||||
beq _080A9152
|
||||
movs r0, #0x3f
|
||||
ands r4, r0
|
||||
ands r1, r0
|
||||
lsls r0, r1, #6
|
||||
orrs r4, r0
|
||||
mov r2, ip
|
||||
strh r4, [r2]
|
||||
adds r0, r5, #0
|
||||
bl GetTileTypeByEntity
|
||||
cmp r0, #0x13
|
||||
beq _080A9128
|
||||
cmp r0, #0x34
|
||||
bne _080A9152
|
||||
_080A9128:
|
||||
movs r0, #0xd3
|
||||
lsls r0, r0, #2
|
||||
movs r3, #0x2e
|
||||
ldrsh r1, [r5, r3]
|
||||
ldrh r2, [r7, #6]
|
||||
subs r1, r1, r2
|
||||
asrs r1, r1, #4
|
||||
ands r1, r6
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r5, r3]
|
||||
ldrh r3, [r7, #8]
|
||||
subs r2, r2, r3
|
||||
asrs r2, r2, #4
|
||||
ands r2, r6
|
||||
lsls r2, r2, #6
|
||||
orrs r1, r2
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x38
|
||||
ldrb r2, [r2]
|
||||
bl sub_0807B7D8
|
||||
_080A9152:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_080A9154: .4byte gRoomControls
|
||||
@@ -1,78 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileB
|
||||
ProjectileB: @ 0x080A9158
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080A9166
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
_080A9166:
|
||||
ldr r4, [r5, #0x50]
|
||||
cmp r4, #0
|
||||
beq _080A917C
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A917C
|
||||
ldr r0, [r4, #4]
|
||||
cmp r0, #0
|
||||
bne _080A91A4
|
||||
_080A917C:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A9198
|
||||
ldr r1, [r5, #0x4c]
|
||||
ldr r0, _080A91A0 @ =gPlayerEntity
|
||||
cmp r1, r0
|
||||
bne _080A9198
|
||||
adds r0, r5, #0
|
||||
bl sub_0803C0AC
|
||||
_080A9198:
|
||||
adds r0, r5, #0
|
||||
bl DeleteEntity
|
||||
b _080A91D8
|
||||
.align 2, 0
|
||||
_080A91A0: .4byte gPlayerEntity
|
||||
_080A91A4:
|
||||
ldr r1, _080A91DC @ =gUnk_08129998
|
||||
ldrb r0, [r4, #0x14]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
str r0, [r5, #0x48]
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3d
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
beq _080A91D8
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x3d
|
||||
ldrb r2, [r1]
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
cmp r0, #0
|
||||
bne _080A91D8
|
||||
movs r0, #0xff
|
||||
strb r0, [r1]
|
||||
_080A91D8:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A91DC: .4byte gUnk_08129998
|
||||
@@ -1,150 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileC
|
||||
ProjectileC: @ 0x080A91E0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0
|
||||
bne _080A9288
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080A9204
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
bl Random
|
||||
strb r0, [r4, #0xe]
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080A9204:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A921C
|
||||
ldr r1, [r4, #0x50]
|
||||
cmp r1, #0
|
||||
beq _080A9218
|
||||
movs r0, #0xff
|
||||
strb r0, [r1, #0xa]
|
||||
_080A9218:
|
||||
bl DeleteThisEntity
|
||||
_080A921C:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldrb r0, [r4, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080A9230
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
b _080A92F6
|
||||
_080A9230:
|
||||
adds r0, r4, #0
|
||||
bl sub_080644C8
|
||||
cmp r0, #0
|
||||
beq _080A92F6
|
||||
ldrb r1, [r4, #0xe]
|
||||
adds r0, r1, #1
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #3
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A92F6
|
||||
movs r0, #0xc
|
||||
bl sub_080A7EE0
|
||||
adds r5, r0, #0
|
||||
cmp r5, #0
|
||||
beq _080A92F6
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xa]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x3e
|
||||
ldrb r1, [r0]
|
||||
ldr r3, _080A9284 @ =gUnk_081299C8
|
||||
ldrb r0, [r4, #0xe]
|
||||
lsrs r0, r0, #2
|
||||
movs r2, #7
|
||||
ands r0, r2
|
||||
adds r0, r0, r3
|
||||
lsls r1, r1, #3
|
||||
ldrb r0, [r0]
|
||||
adds r1, r1, r0
|
||||
movs r0, #0x1f
|
||||
ands r1, r0
|
||||
strb r1, [r5, #0x15]
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r5, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
b _080A92F6
|
||||
.align 2, 0
|
||||
_080A9284: .4byte gUnk_081299C8
|
||||
_080A9288:
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _080A92B0
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x12
|
||||
strb r0, [r4, #0xe]
|
||||
ldrb r1, [r4, #0x18]
|
||||
subs r0, #0x16
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #4
|
||||
strh r0, [r4, #0x24]
|
||||
ldr r0, _080A92F8 @ =gUnk_080FD1E4
|
||||
str r0, [r4, #0x48]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
_080A92B0:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x80
|
||||
bne _080A92C8
|
||||
ldr r1, [r4, #0x50]
|
||||
cmp r1, #0
|
||||
beq _080A92C4
|
||||
movs r0, #0xff
|
||||
strb r0, [r1, #0xa]
|
||||
_080A92C4:
|
||||
bl DeleteThisEntity
|
||||
_080A92C8:
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A92D8
|
||||
bl DeleteThisEntity
|
||||
_080A92D8:
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
ldr r0, _080A92FC @ =gUnk_02027EB4
|
||||
movs r2, #0x2e
|
||||
ldrsh r1, [r4, r2]
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r4, r3]
|
||||
movs r3, #2
|
||||
bl sub_080AE4CC
|
||||
cmp r0, #0
|
||||
beq _080A92F6
|
||||
bl DeleteThisEntity
|
||||
_080A92F6:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A92F8: .4byte gUnk_080FD1E4
|
||||
_080A92FC: .4byte gUnk_02027EB4
|
||||
@@ -1,278 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileD
|
||||
ProjectileD: @ 0x080A9300
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A9318 @ =gUnk_081299D0
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9318: .4byte gUnk_081299D0
|
||||
|
||||
thumb_func_start sub_080A931C
|
||||
sub_080A931C: @ 0x080A931C
|
||||
push {lr}
|
||||
ldr r2, _080A9330 @ =gUnk_081299E4
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A9330: .4byte gUnk_081299E4
|
||||
|
||||
thumb_func_start sub_080A9334
|
||||
sub_080A9334: @ 0x080A9334
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A936C
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A9368
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
bl ModHealth
|
||||
adds r0, r4, #0
|
||||
bl sub_080A9488
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x42
|
||||
movs r1, #0
|
||||
strb r1, [r0]
|
||||
subs r0, #5
|
||||
strb r1, [r0]
|
||||
b _080A936C
|
||||
_080A9368:
|
||||
bl DeleteThisEntity
|
||||
_080A936C:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080A9370
|
||||
sub_080A9370: @ 0x080A9370
|
||||
push {r4, lr}
|
||||
movs r4, #0
|
||||
movs r3, #1
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
ldrb r2, [r0, #0x18]
|
||||
subs r1, #5
|
||||
ands r1, r2
|
||||
orrs r1, r3
|
||||
strb r1, [r0, #0x18]
|
||||
ldrb r2, [r0, #0x10]
|
||||
movs r1, #0x7f
|
||||
ands r1, r2
|
||||
strb r1, [r0, #0x10]
|
||||
movs r1, #0x6a
|
||||
strb r1, [r0, #0xe]
|
||||
strb r4, [r0, #0xf]
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #4
|
||||
str r1, [r0, #0x20]
|
||||
ldrb r1, [r0, #0xa]
|
||||
bl sub_080A94C0
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A93A0
|
||||
sub_080A93A0: @ 0x080A93A0
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r5, [r4, #0x50]
|
||||
cmp r5, #0
|
||||
beq _080A93B0
|
||||
ldr r0, [r5, #4]
|
||||
cmp r0, #0
|
||||
bne _080A93B4
|
||||
_080A93B0:
|
||||
bl DeleteThisEntity
|
||||
_080A93B4:
|
||||
ldrb r0, [r4, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080A93BE
|
||||
bl DeleteThisEntity
|
||||
_080A93BE:
|
||||
ldrb r0, [r5, #0xf]
|
||||
cmp r0, #0
|
||||
beq _080A93DA
|
||||
movs r2, #0
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
str r2, [r5, #0x54]
|
||||
movs r0, #0xfc
|
||||
bl SoundReq
|
||||
_080A93DA:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080A93DC
|
||||
sub_080A93DC: @ 0x080A93DC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080A9414
|
||||
movs r0, #3
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r0, #0x20
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x58
|
||||
ldrb r1, [r0]
|
||||
adds r1, #2
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
movs r0, #0xc5
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F69C
|
||||
b _080A9424
|
||||
_080A9414:
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9424
|
||||
bl DeleteThisEntity
|
||||
_080A9424:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AF090
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A942C
|
||||
sub_080A942C: @ 0x080A942C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9440
|
||||
bl DeleteThisEntity
|
||||
_080A9440:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A9448
|
||||
sub_080A9448: @ 0x080A9448
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #6
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A9464
|
||||
adds r0, r4, #0
|
||||
bl CreateDust
|
||||
bl DeleteThisEntity
|
||||
b _080A9486
|
||||
_080A9464:
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9486
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xe]
|
||||
ldrb r0, [r4, #0x14]
|
||||
adds r0, #1
|
||||
movs r1, #3
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x14]
|
||||
ldrb r1, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
bl sub_080A94C0
|
||||
_080A9486:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A9488
|
||||
sub_080A9488: @ 0x080A9488
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #9
|
||||
str r0, [r4, #0x20]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x18
|
||||
ands r0, r1
|
||||
lsrs r0, r0, #3
|
||||
strb r0, [r4, #0x14]
|
||||
movs r0, #0x74
|
||||
bl EnqueueSFX
|
||||
ldrb r1, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
bl sub_080A94C0
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080A94C0
|
||||
sub_080A94C0: @ 0x080A94C0
|
||||
push {r4, lr}
|
||||
lsls r1, r1, #3
|
||||
ldr r2, _080A94FC @ =gUnk_081299F8
|
||||
adds r1, r1, r2
|
||||
ldrb r3, [r1]
|
||||
movs r2, #1
|
||||
ands r3, r2
|
||||
lsls r3, r3, #6
|
||||
ldrb r4, [r0, #0x18]
|
||||
movs r2, #0x41
|
||||
rsbs r2, r2, #0
|
||||
ands r2, r4
|
||||
orrs r2, r3
|
||||
strb r2, [r0, #0x18]
|
||||
ldrb r3, [r1, #1]
|
||||
lsls r3, r3, #7
|
||||
movs r4, #0x7f
|
||||
ands r2, r4
|
||||
orrs r2, r3
|
||||
strb r2, [r0, #0x18]
|
||||
ldrb r2, [r1, #2]
|
||||
adds r3, r0, #0
|
||||
adds r3, #0x58
|
||||
strb r2, [r3]
|
||||
ldr r1, [r1, #4]
|
||||
str r1, [r0, #0x48]
|
||||
ldrb r1, [r3]
|
||||
bl InitializeAnimation
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A94FC: .4byte gUnk_081299F8
|
||||
@@ -1,124 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileE
|
||||
ProjectileE: @ 0x080A9500
|
||||
push {lr}
|
||||
ldr r2, _080A9514 @ =gUnk_08129A64
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A9514: .4byte gUnk_08129A64
|
||||
|
||||
thumb_func_start sub_080A9518
|
||||
sub_080A9518: @ 0x080A9518
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0xc]
|
||||
movs r1, #0xa
|
||||
strb r1, [r0, #0xe]
|
||||
ldrh r1, [r0, #0x36]
|
||||
subs r1, #2
|
||||
strh r1, [r0, #0x36]
|
||||
ldrh r1, [r0, #0x32]
|
||||
adds r1, #2
|
||||
strh r1, [r0, #0x32]
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
ldr r0, _080A953C @ =0x00000149
|
||||
bl SoundReq
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A953C: .4byte 0x00000149
|
||||
|
||||
thumb_func_start sub_080A9540
|
||||
sub_080A9540: @ 0x080A9540
|
||||
push {r4, lr}
|
||||
adds r3, r0, #0
|
||||
ldrb r0, [r3, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r3, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080A9578
|
||||
movs r0, #2
|
||||
strb r0, [r3, #0xc]
|
||||
ldrb r1, [r3, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r3, #0x10]
|
||||
adds r2, r3, #0
|
||||
adds r2, #0x29
|
||||
ldrb r0, [r2]
|
||||
movs r1, #7
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
ldrh r0, [r3, #0x32]
|
||||
adds r0, #6
|
||||
strh r0, [r3, #0x32]
|
||||
adds r0, r3, #0
|
||||
movs r1, #1
|
||||
bl InitializeAnimation
|
||||
b _080A95B6
|
||||
_080A9578:
|
||||
ldrh r1, [r3, #0x36]
|
||||
movs r2, #0x36
|
||||
ldrsh r0, [r3, r2]
|
||||
cmp r0, #0
|
||||
beq _080A9586
|
||||
adds r0, r1, #1
|
||||
strh r0, [r3, #0x36]
|
||||
_080A9586:
|
||||
ldrb r1, [r3, #0x15]
|
||||
lsls r1, r1, #1
|
||||
ldr r0, _080A95B8 @ =gSineTable
|
||||
adds r1, r1, r0
|
||||
movs r4, #0
|
||||
ldrsh r2, [r1, r4]
|
||||
movs r4, #0x24
|
||||
ldrsh r0, [r3, r4]
|
||||
muls r2, r0, r2
|
||||
ldr r0, [r3, #0x2c]
|
||||
adds r0, r0, r2
|
||||
str r0, [r3, #0x2c]
|
||||
adds r1, #0x80
|
||||
movs r0, #0
|
||||
ldrsh r1, [r1, r0]
|
||||
movs r2, #0x24
|
||||
ldrsh r0, [r3, r2]
|
||||
muls r1, r0, r1
|
||||
ldr r0, [r3, #0x30]
|
||||
subs r0, r0, r1
|
||||
str r0, [r3, #0x30]
|
||||
adds r0, r3, #0
|
||||
bl GetNextFrame
|
||||
_080A95B6:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_080A95B8: .4byte gSineTable
|
||||
|
||||
thumb_func_start sub_080A95BC
|
||||
sub_080A95BC: @ 0x080A95BC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A95D8
|
||||
adds r0, r4, #0
|
||||
bl DeleteEntity
|
||||
_080A95D8:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
@@ -1,537 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start ProjectileF
|
||||
ProjectileF: @ 0x080A95DC
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r4, _080A95F4 @ =gUnk_08129ABC
|
||||
bl GetNextFunction
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r4
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A95F4: .4byte gUnk_08129ABC
|
||||
|
||||
thumb_func_start sub_080A95F8
|
||||
sub_080A95F8: @ 0x080A95F8
|
||||
push {lr}
|
||||
ldr r2, _080A960C @ =gUnk_08129AD0
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_080A960C: .4byte gUnk_08129AD0
|
||||
|
||||
thumb_func_start sub_080A9610
|
||||
sub_080A9610: @ 0x080A9610
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
movs r5, #1
|
||||
strb r5, [r4, #0xc]
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #1
|
||||
beq _080A9660
|
||||
cmp r0, #1
|
||||
bgt _080A9628
|
||||
cmp r0, #0
|
||||
beq _080A9632
|
||||
b _080A9756
|
||||
_080A9628:
|
||||
cmp r0, #2
|
||||
beq _080A96D0
