Split item files

This commit is contained in:
octorock
2021-06-11 12:22:15 +02:00
parent 3664b4a37b
commit fd640407bb
133 changed files with 7919 additions and 10287 deletions
-50
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@@ -1,50 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
push {r4, lr}
adds r4, r0, #0
bl GreatFairy_InitializeAnimation
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r2, [r4, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
ands r1, r0
strb r1, [r4, #0x19]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
movs r0, #0x80
strh r0, [r4, #0x24]
movs r0, #0x10
strb r0, [r4, #0x15]
ldr r0, _080871A0 @ =gUnk_0812079C
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
lsls r0, r0, #4
orrs r0, r1
strb r0, [r4, #0x1a]
pop {r4, pc}
.align 2, 0
_080871A0: .4byte gUnk_0812079C
.syntax divided
-109
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@@ -1,109 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemBoomerang
ItemBoomerang: @ 0x08075D14
push {lr}
ldr r3, _08075D28 @ =gUnk_0811BD78
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075D28: .4byte gUnk_0811BD78
thumb_func_start sub_08075D2C
sub_08075D2C: @ 0x08075D2C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075D74 @ =gPlayerState
ldrb r1, [r5, #4]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _08075D7C
ldrb r1, [r4, #1]
adds r0, r4, #0
bl sub_08077C94
cmp r0, #0
bne _08075D7C
ldrb r1, [r4, #9]
movs r0, #0xf
orrs r0, r1
strb r0, [r4, #9]
ldr r0, _08075D78 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
movs r1, #0xb
bl sub_08077C0C
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077D38
ldrb r1, [r5, #4]
movs r0, #8
orrs r0, r1
strb r0, [r5, #4]
b _08075D84
.align 2, 0
_08075D74: .4byte gPlayerState
_08075D78: .4byte gPlayerEntity
_08075D7C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08075D84:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08075D88
sub_08075D88: @ 0x08075D88
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075DBC @ =gPlayerState
ldrb r1, [r2, #4]
movs r3, #0x80
adds r0, r3, #0
ands r0, r1
cmp r0, #0
bne _08075DD0
ldrb r0, [r4, #1]
cmp r0, #0xc
bne _08075DC0
ldrb r1, [r2, #0xa]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _08075DC0
ldrb r1, [r4, #0xe]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08075DC0
bl sub_08078F60
b _08075DD8
.align 2, 0
_08075DBC: .4byte gPlayerState
_08075DC0:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075DD8
_08075DD0:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075DD8:
pop {r4, r5, pc}
.align 2, 0
-272
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@@ -1,272 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemBow
ItemBow: @ 0x08075DDC
push {lr}
ldr r3, _08075DF0 @ =gUnk_0811BD80
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075DF0: .4byte gUnk_0811BD80
thumb_func_start sub_08075DF4
sub_08075DF4: @ 0x08075DF4
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r6, _08075E2C @ =gPlayerState
ldrb r1, [r6, #4]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _08075E34
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
ldr r0, _08075E30 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
bl sub_08077BB8
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r1, r6, #0
adds r1, #0x21
movs r0, #1
strb r0, [r1]
b _08075E3C
.align 2, 0
_08075E2C: .4byte gPlayerState
_08075E30: .4byte gPlayerEntity
_08075E34:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075E3C:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08075E40
sub_08075E40: @ 0x08075E40
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
ldr r0, _08075EA0 @ =gPlayerState
adds r1, r0, #0
adds r1, #0x21
ldrb r1, [r1]
adds r6, r0, #0
cmp r1, #0
beq _08075EA8
ldrb r1, [r6, #4]
movs r5, #0x80
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #0x18
lsrs r7, r0, #0x18
cmp r7, #0
bne _08075EA8
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
adds r0, r5, #0
ands r0, r1
cmp r0, #0
beq _08075EB8
movs r0, #2
strb r0, [r4, #4]
ldrb r1, [r4, #9]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #9]
ldr r0, _08075EA4 @ =gSave
adds r0, #0xad
ldrb r0, [r0]
cmp r0, #0
beq _08075EB8
strb r7, [r4, #0xf]
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r0, [r6, #0xa]
bics r0, r1
strb r0, [r6, #0xa]
b _08075EB8
.align 2, 0
_08075EA0: .4byte gPlayerState
_08075EA4: .4byte gSave
_08075EA8:
adds r1, r6, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
mov r1, r8
bl sub_08077E78
_08075EB8:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08075EC0
sub_08075EC0: @ 0x08075EC0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _08075F04 @ =gSave
adds r0, #0xad
ldrb r5, [r0]
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08075F0C
cmp r5, #0
beq _08075F0C
ldr r2, _08075F08 @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075EF0
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
bne _08075F32
_08075EF0:
adds r1, r2, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08075F32
.align 2, 0
_08075F04: .4byte gSave
_08075F08: .4byte gPlayerState
_08075F0C:
ldr r2, _08075F34 @ =gPlayerState
movs r0, #8
asrs r0, r6
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
movs r1, #0x9f
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
movs r1, #0xf
movs r0, #0xf
strb r0, [r4, #0xf]
ldrb r0, [r4, #9]
orrs r1, r0
strb r1, [r4, #9]
movs r0, #3
strb r0, [r4, #4]
_08075F32:
pop {r4, r5, r6, pc}
.align 2, 0
_08075F34: .4byte gPlayerState
thumb_func_start sub_08075F38
sub_08075F38: @ 0x08075F38
push {r4, lr}
adds r4, r0, #0
adds r3, r1, #0
ldr r2, _08075F6C @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075F70
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
beq _08075F70
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075F80
movs r0, #4
strb r0, [r4, #4]
b _08075F80
.align 2, 0
_08075F6C: .4byte gPlayerState
_08075F70:
adds r1, r2, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
adds r1, r3, #0
bl sub_08077E78
_08075F80:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08075F84
sub_08075F84: @ 0x08075F84
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075FB4 @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075FC8
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
beq _08075FC8
movs r0, #0x70
bl GetInventoryValue
cmp r0, #1
bne _08075FB8
adds r0, r4, #0
movs r1, #5
bl sub_08077E3C
b _08075FBE
.align 2, 0
_08075FB4: .4byte gPlayerState
_08075FB8:
adds r0, r4, #0
bl UpdateItemAnim
_08075FBE:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075FD8
_08075FC8:
ldr r0, _08075FDC @ =gPlayerState
adds r0, #0x21
movs r1, #0
strb r1, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075FD8:
pop {r4, r5, pc}
.align 2, 0
_08075FDC: .4byte gPlayerState
-18
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@@ -1,18 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemDebug
ItemDebug: @ 0x08075300
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077BD4
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
pop {r4, r5, pc}
-184
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@@ -1,184 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemJarEmpty
ItemJarEmpty: @ 0x0807751C
push {lr}
ldr r3, _08077530 @ =gUnk_0811BE28
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08077530: .4byte gUnk_0811BE28
thumb_func_start sub_08077534
sub_08077534: @ 0x08077534
push {r4, lr}
adds r4, r0, #0
bl sub_08077D38
ldr r0, _08077570 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
bl sub_08077BB8
ldrb r1, [r4, #9]
movs r0, #0xf
orrs r0, r1
strb r0, [r4, #9]
ldrb r1, [r4, #1]
ldr r0, _08077574 @ =gSave
adds r0, r0, r1
adds r0, #0x9a
ldrb r0, [r0]
strb r0, [r4, #7]
ldrb r0, [r4, #7]
subs r0, #0x20
cmp r0, #0x11
bhi _080775F8
lsls r0, r0, #2
ldr r1, _08077578 @ =_0807757C
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08077570: .4byte gPlayerEntity
_08077574: .4byte gSave
_08077578: .4byte _0807757C
_0807757C: @ jump table
.4byte _080775C4 @ case 0
.4byte _080775D4 @ case 1
.4byte _080775D4 @ case 2
.4byte _080775D4 @ case 3
.4byte _080775D4 @ case 4
.4byte _080775D4 @ case 5
.4byte _080775F8 @ case 6
.4byte _080775F8 @ case 7
.4byte _080775F8 @ case 8
.4byte _080775D4 @ case 9
.4byte _080775D4 @ case 10
.4byte _080775D4 @ case 11
.4byte _080775D4 @ case 12
.4byte _080775D4 @ case 13
.4byte _080775D4 @ case 14
.4byte _080775F8 @ case 15
.4byte _080775F8 @ case 16
.4byte _080775F8 @ case 17
_080775C4:
ldr r1, _080775D0 @ =0x00000614
adds r0, r4, #0
bl sub_08077DF4
b _08077610
.align 2, 0
_080775D0: .4byte 0x00000614
_080775D4:
movs r0, #3
strb r0, [r4, #4]
ldr r1, _080775F0 @ =gPlayerEntity
movs r0, #4
strb r0, [r1, #0x14]
ldrb r2, [r1, #0x18]
subs r0, #0x45
ands r0, r2
strb r0, [r1, #0x18]
ldr r1, _080775F4 @ =0x000002DF
adds r0, r4, #0
bl sub_08077DF4
b _08077606
.align 2, 0
_080775F0: .4byte gPlayerEntity
_080775F4: .4byte 0x000002DF
_080775F8:
movs r0, #3
strb r0, [r4, #4]
movs r1, #0xc2
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
_08077606:
ldr r2, _08077614 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
_08077610:
pop {r4, pc}
.align 2, 0
_08077614: .4byte gPlayerEntity
thumb_func_start sub_08077618
sub_08077618: @ 0x08077618
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077638
movs r1, #0xc3
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
b _0807763E
_08077638:
adds r0, r4, #0
bl UpdateItemAnim
_0807763E:
pop {r4, pc}
thumb_func_start sub_08077640
sub_08077640: @ 0x08077640
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077666
ldr r2, _08077668 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077666:
pop {r4, r5, pc}
.align 2, 0
_08077668: .4byte gPlayerEntity
thumb_func_start sub_0807766C
sub_0807766C: @ 0x0807766C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077692
ldr r2, _08077694 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077692:
pop {r4, r5, pc}
.align 2, 0
_08077694: .4byte gPlayerEntity
-457
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@@ -1,457 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemLantern
ItemLantern: @ 0x080759F4
push {lr}
ldr r3, _08075A08 @ =gUnk_0811BD68
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075A08: .4byte gUnk_0811BD68
thumb_func_start sub_08075A0C
sub_08075A0C: @ 0x08075A0C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r4, #1]
bl IsItemEquipped
adds r6, r0, #0
ldr r1, _08075A64 @ =gPlayerState
ldrb r0, [r1, #5]
cmp r0, #0
bne _08075A3E
ldrb r0, [r1, #0xc]
cmp r0, #0x18
beq _08075A3E
ldrb r0, [r1, #2]
cmp r0, #0
bne _08075A3E
ldr r0, [r1, #0x2c]
cmp r0, #0
bne _08075A3E
ldr r0, [r1, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08075A6C
_08075A3E:
movs r0, #0xf
adds r1, r6, #0
bl ForceEquipItem
ldr r0, _08075A64 @ =gPlayerState
ldr r1, [r0, #0x30]
ldr r2, _08075A68 @ =0xFF7FFFFF
ands r1, r2
str r1, [r0, #0x30]
movs r0, #0xf
adds r1, r6, #0
bl ForceEquipItem
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
b _08075AD0
.align 2, 0
_08075A64: .4byte gPlayerState
_08075A68: .4byte 0xFF7FFFFF
_08075A6C:
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r0, r4, #0
bl sub_08077BD4
ldr r5, _08075AD4 @ =gPlayerEntity
adds r0, r5, #0
bl sub_0806F948
movs r0, #0x10
strb r0, [r4, #1]
adds r1, r6, #0
bl ForceEquipItem
ldrb r1, [r5, #0x14]
movs r0, #6
ands r0, r1
ldr r1, _08075AD8 @ =gUnk_08126EEC
adds r4, r0, r1
adds r0, r5, #0
movs r1, #0x45
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
adds r2, r0, #0
cmp r2, #0
beq _08075AD0
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r2, #0
adds r0, #0x60
strh r1, [r0]
movs r0, #0
ldrsb r0, [r4, r0]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
movs r0, #1
ldrsb r0, [r4, r0]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
_08075AD0:
pop {r4, r5, r6, pc}
.align 2, 0
_08075AD4: .4byte gPlayerEntity
_08075AD8: .4byte gUnk_08126EEC
thumb_func_start sub_08075ADC
sub_08075ADC: @ 0x08075ADC
.ifdef EU
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075532
ldr r0, _08075570 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
bne _08075532
bl sub_08079D48
cmp r0, #0
bne _08075578
_08075532:
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
ldr r3, _08075570 @ =gPlayerState
ldr r0, [r3, #0x30]
movs r1, #0x80
lsls r1, r1, #0x10
orrs r0, r1
str r0, [r3, #0x30]
movs r2, #8
asrs r2, r5
lsls r1, r2, #4
orrs r1, r2
ldrb r0, [r3, #4]
bics r0, r1
strb r0, [r3, #4]
mvns r2, r2
ldrb r1, [r3, #0xa]
adds r0, r2, #0
ands r0, r1
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r2, r0
strb r2, [r3, #0xb]
ldr r0, _08075574 @ =0x0000013D
bl SoundReq
b _0807557E
.align 2, 0
_08075570: .4byte gPlayerState
_08075574: .4byte 0x0000013D
_08075578:
adds r0, r4, #0
bl UpdateItemAnim
_0807557E:
pop {r4, r5, pc}
.else
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075B44 @ =gPlayerState
ldr r0, [r2, #0x2c]
cmp r0, #0
bne _08075B08
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075B08
ldr r0, [r2, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
bne _08075B08
bl sub_08079D48
cmp r0, #0
bne _08075B4C
_08075B08:
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
ldr r3, _08075B44 @ =gPlayerState
ldr r0, [r3, #0x30]
movs r1, #0x80
lsls r1, r1, #0x10
orrs r0, r1
str r0, [r3, #0x30]
movs r2, #8
asrs r2, r5
lsls r1, r2, #4
orrs r1, r2
ldrb r0, [r3, #4]
bics r0, r1
strb r0, [r3, #4]
mvns r2, r2
ldrb r1, [r3, #0xa]
adds r0, r2, #0
ands r0, r1
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r2, r0
strb r2, [r3, #0xb]
ldr r0, _08075B48 @ =0x0000013D
bl SoundReq
b _08075B52
.align 2, 0
_08075B44: .4byte gPlayerState
_08075B48: .4byte 0x0000013D
_08075B4C:
adds r0, r4, #0
bl UpdateItemAnim
_08075B52:
pop {r4, r5, pc}
.endif
thumb_func_start sub_08075B54
sub_08075B54: @ 0x08075B54
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
mov sb, r1
ldr r5, _08075BB0 @ =gPlayerState
ldr r0, [r5, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
beq _08075B70
b _08075C80
_08075B70:
ldrb r0, [r6, #1]
bl IsItemEquipped
adds r4, r0, #0
adds r0, r6, #0
bl sub_08077F10
cmp r0, #0
bne _08075B86
cmp r4, #1
bls _08075BB8
_08075B86:
ldrb r0, [r5, #2]
cmp r0, #0
bne _08075BB8
movs r0, #0xf
adds r1, r4, #0
bl ForceEquipItem
ldr r0, [r5, #0x30]
ldr r1, _08075BB4 @ =0xFF7FFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r6, #0
mov r1, sb
bl sub_08077E78
movs r0, #0x9f
lsls r0, r0, #1
bl SoundReq
b _08075C80
.align 2, 0
_08075BB0: .4byte gPlayerState
_08075BB4: .4byte 0xFF7FFFFF
_08075BB8:
ldr r0, _08075C88 @ =gPlayerState
mov r8, r0
ldrb r0, [r0, #0xc]
cmp r0, #0x18
beq _08075C80
ldr r5, _08075C8C @ =gPlayerEntity
ldrb r0, [r5, #0x1e]
cmp r0, #0x36
bhi _08075C80
ldrh r1, [r5, #0x12]
cmp r1, #6
bne _08075C80
ldrb r0, [r5, #0x14]
ands r1, r0
ldr r0, _08075C90 @ =gUnk_08126EEC
adds r7, r1, r0
mov r1, r8
ldrb r0, [r1, #2]
cmp r0, #0
bne _08075C80
movs r2, #0x2e
ldrsh r0, [r5, r2]
movs r1, #0
ldrsb r1, [r7, r1]
adds r0, r0, r1
ldr r4, _08075C94 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r2, #0x32
ldrsh r1, [r5, r2]
movs r2, #1
ldrsb r2, [r7, r2]
adds r1, r1, r2
ldrh r2, [r4, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x40
bl sub_080002F0
cmp r0, #0
beq _08075C80
movs r0, #0xf
strb r0, [r6, #0xf]
ldrb r0, [r6, #4]
adds r0, #1
strb r0, [r6, #4]
adds r1, r5, #0
adds r1, #0x7a
movs r0, #2
strh r0, [r1]
adds r0, r5, #0
movs r1, #0x45
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
adds r2, r0, #0
cmp r2, #0
beq _08075C60
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r2, #0
adds r0, #0x60
strh r1, [r0]
movs r0, #0
ldrsb r0, [r7, r0]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
movs r0, #1
ldrsb r0, [r7, r0]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
_08075C60:
ldr r1, _08075C98 @ =0x0000060C
adds r0, r6, #0
bl sub_08077DF4
movs r1, #8
mov r2, sb
asrs r1, r2
mov r0, r8
ldrb r2, [r0, #0xa]
adds r0, r1, #0
orrs r0, r2
mov r2, r8
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_08075C80:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075C88: .4byte gPlayerState
_08075C8C: .4byte gPlayerEntity
_08075C90: .4byte gUnk_08126EEC
_08075C94: .4byte gRoomControls
_08075C98: .4byte 0x0000060C
thumb_func_start sub_08075C9C
sub_08075C9C: @ 0x08075C9C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _08075CCA
ldr r0, _08075CF8 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r2, #6
ands r2, r1
ldr r1, _08075CFC @ =gUnk_08126EEC
adds r2, r2, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrb r2, [r2, #1]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
bl sub_0807AB44
_08075CCA:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075D04
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
subs r0, #1
strb r0, [r4, #4]
ldr r2, _08075D00 @ =gPlayerState
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r3, [r2, #0xa]
adds r0, r1, #0
ands r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
ands r1, r0
strb r1, [r2, #0xb]
b _08075D0E
.align 2, 0
_08075CF8: .4byte gPlayerEntity
_08075CFC: .4byte gUnk_08126EEC
_08075D00: .4byte gPlayerState
_08075D04:
ldr r1, _08075D10 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
_08075D0E:
pop {r4, r5, pc}
.align 2, 0
_08075D10: .4byte gPlayerEntity
-516
View File
@@ -1,516 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemMoleMitts
ItemMoleMitts: @ 0x08077118
push {lr}
ldr r3, _0807712C @ =gUnk_0811BE04
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_0807712C: .4byte gUnk_0811BE04
thumb_func_start sub_08077130
sub_08077130: @ 0x08077130
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _0807718C @ =gPlayerState
ldrb r0, [r5, #2]
cmp r0, #0
bne _080771B6
adds r0, r4, #0
bl sub_08077D38
adds r0, r5, #0
adds r0, #0x3d
movs r6, #1
strb r6, [r0]
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
bl sub_080774A0
adds r5, r0, #0
cmp r5, #0
beq _080771A8
ldrb r0, [r4, #7]
cmp r0, #0
bne _080771C4
ldr r1, _08077190 @ =0x0000050C
adds r0, r4, #0
bl sub_08077DF4
movs r0, #2
strb r0, [r4, #4]
cmp r5, #0x56
bne _080771C4
ldr r2, _08077194 @ =gPlayerEntity
ldrb r1, [r2, #0x14]
ands r0, r1
cmp r0, #0
beq _08077198
ldrh r0, [r2, #0x32]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #6
orrs r1, r0
strh r1, [r2, #0x32]
b _080771C4
.align 2, 0
_0807718C: .4byte gPlayerState
_08077190: .4byte 0x0000050C
_08077194: .4byte gPlayerEntity
_08077198:
ldrh r0, [r2, #0x2e]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #8
orrs r1, r0
strh r1, [r2, #0x2e]
b _080771C4
_080771A8:
movs r1, #0xa1
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
strb r6, [r4, #4]
b _080771C4
_080771B6:
adds r0, r4, #0
bl sub_08077E78
adds r1, r5, #0
adds r1, #0x3d
movs r0, #0
strb r0, [r1]
_080771C4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080771C8
sub_080771C8: @ 0x080771C8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080771F4
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
ldr r0, _080771F0 @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
b _080772A4
.align 2, 0
_080771F0: .4byte gPlayerState
_080771F4:
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0807720E
ldrb r0, [r4, #8]
cmp r0, #0xff
bne _0807720E
ldr r0, _08077240 @ =gPlayerEntity
ldrb r2, [r4, #0xe]
movs r1, #0x1e
movs r3, #1
bl CreateObjectWithParent
_0807720E:
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080772A4
ldr r5, _08077240 @ =gPlayerEntity
adds r0, r5, #0
movs r1, #0xd
adds r2, r4, #0
bl sub_0800875A
cmp r0, #0
bne _08077248
movs r1, #0xa4
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
movs r0, #3
strb r0, [r4, #4]
ldr r0, _08077244 @ =0x00000107
bl SoundReq
b _080772A4
.align 2, 0
_08077240: .4byte gPlayerEntity
_08077244: .4byte 0x00000107
_08077248:
ldrb r0, [r4, #8]
cmp r0, #0xff
beq _0807728C
ldrb r3, [r4, #3]
adds r0, r5, #0
movs r1, #0x1f
movs r2, #0
bl CreateObjectWithParent
adds r3, r0, #0
cmp r3, #0
beq _0807729C
ldrb r0, [r4, #7]
movs r2, #0
strb r0, [r3, #0xe]
ldrb r0, [r4, #8]
strb r0, [r3, #0xf]
ldrb r1, [r5, #0x14]
movs r0, #6
ands r0, r1
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x5a
strb r2, [r0]
ldr r1, _08077288 @ =gUnk_0811BE14
ldrb r0, [r4, #8]
adds r0, r0, r1
ldrb r1, [r0]
adds r0, r5, #0
adds r0, #0x59
strb r1, [r0]
b _0807729C
.align 2, 0
_08077288: .4byte gUnk_0811BE14
_0807728C:
ldrb r0, [r4, #3]
cmp r0, #0xf
bne _0807729C
ldrb r0, [r4, #7]
cmp r0, #0x17
bne _0807729C
movs r0, #0
strb r0, [r4, #8]
_0807729C:
movs r0, #0x84
lsls r0, r0, #1
bl SoundReq
_080772A4:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080772A8
sub_080772A8: @ 0x080772A8
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldrb r1, [r4, #0xe]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080772C6
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _080772C6
movs r0, #1
strb r0, [r4, #7]
_080772C6:
movs r0, #0x71
bl GetInventoryValue
cmp r0, #1
bne _08077318
ldrb r1, [r4, #0xe]
movs r5, #7
adds r0, r5, #0
ands r0, r1
cmp r0, #3
beq _08077300
adds r0, r4, #0
movs r1, #2
bl sub_08077E3C
ldr r3, _080772F8 @ =gPlayerEntity
ldr r2, _080772FC @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
lsls r0, r0, #1
b _0807732E
.align 2, 0
_080772F8: .4byte gPlayerEntity
_080772FC: .4byte gUnk_0811BE16
_08077300:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _08077310 @ =gPlayerEntity
ldr r2, _08077314 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
b _08077326
.align 2, 0
_08077310: .4byte gPlayerEntity
_08077314: .4byte gUnk_0811BE16
_08077318:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _0807736C @ =gPlayerEntity
ldr r2, _08077370 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
movs r0, #7
_08077326:
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
_0807732E:
strh r0, [r3, #0x24]
ldr r5, _0807736C @ =gPlayerEntity
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r1, #0x24
ldrsh r0, [r5, r1]
cmp r0, #0
beq _08077344
bl sub_08079E08
_08077344:
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0807738C
ldrb r0, [r4, #7]
cmp r0, #0
beq _08077374
adds r0, r5, #0
adds r0, #0x59
movs r1, #1
strb r1, [r0]
bl sub_080774A0
cmp r0, #0
beq _08077374
movs r0, #0
strb r0, [r4, #7]
b _0807743E
.align 2, 0
_0807736C: .4byte gPlayerEntity
_08077370: .4byte gUnk_0811BE16
_08077374:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
ldr r0, _08077388 @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
b _0807743E
.align 2, 0
_08077388: .4byte gPlayerState
_0807738C:
movs r0, #0x60
ands r0, r1
cmp r0, #0
beq _0807743E
adds r0, r5, #0
adds r0, #0x59
movs r6, #1
strb r6, [r0]
adds r0, r5, #0
bl sub_0807B5B0
cmp r0, #0
beq _080773BC
movs r0, #0x84
lsls r0, r0, #1
bl SoundReq
ldrb r2, [r4, #0xe]
adds r0, r5, #0
movs r1, #0x1e
movs r3, #0
bl CreateObjectWithParent
b _0807743E
_080773BC:
ldr r1, _08077440 @ =0x0000051C
adds r0, r4, #0
bl sub_08077DF4
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _080773F6
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080773F6:
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _08077432
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
movs r0, #0x29
adds r0, r0, r3
mov ip, r0
movs r0, #7
ands r1, r0
mov r0, ip
ldrb r2, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
mov r1, ip
strb r0, [r1]
strb r6, [r3, #0xf]
_08077432:
movs r0, #3
strb r0, [r4, #4]
strb r6, [r4, #5]
ldr r0, _08077444 @ =0x00000119
bl SoundReq
_0807743E:
pop {r4, r5, r6, pc}
.align 2, 0
_08077440: .4byte 0x0000051C
_08077444: .4byte 0x00000119
thumb_func_start sub_08077448
sub_08077448: @ 0x08077448
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08077498 @ =gPlayerEntity
ldrb r0, [r2, #0x14]
lsls r0, r0, #2
movs r1, #0x10
eors r0, r1
strb r0, [r2, #0x15]
movs r0, #0x80
lsls r0, r0, #1
strh r0, [r2, #0x24]
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08077474
ldrb r0, [r4, #5]
cmp r0, #0
beq _08077474
bl sub_08079E08
_08077474:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077494
ldr r0, _0807749C @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077494:
pop {r4, r5, pc}
.align 2, 0
_08077498: .4byte gPlayerEntity
_0807749C: .4byte gPlayerState
thumb_func_start sub_080774A0
sub_080774A0: @ 0x080774A0
push {r4, r5, r6, r7, lr}
ldr r3, _080774FC @ =gPlayerEntity
movs r0, #0x2e
ldrsh r2, [r3, r0]
ldr r5, _08077500 @ =gUnk_0811BE1E
ldrb r0, [r3, #0x14]
movs r1, #6
ands r1, r0
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r2, r2, r0
ldr r4, _08077504 @ =gRoomControls
ldrh r0, [r4, #6]
subs r2, r2, r0
asrs r6, r2, #4
movs r2, #0x3f
ands r6, r2
movs r7, #0x32
ldrsh r0, [r3, r7]
adds r1, #1
adds r1, r1, r5
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, r0, r1
ldrh r1, [r4, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r6, r0
adds r4, r3, #0
adds r4, #0x38
ldrb r1, [r4]
adds r0, r6, #0
bl sub_080002E0
cmp r0, #0x16
bhi _080774F6
cmp r0, #0xe
bhi _08077508
_080774F6:
movs r0, #0
b _0807751A
.align 2, 0
_080774FC: .4byte gPlayerEntity
_08077500: .4byte gUnk_0811BE1E
_08077504: .4byte gRoomControls
_08077508:
adds r0, r6, #0
ldrb r1, [r4]
bl sub_080002C8
cmp r0, #0x56
bne _08077518
movs r0, #0x56
b _0807751A
_08077518:
movs r0, #1
_0807751A:
pop {r4, r5, r6, r7, pc}
-458
View File
@@ -1,458 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemPegasusBoots
ItemPegasusBoots: @ 0x08076800
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
mov sb, r1
ldr r4, _0807682C @ =gPlayerEntity
adds r0, r4, #0
adds r0, #0x7a
ldrh r0, [r0]
cmp r0, #0
beq _08076834
ldr r1, _08076830 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
strb r0, [r1, #0xe]
adds r0, r6, #0
mov r1, sb
bl sub_08077E78
b _080768EC
.align 2, 0
_0807682C: .4byte gPlayerEntity
_08076830: .4byte gPlayerState
_08076834:
ldrb r0, [r6, #7]
subs r0, #1
strb r0, [r6, #7]
movs r1, #7
mov r8, r1
ands r0, r1
cmp r0, #0
bne _0807684A
movs r0, #0x7d
bl SoundReq
_0807684A:
ldr r2, _08076880 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _080768DA
ldrb r1, [r6, #7]
mov r0, r8
ands r0, r1
cmp r0, #0
bne _080768DA
ldrb r0, [r2, #0x12]
cmp r0, #0x11
bne _08076884
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080768DA
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
b _080768DA
.align 2, 0
_08076880: .4byte gPlayerState
_08076884:
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
adds r5, r0, #0
cmp r5, #0
beq _080768DA
ldrh r0, [r5, #0x32]
adds r0, #2
strh r0, [r5, #0x32]
ldrb r0, [r6, #4]
cmp r0, #2
beq _080768DA
bl Random
adds r4, r0, #0
movs r0, #3
ands r4, r0
bl Random
movs r7, #1
ands r0, r7
cmp r0, #0
beq _080768B8
rsbs r4, r4, #0
_080768B8:
ldrh r0, [r5, #0x32]
adds r0, r0, r4
strh r0, [r5, #0x32]
bl Random
adds r4, r0, #0
mov r0, r8
ands r4, r0
bl Random
ands r0, r7
cmp r0, #0
beq _080768D4
rsbs r4, r4, #0
_080768D4:
ldrh r0, [r5, #0x2e]
adds r0, r0, r4
strh r0, [r5, #0x2e]
_080768DA:
ldr r0, _080768F4 @ =gUnk_0811BDCC
ldrb r1, [r6, #4]
lsls r1, r1, #2
adds r1, r1, r0
ldr r2, [r1]
adds r0, r6, #0
mov r1, sb
bl _call_via_r2
_080768EC:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080768F4: .4byte gUnk_0811BDCC
thumb_func_start sub_080768F8
sub_080768F8: @ 0x080768F8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r3, _08076934 @ =gPlayerState
ldrb r1, [r3, #0x1c]
ldrb r0, [r3, #4]
orrs r1, r0
ldrb r0, [r3, #5]
orrs r1, r0
ldrb r0, [r3, #2]
orrs r1, r0
ldr r2, [r3, #0x30]
movs r0, #0x80
lsls r0, r0, #5
ands r0, r2
orrs r1, r0
cmp r1, #0
bne _08076954
movs r0, #1
strb r0, [r3, #0x1e]
adds r0, r3, #0
adds r0, #0x21
strb r1, [r0]
movs r0, #0x80
ands r2, r0
cmp r2, #0
bne _08076938
movs r0, #0x10
strb r0, [r4, #7]
b _0807693C
.align 2, 0
_08076934: .4byte gPlayerState
_08076938:
ldr r0, _08076950 @ =0x00000C14
strh r0, [r3, #8]
_0807693C:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r0, r4, #0
adds r1, r5, #0
bl sub_08076964
b _08076962
.align 2, 0
_08076950: .4byte 0x00000C14
_08076954:
movs r0, #0
strb r0, [r3, #0x1e]
strb r0, [r3, #0xe]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08076962:
pop {r4, r5, pc}
thumb_func_start sub_08076964
sub_08076964: @ 0x08076964
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
bl sub_08077EFC
cmp r0, #0
bne _08076978
b _08076A70
_08076978:
ldr r0, _080769C4 @ =gPlayerEntity
ldr r7, [r0, #0x34]
cmp r7, #0
bne _08076A70
ldr r5, _080769C8 @ =gPlayerState
ldrb r0, [r5, #0x1e]
cmp r0, #0
beq _08076A70
adds r0, r4, #0
bl UpdateItemAnim
ldr r0, [r5, #0x30]
movs r1, #0x80
mov r8, r1
ands r0, r1
cmp r0, #0
bne _080769A0
adds r0, r4, #0
bl UpdateItemAnim
_080769A0:
ldrb r0, [r5, #0x1e]
adds r0, #1
strb r0, [r5, #0x1e]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1e
bne _08076A7E
ldr r0, [r5, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
beq _080769CC
strb r7, [r5, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076A7E
.align 2, 0
_080769C4: .4byte gPlayerEntity
_080769C8: .4byte gPlayerState
_080769CC:
movs r0, #0x40
strb r0, [r5, #0x1e]
movs r1, #8
asrs r1, r6
ldrb r0, [r5, #0xa]
bics r0, r1
strb r0, [r5, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
bl sub_0807A158
cmp r0, #0
beq _08076A46
ldr r0, [r5, #0x30]
mov r1, r8
ands r0, r1
cmp r0, #0
bne _08076A60
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _08076A46
adds r0, r5, #0
adds r0, #0xab
movs r1, #3
strb r1, [r0]
movs r1, #0xa6
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
adds r0, r4, #0
movs r1, #0xc
bl CreatePlayerBomb
adds r5, r0, #0
cmp r5, #0
beq _08076A70
ldr r6, _08076A34 @ =gSave
adds r4, r6, #0
adds r4, #0xb4
ldrb r0, [r4]
bl sub_0805449C
cmp r0, #0
beq _08076A38
ldrb r1, [r4]
b _08076A3E
.align 2, 0
_08076A34: .4byte gSave
_08076A38:
adds r0, r6, #0
adds r0, #0xb5
ldrb r1, [r0]
_08076A3E:
adds r0, r5, #0
adds r0, #0x68
strb r1, [r0]
b _08076A7E
_08076A46:
ldr r0, _08076A5C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076A60
adds r1, #0x84
adds r0, r4, #0
bl sub_08077DF4
b _08076A7E
.align 2, 0
_08076A5C: .4byte gPlayerState
_08076A60:
ldr r1, _08076A6C @ =gPlayerState
movs r0, #0xc1
lsls r0, r0, #4
strh r0, [r1, #8]
b _08076A7E
.align 2, 0
_08076A6C: .4byte gPlayerState
_08076A70:
ldr r1, _08076A84 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08076A7E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076A84: .4byte gPlayerState
thumb_func_start sub_08076A88
sub_08076A88: @ 0x08076A88
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r7, r1, #0
bl sub_08077EFC
cmp r0, #0
beq _08076B64
ldr r1, _08076AB4 @ =gPlayerState
ldrb r0, [r1, #0x1e]
adds r3, r1, #0
cmp r0, #0
beq _08076B64
ldr r0, [r3, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076ABC
ldr r1, _08076AB8 @ =gPlayerEntity
movs r0, #0xc0
lsls r0, r0, #2
b _08076AC2
.align 2, 0
_08076AB4: .4byte gPlayerState
_08076AB8: .4byte gPlayerEntity
_08076ABC:
ldr r1, _08076B00 @ =gPlayerEntity
movs r0, #0xa0
lsls r0, r0, #2
_08076AC2:
strh r0, [r1, #0x24]
adds r5, r1, #0
ldr r1, _08076B04 @ =gUnk_0800275C
ldrb r2, [r5, #0x14]
movs r6, #0xe
adds r0, r6, #0
ands r0, r2
lsls r0, r0, #3
adds r0, r0, r1
ldrh r1, [r0]
ldrh r0, [r5, #0x2a]
ands r0, r1
cmp r1, r0
bne _08076B0E
ldrb r0, [r4, #8]
cmp r0, #0
beq _08076B08
movs r2, #0
movs r0, #6
strb r0, [r5, #0xc]
strb r2, [r5, #0xd]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r0, r3, #0
