Merge pull request #400 from hatal175/playerasmfunc

This commit is contained in:
notyourav
2022-02-18 23:25:57 -08:00
committed by GitHub
8 changed files with 194 additions and 1216 deletions
@@ -1,172 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _08071654
adds r1, r5, #0
adds r1, #0x80
ldr r0, [r1]
adds r0, #0x80
lsls r0, r0, #0x14
lsrs r7, r0, #0x17
adds r4, r1, #0
b _0807166A
_08071654:
adds r4, r5, #0
adds r4, #0x80
ldrb r1, [r4]
lsrs r1, r1, #6
movs r0, #3
eors r1, r0
adds r1, #1
movs r0, #0x10
bl __divsi3
asrs r7, r0, #1
_0807166A:
adds r0, r5, #0
adds r0, #0x84
ldr r3, [r0]
movs r1, #0x80
lsls r1, r1, #1
adds r2, r0, #0
cmp r3, r1
bls _08071684
adds r0, r3, #0
adds r0, #0x80
lsls r0, r0, #0x14
lsrs r3, r0, #0x17
b _08071694
_08071684:
cmp r3, r1
bne _0807168C
movs r3, #0x10
b _08071694
_0807168C:
ldr r1, _080716B0 @ =gUnk_0811BABC
lsrs r0, r3, #5
adds r0, r0, r1
ldrb r3, [r0]
_08071694:
movs r0, #0x80
lsls r0, r0, #9
mov r8, r0
adds r0, r5, #0
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #2
beq _080716EA
cmp r0, #2
bgt _080716B4
cmp r0, #1
beq _080716BA
b _08071754
.align 2, 0
_080716B0: .4byte gUnk_0811BABC
_080716B4:
cmp r0, #3
beq _0807171E
b _08071754
_080716BA:
movs r1, #0x29
adds r1, r1, r5
mov ip, r1
ldrb r1, [r1]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
mov r1, ip
strb r0, [r1]
ldr r0, [r4]
cmp r0, #0x80
bls _080716D6
subs r0, r0, r7
str r0, [r4]
_080716D6:
lsls r1, r3, #1
ldr r0, [r2]
adds r0, r0, r1
str r0, [r2]
mov r0, r8
lsls r1, r0, #1
ldr r0, [r5, #0x30]
adds r0, r0, r1
str r0, [r5, #0x30]
b _08071754
_080716EA:
ldr r0, [r4]
adds r0, r0, r7
str r0, [r4]
ldr r1, [r2]
movs r6, #0x80
lsls r6, r6, #1
cmp r1, r6
bls _08071710
ldr r0, _0807170C @ =0x0000017F
cmp r1, r0
bhi _08071702
lsrs r3, r3, #1
_08071702:
subs r0, r1, r3
cmp r0, #0xff
bhi _08071716
str r6, [r2]
b _08071718
.align 2, 0
_0807170C: .4byte 0x0000017F
_08071710:
cmp r1, #0x80
bls _08071718
subs r0, r1, r3
_08071716:
str r0, [r2]
_08071718:
ldr r0, [r5, #0x34]
mov r1, r8
b _08071750
_0807171E:
ldr r0, [r4]
ldr r6, _08071740 @ =0x0000033F
cmp r0, r6
bhi _0807172A
adds r0, r0, r7
str r0, [r4]
_0807172A:
ldr r1, [r2]
cmp r1, r6
bls _08071744
movs r0, #8
strb r0, [r5, #0xe]
movs r0, #0x1e
strb r0, [r5, #0xf]
movs r0, #6
strb r0, [r5, #0xd]
b _0807174A
.align 2, 0
_08071740: .4byte 0x0000033F
_08071744:
lsls r0, r3, #1
adds r0, r1, r0
str r0, [r2]
_0807174A:
mov r0, r8
lsls r1, r0, #1
ldr r0, [r5, #0x34]
_08071750:
subs r0, r0, r1
str r0, [r5, #0x34]
_08071754:
ldr r1, [r4]
ldr r2, [r2]
adds r0, r5, #0
movs r3, #0
bl sub_0805EC9C
adds r0, r5, #0
bl UpdateAnimationSingleFrame
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -1,146 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
bl sub_080741C4
cmp r0, #0
beq _08074690
ldr r0, _0807468C @ =gPlayerState
movs r1, #0
strb r1, [r0, #0x11]
b _080746CE
.align 2, 0
_0807468C: .4byte gPlayerState
_08074690:
adds r0, r4, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
beq _0807476C
adds r0, r4, #0
bl sub_08079C30
adds r1, r0, #0
cmp r1, #0
bne _080746B0
ldr r0, _080746AC @ =gPlayerState
strb r1, [r0, #0x11]
b _080746CE
.align 2, 0
_080746AC: .4byte gPlayerState
_080746B0:
ldr r3, _080746D4 @ =gPlayerState
ldr r1, [r3, #0x30]
movs r0, #0x80
ands r1, r0
cmp r1, #0
bne _0807476C
ldrb r2, [r3, #0x1e]
cmp r2, #0
beq _080746D8
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080746DC
strb r1, [r3, #0x11]
adds r0, r3, #0
_080746CE:
adds r0, #0x37
strb r1, [r0]
b _08074792
.align 2, 0
_080746D4: .4byte gPlayerState
_080746D8:
bl sub_08077B20
_080746DC:
ldr r1, _08074700 @ =gPlayerState
adds r0, r1, #0
adds r0, #0x37
ldrb r0, [r0]
cmp r0, #1
bne _08074704
adds r0, r4, #0
movs r1, #0x70
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
b _08074714
.align 2, 0
_08074700: .4byte gPlayerState
_08074704:
adds r0, r1, #0
adds r0, #0x92
ldrh r1, [r0]
movs r0, #0xf0
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _08074720
