Decompile some functions

This commit is contained in:
octorock
2022-06-06 12:42:25 +02:00
parent 06d6f7aaa4
commit e11cfed066
29 changed files with 264 additions and 513 deletions
+1 -3
View File
@@ -28,8 +28,6 @@ typedef struct {
} ArmosEntity;
extern Entity* gUnk_020000B0;
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
extern void (*const gUnk_080CE124[])(ArmosEntity*);
extern void (*const gUnk_080CE13C[])(ArmosEntity*);
@@ -380,7 +378,7 @@ void sub_080306C4(ArmosEntity* this) {
if (!var) {
super->direction = (4 + uVar3 + ((Random() & 2) - 1) * 8) & 0x18;
}
if (IsTileCollision(super->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4,
if (IsTileCollision(super->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData,
super->x.HALF.HI + gUnk_080CE164[super->direction >> 2],
super->y.HALF.HI + gUnk_080CE164[(super->direction >> 2) + 1], 0)) {
super->direction = ((u8)(((uVar3 & 4) ^ 4) << 1)) | (uVar3 & 0x10);
+6 -7
View File
@@ -30,7 +30,6 @@ void sub_080467DC(GyorgFemaleEntity*);
extern u8 gUpdateVisibleTiles;
extern u8 gUnk_080B3E80[];
extern u8 gUnk_080B37A0[];
extern u16 gMetatileTypesTop[];
extern const u8 gUnk_080D1A94[];
extern const u8 gUnk_080D1AAC[];
@@ -249,17 +248,17 @@ NONMATCH("asm/non_matching/gyorg_female/sub_08046518.inc", void sub_08046518(voi
u8* r6;
u32 i;
u16* sl;
sl = &gMetatileTypesTop[0xFFFFBCB0];
stack1 = &gMetatileTypesTop[0xFFFFECB0];
stack2 = (u8*)&gMetatileTypesTop[0x00006658];
r6 = (u8*)&gMetatileTypesTop[0xFFFFD658];
sl = &gMapTop.metatileTypes[0xFFFFBCB0];
stack1 = &gMapTop.metatileTypes[0xFFFFECB0];
stack2 = (u8*)&gMapTop.metatileTypes[0x00006658];
r6 = (u8*)&gMapTop.metatileTypes[0xFFFFD658];
for (i = 0; i < 0x10; i++) {
sl += 0x40;
stack1 += 0x40;
for (r5 = 0; r5 < 0x10; r5++) {
stack1[r5] = sl[r5];
stack2[r5] = gUnk_080B37A0[gMetatileTypesTop[sl[r5]]];
r6[r5] = gUnk_080B3E80[gMetatileTypesTop[sl[r5]]];
stack2[r5] = gUnk_080B37A0[gMapTop.metatileTypes[sl[r5]]];
r6[r5] = gUnk_080B3E80[gMapTop.metatileTypes[sl[r5]]];
}
stack2 = stack2 + 0x40;
r6 = r6 + 0x40;
+2 -5
View File
@@ -12,9 +12,6 @@
extern u32 sub_0804A024(Entity*, u32, u32);
extern u8 gUnk_0200D654[];
extern u8 gUnk_02027EB4[];
void sub_0802C18C(Entity*);
void sub_0802C218(Entity*);
void sub_0802C1C0(Entity*);
@@ -317,7 +314,7 @@ bool32 sub_0802C06C(Entity* this) {
u32 xdiff = gUnk_080CD45C[(this->direction >> 2) + 0];
u32 ydiff = gUnk_080CD45C[(this->direction >> 2) + 1];
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
u32 i;
for (i = 0; i < 8; i++) {
@@ -340,7 +337,7 @@ bool32 sub_0802C0E8(Entity* this) {
s32 x = this->x.HALF.HI + this->hitbox->offset_x + ptr[0] * 6;
s32 y = this->y.HALF.HI + this->hitbox->offset_y + ptr[1] * 6;
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
u32 ret = FALSE;
if (!sub_0806FC24(TILE(x, y), 9)) {
if (IsTileCollision(layer, x, y, 0)) {