adds r0, #0x38
strb r2, [r0]
movs r0, #0xff
strb r0, [r3, #0xd]
b _08076B72
.align 2, 0
_08076B00: .4byte gPlayerEntity
_08076B04: .4byte gUnk_0800275C
_08076B08:
movs r0, #1
strb r0, [r4, #8]
b _08076B72
_08076B0E:
ldr r1, _08076B60 @ =gUnk_0811BE38
movs r0, #0xfe
ands r0, r2
adds r0, r0, r1
adds r1, r3, #0
adds r1, #0x90
ldrh r2, [r0]
ldrh r0, [r1]
ands r0, r2
cmp r0, #0
bne _08076B64
ldrb r0, [r4, #0xa]
adds r1, r6, #0
ands r1, r0
lsls r0, r1, #2
strb r0, [r4, #0xb]
ldrb r2, [r3, #0xd]
cmp r2, #0xff
beq _08076B52
cmp r2, r0
beq _08076B52
adds r0, r2, #0
ldrb r1, [r4, #0xb]
subs r0, r0, r1
movs r2, #0x1f
ands r0, r2
cmp r0, #0xf
bgt _08076B4A
adds r0, r1, #2
strb r0, [r4, #0xb]
_08076B4A:
ldrb r0, [r4, #0xb]
subs r0, #1
ands r0, r2
strb r0, [r4, #0xb]
_08076B52:
ldrb r0, [r4, #0xb]
strb r0, [r3, #0xd]
adds r0, r4, #0
bl UpdateItemAnim
b _08076B72
.align 2, 0
_08076B60: .4byte gUnk_0811BE38
_08076B64:
ldr r1, _08076B74 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076B72:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076B74: .4byte gPlayerState
-1081
View File
File diff suppressed because it is too large Load Diff
-605
View File
@@ -1,605 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemTryPickupObject
ItemTryPickupObject: @ 0x080761A8
push {lr}
ldr r3, _080761BC @ =gUnk_0811BDB4
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_080761BC: .4byte gUnk_0811BDB4
thumb_func_start sub_080761C0
sub_080761C0: @ 0x080761C0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076220 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _080762B8
ldrb r0, [r5, #2]
cmp r0, #0
beq _080761DE
ldr r0, [r5, #0x30]
ldr r1, _08076224 @ =0x00001201
ands r0, r1
cmp r0, #0
beq _080762B8
_080761DE:
ldr r1, _08076228 @ =gPlayerEntity
ldrb r2, [r1, #0x14]
movs r0, #0x80
orrs r0, r2
strb r0, [r5, #1]
adds r1, #0x3d
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
bgt _080762B8
bl sub_080789A8
adds r3, r0, #0
cmp r3, #1
beq _08076258
cmp r3, #1
blo _0807626E
cmp r3, #2
bne _080762C0
ldr r0, _0807622C @ =gUnk_03003BE0
ldr r2, [r0, #8]
ldrb r1, [r2, #0x16]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076230
adds r0, r4, #0
adds r1, r2, #0
adds r2, r6, #0
bl sub_08076088
b _080762C0
.align 2, 0
_08076220: .4byte gPlayerState
_08076224: .4byte 0x00001201
_08076228: .4byte gPlayerEntity
_0807622C: .4byte gUnk_03003BE0
_08076230:
str r2, [r4, #0x18]
strb r3, [r2, #0xc]
movs r1, #5
strb r1, [r2, #0xd]
adds r0, r5, #0
adds r0, #0xa8
strb r1, [r0]
adds r0, r4, #0
adds r1, r2, #0
movs r2, #2
adds r3, r6, #0
bl sub_080762C4
ldr r0, _08076254 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
b _08076264
.align 2, 0
_08076254: .4byte gUnk_0200AF00
_08076258:
adds r0, r4, #0
movs r1, #0
movs r2, #1
adds r3, r6, #0
bl sub_080762C4
_08076264:
movs r0, #0x81
lsls r0, r0, #1
bl SoundReq
b _080762C0
_0807626E:
movs r0, #5
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #7]
movs r0, #6
strb r0, [r4, #0xf]
movs r3, #8
adds r1, r3, #0
asrs r1, r6
ldrb r2, [r5, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r5, #0xa]
ldrb r0, [r5, #0xb]
orrs r1, r0
strb r1, [r5, #0xb]
ldr r0, [r5, #0x30]
ands r0, r3
cmp r0, #0
bne _080762A2
movs r1, #0xde
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
b _080762AA
_080762A2:
ldr r1, _080762B4 @ =0x00000948
adds r0, r4, #0
bl sub_08077DF4
_080762AA:
movs r0, #0x88
bl SoundReq
b _080762C0
.align 2, 0
_080762B4: .4byte 0x00000948
_080762B8:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077F50
_080762C0:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080762C4
sub_080762C4: @ 0x080762C4
push {lr}
str r1, [r0, #0x18]
ldr r1, _080762D4 @ =gPlayerState
strb r2, [r1, #5]
adds r1, r3, #0
bl sub_08077D38
pop {pc}
.align 2, 0
_080762D4: .4byte gPlayerState
thumb_func_start sub_080762D8
sub_080762D8: @ 0x080762D8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _08076334 @ =gPlayerState
ldrb r0, [r4, #5]
movs r1, #0xcf
ands r1, r0
strb r1, [r4, #5]
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F64
cmp r0, #0
bne _080762F6
b _08076486
_080762F6:
ldr r0, _08076338 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x3d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, #0
cmp r1, #8
bgt _0807636C
adds r0, #0x42
ldrb r0, [r0]
cmp r0, #0
bne _0807636C
ldr r2, [r5, #0x18]
cmp r2, #0
beq _08076340
ldrh r1, [r2, #0xc]
ldr r0, _0807633C @ =0x00000502
cmp r1, r0
bne _08076376
adds r0, r4, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08076340
movs r0, #6
strb r0, [r2, #0xd]
b _08076376
.align 2, 0
_08076334: .4byte gPlayerState
_08076338: .4byte gPlayerEntity
_0807633C: .4byte 0x00000502
_08076340:
ldr r2, _08076364 @ =gPlayerState
adds r1, r2, #0
adds r1, #0xa8
movs r0, #5
strb r0, [r1]
ldr r0, _08076368 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
ldrb r0, [r2, #2]
cmp r0, #0
beq _0807635A
b _0807647E
_0807635A:
ldrb r0, [r2, #5]
cmp r0, #1
bne _08076394
b _08076380
.align 2, 0
_08076364: .4byte gPlayerState
_08076368: .4byte gUnk_0200AF00
_0807636C:
ldr r1, [r5, #0x18]
cmp r1, #0
beq _08076376
movs r0, #6
strb r0, [r1, #0xd]
_08076376:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
b _08076486
_08076380:
adds r0, r3, #0
movs r1, #6
adds r2, r5, #0
bl sub_0800875A
cmp r0, #0
beq _08076394
adds r0, r5, #0
movs r1, #0
b _080763EC
_08076394:
ldr r1, _080763F4 @ =gUnk_0811BE38
ldr r7, _080763F8 @ =gPlayerEntity
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r1, r3, r1
ldr r4, _080763FC @ =gPlayerState
adds r2, r4, #0
adds r2, #0x90
ldrh r0, [r1]
ldrh r2, [r2]
ands r0, r2
cmp r0, #0
beq _08076400
adds r0, r5, #0
bl UpdateItemAnim
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x94
lsls r1, r1, #4
cmp r0, #0
bne _080763C8
movs r1, #0xd0
lsls r1, r1, #2
_080763C8:
ldrh r0, [r5, #0x10]
cmp r1, r0
beq _080763D4
adds r0, r5, #0
bl sub_08077DF4
_080763D4:
ldrb r0, [r4, #5]
movs r1, #0x10
orrs r1, r0
strb r1, [r4, #5]
adds r2, r4, #0
adds r2, #0xa8
movs r0, #0x1a
strb r0, [r2]
cmp r1, #1
beq _08076486
ldr r1, [r5, #0x18]
adds r0, r5, #0
_080763EC:
adds r2, r6, #0
bl sub_08076088
b _08076486
.align 2, 0
_080763F4: .4byte gUnk_0811BE38
_080763F8: .4byte gPlayerEntity
_080763FC: .4byte gPlayerState
_08076400:
ldr r0, _08076418 @ =gUnk_0811BE40
adds r0, r3, r0
ldrh r0, [r0]
ands r0, r2
cmp r0, #0
beq _08076460
ldrb r0, [r7, #0xf]
cmp r0, #5
bhi _0807641C
adds r0, #1
strb r0, [r7, #0xf]
b _08076486
.align 2, 0
_08076418: .4byte gUnk_0811BE40
_0807641C:
ldrb r0, [r5, #0xa]
adds r1, r4, #0
adds r1, #0x35
strb r0, [r1]
ldrb r0, [r4, #6]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #6]
ldrb r1, [r4, #5]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #5]
adds r1, r4, #0
adds r1, #0xa8
movs r0, #0x19
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
ldr r1, _0807645C @ =0x0000093C
cmp r0, #0
bne _0807644C
movs r1, #0xcf
lsls r1, r1, #2
_0807644C:
ldrh r0, [r5, #0x10]
cmp r1, r0
bne _08076476
adds r0, r5, #0
bl UpdateItemAnim
b _08076486
.align 2, 0
_0807645C: .4byte 0x0000093C
_08076460:
strb r0, [r7, #0xf]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
bne _08076472
movs r1, #0xd0
lsls r1, r1, #2
b _08076476
_08076472:
movs r1, #0x94
lsls r1, r1, #4
_08076476:
adds r0, r5, #0
bl sub_08077DF4
b _08076486
_0807647E:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
_08076486:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08076488
sub_08076488: @ 0x08076488
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r4, #7]
adds r6, r0, #0
cmp r6, #0
bne _08076504
adds r0, r4, #0
bl sub_08077F64
cmp r0, #0
beq _08076508
ldr r0, [r4, #0x18]
ldrb r1, [r0, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _080764B8
ldr r0, _080764F8 @ =gScreenTransition
ldr r0, [r0]
movs r1, #1
ands r0, r1
cmp r0, #0
bne _08076510
_080764B8:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076508
ldr r2, _080764FC @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
ldr r2, _08076500 @ =gPlayerState
movs r0, #4
strb r0, [r2, #5]
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r3, [r2, #0xb]
adds r0, r1, #0
ands r0, r3
strb r0, [r2, #0xb]
ldrb r0, [r2, #0xa]
ands r1, r0
strb r1, [r2, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
strb r6, [r4, #0xf]
b _08076508
.align 2, 0
_080764F8: .4byte gScreenTransition
_080764FC: .4byte gPlayerEntity
_08076500: .4byte gPlayerState
_08076504:
subs r0, #1
strb r0, [r4, #7]
_08076508:
ldr r0, _08076514 @ =gPlayerState
adds r0, #0xa8
movs r1, #4
strb r1, [r0]
_08076510:
pop {r4, r5, r6, pc}
.align 2, 0
_08076514: .4byte gPlayerState
thumb_func_start sub_08076518
sub_08076518: @ 0x08076518
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
bl sub_08077F64
cmp r0, #0
beq _080765D4
ldr r5, _0807655C @ =gPlayerState
adds r1, r5, #0
adds r1, #0xa8
movs r0, #4
strb r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080765D4
ldrb r0, [r5, #0x1f]
cmp r0, #0
bne _080765D4
ldr r6, _08076560 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x42
ldrb r7, [r0]
cmp r7, #0
beq _08076564
adds r0, r4, #0
mov r1, r8
bl sub_08077F50
b _080765D4
.align 2, 0
_0807655C: .4byte gPlayerState
_08076560: .4byte gPlayerEntity
_08076564:
adds r0, r5, #0
adds r0, #0x92
ldrh r1, [r0]
ldr r0, _080765B0 @ =0x00008018
ands r0, r1
cmp r0, #0
beq _080765D4
adds r0, r6, #0
bl sub_0806F948
movs r0, #5
strb r0, [r5, #5]
ldr r1, [r4, #0x18]
movs r0, #2
strb r0, [r1, #0xd]
ldr r2, [r4, #0x18]
ldrb r1, [r6, #0x14]
movs r0, #0xe
ands r0, r1
lsls r0, r0, #2
strb r0, [r2, #0x15]
str r7, [r4, #0x18]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r0, [r5, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080765B4
movs r1, #0x93
lsls r1, r1, #4
adds r0, r4, #0
bl sub_08077DF4
b _080765BE
.align 2, 0
_080765B0: .4byte 0x00008018
_080765B4:
movs r1, #0xd1
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080765BE:
ldr r2, _080765DC @ =gPlayerState
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r3, [r2, #0xa]
adds r0, r1, #0
orrs r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_080765D4:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080765DC: .4byte gPlayerState
thumb_func_start sub_080765E0
sub_080765E0: @ 0x080765E0
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077F64
cmp r0, #0
beq _08076608
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076602
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077F50
b _08076608
_08076602:
adds r0, r4, #0
bl UpdateItemAnim
_08076608:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0807660C
sub_0807660C: @ 0x0807660C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
beq _0807662C
ldr r0, _0807663C @ =gPlayerState
ldrb r0, [r0, #1]
cmp r0, #0
bne _0807663A
_0807662C:
ldr r1, _0807663C @ =gPlayerState
movs r0, #0
strb r0, [r1, #1]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_0807663A:
pop {r4, r5, pc}
.align 2, 0
_0807663C: .4byte gPlayerState
@@ -1,87 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldrb r5, [r4, #0xc]
cmp r5, #0
bne _0806D21A
bl sub_0806D00C
cmp r0, #0
bne _0806D1E6
bl DeleteThisEntity
_0806D1E6:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x1b]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
orrs r0, r1
strb r0, [r4, #0x19]
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0x18]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x18]
strb r5, [r4, #0x1e]
movs r0, #0x1e
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
_0806D21A:
ldrb r0, [r4, #0xd]
cmp r0, #1
beq _0806D25A
cmp r0, #1
ble _0806D228
cmp r0, #2
beq _0806D25E
_0806D228:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
movs r5, #0xff
lsls r0, r0, #0x18
cmp r0, #0
bne _0806D24A
bl Random
movs r1, #0x7f
ands r0, r1
adds r0, #0x30
strb r0, [r4, #0xe]
movs r0, #8
strb r0, [r4, #0xf]
movs r0, #1
strb r0, [r4, #0x1e]
_0806D24A:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0806D268
subs r0, #1
strb r0, [r4, #0xf]
ands r0, r5
cmp r0, #0
bne _0806D268
_0806D25A:
strb r0, [r4, #0x1e]
b _0806D268
_0806D25E:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_0806D268:
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0x2e]
strh r1, [r4, #0x2e]
ldrh r0, [r0, #0x32]
strh r0, [r4, #0x32]
pop {r4, r5, pc}
.syntax divided
@@ -1,149 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r7, r0, #0
movs r0, #1
strb r0, [r7, #0xc]
movs r0, #0x3b
bl CheckGlobalFlag
rsbs r1, r0, #0
orrs r1, r0
lsrs r4, r1, #0x1f
movs r0, #0x3c
bl CheckGlobalFlag
cmp r0, #0
beq _0806DDB8
movs r4, #2
_0806DDB8:
movs r0, #0x3d
bl CheckGlobalFlag
cmp r0, #0
beq _0806DDC4
movs r4, #3
_0806DDC4:
adds r0, r7, #0
adds r1, r4, #0
bl InitializeAnimation
movs r0, #0x2e
ldrsh r5, [r7, r0]
movs r1, #0x32
ldrsh r4, [r7, r1]
ldr r2, _0806DEC0 @ =0x00004072
mov sl, r2
ldr r0, _0806DEC4 @ =gRoomControls
mov r8, r0
ldrh r1, [r0, #6]
adds r1, #0x18
subs r1, r5, r1
lsrs r1, r1, #4
movs r6, #0x3f
ands r1, r6
ldrh r0, [r0, #8]
adds r0, #0x10
subs r0, r4, r0
lsrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
adds r7, #0x38
mov sb, r7
mov r0, sb
ldrb r2, [r0]
mov r0, sl
bl SetTile
mov r2, r8
ldrh r1, [r2, #6]
adds r1, #0x18
subs r1, r5, r1
lsrs r1, r1, #4
ands r1, r6
ldrh r0, [r2, #8]
subs r0, r4, r0
lsrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
mov r0, sb
ldrb r2, [r0]
mov r0, sl
bl SetTile
mov r2, r8
ldrh r1, [r2, #6]
adds r1, #0x18
subs r1, r5, r1
lsrs r1, r1, #4
ands r1, r6
ldrh r0, [r2, #8]
subs r0, #0x10
subs r0, r4, r0
lsrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
mov r0, sb
ldrb r2, [r0]
mov r0, sl
bl SetTile
mov r2, r8
ldrh r1, [r2, #6]
subs r1, #0x18
subs r1, r5, r1
lsrs r1, r1, #4
ands r1, r6
ldrh r0, [r2, #8]
adds r0, #0x10
subs r0, r4, r0
lsrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
mov r0, sb
ldrb r2, [r0]
mov r0, sl
bl SetTile
mov r2, r8
ldrh r1, [r2, #6]
subs r1, #0x18
subs r1, r5, r1
lsrs r1, r1, #4
ands r1, r6
ldrh r0, [r2, #8]
subs r0, r4, r0
lsrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
mov r0, sb
ldrb r2, [r0]
mov r0, sl
bl SetTile
mov r1, r8
ldrh r0, [r1, #6]
subs r0, #0x18
subs r5, r5, r0
lsrs r5, r5, #4
ands r5, r6
ldrh r0, [r1, #8]
subs r0, #0x10
subs r4, r4, r0
lsrs r4, r4, #4
ands r4, r6
lsls r4, r4, #6
orrs r5, r4
mov r0, sb
ldrb r2, [r0]
mov r0, sl
adds r1, r5, #0
bl SetTile
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0806DEC0: .4byte 0x00004072
_0806DEC4: .4byte gRoomControls
.syntax divided
+103
View File
@@ -0,0 +1,103 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _0801B564 @ =gPlayerState
str r4, [r3, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _0801B568 @ =gUnk_081271CC
str r0, [r4, #0x48]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
ldr r5, _0801B56C @ =gPlayerEntity
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
adds r1, r4, #0
adds r1, #0x58
movs r0, #0xb
strb r0, [r1]
str r5, [r4, #0x50]
adds r0, r4, #0
adds r0, #0x86
strh r2, [r0]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B550
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x19
lsrs r0, r0, #0x1f
movs r1, #1
bics r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_0801B550:
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B570
movs r0, #0xa0
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x3c
b _0801B578
.align 2, 0
_0801B564: .4byte gPlayerState
_0801B568: .4byte gUnk_081271CC
_0801B56C: .4byte gPlayerEntity
_0801B570:
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x1e
_0801B578:
strb r0, [r4, #0xe]
ldrb r1, [r3, #0xd]
movs r0, #0xd
ldrsb r0, [r3, r0]
cmp r0, #0
blt _0801B588
strb r1, [r4, #0x15]
b _0801B58E
_0801B588:
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
_0801B58E:
ldrb r0, [r4, #0x15]
adds r1, r4, #0
adds r1, #0x83
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _0801B5A4
movs r0, #1
strb r0, [r4, #0xb]
_0801B5A4:
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0801B584
pop {r4, r5, pc}
.syntax divided
+180
View File
@@ -0,0 +1,180 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
ldr r4, _08074DA8 @ =gPlayerState
ldr r1, [r4, #0x30]
movs r3, #0x80
adds r0, r1, #0
ands r0, r3
cmp r0, #0
beq _08074DAC
ldrb r0, [r5, #9]
movs r1, #0x80
orrs r1, r0
strb r1, [r5, #9]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
movs r0, #0xc0
lsls r0, r0, #4
strh r0, [r4, #8]
movs r0, #0x75
bl SoundReq
b _08074EE2
.align 2, 0
_08074DA8: .4byte gPlayerState
_08074DAC:
ldrb r2, [r4, #2]
cmp r2, #0
beq _08074E22
movs r6, #7
adds r0, r6, #0
ands r0, r2
cmp r0, #3
beq _08074E18
movs r0, #0x78
ands r0, r2
cmp r0, #0
bne _08074E18
ldr r3, _08074E10 @ =gPlayerEntity
ldr r1, [r3, #0x20]
ldr r0, _08074E14 @ =0x00017FFF
cmp r1, r0
bhi _08074E18
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _08074E18
ldr r0, [r3, #0x34]
cmp r0, #0
beq _08074E18
movs r0, #0x20
orrs r0, r2
strb r0, [r4, #2]
adds r0, r4, #0
adds r0, #0xab
strb r6, [r0]
movs r0, #8
asrs r0, r7
lsls r1, r0, #4
orrs r0, r1
ldrb r1, [r4, #4]
orrs r0, r1
strb r0, [r4, #4]
adds r0, r5, #0
bl sub_08077B98
movs r0, #6
strb r0, [r5, #4]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08075898
b _08074EE2
.align 2, 0
_08074E10: .4byte gPlayerEntity
_08074E14: .4byte 0x00017FFF
_08074E18:
adds r0, r5, #0
adds r1, r7, #0
bl sub_080759B8
b _08074EE2
_08074E22:
movs r6, #0x80
lsls r6, r6, #0xb
ands r6, r1
cmp r6, #0
beq _08074EAE
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #2
ands r0, r1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
cmp r6, #0
bne _08074E4C
ldr r0, [r4, #0x2c]
cmp r0, #0
beq _08074EE2
bl DeleteEntity
str r6, [r4, #0x2c]
b _08074EE2
_08074E4C:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
movs r3, #8
adds r1, r3, #0
asrs r1, r7
lsls r0, r1, #4
orrs r0, r1
ldrb r2, [r4, #4]
orrs r0, r2
strb r0, [r4, #4]
ldrb r2, [r4, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r4, #0xa]
ldrb r0, [r4, #0xb]
orrs r1, r0
strb r1, [r4, #0xb]
strb r3, [r5, #4]
movs r0, #0x14
strb r0, [r5, #7]
movs r0, #6
strb r0, [r5, #0xf]
ldrb r1, [r5, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #9]
adds r1, r4, #0
adds r1, #0xab
movs r0, #2
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
orrs r0, r1
str r0, [r4, #0x30]
movs r1, #0x98
lsls r1, r1, #1
adds r0, r5, #0
bl sub_08077DF4
movs r0, #0x77
bl SoundReq
b _08074EE2
_08074EAE:
ldrb r1, [r4, #0x1b]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
bne _08074EC0
strb r6, [r4, #0x1b]
ldr r0, _08074EE4 @ =gPlayerEntity
bl sub_0806F948
_08074EC0:
ldr r1, [r4, #0x2c]
cmp r1, #0
beq _08074ED4
ldrb r0, [r1, #9]
cmp r0, #1
beq _08074ED4
adds r0, r1, #0
bl DeleteEntity
str r6, [r4, #0x2c]
_08074ED4:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
_08074EE2:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08074EE4: .4byte gPlayerEntity
.syntax divided
+58
View File
@@ -0,0 +1,58 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075532
ldr r0, _08075570 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
bne _08075532
bl sub_08079D48
cmp r0, #0
bne _08075578
_08075532:
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
ldr r3, _08075570 @ =gPlayerState
ldr r0, [r3, #0x30]
movs r1, #0x80
lsls r1, r1, #0x10
orrs r0, r1
str r0, [r3, #0x30]
movs r2, #8
asrs r2, r5
lsls r1, r2, #4
orrs r1, r2
ldrb r0, [r3, #4]
bics r0, r1
strb r0, [r3, #4]
mvns r2, r2
ldrb r1, [r3, #0xa]
adds r0, r2, #0
ands r0, r1
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r2, r0
strb r2, [r3, #0xb]
ldr r0, _08075574 @ =0x0000013D
bl SoundReq
b _0807557E
.align 2, 0
_08075570: .4byte gPlayerState
_08075574: .4byte 0x0000013D
_08075578:
adds r0, r4, #0
bl UpdateItemAnim
_0807557E:
pop {r4, r5, pc}
.syntax divided
-19
View File
@@ -1,19 +0,0 @@
.syntax unified
push {lr}
ldrb r3, [r0, #0x18]
lsls r3, r3, #0x19
lsrs r3, r3, #0x1f
rsbs r2, r3, #0
orrs r2, r3
asrs r2, r2, #0x1f
movs r3, #8
ands r2, r3
ldr r1, [r1, #4]
adds r1, r1, r2
ldrb r2, [r0, #0x14]
lsrs r2, r2, #1
adds r1, r1, r2
bl InitializeAnimation
pop {pc}
.align 2, 0
.syntax divided
@@ -1,97 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemBomb
ItemBomb: @ 0x08075FE0
push {lr}
ldr r3, _08075FF4 @ =gUnk_0811BD98
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075FF4: .4byte gUnk_0811BD98
thumb_func_start sub_08075FF8
sub_08075FF8: @ 0x08075FF8
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r7, r1, #0
ldr r0, _08076018 @ =gPlayerState
ldrb r1, [r0, #2]
ldrb r0, [r0, #4]
orrs r0, r1
cmp r0, #0
bne _08076076
movs r5, #0
movs r0, #8
movs r1, #2
movs r2, #2
bl FindEntityByID
b _08076026
.align 2, 0
_08076018: .4byte gPlayerState
_0807601C:
adds r5, #1
adds r0, r4, #0
movs r1, #2
bl FindNextDuplicateID
_08076026:
adds r4, r0, #0
cmp r4, #0
bne _0807601C
ldrb r0, [r6, #1]
movs r1, #1
cmp r0, #7
bne _08076036
movs r1, #3
_08076036:
cmp r1, r5
bls _08076076
adds r0, r6, #0
movs r1, #2
bl CreatePlayerBomb
adds r4, r0, #0
cmp r4, #0
beq _08076076
ldr r0, _08076080 @ =gPlayerEntity
ldrb r2, [r0, #0x14]
movs r1, #6
ands r1, r2
ldr r2, _08076084 @ =gUnk_0811BDAC
adds r1, r1, r2
movs r2, #0
ldrsb r2, [r1, r2]
lsls r2, r2, #0x10
movs r3, #1
ldrsb r3, [r1, r3]
lsls r3, r3, #0x10
adds r1, r4, #0
bl PositionRelative
movs r0, #1
rsbs r0, r0, #0
bl ModBombs
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
_08076076:
adds r0, r6, #0
adds r1, r7, #0
bl sub_08077E78
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076080: .4byte gPlayerEntity
_08076084: .4byte gUnk_0811BDAC
thumb_func_start sub_08076088
sub_08076088: @ 0x08076088
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
@@ -237,3 +144,4 @@ _080761A0:
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,53 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r7, r1, #0
ldr r0, _08076E48 @ =gPlayerEntity
mov r8, r0
bl sub_0807A894
cmp r0, #0x29
beq _08076E50
ldr r6, _08076E4C @ =gPlayerState
ldrb r0, [r6, #0x12]
cmp r0, #0x12
beq _08076E50
cmp r0, #0x13
beq _08076E50
ldrb r5, [r6, #2]
cmp r5, #0
bne _08076E50
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077D38
strb r5, [r4, #7]
mov r1, r8
ldrb r0, [r1, #0x14]
strb r0, [r4, #0xa]
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
adds r0, #1
strb r0, [r4, #9]
movs r0, #1
strb r0, [r6, #0x1d]
mov r1, r8
str r5, [r1, #0x74]
strb r0, [r6, #0x1c]
adds r0, r4, #0
bl sub_08077BB8
b _08076E58
.align 2, 0
_08076E48: .4byte gPlayerEntity
_08076E4C: .4byte gPlayerState
_08076E50:
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076E58:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,84 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076EE4 @ =gPlayerState
ldrb r1, [r5, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076EE8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076F60
.align 2, 0
_08076EE4: .4byte gPlayerState
_08076EE8:
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08076F50
ldrb r0, [r4, #7]
cmp r0, #0xef
bls _08076EFC
movs r0, #3
b _08076F0E
_08076EFC:
adds r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x77
bls _08076F0C
movs r0, #2
b _08076F0E
_08076F0C:
movs r0, #1
_08076F0E:
strb r0, [r5, #0x1d]
ldr r0, _08076F1C @ =gPlayerEntity
ldrb r0, [r0, #0xd]
cmp r0, #0x1b
bne _08076F24
ldr r1, _08076F20 @ =0x00000524
b _08076F36
.align 2, 0
_08076F1C: .4byte gPlayerEntity
_08076F20: .4byte 0x00000524
_08076F24:
ldr r0, _08076F44 @ =gPlayerState
ldrb r1, [r0, #0xd]
movs r0, #0x80
ands r0, r1
movs r1, #0xa3
lsls r1, r1, #3
cmp r0, #0
beq _08076F36
subs r1, #0x14
_08076F36:
ldrh r0, [r4, #0x10]
cmp r1, r0
beq _08076F48
adds r0, r4, #0
bl sub_08077DF4
b _08076F60
.align 2, 0
_08076F44: .4byte gPlayerState
_08076F48:
adds r0, r4, #0
bl UpdateItemAnim
b _08076F60
_08076F50:
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #8
asrs r0, r6
ldrb r1, [r5, #0xa]
orrs r0, r1
strb r0, [r5, #0xa]
_08076F60:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -1,203 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08076DF4
sub_08076DF4: @ 0x08076DF4
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r7, r1, #0
ldr r0, _08076E48 @ =gPlayerEntity
mov r8, r0
bl sub_0807A894
cmp r0, #0x29
beq _08076E50
ldr r6, _08076E4C @ =gPlayerState
ldrb r0, [r6, #0x12]
cmp r0, #0x12
beq _08076E50
cmp r0, #0x13
beq _08076E50
ldrb r5, [r6, #2]
cmp r5, #0
bne _08076E50
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077D38
strb r5, [r4, #7]
mov r1, r8
ldrb r0, [r1, #0x14]
strb r0, [r4, #0xa]
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
adds r0, #1
strb r0, [r4, #9]
movs r0, #1
strb r0, [r6, #0x1d]
mov r1, r8
str r5, [r1, #0x74]
strb r0, [r6, #0x1c]
adds r0, r4, #0
bl sub_08077BB8
b _08076E58
.align 2, 0
_08076E48: .4byte gPlayerEntity
_08076E4C: .4byte gPlayerState
_08076E50:
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076E58:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08076E60
sub_08076E60: @ 0x08076E60
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076EB4 @ =gPlayerState
ldrb r1, [r5, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076E7A
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08076E7A:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076EC0
movs r0, #2
strb r0, [r4, #4]
ldr r1, _08076EB8 @ =0x00000504
adds r0, r4, #0
bl sub_08077DF4
movs r1, #8
asrs r1, r6
ldrb r0, [r5, #0xa]
bics r0, r1
strb r0, [r5, #0xa]
movs r0, #0x10
movs r1, #0
movs r2, #0
movs r3, #0
bl CreatePlayerItem
adds r1, r0, #0
cmp r1, #0
beq _08076EC6
ldr r0, _08076EBC @ =gPlayerEntity
str r0, [r1, #0x50]
b _08076EC6
.align 2, 0
_08076EB4: .4byte gPlayerState
_08076EB8: .4byte 0x00000504
_08076EBC: .4byte gPlayerEntity
_08076EC0:
adds r0, r4, #0
bl UpdateItemAnim
_08076EC6:
pop {r4, r5, r6, pc}
thumb_func_start sub_08076EC8
sub_08076EC8: @ 0x08076EC8
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076EE4 @ =gPlayerState
ldrb r1, [r5, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076EE8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076F60
.align 2, 0
_08076EE4: .4byte gPlayerState
_08076EE8:
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08076F50
ldrb r0, [r4, #7]
cmp r0, #0xef
bls _08076EFC
movs r0, #3
b _08076F0E
_08076EFC:
adds r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x77
bls _08076F0C
movs r0, #2
b _08076F0E
_08076F0C:
movs r0, #1
_08076F0E:
strb r0, [r5, #0x1d]
ldr r0, _08076F1C @ =gPlayerEntity
ldrb r0, [r0, #0xd]
cmp r0, #0x1b
bne _08076F24
ldr r1, _08076F20 @ =0x00000524
b _08076F36
.align 2, 0
_08076F1C: .4byte gPlayerEntity
_08076F20: .4byte 0x00000524
_08076F24:
ldr r0, _08076F44 @ =gPlayerState
ldrb r1, [r0, #0xd]
movs r0, #0x80
ands r0, r1
movs r1, #0xa3
lsls r1, r1, #3
cmp r0, #0
beq _08076F36
subs r1, #0x14
_08076F36:
ldrh r0, [r4, #0x10]
cmp r1, r0
beq _08076F48
adds r0, r4, #0
bl sub_08077DF4
b _08076F60
.align 2, 0
_08076F44: .4byte gPlayerState
_08076F48:
adds r0, r4, #0
bl UpdateItemAnim
b _08076F60
_08076F50:
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #8
asrs r0, r6
ldrb r1, [r5, #0xa]
orrs r0, r1
strb r0, [r5, #0xa]
_08076F60:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08076F64
sub_08076F64: @ 0x08076F64
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
@@ -402,3 +203,4 @@ _08077110:
pop {r4, r5, r6, pc}
.align 2, 0
_08077114: .4byte gPlayerEntity
.syntax divided
@@ -0,0 +1,201 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldrb r1, [r4, #0xe]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080772C6
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _080772C6
movs r0, #1
strb r0, [r4, #7]
_080772C6:
movs r0, #0x71
bl GetInventoryValue
cmp r0, #1
bne _08077318
ldrb r1, [r4, #0xe]
movs r5, #7
adds r0, r5, #0
ands r0, r1
cmp r0, #3
beq _08077300
adds r0, r4, #0
movs r1, #2
bl sub_08077E3C
ldr r3, _080772F8 @ =gPlayerEntity
ldr r2, _080772FC @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
lsls r0, r0, #1
b _0807732E
.align 2, 0
_080772F8: .4byte gPlayerEntity
_080772FC: .4byte gUnk_0811BE16
_08077300:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _08077310 @ =gPlayerEntity
ldr r2, _08077314 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
b _08077326
.align 2, 0
_08077310: .4byte gPlayerEntity
_08077314: .4byte gUnk_0811BE16
_08077318:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _0807736C @ =gPlayerEntity
ldr r2, _08077370 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
movs r0, #7
_08077326:
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
_0807732E:
strh r0, [r3, #0x24]
ldr r5, _0807736C @ =gPlayerEntity
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r1, #0x24
ldrsh r0, [r5, r1]
cmp r0, #0
beq _08077344
bl sub_08079E08
_08077344:
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0807738C
ldrb r0, [r4, #7]
cmp r0, #0
beq _08077374
adds r0, r5, #0
adds r0, #0x59
movs r1, #1
strb r1, [r0]
bl sub_080774A0
cmp r0, #0
beq _08077374
movs r0, #0
strb r0, [r4, #7]
b _0807743E
.align 2, 0
_0807736C: .4byte gPlayerEntity
_08077370: .4byte gUnk_0811BE16
_08077374:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
ldr r0, _08077388 @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
b _0807743E
.align 2, 0
_08077388: .4byte gPlayerState
_0807738C:
movs r0, #0x60
ands r0, r1
cmp r0, #0
beq _0807743E
adds r0, r5, #0
adds r0, #0x59
movs r6, #1
strb r6, [r0]
adds r0, r5, #0
bl sub_0807B5B0
cmp r0, #0
beq _080773BC
movs r0, #0x84
lsls r0, r0, #1
bl SoundReq
ldrb r2, [r4, #0xe]
adds r0, r5, #0
movs r1, #0x1e
movs r3, #0
bl CreateObjectWithParent
b _0807743E
_080773BC:
ldr r1, _08077440 @ =0x0000051C
adds r0, r4, #0
bl sub_08077DF4
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _080773F6
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080773F6:
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _08077432
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
movs r0, #0x29
adds r0, r0, r3
mov ip, r0
movs r0, #7
ands r1, r0
mov r0, ip
ldrb r2, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
mov r1, ip
strb r0, [r1]
strb r6, [r3, #0xf]
_08077432:
movs r0, #3
strb r0, [r4, #4]
strb r6, [r4, #5]
ldr r0, _08077444 @ =0x00000119
bl SoundReq
_0807743E:
pop {r4, r5, r6, pc}
.align 2, 0
_08077440: .4byte 0x0000051C
_08077444: .4byte 0x00000119
.syntax divided
@@ -0,0 +1,63 @@
.syntax unified
push {r4, r5, r6, r7, lr}
ldr r3, _080774FC @ =gPlayerEntity
movs r0, #0x2e
ldrsh r2, [r3, r0]
ldr r5, _08077500 @ =gUnk_0811BE1E
ldrb r0, [r3, #0x14]
movs r1, #6
ands r1, r0
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r2, r2, r0
ldr r4, _08077504 @ =gRoomControls
ldrh r0, [r4, #6]
subs r2, r2, r0
asrs r6, r2, #4
movs r2, #0x3f
ands r6, r2
movs r7, #0x32
ldrsh r0, [r3, r7]
adds r1, #1
adds r1, r1, r5
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, r0, r1
ldrh r1, [r4, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r6, r0
adds r4, r3, #0
adds r4, #0x38
ldrb r1, [r4]
adds r0, r6, #0
bl sub_080002E0
cmp r0, #0x16
bhi _080774F6
cmp r0, #0xe
bhi _08077508
_080774F6:
movs r0, #0
b _0807751A
.align 2, 0
_080774FC: .4byte gPlayerEntity
_08077500: .4byte gUnk_0811BE1E
_08077504: .4byte gRoomControls
_08077508:
adds r0, r6, #0
ldrb r1, [r4]
bl sub_080002C8
cmp r0, #0x56
bne _08077518
movs r0, #0x56
b _0807751A
_08077518:
movs r0, #1
_0807751A:
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,145 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
bl sub_08077EFC
cmp r0, #0
bne _08076978
b _08076A70
_08076978:
ldr r0, _080769C4 @ =gPlayerEntity
ldr r7, [r0, #0x34]
cmp r7, #0
bne _08076A70
ldr r5, _080769C8 @ =gPlayerState
ldrb r0, [r5, #0x1e]
cmp r0, #0
beq _08076A70
adds r0, r4, #0
bl UpdateItemAnim
ldr r0, [r5, #0x30]
movs r1, #0x80
mov r8, r1
ands r0, r1
cmp r0, #0
bne _080769A0
adds r0, r4, #0
bl UpdateItemAnim
_080769A0:
ldrb r0, [r5, #0x1e]
adds r0, #1
strb r0, [r5, #0x1e]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1e
bne _08076A7E
ldr r0, [r5, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
beq _080769CC
strb r7, [r5, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076A7E
.align 2, 0
_080769C4: .4byte gPlayerEntity
_080769C8: .4byte gPlayerState
_080769CC:
movs r0, #0x40
strb r0, [r5, #0x1e]
movs r1, #8
asrs r1, r6
ldrb r0, [r5, #0xa]
bics r0, r1
strb r0, [r5, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
bl sub_0807A158
cmp r0, #0
beq _08076A46
ldr r0, [r5, #0x30]
mov r1, r8
ands r0, r1
cmp r0, #0
bne _08076A60
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _08076A46
adds r0, r5, #0
adds r0, #0xab
movs r1, #3
strb r1, [r0]
movs r1, #0xa6
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
adds r0, r4, #0
movs r1, #0xc
bl CreatePlayerBomb
adds r5, r0, #0
cmp r5, #0
beq _08076A70
ldr r6, _08076A34 @ =gSave
adds r4, r6, #0
adds r4, #0xb4
ldrb r0, [r4]
bl sub_0805449C
cmp r0, #0
beq _08076A38
ldrb r1, [r4]
b _08076A3E
.align 2, 0
_08076A34: .4byte gSave
_08076A38:
adds r0, r6, #0
adds r0, #0xb5
ldrb r1, [r0]
_08076A3E:
adds r0, r5, #0
adds r0, #0x68
strb r1, [r0]
b _08076A7E
_08076A46:
ldr r0, _08076A5C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076A60
adds r1, #0x84
adds r0, r4, #0
bl sub_08077DF4
b _08076A7E
.align 2, 0
_08076A5C: .4byte gPlayerState
_08076A60:
ldr r1, _08076A6C @ =gPlayerState
movs r0, #0xc1
lsls r0, r0, #4
strh r0, [r1, #8]
b _08076A7E
.align 2, 0
_08076A6C: .4byte gPlayerState
_08076A70:
ldr r1, _08076A84 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08076A7E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076A84: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,123 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r7, r1, #0
bl sub_08077EFC
cmp r0, #0
beq _08076B64
ldr r1, _08076AB4 @ =gPlayerState
ldrb r0, [r1, #0x1e]
adds r3, r1, #0
cmp r0, #0
beq _08076B64
ldr r0, [r3, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076ABC
ldr r1, _08076AB8 @ =gPlayerEntity
movs r0, #0xc0
lsls r0, r0, #2
b _08076AC2
.align 2, 0
_08076AB4: .4byte gPlayerState
_08076AB8: .4byte gPlayerEntity
_08076ABC:
ldr r1, _08076B00 @ =gPlayerEntity
movs r0, #0xa0
lsls r0, r0, #2
_08076AC2:
strh r0, [r1, #0x24]
adds r5, r1, #0
ldr r1, _08076B04 @ =gUnk_0800275C
ldrb r2, [r5, #0x14]
movs r6, #0xe
adds r0, r6, #0
ands r0, r2
lsls r0, r0, #3
adds r0, r0, r1
ldrh r1, [r0]
ldrh r0, [r5, #0x2a]
ands r0, r1
cmp r1, r0
bne _08076B0E
ldrb r0, [r4, #8]
cmp r0, #0
beq _08076B08
movs r2, #0
movs r0, #6
strb r0, [r5, #0xc]
strb r2, [r5, #0xd]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r0, r3, #0
adds r0, #0x38
strb r2, [r0]
movs r0, #0xff
strb r0, [r3, #0xd]
b _08076B72
.align 2, 0
_08076B00: .4byte gPlayerEntity
_08076B04: .4byte gUnk_0800275C
_08076B08:
movs r0, #1
strb r0, [r4, #8]
b _08076B72
_08076B0E:
ldr r1, _08076B60 @ =gUnk_0811BE38
movs r0, #0xfe
ands r0, r2
adds r0, r0, r1
adds r1, r3, #0
adds r1, #0x90
ldrh r2, [r0]
ldrh r0, [r1]
ands r0, r2
cmp r0, #0
bne _08076B64
ldrb r0, [r4, #0xa]
adds r1, r6, #0
ands r1, r0
lsls r0, r1, #2
strb r0, [r4, #0xb]
ldrb r2, [r3, #0xd]
cmp r2, #0xff
beq _08076B52
cmp r2, r0
beq _08076B52
adds r0, r2, #0
ldrb r1, [r4, #0xb]
subs r0, r0, r1
movs r2, #0x1f
ands r0, r2
cmp r0, #0xf
bgt _08076B4A
adds r0, r1, #2
strb r0, [r4, #0xb]
_08076B4A:
ldrb r0, [r4, #0xb]
subs r0, #1
ands r0, r2
strb r0, [r4, #0xb]
_08076B52:
ldrb r0, [r4, #0xb]
strb r0, [r3, #0xd]
adds r0, r4, #0
bl UpdateItemAnim
b _08076B72
.align 2, 0
_08076B60: .4byte gUnk_0811BE38
_08076B64:
ldr r1, _08076B74 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076B72:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076B74: .4byte gPlayerState
.syntax divided
@@ -1,13 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemRocsCape
ItemRocsCape: @ 0x08076640
push {r4, r5, lr}
adds r3, r0, #0
adds r4, r1, #0
@@ -152,89 +143,4 @@ _0807674C:
_08076754:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08076758
sub_08076758: @ 0x08076758
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, _080767C0 @ =gPlayerState
movs r0, #0
strb r0, [r5, #0xe]
ldrb r2, [r5, #2]
movs r0, #0x28
ands r0, r2
cmp r0, #0
bne _080767F8
cmp r2, #0
beq _080767F8
movs r0, #7
ands r0, r2
cmp r0, #3
beq _080767F8
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _080767D8
ldrb r0, [r4, #4]
cmp r0, #1
bhi _080767C8
ldr r2, _080767C4 @ =gPlayerEntity
ldr r0, [r2, #0x20]
cmp r0, #0
bgt _080767FE
ldrb r3, [r5, #2]
movs r0, #0x10
ands r0, r3
cmp r0, #0
bne _080767FE
movs r0, #2
strb r0, [r4, #4]
adds r1, r2, #0
adds r1, #0x7a
strh r0, [r1]
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r2, #0x20]
movs r0, #0x10
orrs r0, r3
strb r0, [r5, #2]
movs r0, #0xa2
lsls r0, r0, #2
strh r0, [r5, #8]
movs r0, #0xb9
lsls r0, r0, #1
bl SoundReq
b _080767FE
.align 2, 0
_080767C0: .4byte gPlayerState
_080767C4: .4byte gPlayerEntity
_080767C8:
ldr r1, _080767D4 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
b _080767FE
.align 2, 0
_080767D4: .4byte gPlayerEntity
_080767D8:
ldrb r0, [r4, #4]
cmp r0, #1
bls _080767FE
ldr r1, _080767F4 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0xef
ands r0, r1
strb r0, [r5, #2]
b _080767FE
.align 2, 0
_080767F4: .4byte gPlayerEntity
_080767F8:
adds r0, r4, #0
bl sub_08077E78
_080767FE:
pop {r4, r5, pc}
.syntax divided
+186
View File
@@ -0,0 +1,186 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
ldr r4, _0807536C @ =gPlayerState
ldr r1, [r4, #0x30]
movs r3, #0x80
adds r0, r1, #0
ands r0, r3
cmp r0, #0
beq _08075370
ldrb r0, [r5, #9]
movs r1, #0x80
orrs r1, r0
strb r1, [r5, #9]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
movs r0, #0xc0
lsls r0, r0, #4
strh r0, [r4, #8]
movs r0, #0x75
bl SoundReq
b _080754B4
.align 2, 0
_0807536C: .4byte gPlayerState
_08075370:
ldrb r2, [r4, #2]
cmp r2, #0
beq _080753DC
movs r6, #7
adds r0, r6, #0
ands r0, r2
cmp r0, #3
beq _080753E4
movs r0, #0x78
ands r0, r2
cmp r0, #0
bne _080753E4
ldr r3, _080753D4 @ =gPlayerEntity
ldr r1, [r3, #0x20]
ldr r0, _080753D8 @ =0x00017FFF
cmp r1, r0
bhi _080753E4
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080753E4
ldr r0, [r3, #0x34]
cmp r0, #0
beq _080753E4
movs r0, #0x20
orrs r0, r2
strb r0, [r4, #2]
adds r0, r4, #0
adds r0, #0xab
strb r6, [r0]
movs r0, #8
asrs r0, r7
lsls r1, r0, #4
orrs r0, r1
ldrb r1, [r4, #4]
orrs r0, r1
strb r0, [r4, #4]
adds r0, r5, #0
bl sub_08077B98
movs r0, #6
strb r0, [r5, #4]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08075898
b _080754B4
.align 2, 0
_080753D4: .4byte gPlayerEntity
_080753D8: .4byte 0x00017FFF
_080753DC:
ldr r2, _080753F0 @ =gPlayerEntity
ldr r0, [r2, #0x34]
cmp r0, #0
beq _080753F4
_080753E4:
adds r0, r5, #0
adds r1, r7, #0
bl sub_080759B8
b _080754B4
.align 2, 0
_080753F0: .4byte gPlayerEntity
_080753F4:
movs r6, #0x80
lsls r6, r6, #0xb
ands r6, r1
cmp r6, #0
beq _08075480
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #2
ands r0, r1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
cmp r6, #0
bne _0807541E
ldr r0, [r4, #0x2c]
cmp r0, #0
beq _080754B4
bl DeleteEntity
str r6, [r4, #0x2c]
b _080754B4
_0807541E:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
movs r3, #8
adds r1, r3, #0
asrs r1, r7
lsls r0, r1, #4
orrs r0, r1
ldrb r2, [r4, #4]
orrs r0, r2
strb r0, [r4, #4]
ldrb r2, [r4, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r4, #0xa]
ldrb r0, [r4, #0xb]
orrs r1, r0
strb r1, [r4, #0xb]
strb r3, [r5, #4]
movs r0, #0x14
strb r0, [r5, #7]
movs r0, #6
strb r0, [r5, #0xf]
ldrb r1, [r5, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #9]
adds r1, r4, #0
adds r1, #0xab
movs r0, #2
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
orrs r0, r1
str r0, [r4, #0x30]
movs r1, #0x98
lsls r1, r1, #1
adds r0, r5, #0
bl sub_08077DF4
movs r0, #0x77
bl SoundReq
b _080754B4
_08075480:
ldrb r1, [r4, #0x1b]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
bne _08075492
strb r6, [r4, #0x1b]
adds r0, r2, #0
bl sub_0806F948
_08075492:
ldr r1, [r4, #0x2c]
cmp r1, #0
beq _080754A6
ldrb r0, [r1, #9]
cmp r0, #1
beq _080754A6
adds r0, r1, #0
bl DeleteEntity
str r6, [r4, #0x2c]
_080754A6:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
_080754B4:
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
+102
View File
@@ -0,0 +1,102 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r7, _080754D4 @ =gPlayerState
ldrb r1, [r7, #0x1b]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080754D8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075694
b _0807557E
.align 2, 0
_080754D4: .4byte gPlayerState
_080754D8:
ldrb r0, [r7, #4]
cmp r0, #0
beq _08075576
adds r0, r4, #0
bl UpdateItemAnim
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080754F2
ldrb r1, [r4, #9]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #9]
_080754F2:
ldr r0, _0807552C @ =gPlayerEntity
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075538
bl sub_0807B014
adds r5, r0, #0
cmp r5, #0
beq _08075538
movs r0, #8
movs r1, #0xf
movs r2, #2
bl FindEntityByID
cmp r0, #0
bne _08075538
adds r0, r4, #0
movs r1, #0xf
bl CreatePlayerBomb
cmp r5, #0xf
bne _08075530
adds r1, r7, #0
adds r1, #0xab
movs r0, #5
b _08075536
.align 2, 0
_0807552C: .4byte gPlayerEntity
_08075530:
adds r1, r7, #0
adds r1, #0xab
movs r0, #8
_08075536:
strb r0, [r1]
_08075538:
ldrb r1, [r4, #0xe]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807557E
ldr r1, _08075568 @ =gPlayerState
ldr r0, [r1, #0x30]
ands r0, r2
cmp r0, #0
bne _0807555C
adds r0, r1, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0807556C
_0807555C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807557E
.align 2, 0
_08075568: .4byte gPlayerState
_0807556C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075580
b _0807557E
_08075576:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807557E:
pop {r4, r5, r6, r7, pc}
.syntax divided
+177
View File
@@ -0,0 +1,177 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075750 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _08075754
adds r0, r4, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_08075750: .4byte gPlayerState
_08075754:
adds r0, r4, #0
bl UpdateItemAnim
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _08075768
movs r0, #2
strb r0, [r4, #7]
_08075768:
ldrb r2, [r5, #0x1b]
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _080757D4
ldrb r1, [r5, #0xd]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
bne _08075780
strb r1, [r4, #0xb]
_08075780:
ldr r1, _080757D0 @ =gPlayerEntity
ldrb r0, [r4, #0xb]
strb r0, [r1, #0x15]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r1, #0x24]
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807588C
movs r2, #0xa
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _080757AA
movs r2, #0xf
_080757AA:
ldrb r0, [r4, #8]
adds r0, #1
strb r0, [r4, #8]
movs r1, #0xff
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r2, r0
bls _080757C6
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
ands r0, r1
cmp r0, #0
bne _0807588C
_080757C6:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_080757D0: .4byte gPlayerEntity
_080757D4:
ldr r7, _08075890 @ =gPlayerEntity
adds r0, r7, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
movs r0, #0x80
ands r0, r2
cmp r0, #0
bne _08075816
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
adds r0, r4, #0
movs r1, #0x14
bl CreatePlayerBomb
adds r2, r0, #0
cmp r2, #0
beq _08075816
ldrb r0, [r7, #0x14]
movs r1, #6
ands r1, r0
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x14]
_08075816:
ldr r5, _08075890 @ =gPlayerEntity
adds r0, r5, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0807587A
ldr r2, _08075894 @ =gPlayerState
ldrb r3, [r2, #0x1b]
movs r0, #0x80
ands r0, r3
cmp r0, #0
bne _0807587A
adds r0, r2, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0807587A
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
beq _0807587A
movs r0, #0x10
orrs r0, r3
strb r0, [r2, #0x1b]
adds r1, r2, #0
adds r1, #0xab
movs r0, #6
strb r0, [r1]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0xb]
movs r0, #1
strb r0, [r4, #7]
strb r0, [r4, #8]
movs r1, #8
asrs r1, r6
ldrb r0, [r2, #0xa]
bics r0, r1
strb r0, [r2, #0xa]
movs r1, #0x94
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_0807587A:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0807588C
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807588C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075890: .4byte gPlayerEntity
_08075894: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,89 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075920 @ =gPlayerState
ldrb r0, [r5, #0x12]
cmp r0, #0x11
bne _08075928
ldr r0, [r5, #0x30]
ldr r1, _08075924 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _080759B2
.align 2, 0
_08075920: .4byte gPlayerState
_08075924: .4byte 0xFFFBFFFF
_08075928:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r5, #0x1b]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _08075948
movs r0, #0xa0
strb r0, [r5, #0x1b]
adds r0, r4, #0
adds r1, r6, #0
bl sub_0807564C
b _080759B2
_08075948:
ldrb r0, [r4, #7]
cmp r0, #0
beq _08075998
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
bne _08075962
movs r1, #0x9a
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_08075962:
ldr r4, _08075990 @ =gPlayerEntity
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
bl sub_08079E08
ldr r0, _08075994 @ =gScreenTransition
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _080759B2
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
b _080759B2
.align 2, 0
_08075990: .4byte gPlayerEntity
_08075994: .4byte gScreenTransition
_08075998:
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080759B2
ldr r0, [r5, #0x30]
ldr r1, _080759B4 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_080759B2:
pop {r4, r5, r6, pc}
.align 2, 0
_080759B4: .4byte 0xFFFBFFFF
.syntax divided
@@ -0,0 +1,127 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076220 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _080762B8
ldrb r0, [r5, #2]
cmp r0, #0
beq _080761DE
ldr r0, [r5, #0x30]
ldr r1, _08076224 @ =0x00001201
ands r0, r1
cmp r0, #0
beq _080762B8
_080761DE:
ldr r1, _08076228 @ =gPlayerEntity
ldrb r2, [r1, #0x14]
movs r0, #0x80
orrs r0, r2
strb r0, [r5, #1]
adds r1, #0x3d
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
bgt _080762B8
bl sub_080789A8
adds r3, r0, #0
cmp r3, #1
beq _08076258
cmp r3, #1
blo _0807626E
cmp r3, #2
bne _080762C0
ldr r0, _0807622C @ =gUnk_03003BE0
ldr r2, [r0, #8]
ldrb r1, [r2, #0x16]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076230
adds r0, r4, #0
adds r1, r2, #0
adds r2, r6, #0
bl sub_08076088
b _080762C0
.align 2, 0
_08076220: .4byte gPlayerState
_08076224: .4byte 0x00001201
_08076228: .4byte gPlayerEntity
_0807622C: .4byte gUnk_03003BE0
_08076230:
str r2, [r4, #0x18]
strb r3, [r2, #0xc]
movs r1, #5
strb r1, [r2, #0xd]
adds r0, r5, #0
adds r0, #0xa8
strb r1, [r0]
adds r0, r4, #0
adds r1, r2, #0
movs r2, #2
adds r3, r6, #0
bl sub_080762C4
ldr r0, _08076254 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
b _08076264
.align 2, 0
_08076254: .4byte gUnk_0200AF00
_08076258:
adds r0, r4, #0
movs r1, #0
movs r2, #1
adds r3, r6, #0
bl sub_080762C4
_08076264:
movs r0, #0x81
lsls r0, r0, #1
bl SoundReq
b _080762C0
_0807626E:
movs r0, #5
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #7]
movs r0, #6
strb r0, [r4, #0xf]
movs r3, #8
adds r1, r3, #0
asrs r1, r6
ldrb r2, [r5, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r5, #0xa]
ldrb r0, [r5, #0xb]
orrs r1, r0
strb r1, [r5, #0xb]
ldr r0, [r5, #0x30]
ands r0, r3
cmp r0, #0
bne _080762A2
movs r1, #0xde
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
b _080762AA
_080762A2:
ldr r1, _080762B4 @ =0x00000948
adds r0, r4, #0
bl sub_08077DF4
_080762AA:
movs r0, #0x88
bl SoundReq
b _080762C0
.align 2, 0
_080762B4: .4byte 0x00000948
_080762B8:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077F50
_080762C0:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,219 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _08076334 @ =gPlayerState
ldrb r0, [r4, #5]
movs r1, #0xcf
ands r1, r0
strb r1, [r4, #5]
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F64
cmp r0, #0
bne _080762F6
b _08076486
_080762F6:
ldr r0, _08076338 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x3d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, #0
cmp r1, #8
bgt _0807636C
adds r0, #0x42
ldrb r0, [r0]
cmp r0, #0
bne _0807636C
ldr r2, [r5, #0x18]
cmp r2, #0
beq _08076340
ldrh r1, [r2, #0xc]
ldr r0, _0807633C @ =0x00000502
cmp r1, r0
bne _08076376
adds r0, r4, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08076340
movs r0, #6
strb r0, [r2, #0xd]
b _08076376
.align 2, 0
_08076334: .4byte gPlayerState
_08076338: .4byte gPlayerEntity
_0807633C: .4byte 0x00000502
_08076340:
ldr r2, _08076364 @ =gPlayerState
adds r1, r2, #0
adds r1, #0xa8
movs r0, #5
strb r0, [r1]
ldr r0, _08076368 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
ldrb r0, [r2, #2]
cmp r0, #0
beq _0807635A
b _0807647E
_0807635A:
ldrb r0, [r2, #5]
cmp r0, #1
bne _08076394
b _08076380
.align 2, 0
_08076364: .4byte gPlayerState
_08076368: .4byte gUnk_0200AF00
_0807636C:
ldr r1, [r5, #0x18]
cmp r1, #0
beq _08076376
movs r0, #6
strb r0, [r1, #0xd]
_08076376:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
b _08076486
_08076380:
adds r0, r3, #0
movs r1, #6
adds r2, r5, #0
bl sub_0800875A
cmp r0, #0
beq _08076394
adds r0, r5, #0
movs r1, #0
b _080763EC
_08076394:
ldr r1, _080763F4 @ =gUnk_0811BE38
ldr r7, _080763F8 @ =gPlayerEntity
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r1, r3, r1
ldr r4, _080763FC @ =gPlayerState
adds r2, r4, #0
adds r2, #0x90
ldrh r0, [r1]
ldrh r2, [r2]
ands r0, r2
cmp r0, #0
beq _08076400
adds r0, r5, #0
bl UpdateItemAnim
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x94
lsls r1, r1, #4
cmp r0, #0
bne _080763C8
movs r1, #0xd0
lsls r1, r1, #2
_080763C8:
ldrh r0, [r5, #0x10]
cmp r1, r0
beq _080763D4
adds r0, r5, #0
bl sub_08077DF4
_080763D4:
ldrb r0, [r4, #5]
movs r1, #0x10
orrs r1, r0
strb r1, [r4, #5]
adds r2, r4, #0
adds r2, #0xa8
movs r0, #0x1a
strb r0, [r2]
cmp r1, #1
beq _08076486
ldr r1, [r5, #0x18]
adds r0, r5, #0
_080763EC:
adds r2, r6, #0
bl sub_08076088
b _08076486
.align 2, 0
_080763F4: .4byte gUnk_0811BE38
_080763F8: .4byte gPlayerEntity
_080763FC: .4byte gPlayerState
_08076400:
ldr r0, _08076418 @ =gUnk_0811BE40
adds r0, r3, r0
ldrh r0, [r0]
ands r0, r2
cmp r0, #0
beq _08076460
ldrb r0, [r7, #0xf]
cmp r0, #5
bhi _0807641C
adds r0, #1
strb r0, [r7, #0xf]
b _08076486
.align 2, 0
_08076418: .4byte gUnk_0811BE40
_0807641C:
ldrb r0, [r5, #0xa]
adds r1, r4, #0
adds r1, #0x35
strb r0, [r1]
ldrb r0, [r4, #6]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #6]
ldrb r1, [r4, #5]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #5]
adds r1, r4, #0
adds r1, #0xa8
movs r0, #0x19
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
ldr r1, _0807645C @ =0x0000093C
cmp r0, #0
bne _0807644C
movs r1, #0xcf
lsls r1, r1, #2
_0807644C:
ldrh r0, [r5, #0x10]
cmp r1, r0
bne _08076476
adds r0, r5, #0
bl UpdateItemAnim
b _08076486
.align 2, 0
_0807645C: .4byte 0x0000093C
_08076460:
strb r0, [r7, #0xf]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
bne _08076472
movs r1, #0xd0
lsls r1, r1, #2
b _08076476
_08076472:
movs r1, #0x94
lsls r1, r1, #4
_08076476:
adds r0, r5, #0
bl sub_08077DF4
b _08076486
_0807647E:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
_08076486:
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,98 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
bl sub_08077F64
cmp r0, #0
beq _080765D4
ldr r5, _0807655C @ =gPlayerState
adds r1, r5, #0
adds r1, #0xa8
movs r0, #4
strb r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080765D4
ldrb r0, [r5, #0x1f]
cmp r0, #0
bne _080765D4
ldr r6, _08076560 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x42
ldrb r7, [r0]
cmp r7, #0
beq _08076564
adds r0, r4, #0
mov r1, r8
bl sub_08077F50
b _080765D4
.align 2, 0
_0807655C: .4byte gPlayerState
_08076560: .4byte gPlayerEntity
_08076564:
adds r0, r5, #0
adds r0, #0x92
ldrh r1, [r0]
ldr r0, _080765B0 @ =0x00008018
ands r0, r1
cmp r0, #0
beq _080765D4
adds r0, r6, #0
bl sub_0806F948
movs r0, #5
strb r0, [r5, #5]
ldr r1, [r4, #0x18]
movs r0, #2
strb r0, [r1, #0xd]
ldr r2, [r4, #0x18]
ldrb r1, [r6, #0x14]
movs r0, #0xe
ands r0, r1
lsls r0, r0, #2
strb r0, [r2, #0x15]
str r7, [r4, #0x18]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r0, [r5, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080765B4
movs r1, #0x93
lsls r1, r1, #4
adds r0, r4, #0
bl sub_08077DF4
b _080765BE
.align 2, 0
_080765B0: .4byte 0x00008018
_080765B4:
movs r1, #0xd1
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080765BE:
ldr r2, _080765DC @ =gPlayerState
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r3, [r2, #0xa]
adds r0, r1, #0
orrs r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_080765D4:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080765DC: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,38 @@
.syntax unified
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
bl UpdateItemAnim
ldrb r1, [r5, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076C6E
ldr r0, _08076C70 @ =gPlayerEntity
ldrb r2, [r0, #0x10]
movs r4, #0
movs r1, #0x80
orrs r1, r2
strb r1, [r0, #0x10]
ldr r2, _08076C74 @ =gPlayerState
ldr r1, [r2, #0x30]
ldr r3, _08076C78 @ =0xEFFFFFFF
ands r1, r3
str r1, [r2, #0x30]
adds r2, #0x27
strb r4, [r2]
ldr r1, _08076C7C @ =gUnk_02034490
strb r4, [r1]
bl CreateBird
bl UnfreezeTime
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077E78
_08076C6E:
pop {r4, r5, r6, pc}
.align 2, 0
_08076C70: .4byte gPlayerEntity
_08076C74: .4byte gPlayerState
_08076C78: .4byte 0xEFFFFFFF
_08076C7C: .4byte gUnk_02034490
.syntax divided
@@ -0,0 +1,168 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r2, [r4, #0xa]
ldr r0, _080ACD20 @ =gScreenTransition
ldr r0, [r0]
adds r0, r2, r0
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080ACCF8
ldr r0, _080ACD24 @ =gUnk_0812AAAC
lsls r1, r2, #2
adds r1, r1, r0
ldr r7, [r1]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080ACCA4
str r0, [r4, #0x74]
_080ACCA4:
ldr r0, [r4, #0x74]
adds r0, r7, r0
movs r2, #0
ldrsb r2, [r0, r2]
movs r3, #1
ldrsb r3, [r0, r3]
adds r0, r4, #0
movs r1, #0xe
bl sub_08008782
adds r5, r0, #0
cmp r5, #0
beq _080ACCF2
ldrb r1, [r5, #5]
ldrb r2, [r5, #2]
movs r0, #0x11
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACCF2
ldrb r0, [r5, #3]
strb r0, [r6, #0xe]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r6, #0x2e]
ldr r0, [r4, #0x74]
adds r0, r0, r7
ldrb r0, [r0, #1]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r6, #0x32]
_080ACCF2:
ldr r0, [r4, #0x74]
adds r0, #2
str r0, [r4, #0x74]
_080ACCF8:
ldr r2, [r4, #0x54]
cmp r2, #0
bne _080ACD08
ldr r0, [r4, #0x70]
cmp r0, #2
bls _080ACD08
movs r0, #1
str r0, [r4, #0x70]
_080ACD08:
ldr r0, [r4, #0x70]
subs r0, #1
str r0, [r4, #0x70]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _080ACDAE
cmp r2, #0
bne _080ACD28
movs r0, #2
b _080ACD32
.align 2, 0
_080ACD20: .4byte gScreenTransition
_080ACD24: .4byte gUnk_0812AAAC
_080ACD28:
ldr r0, _080ACD74 @ =gUnk_0812AABC
ldrb r1, [r4, #0xa]
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
_080ACD32:
str r0, [r4, #0x70]
movs r0, #0x17
movs r1, #0
movs r2, #0
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACDAE
bl Random
adds r2, r0, #0
movs r0, #0xf
ands r2, r0
ldr r3, [r4, #0x48]
ldrb r1, [r3, #6]
cmp r1, r2
bge _080ACD58
adds r2, r1, #0
_080ACD58:
movs r0, #1
ands r0, r2
cmp r0, #0
beq _080ACD62
rsbs r2, r2, #0
_080ACD62:
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _080ACD9C
cmp r0, #1
bgt _080ACD78
cmp r0, #0
beq _080ACD82
b _080ACDAE
.align 2, 0
_080ACD74: .4byte gUnk_0812AABC
_080ACD78:
cmp r0, #2
beq _080ACD8C
cmp r0, #3
beq _080ACDA2
b _080ACDAE
_080ACD82:
ldrb r0, [r3, #7]
ldrh r1, [r4, #0x32]
subs r1, r1, r0
strh r1, [r6, #0x32]
b _080ACD94
_080ACD8C:
ldrh r0, [r4, #0x32]
ldrb r3, [r3, #7]
adds r0, r0, r3
strh r0, [r6, #0x32]
_080ACD94:
ldrh r0, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r6, #0x2e]
b _080ACDAE
_080ACD9C:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
b _080ACDA6
_080ACDA2:
ldrh r0, [r4, #0x2e]
subs r0, r0, r1
_080ACDA6:
strh r0, [r6, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, r0, r2
strh r0, [r6, #0x32]
_080ACDAE:
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,150 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080ACDE8
ldr r2, _080ACDE0 @ =gPlayerEntity
ldr r1, _080ACDE4 @ =gUnk_08126EE4
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r2, [r2, #0x32]
adds r0, r0, r2
b _080ACEB4
.align 2, 0
_080ACDE0: .4byte gPlayerEntity
_080ACDE4: .4byte gUnk_08126EE4
_080ACDE8:
ldrb r2, [r4, #0x14]
movs r0, #2
ands r0, r2
cmp r0, #0
beq _080ACE48
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0x32]
subs r1, #3
strh r1, [r4, #0x32]
movs r1, #4
ands r1, r2
adds r3, r0, #0
cmp r1, #0
beq _080ACE20
movs r0, #0x2e
ldrsh r7, [r3, r0]
movs r0, #0x2e
ldrsh r6, [r4, r0]
ldr r1, _080ACE1C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
b _080ACE30
.align 2, 0
_080ACE1C: .4byte gUnk_0812AAE8
_080ACE20:
movs r0, #0x2e
ldrsh r6, [r3, r0]
movs r0, #0x2e
ldrsh r7, [r4, r0]
ldr r0, _080ACE44 @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
_080ACE30:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bhi _080ACE90
ldrh r0, [r3, #0x2e]
adds r0, r0, r5
strh r0, [r4, #0x2e]
b _080ACEB6
.align 2, 0
_080ACE44: .4byte gUnk_0812AAE8
_080ACE48:
ldr r1, [r4, #0x50]
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
movs r0, #4
ands r0, r2
adds r3, r1, #0
cmp r0, #0
beq _080ACE70
movs r0, #0x32
ldrsh r6, [r3, r0]
movs r0, #0x32
ldrsh r7, [r4, r0]
ldr r0, _080ACE6C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
b _080ACE84
.align 2, 0
_080ACE6C: .4byte gUnk_0812AAE8
_080ACE70:
movs r0, #0x32
ldrsh r7, [r3, r0]
movs r0, #0x32
ldrsh r6, [r4, r0]
ldr r1, _080ACEAC @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
_080ACE84:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bls _080ACEB0
_080ACE90:
subs r0, r0, r1
lsls r1, r0, #8
strh r1, [r4, #0x24]
lsls r0, r0, #0x18
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #2
cmp r0, r1
ble _080ACEA4
strh r1, [r4, #0x24]
_080ACEA4:
adds r0, r4, #0
bl sub_080AEFB4
b _080ACEB6
.align 2, 0
_080ACEAC: .4byte gUnk_0812AAE8
_080ACEB0:
ldrh r0, [r3, #0x32]
adds r0, r0, r5
_080ACEB4:
strh r0, [r4, #0x32]
_080ACEB6:
ldr r0, _080ACEC8 @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
movs r0, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080ACEC8: .4byte gPlayerEntity
.syntax divided
@@ -1,12 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08018E68
sub_08018E68: @ 0x08018E68
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r0, [r4, #0x54]
@@ -138,57 +130,4 @@ _08018F62:
.align 2, 0
_08018F64: .4byte gUnk_080B3DF4
_08018F68: .4byte gUnk_08003E44
thumb_func_start sub_08018F6C
sub_08018F6C: @ 0x08018F6C
push {r4, lr}
adds r4, r0, #0
ldr r1, [r4, #0x54]
cmp r1, #0
beq _08018F8A
movs r0, #5
strb r0, [r1, #0xd]
ldr r2, [r4, #0x54]
ldrb r1, [r2, #0x18]
subs r0, #9
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
b _08018F9A
_08018F8A:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #0
beq _08018F9E
_08018F9A:
bl DeleteThisEntity
_08018F9E:
pop {r4, pc}
thumb_func_start sub_08018FA0
sub_08018FA0: @ 0x08018FA0
push {lr}
adds r2, r0, #0
ldr r0, _08018FC8 @ =gPlayerEntity
adds r0, #0x38
ldrb r0, [r0]
adds r1, r2, #0
adds r1, #0x38
strb r0, [r1]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #2
bne _08018FBC
movs r0, #1
strb r0, [r2, #0xb]
_08018FBC:
ldrb r0, [r2, #0xa]
adds r0, #0xea
bl SoundReq
pop {pc}
.align 2, 0
_08018FC8: .4byte gPlayerEntity
.syntax divided
@@ -0,0 +1,121 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
movs r2, #1
movs r3, #1
strb r3, [r5, #0xc]
ldrb r1, [r5, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r5, #0x18]
ldrb r1, [r5, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r5, #0x24]
movs r0, #0x40
str r0, [r5, #0x74]
movs r0, #0xf0
lsls r0, r0, #1
str r0, [r5, #0x78]
ldr r2, _0807017C @ =gPlayerEntity
ldr r1, _08070180 @ =gUnk_0811B9A0
ldrb r0, [r5, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r4, [r2, #0x2e]
adds r0, r0, r4
strh r0, [r5, #0x2e]
ldrb r0, [r5, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r5, #0x32]
adds r1, r5, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
subs r1, #1
movs r0, #0x8a
strb r0, [r1]
ldr r0, _08070184 @ =gUnk_0811B9D0
str r0, [r5, #0x48]
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _08070188
strb r3, [r5, #0xa]
b _0807018C
.align 2, 0
_0807017C: .4byte gPlayerEntity
_08070180: .4byte gUnk_0811B9A0
_08070184: .4byte gUnk_0811B9D0
_08070188:
movs r0, #0
strb r0, [r5, #0xa]
_0807018C:
ldrb r1, [r2, #0x1b]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r5, #0x1b]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x1b]
ldrb r3, [r5, #0x14]
lsrs r3, r3, #1
lsls r3, r3, #3
ldr r0, _080701F0 @ =gUnk_0811B9A8
adds r3, r3, r0
ldrb r1, [r3]
movs r0, #1
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r5, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r1, [r3, #1]
lsls r1, r1, #7
movs r2, #0x7f
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r0, [r3, #4]
adds r4, r5, #0
adds r4, #0x58
strb r0, [r4]
movs r0, #2
ldrsb r0, [r3, r0]
str r0, [r5, #0x6c]
movs r0, #3
ldrsb r0, [r3, r0]
str r0, [r5, #0x70]
adds r0, r5, #0
bl sub_0801766C
ldrb r1, [r4]
adds r0, r5, #0
bl InitializeAnimation
ldr r0, _080701F4 @ =0x000001DD
bl SoundReq
pop {r4, r5, pc}
.align 2, 0
_080701F0: .4byte gUnk_0811B9A8
_080701F4: .4byte 0x000001DD
.syntax divided
@@ -0,0 +1,185 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldr r0, _08070244 @ =gUnk_0811B9C8
ldrb r1, [r5, #0x14]
adds r2, r1, r0
movs r6, #0
ldrsb r6, [r2, r6]
adds r1, #1
adds r1, r1, r0
movs r7, #0
ldrsb r7, [r1, r7]
adds r0, r5, #0
movs r1, #0xa
adds r2, r6, #0
adds r3, r7, #0
bl sub_08008782
adds r4, r0, #0
cmp r4, #0
beq _08070248
ldrb r1, [r4, #5]
ldrb r2, [r4, #2]
movs r0, #0x53
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08070260
ldrb r0, [r4, #3]
strb r0, [r1, #0xe]
ldrh r0, [r5, #0x2e]
adds r0, r0, r6
strh r0, [r1, #0x2e]
ldrh r0, [r5, #0x32]
adds r0, r0, r7
strh r0, [r1, #0x32]
b _08070260
.align 2, 0
_08070244: .4byte gUnk_0811B9C8
_08070248:
ldr r0, [r5, #0x74]
subs r0, #1
str r0, [r5, #0x74]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _08070260
ldr r0, [r5, #0x78]