|
||||
cmp r0, #3
|
||||
beq _080A9718
|
||||
b _080A9756
|
||||
_080A9632:
|
||||
movs r1, #0x90
|
||||
lsls r1, r1, #7
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
movs r1, #0
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #2
|
||||
strh r0, [r4, #0x24]
|
||||
strb r1, [r4, #0xe]
|
||||
ldrb r0, [r4, #0x15]
|
||||
strb r0, [r4, #0xf]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x78
|
||||
movs r0, #0x96
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r1]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitAnimationForceUpdate
|
||||
b _080A9756
|
||||
_080A9660:
|
||||
ldrb r0, [r4, #0x19]
|
||||
movs r1, #0xc0
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x19]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #6
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
bl Random
|
||||
ldr r2, _080A96C8 @ =0x000001FF
|
||||
adds r1, r2, #0
|
||||
ands r0, r1
|
||||
adds r2, #1
|
||||
adds r1, r2, #0
|
||||
adds r0, r0, r1
|
||||
strh r0, [r4, #0x24]
|
||||
bl Random
|
||||
ldr r1, _080A96CC @ =0x00001FFF
|
||||
ands r1, r0
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #9
|
||||
adds r1, r1, r0
|
||||
str r1, [r4, #0x20]
|
||||
bl Random
|
||||
movs r1, #7
|
||||
ands r0, r1
|
||||
subs r0, #4
|
||||
ldrb r1, [r4, #0x15]
|
||||
subs r1, r1, r0
|
||||
strb r1, [r4, #0x15]
|
||||
movs r0, #0x96
|
||||
lsls r0, r0, #2
|
||||
str r0, [r4, #0x78]
|
||||
movs r0, #0x24
|
||||
ldrsh r1, [r4, r0]
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
adds r0, r4, #0
|
||||
movs r1, #4
|
||||
bl InitializeAnimation
|
||||
b _080A9756
|
||||
.align 2, 0
|
||||
_080A96C8: .4byte 0x000001FF
|
||||
_080A96CC: .4byte 0x00001FFF
|
||||
_080A96D0:
|
||||
bl Random
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _080A96EA
|
||||
bl Random
|
||||
movs r1, #7
|
||||
ands r0, r1
|
||||
ldrb r1, [r4, #0x15]
|
||||
adds r0, r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
b _080A96F8
|
||||
_080A96EA:
|
||||
bl Random
|
||||
movs r1, #7
|
||||
ands r0, r1
|
||||
ldrb r1, [r4, #0x15]
|
||||
subs r1, r1, r0
|
||||
strb r1, [r4, #0x15]
|
||||
_080A96F8:
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #2
|
||||
strh r0, [r4, #0x24]
|
||||
movs r0, #0x30
|
||||
strb r0, [r4, #0xe]
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #7
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
adds r0, r4, #0
|
||||
movs r1, #5
|
||||
bl InitializeAnimation
|
||||
b _080A9756
|
||||
_080A9718:
|
||||
ldr r0, _080A9760 @ =gPlayerEntity
|
||||
adds r1, r4, #0
|
||||
bl CopyPosition
|
||||
ldr r0, _080A9764 @ =0xFF600000
|
||||
str r0, [r4, #0x34]
|
||||
ldrh r0, [r4, #0x2e]
|
||||
adds r0, #0x60
|
||||
strh r0, [r4, #0x2e]
|
||||
ldrh r0, [r4, #0x32]
|
||||
adds r0, #0x40
|
||||
strh r0, [r4, #0x32]
|
||||
bl Random
|
||||
movs r1, #0xc0
|
||||
bl __modsi3
|
||||
ldrh r1, [r4, #0x2e]
|
||||
subs r1, r1, r0
|
||||
strh r1, [r4, #0x2e]
|
||||
bl Random
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
ldrh r0, [r4, #0x32]
|
||||
subs r0, r0, r1
|
||||
strh r0, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitializeAnimation
|
||||
_080A9756:
|
||||
ldr r0, _080A9768 @ =0x000001B5
|
||||
bl SoundReq
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_080A9760: .4byte gPlayerEntity
|
||||
_080A9764: .4byte 0xFF600000
|
||||
_080A9768: .4byte 0x000001B5
|
||||
|
||||
thumb_func_start sub_080A976C
|
||||
sub_080A976C: @ 0x080A976C
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #1
|
||||
bne _080A9778
|
||||
b _080A9908
|
||||
_080A9778:
|
||||
cmp r0, #1
|
||||
bgt _080A9782
|
||||
cmp r0, #0
|
||||
beq _080A9790
|
||||
b _080A99EE
|
||||
_080A9782:
|
||||
cmp r0, #2
|
||||
bne _080A9788
|
||||
b _080A99A0
|
||||
_080A9788:
|
||||
cmp r0, #3
|
||||
bne _080A978E
|
||||
b _080A99D2
|
||||
_080A978E:
|
||||
b _080A99EE
|
||||
_080A9790:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #2
|
||||
bne _080A979C
|
||||
bl DeleteThisEntity
|
||||
_080A979C:
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080A97E0
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A97E0
|
||||
movs r5, #0x7f
|
||||
adds r0, r5, #0
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A97C0
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
_080A97C0:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #3
|
||||
strb r0, [r4, #0x15]
|
||||
movs r1, #0
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #3
|
||||
strh r0, [r4, #0x24]
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xb]
|
||||
strb r1, [r4, #0xe]
|
||||
ldrb r1, [r4, #0x10]
|
||||
adds r0, r5, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
_080A97E0:
|
||||
ldr r1, [r4, #0x50]
|
||||
adds r0, r4, #0
|
||||
movs r2, #0x40
|
||||
bl sub_0806FC80
|
||||
cmp r0, #0
|
||||
beq _080A9848
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #0
|
||||
bne _080A9804
|
||||
ldrb r0, [r4, #0x15]
|
||||
movs r1, #0x80
|
||||
eors r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #3
|
||||
strh r0, [r4, #0x24]
|
||||
b _080A9848
|
||||
_080A9804:
|
||||
ldr r1, [r4, #0x50]
|
||||
adds r1, #0x45
|
||||
ldrb r0, [r1]
|
||||
subs r0, #1
|
||||
strb r0, [r1]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x3d
|
||||
movs r1, #0x1e
|
||||
strb r1, [r0]
|
||||
ldr r1, [r4, #0x50]
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x7c
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _080A983C
|
||||
adds r1, #0x42
|
||||
movs r0, #0x18
|
||||
strb r0, [r1]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x46
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #2
|
||||
strh r1, [r0]
|
||||
ldr r1, [r4, #0x50]
|
||||
ldrb r0, [r4, #0x15]
|
||||
lsrs r0, r0, #3
|
||||
adds r1, #0x3e
|
||||
strb r0, [r1]
|
||||
_080A983C:
|
||||
ldr r0, _080A98B8 @ =0x00000127
|
||||
bl SoundReq
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
_080A9848:
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x78
|
||||
ldrh r0, [r5]
|
||||
subs r0, #1
|
||||
strh r0, [r5]
|
||||
movs r0, #0x24
|
||||
ldrsh r1, [r4, r0]
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
ldrb r1, [r4, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r4, #0
|
||||
movs r2, #0
|
||||
bl sub_080AE58C
|
||||
ldrh r1, [r4, #0x2a]
|
||||
movs r0, #0xee
|
||||
lsls r0, r0, #8
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A9882
|
||||
ldrb r0, [r4, #0x15]
|
||||
rsbs r0, r0, #0
|
||||
strb r0, [r4, #0x15]
|
||||
_080A9882:
|
||||
ldrh r1, [r4, #0x2a]
|
||||
movs r0, #0xee
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A989A
|
||||
ldrb r0, [r4, #0x15]
|
||||
rsbs r0, r0, #0
|
||||
movs r2, #0x80
|
||||
rsbs r2, r2, #0
|
||||
adds r1, r2, #0
|
||||
eors r0, r1
|
||||
strb r0, [r4, #0x15]
|
||||
_080A989A:
|
||||
ldrb r0, [r4, #0x15]
|
||||
ldrb r1, [r4, #0xf]
|
||||
cmp r0, r1
|
||||
bne _080A98A4
|
||||
b _080A99EE
|
||||
_080A98A4:
|
||||
movs r0, #0xb2
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
ldrh r0, [r5]
|
||||
cmp r0, #0
|
||||
bne _080A98BC
|
||||
movs r0, #4
|
||||
b _080A98C0
|
||||
.align 2, 0
|
||||
_080A98B8: .4byte 0x00000127
|
||||
_080A98BC:
|
||||
ldrb r0, [r4, #0xe]
|
||||
adds r0, #1
|
||||
_080A98C0:
|
||||
strb r0, [r4, #0xe]
|
||||
ldrb r0, [r4, #0x15]
|
||||
strb r0, [r4, #0xf]
|
||||
ldrb r0, [r4, #0xe]
|
||||
cmp r0, #1
|
||||
bhi _080A98CE
|
||||
b _080A99EE
|
||||
_080A98CE:
|
||||
movs r5, #0
|
||||
_080A98D0:
|
||||
adds r0, r4, #0
|
||||
movs r1, #0xf
|
||||
movs r2, #1
|
||||
bl sub_0804A98C
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _080A98FC
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
ldr r1, [r4, #0x54]
|
||||
ldr r0, _080A9904 @ =gUnk_08129ADC
|
||||
adds r0, r5, r0
|
||||
ldrb r0, [r0]
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r0, r2
|
||||
strb r0, [r1, #0x15]
|
||||
ldr r1, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_080A98FC:
|
||||
adds r5, #1
|
||||
cmp r5, #2
|
||||
bls _080A98D0
|
||||
b _080A9998
|
||||
.align 2, 0
|
||||
_080A9904: .4byte gUnk_08129ADC
|
||||
_080A9908:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #2
|
||||
bne _080A9916
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
_080A9916:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
beq _080A9950
|
||||
ldrb r1, [r4, #0x15]
|
||||
lsrs r1, r1, #3
|
||||
adds r0, r4, #0
|
||||
movs r2, #0
|
||||
bl sub_080AE58C
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
bne _080A994A
|
||||
movs r0, #0x24
|
||||
ldrsh r1, [r4, r0]
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
b _080A9950
|
||||
_080A994A:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
_080A9950:
|
||||
ldr r2, [r4, #0x78]
|
||||
cmp r2, #0x1d
|
||||
bhi _080A9978
|
||||
movs r0, #7
|
||||
ands r0, r2
|
||||
cmp r0, #0
|
||||
beq _080A996E
|
||||
ldrb r0, [r4, #0x18]
|
||||
movs r1, #4
|
||||
rsbs r1, r1, #0
|
||||
ands r1, r0
|
||||
movs r0, #1
|
||||
orrs r1, r0
|
||||
strb r1, [r4, #0x18]
|
||||
b _080A9978
|
||||
_080A996E:
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_080A9978:
|
||||
subs r1, r2, #1
|
||||
str r1, [r4, #0x78]
|
||||
movs r0, #1
|
||||
rsbs r0, r0, #0
|
||||
cmp r1, r0
|
||||
bne _080A998A
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
_080A998A:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080A99EE
|
||||
_080A9998:
|
||||
adds r0, r4, #0
|
||||
bl sub_080A99F0
|
||||
b _080A99EE
|
||||
_080A99A0:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xff
|
||||
beq _080A99C2
|
||||
movs r2, #0x24
|
||||
ldrsh r1, [r4, r2]
|
||||
ldrb r2, [r4, #0x15]
|
||||
adds r0, r4, #0
|
||||
bl sub_0806F62C
|
||||
b _080A99EE
|
||||
_080A99C2:
|
||||
ldr r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _080A99CC
|
||||
movs r0, #1
|
||||
strb r0, [r1, #0xe]
|
||||
_080A99CC:
|
||||
bl DeleteThisEntity
|
||||
b _080A99EE
|
||||
_080A99D2:
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl sub_08003FC4
|
||||
cmp r0, #0
|
||||
bne _080A99EE
|
||||
adds r0, r4, #0
|
||||
movs r1, #4
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
_080A99EE:
|
||||
pop {r4, r5, pc}
|
||||
|
||||
thumb_func_start sub_080A99F0
|
||||
sub_080A99F0: @ 0x080A99F0
|
||||
push {lr}
|
||||
movs r1, #4
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
@@ -905,43 +905,43 @@ SECTIONS {
|
||||
asm/code_080A5574.o(.text);
|
||||
asm/playerItem/playerItemSword.o(.text);
|
||||
asm/code_080A7C00.o(.text);
|
||||
asm/projectile/projectile0.o(.text);
|
||||
asm/projectile/projectile1.o(.text);
|
||||
asm/projectile/projectile2.o(.text);
|
||||
asm/projectile/projectile3.o(.text);
|
||||
asm/projectile/projectile4.o(.text);
|
||||
asm/projectile/projectile5.o(.text);
|
||||
asm/projectile/projectile6.o(.text);
|
||||
asm/projectile/projectile7.o(.text);
|
||||
asm/projectile/projectile8.o(.text);
|
||||
asm/projectile/projectile9.o(.text);
|
||||
asm/projectile/projectileA.o(.text);
|
||||
asm/projectile/projectileB.o(.text);
|
||||
asm/projectile/projectileC.o(.text);
|
||||
asm/projectile/projectileD.o(.text);
|
||||
asm/projectile/projectileE.o(.text);
|
||||
asm/projectile/projectileF.o(.text);
|
||||
asm/projectile/projectile10.o(.text);
|
||||
asm/projectile/projectile11.o(.text);
|
||||
asm/projectile/projectile12.o(.text);
|
||||
asm/projectile/projectile13.o(.text);
|
||||
asm/projectile/projectile14.o(.text);
|
||||
asm/projectile/projectile15.o(.text);
|
||||
asm/projectile/projectile16.o(.text);
|
||||
asm/projectile/projectile17.o(.text);
|
||||
asm/projectile/projectile18.o(.text);
|
||||
asm/projectile/projectile19.o(.text);
|
||||
asm/projectile/projectile1A.o(.text);
|
||||
asm/projectile/projectile1B.o(.text);
|
||||
asm/projectile/projectile1C.o(.text);
|
||||
asm/projectile/projectile1D.o(.text);
|
||||
asm/projectile/projectile1E.o(.text);
|
||||
asm/projectile/projectile1F.o(.text);
|
||||
asm/projectile/projectile20.o(.text);
|
||||
asm/projectile/projectile21.o(.text);
|
||||
asm/projectile/projectile22.o(.text);
|
||||
asm/projectile/projectile23.o(.text);
|
||||
asm/projectile/projectile24.o(.text);
|
||||
src/projectile/projectile0.o(.text);
|
||||
src/projectile/projectile1.o(.text);
|
||||
src/projectile/projectile2.o(.text);
|
||||
src/projectile/projectile3.o(.text);
|
||||
src/projectile/projectile4.o(.text);
|
||||
src/projectile/projectile5.o(.text);
|
||||
src/projectile/projectile6.o(.text);
|
||||
src/projectile/projectile7.o(.text);
|
||||
src/projectile/projectile8.o(.text);
|
||||
src/projectile/projectile9.o(.text);
|
||||
src/projectile/projectileA.o(.text);
|
||||
src/projectile/projectileB.o(.text);
|
||||
src/projectile/projectileC.o(.text);
|
||||
src/projectile/projectileD.o(.text);
|
||||
src/projectile/projectileE.o(.text);
|
||||
src/projectile/projectileF.o(.text);
|
||||
src/projectile/projectile10.o(.text);
|
||||
src/projectile/projectile11.o(.text);
|
||||
src/projectile/projectile12.o(.text);
|
||||
src/projectile/projectile13.o(.text);
|
||||
src/projectile/projectile14.o(.text);
|
||||
src/projectile/projectile15.o(.text);
|
||||
src/projectile/projectile16.o(.text);
|
||||
src/projectile/projectile17.o(.text);
|
||||
src/projectile/projectile18.o(.text);
|
||||
src/projectile/projectile19.o(.text);
|
||||
src/projectile/projectile1A.o(.text);
|
||||
src/projectile/projectile1B.o(.text);
|
||||
src/projectile/projectile1C.o(.text);
|
||||
src/projectile/projectile1D.o(.text);
|
||||
src/projectile/projectile1E.o(.text);
|
||||
src/projectile/projectile1F.o(.text);
|
||||
src/projectile/projectile20.o(.text);
|
||||
src/projectile/projectile21.o(.text);
|
||||
src/projectile/projectile22.o(.text);
|
||||
src/projectile/projectile23.o(.text);
|
||||
src/projectile/projectile24.o(.text);
|
||||
asm/playerItem/playerItem10.o(.text);
|
||||
asm/playerItem/playerItem13.o(.text);
|
||||
src/intro.o(.text);
|
||||
|
||||
@@ -3,10 +3,6 @@
|
||||
#include "room.h"
|
||||
#include "object.h"
|
||||
|
||||
void sub_080A29BC(Entity* parent) { // TODO this is CreateDust, why is it here again? Fogot to delete file?
