Merge pull request #488 from hatal175/subtask4

This commit is contained in:
notyourav
2022-04-09 18:05:11 -07:00
committed by GitHub
12 changed files with 351 additions and 1030 deletions
-133
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@@ -1,133 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
ldr r4, _080A5620 @ =gMenu
ldr r0, _080A5624 @ =gUnk_08128C00
str r0, [r4, #0xc]
ldr r0, _080A5628 @ =gUnk_08128C04
bl sub_080A70AC
movs r6, #6
movs r5, #0x34
adds r7, r4, #0
adds r7, #0x10
_080A55AA:
adds r0, r5, #0
bl GetInventoryValue
cmp r0, #1
bne _080A55EA
ldr r1, _080A562C @ =gItemMetaData
lsls r0, r5, #3
adds r0, r0, r1
ldrb r1, [r0]
cmp r1, #3
bne _080A55C8
ldrb r0, [r4, #0x13]
cmp r0, #0
beq _080A55C8
movs r1, #0x63
_080A55C8:
cmp r1, #0x63
beq _080A55EA
cmp r1, #1
bne _080A55D8
adds r1, r6, #0
cmp r1, #7
bhi _080A55D8
adds r6, r1, #1
_080A55D8:
adds r0, r1, r7
strb r5, [r0]
lsls r1, r1, #3
movs r0, #0xe0
lsls r0, r0, #2
adds r1, r1, r0
adds r0, r5, #0
bl sub_080A5F48
_080A55EA:
adds r5, #1
cmp r5, #0x46
bls _080A55AA
movs r0, #0x3d
bl GetInventoryValue
cmp r0, #0
bne _080A564A
movs r5, #0
movs r0, #0x67
bl GetInventoryValue
cmp r0, #0
beq _080A5646
movs r4, #0
ldr r1, _080A5630 @ =gUnk_02002B6B
_080A560A:
adds r0, r4, r1
ldrb r0, [r0]
adds r5, r5, r0
adds r4, #1
cmp r4, #0x12
bls _080A560A
cmp r5, #0x4f
ble _080A5634
movs r5, #4
b _080A5646
.align 2, 0
_080A5620: .4byte gMenu
_080A5624: .4byte gUnk_08128C00
_080A5628: .4byte gUnk_08128C04
_080A562C: .4byte gItemMetaData
_080A5630: .4byte gUnk_02002B6B
_080A5634:
cmp r5, #0x27
ble _080A563C
movs r5, #3
b _080A5646
_080A563C:
cmp r5, #9
ble _080A5644
movs r5, #2
b _080A5646
_080A5644:
movs r5, #1
_080A5646:
ldr r0, _080A5698 @ =gMenu
strb r5, [r0, #0x10]
_080A564A:
ldr r0, _080A5698 @ =gMenu
ldr r1, _080A569C @ =gSave
adds r1, #0xa9
ldrb r1, [r1]
adds r1, #1
strb r1, [r0, #0x11]
movs r5, #0
movs r4, #0x48
_080A565A:
adds r0, r4, #0
bl GetInventoryValue
cmp r0, #0
beq _080A5666
adds r5, #1
_080A5666:
adds r4, #1
cmp r4, #0x4f
bls _080A565A
ldr r4, _080A5698 @ =gMenu
strb r5, [r4, #0x12]
movs r0, #0x3e
bl GetInventoryValue
cmp r0, #0
bne _080A5688
movs r0, #0x3f
bl GetInventoryValue
cmp r0, #0
beq _080A5688
movs r0, #0x3f
strb r0, [r4, #0x13]
_080A5688:
ldr r1, _080A5698 @ =gMenu
movs r0, #1
strb r0, [r1, #0x14]
strb r0, [r1, #0x15]
bl SetMenuType
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5698: .4byte gMenu
_080A569C: .4byte gSave
.syntax divided
@@ -1,94 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
cmp r4, #0x1f
bhi _080A5F5C
cmp r4, #0x1c
blo _080A5F5C
ldr r0, _080A5F9C @ =gSave
adds r0, r0, r4
adds r0, #0x9a
ldrb r4, [r0]
_080A5F5C:
lsls r0, r1, #5
ldr r1, _080A5FA0 @ =0x06010000
adds r5, r0, r1
ldr r1, _080A5FA4 @ =gSpriteAnimations_322
lsls r0, r4, #2
adds r0, r0, r1
ldr r0, [r0]
ldrb r1, [r0]
ldr r3, _080A5FA8 @ =gMoreSpritePtrs
lsls r1, r1, #2
ldr r0, [r3, #4]
adds r0, r0, r1
ldr r2, _080A5FAC @ =0x040000D4
ldrh r1, [r0, #2]
lsls r1, r1, #5
ldr r0, [r3, #8]
adds r0, r0, r1
str r0, [r2]
str r5, [r2, #4]
ldr r0, _080A5FB0 @ =0x84000040
str r0, [r2, #8]
ldr r0, [r2, #8]
movs r0, #1
rsbs r0, r0, #0
cmp r4, #7
blo _080A5FBE
cmp r4, #8
bhi _080A5FB4
ldr r0, _080A5F9C @ =gSave
adds r0, #0xac
b _080A5FBC
.align 2, 0
_080A5F9C: .4byte gSave
_080A5FA0: .4byte 0x06010000
_080A5FA4: .4byte gSpriteAnimations_322
_080A5FA8: .4byte gMoreSpritePtrs
_080A5FAC: .4byte 0x040000D4
_080A5FB0: .4byte 0x84000040
_080A5FB4:
cmp r4, #0xa
bhi _080A5FBE
ldr r0, _080A5FF8 @ =gSave
adds r0, #0xad
_080A5FBC:
ldrb r0, [r0]
_080A5FBE:
cmp r0, #0
blt _080A5FF6
movs r1, #0xa
bl Div
adds r4, r1, #0
cmp r0, #9
ble _080A5FD0
movs r0, #9
_080A5FD0:
ldr r1, _080A5FFC @ =0x040000D4
lsls r0, r0, #5
ldr r2, _080A6000 @ =gUnk_085C4620
adds r0, r0, r2