subs r0, #1
str r0, [r5, #0x78]
cmp r0, r1
bne _08070268
_08070260:
adds r0, r5, #0
bl sub_08070458
b _0807037A
_08070268:
adds r0, r5, #0
bl GetNextFrame
adds r0, r5, #0
bl sub_0806F69C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _08070280
adds r0, r5, #0
bl sub_0800451C
_08070280:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r7, _08070354 @ =gRoomControls
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r6, #0x3f
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
ldr r1, _08070358 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x80
bl sub_080002F0
cmp r0, #0
bne _0807036A
ldr r1, _0807035C @ =gUnk_08003E44
movs r3, #0x2e
ldrsh r2, [r5, r3]
movs r0, #0x32
ldrsh r3, [r5, r0]
adds r0, r5, #0
bl sub_080040D8
cmp r0, #0
bne _08070364
adds r0, r5, #0
bl sub_080002B8
cmp r0, #0x19
bne _0807036A
movs r0, #4
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
ldrh r2, [r5, #0x2e]
movs r1, #0x10
rsbs r1, r1, #0
adds r0, r1, #0
ands r0, r2
movs r2, #8
orrs r0, r2
strh r0, [r5, #0x2e]
ldrh r0, [r5, #0x32]
ands r1, r0
orrs r1, r2
strh r1, [r5, #0x32]
adds r2, r5, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
adds r4, r5, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_080001DA
str r0, [r5, #0x7c]
adds r0, r5, #0
movs r1, #0x14
bl InitializeAnimation
ldr r0, _08070360 @ =0x00004020
movs r3, #0x2e
ldrsh r1, [r5, r3]
ldrh r2, [r7, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
movs r3, #0x32
ldrsh r2, [r5, r3]
ldrh r3, [r7, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r6
lsls r2, r2, #6
orrs r1, r2
ldrb r2, [r4]
bl SetTile
b _0807037A
.align 2, 0
_08070354: .4byte gRoomControls
_08070358: .4byte gPlayerEntity
_0807035C: .4byte gUnk_08003E44
_08070360: .4byte 0x00004020
_08070364:
adds r0, r5, #0
bl sub_08070458
_0807036A:
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0
beq _0807037A
adds r0, r5, #0
bl sub_08070458
_0807037A:
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,82 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _08070404 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl sub_080001DA
adds r1, r0, #0
ldr r0, _08070408 @ =0x00004021
cmp r1, r0
beq _0807042E
cmp r1, r0
bhi _0807040C
subs r0, #1
cmp r1, r0
beq _08070420
b _08070412
.align 2, 0
_08070404: .4byte gRoomControls
_08070408: .4byte 0x00004021
_0807040C:
ldr r0, _08070418 @ =0x00004070
cmp r1, r0
beq _0807041C
_08070412:
movs r0, #0
str r0, [r4, #0x7c]
b _0807042E
.align 2, 0
_08070418: .4byte 0x00004070
_0807041C:
movs r0, #0xff
str r0, [r4, #0x78]
_08070420:
ldr r0, [r4, #0x78]
subs r0, #1
str r0, [r4, #0x78]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _08070436
_0807042E:
adds r0, r4, #0
bl sub_08070458
b _08070454
_08070436:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
cmp r1, #0
beq _08070454
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _0807044E
ldrb r0, [r4, #0xc]
cmp r0, #0x1a
bne _08070454
_0807044E:
adds r0, r4, #0
bl sub_08070458
_08070454:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,81 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
ldr r0, _080ACF60 @ =gUnk_081320E4
str r0, [r4, #0x48]
ldr r5, [r4, #0x54]
adds r6, r5, #0
cmp r5, #0
beq _080ACF64
ldr r0, [r5, #0x2c]
str r0, [r4, #0x2c]
ldr r0, [r5, #0x30]
str r0, [r4, #0x30]
ldr r0, [r5, #0x34]
str r0, [r4, #0x34]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
ldrb r0, [r5, #0x16]
strb r0, [r4, #0x16]
b _080ACFB6
.align 2, 0
_080ACF60: .4byte gUnk_081320E4
_080ACF64:
adds r5, r4, #0
str r4, [r4, #0x54]
movs r0, #2
strb r0, [r4, #0xc]
ldr r3, _080ACFC8 @ =gUnk_081320B8
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #1]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
strb r6, [r4, #0x16]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #2]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
bl sub_08078D60
_080ACFB6:
ldrb r1, [r5, #8]
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
ldrb r1, [r5, #9]
adds r0, #2
strh r1, [r0]
pop {r4, r5, r6, pc}
.align 2, 0
_080ACFC8: .4byte gUnk_081320B8
.syntax divided
@@ -0,0 +1,59 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldr r1, [r4, #0x54]
adds r0, #0x6c
ldrh r0, [r0]
ldrb r2, [r1, #8]
cmp r0, r2
beq _080ACFE8
adds r0, r4, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r2, [r1, #9]
cmp r0, r2
bne _080AD034
_080ACFE8:
ldrb r0, [r1, #0xc]
cmp r0, #2
beq _080ACFF8
bl sub_08079184
bl DeleteThisEntity
b _080AD03C
_080ACFF8:
ldr r0, _080AD02C @ =gPlayerState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD00E
ldr r0, _080AD030 @ =gPlayerEntity
adds r0, #0x79
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
beq _080AD03C
_080AD00E:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0xd]
adds r0, #1
movs r2, #0
strb r0, [r4, #0xd]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r2, [r4, #0x20]
b _080AD03C
.align 2, 0
_080AD02C: .4byte gPlayerState
_080AD030: .4byte gPlayerEntity
_080AD034:
bl sub_08079184
bl DeleteThisEntity
_080AD03C:
pop {r4, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,290 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x54]
ldrb r0, [r5, #0xc]
cmp r0, #2
beq _080AD050
bl DeleteThisEntity
_080AD050:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r3, #0x80
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD064
movs r0, #0
str r0, [r4, #0x34]
_080AD064:
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080AD06E
b _080AD220
_080AD06E:
adds r2, r4, #0
adds r2, #0x42
ldrb r1, [r2]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD088
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
movs r1, #0
strb r0, [r4, #0x15]
strb r1, [r2]
_080AD088:
ldr r2, _080AD0B0 @ =gUnk_081320C4
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x74
bne _080AD0B4
adds r0, r4, #0
bl sub_0806F69C
b _080AD0C8
.align 2, 0
_080AD0B0: .4byte gUnk_081320C4
_080AD0B4:
adds r0, r4, #0
bl sub_080002D0
cmp r0, #0x24
beq _080AD0C8
cmp r0, #0x26
beq _080AD0C8
adds r0, r4, #0
bl sub_080AF00C
_080AD0C8:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
beq _080AD0D8
b _080AD202
_080AD0D8:
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldr r0, [r4, #0x2c]
str r0, [r5, #0x2c]
ldr r0, [r4, #0x30]
str r0, [r5, #0x30]
ldr r0, [r4, #0x34]
str r0, [r5, #0x34]
adds r0, r4, #0
bl sub_080002B8
cmp r0, #0x11
bhi _080AD0FC
cmp r0, #0x10
bhs _080AD104
cmp r0, #0xd
beq _080AD104
b _080AD14E
_080AD0FC:
cmp r0, #0x13
beq _080AD104
cmp r0, #0x5a
bne _080AD14E
_080AD104:
cmp r5, r4
bne _080AD146
cmp r0, #0x11
bhi _080AD116
cmp r0, #0x10
bhs _080AD12C
cmp r0, #0xd
beq _080AD120
b _080AD142
_080AD116:
cmp r0, #0x13
beq _080AD138
cmp r0, #0x5a
beq _080AD126
b _080AD142
_080AD120:
adds r0, r4, #0
movs r1, #0
b _080AD130
_080AD126:
adds r0, r4, #0
movs r1, #0xc
b _080AD130
_080AD12C:
adds r0, r4, #0
movs r1, #0xb
_080AD130:
movs r2, #0
bl CreateFx
b _080AD142
_080AD138:
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
_080AD142:
movs r0, #4
b _080AD148
_080AD146:
movs r0, #3
_080AD148:
strb r0, [r5, #0xd]
bl DeleteThisEntity
_080AD14E:
ldr r0, [r4, #0x54]
cmp r0, r4
bne _080AD178
ldrb r0, [r4, #0xb]
cmp r0, #0xff
beq _080AD1DA
cmp r0, #0xf
bne _080AD16A
ldrb r1, [r4, #0xe]
adds r0, r4, #0
movs r2, #0x80
bl CreateFx
b _080AD1DA
_080AD16A:
ldrb r1, [r4, #0xb]
ldrb r2, [r4, #0xe]
adds r0, r4, #0
movs r3, #0
bl CreateObjectWithParent
b _080AD1DA
_080AD178:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _080AD188
adds r0, r5, #0
bl sub_080AD32C
cmp r0, #0
beq _080AD1E0
_080AD188:
ldrb r0, [r4, #0xe]
cmp r0, #1
bne _080AD196
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
_080AD196:
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
movs r0, #3
strb r0, [r5, #0xd]
ldrb r2, [r4, #0x19]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r5, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r5, #0x19]
ldrb r0, [r4, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r5, #0x1b]
ands r1, r2
orrs r1, r0
strb r1, [r5, #0x1b]
adds r0, r4, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r3, r5, #0
adds r3, #0x29
lsrs r1, r1, #0x1d
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080AD1DA:
bl DeleteThisEntity
b _080AD26E
_080AD1E0:
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
movs r0, #0x80
lsls r0, r0, #9
str r0, [r4, #0x20]
movs r1, #0x24
ldrsh r0, [r4, r1]
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
strh r0, [r4, #0x24]
b _080AD26E
_080AD202:
adds r0, r4, #0
bl sub_0800451C
adds r0, r4, #0
bl sub_0806F8DC
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldrb r0, [r4, #0x15]
strb r0, [r5, #0x15]
b _080AD26E
_080AD220:
ldr r1, _080AD240 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r5, #1
ands r5, r0
cmp r5, #0
beq _080AD244
movs r0, #0x79
bl SoundReq
adds r0, r4, #0
bl sub_080AD27C
b _080AD26E
.align 2, 0
_080AD240: .4byte gPlayerEntity
_080AD244:
ldr r0, _080AD270 @ =gPlayerState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD25A
adds r0, r1, #0
adds r0, #0x79
ldrb r1, [r0]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD26E
_080AD25A:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0x10]
movs r1, #0x7f
ands r1, r0
strb r1, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r5, [r4, #0x20]
_080AD26E:
pop {r4, r5, pc}
.align 2, 0
_080AD270: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,89 @@
.syntax unified
push {r4, r5, lr}
adds r3, r0, #0
ldr r4, [r3, #0x54]
ldr r1, _080AD2AC @ =gPlayerEntity
movs r0, #0
str r0, [r1, #0x74]
adds r0, r3, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r5, r1, #0
ldrb r1, [r4, #8]
cmp r0, r1
bne _080AD320
adds r0, r3, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r1, [r4, #9]
cmp r0, r1
bne _080AD320
cmp r4, r3
beq _080AD2B0
movs r0, #2
strb r0, [r4, #0xd]
b _080AD2C2
.align 2, 0
_080AD2AC: .4byte gPlayerEntity
_080AD2B0:
adds r2, r3, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r0
movs r0, #0x18
orrs r1, r0
strb r1, [r2]
_080AD2C2:
ldr r0, [r4, #0x48]
str r0, [r3, #0x48]
ldrb r1, [r3, #0x16]
lsrs r1, r1, #4
ldr r2, _080AD318 @ =gUnk_081320CC
lsls r0, r1, #1
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r3, #0x24]
ldr r0, _080AD31C @ =gUnk_081320D4
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r3, #0x20]
ldrh r0, [r4, #0x36]
adds r0, #8
strh r0, [r4, #0x36]
strh r0, [r3, #0x36]
adds r0, r4, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x38
strb r1, [r0]
ldrh r0, [r5, #0x32]
strh r0, [r3, #0x32]
ldrh r0, [r5, #0x2e]
strh r0, [r3, #0x2e]
adds r0, r5, #0
adds r0, #0x3c
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x3c
strb r1, [r0]
ldrb r1, [r3, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r3, #0x10]
adds r0, r3, #0
bl sub_0801766C
b _080AD328
.align 2, 0
_080AD318: .4byte gUnk_081320CC
_080AD31C: .4byte gUnk_081320D4
_080AD320:
bl sub_08079184
bl DeleteThisEntity
_080AD328:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -1,90 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItem15
PlayerItem15: @ 0x080A306C
push {lr}
ldr r2, _080A3080 @ =gUnk_08127270
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A3080: .4byte gUnk_08127270
thumb_func_start sub_080A3084
sub_080A3084: @ 0x080A3084
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
movs r5, #1
strb r5, [r4, #0xc]
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPosition
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A30F8
ldr r0, _080A30EC @ =gPlayerEntity
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
adds r1, r4, #0
adds r1, #0x3c
strb r0, [r1]
ldr r0, _080A30F0 @ =gUnk_08127278
str r0, [r4, #0x48]
movs r0, #0x80
lsls r0, r0, #3
strh r0, [r4, #0x24]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _080A30CC
strb r5, [r4, #0xb]
_080A30CC:
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
movs r0, #0x3c
str r0, [r4, #0x6c]
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0806F69C
ldr r0, _080A30F4 @ =0x0000013F
bl SoundReq
b _080A30FC
.align 2, 0
_080A30EC: .4byte gPlayerEntity
_080A30F0: .4byte gUnk_08127278
_080A30F4: .4byte 0x0000013F
_080A30F8:
movs r0, #6
strb r0, [r4, #0xe]
_080A30FC:
adds r0, r4, #0
movs r1, #0x18
bl InitializeAnimation
adds r0, r4, #0
bl sub_080A310C
pop {r4, r5, pc}
thumb_func_start sub_080A310C
sub_080A310C: @ 0x080A310C
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
@@ -199,7 +113,4 @@ _080A31FC:
_080A3200:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,97 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _0801B52C @ =gPlayerState
str r4, [r3, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _0801B530 @ =gUnk_081271CC
str r0, [r4, #0x48]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
adds r1, r4, #0
adds r1, #0x58
movs r0, #0xb
strb r0, [r1]
ldr r5, _0801B534 @ =gPlayerEntity
str r5, [r4, #0x50]
adds r0, r4, #0
adds r0, #0x86
strh r2, [r0]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B518
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x19
lsrs r0, r0, #0x1f
movs r1, #1
bics r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_0801B518:
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B538
movs r0, #0xa0
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x3c
b _0801B540
.align 2, 0
_0801B52C: .4byte gPlayerState
_0801B530: .4byte gUnk_081271CC
_0801B534: .4byte gPlayerEntity
_0801B538:
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x1e
_0801B540:
strb r0, [r4, #0xe]
ldrb r1, [r3, #0xd]
movs r0, #0xd
ldrsb r0, [r3, r0]
cmp r0, #0
blt _0801B550
strb r1, [r4, #0x15]
b _0801B556
_0801B550:
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
_0801B556:
ldrb r0, [r4, #0x15]
adds r1, r4, #0
adds r1, #0x83
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _0801B56C
movs r0, #1
strb r0, [r4, #0xb]
_0801B56C:
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0801B584
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,127 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
bl sub_0801B804
ldr r1, _0801B5F8 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _0801B5A8
ldrb r0, [r1, #0x1a]
cmp r0, #0
bne _0801B5A8
ldr r0, [r1, #0x2c]
cmp r0, r6
bne _0801B5B4
ldr r0, _0801B5FC @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #1
beq _0801B5B8
_0801B5A8:
ldr r1, _0801B5F8 @ =gPlayerState
ldr r0, [r1, #0x2c]
cmp r0, r6
bne _0801B5B4
movs r0, #0
str r0, [r1, #0x2c]
_0801B5B4:
bl DeleteThisEntity
_0801B5B8:
ldr r7, _0801B5FC @ =gPlayerEntity
adds r0, r7, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r3, #1
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0801B600
adds r0, r6, #0
adds r0, #0x68
ldrb r0, [r0]
movs r2, #0
cmp r0, #0xc
bne _0801B5D8
movs r2, #6
_0801B5D8:
lsrs r0, r1, #4
adds r1, r0, r2
ldrb r0, [r6, #0x1e]
cmp r0, r1
beq _0801B5EE
strb r1, [r6, #0x1e]
ldrb r1, [r6, #0x1e]
ldrh r2, [r6, #0x12]
adds r0, r6, #0
bl sub_080042D0
_0801B5EE:
adds r0, r6, #0
adds r1, r7, #0
bl sub_08078E84
b _0801B674
.align 2, 0
_0801B5F8: .4byte gPlayerState
_0801B5FC: .4byte gPlayerEntity
_0801B600:
movs r5, #0
movs r0, #2
strb r0, [r6, #0xc]
adds r1, r6, #0
adds r1, #0x60
movs r0, #0xd5
strh r0, [r1]
ldrb r0, [r6, #0x10]
movs r4, #0x80
orrs r0, r4
strb r0, [r6, #0x10]
subs r1, #0x24
ldrb r0, [r1]
orrs r0, r3
strb r0, [r1]
adds r0, r7, #0
adds r0, #0x3b
ldrb r0, [r0]
adds r2, r6, #0
adds r2, #0x3b
strb r0, [r2]
movs r0, #0xa6
strh r0, [r6, #0x12]
ldrb r1, [r6, #0x18]
subs r0, #0xe7
ands r0, r1
movs r1, #4
rsbs r1, r1, #0
ands r0, r1
orrs r0, r3
strb r0, [r6, #0x18]
ldrb r1, [r6, #0x14]
lsrs r1, r1, #1
lsls r1, r1, #1
ldr r2, _0801B678 @ =gUnk_080B7826
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r6, #0x2e]
adds r0, r0, r3
strh r0, [r6, #0x2e]
adds r1, #1
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r1, [r6, #0x32]
adds r0, r0, r1
strh r0, [r6, #0x32]
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _0801B67C @ =gPlayerState
str r5, [r0, #0x2c]
ldrb r1, [r0, #4]
orrs r4, r1
strb r4, [r0, #4]
_0801B674:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801B678: .4byte gUnk_080B7826
_0801B67C: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,154 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
bl sub_0801B804
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B6DC
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #0
bne _0801B6DC
ldr r3, _0801B6C4 @ =gPlayerState
ldrb r1, [r3, #0xd]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0801B6DC
adds r2, r4, #0
adds r2, #0x83
ldrb r0, [r2]
ldrb r1, [r3, #0xd]
subs r0, r0, r1
movs r3, #0x1f
ands r0, r3
cmp r0, #0x10
ble _0801B6C8
adds r1, r4, #0
adds r1, #0x82
ldrh r0, [r1]
adds r0, #0x40
b _0801B6D0
.align 2, 0
_0801B6C4: .4byte gPlayerState
_0801B6C8:
adds r1, r4, #0
adds r1, #0x82
ldrh r0, [r1]
subs r0, #0x40
_0801B6D0:
strh r0, [r1]
ldrb r1, [r2]
adds r0, r3, #0
ands r0, r1
strb r0, [r2]
strb r0, [r4, #0x15]
_0801B6DC:
adds r0, r4, #0
bl sub_0806F69C
movs r5, #0
adds r0, r4, #0
bl sub_0801B864
cmp r0, #0
beq _0801B6FE
adds r0, r4, #0
adds r0, #0x68
ldrb r1, [r0]
movs r0, #0xc
eors r1, r0
rsbs r0, r1, #0
orrs r0, r1
lsrs r5, r0, #0x1f
_0801B6FE:
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0801B780 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r6, #0x32
ldrsh r1, [r4, r6]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldr r1, _0801B784 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x80
bl sub_080002F0
cmp r0, #0
bne _0801B73C
cmp r5, #0
bne _0801B790
ldr r1, _0801B788 @ =gUnk_08003E44
adds r0, r4, #0
bl sub_080040E2
adds r5, r0, #0
_0801B73C:
cmp r5, #0
bne _0801B790
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xb
bhi _0801B754
ldrh r0, [r4, #0x24]
subs r0, #0x10
strh r0, [r4, #0x24]
_0801B754:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _0801B75C
movs r5, #1
_0801B75C:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0801B76C
movs r5, #1
_0801B76C:
cmp r5, #0
beq _0801B7A4
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B78C
movs r0, #0x1e
b _0801B792
.align 2, 0
_0801B780: .4byte gRoomControls
_0801B784: .4byte gPlayerEntity
_0801B788: .4byte gUnk_08003E44
_0801B78C:
movs r0, #0xc
b _0801B792
_0801B790:
movs r0, #1
_0801B792:
strb r0, [r4, #0xe]
cmp r5, #0
beq _0801B7A4
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
movs r0, #0xe0
lsls r0, r0, #1
strh r0, [r4, #0x24]
_0801B7A4:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,54 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #0xc
bl IsItemEquipped
cmp r0, #1
beq _0801B820
cmp r0, #1
blo _0801B81C
cmp r0, #2
beq _0801B824
b _0801B826
_0801B81C:
movs r4, #1
b _0801B826
_0801B820:
movs r4, #2
b _0801B826
_0801B824:
movs r4, #0
_0801B826:
ldr r3, _0801B850 @ =gPlayerState
adds r0, r3, #0
adds r0, #0x90
ldrh r0, [r0]
ands r4, r0
cmp r4, #0
bne _0801B854
adds r1, r5, #0
adds r1, #0x80
movs r0, #1
strb r0, [r1]
ldrb r2, [r3, #0xa]
movs r1, #0x7f
adds r0, r1, #0
ands r0, r2
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r1, r0
strb r1, [r3, #0xb]
b _0801B862
.align 2, 0
_0801B850: .4byte gPlayerState
_0801B854:
ldrb r1, [r3, #0xa]
movs r0, #0x80
orrs r1, r0
strb r1, [r3, #0xa]
ldrb r1, [r3, #0xb]
orrs r0, r1
strb r0, [r3, #0xb]
_0801B862:
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,99 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldr r0, _0801B1E0 @ =gUnk_080B77C8
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl GetNextFrame
ldrb r2, [r4, #0xc]
cmp r2, #3
beq _0801B24E
ldrb r1, [r4, #0xe]
cmp r1, #0
beq _0801B1E4
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #7
bne _0801B1BC
subs r0, r1, #1
strb r0, [r4, #0xe]
_0801B1BC:
ldrb r1, [r4, #0xe]
cmp r1, #0
bne _0801B24E
movs r0, #0x50
strb r0, [r4, #0xf]
str r1, [r4, #0x68]
ldrb r0, [r4, #0x19]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x19]
movs r2, #0x80
lsls r2, r2, #1
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
b _0801B24E
.align 2, 0
_0801B1E0: .4byte gUnk_080B77C8
_0801B1E4:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0801B24E
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0801B248
cmp r2, #2
bne _0801B204
ldrb r0, [r4, #0xd]
cmp r0, #1
bne _0801B204
ldr r0, _0801B244 @ =gPlayerState
strb r1, [r0, #5]
_0801B204:
movs r0, #3
strb r0, [r4, #0xc]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x3c
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r2]
movs r0, #0xf
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x13
ands r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0805EC60
adds r0, r4, #0
bl sub_08078954
adds r0, r4, #0
movs r1, #0x20
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
adds r0, r4, #0
bl sub_0801B418
b _0801B24E
.align 2, 0
_0801B244: .4byte gPlayerState
_0801B248:
adds r0, r4, #0
bl sub_0801B3A4
_0801B24E:
pop {r4, pc}
.syntax divided
@@ -0,0 +1,67 @@
.syntax unified
push {lr}
adds r2, r0, #0
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
movs r0, #1
strb r0, [r2, #0xc]
adds r3, r2, #0
adds r3, #0x29
ldrb r1, [r3]
subs r0, #0x3a
ands r0, r1
movs r1, #0x18
orrs r0, r1
strb r0, [r3]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
ldrb r1, [r2, #0xa]
adds r0, r1, #0
cmp r0, #0xff
bne _0801B28A
movs r0, #0x3c
b _0801B29C
_0801B28A:
cmp r0, #0xfe
bne _0801B29A
movs r0, #0xf
strb r0, [r2, #0xe]
movs r0, #0xff
orrs r0, r1
strb r0, [r2, #0xa]
b _0801B29E
_0801B29A:
movs r0, #0x96
_0801B29C:
strb r0, [r2, #0xe]
_0801B29E:
ldr r0, _0801B2BC @ =gUnk_080B77F4
str r0, [r2, #0x48]
movs r0, #0
strb r0, [r2, #0x16]
adds r0, r2, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #7
bne _0801B2C0
adds r0, r2, #0
movs r1, #5
bl InitializeAnimation
b _0801B2C8
.align 2, 0
_0801B2BC: .4byte gUnk_080B77F4
_0801B2C0:
adds r0, r2, #0
movs r1, #0x15
bl InitializeAnimation
_0801B2C8:
pop {pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,42 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0800442E
cmp r0, #0
bne _0801B2DE
adds r0, r4, #0
bl sub_08078930
_0801B2DE:
movs r0, #8
bl IsItemEquipped
cmp r0, #1
beq _0801B2F6
cmp r0, #1
blo _0801B2F2
cmp r0, #2
beq _0801B2FA
b _0801B2FC
_0801B2F2:
movs r5, #1
b _0801B2FC
_0801B2F6:
movs r5, #2
b _0801B2FC
_0801B2FA:
movs r5, #0
_0801B2FC:
ldr r0, _0801B314 @ =gPlayerState
adds r0, #0x92
ldrh r0, [r0]
ands r5, r0
cmp r5, #0
beq _0801B310
movs r0, #0
strb r0, [r4, #0xe]
movs r0, #1
strb r0, [r4, #0xf]
_0801B310:
pop {r4, r5, pc}
.align 2, 0
_0801B314: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,65 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
movs r5, #8
cmp r0, #0x28
bhi _0801B3F4
movs r5, #4
ldr r1, [r4, #0x68]
movs r0, #0x80
lsls r0, r0, #8
ands r0, r1
cmp r0, #0
beq _0801B3C4
adds r0, r1, #0
subs r0, #0x10
b _0801B3C8
_0801B3C4:
adds r0, r1, #0
adds r0, #0x10
_0801B3C8:
str r0, [r4, #0x68]
ldr r1, [r4, #0x68]
movs r2, #0xf0
adds r0, r1, #0
ands r0, r2
subs r0, #1
cmp r0, #0x7f
bls _0801B3E0
movs r0, #0x80
lsls r0, r0, #8
eors r1, r0
str r1, [r4, #0x68]
_0801B3E0:
ldr r0, [r4, #0x68]
ands r0, r2
movs r2, #0x98
lsls r2, r2, #1
subs r2, r2, r0
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
_0801B3F4:
ldrb r0, [r4, #0xf]
ands r0, r5
cmp r0, #0
bne _0801B408
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x1a]
b _0801B416
_0801B408:
ldrb r0, [r4, #0x1a]
lsrs r2, r0, #4
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
orrs r1, r2
strb r1, [r4, #0x1a]
_0801B416:
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,207 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r3, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r5, [r4, #0xa]
cmp r5, #0
bne _08018FF6
b _080190FC
_08018FF6:
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r3
strb r0, [r4, #0x18]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #0x6a
str r0, [r4, #0x74]
ldrb r0, [r4, #0xb]
adds r1, r4, #0
adds r1, #0x40
strb r0, [r1]
movs r0, #0xa6
strh r0, [r4, #0x12]
ldrb r0, [r1]
adds r6, r1, #0
cmp r0, #0xe
bne _08019026
movs r0, #0x80
lsls r0, r0, #3
b _0801902A
_08019026:
movs r0, #0xc0
lsls r0, r0, #2
_0801902A:
strh r0, [r4, #0x24]
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
ldr r2, _0801905C @ =gPlayerEntity
adds r0, r2, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
adds r1, r4, #0
adds r1, #0x3c
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x3b
ldrb r0, [r0]
subs r1, #1
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
adds r5, r2, #0
cmp r0, #2
bne _08019060
movs r0, #1
b _08019062
.align 2, 0
_0801905C: .4byte gPlayerEntity
_08019060:
movs r0, #0
_08019062:
strb r0, [r4, #0xb]
ldrb r1, [r5, #0x1b]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r4, #0x1b]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r3, r3, r0
lsls r3, r3, #2
ldr r0, _080190F8 @ =gUnk_080B3E40
adds r3, r3, r0
movs r0, #0
ldrsb r0, [r3, r0]
ldrh r1, [r5, #0x2e]
adds r0, r0, r1
strh r0, [r4, #0x2e]
movs r0, #1
ldrsb r0, [r3, r0]
ldrh r5, [r5, #0x32]
adds r0, r0, r5
strh r0, [r4, #0x32]
ldrb r1, [r3, #2]
movs r0, #1
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r3, #3]
lsls r1, r1, #7
movs r2, #0x7f
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r3, #6]
adds r5, r4, #0
adds r5, #0x58
strb r0, [r5]
movs r0, #4
ldrsb r0, [r3, r0]
str r0, [r4, #0x6c]
movs r0, #5
ldrsb r0, [r3, r0]
str r0, [r4, #0x70]
ldr r0, [r3, #8]
str r0, [r4, #0x48]
adds r0, r4, #0
bl sub_0801766C
ldrb r0, [r6]
cmp r0, #0xe
bne _080190E8
ldrb r0, [r5]
adds r0, #6
strb r0, [r5]
adds r1, r4, #0
adds r1, #0x60
movs r0, #0
strh r0, [r1]
_080190E8:
ldrb r1, [r5]
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0xfc
bl SoundReq
b _08019178
.align 2, 0
_080190F8: .4byte gUnk_080B3E40
_080190FC:
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldr r2, _08019168 @ =gUnk_080B3E40
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r1, [r0, #2]
ands r1, r3
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldr r0, _0801916C @ =gPlayerState
str r4, [r0, #0x2c]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_08079BD8
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xa
bne _08019170
movs r0, #0x3c
str r0, [r4, #0x78]
ldrb r1, [r4, #0xa]
movs r0, #0x43
movs r2, #1
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08019172
adds r0, r4, #0
bl CopyPosition
b _08019172
.align 2, 0
_08019168: .4byte gUnk_080B3E40
_0801916C: .4byte gPlayerState
_08019170:
str r5, [r4, #0x78]
_08019172:
adds r0, r4, #0
bl sub_0801917C
_08019178:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -1,220 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08018FE4
sub_08018FE4: @ 0x08018FE4
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r3, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r5, [r4, #0xa]
cmp r5, #0
bne _08018FF6
b _080190FC
_08018FF6:
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r3
strb r0, [r4, #0x18]
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #0x6a
str r0, [r4, #0x74]
ldrb r0, [r4, #0xb]
adds r1, r4, #0
adds r1, #0x40
strb r0, [r1]
movs r0, #0xa6
strh r0, [r4, #0x12]
ldrb r0, [r1]
adds r6, r1, #0
cmp r0, #0xe
bne _08019026
movs r0, #0x80
lsls r0, r0, #3
b _0801902A
_08019026:
movs r0, #0xc0
lsls r0, r0, #2
_0801902A:
strh r0, [r4, #0x24]
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
ldr r2, _0801905C @ =gPlayerEntity
adds r0, r2, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
adds r1, r4, #0
adds r1, #0x3c
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x3b
ldrb r0, [r0]
subs r1, #1
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
adds r5, r2, #0
cmp r0, #2
bne _08019060
movs r0, #1
b _08019062
.align 2, 0
_0801905C: .4byte gPlayerEntity
_08019060:
movs r0, #0
_08019062:
strb r0, [r4, #0xb]
ldrb r1, [r5, #0x1b]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r4, #0x1b]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r3, r3, r0
lsls r3, r3, #2
ldr r0, _080190F8 @ =gUnk_080B3E40
adds r3, r3, r0
movs r0, #0
ldrsb r0, [r3, r0]
ldrh r1, [r5, #0x2e]
adds r0, r0, r1
strh r0, [r4, #0x2e]
movs r0, #1
ldrsb r0, [r3, r0]
ldrh r5, [r5, #0x32]
adds r0, r0, r5
strh r0, [r4, #0x32]
ldrb r1, [r3, #2]
movs r0, #1
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r3, #3]
lsls r1, r1, #7
movs r2, #0x7f
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r3, #6]
adds r5, r4, #0
adds r5, #0x58
strb r0, [r5]
movs r0, #4
ldrsb r0, [r3, r0]
str r0, [r4, #0x6c]
movs r0, #5
ldrsb r0, [r3, r0]
str r0, [r4, #0x70]
ldr r0, [r3, #8]
str r0, [r4, #0x48]
adds r0, r4, #0
bl sub_0801766C
ldrb r0, [r6]
cmp r0, #0xe
bne _080190E8
ldrb r0, [r5]
adds r0, #6
strb r0, [r5]
adds r1, r4, #0
adds r1, #0x60
movs r0, #0
strh r0, [r1]
_080190E8:
ldrb r1, [r5]
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0xfc
bl SoundReq
b _08019178
.align 2, 0
_080190F8: .4byte gUnk_080B3E40
_080190FC:
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldr r2, _08019168 @ =gUnk_080B3E40
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r1, [r0, #2]
ands r1, r3
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldr r0, _0801916C @ =gPlayerState
str r4, [r0, #0x2c]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_08079BD8
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xa
bne _08019170
movs r0, #0x3c
str r0, [r4, #0x78]
ldrb r1, [r4, #0xa]
movs r0, #0x43
movs r2, #1
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08019172
adds r0, r4, #0
bl CopyPosition
b _08019172
.align 2, 0
_08019168: .4byte gUnk_080B3E40
_0801916C: .4byte gPlayerState
_08019170:
str r5, [r4, #0x78]
_08019172:
adds r0, r4, #0
bl sub_0801917C
_08019178:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0801917C
sub_0801917C: @ 0x0801917C
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r2, [r4, #0xa]
@@ -544,65 +328,4 @@ _08019402:
_08019404: .4byte gSave
_08019408: .4byte gPlayerEntity
_0801940C: .4byte gPlayerState
thumb_func_start sub_08019410
sub_08019410: @ 0x08019410
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0xe
bhi _08019428
adds r0, r4, #0
adds r0, #0x58
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
b _0801942E
_08019428:
adds r0, r4, #0
bl GetNextFrame
_0801942E:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _08019440
bl DeleteThisEntity
_08019440:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08019444
sub_08019444: @ 0x08019444
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_0806F69C
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _08019464
bl DeleteThisEntity
_08019464:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08019468
sub_08019468: @ 0x08019468
push {lr}
adds r1, r0, #0
adds r0, #0x40
ldrb r0, [r0]
cmp r0, #0xe
bne _0801947E
adds r0, r1, #0
movs r1, #0x50
movs r2, #0
bl CreateFx
_0801947E:
pop {pc}
.syntax divided
@@ -0,0 +1,32 @@
.syntax unified
push {lr}
ldr r1, _0801B90C @ =gPlayerState
ldr r2, [r1, #0x2c]
cmp r2, r0
beq _0801B910
bl DeleteThisEntity
b _0801B934
.align 2, 0
_0801B90C: .4byte gPlayerState
_0801B910:
ldrb r0, [r1, #0x1e]
cmp r0, #0
bne _0801B91E
str r0, [r1, #0x2c]
bl DeleteThisEntity
b _0801B934
_0801B91E:
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r1, r2, #0
adds r1, #0x3c
movs r0, #0x21
strb r0, [r1]
adds r0, r2, #0
bl sub_0801B938
_0801B934:
pop {pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,89 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B960
ldr r3, _0801B95C @ =gPlayerEntity
