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move function decls from player.c
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@@ -36,7 +36,7 @@ void sub_0804AD6C(RoomControls*);
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void sub_080A71F4(ScreenTransitionData*);
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bool32 sub_0804ACA8(void);
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bool32 IsEnterPortal(void) {
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bool32 CheckInitPortal(void) {
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if (gArea.playShrinkSeq) {
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gMain.substate = GAMEMAIN_MINISHPORTAL;
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gArea.filler[8] = 0;
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