str r0, [r1]
str r5, [r1, #4]
ldr r3, _080A6004 @ =0x84000008
str r3, [r1, #8]
ldr r0, [r1, #8]
adds r0, r4, #0
adds r0, #0xa
lsls r0, r0, #5
adds r0, r0, r2
str r0, [r1]
adds r0, r5, #0
adds r0, #0x20
str r0, [r1, #4]
str r3, [r1, #8]
ldr r0, [r1, #8]
_080A5FF6:
pop {r4, r5, pc}
.align 2, 0
_080A5FF8: .4byte gSave
_080A5FFC: .4byte 0x040000D4
_080A6000: .4byte gUnk_085C4620
_080A6004: .4byte 0x84000008
.syntax divided
@@ -1,75 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
bl sub_080A51F4
cmp r0, #0
beq _080A60C2
ldr r0, _080A60CC @ =gMenu
ldr r1, _080A60D0 @ =gUnk_08128D51
str r1, [r0, #0xc]
ldr r1, _080A60D4 @ =gOamCmd
movs r0, #0
strh r0, [r1, #4]
strh r0, [r1, #6]
movs r5, #0
movs r4, #0
ldr r0, _080A60D8 @ =gSave
movs r2, #0x8c
lsls r2, r2, #1
adds r3, r0, r2
ldrb r2, [r3]
cmp r2, #0
beq _080A60C2
adds r6, r1, #0
movs r1, #0
mov sb, r1
adds r7, r0, #0
mov r8, r3
_080A607E:
movs r1, #3
ands r1, r5
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #4
adds r0, #0x2b
strh r0, [r6]
lsrs r1, r5, #2
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, #0x34
strh r0, [r6, #2]
ldr r3, _080A60DC @ =0x0000012B
adds r0, r7, r3
adds r0, r4, r0
ldrb r1, [r0]
ldr r0, _080A60CC @ =gMenu
mov r3, sb
strb r3, [r0, #1]
adds r0, r2, #0
bl sub_080A42E0
adds r5, #1
cmp r5, #0xa
bhi _080A60C2
adds r4, #1
cmp r4, #0x11
bhi _080A60C2
mov r1, r8
adds r0, r4, r1
ldrb r2, [r0]
cmp r2, #0
bne _080A607E
_080A60C2:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A60CC: .4byte gMenu
_080A60D0: .4byte gUnk_08128D51
_080A60D4: .4byte gOamCmd
_080A60D8: .4byte gSave
_080A60DC: .4byte 0x0000012B
.syntax divided
-234
View File
@@ -1,234 +0,0 @@
.syntax unified
.ifdef EU
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r6, _080A5A50 @ =gOamCmd
movs r0, #0
strh r0, [r6, #4]
strh r0, [r6, #6]
movs r7, #0xc0
lsls r7, r7, #4
strh r7, [r6, #8]
movs r0, #0x2f
mov r8, r0
mov r2, r8
strh r2, [r6, #2]
ldr r4, _080A5A54 @ =gMenu
ldrb r1, [r4, #3]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
subs r0, r0, r1
adds r0, #0x1a
strh r0, [r6]
ldr r0, _080A5A58 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x20
ands r0, r1
movs r1, #9
cmp r0, #0
beq _080A59AC
movs r1, #8
_080A59AC:
ldr r5, _080A5A5C @ =0x000001FB
adds r0, r5, #0
bl DrawDirect
ldrb r0, [r4, #3]
lsls r0, r0, #3
ldr r1, _080A5A60 @ =gUnk_08128D70
adds r4, r0, r1
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A5A0E
strh r7, [r6, #8]
movs r0, #0xcc
strh r0, [r6]
movs r0, #0x88
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xb
bl DrawDirect
movs r0, #0x30
strh r0, [r6]
movs r0, #0x6c
strh r0, [r6, #2]
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xd8
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r6, #8]
ldrb r1, [r4, #2]
adds r0, r5, #0
bl DrawDirect
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
orrs r0, r7
strh r0, [r6, #8]
movs r0, #0x78
strh r0, [r6]
movs r0, #0x68
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xc
bl DrawDirect
_080A5A0E:
mov r0, r8
strh r0, [r6, #2]
movs r5, #0
adds r7, r6, #0
movs r6, #0x18
_080A5A18:
lsls r1, r5, #3
ldr r0, _080A5A60 @ =gUnk_08128D70
adds r4, r1, r0
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A5A40
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xc0
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r7, #8]
strh r6, [r7]
ldr r0, _080A5A5C @ =0x000001FB
movs r1, #0xa
bl DrawDirect
_080A5A40:
adds r6, #0x1b
adds r5, #1
cmp r5, #7
bls _080A5A18
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A5A50: .4byte gOamCmd
_080A5A54: .4byte gMenu
_080A5A58: .4byte gMain
_080A5A5C: .4byte 0x000001FB
_080A5A60: .4byte gUnk_08128D70
.else
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r6, _080A6260 @ =gOamCmd
movs r0, #0
strh r0, [r6, #4]
strh r0, [r6, #6]
movs r7, #0xc0