ldrb r1, [r3, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
movs r0, #1
eors r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
subs r0, #0x42
b _0801B96E
.align 2, 0
_0801B95C: .4byte gPlayerEntity
_0801B960:
ldr r3, _0801B998 @ =gPlayerEntity
ldrb r0, [r3, #0x18]
movs r1, #0x40
ands r1, r0
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
_0801B96E:
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r3, #0
adds r0, #0x58
ldrb r0, [r0]
adds r0, #0x68
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #3
bhi _0801B99C
ldrb r0, [r3, #0x1e]
adds r0, #0x2e
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _0801B9A0
.align 2, 0
_0801B998: .4byte gPlayerEntity
_0801B99C:
movs r0, #0xff
strb r0, [r4, #0x1e]
_0801B9A0:
ldrb r3, [r4, #0x14]
lsrs r3, r3, #1
lsls r0, r3, #3
ldr r1, _0801B9E0 @ =gUnk_080B7850
adds r0, r0, r1
str r0, [r4, #0x48]
lsls r3, r3, #1
ldr r0, _0801B9E4 @ =gUnk_080B7848
adds r3, r3, r0
ldr r0, _0801B9E8 @ =gPlayerState
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r2, #0
ldrsb r2, [r3, r2]
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
adds r0, r4, #0
bl sub_08008782
ldr r1, _0801B9EC @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, pc}
.align 2, 0
_0801B9E0: .4byte gUnk_080B7850
_0801B9E4: .4byte gUnk_080B7848
_0801B9E8: .4byte gPlayerState
_0801B9EC: .4byte gPlayerEntity
.syntax divided
@@ -1,13 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemCellOverwriteSet
PlayerItemCellOverwriteSet: @ 0x0801BEF8
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
@@ -370,3 +361,4 @@ _0801C1BE:
_0801C1C8: .4byte gUnk_080B7B6C
_0801C1CC: .4byte gRoomControls
_0801C1D0: .4byte gInput
.syntax divided
@@ -0,0 +1,165 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _080ADAF4 @ =gPlayerState
ldrb r1, [r3, #0x1c]
adds r0, r1, #0
cmp r0, #3
bne _080ADAFC
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ADAF8 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsrs r1, r1, #1
adds r1, #8
b _080ADB0C
.align 2, 0
_080ADAF4: .4byte gPlayerState
_080ADAF8: .4byte gPlayerEntity
_080ADAFC:
cmp r0, #6
bne _080ADB18
movs r0, #4
strb r0, [r4, #0xc]
ldr r0, _080ADB14 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsrs r1, r1, #1
adds r1, #4
_080ADB0C:
adds r0, r4, #0
bl InitAnimationForceUpdate
b _080ADC08
.align 2, 0
_080ADB14: .4byte gPlayerEntity
_080ADB18:
movs r5, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080ADB58
cmp r0, #1
bne _080ADB36
adds r0, r4, #0
movs r1, #4
bl sub_080ADCA0
movs r0, #0x18
strb r0, [r4, #0xe]
movs r0, #2
strb r0, [r4, #0xa]
b _080ADBE0
_080ADB36:
adds r0, r4, #0
movs r1, #1
bl sub_080ADCDC
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _080ADBE0
adds r0, r4, #0
movs r1, #0
bl sub_080ADCA0
strb r5, [r4, #0xa]
b _080ADBE0
_080ADB58:
movs r0, #0xf
ands r0, r1
cmp r0, #7
bne _080ADB68
adds r1, r4, #0
adds r1, #0x59
movs r0, #0x7f
strb r0, [r1]
_080ADB68:
ldrb r0, [r3, #0x1d]
cmp r0, #2
beq _080ADB94
cmp r0, #2
bgt _080ADB78
cmp r0, #1
beq _080ADBB0
b _080ADBCA
_080ADB78:
cmp r0, #3
bne _080ADBCA
adds r0, r4, #0
movs r1, #3
bl sub_080ADCDC
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x1a]
movs r2, #3
movs r5, #0xe9
b _080ADBCA
_080ADB94:
adds r0, r4, #0
movs r1, #2
bl sub_080ADCDC
ldrb r0, [r4, #0x1a]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #4
orrs r1, r0
strb r1, [r4, #0x1a]
movs r2, #2
movs r5, #0xe8
b _080ADBCA
_080ADBB0:
adds r0, r4, #0
movs r1, #1
bl sub_080ADCDC
ldrb r0, [r4, #0x1a]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r4, #0x1a]
movs r2, #1
movs r5, #0xe7
_080ADBCA:
ldr r0, _080ADC0C @ =gPlayerState
ldrb r1, [r0, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #7
bne _080ADBDA
movs r5, #0xee
movs r2, #1
_080ADBDA:
ldrb r0, [r4, #0xf]
subs r0, r0, r2
strb r0, [r4, #0xf]
_080ADBE0:
movs r0, #0xf
ldrsb r0, [r4, r0]
cmp r0, #0
bge _080ADBF6
cmp r5, #0
beq _080ADBF2
adds r0, r5, #0
bl SoundReq
_080ADBF2:
movs r0, #0xf
strb r0, [r4, #0xf]
_080ADBF6:
ldr r2, _080ADC10 @ =gPlayerEntity
adds r0, r2, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
ldrb r0, [r2, #0x1e]
subs r0, r0, r1
strb r0, [r4, #0x1e]
_080ADC08:
pop {r4, r5, pc}
.align 2, 0
_080ADC0C: .4byte gPlayerState
_080ADC10: .4byte gPlayerEntity
.syntax divided
@@ -0,0 +1,30 @@
.syntax unified
push {r4, lr}
ldr r3, _080ADCD4 @ =gUnk_08132714
ldr r2, _080ADCD8 @ =gPlayerEntity
ldrb r2, [r2, #0x14]
lsrs r2, r2, #1
adds r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r3
ldr r2, [r1]
str r2, [r0, #0x5c]
ldrb r1, [r2]
adds r3, r0, #0
adds r3, #0x58
strb r1, [r3]
adds r1, r2, #1
str r1, [r0, #0x5c]
ldrb r2, [r2, #1]
movs r4, #0x59
strb r2, [r4, r0]
adds r1, #1
str r1, [r0, #0x5c]
ldrb r1, [r3]
ldrh r2, [r0, #0x12]
bl sub_080042D0
pop {r4, pc}
.align 2, 0
_080ADCD4: .4byte gUnk_08132714
_080ADCD8: .4byte gPlayerEntity
.syntax divided
@@ -0,0 +1,45 @@
.syntax unified
push {r4, r5, lr}
adds r3, r0, #0
movs r0, #0x59
adds r0, r0, r3
mov ip, r0
ldrb r0, [r0]
subs r0, r0, r1
mov r1, ip
strb r0, [r1]
lsls r0, r0, #0x18
cmp r0, #0
bgt _080ADD2E
ldr r1, [r3, #0x5c]
ldrb r0, [r1]
cmp r0, #0xff
bne _080ADD06
adds r0, r1, #1
str r0, [r3, #0x5c]
ldrb r1, [r1, #1]
subs r0, r0, r1
str r0, [r3, #0x5c]
_080ADD06:
ldr r1, [r3, #0x5c]
ldrb r0, [r1]
adds r2, r3, #0
adds r2, #0x58
strb r0, [r2]
adds r1, #1
str r1, [r3, #0x5c]
ldrb r0, [r1]
mov r4, ip
ldrb r4, [r4]
adds r0, r0, r4
mov r5, ip
strb r0, [r5]
adds r1, #1
str r1, [r3, #0x5c]
ldrb r1, [r2]
ldrh r2, [r3, #0x12]
adds r0, r3, #0
bl sub_080042D0
_080ADD2E:
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,50 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #0xa0
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #4
strb r0, [r4, #0xe]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
subs r1, #1
movs r0, #0x80
strb r0, [r1]
ldr r0, _08054AC4 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r0, #0xe
ands r0, r1
strb r0, [r4, #0x14]
adds r0, r4, #0
bl AllocMutableHitbox
cmp r0, #0
bne _08054AAC
bl DeleteThisEntity
_08054AAC:
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_08054AC8
pop {r4, pc}
.align 2, 0
_08054AC4: .4byte gPlayerEntity
.syntax divided
@@ -1,83 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemLantern
PlayerItemLantern: @ 0x08054A40
push {r4, lr}
adds r4, r0, #0
ldr r1, _08054A5C @ =gUnk_080FEEA8
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r4, #0x41
movs r0, #0
strb r0, [r4]
pop {r4, pc}
.align 2, 0
_08054A5C: .4byte gUnk_080FEEA8
thumb_func_start sub_08054A60
sub_08054A60: @ 0x08054A60
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #0xa0
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #4
strb r0, [r4, #0xe]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
subs r1, #1
movs r0, #0x80
strb r0, [r1]
ldr r0, _08054AC4 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r0, #0xe
ands r0, r1
strb r0, [r4, #0x14]
adds r0, r4, #0
bl AllocMutableHitbox
cmp r0, #0
bne _08054AAC
bl DeleteThisEntity
_08054AAC:
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_08054AC8
pop {r4, pc}
.align 2, 0
_08054AC4: .4byte gPlayerEntity
thumb_func_start sub_08054AC8
sub_08054AC8: @ 0x08054AC8
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r5, _08054B14 @ =gPlayerEntity
@@ -234,3 +155,4 @@ _08054BFC:
_08054C00:
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -1,46 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemPacciCane
PlayerItemPacciCane: @ 0x080704BC
push {lr}
ldr r2, _080704D0 @ =gUnk_0811B9D8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080704D0: .4byte gUnk_0811B9D8
thumb_func_start sub_080704D4
sub_080704D4: @ 0x080704D4
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
movs r0, #0x87
lsls r0, r0, #1
bl SoundReq
adds r0, r4, #0
bl sub_080704FC
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080704FC
sub_080704FC: @ 0x080704FC
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, _0807052C @ =gPlayerEntity
@@ -123,3 +81,4 @@ _0807058A:
strb r0, [r4, #0x18]
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,52 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldr r0, _080A2DD0 @ =gPlayerState
str r4, [r0, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x11]
subs r0, #0x11
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xe
bne _080A2DD8
movs r0, #0x27
str r0, [r4, #0x70]
ldr r1, _080A2DD4 @ =gUnk_081271DC
ldrb r0, [r1, #1]
str r0, [r4, #0x78]
str r2, [r4, #0x74]
str r1, [r4, #0x7c]
b _080A2DDA
.align 2, 0
_080A2DD0: .4byte gPlayerState
_080A2DD4: .4byte gUnk_081271DC
_080A2DD8:
str r2, [r4, #0x70]
_080A2DDA:
ldr r0, _080A2DFC @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r0, #0xe
ands r0, r1
strb r0, [r4, #0x14]
adds r0, r4, #0
bl sub_08079BD8
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_080A2E00
pop {r4, pc}
.align 2, 0
_080A2DFC: .4byte gPlayerEntity
.syntax divided
@@ -1,86 +1,4 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemShield
PlayerItemShield: @ 0x080A2D74
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x6c]
cmp r0, #0
beq _080A2D82
subs r0, #1
str r0, [r2, #0x6c]
_080A2D82:
ldr r0, _080A2D94 @ =gUnk_081271D4
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
pop {pc}
.align 2, 0
_080A2D94: .4byte gUnk_081271D4
thumb_func_start sub_080A2D98
sub_080A2D98: @ 0x080A2D98
push {r4, lr}
adds r4, r0, #0
ldr r0, _080A2DD0 @ =gPlayerState
str r4, [r0, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x11]
subs r0, #0x11
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xe
bne _080A2DD8
movs r0, #0x27
str r0, [r4, #0x70]
ldr r1, _080A2DD4 @ =gUnk_081271DC
ldrb r0, [r1, #1]
str r0, [r4, #0x78]
str r2, [r4, #0x74]
str r1, [r4, #0x7c]
b _080A2DDA
.align 2, 0
_080A2DD0: .4byte gPlayerState
_080A2DD4: .4byte gUnk_081271DC
_080A2DD8:
str r2, [r4, #0x70]
_080A2DDA:
ldr r0, _080A2DFC @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r0, #0xe
ands r0, r1
strb r0, [r4, #0x14]
adds r0, r4, #0
bl sub_08079BD8
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_080A2E00
pop {r4, pc}
.align 2, 0
_080A2DFC: .4byte gPlayerEntity
thumb_func_start sub_080A2E00
sub_080A2E00: @ 0x080A2E00
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r0, _080A2E90 @ =gPlayerEntity
@@ -394,3 +312,4 @@ _080A3064:
_080A3068:
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,156 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A75AC
ldr r1, _080A7654 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
bne _080A75AC
ldrb r1, [r1, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A75AC
bl DeleteThisEntity
_080A75AC:
adds r0, r5, #0
bl AllocMutableHitbox
cmp r0, #0
bne _080A75BA
bl DeleteThisEntity
_080A75BA:
adds r0, r5, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldr r1, _080A7658 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r5, #0
adds r3, #0x3c
movs r4, #0
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r5, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r1, [r5, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r5, #0x11]
adds r0, r5, #0
adds r0, #0x41
strb r4, [r0]
subs r0, #4
strb r4, [r0]
adds r0, #5
strb r4, [r0]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
movs r0, #0xff
strb r0, [r5, #0x1e]
adds r0, r5, #0
bl sub_0801766C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A76BC
ldr r2, _080A7654 @ =gPlayerState
ldrb r1, [r2, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A767A
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #2
strb r0, [r5, #0xb]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #8
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A765C
cmp r0, #6
bne _080A7664
subs r1, #4
movs r0, #0x1a
b _080A766A
.align 2, 0
_080A7654: .4byte gPlayerState
_080A7658: .4byte gPlayerEntity
_080A765C:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x18
b _080A766A
_080A7664:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x19
_080A766A:
strb r0, [r1]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_080A7824
b _080A7692
_080A767A:
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #4
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
bl sub_080A76CC
_080A7692:
ldr r0, _080A76B0 @ =gPlayerState
str r5, [r0, #0x2c]
adds r0, r5, #0
bl sub_08079BD8
ldr r4, _080A76B4 @ =gUnk_0812906C
ldr r0, _080A76B8 @ =gUnk_08129068
bl sub_080028F4
lsls r0, r0, #1
adds r0, r0, r4
ldrh r0, [r0]
bl SoundReq
b _080A76C2
.align 2, 0
_080A76B0: .4byte gPlayerState
_080A76B4: .4byte gUnk_0812906C
_080A76B8: .4byte gUnk_08129068
_080A76BC:
adds r0, r5, #0
bl sub_080A76CC
_080A76C2:
movs r0, #0x87
lsls r0, r0, #1
bl SoundReq
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,180 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A76D8
b _080A77DC
_080A76D8:
ldr r5, _080A771C @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A76E4
bl DeleteThisEntity
_080A76E4:
ldrb r0, [r5, #4]
cmp r0, #0
bne _080A76F2
str r0, [r5, #0x2c]
strb r0, [r5, #0x1b]
bl DeleteThisEntity
_080A76F2:
ldrb r2, [r5, #0x1b]
cmp r2, #0
beq _080A7744
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xd
strb r0, [r1]
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080A7728
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A7720
cmp r0, #6
bne _080A7724
movs r0, #0xa
b _080A7726
.align 2, 0
_080A771C: .4byte gPlayerState
_080A7720:
movs r0, #8
b _080A7726
_080A7724:
movs r0, #9
_080A7726:
strb r0, [r1]
_080A7728:
ldr r0, _080A7740 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r0, #0x8b
lsls r0, r0, #1
bl SoundReq
b _080A77C4
.align 2, 0
_080A7740: .4byte gPlayerEntity
_080A7744:
ldr r0, [r5, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A776A
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #6
bne _080A7762
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xc
b _080A7768
_080A7762:
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xb
_080A7768:
strb r0, [r1]
_080A776A:
ldr r0, _080A77D0 @ =gPlayerState
adds r0, #0x3e
ldrb r0, [r0]
movs r2, #3
ands r2, r0
cmp r2, #0
beq _080A77C4
ldr r0, _080A77D4 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r1, #0x12
cmp r2, #1
bne _080A778E
movs r1, #0x14
_080A778E:
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _080A77C4
ldrb r1, [r4, #0x1e]
lsls r1, r1, #1
ldr r0, _080A77D8 @ =gUnk_081292E2
adds r1, r1, r0
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r3, [r4, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A77BE
rsbs r1, r1, #0
_080A77BE:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_080A77C4:
ldr r1, _080A77D4 @ =gPlayerEntity
adds r0, r4, #0
bl sub_080A78B8
b _080A7806
.align 2, 0
_080A77D0: .4byte gPlayerState
_080A77D4: .4byte gPlayerEntity
_080A77D8: .4byte gUnk_081292E2
_080A77DC:
ldr r1, _080A7810 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _080A7814
ldr r0, [r1, #0x2c]
adds r2, r0, #0
adds r2, #0x40
ldrb r0, [r2]
cmp r0, #0
beq _080A7814
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r2]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r0, r4, #0
bl sub_080A7A54
_080A7806:
adds r0, r4, #0
bl sub_080A7A84
b _080A7820
.align 2, 0
_080A7810: .4byte gPlayerState
_080A7814:
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080A7820:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,76 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _080A7860 @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A7834
bl DeleteThisEntity
_080A7834:
ldrb r0, [r5, #4]
cmp r0, #0
beq _080A78AE
ldrb r0, [r5, #2]
cmp r0, #0
bne _080A7846
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A7846:
ldr r2, _080A7864 @ =gPlayerEntity
adds r6, r2, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7868
movs r0, #0
str r0, [r5, #0x2c]
bl DeleteThisEntity
b _080A78B4
.align 2, 0
_080A7860: .4byte gPlayerState
_080A7864: .4byte gPlayerEntity
_080A7868:
adds r0, r4, #0
adds r1, r2, #0
bl sub_080A78B8
ldrb r1, [r6]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A7880
movs r0, #0x77
bl SoundReq
_080A7880:
ldrb r0, [r4, #0x1e]
cmp r0, #0x8a
bls _080A788A
movs r0, #0xff
strb r0, [r4, #0x1e]
_080A788A:
ldrb r1, [r6]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A78A4
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
bl sub_080A7B98
b _080A78B4
_080A78A4:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _080A78B4
_080A78AE:
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A78B4:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,220 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _080A78E8 @ =gPlayerState
ldrb r1, [r0, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A78FC
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
strb r0, [r4, #0x1e]
ldr r0, _080A78EC @ =gScreenTransition
ldr r0, [r0]
movs r1, #4
ands r0, r1
cmp r0, #0
beq _080A78F0
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #0xb1
b _080A78F2
.align 2, 0
_080A78E8: .4byte gPlayerState
_080A78EC: .4byte gScreenTransition
_080A78F0:
ldrb r1, [r4, #0x1e]
_080A78F2:
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _080A7912
_080A78FC:
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _080A7912
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_080A7912:
ldr r2, _080A792C @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0x40
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _080A7930
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
b _080A7958
.align 2, 0
_080A792C: .4byte gPlayerState
_080A7930:
ldrb r1, [r6, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A7946
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
movs r0, #1
eors r2, r0
b _080A794C
_080A7946:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
_080A794C:
lsls r2, r2, #6
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
_080A7958:
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
mov r8, r2
adds r5, r4, #0
adds r5, #0x3d
cmp r0, #0
beq _080A7A1C
adds r3, r6, #0
adds r3, #0x3d
ldrb r0, [r3]
lsls r0, r0, #0x18
cmp r0, #0
beq _080A7980
lsrs r0, r0, #0x18
cmp r0, #0x81
bne _080A79AE
_080A7980:
adds r2, r4, #0
adds r2, #0x3d
ldrb r0, [r2]
movs r1, #0
strb r0, [r3]
adds r5, r4, #0
adds r5, #0x3e
ldrb r0, [r5]
adds r3, r6, #0
adds r3, #0x3e
strb r0, [r3]
movs r3, #0x42
adds r3, r3, r4
mov ip, r3
ldrb r0, [r3]
adds r3, r6, #0
adds r3, #0x42
strb r0, [r3]
mov r0, ip
strb r1, [r0]
strb r1, [r5]
strb r1, [r2]
adds r5, r2, #0
_080A79AE:
ldr r0, [r7, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A79C4
ldrb r1, [r7, #0x1b]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A79C4:
ldrb r0, [r7, #0x1b]
cmp r0, #0
beq _080A7A1C
mov r1, r8
ldrb r0, [r1]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x43
beq _080A79E6
cmp r1, #0x43
bgt _080A79E0
cmp r1, #0xd
beq _080A79E6
b _080A7A08
_080A79E0:
cmp r1, #0x44
bne _080A7A08
b _080A7A1C
_080A79E6:
ldrb r1, [r7, #0x1b]
movs r0, #8
orrs r0, r1
strb r0, [r7, #0x1b]
adds r1, r6, #0
adds r1, #0x42
movs r0, #2
strb r0, [r1]
ldrb r1, [r7, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A7A1C
movs r0, #0xfe
ands r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A7A08:
ldrb r0, [r7, #0x1b]
movs r1, #0xc0
ands r1, r0
cmp r1, #0
bne _080A7A1C
strb r1, [r7, #0x1b]
strb r1, [r7, #4]
str r1, [r7, #0x2c]
bl DeleteThisEntity
_080A7A1C:
adds r1, r5, #0
ldrb r0, [r1]
movs r2, #0
ldrsb r2, [r1, r2]
cmp r2, #0
beq _080A7A36
cmp r2, #0
ble _080A7A32
subs r0, #1
strb r0, [r1]
b _080A7A36
_080A7A32:
adds r0, #1
strb r0, [r5]
_080A7A36:
adds r0, r4, #0
bl sub_080A7A54
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7A4C
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A7A4C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,133 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r6, _080A7AE0 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _080A7B8C
ldr r2, _080A7AE4 @ =gUnk_08129072
subs r0, r1, #1
lsls r0, r0, #1
adds r1, r0, r2
movs r3, #0
ldrsb r3, [r1, r3]
adds r0, #1
adds r0, r0, r2
movs r5, #0
ldrsb r5, [r0, r5]
ldr r2, _080A7AE8 @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0xc0
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _080A7AC4
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7AC4
rsbs r3, r3, #0
_080A7AC4:
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A7AEC
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r2, r2, r3
movs r1, #0x32
ldrsh r3, [r4, r1]
adds r3, r3, r5
adds r0, r4, #0
movs r1, #0
bl sub_08008796
b _080A7B8C
.align 2, 0
_080A7AE0: .4byte gPlayerEntity
_080A7AE4: .4byte gUnk_08129072
_080A7AE8: .4byte gPlayerState
_080A7AEC:
ldr r0, [r4, #0x34]
cmp r0, #0
bne _080A7B8C
adds r0, r7, #0
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r6, r3, #0
adds r2, r2, r6
movs r0, #0x32
ldrsh r3, [r4, r0]
adds r3, r3, r5
adds r0, r4, #0
bl sub_08008796
cmp r0, #0
bne _080A7B8C
ldrb r2, [r7, #0x1b]
cmp r2, #0
beq _080A7B8C
movs r0, #0xc0
ands r0, r2
cmp r0, #0
bne _080A7B8C
adds r0, r4, #0
adds r1, r6, #0
adds r2, r5, #0
bl sub_080002B4
cmp r0, #0x2e
bne _080A7B4C
ldr r0, _080A7B44 @ =gPlayerEntity
ldr r1, _080A7B48 @ =0x00000119
bl sub_0800449C
b _080A7B54
.align 2, 0
_080A7B44: .4byte gPlayerEntity
_080A7B48: .4byte 0x00000119
_080A7B4C:
ldr r0, _080A7B90 @ =gPlayerEntity
movs r1, #0x74
bl sub_0800449C
_080A7B54:
movs r0, #0xf
movs r1, #0x1a
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _080A7B8C
ldr r1, _080A7B94 @ =gUnk_0812908E
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r0, [r4, #0x34]
str r0, [r2, #0x34]
_080A7B8C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7B90: .4byte gPlayerEntity
_080A7B94: .4byte gUnk_0812908E
.syntax divided
@@ -0,0 +1,55 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,122 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
adds r1, r4, #0
adds r1, #0x68
ldrb r0, [r1]
cmp r0, #0x36
bne _0801BA2A
movs r0, #0x36
b _0801BA34
_0801BA2A:
ldrb r1, [r1]
ldr r0, _0801BA4C @ =gSave
adds r0, r0, r1
adds r0, #0x9a
ldrb r0, [r0]
_0801BA34:
adds r1, r4, #0
adds r1, #0x6f
strb r0, [r1]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BB02
lsls r0, r0, #2
ldr r1, _0801BA50 @ =_0801BA54
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BA4C: .4byte gSave
_0801BA50: .4byte _0801BA54
_0801BA54: @ jump table
.4byte _0801BA9C @ case 0
.4byte _0801BAF8 @ case 1
.4byte _0801BAF8 @ case 2
.4byte _0801BAF8 @ case 3
.4byte _0801BAF8 @ case 4
.4byte _0801BAF8 @ case 5
.4byte _0801BB02 @ case 6
.4byte _0801BB02 @ case 7
.4byte _0801BB02 @ case 8
.4byte _0801BAF8 @ case 9
.4byte _0801BAF8 @ case 10
.4byte _0801BAF8 @ case 11
.4byte _0801BAF8 @ case 12
.4byte _0801BAF8 @ case 13
.4byte _0801BAF8 @ case 14
.4byte _0801BB02 @ case 15
.4byte _0801BB02 @ case 16
.4byte _0801BB02 @ case 17
_0801BA9C:
adds r0, r4, #0
bl AllocMutableHitbox
cmp r0, #0
beq _0801BB26
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldr r1, _0801BAF4 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r4, #0
adds r3, #0x3c
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r4, #0
adds r1, #0x3b
strb r0, [r1]
adds r1, #5
movs r0, #0x1f
strb r0, [r1]
movs r0, #1
strb r0, [r4, #0xa]
movs r0, #0x20
strb r0, [r4, #0xb]
movs r0, #0x52
strb r0, [r4, #0xe]
movs r0, #0x1b
strb r0, [r4, #0xf]
adds r0, r4, #0
bl sub_0801766C
movs r0, #0xee
lsls r0, r0, #1
bl SoundReq
b _0801BB0A
.align 2, 0
_0801BAF4: .4byte gPlayerEntity
_0801BAF8:
movs r0, #0xd5
strb r0, [r4, #0xe]
movs r0, #0x3c
strb r0, [r4, #0xf]
b _0801BB0A
_0801BB02:
movs r1, #0
movs r0, #0x37
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
_0801BB0A:
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldr r0, _0801BB28 @ =gPlayerState
str r4, [r0, #0x2c]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801BB2C
_0801BB26:
pop {r4, pc}
.align 2, 0
_0801BB28: .4byte gPlayerState
.syntax divided
@@ -0,0 +1,99 @@
.syntax unified
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0801BB88 @ =gPlayerState
ldr r0, [r0, #0x2c]
cmp r0, r5
beq _0801BB68
ldrb r0, [r5, #0xa]
cmp r0, #1
bne _0801BB64
ldrb r0, [r5, #0xb]
cmp r0, #0x20
beq _0801BB64
adds r0, r5, #0
adds r0, #0x68
ldrb r4, [r0]
subs r4, #0x1c
ldrb r0, [r5, #0xb]
adds r1, r4, #0
bl SetBottleContents
ldrb r0, [r5, #0xb]
adds r1, r4, #0
movs r2, #5
.ifdef JP
bl CreateItemEntity
.else
.ifdef EU
bl CreateItemEntity
.else
bl sub_080A7C18
.endif
.endif
ldr r0, _0801BB8C @ =0x00000109
bl SoundReq
_0801BB64:
bl DeleteThisEntity
_0801BB68:
ldr r1, _0801BB90 @ =gPlayerEntity
adds r0, r5, #0
bl sub_0801BDE8
adds r0, r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BC04
lsls r0, r0, #2
ldr r1, _0801BB94 @ =_0801BB98
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BB88: .4byte gPlayerState
_0801BB8C: .4byte 0x00000109
_0801BB90: .4byte gPlayerEntity
_0801BB94: .4byte _0801BB98
_0801BB98: @ jump table
.4byte _0801BBE0 @ case 0
.4byte _0801BBE8 @ case 1
.4byte _0801BBE8 @ case 2
.4byte _0801BBE8 @ case 3
.4byte _0801BBE8 @ case 4
.4byte _0801BBE8 @ case 5
.4byte _0801BC04 @ case 6
.4byte _0801BC04 @ case 7
.4byte _0801BC04 @ case 8
.4byte _0801BBE8 @ case 9
.4byte _0801BBE8 @ case 10
.4byte _0801BBE8 @ case 11
.4byte _0801BBE8 @ case 12
.4byte _0801BBE8 @ case 13
.4byte _0801BBE8 @ case 14
.4byte _0801BC04 @ case 15
.4byte _0801BC04 @ case 16
.4byte _0801BC04 @ case 17
_0801BBE0:
adds r0, r5, #0
bl sub_0801BC0C
b _0801BC0A
_0801BBE8:
ldr r0, _0801BC00 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x5a
ldrb r0, [r1]
cmp r0, #1
bne _0801BC0A
movs r0, #0
strb r0, [r1]
adds r0, r5, #0
bl sub_0801BC14
b _0801BC0A
.align 2, 0
_0801BC00: .4byte gPlayerEntity
_0801BC04:
adds r0, r5, #0
bl sub_0801BCB4
_0801BC0A:
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,71 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r6, #0x20
movs r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x21
cmp r0, #0xd
bhi _0801BC98
lsls r0, r0, #2
ldr r1, _0801BC30 @ =_0801BC34
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BC30: .4byte _0801BC34
_0801BC34: @ jump table
.4byte _0801BC76 @ case 0
.4byte _0801BC6C @ case 1
.4byte _0801BC6E @ case 2
.4byte _0801BC76 @ case 3
.4byte _0801BC72 @ case 4
.4byte _0801BC98 @ case 5
.4byte _0801BC98 @ case 6
.4byte _0801BC98 @ case 7
.4byte _0801BC7A @ case 8
.4byte _0801BC7A @ case 9
.4byte _0801BC7A @ case 10
.4byte _0801BC7A @ case 11
.4byte _0801BC7A @ case 12
.4byte _0801BC7A @ case 13
_0801BC6C:
movs r6, #0x23
_0801BC6E:
movs r5, #0x28
b _0801BC98
_0801BC72:
movs r5, #0x50
b _0801BC98
_0801BC76:
movs r5, #0xa0
b _0801BC98
_0801BC7A:
ldr r1, _0801BCB0 @ =gSave
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
adds r2, r1, #0
adds r2, #0xb3
strb r0, [r2]
adds r1, #0xc6
movs r0, #0xe1
lsls r0, r0, #2
strh r0, [r1]
movs r0, #0x88
lsls r0, r0, #2
bl SoundReq
_0801BC98:
adds r0, r5, #0
bl ModHealth
adds r0, r4, #0
adds r0, #0x68
ldrb r1, [r0]
subs r1, #0x1c
adds r0, r6, #0
bl SetBottleContents
pop {r4, r5, r6, pc}
.align 2, 0
_0801BCB0: .4byte gSave
.syntax divided
@@ -0,0 +1,143 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _0801BCEC @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #1
bne _0801BD6C
adds r0, r4, #0
adds r0, #0x6f
ldrb r1, [r0]
adds r5, r0, #0
cmp r1, #0x36
beq _0801BCDA
subs r0, #7
ldrb r1, [r0]
subs r1, #0x1c
movs r0, #0x20
bl SetBottleContents
_0801BCDA:
ldrb r0, [r5]
subs r0, #0x26
cmp r0, #0xb
bhi _0801BD6C
lsls r0, r0, #2
ldr r1, _0801BCF0 @ =_0801BCF4
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BCEC: .4byte gPlayerEntity
_0801BCF0: .4byte _0801BCF4
_0801BCF4: @ jump table
.4byte _0801BD24 @ case 0
.4byte _0801BD32 @ case 1
.4byte _0801BD40 @ case 2
.4byte _0801BD6C @ case 3
.4byte _0801BD6C @ case 4
.4byte _0801BD6C @ case 5
.4byte _0801BD6C @ case 6
.4byte _0801BD6C @ case 7
.4byte _0801BD6C @ case 8
.4byte _0801BD54 @ case 9
.4byte _0801BD54 @ case 10
.4byte _0801BD54 @ case 11
_0801BD24:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BD6C
_0801BD32:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
b _0801BD6C
_0801BD40:
adds r0, r4, #0
movs r1, #0x68
movs r2, #2
movs r3, #2
bl CreateObjectWithParent
movs r0, #0x20
bl ModHealth
b _0801BD6C
_0801BD54:
ldr r1, _0801BD88 @ =gSave
ldrb r0, [r5]
adds r2, r1, #0
adds r2, #0xb2
strb r0, [r2]
adds r1, #0xc4
movs r0, #0xe1
lsls r0, r0, #4
strh r0, [r1]
ldr r0, _0801BD8C @ =0x000001CF
bl SoundReq
_0801BD6C:
ldr r0, _0801BD90 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #2
bne _0801BDAE
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BD94
cmp r0, #0x27
beq _0801BDA2
b _0801BDAE
.align 2, 0
_0801BD88: .4byte gSave
_0801BD8C: .4byte 0x000001CF
_0801BD90: .4byte gPlayerEntity
_0801BD94:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDAE
_0801BDA2:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
_0801BDAE:
ldr r0, _0801BDC8 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #3
bne _0801BDE6
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BDCC
cmp r0, #0x27
beq _0801BDDA
b _0801BDE6
.align 2, 0
_0801BDC8: .4byte gPlayerEntity
_0801BDCC:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDE6
_0801BDDA:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
_0801BDE6:
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,40 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r5, #0x1e]
ldrb r1, [r4, #0xe]
subs r0, r0, r1
ldrb r1, [r4, #0xf]
adds r0, r0, r1
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _0801BE0A
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_0801BE0A:
ldrb r1, [r5, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
movs r2, #1
ands r0, r2
eors r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldr r1, _0801BE34 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, r5, pc}
.align 2, 0
_0801BE34: .4byte gPlayerEntity
.syntax divided
@@ -0,0 +1,103 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x41
ldrb r0, [r2]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x49
beq _0801BE54
cmp r1, #0x4d
beq _0801BE60
movs r0, #0
strb r0, [r2]
b _0801BE6A
_0801BE54:
movs r0, #0x28
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
b _0801BE6A
_0801BE60:
movs r0, #0x27
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
_0801BE6A:
ldrb r0, [r4, #0x1e]
subs r0, #0x1b
lsls r0, r0, #2
ldr r1, _0801BE84 @ =gUnk_080B788A
adds r2, r0, r1
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BE88
ldr r1, [r4, #0x48]
ldrb r0, [r2]
rsbs r0, r0, #0
b _0801BE8C
.align 2, 0
_0801BE84: .4byte gUnk_080B788A
_0801BE88:
ldr r1, [r4, #0x48]
ldrb r0, [r2]
_0801BE8C:
strb r0, [r1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #1]
strb r0, [r1, #1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #2]
strb r0, [r1, #6]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #3]
strb r0, [r1, #7]
ldr r0, _0801BEF0 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _0801BEDE
ldrb r0, [r4, #0xb]
cmp r0, #0x20
bne _0801BEE4
subs r0, r1, #1
lsls r0, r0, #1
ldr r1, _0801BEF4 @ =gUnk_080B7878
adds r2, r0, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BECA
rsbs r1, r1, #0
_0801BECA:
ldrb r2, [r2, #1]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x10
bne _0801BEDE
movs r0, #0x26
strb r0, [r4, #0xb]
_0801BEDE:
ldrb r0, [r4, #0xb]
cmp r0, #0x20
beq _0801BEEE
_0801BEE4:
ldr r2, _0801BEF0 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
_0801BEEE:
pop {r4, pc}
.align 2, 0
_0801BEF0: .4byte gPlayerEntity
_0801BEF4: .4byte gUnk_080B7878
.syntax divided
@@ -1,19 +0,0 @@
.syntax unified
push {lr}
ldrb r3, [r0, #0x18]
lsls r3, r3, #0x19
lsrs r3, r3, #0x1f
rsbs r2, r3, #0
orrs r2, r3
asrs r2, r2, #0x1f
movs r3, #4
ands r2, r3
ldr r1, [r1, #4]
adds r1, r1, r2
ldrb r2, [r0, #0x14]
lsrs r2, r2, #1
adds r1, r1, r2
bl InitializeAnimation
pop {pc}
.align 2, 0
.syntax divided
-150
View File
@@ -1,150 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemOcarina
ItemOcarina: @ 0x08076B78
push {lr}
ldr r3, _08076B94 @ =gOcarinaStates
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
ldr r1, _08076B98 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
pop {pc}
.align 2, 0
_08076B94: .4byte gOcarinaStates
_08076B98: .4byte gPlayerEntity
thumb_func_start OcarinaUse
OcarinaUse: @ 0x08076B9C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r3, _08076BB4 @ =gPlayerState
ldrb r0, [r3, #0xc]
cmp r0, #0x18
bne _08076BB8
adds r0, r4, #0
bl sub_08077E78
b _08076C1C
.align 2, 0
_08076BB4: .4byte gPlayerState
_08076BB8:
ldrb r1, [r4, #9]
movs r0, #0xf
orrs r0, r1
strb r0, [r4, #9]
ldr r1, _08076C20 @ =gPlayerEntity
movs r0, #4
strb r0, [r1, #0x14]
ldrb r2, [r1, #0x18]
subs r0, #0x45
ands r0, r2
strb r0, [r1, #0x18]
ldrb r2, [r1, #0x10]
movs r0, #0x7f
ands r0, r2
strb r0, [r1, #0x10]
adds r1, #0x7a
movs r0, #2
strh r0, [r1]
ldr r0, [r3, #0x30]
movs r1, #0x80
lsls r1, r1, #0x15
orrs r0, r1
str r0, [r3, #0x30]
adds r1, r3, #0
adds r1, #0x27
movs r0, #0xff
strb r0, [r1]
ldr r1, _08076C24 @ =gUnk_02034490
movs r0, #1
strb r0, [r1]
movs r1, #8
asrs r1, r5
ldrb r2, [r3, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
orrs r1, r0
strb r1, [r3, #0xb]
bl sub_08078F60
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
ldr r0, _08076C28 @ =0x00000216
bl SoundReq
bl sub_0805E544
_08076C1C:
pop {r4, r5, pc}
.align 2, 0
_08076C20: .4byte gPlayerEntity
_08076C24: .4byte gUnk_02034490
_08076C28: .4byte 0x00000216
thumb_func_start OcarinaUpdate
OcarinaUpdate: @ 0x08076C2C
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
bl UpdateItemAnim
ldrb r1, [r5, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076C6E
ldr r0, _08076C70 @ =gPlayerEntity
ldrb r2, [r0, #0x10]
movs r4, #0
movs r1, #0x80
orrs r1, r2
strb r1, [r0, #0x10]
ldr r2, _08076C74 @ =gPlayerState
ldr r1, [r2, #0x30]
ldr r3, _08076C78 @ =0xEFFFFFFF
ands r1, r3
str r1, [r2, #0x30]
adds r2, #0x27
strb r4, [r2]
ldr r1, _08076C7C @ =gUnk_02034490
strb r4, [r1]
bl CreateBird
bl UnfreezeTime
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077E78
_08076C6E:
pop {r4, r5, r6, pc}
.align 2, 0
_08076C70: .4byte gPlayerEntity
_08076C74: .4byte gPlayerState
_08076C78: .4byte 0xEFFFFFFF
_08076C7C: .4byte gUnk_02034490
-450
View File
@@ -1,450 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItem10
PlayerItem10: @ 0x080ACBCC
push {r4, lr}
adds r4, r0, #0
ldr r0, _080ACBFC @ =gPlayerState
ldrb r1, [r0, #0x1c]
movs r0, #0x7f
ands r0, r1
cmp r0, #1
beq _080ACBE0
bl DeleteThisEntity
_080ACBE0:
ldr r1, _080ACC00 @ =gUnk_0812AA80
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0
strb r0, [r1]
pop {r4, pc}
.align 2, 0
_080ACBFC: .4byte gPlayerState
_080ACC00: .4byte gUnk_0812AA80
thumb_func_start sub_080ACC04
sub_080ACC04: @ 0x080ACC04
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ACC54 @ =gPlayerEntity
adds r0, #0x3b
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
ldrb r1, [r4, #0x10]
movs r0, #0xa0
orrs r0, r1
strb r0, [r4, #0x10]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #2
strb r0, [r1]
ldr r1, _080ACC58 @ =gUnk_0812AAD8
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r4, #0x48]
movs r0, #0x10
str r0, [r4, #0x70]
adds r0, r4, #0
bl sub_080ACDB0
adds r0, r4, #0
bl sub_0801766C
pop {r4, pc}
.align 2, 0
_080ACC54: .4byte gPlayerEntity
_080ACC58: .4byte gUnk_0812AAD8
thumb_func_start sub_080ACC5C
sub_080ACC5C: @ 0x080ACC5C
push {r4, lr}
adds r4, r0, #0
bl sub_080ACDB0
cmp r0, #0
bne _080ACC74
adds r0, r4, #0
bl sub_080ACC78
adds r0, r4, #0
bl sub_080ACECC
_080ACC74:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ACC78
sub_080ACC78: @ 0x080ACC78
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r2, [r4, #0xa]
ldr r0, _080ACD20 @ =gScreenTransition
ldr r0, [r0]
adds r0, r2, r0
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080ACCF8
ldr r0, _080ACD24 @ =gUnk_0812AAAC
lsls r1, r2, #2
adds r1, r1, r0
ldr r7, [r1]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080ACCA4
str r0, [r4, #0x74]
_080ACCA4:
ldr r0, [r4, #0x74]
adds r0, r7, r0
movs r2, #0
ldrsb r2, [r0, r2]
movs r3, #1
ldrsb r3, [r0, r3]
adds r0, r4, #0
movs r1, #0xe
bl sub_08008782
adds r5, r0, #0
cmp r5, #0
beq _080ACCF2
ldrb r1, [r5, #5]
ldrb r2, [r5, #2]
movs r0, #0x11
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACCF2
ldrb r0, [r5, #3]
strb r0, [r6, #0xe]
ldr r0, [r4, #0x74]
adds r0, r7, r0
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r6, #0x2e]
ldr r0, [r4, #0x74]
adds r0, r0, r7
ldrb r0, [r0, #1]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r6, #0x32]
_080ACCF2:
ldr r0, [r4, #0x74]
adds r0, #2
str r0, [r4, #0x74]
_080ACCF8:
ldr r2, [r4, #0x54]
cmp r2, #0
bne _080ACD08
ldr r0, [r4, #0x70]
cmp r0, #2
bls _080ACD08
movs r0, #1
str r0, [r4, #0x70]
_080ACD08:
ldr r0, [r4, #0x70]
subs r0, #1
str r0, [r4, #0x70]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _080ACDAE
cmp r2, #0
bne _080ACD28
movs r0, #2
b _080ACD32
.align 2, 0
_080ACD20: .4byte gScreenTransition
_080ACD24: .4byte gUnk_0812AAAC
_080ACD28:
ldr r0, _080ACD74 @ =gUnk_0812AABC
ldrb r1, [r4, #0xa]
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
_080ACD32:
str r0, [r4, #0x70]
movs r0, #0x17
movs r1, #0
movs r2, #0
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _080ACDAE
bl Random
adds r2, r0, #0
movs r0, #0xf
ands r2, r0
ldr r3, [r4, #0x48]
ldrb r1, [r3, #6]
cmp r1, r2
bge _080ACD58
adds r2, r1, #0
_080ACD58:
movs r0, #1
ands r0, r2
cmp r0, #0
beq _080ACD62
rsbs r2, r2, #0
_080ACD62:
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
cmp r0, #1
beq _080ACD9C
cmp r0, #1
bgt _080ACD78
cmp r0, #0
beq _080ACD82
b _080ACDAE
.align 2, 0
_080ACD74: .4byte gUnk_0812AABC
_080ACD78:
cmp r0, #2
beq _080ACD8C
cmp r0, #3
beq _080ACDA2
b _080ACDAE
_080ACD82:
ldrb r0, [r3, #7]
ldrh r1, [r4, #0x32]
subs r1, r1, r0
strh r1, [r6, #0x32]
b _080ACD94
_080ACD8C:
ldrh r0, [r4, #0x32]
ldrb r3, [r3, #7]
adds r0, r0, r3
strh r0, [r6, #0x32]
_080ACD94:
ldrh r0, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r6, #0x2e]
b _080ACDAE
_080ACD9C:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
b _080ACDA6
_080ACDA2:
ldrh r0, [r4, #0x2e]
subs r0, r0, r1
_080ACDA6:
strh r0, [r6, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, r0, r2
strh r0, [r6, #0x32]
_080ACDAE:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080ACDB0
sub_080ACDB0: @ 0x080ACDB0
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080ACDE8
ldr r2, _080ACDE0 @ =gPlayerEntity
ldr r1, _080ACDE4 @ =gUnk_08126EE4
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r2, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r2, [r2, #0x32]
adds r0, r0, r2
b _080ACEB4
.align 2, 0
_080ACDE0: .4byte gPlayerEntity
_080ACDE4: .4byte gUnk_08126EE4
_080ACDE8:
ldrb r2, [r4, #0x14]
movs r0, #2
ands r0, r2
cmp r0, #0
beq _080ACE48
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0x32]
subs r1, #3
strh r1, [r4, #0x32]
movs r1, #4
ands r1, r2
adds r3, r0, #0
cmp r1, #0
beq _080ACE20
movs r0, #0x2e
ldrsh r7, [r3, r0]
movs r0, #0x2e
ldrsh r6, [r4, r0]
ldr r1, _080ACE1C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
b _080ACE30
.align 2, 0
_080ACE1C: .4byte gUnk_0812AAE8
_080ACE20:
movs r0, #0x2e
ldrsh r6, [r3, r0]
movs r0, #0x2e
ldrsh r7, [r4, r0]
ldr r0, _080ACE44 @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
_080ACE30:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bhi _080ACE90
ldrh r0, [r3, #0x2e]
adds r0, r0, r5
strh r0, [r4, #0x2e]
b _080ACEB6
.align 2, 0
_080ACE44: .4byte gUnk_0812AAE8
_080ACE48:
ldr r1, [r4, #0x50]
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
movs r0, #4
ands r0, r2
adds r3, r1, #0
cmp r0, #0
beq _080ACE70
movs r0, #0x32
ldrsh r6, [r3, r0]
movs r0, #0x32
ldrsh r7, [r4, r0]
ldr r0, _080ACE6C @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r1, r2, r0
ldrb r5, [r1]
b _080ACE84
.align 2, 0
_080ACE6C: .4byte gUnk_0812AAE8
_080ACE70:
movs r0, #0x32
ldrsh r7, [r3, r0]
movs r0, #0x32
ldrsh r6, [r4, r0]
ldr r1, _080ACEAC @ =gUnk_0812AAE8
ldrb r2, [r4, #0xa]
adds r0, r2, r1
ldrb r0, [r0]
rsbs r5, r0, #0
adds r0, r1, #0
_080ACE84:
subs r1, r7, r6
str r1, [r4, #0x78]
adds r0, r2, r0
ldrb r0, [r0]
cmp r0, r1
bls _080ACEB0
_080ACE90:
subs r0, r0, r1
lsls r1, r0, #8
strh r1, [r4, #0x24]
lsls r0, r0, #0x18
asrs r0, r0, #0x10
movs r1, #0x80
lsls r1, r1, #2
cmp r0, r1
ble _080ACEA4
strh r1, [r4, #0x24]
_080ACEA4:
adds r0, r4, #0
bl sub_080AEFB4
b _080ACEB6
.align 2, 0
_080ACEAC: .4byte gUnk_0812AAE8
_080ACEB0:
ldrh r0, [r3, #0x32]
adds r0, r0, r5
_080ACEB4:
strh r0, [r4, #0x32]
_080ACEB6:
ldr r0, _080ACEC8 @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
movs r0, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080ACEC8: .4byte gPlayerEntity
thumb_func_start sub_080ACECC
sub_080ACECC: @ 0x080ACECC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #2
bhi _080ACF0C
ldr r0, [r4, #0x54]
cmp r0, #0
bne _080ACF0C
ldr r2, [r4, #0x78]
cmp r2, #0
blt _080ACF0C
ldr r0, _080ACF10 @ =gUnk_0812AAE8
ldrb r1, [r4, #0xa]
adds r0, r1, r0
ldrb r0, [r0]
cmp r0, r2
bhi _080ACF0C
adds r1, #1
movs r0, #0x10
movs r2, #0
movs r3, #0
bl CreatePlayerItem
adds r1, r0, #0
cmp r1, #0
beq _080ACF0C
str r4, [r1, #0x50]
str r1, [r4, #0x54]
ldrh r0, [r4, #0x2e]
strh r0, [r1, #0x2e]
ldrh r0, [r4, #0x32]
strh r0, [r1, #0x32]
_080ACF0C:
pop {r4, pc}
.align 2, 0
_080ACF10: .4byte gUnk_0812AAE8
-495
View File
@@ -1,495 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItem12
PlayerItem12: @ 0x080700E8
push {lr}
ldr r2, _080700FC @ =gUnk_0811B98C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080700FC: .4byte gUnk_0811B98C
thumb_func_start sub_08070100
sub_08070100: @ 0x08070100
push {r4, r5, lr}
adds r5, r0, #0
movs r2, #1
movs r3, #1
strb r3, [r5, #0xc]
ldrb r1, [r5, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r5, #0x18]
ldrb r1, [r5, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r5, #0x24]
movs r0, #0x40
str r0, [r5, #0x74]
movs r0, #0xf0
lsls r0, r0, #1
str r0, [r5, #0x78]
ldr r2, _0807017C @ =gPlayerEntity
ldr r1, _08070180 @ =gUnk_0811B9A0
ldrb r0, [r5, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r4, [r2, #0x2e]
adds r0, r0, r4
strh r0, [r5, #0x2e]
ldrb r0, [r5, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r5, #0x32]
adds r1, r5, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
subs r1, #1
movs r0, #0x8a
strb r0, [r1]
ldr r0, _08070184 @ =gUnk_0811B9D0
str r0, [r5, #0x48]
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _08070188
strb r3, [r5, #0xa]
b _0807018C
.align 2, 0
_0807017C: .4byte gPlayerEntity
_08070180: .4byte gUnk_0811B9A0
_08070184: .4byte gUnk_0811B9D0
_08070188:
movs r0, #0
strb r0, [r5, #0xa]
_0807018C:
ldrb r1, [r2, #0x1b]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r2, [r5, #0x1b]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x1b]
ldrb r3, [r5, #0x14]
lsrs r3, r3, #1
lsls r3, r3, #3
ldr r0, _080701F0 @ =gUnk_0811B9A8
adds r3, r3, r0
ldrb r1, [r3]
movs r0, #1
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r5, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r1, [r3, #1]
lsls r1, r1, #7
movs r2, #0x7f
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r0, [r3, #4]
adds r4, r5, #0
adds r4, #0x58
strb r0, [r4]
movs r0, #2
ldrsb r0, [r3, r0]
str r0, [r5, #0x6c]
movs r0, #3
ldrsb r0, [r3, r0]
str r0, [r5, #0x70]
adds r0, r5, #0
bl sub_0801766C
ldrb r1, [r4]
adds r0, r5, #0
bl InitializeAnimation
ldr r0, _080701F4 @ =0x000001DD
bl SoundReq
pop {r4, r5, pc}
.align 2, 0
_080701F0: .4byte gUnk_0811B9A8
_080701F4: .4byte 0x000001DD
thumb_func_start sub_080701F8
sub_080701F8: @ 0x080701F8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldr r0, _08070244 @ =gUnk_0811B9C8
ldrb r1, [r5, #0x14]
adds r2, r1, r0
movs r6, #0
ldrsb r6, [r2, r6]
adds r1, #1
adds r1, r1, r0
movs r7, #0
ldrsb r7, [r1, r7]
adds r0, r5, #0
movs r1, #0xa
adds r2, r6, #0
adds r3, r7, #0
bl sub_08008782
adds r4, r0, #0
cmp r4, #0
beq _08070248
ldrb r1, [r4, #5]
ldrb r2, [r4, #2]
movs r0, #0x53
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08070260
ldrb r0, [r4, #3]
strb r0, [r1, #0xe]
ldrh r0, [r5, #0x2e]
adds r0, r0, r6
strh r0, [r1, #0x2e]
ldrh r0, [r5, #0x32]
adds r0, r0, r7
strh r0, [r1, #0x32]
b _08070260
.align 2, 0
_08070244: .4byte gUnk_0811B9C8
_08070248:
ldr r0, [r5, #0x74]
subs r0, #1
str r0, [r5, #0x74]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _08070260
ldr r0, [r5, #0x78]
subs r0, #1
str r0, [r5, #0x78]
cmp r0, r1
bne _08070268
_08070260:
adds r0, r5, #0
bl sub_08070458
b _0807037A
_08070268:
adds r0, r5, #0
bl GetNextFrame
adds r0, r5, #0
bl sub_0806F69C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _08070280
adds r0, r5, #0
bl sub_0800451C
_08070280:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r7, _08070354 @ =gRoomControls
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r6, #0x3f
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
ldr r1, _08070358 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x80
bl sub_080002F0
cmp r0, #0
bne _0807036A
ldr r1, _0807035C @ =gUnk_08003E44
movs r3, #0x2e
ldrsh r2, [r5, r3]
movs r0, #0x32
ldrsh r3, [r5, r0]
adds r0, r5, #0
bl sub_080040D8
cmp r0, #0
bne _08070364
adds r0, r5, #0
bl sub_080002B8
cmp r0, #0x19
bne _0807036A
movs r0, #4
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
ldrh r2, [r5, #0x2e]
movs r1, #0x10
rsbs r1, r1, #0
adds r0, r1, #0
ands r0, r2
movs r2, #8
orrs r0, r2
strh r0, [r5, #0x2e]
ldrh r0, [r5, #0x32]
ands r1, r0
orrs r1, r2
strh r1, [r5, #0x32]
adds r2, r5, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
adds r4, r5, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_080001DA
str r0, [r5, #0x7c]
adds r0, r5, #0
movs r1, #0x14
bl InitializeAnimation
ldr r0, _08070360 @ =0x00004020
movs r3, #0x2e
ldrsh r1, [r5, r3]
ldrh r2, [r7, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
movs r3, #0x32
ldrsh r2, [r5, r3]
ldrh r3, [r7, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r6
lsls r2, r2, #6
orrs r1, r2
ldrb r2, [r4]
bl SetTile
b _0807037A
.align 2, 0
_08070354: .4byte gRoomControls
_08070358: .4byte gPlayerEntity
_0807035C: .4byte gUnk_08003E44
_08070360: .4byte 0x00004020
_08070364:
adds r0, r5, #0
bl sub_08070458
_0807036A:
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0
beq _0807037A
adds r0, r5, #0
bl sub_08070458
_0807037A:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0807037C
sub_0807037C: @ 0x0807037C
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08070394
bl DeleteThisEntity
_08070394:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08070398
sub_08070398: @ 0x08070398
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_0806F69C
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080703B8
bl DeleteThisEntity
_080703B8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080703BC
sub_080703BC: @ 0x080703BC
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _08070404 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl sub_080001DA
adds r1, r0, #0
ldr r0, _08070408 @ =0x00004021
cmp r1, r0
beq _0807042E
cmp r1, r0
bhi _0807040C
subs r0, #1
cmp r1, r0
beq _08070420
b _08070412
.align 2, 0
_08070404: .4byte gRoomControls
_08070408: .4byte 0x00004021
_0807040C:
ldr r0, _08070418 @ =0x00004070
cmp r1, r0
beq _0807041C
_08070412:
movs r0, #0
str r0, [r4, #0x7c]
b _0807042E
.align 2, 0
_08070418: .4byte 0x00004070
_0807041C:
movs r0, #0xff
str r0, [r4, #0x78]
_08070420:
ldr r0, [r4, #0x78]
subs r0, #1
str r0, [r4, #0x78]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
bne _08070436
_0807042E:
adds r0, r4, #0
bl sub_08070458
b _08070454
_08070436:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
cmp r1, #0
beq _08070454
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _0807044E
ldrb r0, [r4, #0xc]
cmp r0, #0x1a
bne _08070454
_0807044E:
adds r0, r4, #0
bl sub_08070458
_08070454:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08070458
sub_08070458: @ 0x08070458
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r2, #0
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
strh r2, [r4, #0x24]
ldr r5, [r4, #0x7c]
cmp r5, #0
beq _0807049E
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, _080704B4 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r6, #0x32
ldrsh r0, [r4, r6]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r4, #0
adds r0, #0x38
ldrb r2, [r0]
adds r0, r5, #0
bl SetTile
_0807049E:
adds r0, r4, #0
movs r1, #0x13
bl InitializeAnimation
adds r0, r4, #0
bl sub_08017744
ldr r0, _080704B8 @ =0x00000199
bl SoundReq
pop {r4, r5, r6, pc}
.align 2, 0
_080704B4: .4byte gRoomControls
_080704B8: .4byte 0x00000199
-574
View File
@@ -1,574 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItem13
PlayerItem13: @ 0x080ACF14
push {lr}
ldr r2, _080ACF28 @ =gUnk_081320A8
ldrb r1, [r0, #0xd]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080ACF28: .4byte gUnk_081320A8
thumb_func_start sub_080ACF2C
sub_080ACF2C: @ 0x080ACF2C
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
ldr r0, _080ACF60 @ =gUnk_081320E4
str r0, [r4, #0x48]
ldr r5, [r4, #0x54]
adds r6, r5, #0
cmp r5, #0
beq _080ACF64
ldr r0, [r5, #0x2c]
str r0, [r4, #0x2c]
ldr r0, [r5, #0x30]
str r0, [r4, #0x30]
ldr r0, [r5, #0x34]
str r0, [r4, #0x34]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
ldrb r0, [r5, #0x16]
strb r0, [r4, #0x16]
b _080ACFB6
.align 2, 0
_080ACF60: .4byte gUnk_081320E4
_080ACF64:
adds r5, r4, #0
str r4, [r4, #0x54]
movs r0, #2
strb r0, [r4, #0xc]
ldr r3, _080ACFC8 @ =gUnk_081320B8
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #1]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
strb r6, [r4, #0x16]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #2]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
ldrb r0, [r4, #0xf]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
bl sub_08078D60
_080ACFB6:
ldrb r1, [r5, #8]
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
ldrb r1, [r5, #9]
adds r0, #2
strh r1, [r0]
pop {r4, r5, r6, pc}
.align 2, 0
_080ACFC8: .4byte gUnk_081320B8
thumb_func_start sub_080ACFCC
sub_080ACFCC: @ 0x080ACFCC
push {r4, lr}
adds r4, r0, #0
ldr r1, [r4, #0x54]
adds r0, #0x6c
ldrh r0, [r0]
ldrb r2, [r1, #8]
cmp r0, r2
beq _080ACFE8
adds r0, r4, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r2, [r1, #9]
cmp r0, r2
bne _080AD034
_080ACFE8:
ldrb r0, [r1, #0xc]
cmp r0, #2
beq _080ACFF8
bl sub_08079184
bl DeleteThisEntity
b _080AD03C
_080ACFF8:
ldr r0, _080AD02C @ =gPlayerState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD00E
ldr r0, _080AD030 @ =gPlayerEntity
adds r0, #0x79
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
beq _080AD03C
_080AD00E:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0xd]
adds r0, #1
movs r2, #0
strb r0, [r4, #0xd]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r2, [r4, #0x20]
b _080AD03C
.align 2, 0
_080AD02C: .4byte gPlayerState
_080AD030: .4byte gPlayerEntity
_080AD034:
bl sub_08079184
bl DeleteThisEntity
_080AD03C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080AD040
sub_080AD040: @ 0x080AD040
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, [r4, #0x54]
ldrb r0, [r5, #0xc]
cmp r0, #2
beq _080AD050
bl DeleteThisEntity
_080AD050:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r3, #0x80
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD064
movs r0, #0
str r0, [r4, #0x34]
_080AD064:
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080AD06E
b _080AD220
_080AD06E:
adds r2, r4, #0
adds r2, #0x42
ldrb r1, [r2]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD088
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
movs r1, #0
strb r0, [r4, #0x15]
strb r1, [r2]
_080AD088:
ldr r2, _080AD0B0 @ =gUnk_081320C4
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x74
bne _080AD0B4
adds r0, r4, #0
bl sub_0806F69C
b _080AD0C8
.align 2, 0
_080AD0B0: .4byte gUnk_081320C4
_080AD0B4:
adds r0, r4, #0
bl sub_080002D0
cmp r0, #0x24
beq _080AD0C8
cmp r0, #0x26
beq _080AD0C8
adds r0, r4, #0
bl sub_080AF00C
_080AD0C8:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
beq _080AD0D8
b _080AD202
_080AD0D8:
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldr r0, [r4, #0x2c]
str r0, [r5, #0x2c]
ldr r0, [r4, #0x30]
str r0, [r5, #0x30]
ldr r0, [r4, #0x34]
str r0, [r5, #0x34]
adds r0, r4, #0
bl sub_080002B8
cmp r0, #0x11
bhi _080AD0FC
cmp r0, #0x10
bhs _080AD104
cmp r0, #0xd
beq _080AD104
b _080AD14E
_080AD0FC:
cmp r0, #0x13
beq _080AD104
cmp r0, #0x5a
bne _080AD14E
_080AD104:
cmp r5, r4
bne _080AD146
cmp r0, #0x11
bhi _080AD116
cmp r0, #0x10
bhs _080AD12C
cmp r0, #0xd
beq _080AD120
b _080AD142
_080AD116:
cmp r0, #0x13
beq _080AD138
cmp r0, #0x5a
beq _080AD126
b _080AD142
_080AD120:
adds r0, r4, #0
movs r1, #0
b _080AD130
_080AD126:
adds r0, r4, #0
movs r1, #0xc
b _080AD130
_080AD12C:
adds r0, r4, #0
movs r1, #0xb
_080AD130:
movs r2, #0
bl CreateFx
b _080AD142
_080AD138:
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
_080AD142:
movs r0, #4
b _080AD148
_080AD146:
movs r0, #3
_080AD148:
strb r0, [r5, #0xd]
bl DeleteThisEntity
_080AD14E:
ldr r0, [r4, #0x54]
cmp r0, r4
bne _080AD178
ldrb r0, [r4, #0xb]
cmp r0, #0xff
beq _080AD1DA
cmp r0, #0xf
bne _080AD16A
ldrb r1, [r4, #0xe]
adds r0, r4, #0
movs r2, #0x80
bl CreateFx
b _080AD1DA
_080AD16A:
ldrb r1, [r4, #0xb]
ldrb r2, [r4, #0xe]
adds r0, r4, #0
movs r3, #0
bl CreateObjectWithParent
b _080AD1DA
_080AD178:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _080AD188
adds r0, r5, #0
bl sub_080AD32C
cmp r0, #0
beq _080AD1E0
_080AD188:
ldrb r0, [r4, #0xe]
cmp r0, #1
bne _080AD196
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
_080AD196:
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
movs r0, #3
strb r0, [r5, #0xd]
ldrb r2, [r4, #0x19]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r5, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r5, #0x19]
ldrb r0, [r4, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r5, #0x1b]
ands r1, r2
orrs r1, r0
strb r1, [r5, #0x1b]
adds r0, r4, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
adds r3, r5, #0
adds r3, #0x29
lsrs r1, r1, #0x1d
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080AD1DA:
bl DeleteThisEntity
b _080AD26E
_080AD1E0:
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
movs r0, #0x80
lsls r0, r0, #9
str r0, [r4, #0x20]
movs r1, #0x24
ldrsh r0, [r4, r1]
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
strh r0, [r4, #0x24]
b _080AD26E
_080AD202:
adds r0, r4, #0
bl sub_0800451C
adds r0, r4, #0
bl sub_0806F8DC
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldr r0, [r4, #0x20]
str r0, [r5, #0x20]
ldrb r0, [r4, #0x15]
strb r0, [r5, #0x15]
b _080AD26E
_080AD220:
ldr r1, _080AD240 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r5, #1
ands r5, r0
cmp r5, #0
beq _080AD244
movs r0, #0x79
bl SoundReq
adds r0, r4, #0
bl sub_080AD27C
b _080AD26E
.align 2, 0
_080AD240: .4byte gPlayerEntity
_080AD244:
ldr r0, _080AD270 @ =gPlayerState
ldrb r0, [r0, #5]
cmp r0, #0
beq _080AD25A
adds r0, r1, #0
adds r0, #0x79
ldrb r1, [r0]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _080AD26E
_080AD25A:
adds r0, r4, #0
bl sub_080AD27C
ldrb r0, [r4, #0x10]
movs r1, #0x7f
ands r1, r0
strb r1, [r4, #0x10]
movs r0, #0xff
strb r0, [r4, #0x15]
str r5, [r4, #0x20]
_080AD26E:
pop {r4, r5, pc}
.align 2, 0
_080AD270: .4byte gPlayerState
thumb_func_start sub_080AD274
sub_080AD274: @ 0x080AD274
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080AD27C
sub_080AD27C: @ 0x080AD27C
push {r4, r5, lr}
adds r3, r0, #0
ldr r4, [r3, #0x54]
ldr r1, _080AD2AC @ =gPlayerEntity
movs r0, #0
str r0, [r1, #0x74]
adds r0, r3, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r5, r1, #0
ldrb r1, [r4, #8]
cmp r0, r1
bne _080AD320
adds r0, r3, #0
adds r0, #0x6e
ldrh r0, [r0]
ldrb r1, [r4, #9]
cmp r0, r1
bne _080AD320
cmp r4, r3
beq _080AD2B0
movs r0, #2
strb r0, [r4, #0xd]
b _080AD2C2
.align 2, 0
_080AD2AC: .4byte gPlayerEntity
_080AD2B0:
adds r2, r3, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r0
movs r0, #0x18
orrs r1, r0
strb r1, [r2]
_080AD2C2:
ldr r0, [r4, #0x48]
str r0, [r3, #0x48]
ldrb r1, [r3, #0x16]
lsrs r1, r1, #4
ldr r2, _080AD318 @ =gUnk_081320CC
lsls r0, r1, #1
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r3, #0x24]
ldr r0, _080AD31C @ =gUnk_081320D4
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
str r0, [r3, #0x20]
ldrh r0, [r4, #0x36]
adds r0, #8
strh r0, [r4, #0x36]
strh r0, [r3, #0x36]
adds r0, r4, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x38
strb r1, [r0]
ldrh r0, [r5, #0x32]
strh r0, [r3, #0x32]
ldrh r0, [r5, #0x2e]
strh r0, [r3, #0x2e]
adds r0, r5, #0
adds r0, #0x3c
ldrb r1, [r0]
adds r0, r3, #0
adds r0, #0x3c
strb r1, [r0]
ldrb r1, [r3, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r3, #0x10]
adds r0, r3, #0
bl sub_0801766C
b _080AD328
.align 2, 0
_080AD318: .4byte gUnk_081320CC
_080AD31C: .4byte gUnk_081320D4
_080AD320:
bl sub_08079184
bl DeleteThisEntity
_080AD328:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080AD32C
sub_080AD32C: @ 0x080AD32C
push {lr}
adds r2, r0, #0
movs r3, #0
ldrb r1, [r2, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
beq _080AD34C
ldrb r0, [r2, #8]
cmp r0, #6
bne _080AD34E
ldrb r0, [r2, #9]
cmp r0, #5
beq _080AD34C
cmp r0, #0x7d
bne _080AD34E
_080AD34C:
movs r3, #1
_080AD34E:
adds r0, r3, #0
pop {pc}
.align 2, 0
-678
View File
@@ -1,678 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItem3
PlayerItem3: @ 0x0801B45C
push {r4, lr}
adds r4, r0, #0
ldr r1, _0801B48C @ =gUnk_080B77FC
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #0xb
beq _0801B4AC
ldrb r0, [r4, #0x14]
cmp r0, #6
bne _0801B490
adds r1, r4, #0
adds r1, #0x86
movs r2, #0x80
lsls r2, r2, #6
b _0801B496
.align 2, 0
_0801B48C: .4byte gUnk_080B77FC
_0801B490:
adds r1, r4, #0
adds r1, #0x86
ldr r2, _0801B4C4 @ =0xFFFFE000
_0801B496:
adds r0, r2, #0
ldrh r2, [r1]
adds r0, r0, r2
strh r0, [r1]
movs r2, #0x80
lsls r2, r2, #1
ldrh r3, [r1]
adds r0, r4, #0
adds r1, r2, #0
bl sub_0805EC9C
_0801B4AC:
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
movs r1, #0xf
ands r0, r1
cmp r0, #0
bne _0801B4C0
movs r0, #0xfb
bl EnqueueSFX
_0801B4C0:
pop {r4, pc}
.align 2, 0
_0801B4C4: .4byte 0xFFFFE000
thumb_func_start sub_0801B4C8
sub_0801B4C8: @ 0x0801B4C8
.ifdef EU
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _0801B564 @ =gPlayerState
str r4, [r3, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _0801B568 @ =gUnk_081271CC
str r0, [r4, #0x48]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
ldr r5, _0801B56C @ =gPlayerEntity
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
adds r1, r4, #0
adds r1, #0x58
movs r0, #0xb
strb r0, [r1]
str r5, [r4, #0x50]
adds r0, r4, #0
adds r0, #0x86
strh r2, [r0]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B550
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x19
lsrs r0, r0, #0x1f
movs r1, #1
bics r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_0801B550:
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B570
movs r0, #0xa0
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x3c
b _0801B578
.align 2, 0
_0801B564: .4byte gPlayerState
_0801B568: .4byte gUnk_081271CC
_0801B56C: .4byte gPlayerEntity
_0801B570:
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x1e
_0801B578:
strb r0, [r4, #0xe]
ldrb r1, [r3, #0xd]
movs r0, #0xd
ldrsb r0, [r3, r0]
cmp r0, #0
blt _0801B588
strb r1, [r4, #0x15]
b _0801B58E
_0801B588:
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
_0801B58E:
ldrb r0, [r4, #0x15]
adds r1, r4, #0
adds r1, #0x83
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _0801B5A4
movs r0, #1
strb r0, [r4, #0xb]
_0801B5A4:
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0801B584
pop {r4, r5, pc}
.else
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _0801B52C @ =gPlayerState
str r4, [r3, #0x2c]
movs r2, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _0801B530 @ =gUnk_081271CC
str r0, [r4, #0x48]
movs r0, #0xff
strb r0, [r4, #0x1e]
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
adds r1, r4, #0
adds r1, #0x58
movs r0, #0xb
strb r0, [r1]
ldr r5, _0801B534 @ =gPlayerEntity
str r5, [r4, #0x50]
adds r0, r4, #0
adds r0, #0x86
strh r2, [r0]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B518
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x19
lsrs r0, r0, #0x1f
movs r1, #1
bics r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_0801B518:
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B538
movs r0, #0xa0
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x3c
b _0801B540
.align 2, 0
_0801B52C: .4byte gPlayerState
_0801B530: .4byte gUnk_081271CC
_0801B534: .4byte gPlayerEntity
_0801B538:
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x1e
_0801B540:
strb r0, [r4, #0xe]
ldrb r1, [r3, #0xd]
movs r0, #0xd
ldrsb r0, [r3, r0]
cmp r0, #0
blt _0801B550
strb r1, [r4, #0x15]
b _0801B556
_0801B550:
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
_0801B556:
ldrb r0, [r4, #0x15]
adds r1, r4, #0
adds r1, #0x83
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _0801B56C
movs r0, #1
strb r0, [r4, #0xb]
_0801B56C:
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0801B584
pop {r4, r5, pc}
.endif
thumb_func_start sub_0801B584
sub_0801B584: @ 0x0801B584
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
bl sub_0801B804
ldr r1, _0801B5F8 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _0801B5A8
ldrb r0, [r1, #0x1a]
cmp r0, #0
bne _0801B5A8
ldr r0, [r1, #0x2c]
cmp r0, r6
bne _0801B5B4
ldr r0, _0801B5FC @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #1
beq _0801B5B8
_0801B5A8:
ldr r1, _0801B5F8 @ =gPlayerState
ldr r0, [r1, #0x2c]
cmp r0, r6
bne _0801B5B4
movs r0, #0
str r0, [r1, #0x2c]
_0801B5B4:
bl DeleteThisEntity
_0801B5B8:
ldr r7, _0801B5FC @ =gPlayerEntity
adds r0, r7, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r3, #1
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0801B600
adds r0, r6, #0
adds r0, #0x68
ldrb r0, [r0]
movs r2, #0
cmp r0, #0xc
bne _0801B5D8
movs r2, #6
_0801B5D8:
lsrs r0, r1, #4
adds r1, r0, r2
ldrb r0, [r6, #0x1e]
cmp r0, r1
beq _0801B5EE
strb r1, [r6, #0x1e]
ldrb r1, [r6, #0x1e]
ldrh r2, [r6, #0x12]
adds r0, r6, #0
bl sub_080042D0
_0801B5EE:
adds r0, r6, #0
adds r1, r7, #0
bl sub_08078E84
b _0801B674
.align 2, 0
_0801B5F8: .4byte gPlayerState
_0801B5FC: .4byte gPlayerEntity
_0801B600:
movs r5, #0
movs r0, #2
strb r0, [r6, #0xc]
adds r1, r6, #0
adds r1, #0x60
movs r0, #0xd5
strh r0, [r1]
ldrb r0, [r6, #0x10]
movs r4, #0x80
orrs r0, r4
strb r0, [r6, #0x10]
subs r1, #0x24
ldrb r0, [r1]
orrs r0, r3
strb r0, [r1]
adds r0, r7, #0