_08074714:
ldr r0, _0807471C @ =0x00000161
bl SoundReq
b _08074732
.align 2, 0
_0807471C: .4byte 0x00000161
_08074720:
ldr r0, _08074760 @ =gRoomTransition
ldr r0, [r0]
movs r1, #0xf
ands r0, r1
cmp r0, #0
bne _08074732
ldr r0, _08074764 @ =0x00000161
bl SoundReq
_08074732:
ldr r2, _08074768 @ =gPlayerState
adds r1, r2, #0
adds r1, #0x80
ldrh r0, [r1]
subs r0, #0xf0
strh r0, [r1]
adds r1, #0x28
movs r0, #0x1b
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x37
ldrb r0, [r0]
lsls r3, r0, #0x18
lsrs r0, r3, #0x18
cmp r0, #0xef
bhi _0807476C
subs r1, #0x69
lsrs r0, r3, #0x1d
adds r0, #4
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
b _08074792
.align 2, 0
_08074760: .4byte gRoomTransition
_08074764: .4byte 0x00000161
_08074768: .4byte gPlayerState
_0807476C:
ldr r2, _08074794 @ =gPlayerState
ldr r0, [r2, #0x30]
ldr r1, _08074798 @ =0xFFFBFFFF
ands r0, r1
str r0, [r2, #0x30]
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0x20
strb r0, [r1]
subs r0, #0x24
bl ModHealth
bl RespawnPlayer
_08074792:
pop {r4, pc}
.align 2, 0
_08074794: .4byte gPlayerState
_08074798: .4byte 0xFFFBFFFF
.syntax divided
-222
View File
@@ -1,222 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
movs r2, #0xc
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #0
bl sub_0806F854
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _08072D7A
adds r0, r4, #0
bl LinearMoveUpdate
ldrb r0, [r4, #0xe]
subs r0, #1
b _08072E80
_08072D7A:
adds r0, r4, #0
bl sub_0806F730
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
adds r2, r0, #0
ldrb r5, [r4, #0xf]
cmp r5, #1
beq _08072DD0
cmp r5, #1
bgt _08072D9C
cmp r5, #0
beq _08072DA6
b _08072E6C
_08072D9C:
cmp r5, #2
beq _08072DFA
cmp r5, #3
beq _08072E30
b _08072E6C
_08072DA6:
ldr r1, _08072DC8 @ =sTileTable
ldr r0, _08072DCC @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r2, #0
bl sub_08007DD6
cmp r0, #0
beq _08072E6C
movs r0, #1
strb r0, [r4, #0xe]
strb r0, [r4, #0xf]
b _08072E6C
.align 2, 0
_08072DC8: .4byte sTileTable
_08072DCC: .4byte gPlayerEntity
_08072DD0:
ldr r1, _08072DEC @ =sTileTable
ldr r0, _08072DF0 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r2, #0
bl sub_08007DD6
cmp r0, #0
beq _08072DF4
strb r5, [r4, #0xe]
b _08072E6C
.align 2, 0
_08072DEC: .4byte sTileTable
_08072DF0: .4byte gPlayerEntity
_08072DF4:
movs r0, #2
strb r0, [r4, #0xf]
b _08072E6C
_08072DFA:
ldrb r0, [r4, #0x14]
movs r5, #4
eors r0, r5
strb r0, [r4, #0x14]
ldr r1, _08072E28 @ =sTileTable
ldr r0, _08072E2C @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r2, #0
bl sub_08007DD6
cmp r0, #0
beq _08072E22
movs r0, #1
strb r0, [r4, #0xe]
movs r0, #3
strb r0, [r4, #0xf]
_08072E22:
ldrb r0, [r4, #0x14]
eors r0, r5
b _08072E6A
.align 2, 0
_08072E28: .4byte sTileTable
_08072E2C: .4byte gPlayerEntity
_08072E30:
ldrb r0, [r4, #0x14]
movs r1, #4
eors r0, r1
strb r0, [r4, #0x14]
ldr r1, _08072E58 @ =sTileTable
ldr r0, _08072E5C @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r2, #0
bl sub_08007DD6
cmp r0, #0
beq _08072E60
movs r0, #1
strb r0, [r4, #0xe]
b _08072E64
.align 2, 0
_08072E58: .4byte sTileTable
_08072E5C: .4byte gPlayerEntity
_08072E60:
movs r0, #4
strb r0, [r4, #0xf]
_08072E64:
ldrb r0, [r4, #0x14]
movs r1, #4
eors r0, r1
_08072E6A:
strb r0, [r4, #0x14]
_08072E6C:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _08072E7A
adds r0, r4, #0
bl LinearMoveUpdate
b _08072E7E
_08072E7A:
bl UpdatePlayerMovement
_08072E7E:
movs r0, #0
_08072E80:
strb r0, [r4, #0xe]
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl GravityUpdate
cmp r0, #0
bne _08072F10
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #1
bne _08072EAA
adds r0, r4, #0
bl ResetCollisionLayer
b _08072EB0
_08072EAA:
adds r0, r4, #0
bl sub_08004542
_08072EB0:
adds r0, r4, #0
movs r1, #7
bl sub_08008790
ldr r5, _08072EDC @ =gPlayerState
ldrb r0, [r5, #0x14]
cmp r0, #0
beq _08072EE0
bl sub_08008B22
cmp r0, #0
beq _08072F10
movs r0, #7
strb r0, [r5, #0x11]