|
||||
CreateFx(parent, 2, 0);
|
||||
}
|
||||
|
||||
void sub_080A29C8(s32 xOff, s32 yOff, u32 layer) {
|
||||
Entity* pEVar1;
|
||||
|
||||
|
||||
+1
-59
@@ -343,65 +343,7 @@ u32 sub_08060F80(Entity* this) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/npc5/sub_08060FD0.inc", bool32 sub_08060FD0(Entity* this, u32 a, u32 b)) {
|
||||
u32 sVar1;
|
||||
u32 sVar2;
|
||||
u32 uVar3;
|
||||
s32 iVar4;
|
||||
s32 iVar5;
|
||||
s32 iVar6;
|
||||
u32 r6;
|
||||
u32 r7;
|
||||
Entity* puVar9;
|
||||
r7 = this->x.HALF.HI;
|
||||
r6 = this->y.HALF.HI;
|
||||
// asm("c");
|
||||
uVar3 = sub_080045DA(a - r7, b - r6);
|
||||
// asm("b");
|
||||
r7 = r7 << 8;
|
||||
r6 = r6 << 8;
|
||||
// asm("a");
|
||||
sVar1 = gSineTable[uVar3];
|
||||
// asm("b");
|
||||
sVar2 = gSineTable[uVar3 + 0x40];
|
||||
asm("c");
|
||||
puVar9 = &gUnk_0200D654;
|
||||
if (this->collisionLayer != 2) {
|
||||
puVar9 = &gUnk_02027EB4;
|
||||
}
|
||||
code0:
|
||||
// for(;;) {
|
||||
asm("k");
|
||||
if (r7 < 0) {
|
||||
r7 += 0xff;
|
||||
}
|
||||
// asm("i");
|
||||
if (r6 < 0) {
|
||||
// asm("j");
|
||||
r6 += 0xff;
|
||||
}
|
||||
// asm("k");
|
||||
// asm("m");
|
||||
if (sub_080AE4CC(puVar9, r7 >> 8, r6 >> 8, 6) != 0) {
|
||||
return FALSE;
|
||||
}
|
||||
if (!(((a - (r7 >> 8)) + 6 < 0xd) && ((b - (r6 >> 8)) + 6 < 0xd))) {
|
||||
r7 += sVar1 * 6;
|
||||
r6 -= sVar2 * -6;
|
||||
// asm("q");
|
||||
// asm("r");
|
||||
} else {
|
||||
return TRUE;
|
||||
|
||||
// asm("p");
|
||||
}
|
||||
goto code0;
|
||||
// };
|
||||
code4:
|
||||
// asm("l");
|
||||
return FALSE;
|
||||
}
|
||||
END_NONMATCH
|
||||
ASM_FUNC("asm/non_matching/npc5/sub_08060FD0.inc", bool32 sub_08060FD0(Entity* this, u32 a, u32 b))
|
||||
|
||||
void sub_08061090(Entity* this, u32 a, u32 b) {
|
||||
s32 xDist;
|
||||
|
||||
@@ -0,0 +1,73 @@
|
||||
#include "entity.h"
|
||||
#include "player.h"
|
||||
#include "coord.h"
|
||||
|
||||
void sub_080A7F80(Entity*);
|
||||
void sub_080A7F9C(Entity*);
|
||||
|
||||
extern u8 gUnk_081293B8[];
|
||||
|
||||
extern void (*const gUnk_081293CC[])(Entity*);
|
||||
|
||||
extern Hitbox** gUnk_081293E0[];
|
||||
|
||||
extern Hitbox* gUnk_081293F0[];
|
||||
|
||||
extern Hitbox* gUnk_08129400[];
|
||||
extern Hitbox* gUnk_08129410[];
|
||||
|
||||
extern Hitbox* gUnk_08129420[];
|
||||
|
||||
void Projectile0(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
sub_080A7F80(this);
|
||||
if (this->type == 3) {
|
||||
InitAnimationForceUpdate(this, this->parent->animationState + 0x18);
|
||||
}
|
||||
}
|
||||
if ((this->parent == NULL) || (this->parent->currentHealth == 0)) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (((this->bitfield & 0x80) != 0) && (this->field_0x4c == &gPlayerEntity)) {
|
||||
this->iframes = -0x2d;
|
||||
}
|
||||
this->bitfield = 0;
|
||||
CopyPositionAndSpriteOffset(this->parent, this);
|
||||
sub_080A7F9C(this);
|
||||
if (this->type == 3) {
|
||||
this->y.HALF.HI += 1;
|
||||
UpdateAnimationSingleFrame(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A7F80(Entity* this) {
|
||||
this->damageType = gUnk_081293B8[this->parent->type + this->type * 4];
|
||||
}
|
||||
|
||||
void sub_080A7F9C(Entity* this) {
|
||||
gUnk_081293CC[this->type](this);
|
||||
}
|
||||
|
||||
void sub_080A7FB4(Entity* this) {
|
||||
Entity* parent = this->parent;
|
||||
this->hitbox = gUnk_081293E0[parent->animationState][(parent->frames.all & 0xf) - 1];
|
||||
}
|
||||
|
||||
void sub_080A7FD8(Entity* this) {
|
||||
Entity* parent = this->parent;
|
||||
this->hitbox = gUnk_081293F0[parent->animationState];
|
||||
}
|
||||
|
||||
void sub_080A7FEC(Entity* this) {
|
||||
if ((this->parent->frames.all & 0x10) != 0) {
|
||||
this->hitbox = gUnk_08129410[this->parent->animationState];
|
||||
} else {
|
||||
this->hitbox = gUnk_08129400[this->parent->animationState];
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A801C(Entity* this) {
|
||||
Entity* parent = this->parent;
|
||||
this->hitbox = gUnk_08129420[parent->animationState];
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_081295D0[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_081295E4[])(Entity*);
|
||||
|
||||
void sub_080A8178(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
|
||||
void Projectile1(Entity* this) {
|
||||
gUnk_081295D0[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A804C(Entity* this) {
|
||||
gUnk_081295E4[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8064(Entity* this) {
|
||||
if (this->bitfield == 0x80) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
this->direction = this->field_0x3e;
|
||||
sub_080A8178(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8088(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x30;
|
||||
this->field_0x20 = 0xa000;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
|
||||
void sub_080A80A0(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_08016AD2(this);
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 3;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sub_0800417E(this, this->collisions);
|
||||
sub_080A8178(this);
|
||||
sub_08016AD2(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A80F4(Entity* this) {
|
||||
sub_0806F69C(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8118(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
switch (sub_080044EC(this, 0x2800)) {
|
||||
case 0:
|
||||
DeleteEntity(this);
|
||||
return;
|
||||
case 1:
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0x120;
|
||||
if (sub_0800442E(this) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
if ((this->flags & 0x80) == 0) {
|
||||
this->spriteSettings.b.draw ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8178(Entity* this) {
|
||||
this->action = 2;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0x40;
|
||||
this->field_0x20 = 0x14000;
|
||||
}
|
||||
@@ -0,0 +1,188 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_08129AE0[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129AF8[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129B08[])(Entity*);
|
||||
void sub_080A9BA8(Entity*);
|
||||
|
||||
void sub_080A9BD0(Entity*);
|
||||
void sub_080A9C34(Entity*);
|
||||
|
||||
void sub_080A9C50(Entity*);
|
||||
|
||||
typedef struct {
|
||||
s8 unk_0;
|
||||
s8 unk_1;
|
||||
s8 unk_2;
|
||||
} PACKED struct_08129B20;
|
||||
extern struct_08129B20 gUnk_08129B20[];
|
||||
|
||||
extern u8 gUnk_08129B50[];
|
||||
|
||||
void Projectile10(Entity* this) {
|
||||
gUnk_08129AE0[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A9A1C(Entity* this) {
|
||||
gUnk_08129AF8[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A9A34(Entity* this) {
|
||||
if (this->bitfield == 0x9d) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->field_0x20 = 0x2a000;
|
||||
this->spritePriority.b1 = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9A64(Entity* this) {
|
||||
if ((this->subAction < 3) && (sub_0806F520(this) == 0)) {
|
||||
sub_080A9BA8(this);
|
||||
}
|
||||
gUnk_08129B08[this->subAction](this);
|
||||
}
|
||||
|
||||
void sub_080A9A94(Entity* this) {
|
||||
this->subAction = 2;
|
||||
this->height.HALF.HI = 0xfffe;
|
||||
}
|
||||
|
||||
void sub_080A9AA4(Entity* this) {
|
||||
sub_0806F4E8(this);
|
||||
}
|
||||
|
||||
void sub_080A9AAC(Entity* this) {
|
||||
sub_0806F3E4(this);
|
||||
}
|
||||
|
||||
void sub_080A9AB4(Entity* this) {
|
||||
this->flags &= 0x7f;
|
||||
}
|
||||
|
||||
void nullsub_128(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_080A9AC4(Entity* this) {
|
||||
sub_080A9BA8(this);
|
||||
}
|
||||
|
||||
void sub_080A9ACC(Entity* this) {
|
||||
switch (this->type2) {
|
||||
case 1:
|
||||
this->action = 2;
|
||||
this->flags |= 0x80;
|
||||
break;
|
||||
case 2:
|
||||
this->action = 3;
|
||||
this->field_0x20 = 0x2a000;
|
||||
this->spritePriority.b1 = 1;
|
||||
break;
|
||||
default:
|
||||
this->action = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
this->field_0x1c = 2;
|
||||
if (this->type == 0) {
|
||||
InitializeAnimation(this, 5);
|
||||
} else {
|
||||
this->frameIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9B24(Entity* this) {
|
||||
if (this->parent->next == NULL) {
|
||||
sub_080A9BA8(this);
|
||||
}
|
||||
if (this->parent->action == 0xb) {
|
||||
sub_080A9BD0(this);
|
||||
} else {
|
||||
this->action = 2;
|
||||
sub_080A9C34(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9B54(Entity* this) {
|
||||
if (this->parent->next == NULL) {
|
||||
sub_080A9BA8(this);
|
||||
}
|
||||
if (this->parent->action == 9) {
|
||||
sub_080A9C34(this);
|
||||
} else {
|
||||
sub_080A9C50(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9B80(Entity* this) {
|
||||
if (this->field_0x20 < 0) {
|
||||
this->spriteSettings.b.flipY = 1;
|
||||
}
|
||||
if (sub_08003FC4(this, 0x2000) == 0) {
|
||||
sub_080A9BA8(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9BA8(Entity* this) {
|
||||
if (this->type == 0) {
|
||||
CreateFx(this, 5, 0);
|
||||
} else {
|
||||
CreateFx(this, 0x3c, 0);
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
void sub_080A9BD0(Entity* this) {
|
||||
Entity* parent;
|
||||
s32 tmp;
|
||||
u32 tmp2;
|
||||
struct_08129B20* entry;
|
||||
|
||||
parent = this->parent;
|
||||
switch (parent->animationState) {
|
||||
case 0:
|
||||
tmp = parent->frameIndex - 0x39;
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
tmp = parent->frameIndex - 0x3d;
|
||||
break;
|
||||
case 2:
|
||||
tmp = parent->frameIndex - 0x41;
|
||||
break;
|
||||
}
|
||||
entry = &gUnk_08129B20[tmp + parent->animationState * 4];
|
||||
sub_0806FA90(parent, this, entry->unk_0, entry->unk_1);
|
||||
this->height.HALF.HI = entry->unk_2 + this->height.HALF.HI;
|
||||
}
|
||||
|
||||
void sub_080A9C34(Entity* this) {
|
||||
sub_0806FA90(this->parent, this, 0, 1);
|
||||
this->spriteOffsetY -= 0xe;
|
||||
}
|
||||
|
||||
void sub_080A9C50(Entity* this) {
|
||||
Entity* parent;
|
||||
u32 tmp;
|
||||
|
||||
parent = this->parent;
|
||||
switch (parent->animationState) {
|
||||
case 0:
|
||||
tmp = 0xffffffd9 + parent->frameIndex;
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
tmp = parent->frameIndex - 0x2d;
|
||||
break;
|
||||
case 2:
|
||||
tmp = parent->frameIndex - 0x33;
|
||||
break;
|
||||
}
|
||||
|
||||
sub_0806FA90(parent, this, 0, 1);
|
||||
this->spriteOffsetY += gUnk_08129B50[tmp];
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "player.h"
|
||||
|
||||
extern void (*const gUnk_08129B58[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129B70[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129B78[])(Entity*);
|
||||
|
||||
extern void sub_0800449C(Entity*, u32);
|
||||
extern void sub_08079D84(void);
|
||||
|
||||
void Projectile11(Entity* this) {
|
||||
if (this->parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_08129B58[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A9CD4(Entity* this) {
|
||||
gUnk_08129B70[this->action](this);
|
||||
}
|
||||
|
||||
void nullsub_539(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_080A9CF0(Entity* this) {
|
||||
if (sub_0806F520() == 0) {
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_08129B78[this->subAction](this);
|
||||
}
|
||||
|
||||
void sub_080A9D20(Entity* this) {
|
||||
this->subAction = 2;
|
||||
}
|
||||
|
||||
void nullsub_540(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_080A9D2C(Entity* this) {
|
||||
if (sub_0806F3E4(this) != 0) {
|
||||
if (this->damageType == 0xa6) {
|
||||
ModHealth(-2);
|
||||
sub_0800449C(&gPlayerEntity, 0x7a);
|
||||
sub_08079D84();
|
||||
}
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9D6C(Entity* this) {
|
||||
this->action = 1;
|
||||
this->animationState = this->parent->animationState;
|
||||
InitAnimationForceUpdate(this, this->animationState);
|
||||
}
|
||||
|
||||
void sub_080A9D80(Entity* this) {
|
||||
PositionRelative(this->parent, this, 0, -0x10000);
|
||||
this->height.HALF.HI = 0xfffe;
|
||||
UpdateAnimationSingleFrame(this);
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
|
||||
extern void (*const gUnk_08129BEC[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129C00[])(Entity*);
|
||||
|
||||
void sub_080A9DC0(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void Projectile12(Entity* this) {
|
||||
gUnk_08129BEC[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A9DC0(Entity* this) {
|
||||
gUnk_08129C00[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A9DD8(Entity* this) {
|
||||
if ((this->currentHealth == 0) || (this->bitfield == 0x80)) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_080A9DC0(this);
|
||||
}
|
||||
|
||||
void sub_080A9DFC(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0xb4;
|
||||
this->currentHealth = 1;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
|
||||
void sub_080A9E14(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
if ((this->collisions != 0) || (--this->actionDelay == 0)) {
|
||||
CreateFx(this, 0x4f, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,338 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "coord.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
#include "random.h"
|
||||
#include "game.h"
|
||||
|
||||
extern void (*const gUnk_08129C7C[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129C90[])(Entity*);
|
||||
void sub_080AA1D8(Entity*);
|
||||
|
||||
void sub_080AA270(Entity*);
|
||||
|
||||
bool32 sub_080AA2E0(Entity*);
|
||||
void sub_080AA320(Entity*);
|
||||
|
||||
void sub_080AA3E0(Entity*, u32);
|
||||
bool32 sub_080AA374(Entity*);
|
||||
|
||||
extern u8 gUnk_08129CA4[];
|
||||
extern Hitbox* gUnk_08129CF4[];
|
||||
extern u8 gUnk_08129CAC[];
|
||||
|
||||
extern Entity* sub_08049DF4(u32);
|
||||
extern u32 sub_08049F1C(Entity*, Entity*, u32);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
|
||||
extern Hitbox gUnk_080FD150;
|
||||
|
||||
extern s8 gUnk_08129D14[];
|
||||
extern u32 sub_0806F824(Entity*, Entity*, u32, u32);
|
||||
|
||||
void Projectile13(Entity* this) {
|
||||
Entity* entity;
|
||||
|
||||
entity = this->attachedEntity;
|
||||
if (entity == NULL) {
|
||||
entity = this->parent;
|
||||
}
|
||||
if ((entity->field_0x43 == 0) && ((this->flags & 0x80) == 0)) {
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
gUnk_08129C7C[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A9E94(Entity* this) {
|
||||
if (this->action < 3) {
|
||||
sub_080AA1D8(this);
|
||||
}
|
||||
gUnk_08129C90[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A9EBC(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
if ((this->bitfield & 0x80) != 0) {
|
||||
switch (this->action) {
|
||||
case 4:
|
||||
this->field_0xf = 0;
|
||||
ModHealth(-2);
|
||||
sub_080AF090(this);
|
||||
UpdateAnimationSingleFrame(this);
|
||||
break;
|
||||
case 3:
|
||||
if (this->field_0x43 != 0) {
|
||||
this->field_0x82.HALF.LO = 2;
|
||||
this->animationState = 0xff;
|
||||
sub_080AA270(this);
|
||||
this->field_0xf = 0x20;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
parent = this->parent;
|
||||
parent->iframes = this->iframes;
|
||||
parent->field_0x3e = this->field_0x3e;
|
||||
parent->field_0x42 = this->field_0x42;
|
||||
if (this->action == 1) {
|
||||
sub_080AA320(this);
|
||||
}
|
||||
break;
|
||||
}
|
||||
this->field_0x42 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9F50(Entity* this) {
|
||||
this->action = 1;
|
||||
