Files
tmc/src/npc/gregal.c
T
2023-12-30 22:09:30 +01:00

185 lines
4.7 KiB
C

/**
* @file gregal.c
* @ingroup NPCs
*
* @brief Gregal NPC
*/
#include "entity.h"
#include "functions.h"
#include "npc.h"
#include "script.h"
typedef struct {
/*0x00*/ Entity base;
/*0x68*/ u8 fusionOffer;
/*0x69*/ u8 animIndex;
} GregalEntity;
static const u32 gUnk_08113D84[] = {
0x100c0200,
0x4,
};
void sub_0806CAF4(GregalEntity*);
void sub_0806CB80(GregalEntity*);
void sub_0806CBB4(GregalEntity*);
void sub_0806CC08(GregalEntity*);
void Gregal(GregalEntity* this) {
static void (*const actionFuncs[])(GregalEntity*) = {
sub_0806CAF4,
sub_0806CB80,
sub_0806CBB4,
sub_0806CC08,
};
actionFuncs[super->type](this);
}
void sub_0806CAF4(GregalEntity* this) {
Entity* npc;
if (super->action == 0) {
super->action++;
SetEntityPriority(super, PRIO_MESSAGE);
npc = CreateNPC(GREGAL, 1, 0);
if (npc != NULL) {
npc->parent = super;
CopyPosition(super, npc);
SortEntityBelow(super, npc);
}
npc = CreateNPC(GREGAL, 2, 0);
if (npc != NULL) {
npc->parent = super;
CopyPosition(super, npc);
SortEntityAbove(super, npc);
}
sub_0807DD64(super);
AddInteractableWhenBigObject(super);
SetInteractableObjectCollision(super, 1, (u8)gUnk_08113D84[1], gUnk_08113D84);
}
ExecuteScriptForEntity(super, NULL);
HandleEntity0x82Actions(super);
GetNextFrame(super);
}
void sub_0806CB80(GregalEntity* this) {
if (super->action == 0) {
super->action++;
super->animationState = 2;
super->frameIndex = 0;
SetEntityPriority(super, PRIO_MESSAGE);
}
if (super->parent != NULL) {
super->frameIndex = (super->parent->frame & 3) + 0x21;
}
}
void sub_0806CBB4(GregalEntity* this) {
if (super->action == 0) {
super->action++;
super->animationState = 2;
SetEntityPriority(super, PRIO_MESSAGE);
InitializeAnimation(super, 0x11);
}
GetNextFrame(super);
if (super->parent != NULL) {
super->spriteSettings.draw = 0;
if ((super->parent->frame & 4) != 0) {
super->spriteSettings.draw = 1;
}
}
}
void sub_0806CC08(GregalEntity* this) {
switch (super->action) {
case 0:
super->action = 1;
super->spriteSettings.draw = 1;
SetEntityPriority(super, PRIO_MESSAGE);
sub_0807DD64(super);
case 1:
if (super->interactType == INTERACTION_FUSE) {
super->action = 2;
super->interactType = INTERACTION_NONE;
this->animIndex = super->animIndex;
InitAnimationForceUpdate(
super, GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base)) + 8);
InitializeNPCFusion(super);
} else {
ExecuteScriptForEntity(super, NULL);
HandleEntity0x82Actions(super);
GetNextFrame(super);
}
break;
case 2:
if (UpdateFuseInteraction(super) == 0) {
return;
}
super->action = 1;
InitAnimationForceUpdate(super, this->animIndex);
break;
}
}
void sub_0806CCB4(Entity* this, ScriptExecutionContext* context) {
if ((this->frame & ANIM_DONE) != 0) {
context->condition = 1;
} else {
context->condition = 0;
}
}
void sub_0806CCD0(Entity* this, ScriptExecutionContext* context) {
u32 tmp = this->frameSpriteSettings & 0x3f;
if ((this->frameSpriteSettings & 0x3f) != 0) {
InitializeAnimation(this, tmp + (this->animationState >> 1));
context->condition = 1;
} else {
context->condition = tmp;
}
}
void sub_0806CCF8(Entity* this) {
ChangeObjPalette(this, 0x10a);
}
void sub_0806CD04(Entity* this) {
ChangeObjPalette(this, 0x10b);
}
void sub_0806CD14(Entity* this) {
ChangeObjPalette(this, 0x10c);
}
void sub_0806CD20(Entity* this) {
ChangeObjPalette(this, 0x10d);
}
void sub_0806CD30(Entity* this) {
ChangeObjPalette(this, 0x10e);
}
void sub_0806CD3C(Entity* this) {
ChangeObjPalette(this, 0x10f);
}
void sub_0806CD4C(Entity* this) {
ChangeObjPalette(this, 0x110);
}
void Gregal_MakeInteractable(GregalEntity* this) {
this->fusionOffer = GetFusionToOffer(super);
AddInteractableWhenBigFuser(super, this->fusionOffer);
}
void Gregal_Fusion(Entity* this) {
if (this->action == 0) {
this->action++;
this->spriteSettings.draw = 1;
SetEntityPriority(this, PRIO_MESSAGE);
InitAnimationForceUpdate(this, 6);
} else {
UpdateAnimationSingleFrame(this);
}
}