adds r0, #0x3b
ldrb r0, [r0]
adds r2, r6, #0
adds r2, #0x3b
strb r0, [r2]
movs r0, #0xa6
strh r0, [r6, #0x12]
ldrb r1, [r6, #0x18]
subs r0, #0xe7
ands r0, r1
movs r1, #4
rsbs r1, r1, #0
ands r0, r1
orrs r0, r3
strb r0, [r6, #0x18]
ldrb r1, [r6, #0x14]
lsrs r1, r1, #1
lsls r1, r1, #1
ldr r2, _0801B678 @ =gUnk_080B7826
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r6, #0x2e]
adds r0, r0, r3
strh r0, [r6, #0x2e]
adds r1, #1
adds r1, r1, r2
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r1, [r6, #0x32]
adds r0, r0, r1
strh r0, [r6, #0x32]
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
ldr r0, _0801B67C @ =gPlayerState
str r5, [r0, #0x2c]
ldrb r1, [r0, #4]
orrs r4, r1
strb r4, [r0, #4]
_0801B674:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801B678: .4byte gUnk_080B7826
_0801B67C: .4byte gPlayerState
thumb_func_start sub_0801B680
sub_0801B680: @ 0x0801B680
push {r4, r5, r6, lr}
adds r4, r0, #0
bl sub_0801B804
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B6DC
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #0
bne _0801B6DC
ldr r3, _0801B6C4 @ =gPlayerState
ldrb r1, [r3, #0xd]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0801B6DC
adds r2, r4, #0
adds r2, #0x83
ldrb r0, [r2]
ldrb r1, [r3, #0xd]
subs r0, r0, r1
movs r3, #0x1f
ands r0, r3
cmp r0, #0x10
ble _0801B6C8
adds r1, r4, #0
adds r1, #0x82
ldrh r0, [r1]
adds r0, #0x40
b _0801B6D0
.align 2, 0
_0801B6C4: .4byte gPlayerState
_0801B6C8:
adds r1, r4, #0
adds r1, #0x82
ldrh r0, [r1]
subs r0, #0x40
_0801B6D0:
strh r0, [r1]
ldrb r1, [r2]
adds r0, r3, #0
ands r0, r1
strb r0, [r2]
strb r0, [r4, #0x15]
_0801B6DC:
adds r0, r4, #0
bl sub_0806F69C
movs r5, #0
adds r0, r4, #0
bl sub_0801B864
cmp r0, #0
beq _0801B6FE
adds r0, r4, #0
adds r0, #0x68
ldrb r1, [r0]
movs r0, #0xc
eors r1, r0
rsbs r0, r1, #0
orrs r0, r1
lsrs r5, r0, #0x1f
_0801B6FE:
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0801B780 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r6, #0x32
ldrsh r1, [r4, r6]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldr r1, _0801B784 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x80
bl sub_080002F0
cmp r0, #0
bne _0801B73C
cmp r5, #0
bne _0801B790
ldr r1, _0801B788 @ =gUnk_08003E44
adds r0, r4, #0
bl sub_080040E2
adds r5, r0, #0
_0801B73C:
cmp r5, #0
bne _0801B790
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xb
bhi _0801B754
ldrh r0, [r4, #0x24]
subs r0, #0x10
strh r0, [r4, #0x24]
_0801B754:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _0801B75C
movs r5, #1
_0801B75C:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0801B76C
movs r5, #1
_0801B76C:
cmp r5, #0
beq _0801B7A4
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #0xc
bne _0801B78C
movs r0, #0x1e
b _0801B792
.align 2, 0
_0801B780: .4byte gRoomControls
_0801B784: .4byte gPlayerEntity
_0801B788: .4byte gUnk_08003E44
_0801B78C:
movs r0, #0xc
b _0801B792
_0801B790:
movs r0, #1
_0801B792:
strb r0, [r4, #0xe]
cmp r5, #0
beq _0801B7A4
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
movs r0, #0xe0
lsls r0, r0, #1
strh r0, [r4, #0x24]
_0801B7A4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0801B7A8
sub_0801B7A8: @ 0x0801B7A8
push {r4, r5, lr}
adds r5, r0, #0
bl sub_0801B804
ldrb r0, [r5, #0xe]
cmp r0, #0
beq _0801B7BC
subs r0, #1
strb r0, [r5, #0xe]
b _0801B7FA
_0801B7BC:
adds r0, r5, #0
bl sub_0801B864
ldrh r2, [r5, #0x24]
movs r0, #0x24
ldrsh r1, [r5, r0]
ldr r0, _0801B7FC @ =0x0000027F
cmp r1, r0
bgt _0801B7D4
adds r0, r2, #0
adds r0, #8
strh r0, [r5, #0x24]
_0801B7D4:
ldr r4, _0801B800 @ =gPlayerEntity
adds r0, r5, #0
adds r1, r4, #0
bl GetFacingDirection
strb r0, [r5, #0x15]
adds r0, r5, #0
bl sub_0806F69C
adds r0, r5, #0
adds r1, r4, #0
movs r2, #2
movs r3, #2
bl sub_0800419C
cmp r0, #0
beq _0801B7FA
bl DeleteThisEntity
_0801B7FA:
pop {r4, r5, pc}
.align 2, 0
_0801B7FC: .4byte 0x0000027F
_0801B800: .4byte gPlayerEntity
thumb_func_start sub_0801B804
sub_0801B804: @ 0x0801B804
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #0xc
bl IsItemEquipped
cmp r0, #1
beq _0801B820
cmp r0, #1
blo _0801B81C
cmp r0, #2
beq _0801B824
b _0801B826
_0801B81C:
movs r4, #1
b _0801B826
_0801B820:
movs r4, #2
b _0801B826
_0801B824:
movs r4, #0
_0801B826:
ldr r3, _0801B850 @ =gPlayerState
adds r0, r3, #0
adds r0, #0x90
ldrh r0, [r0]
ands r4, r0
cmp r4, #0
bne _0801B854
adds r1, r5, #0
adds r1, #0x80
movs r0, #1
strb r0, [r1]
ldrb r2, [r3, #0xa]
movs r1, #0x7f
adds r0, r1, #0
ands r0, r2
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r1, r0
strb r1, [r3, #0xb]
b _0801B862
.align 2, 0
_0801B850: .4byte gPlayerState
_0801B854:
ldrb r1, [r3, #0xa]
movs r0, #0x80
orrs r1, r0
strb r1, [r3, #0xa]
ldrb r1, [r3, #0xb]
orrs r0, r1
strb r0, [r3, #0xb]
_0801B862:
pop {r4, r5, pc}
thumb_func_start sub_0801B864
sub_0801B864: @ 0x0801B864
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _0801B874
adds r0, r4, #0
bl sub_0800451C
_0801B874:
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
lsls r0, r0, #1
ldr r3, _0801B894 @ =gUnk_080B782E
adds r1, r0, r3
movs r2, #0
ldrsb r2, [r1, r2]
adds r0, #1
adds r0, r0, r3
movs r3, #0
ldrsb r3, [r0, r3]
adds r0, r4, #0
movs r1, #2
bl sub_08008782
pop {r4, pc}
.align 2, 0
_0801B894: .4byte gUnk_080B782E
-410
View File
@@ -1,410 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemBomb
PlayerItemBomb: @ 0x0801B188
push {r4, lr}
adds r4, r0, #0
ldr r0, _0801B1E0 @ =gUnk_080B77C8
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl GetNextFrame
ldrb r2, [r4, #0xc]
cmp r2, #3
beq _0801B24E
ldrb r1, [r4, #0xe]
cmp r1, #0
beq _0801B1E4
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #7
bne _0801B1BC
subs r0, r1, #1
strb r0, [r4, #0xe]
_0801B1BC:
ldrb r1, [r4, #0xe]
cmp r1, #0
bne _0801B24E
movs r0, #0x50
strb r0, [r4, #0xf]
str r1, [r4, #0x68]
ldrb r0, [r4, #0x19]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x19]
movs r2, #0x80
lsls r2, r2, #1
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
b _0801B24E
.align 2, 0
_0801B1E0: .4byte gUnk_080B77C8
_0801B1E4:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0801B24E
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0801B248
cmp r2, #2
bne _0801B204
ldrb r0, [r4, #0xd]
cmp r0, #1
bne _0801B204
ldr r0, _0801B244 @ =gPlayerState
strb r1, [r0, #5]
_0801B204:
movs r0, #3
strb r0, [r4, #0xc]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x3c
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r2]
movs r0, #0xf
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x13
ands r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0805EC60
adds r0, r4, #0
bl sub_08078954
adds r0, r4, #0
movs r1, #0x20
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
adds r0, r4, #0
bl sub_0801B418
b _0801B24E
.align 2, 0
_0801B244: .4byte gPlayerState
_0801B248:
adds r0, r4, #0
bl sub_0801B3A4
_0801B24E:
pop {r4, pc}
thumb_func_start sub_0801B250
sub_0801B250: @ 0x0801B250
push {lr}
adds r2, r0, #0
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
movs r0, #1
strb r0, [r2, #0xc]
adds r3, r2, #0
adds r3, #0x29
ldrb r1, [r3]
subs r0, #0x3a
ands r0, r1
movs r1, #0x18
orrs r0, r1
strb r0, [r3]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
ldrb r1, [r2, #0xa]
adds r0, r1, #0
cmp r0, #0xff
bne _0801B28A
movs r0, #0x3c
b _0801B29C
_0801B28A:
cmp r0, #0xfe
bne _0801B29A
movs r0, #0xf
strb r0, [r2, #0xe]
movs r0, #0xff
orrs r0, r1
strb r0, [r2, #0xa]
b _0801B29E
_0801B29A:
movs r0, #0x96
_0801B29C:
strb r0, [r2, #0xe]
_0801B29E:
ldr r0, _0801B2BC @ =gUnk_080B77F4
str r0, [r2, #0x48]
movs r0, #0
strb r0, [r2, #0x16]
adds r0, r2, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #7
bne _0801B2C0
adds r0, r2, #0
movs r1, #5
bl InitializeAnimation
b _0801B2C8
.align 2, 0
_0801B2BC: .4byte gUnk_080B77F4
_0801B2C0:
adds r0, r2, #0
movs r1, #0x15
bl InitializeAnimation
_0801B2C8:
pop {pc}
.align 2, 0
thumb_func_start sub_0801B2CC
sub_0801B2CC: @ 0x0801B2CC
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0800442E
cmp r0, #0
bne _0801B2DE
adds r0, r4, #0
bl sub_08078930
_0801B2DE:
movs r0, #8
bl IsItemEquipped
cmp r0, #1
beq _0801B2F6
cmp r0, #1
blo _0801B2F2
cmp r0, #2
beq _0801B2FA
b _0801B2FC
_0801B2F2:
movs r5, #1
b _0801B2FC
_0801B2F6:
movs r5, #2
b _0801B2FC
_0801B2FA:
movs r5, #0
_0801B2FC:
ldr r0, _0801B314 @ =gPlayerState
adds r0, #0x92
ldrh r0, [r0]
ands r5, r0
cmp r5, #0
beq _0801B310
movs r0, #0
strb r0, [r4, #0xe]
movs r0, #1
strb r0, [r4, #0xf]
_0801B310:
pop {r4, r5, pc}
.align 2, 0
_0801B314: .4byte gPlayerState
thumb_func_start sub_0801B318
sub_0801B318: @ 0x0801B318
push {lr}
ldr r2, _0801B32C @ =gUnk_080B77D8
ldrb r1, [r0, #0xd]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0801B32C: .4byte gUnk_080B77D8
thumb_func_start sub_0801B330
sub_0801B330: @ 0x0801B330
push {lr}
ldrb r1, [r0, #0xd]
adds r1, #1
strb r1, [r0, #0xd]
bl sub_08079BD8
pop {pc}
.align 2, 0
thumb_func_start sub_0801B340
sub_0801B340: @ 0x0801B340
adds r0, #0x29
ldrb r2, [r0]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r2
movs r2, #0x10
orrs r1, r2
strb r1, [r0]
bx lr
.align 2, 0
thumb_func_start sub_0801B354
sub_0801B354: @ 0x0801B354
adds r0, #0x29
ldrb r2, [r0]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r2
movs r2, #0x18
orrs r1, r2
strb r1, [r0]
bx lr
.align 2, 0
thumb_func_start sub_0801B368
sub_0801B368: @ 0x0801B368
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
subs r0, #1
movs r1, #0
strb r0, [r2, #0xc]
strb r1, [r2, #0xd]
ldrb r0, [r2, #0xe]
cmp r0, #0x3c
bls _0801B380
movs r0, #0x3c
strb r0, [r2, #0xe]
_0801B380:
pop {pc}
.align 2, 0
thumb_func_start sub_0801B384
sub_0801B384: @ 0x0801B384
push {lr}
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_0801B38C
sub_0801B38C: @ 0x0801B38C
push {lr}
ldrb r1, [r0, #0xe]
subs r1, #1
strb r1, [r0, #0xe]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
cmp r1, #0xff
bne _0801B3A0
bl DeleteThisEntity
_0801B3A0:
pop {pc}
.align 2, 0
thumb_func_start sub_0801B3A4
sub_0801B3A4: @ 0x0801B3A4
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
movs r5, #8
cmp r0, #0x28
bhi _0801B3F4
movs r5, #4
ldr r1, [r4, #0x68]
movs r0, #0x80
lsls r0, r0, #8
ands r0, r1
cmp r0, #0
beq _0801B3C4
adds r0, r1, #0
subs r0, #0x10
b _0801B3C8
_0801B3C4:
adds r0, r1, #0
adds r0, #0x10
_0801B3C8:
str r0, [r4, #0x68]
ldr r1, [r4, #0x68]
movs r2, #0xf0
adds r0, r1, #0
ands r0, r2
subs r0, #1
cmp r0, #0x7f
bls _0801B3E0
movs r0, #0x80
lsls r0, r0, #8
eors r1, r0
str r1, [r4, #0x68]
_0801B3E0:
ldr r0, [r4, #0x68]
ands r0, r2
movs r2, #0x98
lsls r2, r2, #1
subs r2, r2, r0
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
_0801B3F4:
ldrb r0, [r4, #0xf]
ands r0, r5
cmp r0, #0
bne _0801B408
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x1a]
b _0801B416
_0801B408:
ldrb r0, [r4, #0x1a]
lsrs r2, r0, #4
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
orrs r1, r2
strb r1, [r4, #0x1a]
_0801B416:
pop {r4, r5, pc}
thumb_func_start sub_0801B418
sub_0801B418: @ 0x0801B418
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r5, r0, #0
movs r6, #0x10
movs r0, #0x10
rsbs r0, r0, #0
mov sb, r0
mov r8, sb
_0801B42C:
movs r4, #0x10
adds r7, r6, #0
subs r7, #0x10
_0801B432:
movs r0, #0x2e
ldrsh r2, [r5, r0]
adds r2, r2, r4
movs r0, #0x32
ldrsh r3, [r5, r0]
adds r3, r3, r6
adds r0, r5, #0
movs r1, #3
bl sub_08008796
subs r4, #0x10
cmp r4, r8
bge _0801B432
adds r6, r7, #0
cmp r6, sb
bge _0801B42C
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
-191
View File
@@ -1,191 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemC
PlayerItemC: @ 0x0801B898
push {lr}
ldr r2, _0801B8AC @ =gUnk_080B7840
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0801B8AC: .4byte gUnk_080B7840
thumb_func_start sub_0801B8B0
sub_0801B8B0: @ 0x0801B8B0
push {r4, lr}
adds r4, r0, #0
ldr r1, _0801B8F0 @ =gPlayerState
ldrb r0, [r1, #0x1e]
cmp r0, #0
beq _0801B8F4
str r4, [r1, #0x2c]
ldrb r1, [r4, #0x10]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x3b
movs r0, #8
strb r0, [r1]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_08079BD8
adds r0, r4, #0
bl sub_0801766C
adds r0, r4, #0
bl sub_0801B8FC
b _0801B8F8
.align 2, 0
_0801B8F0: .4byte gPlayerState
_0801B8F4:
bl DeleteThisEntity
_0801B8F8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0801B8FC
sub_0801B8FC: @ 0x0801B8FC
push {lr}
ldr r1, _0801B90C @ =gPlayerState
ldr r2, [r1, #0x2c]
cmp r2, r0
beq _0801B910
bl DeleteThisEntity
b _0801B934
.align 2, 0
_0801B90C: .4byte gPlayerState
_0801B910:
ldrb r0, [r1, #0x1e]
cmp r0, #0
bne _0801B91E
str r0, [r1, #0x2c]
bl DeleteThisEntity
b _0801B934
_0801B91E:
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r1, r2, #0
adds r1, #0x3c
movs r0, #0x21
strb r0, [r1]
adds r0, r2, #0
bl sub_0801B938
_0801B934:
pop {pc}
.align 2, 0
thumb_func_start sub_0801B938
sub_0801B938: @ 0x0801B938
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801B960
ldr r3, _0801B95C @ =gPlayerEntity
ldrb r1, [r3, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
movs r0, #1
eors r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
subs r0, #0x42
b _0801B96E
.align 2, 0
_0801B95C: .4byte gPlayerEntity
_0801B960:
ldr r3, _0801B998 @ =gPlayerEntity
ldrb r0, [r3, #0x18]
movs r1, #0x40
ands r1, r0
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
_0801B96E:
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r3, #0
adds r0, #0x58
ldrb r0, [r0]
adds r0, #0x68
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #3
bhi _0801B99C
ldrb r0, [r3, #0x1e]
adds r0, #0x2e
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _0801B9A0
.align 2, 0
_0801B998: .4byte gPlayerEntity
_0801B99C:
movs r0, #0xff
strb r0, [r4, #0x1e]
_0801B9A0:
ldrb r3, [r4, #0x14]
lsrs r3, r3, #1
lsls r0, r3, #3
ldr r1, _0801B9E0 @ =gUnk_080B7850
adds r0, r0, r1
str r0, [r4, #0x48]
lsls r3, r3, #1
ldr r0, _0801B9E4 @ =gUnk_080B7848
adds r3, r3, r0
ldr r0, _0801B9E8 @ =gPlayerState
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r2, #0
ldrsb r2, [r3, r2]
ldrb r3, [r3, #1]
lsls r3, r3, #0x18
asrs r3, r3, #0x18
adds r0, r4, #0
bl sub_08008782
ldr r1, _0801B9EC @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, pc}
.align 2, 0
_0801B9E0: .4byte gUnk_080B7850
_0801B9E4: .4byte gUnk_080B7848
_0801B9E8: .4byte gPlayerState
_0801B9EC: .4byte gPlayerEntity
thumb_func_start sub_0801B9F0
sub_0801B9F0: @ 0x0801B9F0
push {lr}
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
bl sub_08017744
pop {pc}
-411
View File
@@ -1,411 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemGustJar
PlayerItemGustJar: @ 0x080ADA30
push {r4, lr}
adds r4, r0, #0
ldr r1, _080ADA60 @ =gPlayerState
ldr r0, [r1, #0x2c]
cmp r0, r4
bne _080ADA42
ldrb r0, [r1, #0x1c]
cmp r0, #0
bne _080ADA46
_080ADA42:
bl DeleteThisEntity
_080ADA46:
ldr r1, _080ADA64 @ =gUnk_08132700
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldr r1, _080ADA68 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, pc}
.align 2, 0
_080ADA60: .4byte gPlayerState
_080ADA64: .4byte gUnk_08132700
_080ADA68: .4byte gPlayerEntity
thumb_func_start sub_080ADA6C
sub_080ADA6C: @ 0x080ADA6C
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r0, _080ADAA4 @ =gUnk_08132B28
str r0, [r4, #0x48]
movs r1, #3
strb r1, [r0, #4]
strb r1, [r0, #3]
movs r1, #6
strb r1, [r0, #5]
strb r1, [r0, #2]
adds r0, r4, #0
bl sub_080ADC84
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r0, r4, #0
bl InitAnimationForceUpdate
pop {r4, pc}
.align 2, 0
_080ADAA4: .4byte gUnk_08132B28
thumb_func_start sub_080ADAA8
sub_080ADAA8: @ 0x080ADAA8
push {r4, lr}
adds r4, r0, #0
bl sub_080ADC84
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080ADACC
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #0
bl sub_080ADCA0
b _080ADAD2
_080ADACC:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_080ADAD2:
pop {r4, pc}
thumb_func_start sub_080ADAD4
sub_080ADAD4: @ 0x080ADAD4
push {r4, r5, lr}
adds r4, r0, #0
ldr r3, _080ADAF4 @ =gPlayerState
ldrb r1, [r3, #0x1c]
adds r0, r1, #0
cmp r0, #3
bne _080ADAFC
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ADAF8 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsrs r1, r1, #1
adds r1, #8
b _080ADB0C
.align 2, 0
_080ADAF4: .4byte gPlayerState
_080ADAF8: .4byte gPlayerEntity
_080ADAFC:
cmp r0, #6
bne _080ADB18
movs r0, #4
strb r0, [r4, #0xc]
ldr r0, _080ADB14 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsrs r1, r1, #1
adds r1, #4
_080ADB0C:
adds r0, r4, #0
bl InitAnimationForceUpdate
b _080ADC08
.align 2, 0
_080ADB14: .4byte gPlayerEntity
_080ADB18:
movs r5, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080ADB58
cmp r0, #1
bne _080ADB36
adds r0, r4, #0
movs r1, #4
bl sub_080ADCA0
movs r0, #0x18
strb r0, [r4, #0xe]
movs r0, #2
strb r0, [r4, #0xa]
b _080ADBE0
_080ADB36:
adds r0, r4, #0
movs r1, #1
bl sub_080ADCDC
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _080ADBE0
adds r0, r4, #0
movs r1, #0
bl sub_080ADCA0
strb r5, [r4, #0xa]
b _080ADBE0
_080ADB58:
movs r0, #0xf
ands r0, r1
cmp r0, #7
bne _080ADB68
adds r1, r4, #0
adds r1, #0x59
movs r0, #0x7f
strb r0, [r1]
_080ADB68:
ldrb r0, [r3, #0x1d]
cmp r0, #2
beq _080ADB94
cmp r0, #2
bgt _080ADB78
cmp r0, #1
beq _080ADBB0
b _080ADBCA
_080ADB78:
cmp r0, #3
bne _080ADBCA
adds r0, r4, #0
movs r1, #3
bl sub_080ADCDC
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x1a]
movs r2, #3
movs r5, #0xe9
b _080ADBCA
_080ADB94:
adds r0, r4, #0
movs r1, #2
bl sub_080ADCDC
ldrb r0, [r4, #0x1a]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #4
orrs r1, r0
strb r1, [r4, #0x1a]
movs r2, #2
movs r5, #0xe8
b _080ADBCA
_080ADBB0:
adds r0, r4, #0
movs r1, #1
bl sub_080ADCDC
ldrb r0, [r4, #0x1a]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r4, #0x1a]
movs r2, #1
movs r5, #0xe7
_080ADBCA:
ldr r0, _080ADC0C @ =gPlayerState
ldrb r1, [r0, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #7
bne _080ADBDA
movs r5, #0xee
movs r2, #1
_080ADBDA:
ldrb r0, [r4, #0xf]
subs r0, r0, r2
strb r0, [r4, #0xf]
_080ADBE0:
movs r0, #0xf
ldrsb r0, [r4, r0]
cmp r0, #0
bge _080ADBF6
cmp r5, #0
beq _080ADBF2
adds r0, r5, #0
bl SoundReq
_080ADBF2:
movs r0, #0xf
strb r0, [r4, #0xf]
_080ADBF6:
ldr r2, _080ADC10 @ =gPlayerEntity
adds r0, r2, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
ldrb r0, [r2, #0x1e]
subs r0, r0, r1
strb r0, [r4, #0x1e]
_080ADC08:
pop {r4, r5, pc}
.align 2, 0
_080ADC0C: .4byte gPlayerState
_080ADC10: .4byte gPlayerEntity
thumb_func_start sub_080ADC14
sub_080ADC14: @ 0x080ADC14
push {r4, lr}
adds r4, r0, #0
ldr r0, _080ADC40 @ =gPlayerState
ldrb r0, [r0, #0x1c]
movs r1, #0xf
ands r1, r0
cmp r1, #1
beq _080ADC48
cmp r1, #6
bne _080ADC56
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldr r0, _080ADC44 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsrs r1, r1, #1
adds r1, #4
adds r0, r4, #0
bl InitAnimationForceUpdate
b _080ADC5C
.align 2, 0
_080ADC40: .4byte gPlayerState
_080ADC44: .4byte gPlayerEntity
_080ADC48:
adds r0, r4, #0
movs r1, #0
bl sub_080ADCA0
movs r0, #2
strb r0, [r4, #0xc]
b _080ADC5C
_080ADC56:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_080ADC5C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080ADC60
sub_080ADC60: @ 0x080ADC60
push {lr}
adds r2, r0, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080ADC7C
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2, #0x18]
b _080ADC82
_080ADC7C:
adds r0, r2, #0
bl UpdateAnimationSingleFrame
_080ADC82:
pop {pc}
thumb_func_start sub_080ADC84
sub_080ADC84: @ 0x080ADC84
ldr r1, _080ADC9C @ =gPlayerEntity
ldrb r1, [r1, #0x18]
movs r2, #0x40
ands r2, r1
ldrb r3, [r0, #0x18]
movs r1, #0x41
rsbs r1, r1, #0
ands r1, r3
orrs r1, r2
strb r1, [r0, #0x18]
bx lr
.align 2, 0
_080ADC9C: .4byte gPlayerEntity
thumb_func_start sub_080ADCA0
sub_080ADCA0: @ 0x080ADCA0
push {r4, lr}
ldr r3, _080ADCD4 @ =gUnk_08132714
ldr r2, _080ADCD8 @ =gPlayerEntity
ldrb r2, [r2, #0x14]
lsrs r2, r2, #1
adds r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r3
ldr r2, [r1]
str r2, [r0, #0x5c]
ldrb r1, [r2]
adds r3, r0, #0
adds r3, #0x58
strb r1, [r3]
adds r1, r2, #1
str r1, [r0, #0x5c]
ldrb r2, [r2, #1]
movs r4, #0x59
strb r2, [r4, r0]
adds r1, #1
str r1, [r0, #0x5c]
ldrb r1, [r3]
ldrh r2, [r0, #0x12]
bl sub_080042D0
pop {r4, pc}
.align 2, 0
_080ADCD4: .4byte gUnk_08132714
_080ADCD8: .4byte gPlayerEntity
thumb_func_start sub_080ADCDC
sub_080ADCDC: @ 0x080ADCDC
push {r4, r5, lr}
adds r3, r0, #0
movs r0, #0x59
adds r0, r0, r3
mov ip, r0
ldrb r0, [r0]
subs r0, r0, r1
mov r1, ip
strb r0, [r1]
lsls r0, r0, #0x18
cmp r0, #0
bgt _080ADD2E
ldr r1, [r3, #0x5c]
ldrb r0, [r1]
cmp r0, #0xff
bne _080ADD06
adds r0, r1, #1
str r0, [r3, #0x5c]
ldrb r1, [r1, #1]
subs r0, r0, r1
str r0, [r3, #0x5c]
_080ADD06:
ldr r1, [r3, #0x5c]
ldrb r0, [r1]
adds r2, r3, #0
adds r2, #0x58
strb r0, [r2]
adds r1, #1
str r1, [r3, #0x5c]
ldrb r0, [r1]
mov r4, ip
ldrb r4, [r4]
adds r0, r0, r4
mov r5, ip
strb r0, [r5]
adds r1, #1
str r1, [r3, #0x5c]
ldrb r1, [r2]
ldrh r2, [r3, #0x12]
adds r0, r3, #0
bl sub_080042D0
_080ADD2E:
pop {r4, r5, pc}
-898
View File
@@ -1,898 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemSword
PlayerItemSword: @ 0x080A7544
push {r4, lr}
adds r4, r0, #0
ldr r1, _080A7584 @ =gUnk_0812905C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A7582
ldr r1, _080A7588 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x62
ldrb r0, [r0]
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
ldrb r2, [r1, #1]
adds r0, r0, r2
strb r0, [r1, #1]
_080A7582:
pop {r4, pc}
.align 2, 0
_080A7584: .4byte gUnk_0812905C
_080A7588: .4byte gPlayerEntity
thumb_func_start sub_080A758C
sub_080A758C: @ 0x080A758C
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A75AC
ldr r1, _080A7654 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
bne _080A75AC
ldrb r1, [r1, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A75AC
bl DeleteThisEntity
_080A75AC:
adds r0, r5, #0
bl AllocMutableHitbox
cmp r0, #0
bne _080A75BA
bl DeleteThisEntity
_080A75BA:
adds r0, r5, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldr r1, _080A7658 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r5, #0
adds r3, #0x3c
movs r4, #0
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r5, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r1, [r5, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r5, #0x11]
adds r0, r5, #0
adds r0, #0x41
strb r4, [r0]
subs r0, #4
strb r4, [r0]
adds r0, #5
strb r4, [r0]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
movs r0, #0xff
strb r0, [r5, #0x1e]
adds r0, r5, #0
bl sub_0801766C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A76BC
ldr r2, _080A7654 @ =gPlayerState
ldrb r1, [r2, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A767A
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #2
strb r0, [r5, #0xb]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #8
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A765C
cmp r0, #6
bne _080A7664
subs r1, #4
movs r0, #0x1a
b _080A766A
.align 2, 0
_080A7654: .4byte gPlayerState
_080A7658: .4byte gPlayerEntity
_080A765C:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x18
b _080A766A
_080A7664:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x19
_080A766A:
strb r0, [r1]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_080A7824
b _080A7692
_080A767A:
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #4
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
bl sub_080A76CC
_080A7692:
ldr r0, _080A76B0 @ =gPlayerState
str r5, [r0, #0x2c]
adds r0, r5, #0
bl sub_08079BD8
ldr r4, _080A76B4 @ =gUnk_0812906C
ldr r0, _080A76B8 @ =gUnk_08129068
bl sub_080028F4
lsls r0, r0, #1
adds r0, r0, r4
ldrh r0, [r0]
bl SoundReq
b _080A76C2
.align 2, 0
_080A76B0: .4byte gPlayerState
_080A76B4: .4byte gUnk_0812906C
_080A76B8: .4byte gUnk_08129068
_080A76BC:
adds r0, r5, #0
bl sub_080A76CC
_080A76C2:
movs r0, #0x87
lsls r0, r0, #1
bl SoundReq
pop {r4, r5, pc}
thumb_func_start sub_080A76CC
sub_080A76CC: @ 0x080A76CC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A76D8
b _080A77DC
_080A76D8:
ldr r5, _080A771C @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A76E4
bl DeleteThisEntity
_080A76E4:
ldrb r0, [r5, #4]
cmp r0, #0
bne _080A76F2
str r0, [r5, #0x2c]
strb r0, [r5, #0x1b]
bl DeleteThisEntity
_080A76F2:
ldrb r2, [r5, #0x1b]
cmp r2, #0
beq _080A7744
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xd
strb r0, [r1]
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080A7728
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A7720
cmp r0, #6
bne _080A7724
movs r0, #0xa
b _080A7726
.align 2, 0
_080A771C: .4byte gPlayerState
_080A7720:
movs r0, #8
b _080A7726
_080A7724:
movs r0, #9
_080A7726:
strb r0, [r1]
_080A7728:
ldr r0, _080A7740 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r0, #0x8b
lsls r0, r0, #1
bl SoundReq
b _080A77C4
.align 2, 0
_080A7740: .4byte gPlayerEntity
_080A7744:
ldr r0, [r5, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A776A
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #6
bne _080A7762
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xc
b _080A7768
_080A7762:
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xb
_080A7768:
strb r0, [r1]
_080A776A:
ldr r0, _080A77D0 @ =gPlayerState
adds r0, #0x3e
ldrb r0, [r0]
movs r2, #3
ands r2, r0
cmp r2, #0
beq _080A77C4
ldr r0, _080A77D4 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r1, #0x12
cmp r2, #1
bne _080A778E
movs r1, #0x14
_080A778E:
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _080A77C4
ldrb r1, [r4, #0x1e]
lsls r1, r1, #1
ldr r0, _080A77D8 @ =gUnk_081292E2
adds r1, r1, r0
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r3, [r4, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A77BE
rsbs r1, r1, #0
_080A77BE:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_080A77C4:
ldr r1, _080A77D4 @ =gPlayerEntity
adds r0, r4, #0
bl sub_080A78B8
b _080A7806
.align 2, 0
_080A77D0: .4byte gPlayerState
_080A77D4: .4byte gPlayerEntity
_080A77D8: .4byte gUnk_081292E2
_080A77DC:
ldr r1, _080A7810 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _080A7814
ldr r0, [r1, #0x2c]
adds r2, r0, #0
adds r2, #0x40
ldrb r0, [r2]
cmp r0, #0
beq _080A7814
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r2]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r0, r4, #0
bl sub_080A7A54
_080A7806:
adds r0, r4, #0
bl sub_080A7A84
b _080A7820
.align 2, 0
_080A7810: .4byte gPlayerState
_080A7814:
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080A7820:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7824
sub_080A7824: @ 0x080A7824
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _080A7860 @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A7834
bl DeleteThisEntity
_080A7834:
ldrb r0, [r5, #4]
cmp r0, #0
beq _080A78AE
ldrb r0, [r5, #2]
cmp r0, #0
bne _080A7846
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A7846:
ldr r2, _080A7864 @ =gPlayerEntity
adds r6, r2, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7868
movs r0, #0
str r0, [r5, #0x2c]
bl DeleteThisEntity
b _080A78B4
.align 2, 0
_080A7860: .4byte gPlayerState
_080A7864: .4byte gPlayerEntity
_080A7868:
adds r0, r4, #0
adds r1, r2, #0
bl sub_080A78B8
ldrb r1, [r6]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A7880
movs r0, #0x77
bl SoundReq
_080A7880:
ldrb r0, [r4, #0x1e]
cmp r0, #0x8a
bls _080A788A
movs r0, #0xff
strb r0, [r4, #0x1e]
_080A788A:
ldrb r1, [r6]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A78A4
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
bl sub_080A7B98
b _080A78B4
_080A78A4:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _080A78B4
_080A78AE:
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A78B4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A78B8
sub_080A78B8: @ 0x080A78B8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _080A78E8 @ =gPlayerState
ldrb r1, [r0, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A78FC
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
strb r0, [r4, #0x1e]
ldr r0, _080A78EC @ =gScreenTransition
ldr r0, [r0]
movs r1, #4
ands r0, r1
cmp r0, #0
beq _080A78F0
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #0xb1
b _080A78F2
.align 2, 0
_080A78E8: .4byte gPlayerState
_080A78EC: .4byte gScreenTransition
_080A78F0:
ldrb r1, [r4, #0x1e]
_080A78F2:
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _080A7912
_080A78FC:
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _080A7912
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_080A7912:
ldr r2, _080A792C @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0x40
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _080A7930
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
b _080A7958
.align 2, 0
_080A792C: .4byte gPlayerState
_080A7930:
ldrb r1, [r6, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A7946
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
movs r0, #1
eors r2, r0
b _080A794C
_080A7946:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
_080A794C:
lsls r2, r2, #6
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
_080A7958:
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
mov r8, r2
adds r5, r4, #0
adds r5, #0x3d
cmp r0, #0
beq _080A7A1C
adds r3, r6, #0
adds r3, #0x3d
ldrb r0, [r3]
lsls r0, r0, #0x18
cmp r0, #0
beq _080A7980
lsrs r0, r0, #0x18
cmp r0, #0x81
bne _080A79AE
_080A7980:
adds r2, r4, #0
adds r2, #0x3d
ldrb r0, [r2]
movs r1, #0
strb r0, [r3]
adds r5, r4, #0
adds r5, #0x3e
ldrb r0, [r5]
adds r3, r6, #0
adds r3, #0x3e
strb r0, [r3]
movs r3, #0x42
adds r3, r3, r4
mov ip, r3
ldrb r0, [r3]
adds r3, r6, #0
adds r3, #0x42
strb r0, [r3]
mov r0, ip
strb r1, [r0]
strb r1, [r5]
strb r1, [r2]
adds r5, r2, #0
_080A79AE:
ldr r0, [r7, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A79C4
ldrb r1, [r7, #0x1b]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A79C4:
ldrb r0, [r7, #0x1b]
cmp r0, #0
beq _080A7A1C
mov r1, r8
ldrb r0, [r1]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x43
beq _080A79E6
cmp r1, #0x43
bgt _080A79E0
cmp r1, #0xd
beq _080A79E6
b _080A7A08
_080A79E0:
cmp r1, #0x44
bne _080A7A08
b _080A7A1C
_080A79E6:
ldrb r1, [r7, #0x1b]
movs r0, #8
orrs r0, r1
strb r0, [r7, #0x1b]
adds r1, r6, #0
adds r1, #0x42
movs r0, #2
strb r0, [r1]
ldrb r1, [r7, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A7A1C
movs r0, #0xfe
ands r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A7A08:
ldrb r0, [r7, #0x1b]
movs r1, #0xc0
ands r1, r0
cmp r1, #0
bne _080A7A1C
strb r1, [r7, #0x1b]
strb r1, [r7, #4]
str r1, [r7, #0x2c]
bl DeleteThisEntity
_080A7A1C:
adds r1, r5, #0
ldrb r0, [r1]
movs r2, #0
ldrsb r2, [r1, r2]
cmp r2, #0
beq _080A7A36
cmp r2, #0
ble _080A7A32
subs r0, #1
strb r0, [r1]
b _080A7A36
_080A7A32:
adds r0, #1
strb r0, [r5]
_080A7A36:
adds r0, r4, #0
bl sub_080A7A54
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7A4C
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A7A4C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080A7A54
sub_080A7A54: @ 0x080A7A54
ldr r1, _080A7A7C @ =gPlayerEntity
ldrb r1, [r1, #0x1e]
subs r1, #0x6a
lsls r1, r1, #2
ldr r2, _080A7A80 @ =gUnk_08129096
adds r1, r1, r2
ldr r3, [r0, #0x48]
ldrb r2, [r1]