lsls r7, r7, #4
strh r7, [r6, #8]
movs r0, #0x2f
mov r8, r0
mov r2, r8
strh r2, [r6, #2]
ldr r4, _080A6264 @ =gMenu
ldrb r1, [r4, #3]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
subs r0, r0, r1
adds r0, #0x1a
strh r0, [r6]
ldr r0, _080A6268 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x20
ands r0, r1
movs r1, #9
cmp r0, #0
beq _080A61B8
movs r1, #8
_080A61B8:
movs r5, #0xfe
lsls r5, r5, #1
adds r0, r5, #0
bl DrawDirect
ldrb r0, [r4, #3]
lsls r0, r0, #3
ldr r1, _080A626C @ =gUnk_08128D70
adds r4, r0, r1
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A621C
strh r7, [r6, #8]
movs r0, #0xcc
strh r0, [r6]
movs r0, #0x88
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xb
bl DrawDirect
movs r0, #0x30
strh r0, [r6]
movs r0, #0x6c
strh r0, [r6, #2]
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xd8
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r6, #8]
ldrb r1, [r4, #2]
adds r0, r5, #0
bl DrawDirect
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
orrs r0, r7
strh r0, [r6, #8]
movs r0, #0x78
strh r0, [r6]
movs r0, #0x68
strh r0, [r6, #2]
adds r0, r5, #0
movs r1, #0xc
bl DrawDirect
_080A621C:
mov r0, r8
strh r0, [r6, #2]
movs r5, #0
adds r7, r6, #0
movs r6, #0x18
_080A6226:
lsls r1, r5, #3
ldr r0, _080A626C @ =gUnk_08128D70
adds r4, r1, r0
ldrb r0, [r4]
bl GetInventoryValue
cmp r0, #0
beq _080A6250
ldrb r0, [r4, #1]
lsls r0, r0, #0xc
movs r2, #0xc0
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r7, #8]
strh r6, [r7]
movs r0, #0xfe
lsls r0, r0, #1
movs r1, #0xa
bl DrawDirect
_080A6250:
adds r6, #0x1b
adds r5, #1
cmp r5, #7
bls _080A6226
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A6260: .4byte gOamCmd
_080A6264: .4byte gMenu
_080A6268: .4byte gMain
_080A626C: .4byte gUnk_08128D70
.endif
.syntax divided
@@ -1,81 +0,0 @@
.syntax unified
push {r4, lr}
bl sub_080A51F4
cmp r0, #0
beq _080A6372
ldr r0, _080A6310 @ =gMenu
ldrb r3, [r0, #3]
lsls r1, r3, #3
ldr r0, _080A6314 @ =gUnk_08128DE8
adds r1, r1, r0
movs r4, #1
rsbs r4, r4, #0
ldr r0, _080A6318 @ =gInput
ldrh r2, [r0, #2]
cmp r2, #0x20
beq _080A634E
cmp r2, #0x20
bgt _080A631C
cmp r2, #1
beq _080A6326
cmp r2, #0x10
beq _080A6354
b _080A635A
.align 2, 0
_080A6310: .4byte gMenu
_080A6314: .4byte gUnk_08128DE8
_080A6318: .4byte gInput
_080A631C:
cmp r2, #0x40
beq _080A6344
cmp r2, #0x80
beq _080A634A
b _080A635A
_080A6326:
ldr r0, _080A6340 @ =gSave
lsls r2, r3
ldr r0, [r0, #0x40]
ands r0, r2
cmp r0, #0
beq _080A635A
movs r0, #0x6a
bl SoundReq
movs r0, #6
bl sub_080A4E84
b _080A635A
.align 2, 0
_080A6340: .4byte gSave
_080A6344:
ldrb r0, [r1]
lsls r0, r0, #0x1b
b _080A6358
_080A634A:
ldrh r0, [r1]
b _080A6356
_080A634E:
ldrb r0, [r1, #2]
lsls r0, r0, #0x1b
b _080A6358
_080A6354:
ldrh r0, [r1, #2]
_080A6356:
lsls r0, r0, #0x16
_080A6358:
lsrs r4, r0, #0x1b
_080A635A:
cmp r4, #0
blt _080A6368
ldr r0, _080A6374 @ =gMenu
strb r4, [r0, #3]
movs r0, #0x69
bl SoundReq
_080A6368:
ldr r0, _080A6374 @ =gMenu
ldrb r0, [r0, #3]
movs r1, #0
bl sub_080A6FB4
_080A6372:
pop {r4, pc}
.align 2, 0
_080A6374: .4byte gMenu
.syntax divided
-180
View File
@@ -1,180 +0,0 @@
.syntax unified
.ifdef EU
push {r4, r5, r6, lr}
ldr r0, _080A5C18 @ =gMenu
adds r4, r0, #0
adds r4, #0x2c
ldrb r0, [r4]
adds r0, #1
strb r0, [r4]
movs r6, #0x20
ands r0, r6
cmp r0, #0
beq _080A5B86
bl sub_080A6438
_080A5B86:
ldr r5, _080A5C1C @ =gOamCmd
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r5, #4]
movs r0, #0
strh r0, [r5, #6]
movs r0, #0xe0
lsls r0, r0, #7
strh r0, [r5, #8]
ldrb r1, [r4]
adds r0, r6, #0
ands r0, r1
cmp r0, #0
bne _080A5BE0
ldr r4, _080A5C20 @ =gRoomTransition
ldrh r1, [r4, #0x20]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #5
movs r1, #0xf9
lsls r1, r1, #4
bl __divsi3
adds r0, #0x28
strh r0, [r5]
ldrh r0, [r4, #0x22]
