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Split npc files
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@@ -1,3 +1,8 @@
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#ifndef UTILS_H
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#define UTILS_H
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#include "global.h"
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typedef struct {
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u16 heldKeys;
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u16 newKeys;
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@@ -62,3 +67,5 @@ void zFree(void* ptr);
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* @param updateHUD bool32 Request refresh of HUD layer (bg 0)
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*/
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void DispReset(bool32 updateHUD);
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#endif
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