ldr r0, [r5, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08072F10
bl SetPlayerActionNormal
b _08072F10
.align 2, 0
_08072EDC: .4byte gPlayerState
_08072EE0:
ldr r0, [r5, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _08072EF4
ldr r0, _08072EF0 @ =0x00000424
b _08072EF8
.align 2, 0
_08072EF0: .4byte 0x00000424
_08072EF4:
movs r0, #0x82
lsls r0, r0, #4
_08072EF8:
strh r0, [r5, #8]
movs r1, #0
movs r0, #6
strb r0, [r4, #0xe]
movs r0, #3
strb r0, [r4, #0xd]
adds r0, r4, #0
adds r0, #0x42
strb r1, [r0]
movs r0, #0x7d
bl SoundReq
_08072F10:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
-280
View File
@@ -1,280 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r2, _080735DC @ =gPlayerState
adds r0, r2, #0
adds r0, #0x92
ldrh r1, [r0]
movs r5, #0x80
adds r0, r5, #0
ands r0, r1
adds r6, r2, #0
cmp r0, #0
bne _080735C0
adds r0, r4, #0
adds r0, #0x3d
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bgt _080735C0
adds r0, r6, #0
adds r0, #0x3c
ldrb r0, [r0]
cmp r0, #0
bne _080735C0
ldr r0, [r6, #0x30]
movs r1, #0x80
lsls r1, r1, #0x11
ands r0, r1
cmp r0, #0
bne _080735E0
_080735C0:
ldrb r0, [r6, #2]
movs r1, #0x40
orrs r1, r0
strb r1, [r6, #2]
bl sub_0807921C
adds r0, r4, #0
bl DoJump
movs r0, #0xe6
lsls r0, r0, #3
strh r0, [r6, #8]
b _08073794
.align 2, 0
_080735DC: .4byte gPlayerState
_080735E0:
ldr r0, _0807360C @ =gUnk_0200AF00
adds r0, #0x2f
movs r1, #1
strb r1, [r0]
movs r0, #0
bl sub_0807A2F8
cmp r0, #0
beq _08073610
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
ldrb r1, [r4, #0x14]
movs r0, #6
ands r0, r1
lsls r0, r0, #2
strb r0, [r4, #0x15]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _08073794
.align 2, 0
_0807360C: .4byte gUnk_0200AF00
_08073610:
ldr r0, _08073620 @ =gArea
ldrb r0, [r0, #1]
cmp r0, #0x10
bne _08073624
movs r0, #0x80
lsls r0, r0, #1
strh r0, [r4, #0x24]
b _08073626
.align 2, 0
_08073620: .4byte gArea
_08073624:
strh r5, [r4, #0x24]
_08073626:
ldr r3, _08073650 @ =gPlayerState
ldrb r1, [r3, #0xd]
movs r0, #0x80
ands r0, r1
adds r2, r4, #0
adds r2, #0x80
cmp r0, #0
bne _0807365A
ldrb r0, [r4, #0x15]
cmp r0, r1
beq _0807365A
ldrb r1, [r3, #0xd]
subs r0, r0, r1
movs r1, #0x1f
ands r0, r1
cmp r0, #0xf
bgt _08073654
ldr r0, [r2]
subs r0, #0x20
b _08073658
.align 2, 0
_08073650: .4byte gPlayerState
_08073654:
ldr r0, [r2]
adds r0, #0x20
_08073658:
str r0, [r2]
_0807365A:
ldr r0, [r2]
lsrs r0, r0, #8
movs r1, #0x1f
ands r0, r1
strb r0, [r4, #0x15]
bl UpdatePlayerMovement
ldrb r2, [r4, #0x14]
lsls r3, r2, #2
ldrb r1, [r4, #0x15]
cmp r2, #0
bne _0807367C
adds r3, #8
movs r0, #0x1f
ands r3, r0
adds r1, #8
ands r1, r0
_0807367C:
subs r0, r3, #7
cmp r0, r1
bls _08073686
subs r3, r2, #2
b _0807368E
_08073686:
adds r0, r3, #7
cmp r0, r1
bhs _08073694
adds r3, r2, #2
_0807368E:
movs r0, #7
ands r3, r0
b _08073696
_08073694:
adds r3, r2, #0
_08073696:
movs r0, #0x87
adds r0, r0, r4
mov ip, r0
ldrb r1, [r4, #0x14]
cmp r3, r1
beq _080736A8
movs r0, #0x14
mov r2, ip
strb r0, [r2]
_080736A8:
strb r3, [r4, #0x14]
movs r5, #0
ldr r1, _080736E4 @ =gPlayerState
ldrb r2, [r1, #0xd]
lsrs r3, r2, #2
mov r6, ip
ldrb r0, [r6]
adds r6, r1, #0
cmp r0, #0
beq _080736CA
movs r0, #0x80
ands r0, r2
cmp r0, #0
bne _08073736
ldrb r0, [r4, #0x14]
cmp r0, r3
beq _08073736
_080736CA:
movs r0, #0x80
ands r0, r2
cmp r0, #0
bne _080736FA
ldrb r2, [r4, #0x14]
cmp r2, r3
beq _080736FA
movs r0, #4
eors r0, r3
cmp r2, r0
bne _080736E8
movs r5, #2
b _080736FA
.align 2, 0
_080736E4: .4byte gPlayerState
_080736E8:
movs r0, #6
ands r0, r3
adds r0, #2
movs r1, #7
ands r0, r1
movs r5, #3
cmp r2, r0
bne _080736FA
movs r5, #1
_080736FA:
ldr r1, _0807371C @ =gUnk_0811BC28
lsls r0, r5, #1
adds r0, r0, r1
ldrh r0, [r0]
ldrh r1, [r6, #8]
cmp r0, r1
bne _0807372C
ldr r0, _08073720 @ =gArea
ldrb r0, [r0, #1]
cmp r0, #0x10
bne _08073724
adds r0, r4, #0
movs r1, #2
bl sub_080042BA
b _0807372E
.align 2, 0
_0807371C: .4byte gUnk_0811BC28
_08073720: .4byte gArea