strb r2, [r3]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #1]
strb r2, [r3, #1]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #2]
strb r2, [r3, #6]
ldr r2, [r0, #0x48]
ldrb r0, [r1, #3]
strb r0, [r2, #7]
bx lr
.align 2, 0
_080A7A7C: .4byte gPlayerEntity
_080A7A80: .4byte gUnk_08129096
thumb_func_start sub_080A7A84
sub_080A7A84: @ 0x080A7A84
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r6, _080A7AE0 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _080A7B8C
ldr r2, _080A7AE4 @ =gUnk_08129072
subs r0, r1, #1
lsls r0, r0, #1
adds r1, r0, r2
movs r3, #0
ldrsb r3, [r1, r3]
adds r0, #1
adds r0, r0, r2
movs r5, #0
ldrsb r5, [r0, r5]
ldr r2, _080A7AE8 @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0xc0
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _080A7AC4
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7AC4
rsbs r3, r3, #0
_080A7AC4:
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A7AEC
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r2, r2, r3
movs r1, #0x32
ldrsh r3, [r4, r1]
adds r3, r3, r5
adds r0, r4, #0
movs r1, #0
bl sub_08008796
b _080A7B8C
.align 2, 0
_080A7AE0: .4byte gPlayerEntity
_080A7AE4: .4byte gUnk_08129072
_080A7AE8: .4byte gPlayerState
_080A7AEC:
ldr r0, [r4, #0x34]
cmp r0, #0
bne _080A7B8C
adds r0, r7, #0
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r6, r3, #0
adds r2, r2, r6
movs r0, #0x32
ldrsh r3, [r4, r0]
adds r3, r3, r5
adds r0, r4, #0
bl sub_08008796
cmp r0, #0
bne _080A7B8C
ldrb r2, [r7, #0x1b]
cmp r2, #0
beq _080A7B8C
movs r0, #0xc0
ands r0, r2
cmp r0, #0
bne _080A7B8C
adds r0, r4, #0
adds r1, r6, #0
adds r2, r5, #0
bl sub_080002B4
cmp r0, #0x2e
bne _080A7B4C
ldr r0, _080A7B44 @ =gPlayerEntity
ldr r1, _080A7B48 @ =0x00000119
bl sub_0800449C
b _080A7B54
.align 2, 0
_080A7B44: .4byte gPlayerEntity
_080A7B48: .4byte 0x00000119
_080A7B4C:
ldr r0, _080A7B90 @ =gPlayerEntity
movs r1, #0x74
bl sub_0800449C
_080A7B54:
movs r0, #0xf
movs r1, #0x1a
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _080A7B8C
ldr r1, _080A7B94 @ =gUnk_0812908E
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r0, [r4, #0x34]
str r0, [r2, #0x34]
_080A7B8C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7B90: .4byte gPlayerEntity
_080A7B94: .4byte gUnk_0812908E
thumb_func_start sub_080A7B98
sub_080A7B98: @ 0x080A7B98
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gPlayerState
-259
View File
@@ -1,259 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemSwordBeam
PlayerItemSwordBeam: @ 0x08019480
push {lr}
ldr r2, _08019494 @ =gUnk_080B43F4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08019494: .4byte gUnk_080B43F4
thumb_func_start sub_08019498
sub_08019498: @ 0x08019498
push {r4, r5, lr}
adds r5, r0, #0
ldr r4, _08019504 @ =gPlayerEntity
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldrb r0, [r5, #0xc]
adds r0, #1
movs r2, #0
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r5, #0x18]
adds r4, #0x3c
ldrb r0, [r4]
adds r0, #1
adds r1, r5, #0
adds r1, #0x3c
strb r0, [r1]
ldr r0, _08019508 @ =gUnk_080B4408
str r0, [r5, #0x48]
movs r0, #0xe0
lsls r0, r0, #2
strh r0, [r5, #0x24]
movs r0, #2
str r0, [r5, #0x74]
str r2, [r5, #0x70]
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #2
bne _080194E6
movs r0, #1
strb r0, [r5, #0xb]
_080194E6:
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r0, #0x3c
str r0, [r5, #0x6c]
ldrb r0, [r5, #0x14]
adds r2, r0, #0
cmp r0, #2
beq _08019534
cmp r0, #2
bgt _0801950C
cmp r0, #0
beq _08019516
b _0801954E
.align 2, 0
_08019504: .4byte gPlayerEntity
_08019508: .4byte gUnk_080B4408
_0801950C:
cmp r0, #4
beq _0801952C
cmp r0, #6
beq _08019542
b _0801954E
_08019516:
ldrh r0, [r5, #0x2e]
subs r0, #3
strh r0, [r5, #0x2e]
ldrh r0, [r5, #0x32]
subs r0, #8
strh r0, [r5, #0x32]
ldrb r0, [r5, #0x18]
movs r1, #0x80
orrs r0, r1
strb r0, [r5, #0x18]
b _0801954E
_0801952C:
ldrh r0, [r5, #0x2e]
adds r0, #2
strh r0, [r5, #0x2e]
b _0801954E
_08019534:
ldrb r0, [r5, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r5, #0x18]
ldrh r0, [r5, #0x2e]
adds r0, #1
b _08019546
_08019542:
ldrh r0, [r5, #0x2e]
subs r0, #1
_08019546:
strh r0, [r5, #0x2e]
ldrh r0, [r5, #0x32]
subs r0, #4
strh r0, [r5, #0x32]
_0801954E:
ldr r1, _08019578 @ =gUnk_080B43FC
lsrs r0, r2, #1
adds r0, r0, r1
ldrb r1, [r0]
adds r0, r5, #0
bl InitializeAnimation
adds r0, r5, #0
bl sub_0801766C
adds r0, r5, #0
bl sub_0806F69C
adds r0, r5, #0
bl sub_08019580
ldr r0, _0801957C @ =0x0000013F
bl SoundReq
pop {r4, r5, pc}
.align 2, 0
_08019578: .4byte gUnk_080B43FC
_0801957C: .4byte 0x0000013F
thumb_func_start sub_08019580
sub_08019580: @ 0x08019580
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, [r4, #0x6c]
subs r0, #1
str r0, [r4, #0x6c]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _08019638
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_0806F69C
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _080195B0
adds r0, r4, #0
bl sub_0800451C
_080195B0:
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0801962C @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldr r1, _08019630 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x80
bl sub_080002F0
cmp r0, #0
bne _08019602
ldr r1, _08019634 @ =gUnk_08003E44
movs r0, #0x2e
ldrsh r2, [r4, r0]
movs r5, #0x32
ldrsh r3, [r4, r5]
adds r0, r4, #0
bl sub_080040D8
cmp r0, #0
beq _08019602
adds r0, r4, #0
movs r1, #0x19
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_08019602:
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0
beq _0801961A
adds r0, r4, #0
movs r1, #0x19
movs r2, #0
bl CreateFx
bl DeleteThisEntity
_0801961A:
adds r0, r4, #0
movs r1, #0xc
bl sub_08008790
cmp r0, #0
beq _0801963C
bl DeleteThisEntity
b _0801963C
.align 2, 0
_0801962C: .4byte gRoomControls
_08019630: .4byte gPlayerEntity
_08019634: .4byte gUnk_08003E44
_08019638:
bl DeleteThisEntity
_0801963C:
adds r0, r4, #0
bl sub_08019644
pop {r4, r5, pc}
thumb_func_start sub_08019644
sub_08019644: @ 0x08019644
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x74]
subs r1, r0, #1
str r1, [r2, #0x74]
cmp r1, #0
bne _08019674
movs r0, #2
str r0, [r2, #0x74]
ldr r0, [r2, #0x70]
adds r0, #1
str r0, [r2, #0x70]
ldr r3, _08019678 @ =gUnk_080B4400
adds r0, r0, r3
ldrb r0, [r0]
cmp r0, #0xff
bne _08019668
str r1, [r2, #0x70]
_08019668:
ldr r0, [r2, #0x70]
adds r0, r0, r3
ldrb r1, [r0]
adds r0, r2, #0
bl sub_0801D2B4
_08019674:
pop {pc}
.align 2, 0
_08019678: .4byte gUnk_080B4400
-610
View File
@@ -1,610 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PlayerItemSwordSpin
PlayerItemSwordSpin: @ 0x0801BA00
push {lr}
ldr r2, _0801BA14 @ =gUnk_080B7870
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0801BA14: .4byte gUnk_080B7870
thumb_func_start sub_0801BA18
sub_0801BA18: @ 0x0801BA18
push {r4, lr}
adds r4, r0, #0
adds r1, r4, #0
adds r1, #0x68
ldrb r0, [r1]
cmp r0, #0x36
bne _0801BA2A
movs r0, #0x36
b _0801BA34
_0801BA2A:
ldrb r1, [r1]
ldr r0, _0801BA4C @ =gSave
adds r0, r0, r1
adds r0, #0x9a
ldrb r0, [r0]
_0801BA34:
adds r1, r4, #0
adds r1, #0x6f
strb r0, [r1]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BB02
lsls r0, r0, #2
ldr r1, _0801BA50 @ =_0801BA54
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BA4C: .4byte gSave
_0801BA50: .4byte _0801BA54
_0801BA54: @ jump table
.4byte _0801BA9C @ case 0
.4byte _0801BAF8 @ case 1
.4byte _0801BAF8 @ case 2
.4byte _0801BAF8 @ case 3
.4byte _0801BAF8 @ case 4
.4byte _0801BAF8 @ case 5
.4byte _0801BB02 @ case 6
.4byte _0801BB02 @ case 7
.4byte _0801BB02 @ case 8
.4byte _0801BAF8 @ case 9
.4byte _0801BAF8 @ case 10
.4byte _0801BAF8 @ case 11
.4byte _0801BAF8 @ case 12
.4byte _0801BAF8 @ case 13
.4byte _0801BAF8 @ case 14
.4byte _0801BB02 @ case 15
.4byte _0801BB02 @ case 16
.4byte _0801BB02 @ case 17
_0801BA9C:
adds r0, r4, #0
bl AllocMutableHitbox
cmp r0, #0
beq _0801BB26
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldr r1, _0801BAF4 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r4, #0
adds r3, #0x3c
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r4, #0
adds r1, #0x3b
strb r0, [r1]
adds r1, #5
movs r0, #0x1f
strb r0, [r1]
movs r0, #1
strb r0, [r4, #0xa]
movs r0, #0x20
strb r0, [r4, #0xb]
movs r0, #0x52
strb r0, [r4, #0xe]
movs r0, #0x1b
strb r0, [r4, #0xf]
adds r0, r4, #0
bl sub_0801766C
movs r0, #0xee
lsls r0, r0, #1
bl SoundReq
b _0801BB0A
.align 2, 0
_0801BAF4: .4byte gPlayerEntity
_0801BAF8:
movs r0, #0xd5
strb r0, [r4, #0xe]
movs r0, #0x3c
strb r0, [r4, #0xf]
b _0801BB0A
_0801BB02:
movs r1, #0
movs r0, #0x37
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
_0801BB0A:
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0xff
strb r0, [r4, #0x1e]
ldr r0, _0801BB28 @ =gPlayerState
str r4, [r0, #0x2c]
adds r0, r4, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
adds r0, r4, #0
bl sub_0801BB2C
_0801BB26:
pop {r4, pc}
.align 2, 0
_0801BB28: .4byte gPlayerState
thumb_func_start sub_0801BB2C
sub_0801BB2C: @ 0x0801BB2C
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0801BB88 @ =gPlayerState
ldr r0, [r0, #0x2c]
cmp r0, r5
beq _0801BB68
ldrb r0, [r5, #0xa]
cmp r0, #1
bne _0801BB64
ldrb r0, [r5, #0xb]
cmp r0, #0x20
beq _0801BB64
adds r0, r5, #0
adds r0, #0x68
ldrb r4, [r0]
subs r4, #0x1c
ldrb r0, [r5, #0xb]
adds r1, r4, #0
bl SetBottleContents
ldrb r0, [r5, #0xb]
adds r1, r4, #0
movs r2, #5
.ifdef JP
bl CreateItemEntity
.else
.ifdef EU
bl CreateItemEntity
.else
bl sub_080A7C18
.endif
.endif
ldr r0, _0801BB8C @ =0x00000109
bl SoundReq
_0801BB64:
bl DeleteThisEntity
_0801BB68:
ldr r1, _0801BB90 @ =gPlayerEntity
adds r0, r5, #0
bl sub_0801BDE8
adds r0, r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x20
cmp r0, #0x11
bhi _0801BC04
lsls r0, r0, #2
ldr r1, _0801BB94 @ =_0801BB98
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BB88: .4byte gPlayerState
_0801BB8C: .4byte 0x00000109
_0801BB90: .4byte gPlayerEntity
_0801BB94: .4byte _0801BB98
_0801BB98: @ jump table
.4byte _0801BBE0 @ case 0
.4byte _0801BBE8 @ case 1
.4byte _0801BBE8 @ case 2
.4byte _0801BBE8 @ case 3
.4byte _0801BBE8 @ case 4
.4byte _0801BBE8 @ case 5
.4byte _0801BC04 @ case 6
.4byte _0801BC04 @ case 7
.4byte _0801BC04 @ case 8
.4byte _0801BBE8 @ case 9
.4byte _0801BBE8 @ case 10
.4byte _0801BBE8 @ case 11
.4byte _0801BBE8 @ case 12
.4byte _0801BBE8 @ case 13
.4byte _0801BBE8 @ case 14
.4byte _0801BC04 @ case 15
.4byte _0801BC04 @ case 16
.4byte _0801BC04 @ case 17
_0801BBE0:
adds r0, r5, #0
bl sub_0801BC0C
b _0801BC0A
_0801BBE8:
ldr r0, _0801BC00 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x5a
ldrb r0, [r1]
cmp r0, #1
bne _0801BC0A
movs r0, #0
strb r0, [r1]
adds r0, r5, #0
bl sub_0801BC14
b _0801BC0A
.align 2, 0
_0801BC00: .4byte gPlayerEntity
_0801BC04:
adds r0, r5, #0
bl sub_0801BCB4
_0801BC0A:
pop {r4, r5, pc}
thumb_func_start sub_0801BC0C
sub_0801BC0C: @ 0x0801BC0C
push {lr}
bl sub_0801BE38
pop {pc}
thumb_func_start sub_0801BC14
sub_0801BC14: @ 0x0801BC14
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r6, #0x20
movs r5, #0
adds r0, #0x6f
ldrb r0, [r0]
subs r0, #0x21
cmp r0, #0xd
bhi _0801BC98
lsls r0, r0, #2
ldr r1, _0801BC30 @ =_0801BC34
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BC30: .4byte _0801BC34
_0801BC34: @ jump table
.4byte _0801BC76 @ case 0
.4byte _0801BC6C @ case 1
.4byte _0801BC6E @ case 2
.4byte _0801BC76 @ case 3
.4byte _0801BC72 @ case 4
.4byte _0801BC98 @ case 5
.4byte _0801BC98 @ case 6
.4byte _0801BC98 @ case 7
.4byte _0801BC7A @ case 8
.4byte _0801BC7A @ case 9
.4byte _0801BC7A @ case 10
.4byte _0801BC7A @ case 11
.4byte _0801BC7A @ case 12
.4byte _0801BC7A @ case 13
_0801BC6C:
movs r6, #0x23
_0801BC6E:
movs r5, #0x28
b _0801BC98
_0801BC72:
movs r5, #0x50
b _0801BC98
_0801BC76:
movs r5, #0xa0
b _0801BC98
_0801BC7A:
ldr r1, _0801BCB0 @ =gSave
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
adds r2, r1, #0
adds r2, #0xb3
strb r0, [r2]
adds r1, #0xc6
movs r0, #0xe1
lsls r0, r0, #2
strh r0, [r1]
movs r0, #0x88
lsls r0, r0, #2
bl SoundReq
_0801BC98:
adds r0, r5, #0
bl ModHealth
adds r0, r4, #0
adds r0, #0x68
ldrb r1, [r0]
subs r1, #0x1c
adds r0, r6, #0
bl SetBottleContents
pop {r4, r5, r6, pc}
.align 2, 0
_0801BCB0: .4byte gSave
thumb_func_start sub_0801BCB4
sub_0801BCB4: @ 0x0801BCB4
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _0801BCEC @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #1
bne _0801BD6C
adds r0, r4, #0
adds r0, #0x6f
ldrb r1, [r0]
adds r5, r0, #0
cmp r1, #0x36
beq _0801BCDA
subs r0, #7
ldrb r1, [r0]
subs r1, #0x1c
movs r0, #0x20
bl SetBottleContents
_0801BCDA:
ldrb r0, [r5]
subs r0, #0x26
cmp r0, #0xb
bhi _0801BD6C
lsls r0, r0, #2
ldr r1, _0801BCF0 @ =_0801BCF4
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BCEC: .4byte gPlayerEntity
_0801BCF0: .4byte _0801BCF4
_0801BCF4: @ jump table
.4byte _0801BD24 @ case 0
.4byte _0801BD32 @ case 1
.4byte _0801BD40 @ case 2
.4byte _0801BD6C @ case 3
.4byte _0801BD6C @ case 4
.4byte _0801BD6C @ case 5
.4byte _0801BD6C @ case 6
.4byte _0801BD6C @ case 7
.4byte _0801BD6C @ case 8
.4byte _0801BD54 @ case 9
.4byte _0801BD54 @ case 10
.4byte _0801BD54 @ case 11
_0801BD24:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BD6C
_0801BD32:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
b _0801BD6C
_0801BD40:
adds r0, r4, #0
movs r1, #0x68
movs r2, #2
movs r3, #2
bl CreateObjectWithParent
movs r0, #0x20
bl ModHealth
b _0801BD6C
_0801BD54:
ldr r1, _0801BD88 @ =gSave
ldrb r0, [r5]
adds r2, r1, #0
adds r2, #0xb2
strb r0, [r2]
adds r1, #0xc4
movs r0, #0xe1
lsls r0, r0, #4
strh r0, [r1]
ldr r0, _0801BD8C @ =0x000001CF
bl SoundReq
_0801BD6C:
ldr r0, _0801BD90 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #2
bne _0801BDAE
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BD94
cmp r0, #0x27
beq _0801BDA2
b _0801BDAE
.align 2, 0
_0801BD88: .4byte gSave
_0801BD8C: .4byte 0x000001CF
_0801BD90: .4byte gPlayerEntity
_0801BD94:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDAE
_0801BDA2:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #1
bl CreateObjectWithParent
_0801BDAE:
ldr r0, _0801BDC8 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
cmp r0, #3
bne _0801BDE6
adds r0, r4, #0
adds r0, #0x6f
ldrb r0, [r0]
cmp r0, #0x26
beq _0801BDCC
cmp r0, #0x27
beq _0801BDDA
b _0801BDE6
.align 2, 0
_0801BDC8: .4byte gPlayerEntity
_0801BDCC:
adds r0, r4, #0
movs r1, #0x68
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
b _0801BDE6
_0801BDDA:
adds r0, r4, #0
movs r1, #0x68
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
_0801BDE6:
pop {r4, r5, pc}
thumb_func_start sub_0801BDE8
sub_0801BDE8: @ 0x0801BDE8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r5, #0x1e]
ldrb r1, [r4, #0xe]
subs r0, r0, r1
ldrb r1, [r4, #0xf]
adds r0, r0, r1
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _0801BE0A
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_0801BE0A:
ldrb r1, [r5, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
movs r2, #1
ands r0, r2
eors r1, r0
lsls r1, r1, #6
ldrb r2, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
ldr r1, _0801BE34 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
pop {r4, r5, pc}
.align 2, 0
_0801BE34: .4byte gPlayerEntity
thumb_func_start sub_0801BE38
sub_0801BE38: @ 0x0801BE38
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x41
ldrb r0, [r2]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x49
beq _0801BE54
cmp r1, #0x4d
beq _0801BE60
movs r0, #0
strb r0, [r2]
b _0801BE6A
_0801BE54:
movs r0, #0x28
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
b _0801BE6A
_0801BE60:
movs r0, #0x27
strb r0, [r4, #0xb]
adds r0, r4, #0
bl sub_0801B9F0
_0801BE6A:
ldrb r0, [r4, #0x1e]
subs r0, #0x1b
lsls r0, r0, #2
ldr r1, _0801BE84 @ =gUnk_080B788A
adds r2, r0, r1
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BE88
ldr r1, [r4, #0x48]
ldrb r0, [r2]
rsbs r0, r0, #0
b _0801BE8C
.align 2, 0
_0801BE84: .4byte gUnk_080B788A
_0801BE88:
ldr r1, [r4, #0x48]
ldrb r0, [r2]
_0801BE8C:
strb r0, [r1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #1]
strb r0, [r1, #1]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #2]
strb r0, [r1, #6]
ldr r1, [r4, #0x48]
ldrb r0, [r2, #3]
strb r0, [r1, #7]
ldr r0, _0801BEF0 @ =gPlayerEntity
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _0801BEDE
ldrb r0, [r4, #0xb]
cmp r0, #0x20
bne _0801BEE4
subs r0, r1, #1
lsls r0, r0, #1
ldr r1, _0801BEF4 @ =gUnk_080B7878
adds r2, r0, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _0801BECA
rsbs r1, r1, #0
_0801BECA:
ldrb r2, [r2, #1]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r0, r4, #0
bl sub_080002B4
cmp r0, #0x10
bne _0801BEDE
movs r0, #0x26
strb r0, [r4, #0xb]
_0801BEDE:
ldrb r0, [r4, #0xb]
cmp r0, #0x20
beq _0801BEEE
_0801BEE4:
ldr r2, _0801BEF0 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
_0801BEEE:
pop {r4, pc}
.align 2, 0
_0801BEF0: .4byte gPlayerEntity
_0801BEF4: .4byte gUnk_080B7878
+19 -5
View File
@@ -14,7 +14,7 @@
extern void ShowNPCDialogue(Entity*, Dialog*);
extern void DoFade(u32, u32);
extern u32 CheckKinstoneFused(u32);
extern void ForceEquipItem(u32, u8);
extern void ForceEquipItem(u32, u32);
extern void LoadRoomEntityList(EntityData* listPtr);
extern u32 GetAnimationState(Entity*);
extern void SetChildOffset(Entity*, s32, s32, s32);
@@ -54,7 +54,7 @@ extern void sub_080787A8(Entity*, u32);
extern void sub_0806F118(Entity*);
extern void sub_080791D0();
extern void sub_0805EC9C();
extern void sub_0805EC60();
extern void sub_0805EC60(Entity*);
extern u32 sub_080045D4(s16, s16, u32, u32);
extern void sub_0806F69C(Entity*);
extern void sub_0805E3A0(void*, u32);
@@ -82,9 +82,9 @@ extern u32 sub_080041A0(Entity*, Entity*, u32, u32);
extern u32 sub_08049EE4(Entity*);
extern Entity* sub_0804A98C(Entity*, u8, u8);
extern u32 GetBottleContaining(u32);
extern void sub_08077E54(Entity*);
extern void sub_08077E54(ItemBehavior*);
extern void sub_080042BA(Entity*, u32);
extern void sub_08077F24(ItemBehavior*, u32);
extern bool32 sub_08077F24(ItemBehavior*, u32);
extern void sub_08079184();
extern void sub_08077F50(ItemBehavior* beh, u32 arg1);
extern void sub_0807AA80(Entity*);
@@ -257,7 +257,7 @@ extern void sub_08056360();
extern u32 sub_080542AC(u32);
extern u32 sub_08079FC4(u32);
extern void sub_0800455E(Entity*);
extern void sub_08008790(Entity*, u32);
extern u32* sub_08008790(Entity*, u32);
extern void sub_0804ACF8();
extern void sub_08073904(Entity*);
extern u32 sub_08056134(void);
@@ -267,4 +267,18 @@ extern void sub_0805EEB4(u8*, u32);
extern void sub_08056BDC(u32);
extern void sub_08056F88(u32, u32);
extern void sub_0805F8E4(u32 r0, WStruct* r1);
extern Entity* sub_08077C94(ItemBehavior*, u32);
extern Entity* sub_08077C0C(ItemBehavior*, u32);
extern void sub_08077D38(ItemBehavior*, u32);
extern void sub_08077E78(ItemBehavior*, u32);
extern void UpdateItemAnim(ItemBehavior*);
extern void sub_0806F948(Entity*);
extern void sub_08077DF4(ItemBehavior*, u32);
extern void sub_08077BB8(ItemBehavior*);
extern bool32 sub_08077EFC(ItemBehavior*);
extern void sub_08078E84(Entity*, Entity*);
extern void sub_080042D0(Entity*, u32, u16);
#endif
+2
View File
@@ -148,6 +148,8 @@ typedef struct {
/*0x4*/ u8 stateID;
/*0x5*/ u8 field_0x5[10];
/*0xf*/ u8 field_0xf;
/*0x10*/ u8 field_0x10[8];
/*0x18*/ u32 field_0x18;
} ItemBehavior;
extern void (*const gPlayerItemFunctions[])(Entity*);
+1
View File
@@ -159,6 +159,7 @@ extern u16 gBG3Buffer[0x800];
struct {
u8 filler[0x70];
} extern gUnk_03000B80;
// TODO extern ItemBehavior gUnk_03000B80[4];
static_assert(sizeof(gUnk_03000B80) == 0x70);
typedef struct {
+27 -32
View File
@@ -339,16 +339,14 @@ SECTIONS {
asm/code_08018500.o(.text);
src/code_08018C58.o(.text);
src/playerItem/playerItem11.o(.text);
asm/playerItem11.o(.text);
src/playerItem/playerItemBow.o(.text);
asm/playerItem/playerItemBow.o(.text);
asm/playerItem/playerItemSwordBeam.o(.text);
src/playerItem/playerItemSwordBeam.o(.text);
asm/code_0801967C.o(.text);
asm/playerItem/playerItemBomb.o(.text);
asm/playerItem/playerItem3.o(.text);
asm/playerItem/playerItemC.o(.text);
asm/playerItem/playerItemSwordSpin.o(.text);
asm/playerItemCellOverwriteSet.o(.text);
src/playerItem/playerItemBomb.o(.text);
src/playerItem/playerItem3.o(.text);
src/playerItem/playerItemC.o(.text);
src/playerItem/playerItemSwordSpin.o(.text);
src/playerItem/playerItemCellOverwriteSet.o(.text);
asm/code_0801C1D4.o(.text);
asm/drawUI.o(.text);
asm/code_0801C370.o(.text);
@@ -495,7 +493,7 @@ SECTIONS {
asm/modArrows.o(.text);
src/code_0805436C.o(.text);
asm/code_0805436C.o(.text);
asm/playerItem/playerItemLantern.o(.text);
src/playerItem/playerItemLantern.o(.text);
asm/code_08054C04.o(.text);
src/sub_08055E08.o(.text);
src/main.o(.text);
@@ -627,7 +625,6 @@ SECTIONS {
src/npc/dog.o(.text);
src/npc/syrup.o(.text);
src/npc/rem.o(.text);
src/npc/rem.o(.text);
src/npc/townMinish.o(.text);
src/npc/librari.o(.text);
src/npc/percy.o(.text);
@@ -667,29 +664,27 @@ SECTIONS {
asm/code_0806ED78.o(.text);
src/coord.o(.text);
asm/code_0806FA6C.o(.text);
asm/playerItem/playerItem12.o(.text);
asm/playerItem/playerItemPacciCane.o(.text);
src/playerItem/playerItem12.o(.text);
src/playerItem/playerItemPacciCane.o(.text);
asm/code_0807059C.o(.text);
src/player.o(.text);
asm/stairsInteract.o(.text);
asm/code_080732D0.o(.text);
asm/item/itemDebug.o(.text);
asm/item/itemSword.o(.text);
asm/item/itemLantern.o(.text);
asm/item/itemBoomerang.o(.text);
asm/item/itemBow.o(.text);
asm/item/itemBomb.o(.text);
asm/item/itemTryPickupObject.o(.text);
asm/item/itemRocsCape.o(.text);
asm/item/itemPegasusBoots.o(.text);
asm/code_080732D0.o(.text);
asm/ocarina.o(.text);
src/item/itemDebug.o(.text);
src/item/itemSword.o(.text);
src/item/itemLantern.o(.text);
src/item/itemBoomerang.o(.text);
src/item/itemBow.o(.text);
src/item/itemBomb.o(.text);
src/item/itemTryPickupObject.o(.text);
src/item/itemRocsCape.o(.text);
src/item/itemPegasusBoots.o(.text);
src/item/itemOcarina.o(.text);
src/item/itemPacciCane.o(.text);
src/item/itemShield.o(.text);
src/item/itemGustJar.o(.text);
asm/item/itemGustJar.o(.text);
asm/item/itemMoleMitts.o(.text);
asm/item/itemJarEmpty.o(.text);
src/item/itemMoleMitts.o(.text);
src/item/itemJarEmpty.o(.text);
asm/code_08077698.o(.text);
asm/respawnPlayer.o(.text);
src/code_08077B98.o(.text);
@@ -919,8 +914,8 @@ SECTIONS {
asm/sub_080A285C.o(.text);
src/createObject.o(.text);
asm/code_080A29BC.o(.text);
asm/playerItem/playerItemShield.o(.text);
asm/playerItem/playerItem15.o(.text);
src/playerItem/playerItemShield.o(.text);
src/playerItem/playerItem15.o(.text);
#ifdef DEMO
src/demoScreen.o(.text);
#endif
@@ -930,7 +925,7 @@ SECTIONS {
asm/code_080A3BD0.o(.text);
src/sub_080A554C.o(.text);
asm/code_080A5574.o(.text);
asm/playerItem/playerItemSword.o(.text);
src/playerItem/playerItemSword.o(.text);
asm/code_080A7C00.o(.text);
src/projectile/projectile0.o(.text);
src/projectile/projectile1.o(.text);
@@ -969,12 +964,12 @@ SECTIONS {
src/projectile/projectile22.o(.text);
src/projectile/projectile23.o(.text);
src/projectile/projectile24.o(.text);
asm/playerItem/playerItem10.o(.text);
asm/playerItem/playerItem13.o(.text);
src/playerItem/playerItem10.o(.text);
src/playerItem/playerItem13.o(.text);
src/intro.o(.text);
asm/sub_080AD8F0.o(.text);
asm/code_080AD90C.o(.text);
asm/playerItem/playerItemGustJar.o(.text);
src/playerItem/playerItemGustJar.o(.text);
asm/code_080ADD30.o(.text);
/* library functions */
asm/m4a_asm.o(.text);
+11 -5
View File
@@ -34,16 +34,22 @@ extern void (*const gUnk_080FE2A0[])();
void ForceEquipItem(u32, u8);
extern void sub_0807CAA0(u32, u32);
/*
Returns the slot the item is equipped in.
0: A
1: B
2: Not equipped
*/
u32 IsItemEquipped(u32 itemID) {
u32 ret;
u32 itemSlot;
if (itemID == gSave.stats.itemOnA)
ret = 0;
itemSlot = 0;
else if (itemID == gSave.stats.itemOnB)
ret = 1;
itemSlot = 1;
else
ret = 2;
return ret;
itemSlot = 2;
return itemSlot;
}
NONMATCH("asm/non_matching/PutItemOnSlot.inc", void PutItemOnSlot(u32 itemID)) {
+2 -1
View File
@@ -25,7 +25,8 @@ void sub_08077B98(UnkItemStruct* unk) {
}
}
void sub_08077BB8(UnkItemStruct* unk) {
void sub_08077BB8(ItemBehavior* beh) {
UnkItemStruct* unk = (UnkItemStruct*)beh; // @nocheckin
u8* temp = sub_08077C54(unk);
if (temp != NULL) {
temp[0x10] = 0x20;
+17 -14
View File
@@ -14,34 +14,36 @@ typedef struct {
u8 unk[16];
} Unk_struct;
void sub_08077DF4(Entity* ent, u32 arg1) {
void sub_08077DF4(ItemBehavior* beh, u32 arg1) {
Entity* ent = (Entity*)beh; // @nocheckin
*(u16*)&ent->flags = arg1;
if ((arg1 & 0xff) > 0xb8) {
arg1 += ent->type >> 1;
}
gPlayerEntity.spriteIndex = (short)(arg1 >> 8);
InitAnimationForceUpdate(&gPlayerEntity, (u8)arg1);
sub_08077E54(ent);
sub_08077E54(beh);
}
void UpdateItemAnim(Entity* ent) {
void UpdateItemAnim(ItemBehavior* beh) {
UpdateAnimationSingleFrame(&gPlayerEntity);
sub_08077E54(ent);
sub_08077E54(beh);
}
void sub_08077E3C(Entity* ent, u32 idx) {
void sub_08077E3C(ItemBehavior* ent, u32 idx) {
sub_080042BA(&gPlayerEntity, idx);
sub_08077E54(ent);
}
void sub_08077E54(Entity* ent) {
void sub_08077E54(ItemBehavior* beh) {
Entity* ent = (Entity*)beh; // @nocheckin
ent->action = gPlayerEntity.animIndex;
*(u8*)&ent->spriteIndex = gPlayerEntity.frameIndex;
ent->subAction = gPlayerEntity.frameDuration;
ent->actionDelay = gPlayerEntity.frames.all;
}
void sub_08077E78(void* arg0, u32 bits) {
void sub_08077E78(ItemBehavior* arg0, u32 bits) {
u8* pbVar1;
u32 not ;
@@ -62,10 +64,11 @@ void sub_08077E78(void* arg0, u32 bits) {
MemClear(arg0, 0x1c);
}
u32 sub_08077EC8(Unk_struct* arg0) {
u32 sub_08077EC8(ItemBehavior* beh) {
Unk_struct* arg0 = (Unk_struct*)beh; // @nocheckin
if ((gPlayerState.field_0x1a[1] & 8) != 0) {
sub_08077DF4((Entity*)arg0, 0x170);
sub_08077DF4(beh, 0x170);
arg0->unk[7] = 0x28;
arg0->unk[4] = 7;
arg0->unk[15] = 6;
@@ -75,15 +78,15 @@ u32 sub_08077EC8(Unk_struct* arg0) {
}
}
void sub_08077EFC(ItemBehavior* arg0) {
sub_08077F24(arg0, (u16)gPlayerState.field_0x90.HALF.LO);
bool32 sub_08077EFC(ItemBehavior* arg0) {
return sub_08077F24(arg0, (u16)gPlayerState.field_0x90.HALF.LO);
}
void sub_08077F10(ItemBehavior* arg0) {
sub_08077F24(arg0, (u16)gPlayerState.field_0x90.HALF.HI);
bool32 sub_08077F10(ItemBehavior* arg0) {
return sub_08077F24(arg0, (u16)gPlayerState.field_0x90.HALF.HI);
}
ASM_FUNC("asm/non_matching/sub_08077F24.inc", void sub_08077F24(ItemBehavior* beh, u32 arg1))
ASM_FUNC("asm/non_matching/sub_08077F24.inc", bool32 sub_08077F24(ItemBehavior* beh, u32 arg1))
void sub_08077F50(ItemBehavior* beh, u32 arg1) {
sub_08079184();
+1 -1
View File
@@ -76,7 +76,7 @@ extern void sub_0806FE84();
extern void sub_080788E0();
extern void sub_08078954();
extern void sub_0805EC60();
extern void sub_08017744();
extern void sub_08017744(Entity*);
extern void sub_0805E92C();
extern void UnloadHitbox();
extern void sub_0804AA1C();
+47
View File
@@ -0,0 +1,47 @@
#include "item.h"
#include "coord.h"
#include "audio.h"
#include "functions.h"
extern void (*const gUnk_0811BD98[])(ItemBehavior*, u32);
extern Entity* CreatePlayerBomb();
extern s8 gUnk_0811BDAC[];
extern void ModBombs(s32);
void ItemBomb(ItemBehavior* this, u32 arg1) {
gUnk_0811BD98[this->stateID](this, arg1);
}
void sub_08075FF8(ItemBehavior* this, u32 arg1) {
Entity* entity;
u32 maxBombs;
u32 bombCount;
s8* tmp;
s32 x;
s32 y;
if ((gPlayerState.jumpStatus | gPlayerState.field_0x3[1]) == 0) {
bombCount = 0;
for (entity = FindEntityByID(8, 2, 2); entity != NULL; entity = FindNextDuplicateID(entity, 2)) {
bombCount += 1;
}
maxBombs = this->behaviorID == 7 ? 3 : 1;
if (maxBombs > bombCount) {
entity = CreatePlayerBomb(this, 2);
if (entity != NULL) {
tmp = &gUnk_0811BDAC[gPlayerEntity.animationState & 6];
// TODO fix array access
x = tmp[0] << 0x10;
y = tmp[1] << 0x10;
PositionRelative(&gPlayerEntity, entity, x, y);
ModBombs(-1);
SoundReq(SFX_104);
}
}
}
sub_08077E78(this, arg1);
}
// TODO arg1 type not yet known, called by sub_080761C0 and sub_080762D8
ASM_FUNC("asm/non_matching/itemBomb/sub_08076088.inc", void sub_08076088(ItemBehavior* this, void* arg1))
+36
View File
@@ -0,0 +1,36 @@
#include "item.h"
#include "functions.h"
extern void (*const gUnk_0811BD78[])(ItemBehavior*, u32);
extern void sub_08078F60(void);
void ItemBoomerang(ItemBehavior* this, u32 arg1) {
gUnk_0811BD78[this->stateID](this, arg1);
}
void sub_08075D2C(ItemBehavior* this, u32 arg1) {
if (((gPlayerState.field_0x3[1] & 8) == 0) && (sub_08077C94(this, this->behaviorID) == NULL)) {
this->field_0x5[4] |= 0xf;
sub_0806F948(&gPlayerEntity);
sub_08077C0C(this, 0xb);
sub_08077D38(this, arg1);
gPlayerState.field_0x3[1] |= 8;
} else {
sub_08077E78(this, arg1);
}
}
void sub_08075D88(ItemBehavior* this, u32 arg1) {
if ((gPlayerState.field_0x3[1] & 0x80) == 0) {
if (((this->behaviorID == 0xc) && ((gPlayerState.field_0xa & 0x80) != 0)) && ((this->field_0x5[9] & 2) != 0)) {
sub_08078F60();
return;
}
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) == 0) {
return;
}
}
sub_08077E78(this, arg1);
}
+92
View File
@@ -0,0 +1,92 @@
#include "item.h"
#include "functions.h"
#include "save.h"
extern void (*const gUnk_0811BD80[])(ItemBehavior*, u32);
extern void sub_08077E3C(ItemBehavior*, u32);
void ItemBow(ItemBehavior* this, u32 arg1) {
gUnk_0811BD80[this->stateID](this, arg1);
}
void sub_08075DF4(ItemBehavior* this, u32 arg1) {
if ((gPlayerState.field_0x3[1] & 8) == 0) {
this->field_0x5[4] |= 0x80;
sub_0806F948(&gPlayerEntity);
sub_08077BB8(this);
sub_08077D38(this, arg1);
gPlayerState.field_0x1d[4] = 1;
} else {
sub_08077E78(this, arg1);
}
}
void sub_08075E40(ItemBehavior* this, u32 arg1) {
u8 bVar1;
if (gPlayerState.field_0x1d[4] != 0) {
bVar1 = gPlayerState.field_0x3[1] & 0x80;
if (bVar1 == 0) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
this->stateID = 2;
this->field_0x5[4] &= 0x7f;
if (gSave.stats.arrowCount != 0) {
this->field_0xf = bVar1;
gPlayerState.field_0xa &= ~(8 >> arg1);
}
}
return;
}
}
gPlayerState.field_0x1d[4] = 0;
sub_08077E78(this, arg1);
}
void sub_08075EC0(ItemBehavior* this, u32 arg1) {
u8 arrowCount;
s32 iVar2;
arrowCount = gSave.stats.arrowCount;
iVar2 = sub_08077EFC(this);
if (iVar2 != 0 && arrowCount != 0) {
if (((gPlayerState.field_0x3[1] & 0x80) != 0) || (gPlayerState.field_0x1d[4] == 0)) {
gPlayerState.field_0x1d[4] = 0;
sub_08077E78(this, arg1);
}
} else {
gPlayerState.field_0xa = (8 >> arg1) | gPlayerState.field_0xa;
sub_08077DF4(this, 0x27c);
this->field_0xf = 0xf;
this->field_0x5[4] |= 0xf;
this->stateID = 3;
}
}
void sub_08075F38(ItemBehavior* this, u32 arg1) {
if (((gPlayerState.field_0x3[1] & 0x80) == 0) && (gPlayerState.field_0x1d[4] != 0)) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 1) != 0) {
this->stateID = 4;
}
} else {
gPlayerState.field_0x1d[4] = 0;
sub_08077E78(this, arg1);
}
}
void sub_08075F84(ItemBehavior* this, u32 arg1) {
if (((gPlayerState.field_0x3[1] & 0x80) == 0) && (gPlayerState.field_0x1d[4] != 0)) {
if (GetInventoryValue(0x70) == 1) {
sub_08077E3C(this, 5);
} else {
UpdateItemAnim(this);
}
if ((this->field_0x5[9] & 0x80) == 0) {
return;
}
}
gPlayerState.field_0x1d[4] = 0;
sub_08077E78(this, arg1);
}

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