mirror of
https://github.com/zeldaret/tmc
synced 2026-06-28 19:20:53 -04:00
@@ -1,39 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start FloatingBlock
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FloatingBlock: @ 0x080A0554
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push {lr}
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adds r3, r0, #0
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ldrb r0, [r3, #0xc]
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cmp r0, #0
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bne _080A0588
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movs r2, #1
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strb r2, [r3, #0xc]
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ldrb r0, [r3, #0xa]
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strb r0, [r3, #0x1e]
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movs r0, #0x29
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adds r0, r0, r3
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mov ip, r0
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ldrb r1, [r0]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r1
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movs r1, #6
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orrs r0, r1
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mov r1, ip
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strb r0, [r1]
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adds r0, r3, #0
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adds r0, #0x38
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strb r2, [r0]
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adds r0, r3, #0
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bl UpdateSpriteForCollisionLayer
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_080A0588:
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pop {pc}
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.align 2, 0
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@@ -1,95 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Pinwheel
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Pinwheel: @ 0x080A23A0
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push {r4, lr}
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adds r4, r0, #0
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adds r0, #0x45
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ldrb r1, [r0]
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movs r0, #0x7f
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ands r0, r1
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cmp r0, #0
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beq _080A23C0
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ldr r0, _080A23D4 @ =gUnk_020342F8
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subs r1, #1
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bl ReadBit
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cmp r0, #0
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bne _080A23C0
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bl DeleteThisEntity
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_080A23C0:
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ldr r0, _080A23D8 @ =gUnk_0812505C
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ldrb r1, [r4, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r0
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ldr r1, [r1]
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adds r0, r4, #0
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bl _call_via_r1
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pop {r4, pc}
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.align 2, 0
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_080A23D4: .4byte gUnk_020342F8
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_080A23D8: .4byte gUnk_0812505C
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thumb_func_start sub_080A23DC
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sub_080A23DC: @ 0x080A23DC
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push {r4, lr}
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adds r4, r0, #0
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ldr r1, _080A240C @ =gUnk_08125050
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ldrb r0, [r4, #0xb]
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lsls r0, r0, #1
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adds r0, r0, r1
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ldrh r0, [r0]
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adds r2, r4, #0
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adds r2, #0x68
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strh r0, [r2]
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adds r3, r4, #0
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adds r3, #0x29
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ldrb r0, [r3]
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movs r1, #7
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orrs r0, r1
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strb r0, [r3]
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ldrh r0, [r2]
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bl CheckLocalFlag
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cmp r0, #0
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beq _080A2410
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movs r0, #2
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b _080A2412
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.align 2, 0
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_080A240C: .4byte gUnk_08125050
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_080A2410:
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movs r0, #1
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_080A2412:
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strb r0, [r4, #0xc]
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adds r0, r4, #0
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movs r1, #0
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bl InitializeAnimation
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_080A2420
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sub_080A2420: @ 0x080A2420
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push {r4, lr}
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adds r4, r0, #0
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adds r0, #0x68
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ldrh r0, [r0]
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bl CheckLocalFlag
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cmp r0, #0
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beq _080A243A
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movs r0, #2
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strb r0, [r4, #0xc]
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adds r0, r4, #0
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bl CreateDust
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_080A243A:
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pop {r4, pc}
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thumb_func_start sub_080A243C
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sub_080A243C: @ 0x080A243C
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push {lr}
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bl GetNextFrame
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pop {pc}
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@@ -853,7 +853,7 @@ SECTIONS {
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asm/objectAB.o(.text);
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asm/fourElements.o(.text);
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asm/objectAD.o(.text);
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asm/floatingBlock.o(.text);
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src/object/floatingBlock.o(.text);
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src/object/objectAF.o(.text);
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src/object/metalDoor.o(.text);
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src/object/jailBars.o(.text);
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@@ -869,7 +869,7 @@ SECTIONS {
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src/object/windcrest.o(.text);
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asm/litArea.o(.text);
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asm/objectBD.o(.text);
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asm/pinwheel.o(.text);
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src/object/pinwheel.o(.text);
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asm/objectBF.o(.text);
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asm/enemyItem.o(.text);
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asm/objectC1.o(.text);
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@@ -0,0 +1,13 @@
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#include "global.h"
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#include "entity.h"
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#include "functions.h"
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void FloatingBlock(Entity* this) {
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if (this->action == 0) {
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this->action = 1;
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this->frameIndex=this->entityType.form;
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this->spritePriority.b0 = 0xe;
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this->collisionLayer = 1;
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UpdateSpriteForCollisionLayer(this);
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}
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}
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@@ -0,0 +1,43 @@
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#include "global.h"
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#include "entity.h"
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#include "functions.h"
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extern u32 ReadBit(u32*, u32);
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extern void DeleteThisEntity();
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extern u32 CheckLocalFlag(u32);
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extern u32 gUnk_020342F8;
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extern u16 gUnk_08125050[];
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extern void (*gUnk_0812505C[])(Entity*);
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void Pinwheel(Entity* this) {
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u16 x = this->currentHealth;
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if ((x & 0x7f) != 0) {
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if (ReadBit(&gUnk_020342F8,x-1) == 0) {
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DeleteThisEntity();
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}
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}
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gUnk_0812505C[this->action](this);
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}
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void sub_080A23DC(Entity *this) {
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this->field_0x68.HWORD = gUnk_08125050[this->entityType.parameter];
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this->spritePriority.b0 = 7;
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if (CheckLocalFlag(this->field_0x68.HWORD) !=0) {
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this->action = 2;
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}
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else {
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this->action = 1;
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}
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InitializeAnimation(this,0);
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}
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void sub_080A2420(Entity *this) {
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if (CheckLocalFlag(this->field_0x68.HWORD) != 0) {
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this->action = 2;
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CreateDust(this);
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}
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}
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void sub_080A243C(Entity *this) {
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GetNextFrame(this);
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}
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