_08073724:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
b _0807372E
_0807372C:
strh r0, [r6, #8]
_0807372E:
adds r0, r4, #0
adds r0, #0x86
strb r5, [r0]
b _08073762
_08073736:
mov r2, ip
ldrb r0, [r2]
subs r0, #1
strb r0, [r2]
ldr r1, _0807375C @ =gUnk_0811BC30
adds r0, r4, #0
adds r0, #0x86
ldrb r0, [r0]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
ldrh r1, [r6, #8]
cmp r0, r1
bne _08073760
adds r0, r4, #0
bl UpdateAnimationSingleFrame
b _08073762
.align 2, 0
_0807375C: .4byte gUnk_0811BC30
_08073760:
strh r0, [r6, #8]
_08073762:
ldr r0, [r4, #0x7c]
subs r1, r0, #1
str r1, [r4, #0x7c]
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _08073784
ldr r2, _08073780 @ =gPlayerState
ldrb r1, [r2, #2]
movs r0, #0x40
orrs r0, r1
strb r0, [r2, #2]
bl sub_0807921C
b _08073794
.align 2, 0
_08073780: .4byte gPlayerState
_08073784:
adds r0, r1, #0
movs r1, #0x14
bl __divsi3
ldr r2, _08073798 @ =0x0000FFF8
adds r1, r2, #0
subs r1, r1, r0
strh r1, [r4, #0x36]
_08073794:
pop {r4, r5, r6, pc}
.align 2, 0
_08073798: .4byte 0x0000FFF8
.syntax divided
-123
View File
@@ -1,123 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
ldrb r0, [r4, #0xf]
cmp r0, #0
bne _080740EA
ldrb r0, [r4, #0x15]
b _080740F0
_080740EA:
ldrb r1, [r4, #0x15]
movs r0, #0x10
eors r0, r1
_080740F0:
cmp r0, #8
beq _08074128
cmp r0, #8
bhi _080740FE
cmp r0, #0
beq _08074168
b _0807418C
_080740FE:
cmp r0, #0x10
beq _08074148
cmp r0, #0x18
bne _0807418C
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, [r4, #0x48]
ldrb r0, [r2, #2]
subs r1, r1, r0
movs r0, #0
ldrsb r0, [r2, r0]
adds r1, r1, r0
ldr r3, _08074124 @ =gRoomControls
ldrh r0, [r3, #6]
subs r6, r1, r0
movs r1, #0x32
ldrsh r0, [r4, r1]
b _08074182
.align 2, 0
_08074124: .4byte gRoomControls
_08074128:
ldr r2, [r4, #0x48]
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldrb r1, [r2, #2]
adds r0, r0, r1
movs r1, #0
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldr r3, _08074144 @ =gRoomControls
ldrh r1, [r3, #6]
subs r6, r0, r1
movs r1, #0x32
ldrsh r0, [r4, r1]
b _08074182
.align 2, 0
_08074144: .4byte gRoomControls
_08074148:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, [r4, #0x48]
movs r0, #0
ldrsb r0, [r2, r0]
adds r1, r1, r0
ldr r3, _08074164 @ =gRoomControls
ldrh r0, [r3, #6]
subs r6, r1, r0
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrb r1, [r2, #5]
adds r0, r0, r1
b _08074182
.align 2, 0
_08074164: .4byte gRoomControls
_08074168:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, [r4, #0x48]
movs r0, #0
ldrsb r0, [r2, r0]
adds r1, r1, r0
ldr r3, _080741A4 @ =gRoomControls
ldrh r0, [r3, #6]
subs r6, r1, r0
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrb r1, [r2, #5]
subs r0, r0, r1
_08074182:
movs r1, #1
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldrh r1, [r3, #8]
subs r5, r0, r1
_0807418C:
ldr r2, _080741A8 @ =gUnk_080082DC
adds r0, r6, #0
adds r1, r5, #0
bl sub_080086B4
cmp r0, #0
beq _080741AC
adds r0, r4, #0
bl LinearMoveUpdate
b _080741B0
.align 2, 0
_080741A4: .4byte gRoomControls
_080741A8: .4byte gUnk_080082DC
_080741AC:
movs r0, #1
strb r0, [r4, #0xf]
_080741B0:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl GravityUpdate
cmp r0, #0
bne _080741C2
bl sub_0807921C
_080741C2:
pop {r4, r5, r6, pc}
.syntax divided
-84
View File
@@ -1,84 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r7, r0, #0
adds r5, r1, #0
adds r6, r2, #0
ldr r4, _08075230 @ =gPlayerScriptExecutionContext
adds r0, r4, #0
movs r1, #0x24
bl MemClear
str r6, [r4]
ldr r0, _08075234 @ =gPlayerEntity
adds r0, #0x84
str r4, [r0]
ldr r2, _08075238 @ =gPlayerState
movs r1, #0
movs r0, #0x1c
strb r0, [r2, #0xc]
adds r0, r2, #0
adds r0, #0x38
movs r4, #1
strb r4, [r0]
adds r3, r2, #0
adds r3, #0x39
strb r1, [r3]
adds r0, #2
strb r5, [r0]
ldr r0, [r2, #0x30]
movs r1, #8
orrs r0, r1
str r0, [r2, #0x30]
cmp r7, #0
bne _08075240
strb r7, [r3]
ldr r6, _0807523C @ =script_BedInLinksRoom
b _08075244
.align 2, 0
_08075230: .4byte gPlayerScriptExecutionContext
