rename global variable used to track the ezlo hint at save load in the USA version

This commit is contained in:
Henny022p
2026-05-23 05:05:51 +02:00
parent 5ab63f00e5
commit f1e6698d14
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ typedef struct {
/* 0x2e */ u8 location;
/* 0x2f */ u8 field2f;
/* 0x30 */ u8 field30;
/* 0x31 */ u8 field31;
/* 0x31 */ u8 ezlo_startup_hint;
/* 0x32 */ u8 field32;
/* 0x33 */ u8 field33;
#if defined(JP) || defined(EU)
+1 -1
View File
@@ -217,7 +217,7 @@ static void GameMain_ChangeRoom(void) {
sub_0801855C();
}
#elif defined(DEMO_JP)
if (gRoomTransition.field31)
if (gRoomTransition.ezlo_startup_hint)
CheckAreaDiscovery();
if (gArea.unk28.textBaseIndex != 0xff) {
sub_0801855C();
+2 -2
View File
@@ -463,9 +463,9 @@ void DisplayEzloMessage(void) {
void CreateMiscManager(void) {
Entity* e = NULL;
if (gRoomTransition.field31)
if (gRoomTransition.ezlo_startup_hint)
return;
gRoomTransition.field31 = 1;
gRoomTransition.ezlo_startup_hint = TRUE;
#ifndef DEMO_JP
gRoomTransition.location = gArea.locationIndex;
#endif