this->field_0x80.HWORD = 0;
|
||||
this->animationState = 0xff;
|
||||
this->field_0x82.HALF.LO = 0;
|
||||
this->spritePriority.b0 = 4;
|
||||
sub_0806FAD8(this, this->parent);
|
||||
sub_080AA270(this);
|
||||
}
|
||||
|
||||
void sub_080A9F90(Entity* this) {
|
||||
if (this->field_0x80.HWORD != 0) {
|
||||
this->field_0x80.HWORD -= 1;
|
||||
} else {
|
||||
if (--this->field_0xf == 0) {
|
||||
sub_080AA270(this);
|
||||
} else {
|
||||
if (sub_080AA2E0(this) != 0) {
|
||||
sub_080AA320(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateAnimationSingleFrame(this);
|
||||
}
|
||||
|
||||
void sub_080A9FD0(Entity* this) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((this->frames.all & 0x40) != 0) {
|
||||
this->frames.all &= 0xbf;
|
||||
EnqueueSFX(SFX_15D);
|
||||
}
|
||||
this->field_0x78.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
if (GetTileType(this->field_0x78.HWORD, this->collisionLayer) == 0x4000) {
|
||||
SetTile(0x4005, this->field_0x78.HWORD, this->collisionLayer);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA044(Entity* this) {
|
||||
u32 uVar1;
|
||||
s8* tmp;
|
||||
Entity* entity;
|
||||
|
||||
entity = this->attachedEntity;
|
||||
if (entity == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (entity->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
} else {
|
||||
tmp = GetSpriteSubEntryOffsetDataPointer((u16)entity->spriteIndex, entity->frameIndex);
|
||||
if ((entity->animationState & 4) != 0) {
|
||||
PositionRelative(entity, this, -tmp[0] * 0x10000, tmp[1] << 0x10);
|
||||
} else {
|
||||
PositionRelative(entity, this, tmp[0] << 0x10, tmp[1] << 0x10);
|
||||
}
|
||||
}
|
||||
if (entity->field_0x43 == 0) {
|
||||
if (this->field_0xf != 0) {
|
||||
this->field_0xf -= 1;
|
||||
} else {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
this->action = 4;
|
||||
this->field_0x82.HALF.LO = 3;
|
||||
this->field_0xf = 0x40;
|
||||
uVar1 = entity->animationState;
|
||||
this->direction = uVar1 << 2;
|
||||
this->animationState = uVar1 << 0x1a >> 0x1a;
|
||||
this->hitbox = &gUnk_080FD150;
|
||||
if (CheckIsDungeon() != 0) {
|
||||
this->spriteOrientation.flipY = 1;
|
||||
}
|
||||
sub_080AA3E0(this, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA110(Entity* this) {
|
||||
s32 iVar1;
|
||||
u32 uVar2;
|
||||
Entity* entity;
|
||||
|
||||
entity = this->attachedEntity;
|
||||
if (entity != NULL) {
|
||||
if (entity->next == NULL) {
|
||||
this->attachedEntity = NULL;
|
||||
}
|
||||
if (this->field_0xf != 0) {
|
||||
this->field_0xf -= 1;
|
||||
} else {
|
||||
if (sub_080AA374(this) != 0) {
|
||||
if (entity->currentHealth == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
EnqueueSFX(0xf2);
|
||||
this->action = 1;
|
||||
this->animationState = 0xff;
|
||||
this->field_0x82.HALF.LO = 0;
|
||||
this->actionDelay = 0;
|
||||
this->field_0x80.HWORD = 0x20;
|
||||
this->spriteOrientation.flipY = 2;
|
||||
this->parent = this->attachedEntity;
|
||||
this->attachedEntity = NULL;
|
||||
sub_080AA270(this);
|
||||
entity = this->parent;
|
||||
entity->action = 1;
|
||||
entity->direction = entity->animationState << 2;
|
||||
entity->speed = 0;
|
||||
entity->field_0x82.HALF.LO = 1;
|
||||
entity->actionDelay = 0;
|
||||
entity->field_0xf = 0x78;
|
||||
entity->field_0x80.HWORD = 0x20;
|
||||
sub_080AA3E0(entity, 1);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (sub_080040A8(this) == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
sub_0806F69C(this);
|
||||
UpdateAnimationSingleFrame(this);
|
||||
}
|
||||
|
||||
void sub_080AA1D8(Entity* this) {
|
||||
s8* tmp;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent != NULL) {
|
||||
if (parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if ((parent->frameIndex & 0x20) == 0) {
|
||||
tmp = GetSpriteSubEntryOffsetDataPointer((u16)parent->spriteIndex, parent->frameIndex);
|
||||
if ((parent->animationState & 4) != 0) {
|
||||
PositionRelative(parent, this, -tmp[0] * 0x10000, tmp[1] << 0x10);
|
||||
} else {
|
||||
PositionRelative(parent, this, tmp[0] << 0x10, tmp[1] << 0x10);
|
||||
}
|
||||
if (parent->field_0x43 != 0) {
|
||||
if ((this->flags & 0x80) != 0) {
|
||||
this->flags &= 0x7f;
|
||||
}
|
||||
} else {
|
||||
if ((this->flags & 0x80) == 0) {
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA270(Entity* this) {
|
||||
u32 animationState;
|
||||
Entity* parent;
|
||||
parent = this->parent;
|
||||
this->field_0xf = gUnk_08129CA4[Random() & 7];
|
||||
animationState = parent->animationState;
|
||||
if (this->animationState == 0xff) {
|
||||
this->animationState = animationState;
|
||||
this->hitbox = gUnk_08129CF4[animationState];
|
||||
sub_080AA3E0(this, 0);
|
||||
} else {
|
||||
animationState = (gUnk_08129CAC[Random() & 7] + animationState) & 7;
|
||||
if (animationState != this->animationState) {
|
||||
this->animationState = animationState;
|
||||
this->hitbox = gUnk_08129CF4[animationState];
|
||||
sub_080AA3E0(this, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_080AA2E0(Entity* this) {
|
||||
Entity* entity;
|
||||
u32 a;
|
||||
u32 b;
|
||||
|
||||
entity = sub_08049DF4(0);
|
||||
if (entity == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
a = GetFacingDirection(this, entity);
|
||||
b = this->animationState * 4;
|
||||
if (Direction8Round(a + 4) != Direction8Round(b + 4)) {
|
||||
return FALSE;
|
||||
}
|
||||
if (sub_08049F1C(this, entity, 0x40) == 0) {
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/projectile13/sub_080AA320.inc", void sub_080AA320(Entity* this)) {
|
||||
u32 uVar2;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
this->action = 2;
|
||||
this->field_0x82.HALF.LO = 1;
|
||||
this->field_0xf = 0;
|
||||
parent->action = 2;
|
||||
parent->field_0xf = 0x30;
|
||||
parent->field_0x80.HWORD = 0x50;
|
||||
parent->speed = 0;
|
||||
parent->direction = sub_08049F84(parent, 0);
|
||||
// TODO regalloc
|
||||
uVar2 = parent->direction + 4;
|
||||
this->animationState = Direction8Round(uVar2) >> 2;
|
||||
parent->animationState = DirectionRound(uVar2) >> 2;
|
||||
sub_080AA3E0(parent, 1);
|
||||
sub_080AA1D8(this);
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
NONMATCH("asm/non_matching/projectile13/sub_080AA374.inc", bool32 sub_080AA374(Entity* this)) {
|
||||
u32 uVar1;
|
||||
u32 animationState;
|
||||
Entity* entity;
|
||||
bool32 result;
|
||||
|
||||
result = FALSE;
|
||||
if ((this->attachedEntity != NULL) && (this->attachedEntity->next != NULL)) {
|
||||
// TODO regalloc
|
||||
animationState = this->attachedEntity->animationState;
|
||||
uVar1 =
|
||||
sub_0806F824(this, this->attachedEntity, gUnk_08129D14[animationState], gUnk_08129D14[animationState + 1]);
|
||||
if (sub_0806FCB8(this, this->attachedEntity->x.HALF.HI + gUnk_08129D14[animationState],
|
||||
this->attachedEntity->y.HALF.HI + gUnk_08129D14[animationState + 1], 8) != 0) {
|
||||
result = TRUE;
|
||||
} else {
|
||||
sub_08004596(this, uVar1);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_080AA3E0(Entity* this, u32 param) {
|
||||
u32 tmp;
|
||||
|
||||
tmp = this->animationState | this->field_0x82.HALF.LO << 3;
|
||||
if (param != 0) {
|
||||
tmp >>= 1;
|
||||
}
|
||||
InitAnimationForceUpdate(this, tmp);
|
||||
}
|
||||
@@ -0,0 +1,150 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "coord.h"
|
||||
#include "functions.h"
|
||||
#include "flags.h"
|
||||
#include "utils.h"
|
||||
|
||||
extern void (*const gUnk_08129FB8[])(Entity*);
|
||||
|
||||
void sub_080AA494(Entity*);
|
||||
void sub_080AA534(Entity*);
|
||||
|
||||
void sub_080AA464(Entity*);
|
||||
|
||||
void sub_080AA544(Entity*);
|
||||
|
||||
extern u16 gUnk_08129FD0[];
|
||||
void sub_080AA654(Entity*, u32);
|
||||
|
||||
extern s8 gUnk_08129FF8[];
|
||||
extern u16 gUnk_08129FE4[];
|
||||
extern u32 sub_080002C8(u16, u8);
|
||||
|
||||
extern u32 gUnk_0812A004;
|
||||
extern Entity* LoadRoomEntity(EntityData*);
|
||||
|
||||
void Projectile14(Entity* this) {
|
||||
gUnk_08129FB8[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AA41C(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->frameIndex = this->type;
|
||||
this->field_0x1c = 1;
|
||||
this->speed = this->field_0x86.HWORD;
|
||||
if (this->type == 0) {
|
||||
sub_080AA494(this);
|
||||
} else {
|
||||
sub_080AA534(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA450(Entity* this) {
|
||||
if (this->bitfield == 0x96) {
|
||||
sub_080AA464(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA464(Entity* this) {
|
||||
Entity* entity;
|
||||
|
||||
if (this->type == 0) {
|
||||
sub_080AA544(this);
|
||||
}
|
||||
entity = CreateObject(0x21, 3, 0);
|
||||
if (entity != NULL) {
|
||||
CopyPosition(this, entity);
|
||||
}
|
||||
DeleteEntity(this);
|
||||
}
|
||||
|
||||
void sub_080AA494(Entity* this) {
|
||||
u32 tileType;
|
||||
u16* iterator;
|
||||
u32 index;
|
||||
|
||||
index = 0;
|
||||
tileType = GetTileTypeByEntity(this);
|
||||
iterator = gUnk_08129FD0;
|
||||
while (*iterator != 0) {
|
||||
if (*(iterator++) == tileType) {
|
||||
break;
|
||||
}
|
||||
index += 1;
|
||||
}
|
||||
if (CheckFlags((u16)this->speed) != 0) {
|
||||
if (index == 4) {
|
||||
sub_080AA654(this, TILE(this->x.HALF.HI, this->y.HALF.HI));
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
this->type2 = index;
|
||||
this->spritePriority.b0 = 7;
|
||||
SetTile(0x4068, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
|
||||
}
|
||||
|
||||
void sub_080AA534(Entity* this) {
|
||||
this->collisionLayer = 3;
|
||||
UpdateSpriteForCollisionLayer(this);
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/projectile14/sub_080AA544.inc", void sub_080AA544(Entity* this)) {
|
||||
u8* pbVar1;
|
||||
s32 iVar2;
|
||||
u32 uVar3;
|
||||
s32 iVar4;
|
||||
u16* puVar5;
|
||||
u32 param;
|
||||
s8* tmp;
|
||||
|
||||
if (this->type2 < 9) {
|
||||
tmp = gUnk_08129FF8;
|
||||
param = TILE(this->x.HALF.HI, this->y.HALF.HI) + tmp[this->type2];
|
||||
uVar3 = 0;
|
||||
iVar4 = 0;
|
||||
do {
|
||||
iVar2 = sub_080002C8((param - tmp[uVar3]) & 0xffff, this->collisionLayer);
|
||||
if (iVar2 == 0x3e) {
|
||||
iVar4 += 1;
|
||||
}
|
||||
uVar3 += 1;
|
||||
} while (uVar3 < 9);
|
||||
|
||||
if (iVar4 == 8) {
|
||||
uVar3 = 0;
|
||||
puVar5 = gUnk_08129FD0;
|
||||
do {
|
||||
sub_0807B7D8((u32)*puVar5, param - tmp[uVar3], this->collisionLayer);
|
||||
puVar5 += 1;
|
||||
uVar3 += 1;
|
||||
} while (uVar3 < 9);
|
||||
sub_080AA654(this, param);
|
||||
SetFlag((u16)this->speed);
|
||||
} else {
|
||||
sub_0807B7D8(gUnk_08129FE4[this->type2],
|
||||
param -
|
||||
// TODO this array access is wrong
|
||||
*((s8*)gUnk_08129FE4 + this->type2),
|
||||
this->collisionLayer);
|
||||
}
|
||||
} else {
|
||||
sub_0807BA8C(TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
|
||||
SetFlag((u16)this->speed);
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_080AA654(Entity* this, u32 param) {
|
||||
EntityData* entityData;
|
||||
entityData = (EntityData*)&this->field_0x68;
|
||||
|
||||
MemCopy(&gUnk_0812A004, entityData, 0x10);
|
||||
|
||||
entityData->xPos = ((u16)param & 0x3f) * 0x10 + 8;
|
||||
entityData->yPos = ((param & 0xfc0) >> 2) + 8;
|
||||
|
||||
LoadRoomEntity(entityData);
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "audio.h"
|
||||
#include "functions.h"
|
||||
#include "object.h"
|
||||
#include "flags.h"
|
||||
|
||||
extern void (*const gUnk_0812A014[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A02C[])(Entity*);
|
||||
|
||||
extern u8 gUnk_0812A03C[];
|
||||
|
||||
void sub_080AA6C0(Entity*);
|
||||
void sub_080AAAA8(Entity*);
|
||||
|
||||
extern Hitbox* gUnk_0812A04C[];
|
||||
void sub_080AAA68(Entity*);
|
||||
|
||||
void sub_080AA9E0(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A05C[])(Entity*);
|
||||
extern void sub_0806FBB4(Entity*);
|
||||
|
||||
extern u16 gUnk_0812A084[];
|
||||
|
||||
extern u32 sub_080002D4(s32, s32, u32);
|
||||
extern s8 gUnk_0812A064[];
|
||||
extern s8 gUnk_0812A06C[];
|
||||
|
||||
void Projectile15(Entity* this) {
|
||||
gUnk_0812A014[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AA6A8(Entity* this) {
|
||||
gUnk_0812A02C[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AA6C0(Entity* this) {
|
||||
Entity* object;
|
||||
|
||||
if (this->bitfield == 0x87) {
|
||||
this->action = 3;
|
||||
this->actionDelay = 0x5a;
|
||||
this->flags &= 0x7f;
|
||||
InitAnimationForceUpdate(this, this->type + 0x10);
|
||||
object = CreateObject(OBJECT_2A, 3, 0);
|
||||
if (object != NULL) {
|
||||
object->type2 = 0x5a;
|
||||
object->spritePriority.b0 = 3;
|
||||
object->spriteOffsetX = gUnk_0812A03C[this->type * 4];
|
||||
object->spriteOffsetY = gUnk_0812A03C[this->type * 4 + 1];
|
||||
object->parent = this;
|
||||
}
|
||||
object = CreateObject(OBJECT_2A, 3, 0);
|
||||
if (object != NULL) {
|
||||
object->type2 = 0x5a;
|
||||
object->spritePriority.b0 = 3;
|
||||
object->spriteOffsetX = gUnk_0812A03C[this->type * 4 + 2];
|
||||
object->spriteOffsetY = gUnk_0812A03C[this->type * 4 + 3];
|
||||
object->parent = this;
|
||||
}
|
||||
} else {
|
||||
InitAnimationForceUpdate(this, this->type + 0x10);
|
||||
EnqueueSFX(SFX_101);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA78C(Entity* this) {
|
||||
u32 animationState;
|
||||
|
||||
if (this->subAction == 0) {
|
||||
animationState = (gPlayerEntity.animationState >> 1);
|
||||
if (animationState != this->type) {
|
||||
this->field_0x3a &= 0xfb;
|
||||
if ((animationState ^ 2) != this->type) {
|
||||
return;
|
||||
}
|
||||
this->iframes = 0xe2;
|
||||
sub_080AA6C0(this);
|
||||
return;
|
||||
}
|
||||
this->subAction = 1;
|
||||
InitAnimationForceUpdate(this, animationState + 8);
|
||||
}
|
||||
if (sub_0806F520(this) != 0) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((this->frames.all & 0x10) != 0) {
|
||||
this->frames.all &= 0xef;
|
||||
EnqueueSFX(SFX_100);
|
||||
}
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
sub_080AAAA8(this);
|
||||
}
|
||||
} else {
|
||||
if ((this->frames.all & 1) != 0) {
|
||||
sub_080AAAA8(this);
|
||||
} else {
|
||||
InitAnimationForceUpdate(this, this->type + 0x10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA834(Entity* this) {
|
||||
if (CheckFlags(this->field_0x86.HWORD) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
this->action = 1;
|
||||
this->field_0x1c = 1;
|
||||
this->field_0x16 = 1;
|
||||
this->hitbox = gUnk_0812A04C[this->type];
|
||||
this->cutsceneBeh.HALF.LO = 0;
|
||||
InitAnimationForceUpdate(this, this->type);
|
||||
sub_080AAA68(this);
|
||||
}
|
||||
|
||||
void sub_080AA878(Entity* this) {
|
||||
if ((this->frames.all & 0x80) == 0) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
}
|
||||
sub_080AA9E0(this);
|
||||
}
|
||||
|
||||
void sub_080AA898(Entity* this) {
|
||||
sub_0806FBB4(this);
|
||||
gUnk_0812A05C[this->subAction - 5](this);
|
||||
}
|
||||
|
||||
void sub_080AA8B8(Entity* this) {
|
||||
u32 tmp;
|
||||
u16 x;
|
||||
u16 y;
|
||||
Entity* entity;
|
||||
|
||||
entity = &gPlayerEntity;
|
||||
|
||||
if (this->cutsceneBeh.HALF.LO == 0) {
|
||||
tmp = this->type;
|
||||
if (tmp * 2 - entity->animationState == 0) {
|
||||
x = gUnk_0812A064[tmp * 2] + this->x.HALF.HI;
|
||||
y = gUnk_0812A064[tmp * 2 + 1] + this->y.HALF.HI;
|
||||
if (sub_080002D4(x, y, entity->collisionLayer) == 0) {
|
||||
entity->x.HALF.HI = x;
|
||||
entity->y.HALF.HI = y;