_08075234: .4byte gPlayerEntity
_08075238: .4byte gPlayerState
_0807523C: .4byte script_BedInLinksRoom
_08075240:
strb r4, [r3]
ldr r6, _08075290 @ =script_BedAtSimons
_08075244:
ldr r0, _08075294 @ =gPlayerState
adds r0, #0x39
ldrb r0, [r0]
movs r1, #0
cmp r0, #0
bne _08075252
movs r1, #2
_08075252:
movs r0, #0x5b
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _08075270
ldr r0, _08075298 @ =gPlayerEntity
adds r1, r4, #0
bl CopyPosition
adds r0, r4, #0
adds r1, r6, #0
bl StartCutscene
_08075270:
ldr r4, _08075298 @ =gPlayerEntity
movs r1, #0xe
rsbs r1, r1, #0
movs r2, #0x1c
rsbs r2, r2, #0
adds r0, r4, #0
bl CreateSpeechBubbleSleep
str r0, [r4, #0x6c]
cmp r0, #0
beq _0807528C
movs r1, #3
bl SetDefaultPriority
_0807528C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075290: .4byte script_BedAtSimons
_08075294: .4byte gPlayerState
_08075298: .4byte gPlayerEntity
.syntax divided
@@ -1,94 +0,0 @@
.syntax unified
push {lr}
ldr r0, _08070614 @ =gInput
ldrh r1, [r0, #2]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _08070674
ldr r0, _08070618 @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _08070674
ldr r0, _0807061C @ =gUnk_02034490
ldrb r0, [r0]
cmp r0, #0
bne _08070674
ldr r0, _08070620 @ =gMessage
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _08070674
ldr r1, _08070624 @ =gSave
adds r0, r1, #0
adds r0, #0xaa
ldrb r0, [r0]
cmp r0, #0
beq _08070674
adds r0, r1, #0
adds r0, #0xf2
ldrb r0, [r0]
cmp r0, #0
beq _08070674
ldr r1, _08070628 @ =gPlayerState
adds r0, r1, #0
adds r0, #0x8b
ldrb r0, [r0]
cmp r0, #0
bne _08070674
ldr r0, _0807062C @ =gPriorityHandler
ldrh r0, [r0, #8]
cmp r0, #0
bne _08070674
adds r2, r1, #0
adds r2, #0xa8
ldrb r0, [r2]
cmp r0, #0
bne _08070630
adds r0, r1, #0
adds r0, #0xa9
ldrb r0, [r0]
b _08070632
.align 2, 0
_08070614: .4byte gInput
_08070618: .4byte gFadeControl
_0807061C: .4byte gUnk_02034490
_08070620: .4byte gMessage
_08070624: .4byte gSave
_08070628: .4byte gPlayerState
_0807062C: .4byte gPriorityHandler
_08070630:
ldrb r0, [r2]
_08070632:
subs r0, #0x12
cmp r0, #0xa
bhi _08070678
lsls r0, r0, #2
ldr r1, _08070644 @ =_08070648
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08070644: .4byte _08070648
_08070648: @ jump table
.4byte _08070674 @ case 0
.4byte _08070674 @ case 1
.4byte _08070678 @ case 2
.4byte _08070674 @ case 3
.4byte _08070674 @ case 4
.4byte _08070678 @ case 5
.4byte _08070678 @ case 6
.4byte _08070678 @ case 7
.4byte _08070678 @ case 8
.4byte _08070678 @ case 9
.4byte _08070674 @ case 10
_08070674:
movs r0, #0
b _0807067E
_08070678:
bl sub_080A4D88
movs r0, #1
_0807067E:
pop {pc}
.syntax divided
+194 -95
View File
@@ -322,25 +322,26 @@ extern u16 script_BedAtSimons;
extern ScriptExecutionContext gPlayerScriptExecutionContext;
NONMATCH("asm/non_matching/playerItemPacciCane/CheckPlayerInactive.inc", u32 CheckPlayerInactive(void)) {
if (!((gInput.newKeys & START_BUTTON) == 0 || gFadeControl.active || gUnk_02034490.unk0 ||
(gMessage.doTextBox & 0x7F) || gSave.stats.health == 0 || !gSave.fillerD0[34] ||
gPlayerState.controlMode != CONTROL_ENABLED || gPriorityHandler.priority_timer != 0)) {
u32 tmp = gPlayerState.framestate ? gPlayerState.framestate : gPlayerState.framestate_last;
switch (tmp) {
case PL_STATE_DIE:
case PL_STATE_TALKEZLO:
case PL_STATE_ITEMGET:
case PL_STATE_DROWN:
case PL_STATE_STAIRS:
return 0;
}
sub_080A4D88();
return 1;
u32 CheckPlayerInactive(void) {
u32 framestate;
if (((gInput.newKeys & START_BUTTON) == 0 || gFadeControl.active || gUnk_02034490.unk0 ||
(gMessage.doTextBox & 0x7F) || gSave.stats.health == 0 || !gSave.fillerD0[34] ||
gPlayerState.controlMode != 0 || gPriorityHandler.priority_timer != 0)) {
return 0;
}
return 0;
framestate = gPlayerState.framestate == 0 ? gPlayerState.framestate_last : gPlayerState.framestate;
switch (framestate) {
case PL_STATE_DIE:
case PL_STATE_TALKEZLO:
case PL_STATE_ITEMGET:
case PL_STATE_DROWN:
case PL_STATE_STAIRS:
return 0;