lsls r0, r0, #7
movs r1, #0xc6
lsls r1, r1, #4
bl __divsi3
adds r0, #0xc
strh r0, [r5, #2]
ldr r0, _080A5C24 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x59
cmp r0, #0
beq _080A5BD8
movs r1, #0x5a
_080A5BD8:
movs r0, #0xfd
lsls r0, r0, #1
bl DrawDirect
_080A5BE0:
ldr r3, _080A5C18 @ =gMenu
ldrb r0, [r3, #3]
lsls r0, r0, #3
ldr r1, _080A5C28 @ =gUnk_08128DE8
adds r0, r0, r1
ldr r2, _080A5C1C @ =gOamCmd
ldrb r1, [r0, #6]
strh r1, [r2]
ldrb r0, [r0, #7]
strh r0, [r2, #2]
ldrb r0, [r3, #3]
lsls r2, r0, #1
adds r2, r2, r0
adds r2, #0x26
adds r3, #0x2c
ldrb r1, [r3]
lsrs r1, r1, #4
movs r0, #1
bics r0, r1
adds r1, r2, r0
movs r0, #0xfd
lsls r0, r0, #1
bl DrawDirect
bl sub_080A6498
pop {r4, r5, r6, pc}
.align 2, 0
_080A5C18: .4byte gMenu
_080A5C1C: .4byte gOamCmd
_080A5C20: .4byte gRoomTransition
_080A5C24: .4byte gPlayerState
_080A5C28: .4byte gUnk_08128DE8
.else
push {r4, r5, r6, lr}
ldr r0, _080A6420 @ =gMenu
adds r4, r0, #0
adds r4, #0x2c
ldrb r0, [r4]
adds r0, #1
strb r0, [r4]
movs r6, #0x20
ands r0, r6
cmp r0, #0
beq _080A6392
bl sub_080A6438
_080A6392:
ldr r5, _080A6424 @ =gOamCmd
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r5, #4]
movs r0, #0
strh r0, [r5, #6]
movs r0, #0xe0
lsls r0, r0, #7
strh r0, [r5, #8]
ldrb r1, [r4]
adds r0, r6, #0
ands r0, r1
cmp r0, #0
bne _080A63EA
ldr r4, _080A6428 @ =gRoomTransition
ldrh r1, [r4, #0x20]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #5
movs r1, #0xf9
lsls r1, r1, #4
bl __divsi3
adds r0, #0x28
strh r0, [r5]
ldrh r0, [r4, #0x22]
lsls r0, r0, #7
movs r1, #0xc6
lsls r1, r1, #4
bl __divsi3
adds r0, #0xc
strh r0, [r5, #2]
ldr r0, _080A642C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x59
cmp r0, #0
beq _080A63E4
movs r1, #0x5a
_080A63E4:
ldr r0, _080A6430 @ =0x000001FB
bl DrawDirect
_080A63EA:
ldr r3, _080A6420 @ =gMenu
ldrb r0, [r3, #3]
lsls r0, r0, #3
ldr r1, _080A6434 @ =gUnk_08128DE8
adds r0, r0, r1
ldr r2, _080A6424 @ =gOamCmd
ldrb r1, [r0, #6]
strh r1, [r2]
ldrb r0, [r0, #7]
strh r0, [r2, #2]
ldrb r0, [r3, #3]
lsls r2, r0, #1
adds r2, r2, r0
adds r2, #0x26
adds r3, #0x2c
ldrb r1, [r3]
lsrs r1, r1, #4
movs r0, #1
bics r0, r1
adds r1, r2, r0
ldr r0, _080A6430 @ =0x000001FB
bl DrawDirect
bl sub_080A6498
pop {r4, r5, r6, pc}
.align 2, 0
_080A6420: .4byte gMenu
_080A6424: .4byte gOamCmd
_080A6428: .4byte gRoomTransition
_080A642C: .4byte gPlayerState
_080A6430: .4byte 0x000001FB
_080A6434: .4byte gUnk_08128DE8
.endif
.syntax divided
-174
View File
@@ -1,174 +0,0 @@
.syntax unified
.ifdef EU
push {r4, r5, r6, lr}
ldr r0, _080A6100EU @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r4, #0x64
cmp r0, #0
beq _080A60DA
movs r4, #0x65
_080A60DA:
ldr r1, _080A6104EU @ =gRoomTransition
ldrh r0, [r1, #0x20]
ldrh r1, [r1, #0x22]
movs r2, #0xfd
lsls r2, r2, #1
movs r3, #0x80
lsls r3, r3, #1
adds r3, r4, r3
bl sub_080A698C
bl sub_080A6F40
adds r6, r0, #0
ldr r0, _080A6108 @ =gSave
ldrh r0, [r0, #0x20]
ands r6, r0
ldr r4, _080A610C @ =gUnk_08128F58
movs r5, #0
b _080A612C
.align 2, 0
_080A6100EU: .4byte gPlayerState
_080A6104EU: .4byte gRoomTransition
_080A6108: .4byte gSave
_080A610C: .4byte gUnk_08128F58
_080A6110:
movs r0, #1
lsls r0, r5
ands r0, r6
cmp r0, #0
beq _080A6128EU
ldrh r0, [r4, #4]
ldrh r1, [r4, #6]
ldrb r3, [r4, #3]
movs r2, #0xfd
lsls r2, r2, #1
bl sub_080A698C
_080A6128EU:
adds r5, #1
adds r4, #8
_080A612C:
ldrb r0, [r4]
cmp r0, #0
bne _080A6110
movs r5, #0xa
_080A6134:
adds r0, r5, #0
bl CheckKinstoneFused
cmp r0, #0
beq _080A616A
adds r0, r5, #0
bl sub_0801E810
cmp r0, #0
bne _080A616A
ldr r1, _080A6174 @ =gUnk_080C9CBC
lsls r0, r5, #3
adds r0, r0, r1
ldrb r3, [r0, #7]
ldrb r0, [r0, #4]
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080A6178EU @ =gUnk_080FE320
adds r1, r1, r0
ldrh r0, [r1, #0xc]
ldrh r1, [r1, #0xe]