|
||||
}
|
||||
}
|
||||
this->cutsceneBeh.HALF.LO = 1;
|
||||
this->field_0xf = 2;
|
||||
InitAnimationForceUpdate(this, this->type + 4);
|
||||
}
|
||||
if ((entity->animationState >> 1 == this->type) && (gPlayerState.field_0xa8 == 0x1a) &&
|
||||
((gPlayerState.heldObject & 2) != 0) && ((gPlayerEntity.frames.all & 2) != 0) &&
|
||||
((this->frames.all & 0x80) == 0)) {
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if ((this->frames.all & 1) != 0) {
|
||||
entity->x.HALF.HI = gUnk_0812A06C[entity->animationState] + entity->x.HALF.HI;
|
||||
entity->y.HALF.HI = gUnk_0812A06C[entity->animationState + 1] + entity->y.HALF.HI;
|
||||
EnqueueSFX(0x100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AA9AC(Entity* this) {
|
||||
this->action = 1;
|
||||
this->cutsceneBeh.HALF.LO = 0;
|
||||
InitAnimationForceUpdate(this, this->type + 0xc);
|
||||
}
|
||||
|
||||
void sub_080AA9C4(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (--this->actionDelay == 0) {
|
||||
sub_080AAAA8(this);
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile15/sub_080AA9E0.inc", void sub_080AA9E0(Entity* this))
|
||||
|
||||
void sub_080AAA68(Entity* this) {
|
||||
SetTile(gUnk_0812A084[this->type], TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
|
||||
}
|
||||
|
||||
void sub_080AAAA8(Entity* this) {
|
||||
SetFlag(this->field_0x86.HWORD);
|
||||
sub_0807BA8C(TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A3C0[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A3D4[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void Projectile16(Entity* this) {
|
||||
gUnk_0812A3C0[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AAB04(Entity* this) {
|
||||
gUnk_0812A3D4[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AAB1C(Entity* this) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
void sub_080AAB24(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x1e;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
|
||||
void sub_080AAB38(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (this->actionDelay != 0) {
|
||||
this->actionDelay -= 1;
|
||||
} else {
|
||||
if (sub_080AF090(this) == 0) {
|
||||
sub_0806F69C(this);
|
||||
} else {
|
||||
this->action = 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AAB64(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
if (this->collisions != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "coord.h"
|
||||
|
||||
void sub_080AABB0(Entity*);
|
||||
|
||||
void Projectile17(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
sub_080AABB0(this);
|
||||
GetNextFrame(this);
|
||||
}
|
||||
|
||||
void sub_080AABB0(Entity* this) {
|
||||
u32 factor;
|
||||
const s16* tmp;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
CopyPosition(parent, this);
|
||||
|
||||
tmp = &gSineTable[parent->animationState];
|
||||
factor = this->actionDelay << 8;
|
||||
this->x.WORD += tmp[0] * factor;
|
||||
this->y.WORD -= tmp[0x40] * factor;
|
||||
}
|
||||
@@ -0,0 +1,206 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "coord.h"
|
||||
#include "player.h"
|
||||
#include "audio.h"
|
||||
#include "functions.h"
|
||||
#include "random.h"
|
||||
|
||||
extern void (*const gUnk_0812A418[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A430[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A440[])(Entity*);
|
||||
|
||||
void sub_080AAF74(Entity*);
|
||||
void sub_080AB034(Entity*);
|
||||
|
||||
extern void sub_0800449C(Entity*, u32);
|
||||
|
||||
void Projectile18(Entity* this) {
|
||||
gUnk_0812A418[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AAC0C(Entity* this) {
|
||||
gUnk_0812A430[this->action](this);
|
||||
if ((this->type2 == 0) && (--this->cutsceneBeh.HWORD == 0)) {
|
||||
this->currentHealth = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AAC44(Entity* this) {
|
||||
if ((this->bitfield & 0x80) != 0) {
|
||||
if (this->type2 == 0) {
|
||||
if ((this->bitfield & 0x3f) == 0) {
|
||||
this->action = 2;
|
||||
this->flags &= 0x7f;
|
||||
if (this->type == 0) {
|
||||
ResolveEntityOnTop(&gPlayerEntity, this);
|
||||
} else {
|
||||
ResolveEntityOnTop(this->parent, this);
|
||||
}
|
||||
ResetPlayer();
|
||||
gPlayerState.field_0x1a[0] |= 0x80;
|
||||
gPlayerState.field_0xa |= 0x80;
|
||||
}
|
||||
if (gPlayerEntity.currentHealth == 0) {
|
||||
this->currentHealth = 0;
|
||||
}
|
||||
} else {
|
||||
SoundReq(SFX_ITEM_GLOVES_KNOCKBACK);
|
||||
CopyPosition(this->parent, this);
|
||||
}
|
||||
}
|
||||
if (this->field_0x42 != 0) {
|
||||
this->field_0x42 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile18/sub_080AACE0.inc", void sub_080AACE0(Entity* this))
|
||||
|
||||
void sub_080AAD70(Entity* this) {
|
||||
if (sub_0806F520() == 0) {
|
||||
this->currentHealth = 0;
|
||||
}
|
||||
gUnk_0812A440[this->subAction](this);
|
||||
}
|
||||
|
||||
void sub_080AAD98(Entity* this) {
|
||||
this->subAction = 2;
|
||||
}
|
||||
|
||||
void nullsub_541(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_080AADA4(Entity* this) {
|
||||
if (sub_0806F3E4(this) != 0) {
|
||||
this->currentHealth = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AADBC(Entity* this) {
|
||||
Entity* entity;
|
||||
|
||||
if (this->type2 == 0) {
|
||||
this->action = 1;
|
||||
} else {
|
||||
this->action = 3;
|
||||
this->damageType = 0x2c;
|
||||
ResolveEntityOnTop(this->parent, this);
|
||||
}
|
||||
if (this->type == 0) {
|
||||
this->actionDelay = 0;
|
||||
this->field_0xf = 4;
|
||||
this->field_0x80.HALF.LO = 0;
|
||||
this->field_0x80.HALF.HI = 0;
|
||||
this->currentHealth = 0x10;
|
||||
this->height.HALF.HI += 4;
|
||||
this->spriteOrientation.flipY = 1;
|
||||
this->spriteRendering.b3 = 1;
|
||||
this->spritePriority.b0 = 4;
|
||||
this->direction = GetFacingDirection(this, &gPlayerEntity);
|
||||
this->field_0x86.HALF.LO = 0;
|
||||
this->cutsceneBeh.HWORD = 300;
|
||||
entity = sub_080A7EE0(0x18);
|
||||
if (entity != NULL) {
|
||||
entity->type = 1;
|
||||
entity->type2 = this->type2;
|
||||
entity->parent = this;
|
||||
}
|
||||
} else {
|
||||
ResolveEntityOnTop(this->parent, this);
|
||||
this->flags &= 0x7f;
|
||||
CopyPosition(this->parent, this);
|
||||
}
|
||||
InitializeAnimation(this, this->type);
|
||||
}
|
||||
|
||||
void sub_080AAE88(Entity* this) {
|
||||
u8 bVar1;
|
||||
u32 uVar2;
|
||||
|
||||
switch (this->type) {
|
||||
case 0:
|
||||
if (--this->field_0xf == 0) {
|
||||
this->field_0xf = 4;
|
||||
uVar2 = GetFacingDirection(this, &gPlayerEntity);
|
||||
sub_08004596(this, uVar2);
|
||||
}
|
||||
sub_0806F69C(this);
|
||||
break;
|
||||
case 1:
|
||||
if ((this->parent == NULL) || (this->parent->next == NULL)) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
case 2:
|
||||
if (this->parent->spriteSettings.b.draw == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
CopyPosition(this->parent, this);
|
||||
break;
|
||||
}
|
||||
sub_080AB034(this);
|
||||
}
|
||||
|
||||
void sub_080AAF00(Entity* this) {
|
||||
sub_080AAF74(this);
|
||||
sub_080AB034(this);
|
||||
}
|
||||
|
||||
void sub_080AAF10(Entity* this) {
|
||||
CopyPosition(this->parent, this);
|
||||
sub_080AB034(this);
|
||||
this->spriteSettings.b.draw = this->parent->spriteSettings.b.draw;
|
||||
if (this->type != 0) {
|
||||
this->currentHealth = this->parent->currentHealth;
|
||||
}
|
||||
if (this->parent->action == 2) {
|
||||
if ((this->flags & 0x80) != 0) {
|
||||
this->flags &= 0x7f;
|
||||
}
|
||||
} else {
|
||||
if ((this->flags & 0x80) == 0) {
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AAF74(Entity* this) {
|
||||
if (sub_0807953C() != 0) {
|
||||
this->field_0x80.HALF.LO += (Random() & 1) + 1;
|
||||
}
|
||||
if (++this->actionDelay == 0x3c) {
|
||||
this->actionDelay = 0x1e;
|
||||
gPlayerEntity.iframes = 8;
|
||||
ModHealth(-4);
|
||||
sub_0800449C(&gPlayerEntity, 0x7a);
|
||||
if (gPlayerEntity.currentHealth == 0) {
|
||||
this->currentHealth = 0;
|
||||
}
|
||||
}
|
||||
if (!((this->field_0x80.HALF.LO < 0x31) && (this->field_0x80.HALF.HI != 0x10))) {
|
||||
this->action = 1;
|
||||
this->field_0x80.HALF.LO = 0;
|
||||
gPlayerEntity.iframes = 0xf0;
|
||||
gPlayerState.field_0x1a[0] = 0;
|
||||
this->currentHealth = 0;
|
||||
} else {
|
||||
ResetPlayer();
|
||||
gPlayerState.field_0x1a[0] |= 0x80;
|
||||
gPlayerState.field_0xa |= 0x80;
|
||||
CopyPosition(&gPlayerEntity, this);
|
||||
this->height.HALF.HI = gPlayerEntity.height.HALF.HI - 4;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB034(Entity* this) {
|
||||
u32 tmp;
|
||||
|
||||
GetNextFrame(this);
|
||||
if ((this->frameSpriteSettings & 1) != 0) {
|
||||
tmp = 0;
|
||||
} else {
|
||||
tmp = 0x139;
|
||||
}
|
||||
sub_0801D2B4(this, tmp);
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A494[])(Entity*);
|
||||
|
||||
extern u8 gEntCount;
|
||||
|
||||
bool32 sub_080AB12C(Entity* this);
|
||||
|
||||
void Projectile19(Entity* this) {
|
||||
gUnk_0812A494[this->type](this);
|
||||
}
|
||||
|
||||
void sub_080AB074(Entity* this) {
|
||||
Entity* parent;
|
||||
const s16* tmp;
|
||||
u32 factor;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (this->action == 0) {
|
||||
if (sub_080AB12C(this) == FALSE) {
|
||||
return;
|
||||
}
|
||||
this->action = 1;
|
||||
this->frameIndex = 0;
|
||||
this->spritePriority.b0 = 3;
|
||||
}
|
||||
sub_0806FA90(this->parent, this, 0, 0xfffffff6 + -(s8)parent->field_0x7c.BYTES.byte3);
|
||||
|
||||
this->x.WORD += gSineTable[parent->field_0x7c.BYTES.byte0] * (parent->field_0x7c.BYTES.byte2 << 8);
|
||||
this->y.WORD -= gSineTable[parent->field_0x7c.BYTES.byte0 + 0x40] * (parent->field_0x7c.BYTES.byte2 << 8);
|
||||
|
||||
this->height.HALF.HI += (s8)parent->field_0x7c.BYTES.byte3;
|
||||
if (parent->field_0x7a.HALF.HI != 0) {
|
||||
parent = sub_080A7EE0(0x19);
|
||||
if (parent != NULL) {
|
||||
parent->type = 4;
|
||||
CopyPositionAndSpriteOffset(this, parent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_080AB12C(Entity* this) {
|
||||
Entity* entity;
|
||||
|
||||
if (gEntCount > 0x44) {
|
||||
return FALSE;
|
||||
}
|
||||
entity = sub_080A7EE0(0x19);
|
||||
entity->type = 1;
|
||||
entity->parent = this;
|
||||
entity = sub_080A7EE0(0x19);
|
||||
entity->type = 2;
|
||||
entity->parent = this;
|
||||
entity = sub_080A7EE0(0x19);
|
||||
entity->type = 3;
|
||||
entity->parent = this;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile19/sub_080AB170.inc", void sub_080AB170(Entity* this))
|
||||
|
||||
void sub_080AB26C(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 5;
|
||||
this->frameIndex = 0;
|
||||
this->spritePriority.b1 = 0;
|
||||
}
|
||||
if (--this->actionDelay == 0) {
|
||||
DeleteThisEntity();
|
||||
} else {
|
||||
this->frameIndex += 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "player.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
#include "random.h"
|
||||
|
||||
extern void (*const gUnk_0812A4C8[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A4DC[])(Entity*);
|
||||
|
||||
void sub_080AB4A4(Entity*);
|
||||
|
||||
extern void sub_0806F5BC(Entity*, u32, u32);
|
||||
extern u32 sub_080041DC(Entity*, u32, u32);
|
||||
s8* sub_080AB4F8(Entity*);
|
||||
|
||||
extern s8 gUnk_0812A4EC[];
|
||||
|
||||
void Projectile1A(Entity* this) {
|
||||
gUnk_0812A4C8[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AB2C4(Entity* this) {
|
||||
gUnk_0812A4DC[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AB2DC(Entity* this) {
|
||||
if ((this->bitfield & 0x80) != 0) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
InitializeAnimation(this, 0x53);
|
||||
if ((this->bitfield & 0x7f) == 0) {
|
||||
ModHealth(-4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB318(Entity* this) {
|
||||
s32 iVar2;
|
||||
u32 rnd;
|
||||
u32 x;
|
||||
u32 y;
|
||||
s8* data;
|
||||
|
||||
this->action = 1;
|
||||
this->field_0x20 = -0x10000;
|
||||
this->field_0x76.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
CopyPosition(this->parent, this);
|
||||
sub_0806F5BC(this, 0x1000, this->direction);
|
||||
this->spritePriority.b0 = 1;
|
||||
this->height = this->parent->height;
|
||||
InitializeAnimation(this, 0x51);
|
||||
SoundReq(SFX_1B5);
|
||||
data = sub_080AB4F8(this);
|
||||
x = this->x.HALF.HI + data[0];
|
||||
y = this->y.HALF.HI + data[1];
|
||||
iVar2 = sub_080041DC(this, x, y);
|
||||
rnd = Random() & 0x1ff;
|
||||
if ((gScreenTransition.frameCount & 1U) != 0) {
|
||||
|
||||
iVar2 += rnd;
|
||||
if (0x400 < iVar2) {
|
||||
iVar2 = 0x400;
|
||||
}
|
||||
|
||||
} else {
|
||||
iVar2 -= rnd;
|
||||
if (iVar2 < 0x20) {
|
||||
iVar2 = 0x20;
|
||||
}
|
||||
}
|
||||
this->field_0x20 = (this->height.WORD / (iVar2 << 8)) << 0xd;
|
||||
|
||||
this->direction = sub_080045B4(this, x, y);
|
||||
}
|
||||
|
||||
void sub_080AB414(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_0806F69C(this);
|
||||
if (sub_08003FC4(this, 0) == 0) {
|
||||
this->action = 2;
|
||||
this->actionDelay = 0xf;
|
||||
InitializeAnimation(this, 0x54);
|
||||
sub_080AB4A4(this);
|
||||
} else {
|
||||
if (++this->actionDelay > 0xe0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB45C(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
InitializeAnimation(this, 0x53);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB488(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB4A4(Entity* this) {
|
||||
u32 tmp;
|
||||
u16 tile;
|
||||
|
||||
tmp = this->field_0x76.HWORD;
|
||||
tile = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
if (tmp != tile) {
|
||||
this->field_0x76.HWORD = tile;
|
||||
switch (GetTileTypeByEntity(this)) {
|
||||
case 0x13:
|
||||
case 0x34:
|
||||
sub_0807B7D8(0x34c, this->field_0x76.HWORD, this->collisionLayer);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s8* sub_080AB4F8(Entity* this) {
|
||||
return &gUnk_0812A4EC[this->type << 5 | this->field_0xf << 1];
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A58C[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A5A0[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
bool32 sub_080AB5F4(Entity*);
|
||||
|
||||
bool32 sub_080AB634(Entity*);
|
||||
|
||||
extern void sub_080043A8(Entity*);
|
||||
extern void CreateItemOnGround(Entity*);
|
||||
extern void CreateChestSpawner(Entity*);
|
||||
|
||||
void Projectile1B(Entity* this) {
|
||||
gUnk_0812A58C[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AB52C(Entity* this) {
|
||||
gUnk_0812A5A0[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AB544(Entity* this) {
|
||||
u32 tmp;
|
||||
|
||||
if (this->iframes < -4) {
|
||||
this->action = 2;
|
||||
this->direction = this->field_0x3e;
|
||||
tmp = (this->type ^ 2) << 3;
|
||||
if (this->direction - tmp + 1 < 3) {
|
||||
this->direction = tmp;
|
||||
}
|
||||
this->speed = 0x280;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB580(Entity* this) {
|
||||
this->action = 1;
|
||||
this->direction = this->type << 3;
|
||||
this->height.HALF.HI = 0xfffc;
|
||||
InitializeAnimation(this, this->type);
|
||||
}
|
||||
|
||||
void sub_080AB59C(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) == 0) {
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_080AB5F4(this);
|
||||
}
|
||||
|
||||
void sub_080AB5C4(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
if ((sub_080AB634(this) == 0) && (this->collisions != 0)) {
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_080AB5F4(Entity* this) {
|