}
sub_080A4D88();
return 1;
}
END_NONMATCH
void DoPlayerAction(Entity* this) {
static void (*const sPlayerActions[])(Entity*) = {
@@ -1173,12 +1174,80 @@ static void PortalShrinkInit(Entity* this) {
SoundReq(SFX_PLY_SHRINKING);
}
static const u8 gUnk_0811BABC[] = {
1, 1, 1, 1, 2, 4, 8, 16,
};
void PortalShrinkUpdate(Entity* this) {
static const u8 gUnk_0811BABC[] = {
1, 1, 1, 1, 2, 4, 8, 16,
};
int iVar3;
u32 uVar5;
u32 uVar7;
u32 uVar8;
// horrible
/*static*/ ASM_FUNC("asm/non_matching/player/PortalShrinkUpdate.inc", void PortalShrinkUpdate(Entity* this));
if (this->field_0x80.HALF.HI) {
uVar7 = (u32)((*(int*)&this->field_0x80 + 0x80) * 0x100000) >> 0x17;
} else {
uVar7 = (0x10 / (((this->field_0x80.HALF.LO >> 6) ^ 3) + 1)) >> 1;
}
uVar5 = *(u32*)&this->cutsceneBeh;
if (uVar5 >= 0x101) {
uVar5 = (uVar5 + 0x80) * 0x100000 >> 0x17;
} else {
if (uVar5 == 0x100) {
uVar5 = 0x10;
} else {
uVar5 = gUnk_0811BABC[uVar5 >> 5];
}
}
iVar3 = 0x10000;
switch (this->frame) {
case 1:
this->spritePriority.b1 = 0;
if (0x80 < *(u32*)&this->field_0x80) {
*(u32*)&this->field_0x80 -= uVar7;
}
*(u32*)&this->cutsceneBeh += uVar5 * 2;
this->y.WORD += iVar3 * 2;
break;
case 2:
*(u32*)&this->field_0x80 += uVar7;
uVar8 = *(u32*)&this->cutsceneBeh;
if (uVar8 >= 0x101) {
if (uVar8 < 0x180) {
uVar5 = uVar5 >> 1;
}
if (uVar8 - uVar5 < 0x100) {
*(u32*)&this->cutsceneBeh = 0x100;
} else {
*(u32*)&this->cutsceneBeh = uVar8 - uVar5;
}
} else {
if (0x80 < uVar8) {
*(u32*)&this->cutsceneBeh = uVar8 - uVar5;
}
}
this->z.WORD = this->z.WORD - iVar3;
break;
case 3:
if (*(u32*)&this->field_0x80 < 0x340) {
*(u32*)&this->field_0x80 += uVar7;
}
if (*(u32*)&this->cutsceneBeh >= 0x340) {
this->actionDelay = 8;
this->field_0xf = 0x1e;
this->subAction = 6;
} else {
*(u32*)&this->cutsceneBeh += uVar5 * 2;
}
this->z.WORD = this->z.WORD - iVar3 * 2;
break;
}
sub_0805EC9C(this, *(u32*)&this->field_0x80, *(u32*)&this->cutsceneBeh, 0);
UpdateAnimationSingleFrame(this);
}
/*static*/ void PortalEnterUpdate(Entity* this) {
if (this->actionDelay == 0) {
@@ -2311,17 +2380,16 @@ static const u16* const sTileTable[] = {
sTiles + 9,
};
/*static*/ NONMATCH("asm/non_matching/player/sub_08072D54.inc", void sub_08072D54(Entity* this)) {
u32 bVar1;
void sub_08072D54(Entity* this) {
u32 uVar2;
UpdateAnimationSingleFrame(this);
sub_0806F854(this, 0, -12);
if (this->actionDelay != 0) {
LinearMoveUpdate(this);
this->actionDelay--;
} else {
uVar2 = sub_0806F730(this);
uVar2 = GetTileType(uVar2, this->collisionLayer);
uVar2 = GetTileType(sub_0806F730(this), this->collisionLayer);
switch (this->field_0xf) {
case 0:
if (sub_08007DD6(uVar2, sTileTable[gPlayerEntity.animationState >> 1])) {
@@ -2332,14 +2400,8 @@ static const u16* const sTileTable[] = {
case 1:
if (sub_08007DD6(uVar2, sTileTable[gPlayerEntity.animationState >> 1])) {
this->actionDelay = 1;
this->field_0xf = 1;
}
break;
case 3:
if (this->actionDelay == 0) {
UpdatePlayerMovement();
} else {
LinearMoveUpdate(this);
this->field_0xf = 2;
}
break;
case 2:
@@ -2348,14 +2410,16 @@ static const u16* const sTileTable[] = {
this->actionDelay = 1;
this->field_0xf = 3;
}
this->animationState ^= 4;
break;
default:
case 3:
this->animationState ^= 4;
if (sub_08007DD6(uVar2, sTileTable[gPlayerEntity.animationState >> 1])) {
this->field_0xf = 4;
} else {
this->actionDelay = 1;
} else {
this->field_0xf = 4;
}
this->animationState ^= 4;
break;
}
@@ -2367,7 +2431,6 @@ static const u16* const sTileTable[] = {
this->actionDelay = 0;
}
this->actionDelay = bVar1;
if (!GravityUpdate(this, GRAVITY_RATE)) {
COLLISION_ON(this);
if (this->collisionLayer == 1) {
@@ -2377,7 +2440,7 @@ static const u16* const sTileTable[] = {
}
sub_08008790(this, 7);
if (gPlayerState.field_0x14 != 0) {
if (sub_08008B22() == 0) {
if (sub_08008B22()) {
gPlayerState.field_0x11 = 7;
if (!(gPlayerState.flags & PL_MINISH)) {
SetPlayerActionNormal();
@@ -2396,7 +2459,6 @@ static const u16* const sTileTable[] = {
}
}
}
END_NONMATCH