+4 -7
View File
@@ -4,16 +4,13 @@
*
* @brief Sensor Blade Trap enemy
*/
#include "enemy.h"
#include "physics.h"
#include "collision.h"
#include "enemy.h"
#include "map.h"
#include "physics.h"
extern u32 sub_0804A024(Entity*, u32, u32);
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
void sub_0802BB10(Entity*);
bool32 sub_0802BB2C(Entity*, u32);
@@ -99,7 +96,7 @@ void sub_0802BB10(Entity* this) {
}
bool32 sub_0802BB2C(Entity* this, u32 param_2) {
u8* layer = this->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = this->collisionLayer == 2 ? gMapTop.collisionData : gMapBottom.collisionData;
const s8* ptr = &gUnk_080CD3DC[param_2 >> 2];
return IsTileCollision(layer, this->x.HALF.HI + ptr[0], this->y.HALF.HI + ptr[1], 0);
}
+32 -1
View File
@@ -242,6 +242,16 @@ extern void sub_0806F38C(void);
extern void sub_08018710(u32);
typedef struct {
Font* font;
u16 width;
u16 height;
u16 transitionTimer;
u16 fadeSpeed;
} struct_080FCCB4;
extern struct_080FCCB4 gUnk_080FCCB4[];
void GameTask(void) {
static GameState* const sStates[] = {
GameTask_Transition,
@@ -1888,7 +1898,28 @@ void sub_08053758(void) {
SetFade(FADE_IN_OUT | FADE_INSTANT, 0x100);
}
ASM_FUNC("asm/non_matching/game/sub_08053800.inc", void sub_08053800())
void sub_08053800(void) {
u32 index;
struct_080FCCB4* ptr;
if (gFadeControl.active == 0) {
index = gGenericMenu.unk10.a[0];
ptr = &gUnk_080FCCB4[index];
gGenericMenu.base.transitionTimer = ptr->transitionTimer;
gGenericMenu.base.field_0xa = 0x1e;
gGenericMenu.unk10.a[0]++;
gGenericMenu.base.overlayType++;
gGenericMenu.base.storyPanelIndex = 0;
LoadPaletteGroup(index + 0x8a);
LoadGfxGroup(index + 0x3a);
MemClear(&gBG1Buffer, 0x800);
sub_0805F46C(index + 0xf01, ptr->font);
gScreen.bg1.updated = 1;
gScreen.controls.alphaBlend = 0x10;
gScreen.controls.window0HorizontalDimensions = ptr->width;
gScreen.controls.window0VerticalDimensions = ptr->height;
SetFade(FADE_INSTANT, ptr->fadeSpeed);
}
}
void sub_08053894(void) {
u32 tmp;
+3 -3
View File
@@ -281,14 +281,14 @@ bool32 TileCollisionFunction9(s32 x, s32 y) {
return gUnk_081339F8[y & 0xf] >> (x & 0xf) & 1;
}
bool32 IsTileCollision(const u8* layer, s32 x, s32 y, u32 collisionType) {
bool32 IsTileCollision(const u8* collisionData, s32 x, s32 y, u32 collisionType) {
static bool32 (*const tileCollisionFunctions[])(s32, s32) = {
TileCollisionFunction0, TileCollisionFunction1, TileCollisionFunction2, TileCollisionFunction3,
TileCollisionFunction4, TileCollisionFunction5, TileCollisionFunction6, TileCollisionFunction7,
TileCollisionFunction8, TileCollisionFunction9,
};
u32 tileType = layer[TILE(x, y)];
u32 tileType = collisionData[TILE(x, y)];
if (tileType == 0) {
if (collisionType == 4) {
return TRUE;
@@ -311,7 +311,7 @@ bool32 IsTileCollision(const u8* layer, s32 x, s32 y, u32 collisionType) {
}
// Calculation for 0xff in previous lookup.