||||
u32 uVar1;
|
||||
|
||||
switch (sub_080043E8(this)) {
|
||||
case 1:
|
||||
CreateItemOnGround(this);
|
||||
return TRUE;
|
||||
case 2:
|
||||
sub_080043A8(this);
|
||||
return TRUE;
|
||||
case 3:
|
||||
CreateChestSpawner(this);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1B/sub_080AB634.inc", bool32 sub_080AB634(Entity* this))
|
||||
@@ -0,0 +1,98 @@
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A5E8[])(Entity*);
|
||||
|
||||
extern Hitbox gUnk_0812A614;
|
||||
|
||||
void sub_080AB758(Entity*);
|
||||
|
||||
void sub_080AB888(Entity*);
|
||||
|
||||
extern Hitbox gUnk_0812A614;
|
||||
extern Hitbox gUnk_0812A61C;
|
||||
|
||||
extern Hitbox* gUnk_0812A5F4[];
|
||||
|
||||
void Projectile1C(Entity* this) {
|
||||
if (this->parent->spriteSettings.b.draw == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_0812A5E8[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AB6B8(Entity* this) {
|
||||
*(u32*)&this->field_0x74 = this->parent->x.WORD;
|
||||
if (this->type == 0) {
|
||||
this->action = 1;
|
||||
this->flags &= 0x7f;
|
||||
this->hitbox = &gUnk_0812A614;
|
||||
InitializeAnimation(this, 0);
|
||||
} else {
|
||||
this->action = 2;
|
||||
this->field_0xf = 4;
|
||||
InitializeAnimation(this, this->actionDelay);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB6FC(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, 1);
|
||||
sub_080AB758(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB728(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
this->x.WORD += (this->parent->x.WORD - *(u32*)&this->field_0x74);
|
||||
*(u32*)&this->field_0x74 = this->parent->x.WORD;
|
||||
sub_080AB888(this);
|
||||
if (this->parent->field_0xf == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1C/sub_080AB758.inc", void sub_080AB758(Entity* this))
|
||||
|
||||
void sub_080AB844(Entity* this, s32 param_1, s32 param_2) {
|
||||
Entity* entity;
|
||||
|
||||
entity = sub_080A7EE0(0x1c);
|
||||
if (entity != NULL) {
|
||||
entity->type = 1;
|
||||
entity->actionDelay = param_1;
|
||||
entity->parent = this->parent;
|
||||
PositionRelative(this, entity, 0, param_2 << 0x10);
|
||||
if (param_1 != 1) {
|
||||
entity->hitbox = &gUnk_0812A61C;
|
||||
} else {
|
||||
entity->hitbox = &gUnk_0812A614;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AB888(Entity* this) {
|
||||
s32 index;
|
||||
|
||||
this->field_0xf -= 1;
|
||||
index = 0;
|
||||
|
||||
switch (this->actionDelay) {
|
||||
case 3:
|
||||
index = 1;
|
||||
case 4:
|
||||
this->hitbox = gUnk_0812A5F4[this->field_0xf * 2 + index];
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
case 2:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (this->field_0xf == 0) {
|
||||
this->field_0xf = 4;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
#include "entity.h"
|
||||
#include "random.h"
|
||||
#include "functions.h"
|
||||
#include "utils.h"
|
||||
|
||||
extern void (*const gUnk_0812A6B4[])(Entity*);
|
||||
void sub_080AB9DC(Entity*);
|
||||
|
||||
void Projectile1D(Entity* this) {
|
||||
gUnk_0812A6B4[this->action](this);
|
||||
sub_080AB9DC(this);
|
||||
}
|
||||
|
||||
void sub_080AB8E8(Entity* this) {
|
||||
Entity* entity;
|
||||
u16* puVar3;
|
||||
s32 index;
|
||||
|
||||
this->action += 1;
|
||||
this->speed = 0x140;
|
||||
this->height.WORD = 0;
|
||||
if (this->type == 0) {
|
||||
this->direction = Random() & 0x18;
|
||||
this->parent = this;
|
||||
}
|
||||
InitializeAnimation(this, 0);
|
||||
if (this->type < 4) {
|
||||
entity = sub_080A7EE0(0x1d);
|
||||
entity->type = this->type + 1;
|
||||
entity->parent = this->parent;
|
||||
entity->attachedEntity = this;
|
||||
CopyPosition(this, entity);
|
||||
}
|
||||
|
||||
puVar3 = &this->field_0x68.HWORD;
|
||||
for (index = 7; index >= 0; --index) {
|
||||
*puVar3 = this->x.HALF.HI;
|
||||
puVar3 += 1;
|
||||
*puVar3 = this->y.HALF.HI;
|
||||
puVar3 += 1;
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1D/sub_080AB950.inc", void sub_080AB950(Entity* this))
|
||||
|
||||
void sub_080AB9DC(Entity* this) {
|
||||
MemCopy(&this->field_0x6c, &this->field_0x68, 0x1c);
|
||||
this->cutsceneBeh.HWORD = this->x.HALF.HI;
|
||||
this->field_0x86.HWORD = this->y.HALF.HI;
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1D/sub_080AB9FC.inc", void sub_080AB9FC(Entity* this))
|
||||
@@ -0,0 +1,11 @@
|
||||
#include "entity.h"
|
||||
|
||||
extern void (*const gUnk_0812A6CC[])(Entity*);
|
||||
|
||||
void Projectile1E(Entity* this) {
|
||||
gUnk_0812A6CC[this->action](this);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1E/sub_080ABA74.inc", void sub_080ABA74(Entity* this))
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1E/sub_080ABAE0.inc", void sub_080ABAE0(Entity* this))
|
||||
@@ -0,0 +1,123 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "random.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_0812A7D4[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A808[])(Entity*);
|
||||
|
||||
extern void sub_0800449C(Entity*, u32);
|
||||
extern void sub_08079D84(void);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
|
||||
void Projectile1F(Entity* this) {
|
||||
gUnk_0812A7D4[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1F/sub_080ABBA8.inc", void sub_080ABBA8(Entity* this))
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1F/sub_080ABBF4.inc", void sub_080ABBF4(Entity* this))
|
||||
|
||||
void sub_080ABC54(Entity* this) {
|
||||
if (sub_0806F520() == 0) {
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_0812A808[this->subAction](this);
|
||||
}
|
||||
|
||||
void sub_080ABC84(Entity* this) {
|
||||
this->subAction = 2;
|
||||
}
|
||||
|
||||
void nullsub_542(Entity* this) {
|
||||
}
|
||||
|
||||
void sub_080ABC90(Entity* this) {
|
||||
if (sub_0806F3E4(this) != 0) {
|
||||
ModHealth(-2);
|
||||
sub_0800449C(&gPlayerEntity, 0x7a);
|
||||
sub_08079D84();
|
||||
CreateFx(this, 2, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080ABCC4(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = (Random() & 0x3f) + 0x30;
|
||||
this->field_0xf = 0;
|
||||
this->direction = Random() & 0x1f;
|
||||
this->field_0x74.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
this->field_0x76.HWORD = GetTileType(this->field_0x74.HWORD, 2);
|
||||
this->spritePriority.b0 = 2;
|
||||
InitializeAnimation(this, 0);
|
||||
SoundReq(SFX_14B);
|
||||
}
|
||||
|
||||
void sub_080ABD44(Entity* this) {
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, 1);
|
||||
}
|
||||
sub_080AF090(this);
|
||||
GetNextFrame(this);
|
||||
}
|
||||
|
||||
void sub_080ABD70(Entity* this) {
|
||||
u32 tmp;
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x10) != 0) {
|
||||
this->frames.all &= 0xef;
|
||||
this->speed = 0;
|
||||
this->field_0x74.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
this->field_0x76.HWORD = GetTileType(this->field_0x74.HWORD, 2);
|
||||
tmp = this->field_0x76.HWORD;
|
||||
if (tmp != 0x13) {
|
||||
if (tmp == 0x315) {
|
||||
SetTileType(0x6e, this->field_0x74.HWORD, 2);
|
||||
}
|
||||
} else {
|
||||
SetTileType(0x6d, this->field_0x74.HWORD, 2);
|
||||
}
|
||||
}
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile1F/sub_080ABE04.inc", void sub_080ABE04(Entity* this))
|
||||
|
||||
void sub_080ABE88(Entity* this) {
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
CreateFx(this, 4, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080ABEA8(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x60;
|
||||
this->spritePriority.b0 = 2;
|
||||
this->field_0x1c = 1;
|
||||
if (this->type2 == 0) {
|
||||
this->direction = (Random() & 0xf) << 1;
|
||||
} else {
|
||||
this->direction = sub_08049F84(this, 0);
|
||||
sub_0801D2B4(this, 0x13f);
|
||||
}
|
||||
InitializeAnimation(this, 0);
|
||||
SoundReq(SFX_193);
|
||||
}
|
||||
|
||||
void sub_080ABF04(Entity* this) {
|
||||
if (sub_080040A8(this) == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_0806F69C(this);
|
||||
GetNextFrame(this);
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812960C[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129620[])(Entity*);
|
||||
|
||||
void sub_080A82D8(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
|
||||
void Projectile2(Entity* this) {
|
||||
gUnk_0812960C[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A81AC(Entity* this) {
|
||||
gUnk_08129620[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A81C4(Entity* this) {
|
||||
if (this->bitfield == 0x80) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_080A82D8(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A81E0(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x3c;
|
||||
this->height.HALF.HI = 0xfffe;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
|
||||
void sub_080A81FC(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
if (this->collisions == 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_08016AD2(this);
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 2;
|
||||
this->speed = 0x120;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sub_080A82D8(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8248(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
this->action = 3;
|
||||
this->flags = this->flags & 0x7f;
|
||||
this->speed = 0xe0;
|
||||
this->field_0x20 = 0xe000;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A827C(Entity* this) {
|
||||
this->spriteSettings.b.draw ^= 1;
|
||||
sub_0806F69C(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_080044EC(this, 0x1800) == 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A82B4(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_0806F69C(this);
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A82D8(Entity* this) {
|
||||
this->action = 4;
|
||||
this->flags &= 0x7f;
|
||||
this->field_0x20 = 0x10000;
|
||||
this->direction ^= 0x10;
|
||||
this->speed = 0x80;
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "player.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_0812A84C[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void Projectile20(Entity* this) {
|
||||
gUnk_0812A84C[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080ABF40(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->direction = GetFacingDirection(this, &gPlayerEntity);
|
||||
InitializeAnimation(this, 0);
|
||||
SoundReq(SFX_199);
|
||||
}
|
||||
if (this->height.HALF.HI < -6) {
|
||||
this->height.HALF.HI += 2;
|
||||
}
|
||||
sub_080AF090(this);
|
||||
if (this->collisions != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
GetNextFrame(this);
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080ABFA8(Entity* this) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "audio.h"
|
||||
#include "player.h"
|
||||
#include "coord.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A954[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A968[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void Projectile21(Entity* this) {
|
||||
gUnk_0812A954[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080ABFCC(Entity* this) {
|
||||
gUnk_0812A968[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080ABFE4(Entity* this) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile21/sub_080ABFEC.inc", void sub_080ABFEC(Entity* this))
|
||||
|
||||
void sub_080AC074(Entity* this) {
|
||||
if (this->parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
CopyPositionAndSpriteOffset(this->parent, this);
|
||||
this->height.HALF.HI -= 0x14;
|
||||
if (this->cutsceneBeh.HALF.HI != 0) {
|
||||
if (((--this->cutsceneBeh.HALF.HI) & 7) == 0) {
|
||||
SoundReq(SFX_149);
|
||||
}
|
||||
}
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 1) != 0) {
|
||||
if (this->type == 0) {
|
||||
this->action = 2;
|
||||
this->direction = GetFacingDirection(this, &gPlayerEntity);
|
||||
this->speed = 0x180;
|
||||
SoundReq(SFX_193);
|
||||
} else {
|
||||
this->action = 3;
|
||||
this->actionDelay = 0x10;
|
||||
}
|
||||
this->height.HALF.HI -= 0x28;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AC100(Entity* this) {
|
||||
u8 bVar1;
|
||||
s32 iVar2;
|
||||
u32 uVar3;
|
||||
|
||||
if (this->height.HALF.HI < -6) {
|
||||
this->height.HALF.HI += 3;
|
||||
}
|
||||
sub_080AF090(this);
|
||||
if (this->collisions != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
GetNextFrame(this);
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (this->actionDelay < 0x1e) {
|
||||
if (((++this->actionDelay) & this->field_0xf) == 0) {
|
||||
sub_08004596(this, GetFacingDirection(this, &gPlayerEntity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile21/sub_080AC168.inc", void sub_080AC168(Entity* this))
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile21/sub_080AC200.inc", void sub_080AC200(Entity* this))
|
||||
@@ -0,0 +1,229 @@
|
||||
#include "entity.h"
|
||||
#include "random.h"
|
||||
#include "coord.h"
|
||||
#include "audio.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812A9A8[])(Entity*);
|
||||
|
||||
extern u16 gUnk_0812A9B4[];
|
||||
bool32 sub_080AC5E4(Entity*);
|
||||
void sub_080AC388(Entity*);
|
||||
|
||||
extern u8 gUnk_0812A9BA[];
|
||||
extern Hitbox gUnk_080FD458;
|
||||
|
||||
extern Hitbox gUnk_080FD168;
|
||||
extern Hitbox gUnk_080FD448;
|
||||
|
||||
extern void (*const gUnk_0812A994[])(Entity*);
|
||||
|
||||
void sub_080AC6F0(Entity*);
|
||||
void sub_080AC760(Entity*);
|
||||
void sub_080AC7C4(Entity*);
|
||||
|
||||
extern u8 gEntCount;
|
||||
|
||||
void Projectile22(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
if (this->parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_0812A994[this->type2](this);
|
||||
if (this->type == 0) {
|
||||
this->spriteOrientation.flipY = 3;
|
||||
this->spriteRendering.b3 = 3;
|
||||
this->spritePriority.b0 = 1;
|
||||
} else {
|
||||
parent = this->parent;
|
||||
this->spriteOrientation.flipY = parent->spriteOrientation.flipY;
|
||||
this->spriteRendering.b3 = parent->spriteRendering.b3;
|
||||
this->spritePriority.b0 = parent->spritePriority.b0 - 2;
|
||||
|
||||
if ((parent->spriteRendering.b3 == 3) && (parent->field_0x7c.BYTES.byte0 == 0)) {
|
||||
this->flags &= 0x7f;
|
||||
} else {
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AC328(Entity* this) {
|
||||
gUnk_0812A9A8[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080AC340(Entity* this) {
|
||||
if (sub_080AC5E4(this) != 0) {
|
||||
this->action = 1;
|
||||
this->frameIndex = 0xc;
|
||||
this->spriteSettings.b.draw = 1;
|
||||
this->field_0x7a.HWORD = gUnk_0812A9B4[Random() & 1];
|
||||
this->collisionLayer = 2;
|
||||
sub_080AC388(this);
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile22/sub_080AC388.inc", void sub_080AC388(Entity* this))
|
||||
|
||||
void sub_080AC480(Entity* this) {
|
||||
if (this->actionDelay != 0) {
|
||||
if (this->parent->currentHealth == 0) {
|
||||
this->action = 1;
|
||||
this->damageType = 0x1d;
|
||||
} else {
|
||||
if (--this->actionDelay == 0) {
|
||||
this->damageType = 0x1c;
|
||||
SoundReq(SFX_116);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (--this->field_0xf == 0) {
|
||||
this->action = 1;
|
||||
this->damageType = 0x1d;
|
||||
}
|
||||
this->field_0x7c.HALF_U.LO += ((s16)this->field_0x7a.HWORD >= 1) ? 0x300 : -0x300;
|
||||
this->direction = this->field_0x7c.HALF.LO >> 8;
|
||||
sub_080AC6F0(this);
|
||||
sub_080AC760(this);
|
||||