/*static*/ void sub_08072F14(Entity* this) {
if (--this->actionDelay != 0xff) {
@@ -2729,8 +2791,8 @@ static const u16 gUnk_0811BC30[] = {
0x0720,
};
/*static*/ NONMATCH("asm/non_matching/player/sub_08073584.inc", void sub_08073584(Entity* this)) {
u32 state, dir, tmp, tmp2, idx;
void sub_08073584(Entity* this) {
u32 state, dir, idx;
if ((gPlayerState.field_0x92 & 0x80) || this->iframes > 0 || gPlayerState.field_0x3c[0] ||
(gPlayerState.flags & PL_PARACHUTE) == 0) {
@@ -2740,6 +2802,7 @@ static const u16 gUnk_0811BC30[] = {
gPlayerState.animation = 1840;
return;
}
gUnk_0200AF00.filler25[10] = 1;
if (sub_0807A2F8(0)) {
this->subAction++;
@@ -2747,16 +2810,18 @@ static const u16 gUnk_0811BC30[] = {
COLLISION_OFF(this);
return;
}
if (gArea.locationIndex == 16)
this->speed = 256;
this->speed = 0x100;
else
this->speed = 128;
this->speed = 0x80;
if ((gPlayerState.field_0xd & 0x80) == 0) {
if (this->direction != gPlayerState.field_0xd) {
if (((this->direction - gPlayerState.field_0xd) & 0x1F) <= 0xF)
*(u32*)&this->field_0x80 -= 32;
if (((this->direction - gPlayerState.field_0xd) & 0x1F) < 0x10)
*(u32*)&this->field_0x80 -= 0x20;
else
*(u32*)&this->field_0x80 += 32;
*(u32*)&this->field_0x80 += 0x20;
}
}
this->direction = (*(u32*)&this->field_0x80 >> 8) & 0x1F;
@@ -2767,26 +2832,30 @@ static const u16 gUnk_0811BC30[] = {
state = (state + 8) & 0x1F;
dir = (dir + 8) & 0x1F;
}
if (state - 7 > dir) {
tmp = (this->animationState - 2) & 7;
state = (this->animationState - 2) & 7;
} else if (state + 7 < dir) {
tmp = (this->animationState + 2) & 7;
state = (this->animationState + 2) & 7;
} else {
tmp = this->animationState;
state = this->animationState;
}
if (tmp != this->animationState) {
if (state != this->animationState) {
this->field_0x86.HALF.HI = 20;
}
this->animationState = tmp;
this->animationState = state;
idx = 0;
tmp2 = gPlayerState.field_0xd >> 2;
if (!this->field_0x86.HALF.HI || ((gPlayerState.field_0xd & 0x80) == 0 && this->animationState != tmp2)) {
state = gPlayerState.field_0xd >> 2;
if (!this->field_0x86.HALF.HI || ((gPlayerState.field_0xd & 0x80) == 0 && this->animationState != state)) {
if ((gPlayerState.field_0xd & 0x80) == 0) {
if (this->animationState != tmp2) {
if (this->animationState == (tmp2 ^ 4)) {
if (this->animationState != state) {
if (this->animationState == (state ^ 4)) {
idx = 2;
} else {
if (this->animationState == (((tmp2 & 6) + 2) & 7)) {
if (this->animationState == (((state & 6) + 2) & 7)) {
idx = 1;
} else {
idx = 3;
@@ -2794,6 +2863,7 @@ static const u16 gUnk_0811BC30[] = {
}
}
}
if (gUnk_0811BC28[idx] == gPlayerState.animation) {
if (gArea.locationIndex == 16)
sub_080042BA(this, 2);
@@ -2804,13 +2874,13 @@ static const u16 gUnk_0811BC30[] = {
}
this->field_0x86.HALF.LO = idx;
} else {
this->field_0x86.HALF.HI--;
if (gUnk_0811BC30[this->field_0x86.HALF.LO] == gPlayerState.animation)
UpdateAnimationSingleFrame(this);
else
gPlayerState.animation = gUnk_0811BC30[this->field_0x86.HALF.LO];
}
if (--this->field_0x7c.WORD == -1) {
gPlayerState.jump_status |= 0x40;
sub_0807921C();
@@ -2819,7 +2889,6 @@ static const u16 gUnk_0811BC30[] = {
this->z.HALF.HI = -8 - di;
}
}
END_NONMATCH
/*static*/ void sub_0807379C(Entity* this) {
if (this->z.HALF.HI > -32) {
@@ -3244,55 +3313,42 @@ static void sub_08074060(Entity* this) {
}
}
/*static*/ NONMATCH("asm/non_matching/player/sub_080740D8.inc", void sub_080740D8(Entity* this)) {
int v1; // r5
int v2; // r6
unsigned int v4; // r0
Hitbox* v5; // r2
int v6; // r0
void sub_080740D8(Entity* this) {
int y;
int x;
u32 dir;
UpdateAnimationSingleFrame(this);
if (!this->field_0xf)
v4 = this->direction;
dir = this->direction;
else
v4 = this->direction ^ 0x10;
switch (v4) {
dir = DirectionTurnAround(this->direction);
switch (dir) {
case 24:
v5 = this->hitbox;
v2 = this->x.HALF.HI - v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
v6 = this->y.HALF.HI;
v1 = v6 + v5->offset_y - gRoomControls.origin_y;