adds r3, #0x64
movs r2, #0xfd
lsls r2, r2, #1
bl sub_080A698C
_080A616A:
adds r5, #1
cmp r5, #0x64
bls _080A6134
pop {r4, r5, r6, pc}
.align 2, 0
_080A6174: .4byte gUnk_080C9CBC
_080A6178EU: .4byte gUnk_080FE320
.else
push {r4, r5, r6, lr}
ldr r0, _080A690C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
movs r4, #0x64
cmp r0, #0
beq _080A68E6
movs r4, #0x65
_080A68E6:
ldr r1, _080A6910 @ =gRoomTransition
ldrh r0, [r1, #0x20]
ldrh r1, [r1, #0x22]
ldr r2, _080A6914 @ =0x000001FB
movs r3, #0x80
lsls r3, r3, #1
adds r3, r4, r3
bl sub_080A698C
bl sub_080A6F40
adds r6, r0, #0
ldr r0, _080A6918 @ =gSave
ldrh r0, [r0, #0x20]
ands r6, r0
ldr r4, _080A691C @ =gUnk_08128F58
movs r5, #0
b _080A693A
.align 2, 0
_080A690C: .4byte gPlayerState
_080A6910: .4byte gRoomTransition
_080A6914: .4byte 0x000001FB
_080A6918: .4byte gSave
_080A691C: .4byte gUnk_08128F58
_080A6920:
movs r0, #1
lsls r0, r5
ands r0, r6
cmp r0, #0
beq _080A6936
ldrh r0, [r4, #4]
ldrh r1, [r4, #6]
ldrb r3, [r4, #3]
ldr r2, _080A6980 @ =0x000001FB
bl sub_080A698C
_080A6936:
adds r5, #1
adds r4, #8
_080A693A:
ldrb r0, [r4]
cmp r0, #0
bne _080A6920
movs r5, #0xa
_080A6942:
adds r0, r5, #0
bl CheckKinstoneFused
cmp r0, #0
beq _080A6976
adds r0, r5, #0
bl sub_0801E810
cmp r0, #0
bne _080A6976
ldr r1, _080A6984 @ =gUnk_080C9CBC
lsls r0, r5, #3
adds r0, r0, r1
ldrb r3, [r0, #7]
ldrb r0, [r0, #4]
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080A6988 @ =gUnk_080FE320
adds r1, r1, r0
ldrh r0, [r1, #0xc]
ldrh r1, [r1, #0xe]
adds r3, #0x64
ldr r2, _080A6980 @ =0x000001FB
bl sub_080A698C
_080A6976:
adds r5, #1
cmp r5, #0x64
bls _080A6942
pop {r4, r5, r6, pc}
.align 2, 0
_080A6980: .4byte 0x000001FB
_080A6984: .4byte gUnk_080C9CBC
_080A6988: .4byte gUnk_080FE320
.endif
.syntax divided
+15
View File
@@ -17,6 +17,20 @@ typedef struct {
} Input;
extern Input gInput; /**< Input instance. */
typedef struct {
u8 evt_type;
u8 entity_idx;
u8 _2[6];
u16 x;
u16 y;
u16 _c;
u16 _e;
u8 _10;
u8 _11;
u16 flag;
} struct_080FE320;
extern struct_080FE320 gUnk_080FE320[];
void LoadPalettes(const u8*, s32, s32);
/**
@@ -122,5 +136,6 @@ void sub_0801E1B8(u32, u32);
void sub_0801E738(u32);
void sub_0801DFB4(struct Entity_*, u32, u32, u32);
u32 sub_0801E00C(void);
bool32 sub_0801E810(u32);
#endif // COMMON_H
+1 -1
View File
@@ -65,7 +65,7 @@ typedef struct {
/*0x18*/ u16 unk18;
/*0x1a*/ union SplitHWord unk1a;
/*0x1c*/ u8 unk1c;
/*0x1s*/ u8 unk1d;
/*0x1d*/ u8 unk1d;
/*0x1e*/ u8 unk1e;
/*0x1f*/ s8 unk1f;
/*0x20*/ u8 unk20;
+2 -15
View File
@@ -61,19 +61,6 @@ typedef struct {
extern struct_02017AA0 gUnk_02017AA0[];
extern u8 gUnk_03003DE4;
typedef struct {
u8 evt_type;
u8 entity_idx;
u8 _2[6];
u16 x;
u16 y;
u8 _c[4];
u8 _10;
u8 _11;
u16 flag;
} struct_080FE320;
extern struct_080FE320 gUnk_080FE320[];
extern const PaletteGroup* gPaletteGroups[];
extern const u8 gGlobalGfxAndPalettes[];
extern u32 gUsedPalettes;
@@ -573,9 +560,9 @@ u32 CheckKinstoneFused(u32 idx) {
return ReadBit(&gSave.unk241, idx);
}
u32 sub_0801E810(u32 idx) {
bool32 sub_0801E810(u32 idx) {
if (idx > 100 || idx < 1) {
return 0;
return FALSE;
}
return ReadBit(&gSave.unk24E, idx);
}
-1
View File
@@ -25,7 +25,6 @@ typedef struct {
u16 unk_6;
} struct_080FD964;
extern const struct_080FD964 gUnk_080FD964[];
extern const u16 gUnk_080FD5B4[];
void ObjectB_Init(ObjectBEntity*);
void ObjectB_Action1(ObjectBEntity*);
+333 -42
View File
@@ -11,12 +11,25 @@
#include "main.h"
#include "message.h"
#include "ui.h"
#include "kinstone.h"
#include "itemMetaData.h"
#include "item.h"
#ifdef EU
#define DRAW_DIRECT_SPRITE_INDEX 0x1fa
#else
#define DRAW_DIRECT_SPRITE_INDEX 0x1fb
#endif
extern u8 gUnk_08128D38[];
extern u8 gUnk_08128D43[];
extern u16 gUnk_02017830[];
extern u8 gUnk_080C9C6C[];
extern u8 gUnk_020350F0[];
