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https://github.com/zeldaret/tmc
synced 2026-05-29 08:43:06 -04:00
delete already decompiled bell
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-58
@@ -1,58 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Bell
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Bell: @ 0x08097D78
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push {lr}
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ldr r2, _08097D8C @ =gUnk_08123384
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08097D8C: .4byte gUnk_08123384
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thumb_func_start sub_08097D90
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sub_08097D90: @ 0x08097D90
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push {r4, lr}
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adds r4, r0, #0
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movs r3, #1
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movs r2, #1
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strb r2, [r4, #0xc]
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ldrb r1, [r4, #0x18]
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movs r0, #4
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rsbs r0, r0, #0
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ands r0, r1
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orrs r0, r3
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strb r0, [r4, #0x18]
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adds r0, r4, #0
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adds r0, #0x38
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strb r2, [r0]
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adds r2, r4, #0
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adds r2, #0x29
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ldrb r1, [r2]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r1
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strb r0, [r2]
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adds r0, r4, #0
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bl UpdateSpriteForCollisionLayer
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adds r0, r4, #0
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movs r1, #0
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bl InitAnimationForceUpdate
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08097DCC
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sub_08097DCC: @ 0x08097DCC
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push {lr}
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bl UpdateAnimationSingleFrame
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pop {pc}
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