if ((y & 8) == 0) {
tileType = layer[TILE(x, y)];
tileType = collisionData[TILE(x, y)];
tileType >>= 2;
}
if ((x & 8) == 0) {
+3 -3
View File
@@ -144,7 +144,7 @@ typedef struct {
u16 x;
u16 y;
} NPCStruct;
extern NPCStruct gUnk_02031EC0[100];
extern NPCStruct gNPCData[100];
void InitNPC(Entity*);
@@ -161,8 +161,8 @@ NONMATCH("asm/non_matching/arm_proxy/NPCUpdate.inc", void NPCUpdate(Entity* this
gNPCFunctions[this->id][1](this);
if ((this->health & 0x7f) != 0) {
u32 temp = this->health & 0x7f;
gUnk_02031EC0[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.origin_x;
gUnk_02031EC0[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.origin_y;
gNPCData[temp * 2 - 2].x = this->x.HALF.HI - gRoomControls.origin_x;
gNPCData[temp * 2 - 2].y = this->y.HALF.HI - gRoomControls.origin_y;
}
DrawEntity(this);
}
+10 -13
View File
@@ -48,9 +48,6 @@ void sub_08061B18(Entity*);
u32 PointInsideRadius(s32, s32, s32);
extern u8 gUnk_0200D654[];
extern u8 gUnk_02027EB4[];
u32 sub_080611D4(Entity*);
extern u32 sub_08079FD4(Entity*, u32);
extern void sub_08016AD2(Entity*);
@@ -376,9 +373,9 @@ bool32 sub_08060FD0(Entity* this, u32 a, u32 b) {
sVar2 = gSineTable[(iVar3 + 0x40)] * 6;
if (this->collisionLayer != 2) {
puVar8 = gUnk_02027EB4;
puVar8 = gMapBottom.collisionData;
} else {
puVar8 = gUnk_0200D654;
puVar8 = gMapTop.collisionData;
}
while (1) {
@@ -685,7 +682,7 @@ void sub_08061464(Entity* this, u32 param_a, u32 param_b) {
bool32 sub_08061630(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A74(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -702,7 +699,7 @@ bool32 sub_08061630(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_080616A8(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A1C(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -719,7 +716,7 @@ bool32 sub_080616A8(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061720(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_080619F0(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -736,7 +733,7 @@ bool32 sub_08061720(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061798(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A48(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -753,7 +750,7 @@ bool32 sub_08061798(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061810(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A74(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -770,7 +767,7 @@ bool32 sub_08061810(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061888(Entity* this, s32 x, s32 y, s32 param) {
u32 param_y = y;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A1C(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = x;
@@ -787,7 +784,7 @@ bool32 sub_08061888(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061900(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_080619F0(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
@@ -804,7 +801,7 @@ bool32 sub_08061900(Entity* this, s32 x, s32 y, s32 param) {
bool32 sub_08061978(Entity* this, s32 x, s32 y, s32 param) {
u32 param_x = x;
u8* layer = (this->collisionLayer == 2) ? gUnk_0200D654 : gUnk_02027EB4;
u8* layer = (this->collisionLayer == 2) ? gMapTop.collisionData : gMapBottom.collisionData;
while (!IsTileCollision(layer, x, y, 6)) {
if (sub_08061A48(layer, x, y, param)) {
((UnkHeap*)this->myHeap)->unk_7 = param_x;