extern u8 gUnk_08128C00[];
extern Frame* gSpriteAnimations_322[];
extern u32 gUnk_085C4620[];
extern u16* gMoreSpritePtrs[];
void sub_080A5CFC(u32, void*, u32);
void sub_080A6FB4(u32, u32);
@@ -29,6 +42,9 @@ void sub_080A68D4();
u32 sub_080A69E0();
void sub_080A6EE0(u32 param_1);
struct_08127F94* sub_080A6A80(u32 param_1, u32 param_2);
void sub_080A698C(u32 param_1, u32 param_2, u32 param_3, u32 param_4);
void sub_080A6438();
void sub_080A5F48(u32, u32);
extern void DrawDungeonMap(u32 floor, struct_02019EE0* data, u32 size);
extern void LoadDungeonMap(void);
@@ -45,9 +61,19 @@ void sub_080A7040(u32);
extern u8 gUnk_08128DB8[];
extern u8 gUnk_08128E80[];
extern u8 gUnk_08128F58[];
extern KeyButtonLayout gUnk_08128DBC;
typedef struct {
u8 frameIndex;
u8 unk1;
u8 unk2;
u8 unk3;
u16 unk4;
u16 unk6;
} sturct_gUnk_08128F58;
extern sturct_gUnk_08128F58 gUnk_08128F58[];
extern void (*const gUnk_08128DCC[])(void);
void sub_080A6378(void);
@@ -66,6 +92,7 @@ extern void DeleteAllEntities(void);
extern void sub_0805E974(void);
extern bool32 sub_080A51F4(void);
extern u32 sub_0807CB24(u32, u32);
extern void sub_080A42E0(u32, u32);
extern void (*const gUnk_0812901C[])(void);
@@ -89,10 +116,14 @@ typedef struct {
extern const struct_gUnk_08128E94 gUnk_08128E94[];
typedef struct {
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk00 : 5;
u8 unk05 : 5;
u8 unk10 : 6;
} PACKED gUnk_08128DE8_struct_2;
typedef struct {
gUnk_08128DE8_struct_2 unk0;
gUnk_08128DE8_struct_2 unk2;
u8 unk4;
u8 unk5;
u8 unk6;
@@ -101,9 +132,9 @@ typedef struct {
extern gUnk_08128DE8_struct gUnk_08128DE8[];
typedef struct {
u8 unk0;
u8 item;
u8 unk1;
u8 unk2;
u8 frameIndex;
u8 unk3;
u8 unk4;
s8 unk5;
@@ -112,7 +143,73 @@ typedef struct {
extern const struct_gUnk_08128D70 gUnk_08128D70[];
ASM_FUNC("asm/non_matching/subtask2/sub_080A5594.inc", void sub_080A5594())
void sub_080A5594(void) {
extern KeyButtonLayout gUnk_08128C04;
int iVar1;
u32 uVar2;
u32 skillCount;
u32 item;
int iVar5;
u32 i;
u32 uVar7;
gMenu.field_0xc = gUnk_08128C00;
sub_080A70AC(&gUnk_08128C04);
uVar7 = 6;
for (item = ITEM_QST_SWORD; item <= ITEM_FLIPPERS; item++) {
if (GetInventoryValue(item) == 1) {
uVar2 = gItemMetaData[item].menuSlot;
if (uVar2 == 3 && gGenericMenu.unk10.a[3] != 0) {
uVar2 = 99;
}
if (uVar2 != 99) {
if (uVar2 == 1) {
uVar2 = uVar7;
if (uVar2 < 8) {
uVar7 = uVar2 + 1;
}
}
gGenericMenu.unk10.a[uVar2] = item;
sub_080A5F48(item, uVar2 * 8 + 0x380);
}
}
}
if (GetInventoryValue(ITEM_QST_TINGLE_TROPHY) == 0) {
iVar5 = 0;
if (GetInventoryValue(ITEM_KINSTONE_BAG) != 0) {
for (i = 0; i < 0x13; i++) {
iVar5 += gSave.unk12B[i];
}
if (iVar5 >= 0x50) {
iVar5 = 4;
} else if (iVar5 >= 0x28) {
iVar5 = 3;
} else if (iVar5 >= 10) {
iVar5 = 2;
} else {
iVar5 = 1;
}
}
gGenericMenu.unk10.a[0] = iVar5;
}
gGenericMenu.unk10.a[1] = gSave.stats.heartPieces + 1;
skillCount = 0;
for (i = ITEM_SKILL_SPIN_ATTACK; i <= ITEM_SKILL_PERIL_BEAM; i++) {
if (GetInventoryValue(i) != 0) {
skillCount++;
}
}
gGenericMenu.unk10.a[2] = skillCount;
if (GetInventoryValue(ITEM_QST_CARLOV_MEDAL) == 0 && GetInventoryValue(ITEM_SHELLS) != 0) {
gGenericMenu.unk10.a[3] = ITEM_SHELLS;
}
gGenericMenu.unk14 = 1;
gGenericMenu.unk15 = 1;
SetMenuType(1);
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A56A0.inc", void sub_080A56A0())
@@ -358,7 +455,49 @@ bool32 sub_080A5F24(void) {
return result;
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A5F48.inc", void sub_080A5F48())
void sub_080A5F48(u32 param_1, u32 param_2) {
extern u32 gSprite_082E68F4[];
u32 ammoCount;
u32 tensDigit;
u8* puVar2;
u32 temp1;
u16* temp2;
u32 temp3;
register u32 rem asm("r1");
switch (param_1) {
case 0x1c ... 0x1f:
param_1 = (u32)gSave.saved_status.field_0x24[param_1 - 6];
break;
}
temp1 = param_2 * 0x20 + 0x6010000;