x = this->x.HALF.HI - this->hitbox->unk2[0] + this->hitbox->offset_x - gRoomControls.origin_x;
y = this->y.HALF.HI + this->hitbox->offset_y - gRoomControls.origin_y;
break;
case 8:
v5 = this->hitbox;
v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
v6 = this->y.HALF.HI;
v1 = v6 + v5->offset_y - gRoomControls.origin_y;
x = this->x.HALF.HI + this->hitbox->unk2[0] + this->hitbox->offset_x - gRoomControls.origin_x;
y = this->y.HALF.HI + this->hitbox->offset_y - gRoomControls.origin_y;
break;
case 16:
v5 = this->hitbox;
v2 = this->x.HALF.HI + v5->offset_x - gRoomControls.origin_x;
v6 = this->y.HALF.HI + v5->unk2[3];
v1 = v6 + v5->offset_y - gRoomControls.origin_y;
x = this->x.HALF.HI + this->hitbox->offset_x - gRoomControls.origin_x;
y = this->y.HALF.HI + this->hitbox->unk2[3] + this->hitbox->offset_y - gRoomControls.origin_y;
break;
case 0:
v5 = this->hitbox;
v2 = this->x.HALF.HI + v5->unk2[0] + v5->offset_x - gRoomControls.origin_x;
v6 = this->y.HALF.HI;
v1 = v6 + v5->offset_y - gRoomControls.origin_y;
break;
default:
x = this->x.HALF.HI + this->hitbox->offset_x - gRoomControls.origin_x;
y = this->y.HALF.HI - this->hitbox->unk2[3] + this->hitbox->offset_y - gRoomControls.origin_y;
break;
}
if (sub_080086B4(v2, v1, gUnk_080082DC))
if (sub_080086B4(x, y, gUnk_080082DC))
LinearMoveUpdate(this);
else
this->field_0xf = 1;
if (!GravityUpdate(this, GRAVITY_RATE))
sub_0807921C();
}
END_NONMATCH
u32 sub_080741C4(void) {
if ((gPlayerState.jump_status && (gPlayerState.jump_status & 7) != 3) || gPlayerEntity.z.WORD != 0) {
@@ -3511,7 +3567,53 @@ void SurfaceAction_SlopeGndWater(Entity* this) {
}
}
ASM_FUNC("asm/non_matching/player/SurfaceAction_Swamp.inc", void SurfaceAction_Swamp(Entity* this));
void SurfaceAction_Swamp(Entity* this) {
if (sub_080741C4()) {
gPlayerState.field_0x11 = 0;
gPlayerState.field_0x37 = 0;
return;
}
if (this->health) {
if (sub_08079C30(this) == 0) {
gPlayerState.field_0x11 = 0;
gPlayerState.field_0x37 = 0;
return;
}
if ((gPlayerState.flags & 0x80) == 0) {
if (gPlayerState.dash_state) {
if ((gPlayerState.dash_state & 0x40) != 0) {
gPlayerState.field_0x11 = 0;
gPlayerState.field_0x37 = 0;
return;
}
} else {
sub_08077B20();
}
if (gPlayerState.field_0x37 == 1) {
CreateObjectWithParent(this, OBJECT_70, 0, 0);
CreateFx(this, FX_GREEN_SPLASH, 0);
SoundReq(SFX_161);
} else if ((gPlayerState.field_0x92 & 0xf00) != 0) {
SoundReq(SFX_161);
} else if ((gRoomTransition.frameCount & 0xf) == 0) {
SoundReq(SFX_161);
}
gPlayerState.speed_modifier -= 0xf0;
gPlayerState.framestate = 0x1b;
if (gPlayerState.field_0x37 < 0xf0) {
gPlayerState.field_0x3f = gPlayerState.field_0x3f + 4 + (gPlayerState.field_0x37 >> 5);
return;
}
}
}
gPlayerState.flags &= ~PL_ROLLING;
CreateFx(this, FX_GREEN_SPLASH, 0);
this->iframes = 0x20;
ModHealth(-4);
RespawnPlayer();
}
void SurfaceAction_Water(Entity* this) {
if (!sub_080741C4()) {
@@ -3988,9 +4090,7 @@ void sub_080751B4(Entity* this) {
}
}
// regalloc
NONMATCH("asm/non_matching/player/sub_080751E8.inc", void sub_080751E8(u32 a1, u32 a2, void* script)) {
void* tmp;
void sub_080751E8(u32 a1, u32 a2, void* script) {
Entity* e;
Entity* e2;
@@ -4009,15 +4109,15 @@ NONMATCH("asm/non_matching/player/sub_080751E8.inc", void sub_080751E8(u32 a1, u
gPlayerState.flags |= PL_NO_CAP;
if (!a1) {
gPlayerState.field_0x39 = 0;
tmp = &script_BedInLinksRoom;
script = &script_BedInLinksRoom;
} else {
gPlayerState.field_0x39 = 1;
tmp = &script_BedAtSimons;
script = &script_BedAtSimons;
}
e = CreateObject(OBJECT_5B, !gPlayerState.field_0x39 ? 2 : 0, 0);
if (e != NULL) {
CopyPosition(&gPlayerEntity, e);
StartCutscene(e, tmp);
StartCutscene(e, script);
}
e2 = CreateSpeechBubbleSleep(&gPlayerEntity, -14, -28);
*(Entity**)&gPlayerEntity.field_0x6c.HWORD = e2;
@@ -4025,7 +4125,6 @@ NONMATCH("asm/non_matching/player/sub_080751E8.inc", void sub_080751E8(u32 a1, u
SetDefaultPriority(e2, PRIO_NO_BLOCK);
}
}
END_NONMATCH
void sub_0807529C(Entity* this) {
CreateSpeechBubbleQuestionMark(this, 8, -32);