sub_080AC7C4(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AC510(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->frameIndex = gUnk_0812A9BA[this->type * 3 + this->type2 - 1];
|
||||
this->spriteSettings.b.draw = 1;
|
||||
this->collisionLayer = 2;
|
||||
if (*(u16*)&this->type == 0x300) {
|
||||
this->hitbox = &gUnk_080FD458;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AC560(Entity* this) {
|
||||
s32 factor;
|
||||
Entity* entity;
|
||||
|
||||
entity = this->attachedEntity;
|
||||
if (entity->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->collisionLayer = 2;
|
||||
if (this->type == 0) {
|
||||
this->hitbox = &gUnk_080FD168;
|
||||
} else {
|
||||
this->hitbox = &gUnk_080FD448;
|
||||
}
|
||||
this->frameIndex = 0xff;
|
||||
this->spriteSettings.b.draw = 1;
|
||||
}
|
||||
factor = this->field_0x78.HALF.HI << 8;
|
||||
this->x.WORD = entity->x.WORD + gSineTable[entity->direction] * factor;
|
||||
this->y.WORD = entity->y.WORD - gSineTable[entity->direction + 0x40] * factor;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/projectile22/sub_080AC5E4.inc", bool32 sub_080AC5E4(Entity* this)) {
|
||||
// TODO regalloc
|
||||
Entity* entity;
|
||||
Entity* entity2;
|
||||
Entity* entity3;
|
||||
Entity* entity4;
|
||||
u8 uVar3;
|
||||
|
||||
if (this->type == 0) {
|
||||
if (0x43 < gEntCount) {
|
||||
return 0;
|
||||
}
|
||||
this->field_0x78.HALF.HI = 0x11;
|
||||
entity = sub_080A7EE0(0x22);
|
||||
entity->type = this->type;
|
||||
entity->type2 = 1;
|
||||
entity->parent = this->parent;
|
||||
entity->field_0x78.HALF.HI = 0x12;
|
||||
this->attachedEntity = entity;
|
||||
entity2 = sub_080A7EE0(0x22);
|
||||
entity2->type = this->type;
|
||||
entity2->type2 = 2;
|
||||
entity2->parent = this->parent;
|
||||
entity2->field_0x78.HALF.HI = 0x14;
|
||||
uVar3 = entity2->field_0x78.HALF.HI;
|
||||
entity->attachedEntity = entity2;
|
||||
entity3 = sub_080A7EE0(0x22);
|
||||
entity3->type = this->type;
|
||||
entity3->type2 = 3;
|
||||
entity3->parent = this->parent;
|
||||
entity3->attachedEntity = NULL;
|
||||
entity3->field_0x78.HALF.HI = 0;
|
||||
entity2->attachedEntity = entity3;
|
||||
} else {
|
||||
if (0x44 < gEntCount) {
|
||||
return 0;
|
||||
}
|
||||
this->field_0x78.HALF.HI = 0xf;
|
||||
entity = sub_080A7EE0(0x22);
|
||||
entity->type = this->type;
|
||||
entity->type2 = 1;
|
||||
entity->parent = this->parent;
|
||||
entity->field_0x78.HALF.HI = 0x10;
|
||||
uVar3 = entity->field_0x78.HALF.HI;
|
||||
this->attachedEntity = entity;
|
||||
entity2 = sub_080A7EE0(0x22);
|
||||
entity2->type = this->type;
|
||||
entity2->type2 = 2;
|
||||
entity2->parent = this->parent;
|
||||
entity2->attachedEntity = NULL;
|
||||
entity2->field_0x78.HALF.HI = 0x20;
|
||||
entity->attachedEntity = entity2;
|
||||
}
|
||||
entity4 = sub_080A7EE0(0x22);
|
||||
entity4->type = this->type;
|
||||
entity4->type2 = 4;
|
||||
entity4->parent = this->parent;
|
||||
entity4->attachedEntity = this;
|
||||
entity4->field_0x78.HALF.HI = uVar3;
|
||||
return 1;
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile22/sub_080AC6F0.inc", void sub_080AC6F0(Entity* this))
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile22/sub_080AC760.inc", void sub_080AC760(Entity* this))
|
||||
|
||||
NONMATCH("asm/non_matching/projectile22/sub_080AC7C4.inc", void sub_080AC7C4(Entity* this)) {
|
||||
// TODO regalloc
|
||||
Entity* entity1;
|
||||
Entity* entity2;
|
||||
Entity* entity3;
|
||||
s32 iVar1;
|
||||
s32 iVar2;
|
||||
s32 iVar3;
|
||||
|
||||
entity1 = this->attachedEntity;
|
||||
entity2 = entity1->attachedEntity;
|
||||
entity3 = entity2->attachedEntity;
|
||||
if (entity3 != NULL) {
|
||||
CopyPosition(this->parent, entity3);
|
||||
} else {
|
||||
entity3 = this->parent;
|
||||
}
|
||||
PositionRelative(entity3, entity2, (entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction],
|
||||
-((entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction + 0x40]));
|
||||
PositionRelative(entity2, entity1, (entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction],
|
||||
-((entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction + 0x40]));
|
||||
PositionRelative(entity1, this, (this->field_0x78.HALF.HI << 8) * gSineTable[this->direction],
|
||||
-((this->field_0x78.HALF.HI << 8) * gSineTable[this->direction + 0x40]));
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_080AC884(Entity* this) {
|
||||
if (this->parent->field_0x70.HALF_U.HI != 0) {
|
||||
this->parent->field_0x70.HALF_U.HI = 0;
|
||||
this->action = 2;
|
||||
this->actionDelay = 0x3c;
|
||||
this->field_0xf = 0x56;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "coord.h"
|
||||
#include "player.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_0812A9D8[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812A9EC[])(Entity*);
|
||||
|
||||
void sub_080AC954(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void Projectile23(Entity* this) {
|
||||
gUnk_0812A9D8[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080AC8C4(Entity* this) {
|
||||
gUnk_0812A9EC[this->action](this);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile23/sub_080AC8DC.inc", void sub_080AC8DC(Entity* this))
|
||||
|
||||
void sub_080AC928(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x3c;
|
||||
this->collisionLayer = 2;
|
||||
UpdateSpriteForCollisionLayer(this);
|
||||
InitializeAnimation(this, 0);
|
||||
sub_080AC954(this);
|
||||
}
|
||||
|
||||
void sub_080AC954(Entity* this) {
|
||||
u32 animationState;
|
||||
|
||||
if (this->parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
animationState = this->parent->animationState;
|
||||
PositionRelative(this->parent, this, gSineTable[animationState] * 0x2800,
|
||||
gSineTable[animationState + 0x40] * -0x2800);
|
||||
GetNextFrame(this);
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 2;
|
||||
this->flags |= 0x80;
|
||||
this->direction = GetFacingDirection(this, &gPlayerEntity);
|
||||
SoundReq(SFX_12E);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080AC9CC(Entity* this) {
|
||||
sub_080AF090(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = this->speed >> 1;
|
||||
InitializeAnimation(this, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080ACA14(Entity* this) {
|
||||
sub_080AF090(this);
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "audio.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_0812AA5C[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812AA74[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
|
||||
void sub_080ACB90(Entity*);
|
||||
|
||||
void Projectile24(Entity* this) {
|
||||
gUnk_0812AA5C[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080ACA50(Entity* this) {
|
||||
gUnk_0812AA74[this->action](this);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile24/sub_080ACA68.inc", void sub_080ACA68(Entity* this))
|
||||
|
||||
void sub_080ACAC8(Entity* this) {
|
||||
this->action = 1;
|
||||
this->direction = 0x10;
|
||||
this->height.HALF.HI = 0xfffc;
|
||||
this->attachedEntity = NULL;
|
||||
InitializeAnimation(this, 7);
|
||||
SoundReq(SFX_199);
|
||||
}
|
||||
|
||||
void sub_080ACAF0(Entity* this) {
|
||||
sub_080AF090(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080ACB10(Entity* this) {
|
||||
sub_080AF090(this);
|
||||
if (this->collisions != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
GetNextFrame(this);
|
||||
sub_080ACB90(this);
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/projectile24/sub_080ACB40.inc", void sub_080ACB40(Entity* this))
|
||||
|
||||
void sub_080ACB90(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if ((this->x.HALF.HI == parent->x.HALF.HI) && (this->y.HALF.HI <= parent->y.HALF.HI)) {
|
||||
parent->field_0xf = 1;
|
||||
CreateFx(this, 0x1f, 0x40);
|
||||
EnqueueSFX(SFX_ITEM_GLOVES_KNOCKBACK);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
|
||||
extern void (*const gUnk_08129650[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129664[])(Entity*);
|
||||
|
||||
extern bool32 AllocMutableHitbox(Entity*);
|
||||
|
||||
typedef struct {
|
||||
u8 offsetX;
|
||||
u8 offsetY;
|
||||
u8 width;
|
||||
u8 height;
|
||||
} Test;
|
||||
|
||||
extern Test gUnk_0812966C[];
|
||||
|
||||
void Projectile3(Entity* this) {
|
||||
gUnk_08129650[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A8314(Entity* this) {
|
||||
gUnk_08129664[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A832C(Entity* this) {
|
||||
u8 tmp;
|
||||
|
||||
if (this->bitfield == 0x80) {
|
||||
this->iframes = 0x10;
|
||||
this->field_0x42 = 0xc;
|
||||
this->field_0x46 = 0x180;
|
||||
this->parent->bitfield = this->bitfield;
|
||||
}
|
||||
tmp = this->iframes;
|
||||
if ((tmp & 0x80) != 0) {
|
||||
this->parent->iframes = tmp;
|
||||
} else {
|
||||
this->parent->iframes = -tmp;
|
||||
}
|
||||
this->parent->field_0x42 = this->field_0x42;
|
||||
this->parent->field_0x46 = this->field_0x46;
|
||||
this->parent->field_0x3e = this->field_0x3e;
|
||||
this->field_0x42 = 0;
|
||||
}
|
||||
|
||||
void sub_080A83A0(Entity* this) {
|
||||
if (AllocMutableHitbox(this) != 0) {
|
||||
this->action = 1;
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/projectile3/sub_080A83B4.inc", void sub_080A83B4(Entity* this)) {
|
||||
u8 frames;
|
||||
Entity* parent;
|
||||
u32 tmp;
|
||||
Test* a;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
frames = parent->frames.all * 4;
|
||||
a = &gUnk_0812966C[frames / 4];
|
||||
this->hitbox->offset_x = a->offsetX;
|
||||
// TODO offset used to increate a pointer is already increated here?
|
||||
if (parent->frameSpriteSettings == 0x40) {
|
||||
this->hitbox->offset_x = -this->hitbox->offset_x;
|
||||
}
|
||||
this->hitbox->offset_y = a->offsetY;
|
||||
this->hitbox->width = a->width;
|
||||
this->hitbox->height = a->height;
|
||||
if (parent->field_0x43 != 0) {
|
||||
if ((this->flags & 0x80) != 0) {
|
||||
this->flags &= 0x7f;
|
||||
}
|
||||
} else {
|
||||
if ((this->flags & 0x80) == 0) {
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
@@ -0,0 +1,147 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
#include "flags.h"
|
||||
|
||||
extern void (*const gUnk_081296F0[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129704[])(Entity*);
|
||||
|
||||
void sub_080A8680(Entity*);
|
||||
void sub_080A86A0(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
extern u32 sub_080177A0(Entity*, Entity*);
|
||||
|
||||
void Projectile4(Entity* this) {
|
||||
gUnk_081296F0[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A8458(Entity* this) {
|
||||
gUnk_08129704[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8470(Entity* this) {
|
||||
if (this->bitfield == 0x80) {
|
||||
if (this->damageType == 0x68) {
|
||||
EnqueueSFX(SFX_86);
|
||||
}
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
this->direction = (this->field_0x3e + 4) & 0x18;
|
||||
if ((u8)(this->bitfield + 0x7e) < 2) {
|
||||
sub_080A8680(this);
|
||||
} else {
|
||||
InitializeAnimation(this, 0x19);
|
||||
sub_080A86A0(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A84C8(Entity* this) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x30;
|
||||
this->field_0xf = 0;
|
||||
this->height.HALF.HI -= 4;
|
||||
if (CheckGlobalFlag(TABIDACHI) == 0) {
|
||||
this->damageType = 0x68;
|
||||
}
|
||||
EnqueueSFX(SFX_18D);
|
||||
InitializeAnimation(this, 0x18);
|
||||
}
|
||||
|
||||
void sub_080A8504(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_08016AD2(this);
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 4;
|
||||
}
|
||||
} else {
|
||||
sub_0800417E(this, this->collisions);
|
||||
sub_08016AD2(this);
|
||||
InitializeAnimation(this, 0x19);
|
||||
sub_080A86A0(this);
|
||||
}
|
||||
if (this->field_0xf != 0) {
|
||||
parent = this->parent;
|
||||
if ((parent->next != NULL) && (sub_080177A0(this, parent) != 0)) {
|
||||
this->iframes = 0x10;
|
||||
this->field_0x3e = -this->direction;
|
||||
this->bitfield = -0x80;
|
||||
this->field_0x42 = 0xc;
|
||||
this->field_0x46 = 0;
|
||||
parent->iframes = 0x10;
|
||||
parent->field_0x3e = this->direction;
|
||||
parent->bitfield = -0x3e;
|
||||
parent->field_0x42 = 0xc;
|
||||
parent->field_0x46 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A85B8(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (--this->actionDelay == 0) {
|
||||
this->action = 1;
|
||||
this->flags |= 0x80;
|
||||
}
|
||||
} else {
|
||||
sub_0800417E(this, (u32)this->collisions);
|
||||
sub_08016AD2(this);
|
||||
InitializeAnimation(this, 0x19);
|
||||
sub_080A86A0(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8610(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A862C(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
sub_080AF090(this);
|
||||
switch (sub_080044EC(this, 0x2800)) {
|
||||
case 0:
|
||||
DeleteThisEntity();
|
||||
return;
|
||||
case 1:
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0x120;
|
||||
|
||||
break;
|
||||
}
|
||||
if ((this->flags & 0x80) == 0) {
|
||||
this->spriteSettings.b.draw ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8680(Entity* this) {
|
||||
this->action = 2;
|
||||
this->flags &= 0x7f;
|
||||
this->actionDelay = 3;
|
||||
this->field_0xf = 1;
|
||||
EnqueueSFX(SFX_ITEM_SHIELD_BOUNCE);
|
||||
}
|
||||
|
||||
void sub_080A86A0(Entity* this) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0;
|
||||
EnqueueSFX(SFX_18E);
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "player.h"
|
||||
#include "room.h"
|
||||
#include "coord.h"
|
||||
|
||||
extern void (*const gUnk_08129718[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_0812972C[])(Entity*);
|
||||
|
||||
extern u32 sub_080002E0(u32, u32);
|
||||
|
||||
extern Hitbox gUnk_08129734;
|
||||
|
||||
void Projectile5(Entity* this) {
|
||||
gUnk_08129718[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A86D8(Entity* this) {
|
||||
gUnk_0812972C[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A86F0(Entity* this) {
|
||||
u8* pbVar2;
|
||||
|
||||
if (this->parent == NULL) {
|
||||
DeleteThisEntity();
|
||||
} else {
|
||||
pbVar2 = &this->parent->field_0x82.HALF.HI;
|
||||
if ((this->parent->field_0x82.HALF.HI & 0x3f) == 3) {
|
||||
if (gPlayerState.hurtBlinkSpeed != 0) {
|
||||
if (sub_080002E0(TILE(this->x.HALF.HI, this->y.HALF.HI), gPlayerEntity.collisionLayer) == 0) {
|
||||
if (this->bitfield == 0x80) {
|
||||
*pbVar2 = *pbVar2 & 0x7f;
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8770(Entity* this) {
|
||||
this->action = 1;
|
||||
this->field_0x3c |= 0x10;
|
||||
this->hitbox = &gUnk_08129734;
|
||||
}
|
||||
|
||||
void sub_080A878C(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (parent->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if ((parent->field_0x82.HALF.HI & 0x7f) != 3) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
CopyPosition(parent, this);
|
||||
this->height.HALF.HI += 2;
|
||||
}
|
||||
@@ -0,0 +1,168 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "player.h"
|
||||
#include "coord.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_08129740[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129754[])(Entity*);
|
||||
|
||||
extern Hitbox gUnk_08129764;
|
||||
|
||||
extern void sub_08078954(Entity*);
|
||||
|
||||
void Projectile6(Entity* this) {
|
||||
gUnk_08129740[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A87E4(Entity* this) {
|
||||
