Behemoth
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b174637d18
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- label effect functions
- combine object creation function
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2020-08-26 02:21:46 +02:00 |
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theo3
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78f629ecc3
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entity.c refactoring and function naming
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2020-08-19 18:57:17 -07:00 |
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theo3
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ac67812a25
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renamed all occurences of "link" to "player"
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2020-08-08 14:59:11 -07:00 |
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theo3
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261ec334a0
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def ScreenTransition
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2020-08-04 17:10:55 -07:00 |
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theo3
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b4a34e01bf
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object2A.c ok
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2020-08-03 12:15:05 -07:00 |
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theo3
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18069fcd80
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menu def
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2020-07-16 02:57:14 -07:00 |
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theo3
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92146289ad
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dmaZero.c
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2020-07-16 00:57:45 -07:00 |
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theo3
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882aef9fdc
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code_08077B98
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2020-07-14 22:09:07 -07:00 |
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theo3
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1bd6c3b5a4
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entity.spriteOrder -> entity.spriteRendering
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2020-07-09 12:04:14 -07:00 |
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theo3
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f9e9fe0141
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dampe.c OK
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2020-07-07 15:32:27 -07:00 |
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theo3
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32ad8dec4d
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greatFairy.c polishing
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2020-06-18 03:04:57 -07:00 |
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theo3
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c9ab3b9815
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define COORD_TO_TILE
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2020-06-16 11:19:52 -07:00 |
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theo3
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80214ba9ee
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symbol StartCutscene
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2020-06-15 21:49:06 -07:00 |
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theo3
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f499c38032
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function renaming
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2020-06-14 10:33:22 -07:00 |
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theo3
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bd307ea8eb
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bladeBrother.c start
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2020-06-14 04:42:46 -07:00 |
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theo
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a3be262635
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definition streamlining
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2020-06-12 21:55:38 -07:00 |
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theo
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a805b6e110
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fixed naming conflicts
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2020-06-12 03:06:40 -07:00 |
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theo
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ab1157d869
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function renaming
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2020-06-12 02:54:00 -07:00 |
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theo
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6f91fbbdb9
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misc function renaming
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2020-06-11 02:52:05 -07:00 |
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theo
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e4ee89d5a6
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updated symbols
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2020-06-07 21:34:18 -07:00 |
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theo
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83d240e9a5
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split npcs
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2020-06-06 19:12:44 -07:00 |
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theo
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2554a7df5a
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fixed install.md
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2020-06-06 13:49:18 -07:00 |
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theo
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7afbda2b4d
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asm splitting
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2020-05-28 20:51:59 -07:00 |
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