temp3 = gSpriteAnimations_322[param_1]->index;
temp2 = &gMoreSpritePtrs[1][temp3 * 2];
DmaSet(3, &gMoreSpritePtrs[2][temp2[1] * 0x10], temp1, 0x84000040);
ammoCount = -1;
switch (param_1) {
case 7:
case 8:
ammoCount = gSave.stats.bombCount;
break;
case 9:
case 10:
ammoCount = gSave.stats.arrowCount;
break;
}
if (-1 < (int)ammoCount) {
tensDigit = Div(ammoCount, 10);
param_1 = rem;
if ((int)tensDigit >= 10) {
tensDigit = 9;
}
DmaSet(3, gUnk_085C4620 + tensDigit * 0x8, temp1, 0x84000008);
DmaSet(3, gUnk_085C4620 + (param_1 + 10) * 0x8, temp1 + 0x20, 0x84000008);
}
}
void sub_080A6008(void) {
gUnk_08128D58[gMenu.menuType]();
@@ -371,7 +510,38 @@ void sub_080A6024(void) {
SetMenuType(1);
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A6044.inc", void sub_080A6044())
void sub_080A6044(void) {
extern u8 gUnk_08128D51[];
u32 uVar1;
u32 uVar2;
u32 uVar4;
u32 uVar3;
if (sub_080A51F4() != 0) {
gMenu.field_0xc = gUnk_08128D51;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
uVar4 = 0;
uVar2 = 0;
uVar1 = gSave.unk118[0];
while (uVar1 != 0) {
gOamCmd.x = (uVar4 & 3) * 0x30 + 0x2b;
gOamCmd.y = (uVar4 >> 2) * 0x24 + 0x34;
uVar3 = gSave.unk12B[uVar2];
gMenu.column_idx = 0;
sub_080A42E0(uVar1, uVar3);
uVar4++;
if (10 < uVar4) {
return;
}
uVar2++;
if (0x11 < uVar2) {
return;
}
uVar1 = gSave.unk118[uVar2];
}
}
}
void sub_080A60E0(void) {
gUnk_08128DB0[gMenu.menuType]();
@@ -409,7 +579,48 @@ void sub_080A612C(void) {
}
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A617C.inc", void sub_080A617C())
void sub_080A617C(void) {
u32 frameIndex;
u32 i;
const struct_gUnk_08128D70* ptr;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0xc00;
gOamCmd.y = 0x2f;
gOamCmd.x = gMenu.field_0x3 * 0x1b + 0x1a;
if ((gMain.ticks.HWORD & 0x20) != 0) {
frameIndex = 8;
} else {
frameIndex = 9;
}
DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, frameIndex);
ptr = &gUnk_08128D70[gMenu.field_0x3];
if (GetInventoryValue(ptr->item) != 0) {
gOamCmd._8 = 0xc00;
gOamCmd.x = 0xcc;
gOamCmd.y = 0x88;
DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 0xb);
gOamCmd.x = 0x30;
gOamCmd.y = 0x6c;
gOamCmd._8 = ptr->unk1 << 0xc | 0xd80;
DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, ptr->frameIndex);
gOamCmd._8 = ptr->unk1 << 0xc | 0xc00;
gOamCmd.x = 0x78;
gOamCmd.y = 0x68;
DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 0xc);
}
gOamCmd.y = 0x2f;
for (i = 0; i < 8; i++) {
ptr = &gUnk_08128D70[i];
if (GetInventoryValue(ptr->item) != 0) {
gOamCmd._8 = ptr->unk1 << 0xc | 0xc00;
gOamCmd.x = 0x18 + 0x1b * i;
DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 10);
}
}
}
void sub_080A6270(void) {
gUnk_08128DCC[gMenu.menuType]();
@@ -430,28 +641,89 @@ void sub_080A6290(void) {
gMenu.menuType = 1;
}
ASM_FUNC("asm/non_matching/subtask2/sub_080A62E0.inc", void sub_080A62E0())
void sub_080A62E0(void) {
u32 uVar1;
int windcrest;
gUnk_08128DE8_struct* ptr;
ASM_FUNC("asm/non_matching/subtask2/sub_080A6378.inc", void sub_080A6378())
if (!sub_080A51F4()) {
return;
}
ptr = &gUnk_08128DE8[gMenu.field_0x3];
windcrest = -1;
switch (gInput.newKeys) {
case A_BUTTON:
if ((gSave.windcrests & (1 << gMenu.field_0x3)) != 0) {
SoundReq(SFX_TEXTBOX_SELECT);
sub_080A4E84(6);
windcrest = -1;
}
break;
case DPAD_UP:
windcrest = ptr->unk0.unk00;
break;
case DPAD_DOWN:
windcrest = ptr->unk0.unk05;
break;
case DPAD_LEFT:
windcrest = ptr->unk2.unk00;
break;
case DPAD_RIGHT:
windcrest = ptr->unk2.unk05;
break;
}
if (-1 < windcrest) {
gMenu.field_0x3 = windcrest;
SoundReq(SFX_TEXTBOX_CHOICE);
}
sub_080A6FB4(gMenu.field_0x3, 0);
}
void sub_080A6378(void) {
u32 frameIndex;
gUnk_08128DE8_struct* ptr;
gGenericMenu.unk2c++;
if ((gGenericMenu.unk2c & 0x20) != 0) {
sub_080A6438();
}
gOamCmd._4 = 0x400;
gOamCmd._6 = 0;
gOamCmd._8 = 0x7000;