+6 -8
View File
@@ -37,8 +37,6 @@ void Fan_Action2(FanEntity* this);
void Fan_Action3(FanEntity* this);
bool32 sub_0809EF78(FanEntity*, Entity*);
extern const u8 gUnk_02027EB4[];
void Fan(Entity* this) {
static void (*const actionFuncs[])(FanEntity*) = {
Fan_Init,
@@ -172,19 +170,19 @@ void sub_0809EFB0(FanEntity* this) {
s32 sVar4;
int iVar6;
int iVar7;
const u8* ptr;
const u8* collisionData;
cVar1 = tileTypeOffsets[super->type * 2];
cVar2 = tileTypeOffsets[super->type * 2 + 1];
iVar7 = super->x.HALF.HI;
iVar6 = super->y.HALF.HI;
ptr = gUnk_02027EB4;
collisionData = gMapBottom.collisionData;
sVar4 = 0;
do {
sVar4++;
iVar7 = iVar7 + cVar1;
iVar6 = iVar6 + cVar2;
} while (!IsTileCollision(ptr, iVar7, iVar6, 9));
} while (!IsTileCollision(collisionData, iVar7, iVar6, 9));
sVar4 = (sVar4 - 1) << 4;
switch (super->type) {
@@ -237,13 +235,13 @@ void sub_0809F08C(FanEntity* this) {
void sub_0809F0E4(FanEntity* this) {
static const s8 typeOffsets[] = { 0, 12, -12, 0, 0, -12, 12, 0 };
Entity* pEVar1;
const s8* ptr;
const s8* collisionData;
EnqueueSFX(SFX_183);
pEVar1 = CreateObject(OBJECT_B2, super->type ^ 2, 0);
if (pEVar1 != NULL) {
pEVar1->parent = super;
ptr = typeOffsets + super->type * 2;
PositionRelative(super, pEVar1, ptr[0] << 0x10, ptr[1] << 0x10);
collisionData = typeOffsets + super->type * 2;
PositionRelative(super, pEVar1, collisionData[0] << 0x10, collisionData[1] << 0x10);
}
}
+4 -7
View File
@@ -3,22 +3,19 @@
#include "functions.h"
#include "collision.h"
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
void ObjectB2(Entity* this) {
u8* layer;
u8* collisionData;
if (this->action == 0) {
this->action = 1;
this->timer = 0x10;
this->direction = this->type << 3;
if (this->collisionLayer == 2) {
layer = gUnk_0200D654;
collisionData = gMapTop.collisionData;
} else {
layer = gUnk_02027EB4;
collisionData = gMapBottom.collisionData;
}
this->child = (Entity*)layer;
this->child = (Entity*)collisionData;
InitializeAnimation(this, this->type);
}
this->speed = this->parent->speed;
+58 -3
View File
@@ -150,7 +150,6 @@ extern const u8 gUnk_080B3E80[];
// collisions for tiles > 0x4000
extern const u8 gUnk_080B79A7[];
extern void sub_08080B60(LayerStruct*);
extern void sub_0801AB08(u16*, LayerStruct*);
extern u8 gUnk_02006F00[];
@@ -166,6 +165,12 @@ void sub_0807BC84(void);
void sub_0807C5F4(u16*, u16*);
void sub_0807C5B0(void);
extern u8 gUnk_080082DC[];
extern u32 sub_08004202(Entity*, u8*, u32);
extern s8* gUnk_0811C0B0[];
extern u8 gUnk_0811C01C[];
void sub_08077698(PlayerEntity* this) {
ItemBehavior* puVar2;
u32 idx;
@@ -1207,7 +1212,28 @@ void UpdateCarriedObject(void) {
}
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08078CD0.inc", void sub_08078CD0())
void sub_08078CD0(PlayerEntity* this) {
Entity* entity;
u32 tmp;
s8* ptr;
entity = this->unk_70;
entity->z.HALF.HI = super->z.HALF.HI - 1;
entity->spriteOrientation.flipY = super->spriteOrientation.flipY;
entity->collisionLayer = super->collisionLayer;
tmp = gUnk_0811C01C[gPlayerState.item->frameIndex];
ptr = (gUnk_0811C0B0[(((entity->gustJarFlags & 0x30) / 16))] + (tmp * 2));
if (super->spriteSettings.flipX) {
entity->x.HALF.HI = -ptr[0] + super->x.HALF_U.HI;
} else {
entity->x.HALF.HI = super->x.HALF_U.HI + ptr[0];
}
entity->y.HALF.HI = super->y.HALF.HI + ptr[1];
sub_0806FEBC(super, 0, entity);