if (this->type == 1) {
|
||||
if (this->attachedEntity == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (this->attachedEntity->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
gUnk_08129754[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A881C(Entity* this) {
|
||||
this->field_0x46 = 0;
|
||||
if (this->type == 0) {
|
||||
this->parent->attachedEntity = NULL;
|
||||
if (this->bitfield == 0x80) {
|
||||
gPlayerState.hurtBlinkSpeed = 0xf0;
|
||||
ModHealth(-2);
|
||||
}
|
||||
DeleteThisEntity();
|
||||
} else {
|
||||
if (this->action < 2) {
|
||||
this->action = 2;
|
||||
this->parent->field_0x82.HALF.HI = 0xc0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8868(Entity* this) {
|
||||
this->action = 1;
|
||||
this->subAction = 0;
|
||||
this->spriteSettings.b.shadow = 1;
|
||||
this->field_0x20 = 0x8000;
|
||||
this->hitbox = &gUnk_08129764;
|
||||
this->field_0x3c |= 0x10;
|
||||
switch (this->type) {
|
||||
case 0:
|
||||
InitializeAnimation(this, 0);
|
||||
break;
|
||||
case 1:
|
||||
this->actionDelay = 0;
|
||||
this->field_0xf = 0;
|
||||
break;
|
||||
case 2:
|
||||
InitializeAnimation(this, 5);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A88C8(Entity* this) {
|
||||
Entity* entity;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
this->action = 2;
|
||||
}
|
||||
if (parent->next == NULL) {
|
||||
this->action = 2;
|
||||
}
|
||||
PositionRelative(parent, this, 0, -0x10000);
|
||||
switch (this->type) {
|
||||
case 0:
|
||||
this->height.HALF.HI += 0x10;
|
||||
break;
|
||||
case 1:
|
||||
this->height.HALF.HI += 0xe;
|
||||
sub_08078954(this->attachedEntity);
|
||||
CopyPosition(this, this->attachedEntity);
|
||||
if ((0xf < (u8)(this->actionDelay++ + 1)) && (entity = this->attachedEntity, entity->actionDelay == 0)) {
|
||||
if ((this->actionDelay & 2) != 0) {
|
||||
entity->field_0xf += 1;
|
||||
}
|
||||
if ((this->attachedEntity->field_0xf < 0x20) && ((this->attachedEntity->field_0xf & 3) == 3)) {
|
||||
parent->field_0x82.HALF.HI = 0xc0;
|
||||
this->action = 2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
this->height.HALF.HI += 0xe;
|
||||
if (sub_080041A0(this, &gPlayerEntity, 0xe, 0xe) != 0) {
|
||||
this->action = 2;
|
||||
parent->field_0x82.HALF.HI = 0xc0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8988(Entity* this) {
|
||||
u8 bVar1;
|
||||
u32 uVar2;
|
||||
u32 tmp;
|
||||
Entity* entity;
|
||||
|
||||
if (this->type == 1) {
|
||||
entity = this->attachedEntity;
|
||||
if (entity == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (entity->next == NULL) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_08078954(entity);
|
||||
CopyPosition(this, entity);
|
||||
}
|
||||
if (sub_080044EC(this, 0x2800) != 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
tmp = sub_080043E8(this);
|
||||
if (tmp != 0) {
|
||||
switch (tmp) {
|
||||
case 2:
|
||||
CreateFx(this, 0xb, 0);
|
||||
break;
|
||||
case 1:
|
||||
CreateFx(this, 0, 0);
|
||||
break;
|
||||
case 3:
|
||||
CreateFx(this, 0xc, 0);
|
||||
break;
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
switch (this->type) {
|
||||
case 0:
|
||||
InitializeAnimation(this, 1);
|
||||
EnqueueSFX(0x84);
|
||||
this->action = 3;
|
||||
return;
|
||||
case 2:
|
||||
entity = CreateFx(this, 5, 0x80);
|
||||
if (entity != NULL) {
|
||||
entity->parent = NULL;
|
||||
}
|
||||
case 1:
|
||||
DeleteEntity(this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8A48(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_0812979C[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
|
||||
void Projectile7(Entity* this) {
|
||||
if (GetNextFunction(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_0812979C[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8A90(Entity* this) {
|
||||
if (this->type == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, this->direction >> 3);
|
||||
} else {
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, this->direction >> 3 | 4);
|
||||
EnqueueSFX(SFX_15F);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8AC8(Entity* this) {
|
||||
u32 direction;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (parent->next == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (this->spriteSettings.b.draw == 1) {
|
||||
CopyPosition(parent, this);
|
||||
direction = (parent->direction + 4) & 0x18;
|
||||
if (this->actionDelay != 0) {
|
||||
this->direction = direction;
|
||||
this->animationState = direction >> 2;
|
||||
this->actionDelay = 0;
|
||||
InitializeAnimation(this, direction >> 3);
|
||||
} else {
|
||||
if (direction >> 2 != this->animationState) {
|
||||
this->direction = direction;
|
||||
this->animationState = direction >> 2;
|
||||
InitializeAnimation(this, direction >> 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
GetNextFrame(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8B38(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_08016AD2(this);
|
||||
}
|
||||
} else {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8B78(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_0812982C[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
|
||||
void Projectile8(Entity* this) {
|
||||
if (GetNextFunction(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_0812982C[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8BC0(Entity* this) {
|
||||
if (this->type == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, this->direction >> 3);
|
||||
} else {
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, this->direction >> 3 | 4);
|
||||
EnqueueSFX(SFX_15E);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8BF8(Entity* this) {
|
||||
u32 direction;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (parent->next == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (this->spriteSettings.b.draw == 1) {
|
||||
CopyPosition(parent, this);
|
||||
if (this->actionDelay != 0) {
|
||||
direction = parent->direction & 0x18;
|
||||
this->direction = direction;
|
||||
this->actionDelay = 0;
|
||||
InitializeAnimation(this, direction >> 3);
|
||||
}
|
||||
}
|
||||
GetNextFrame(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8C4C(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_08016AD2(this);
|
||||
}
|
||||
} else {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8C8C(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_081298B8[])(Entity*);
|
||||
|
||||
extern s32 sub_080AF090(Entity*);
|
||||
extern s32 sub_080A7EB0(Entity*);
|
||||
extern void sub_08016AD2(Entity*);
|
||||
|
||||
void Projectile9(Entity* this) {
|
||||
if (GetNextFunction(this) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
gUnk_081298B8[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8CD4(Entity* this) {
|
||||
if (this->type == 0) {
|
||||
this->action = 1;
|
||||
InitializeAnimation(this, this->direction >> 3);
|
||||
} else {
|
||||
this->action = 2;
|
||||
InitializeAnimation(this, this->direction >> 3 | 4);
|
||||
EnqueueSFX(SFX_160);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8D0C(Entity* this) {
|
||||
u32 direction;
|
||||
Entity* parent;
|
||||
|
||||
parent = this->parent;
|
||||
if (parent == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (parent->next == NULL) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
if (this->spriteSettings.b.draw == 1) {
|
||||
CopyPosition(parent, this);
|
||||
if (this->actionDelay != 0) {
|
||||
direction = parent->direction & 0x18;
|
||||
this->direction = direction;
|
||||
this->actionDelay = 0;
|
||||
InitializeAnimation(this, direction >> 3);
|
||||
}
|
||||
}
|
||||
GetNextFrame(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8D60(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (sub_080AF090(this) != 0) {
|
||||
if (sub_080A7EB0(this) != 0) {
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
sub_08016AD2(this);
|
||||
}
|
||||
} else {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
this->speed = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8DA0(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteEntity(this);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,155 @@
|
||||
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "player.h"
|
||||
#include "functions.h"
|
||||
#include "random.h"
|
||||
#include "audio.h"
|
||||
|
||||
extern void (*const gUnk_08129954[])(Entity*);
|
||||
|
||||
extern void (*const gUnk_08129968[])(Entity*);
|
||||
|
||||
void sub_080A90D8(Entity*);
|
||||
|
||||
extern void sub_0806F5BC(Entity*, u32, u32);
|
||||
extern u32 sub_080041DC(Entity*, u32, u32);
|
||||
|
||||
extern s8 gUnk_08129978[];
|
||||
extern s8 gUnk_08129980[];
|
||||
extern s8 gUnk_08129988[];
|
||||
|
||||
void ProjectileA(Entity* this) {
|
||||
gUnk_08129954[GetNextFunction(this)](this);
|
||||
}
|
||||
|
||||
void sub_080A8DDC(Entity* this) {
|
||||
if (((this->type != 3) && ((this->bitfield & 0x80) != 0)) && ((this->bitfield & 0x7f) != 0x1e)) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
InitializeAnimation(this, 0x53);
|
||||
}
|
||||
gUnk_08129968[this->action](this);
|
||||
}
|
||||
|
||||
void sub_080A8E28(Entity* this) {
|
||||
u32 uVar1;
|
||||
s32 iVar2;
|
||||
|
||||
this->action = 1;
|
||||
this->field_0x20 = -0x10000;
|
||||
if (this->type != 3) {
|
||||
CopyPosition(this->parent, this);
|
||||
sub_0806F5BC(this, 0x1000, this->direction);
|
||||
this->height.WORD = this->parent->y.WORD - this->attachedEntity->y.WORD;
|
||||
this->y.WORD -= this->height.WORD;
|
||||
InitializeAnimation(this, 0x51);
|
||||
SoundReq(SFX_1B5);
|
||||
}
|
||||
|
||||
switch (this->type) {
|
||||
case 0:
|
||||
case 1:
|
||||
iVar2 = sub_080041DC(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI);
|
||||
if (this->type == 1) {
|
||||
uVar1 = Random() & 0x1ff;
|
||||
if ((gScreenTransition.frameCount & 1U) == 0) {
|
||||
iVar2 += uVar1;
|
||||
} else {
|
||||
iVar2 -= uVar1;
|
||||
}
|
||||
}
|
||||
if (iVar2 < 0x20) {
|
||||
iVar2 = 0x20;
|
||||
} else if (0x400 < iVar2) {
|
||||
iVar2 = 0x400;
|
||||
}
|
||||
this->field_0x20 = this->height.WORD / (iVar2 << 8) << 0xd;
|
||||
this->field_0xf = 0x1e;
|
||||
break;
|
||||
case 2:
|
||||
this->field_0x20 = (this->height.WORD / 0x18000) << 0xc;
|
||||
break;
|
||||
case 3:
|
||||
this->height.WORD = 0xff600000;
|
||||
uVar1 = (Random() & 3) * 2;
|
||||
this->x.HALF.HI = gUnk_08129978[uVar1] + this->x.HALF.HI;
|
||||
this->y.HALF.HI = gUnk_08129978[uVar1 + 1] + this->y.HALF.HI;
|
||||
if ((uVar1 & 2) != 0) {
|
||||
this->x.HALF.HI += gUnk_08129988[Random() & 0xf];
|
||||
this->y.HALF.HI += gUnk_08129980[Random() & 7];
|
||||
} else {
|
||||
this->x.HALF.HI += gUnk_08129980[Random() & 7];
|
||||
this->y.HALF.HI += gUnk_08129988[Random() & 0xf];
|
||||
}
|
||||
sub_08004168(this);
|
||||
InitializeAnimation(this, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A8FB8(Entity* this) {
|
||||
if (this->type == 3) {
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
sub_08008790(this, 7);
|
||||
CreateFx(this, 4, 0);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
} else {
|
||||
GetNextFrame(this);
|
||||
sub_0806F69C(this);
|
||||
if ((this->type != 2) && (--this->field_0xf == 0xff)) {
|
||||
this->field_0xf = 0x1e;
|
||||
sub_08004596(this, GetFacingDirection(this, &gPlayerEntity));
|
||||
}
|
||||
if (sub_08003FC4(this, 0) == 0) {
|
||||
this->action = 2;
|
||||
sub_080A90D8(this);
|
||||
if (this->type == 2) {
|
||||
this->actionDelay = 0xf;
|
||||
InitializeAnimation(this, 0x54);
|
||||
} else {
|
||||
InitializeAnimation(this, 0x52);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A9058(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if (this->type == 2) {
|
||||
if (--this->actionDelay == 0xff) {
|
||||
this->flags &= 0x7f;
|
||||
this->action = 3;
|
||||
InitializeAnimation(this, 0x55);
|
||||
} else {
|
||||
sub_0806F69C(this);
|
||||
sub_080A90D8(this);
|
||||
}
|
||||
} else {
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
this->action = 3;
|
||||
this->flags &= 0x7f;
|
||||
InitializeAnimation(this, 0x53);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A90BC(Entity* this) {
|
||||
GetNextFrame(this);
|
||||
if ((this->frames.all & 0x80) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A90D8(Entity* this) {
|
||||
u32 tmp;
|
||||
|
||||
if (this->field_0x74.HWORD != TILE(this->x.HALF.HI, this->y.HALF.HI)) {
|
||||
this->field_0x74.HWORD = TILE(this->x.HALF.HI, this->y.HALF.HI);
|
||||
tmp = GetTileTypeByEntity(this);
|
||||
if ((tmp == 0x13) || (tmp == 0x34)) {
|
||||
sub_0807B7D8(0x34c, TILE(this->x.HALF.HI, this->y.HALF.HI), this->collisionLayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
#include "entity.h"
|
||||
#include "player.h"
|
||||
#include "coord.h"
|
||||
|
||||
extern Hitbox* gUnk_08129998[];
|
||||
extern void sub_0803C0AC(Entity*);
|
||||
|
||||
void ProjectileB(Entity* this) {
|
||||
Entity* parent;
|
||||
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
}
|
||||
parent = this->parent;
|
||||
if (((parent == NULL) || (parent->currentHealth == 0)) || (parent->next == NULL)) {
|
||||
if (((this->bitfield & 0x80) != 0) && (this->field_0x4c == &gPlayerEntity)) {
|
||||
sub_0803C0AC(this);
|
||||
}
|
||||
DeleteEntity(this);
|
||||
} else {
|
||||
this->hitbox = gUnk_08129998[parent->animationState];
|
||||
CopyPosition(parent, this);
|
||||
if ((parent->iframes != 0) && (this->iframes == 0)) {
|
||||
this->iframes = 0xff;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
#include "entity.h"
|
||||
#include "random.h"
|
||||
#include "coord.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern Hitbox gUnk_080FD1E4;
|
||||
extern u32 sub_080644C8(Entity*);
|
||||
extern u8 gUnk_081299C8[];
|
||||
extern bool32 sub_080AE4CC(Entity*, u32, u32, u32);
|
||||
extern Entity gUnk_02027EB4;
|
||||
|
||||
void ProjectileC(Entity* this) {
|
||||
Entity* entity;
|
||||
u8 tmp;
|
||||
|
||||
if (this->type == 0) {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->actionDelay = Random();
|
||||
this->spriteSettings.b.draw = 0;
|
||||
}
|
||||
if (this->bitfield == 0x80) {
|
||||
if (this->parent != NULL) {
|
||||
this->parent->type = 0xff;
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
CopyPosition(this->parent, this);
|
||||
if (this->field_0xf != 0) {
|
||||
this->field_0xf -= 1;
|
||||
} else {
|
||||
if (sub_080644C8(this) != 0) {
|
||||
if (((this->actionDelay++) & 3) == 0) {
|
||||
entity = sub_080A7EE0(0xc);
|
||||
if (entity != NULL) {
|
||||
entity->type = 1;
|
||||
tmp = this->parent->field_0x3e;
|
||||
entity->direction = (gUnk_081299C8[(this->actionDelay >> 2 & 7)] + (tmp << 3)) & 0x1f;
|
||||
entity->parent = this->parent;
|
||||
CopyPosition(this, entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (this->action == 0) {
|
||||
this->action = 1;
|
||||
this->actionDelay = 0x12;
|
||||
this->spriteSettings.b.draw = 0;
|
||||
this->speed = 0x800;
|
||||
this->hitbox = &gUnk_080FD1E4;
|
||||
InitializeAnimation(this, 0);
|
||||
}
|
||||
if (this->bitfield == 0x80) {
|
||||
if (this->parent != NULL) {
|
||||
this->parent->type = 0xff;
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
if (--this->actionDelay == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_0806F69C(this);
|
||||
if (sub_080AE4CC(&gUnk_02027EB4, this->x.HALF.HI, this->y.HALF.HI, 2) != 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user