if ((gGenericMenu.unk2c & 0x20) == 0) {
gOamCmd.x = gRoomTransition.player_status.overworld_map_x * 0xa0 / 0xf90 + 0x28;
gOamCmd.y = (gRoomTransition.player_status.overworld_map_y << 7) / 0xc60 + 0xc;
if ((gPlayerState.flags & 8) != 0) {
frameIndex = 0x5a;
} else {
frameIndex = 0x59;
}
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
}
ptr = &gUnk_08128DE8[gMenu.field_0x3];
gOamCmd.x = ptr->unk6;
gOamCmd.y = ptr->unk7;
frameIndex = gMenu.field_0x3 * 3 + 0x26 + (((gGenericMenu.unk2c >> 4) & 1) == 0);
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
sub_080A6498();
}
void sub_080A6438(void) {
u32 uVar1;
u8* pcVar2;
sturct_gUnk_08128F58* pcVar2;
u32 uVar3;
gOamCmd._4 = 0x400;
gOamCmd._6 = 0;
gOamCmd._8 = 0;
uVar1 = gSave.field_0x20 & gGenericMenu.unk10.h[0];
for (pcVar2 = gUnk_08128F58, uVar3 = 0; *pcVar2 != 0; uVar3++, pcVar2 += 8) {
for (pcVar2 = gUnk_08128F58, uVar3 = 0; pcVar2->frameIndex != 0; uVar3++, pcVar2++) {
if ((1 << uVar3 & uVar1) != 0) {
gOamCmd.x = pcVar2[1];
gOamCmd.y = pcVar2[2];
#ifdef EU
DrawDirect(0x1fa, *pcVar2);
#else
DrawDirect(0x1fb, *pcVar2);
#endif
gOamCmd.x = pcVar2->unk1;
gOamCmd.y = pcVar2->unk2;
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, pcVar2->frameIndex);
}
}
}
@@ -467,11 +739,7 @@ void sub_080A6498(void) {
gUnk_08128DE8_struct* ptr = &gUnk_08128DE8[i];
gOamCmd.x = ptr->unk6;
gOamCmd.y = ptr->unk7;
#ifdef EU
DrawDirect(0x1fa, 0x28 + 3 * i);
#else
DrawDirect(0x1fb, 0x28 + 3 * i);
#endif
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x28 + 3 * i);
}
}
gScreen.controls.windowOutsideControl = 0x3d3f;
@@ -583,7 +851,38 @@ ASM_FUNC("asm/non_matching/subtask2/sub_080A66D0.inc", void sub_080A66D0())
ASM_FUNC("asm/non_matching/subtask2/sub_080A67C4.inc", void sub_080A67C4(u32 param_1))
ASM_FUNC("asm/non_matching/subtask2/sub_080A68D4.inc", void sub_080A68D4())
void sub_080A68D4(void) {
u32 uVar1;
int iVar6;
sturct_gUnk_08128F58* pcVar4;
u32 i;
u32 uVar4;
struct_080FE320* ptr;
if ((gPlayerState.flags & PL_NO_CAP) != 0) {
iVar6 = 101;
} else {
iVar6 = 100;
}
sub_080A698C(gRoomTransition.player_status.overworld_map_x, gRoomTransition.player_status.overworld_map_y,
DRAW_DIRECT_SPRITE_INDEX, iVar6 + 0x100);
uVar1 = sub_080A6F40();
uVar1 &= gSave.field_0x20;
for (pcVar4 = gUnk_08128F58, i = 0; pcVar4->frameIndex != 0; i++, pcVar4++) {
if (((1 << i) & uVar1) != 0) {
sub_080A698C(pcVar4->unk4, pcVar4->unk6, DRAW_DIRECT_SPRITE_INDEX, pcVar4->unk3);
}
}
for (i = 10; i <= 100; i++) {
if (CheckKinstoneFused(i) && !sub_0801E810(i)) {
uVar4 = gUnk_080C9CBC[i]._5[1];
ptr = &gUnk_080FE320[gUnk_080C9CBC[i].evt_type];
sub_080A698C(ptr->_c, ptr->_e, DRAW_DIRECT_SPRITE_INDEX, uVar4 + 100);
}
}
}
typedef struct {
u8 unk0;
@@ -822,7 +1121,7 @@ void sub_080A6E44(void) {
}
void sub_080A6E70(void) {
u32 uVar1;
u32 frameIndex;
u32 i;
gOamCmd._4 = 0;
@@ -831,24 +1130,16 @@ void sub_080A6E70(void) {
gGenericMenu.unk2c++;
sub_080A6EE0(gMenu.field_0x3);
if ((gGenericMenu.unk2c & 0x10) != 0) {
uVar1 = 0x5d;
frameIndex = 0x5d;
} else {
uVar1 = 0x5e;
frameIndex = 0x5e;
}
#ifdef EU
DrawDirect(0x1fa, uVar1);
#else
DrawDirect(0x1fb, uVar1);
#endif
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
for (i = 0; i < 8; i++) {
if ((gSave.windcrests & (1 << (i + 0x18))) != 0) {
sub_080A6EE0(i);
#ifdef EU
DrawDirect(0x1fa, 0x5c);
#else
DrawDirect(0x1fb, 0x5c);
#endif
DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x5c);
}
}
}
@@ -921,7 +1212,7 @@ void sub_080A7040(u32 param_1) {
gGenericMenu.unk2e.HWORD = param_1;
MemClear(gUnk_02022130, 0x300);
MemCopy(gUnk_02022130 - 0x200, (void*)0x600e000, 0x800);
if (GetInventoryValue(gUnk_08128D70[param_1].unk0) != 0) {
if (GetInventoryValue(gUnk_08128D70[param_1].item) != 0) {
sub_0805F46C(gUnk_08128D70[param_1].unk6, &gUnk_08129004);
}
gScreen.bg1.yOffset = 3;