if (entity->parent != NULL) {
CopyPosition(entity, entity->parent);
}
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08078D60.inc", void sub_08078D60())
@@ -1655,7 +1681,36 @@ u32 sub_08079FC4(u32 param_1) {
return sub_08079FD4(&gPlayerEntity, param_1);
}
ASM_FUNC("asm/non_matching/playerUtils/sub_08079FD4.inc", u32 sub_08079FD4(Entity* a, u32 b))
u32 sub_08079FD4(Entity* this, u32 param_2) {
u32 tilePosition;
u8* collisionData;
u32 collision;
u32 index;
u8 auStack20[4];
tilePosition = COORD_TO_TILE(this) * 2;
collisionData = gMapBottom.collisionData;
if (param_2 == 2) {
collisionData = gMapTop.collisionData;
}
index = 0;
while (TRUE) {
do {
index++;
tilePosition = sub_08004202(this, auStack20, tilePosition);
collision = collisionData[tilePosition / 2];
if (collision < 0xf) {
return index;
}
} while (collision < 0x10);
if (collision == 0x1d)
break;
if (((collision != 0x23) && (collision != 0x27)) && (gUnk_080082DC[collision - 0x10] == 0)) {
return index;
}
}
return index;
}
void sub_0807A050(void) {
u32 palette;
+1 -2
View File
@@ -7,7 +7,6 @@
#include "collision.h"
extern u32 sub_080644C8(Entity*);
extern u8 gUnk_02027EB4[];
extern const u8 gUnk_081299C8[];
@@ -63,7 +62,7 @@ void GuardLineOfSight(Entity* this) {
DeleteThisEntity();
}
LinearMoveUpdate(this);
if (IsTileCollision(gUnk_02027EB4, this->x.HALF.HI, this->y.HALF.HI, 2)) {
if (IsTileCollision(gMapBottom.collisionData, this->x.HALF.HI, this->y.HALF.HI, 2)) {
DeleteThisEntity();
}
}
+70 -19
View File
@@ -13,8 +13,8 @@
extern void sub_08080BC4(void);
extern void sub_080197D4(const void*);
extern void sub_0807C8B0(u8*, u32, u32);
extern void sub_0801AB08(u8*, u8*);
extern void sub_0807C8B0(u16*, u32, u32);
extern void sub_0801AB08(u8*, LayerStruct*);
extern void sub_0807C810();
extern void DeleteSleepingEntities(void);
extern void sub_0807BBE4();
@@ -24,10 +24,8 @@ extern void sub_0805E248();
extern u8 gUpdateVisibleTiles;
extern u16 gUnk_0200B640;
extern u32** gUnk_08109194[];
extern u8 gMapDataTop[];
extern u8 gMapDataBottom[];
extern u8 gUnk_02022830[];
extern u8 gUnk_020246B0[];
extern u16 gUnk_020246B0[];
void sub_0807FC64(RoomControls*);
void sub_0807FC7C(RoomControls*);
@@ -51,7 +49,7 @@ u32 sub_080803D0();
u32 sub_08080278();
void sub_08080C80(u32*);
void sub_08080368();
void sub_08080B60(u8*);
void sub_08080B60(LayerStruct*);
bool32 sub_08080794(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
bool32 sub_08080808(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
void sub_080808D8(s32);
@@ -61,6 +59,8 @@ void sub_08080910(s32);
extern u8 gMapDataTopSpecial[];
extern const s8 gUnk_080169A4[];
void UpdateScroll(void) {
static void (*const gUnk_0811E768[])(RoomControls*) = {
sub_0807FC64, sub_0807FC7C, sub_0807FDB0, NULL, sub_0807FEF0, sub_0807FF54,
@@ -214,8 +214,8 @@ void sub_0807FFE4(RoomControls* controls) {
controls->filler2[0] = sub_080803D0() + 6;
gUnk_0200B640 = sub_08080278();
sub_080197D4(*gUnk_08109194[gDiggingCaveEntranceTransition.entrance->type]);
sub_0807C8B0(gMapDataTop, controls->width >> 4, controls->height >> 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
sub_0807C8B0(gMapTop.mapData, controls->width >> 4, controls->height >> 4);
sub_0801AB08(gMapDataTopSpecial, &gMapTop);
}
void sub_08080040(RoomControls* controls) {
@@ -262,18 +262,18 @@ void sub_08080040(RoomControls* controls) {
void sub_08080108(RoomControls* controls) {
controls->unk4 = 4;
MemCopy(gMapDataBottom, gMapDataBottom + 0x3000, 0x2000);
MemCopy(gMapDataTop, gMapDataTop + 0x3000, 0x2000);
MemCopy(gMapBottom.mapData, gMapBottom.mapDataClone, sizeof(gMapBottom.mapData));
MemCopy(gMapTop.mapData, gMapTop.mapDataClone, sizeof(gMapTop.mapData));
sub_08080368();
gUnk_02034480.unk_00 = gUnk_0200B640;
MemCopy(gUnk_02022830, gUnk_020246B0, 0x1800);
sub_08080B60(gMapDataBottom - 4);
sub_08080B60(gMapDataTop - 4);
sub_08080B60(&gMapBottom);
sub_08080B60(&gMapTop);
sub_0807BBE4();
sub_0807BC84();
sub_0805E248();
sub_0801AB08((u8*)&gMapDataBottomSpecial, gMapDataBottom - 4);
sub_0801AB08(gMapDataTopSpecial, gMapDataTop - 4);
sub_0801AB08((u8*)&gMapDataBottomSpecial, &gMapBottom);
sub_0801AB08(gMapDataTopSpecial, &gMapTop);
}
void sub_08080198(RoomControls* controls) {
@@ -332,7 +332,26 @@ void sub_080801BC(RoomControls* controls) {
ASM_FUNC("asm/non_matching/scroll/sub_08080278.inc", u32 sub_08080278())
ASM_FUNC("asm/non_matching/scroll/sub_08080368.inc", void sub_08080368())
void sub_08080368(void) {
u32 tmp;
u32 index;
u16* ptr;
if ((gDiggingCaveEntranceTransition.previousArea != gRoomControls.area) &&
(gDiggingCaveEntranceTransition.previousArea != 0xff)) {
gUnk_02034480.unk_00 = 0;
} else {
ptr = gUnk_020246B0;
tmp = gUnk_02034480.unk_00 << 1;
index = 0;
while (index < tmp) {
sub_0807B9B8(ptr[1], ptr[0] & 0xfff, (ptr[0] >> 0xe));
ptr += 2;
index += 2;
}
gUpdateVisibleTiles = 0;
}
}
ASM_FUNC("asm/non_matching/scroll/sub_080803D0.inc", u32 sub_080803D0())
@@ -614,14 +633,46 @@ void sub_080809D4(void) {
ASM_FUNC("asm/non_matching/scroll/UpdateDoorTransition.inc", void UpdateDoorTransition())
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60(u8* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080B60.inc", void sub_08080B60(LayerStruct* param_1))
ASM_FUNC("asm/non_matching/scroll/sub_08080BC4.inc", void sub_08080BC4())
void sub_08080BC4(void) {
const s8* ptr;
s32 tmpX;
s32 tmpY;
tmpX = (gRoomControls.scroll_x - gRoomControls.origin_x) & 0xf;
tmpY = ((gRoomControls.scroll_y - gRoomControls.origin_y) & 0xf) + 8;
if (gRoomControls.shake_duration != 0) {
gRoomControls.shake_duration--;
ptr = &gUnk_080169A4[gRoomControls.shake_magnitude * 0x10 + (gRoomControls.shake_duration & 0xe)];
if (gMapBottom.bgSettings != NULL) {
gMapBottom.bgSettings->xOffset = ptr[0] + tmpX;
gMapBottom.bgSettings->yOffset = ptr[1] + tmpY;
}
if (gMapTop.bgSettings != NULL) {
gMapTop.bgSettings->xOffset = ptr[0] + tmpX;
gMapTop.bgSettings->yOffset = ptr[1] + tmpY;
}
gRoomControls.aff_x = ptr[0];
gRoomControls.aff_y = ptr[1];
} else {
if (gMapBottom.bgSettings != NULL) {
gMapBottom.bgSettings->xOffset = tmpX;
gMapBottom.bgSettings->yOffset = tmpY;
}
if (gMapTop.bgSettings != NULL) {
gMapTop.bgSettings->xOffset = tmpX;
gMapTop.bgSettings->yOffset = tmpY;
}
gRoomControls.aff_x = 0;
gRoomControls.aff_y = 0;
}
}
void sub_08080C80(u32* param_1) {
sub_080197D4(param_1);
sub_0807C8B0(gMapDataBottom, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapDataTop, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapBottom.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
sub_0807C8B0(gMapTop.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
}
ASM_FUNC("asm/non_matching/scroll/sub_08080CB4.inc", void sub_08080CB4(Entity* a))