mirror of
https://github.com/zeldaret/tmc
synced 2026-09-02 10:11:36 -04:00
185 lines
4.7 KiB
C
185 lines
4.7 KiB
C
/**
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* @file gregal.c
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* @ingroup NPCs
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*
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* @brief Gregal NPC
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*/
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#include "entity.h"
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#include "functions.h"
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#include "npc.h"
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#include "script.h"
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typedef struct {
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/*0x00*/ Entity base;
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/*0x68*/ u8 fusionOffer;
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/*0x69*/ u8 animIndex;
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} GregalEntity;
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static const u32 gUnk_08113D84[] = {
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0x100c0200,
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0x4,
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};
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void sub_0806CAF4(GregalEntity*);
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void sub_0806CB80(GregalEntity*);
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void sub_0806CBB4(GregalEntity*);
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void sub_0806CC08(GregalEntity*);
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void Gregal(GregalEntity* this) {
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static void (*const actionFuncs[])(GregalEntity*) = {
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sub_0806CAF4,
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sub_0806CB80,
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sub_0806CBB4,
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sub_0806CC08,
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};
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actionFuncs[super->type](this);
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}
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void sub_0806CAF4(GregalEntity* this) {
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Entity* npc;
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if (super->action == 0) {
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super->action++;
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SetEntityPriority(super, PRIO_MESSAGE);
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npc = CreateNPC(GREGAL, 1, 0);
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if (npc != NULL) {
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npc->parent = super;
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CopyPosition(super, npc);
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SortEntityBelow(super, npc);
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}
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npc = CreateNPC(GREGAL, 2, 0);
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if (npc != NULL) {
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npc->parent = super;
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CopyPosition(super, npc);
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SortEntityAbove(super, npc);
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}
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sub_0807DD64(super);
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AddInteractableWhenBigObject(super);
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SetInteractableObjectCollision(super, 1, (u8)gUnk_08113D84[1], gUnk_08113D84);
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}
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ExecuteScriptForEntity(super, NULL);
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HandleEntity0x82Actions(super);
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GetNextFrame(super);
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}
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void sub_0806CB80(GregalEntity* this) {
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if (super->action == 0) {
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super->action++;
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super->animationState = 2;
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super->frameIndex = 0;
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SetEntityPriority(super, PRIO_MESSAGE);
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}
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if (super->parent != NULL) {
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super->frameIndex = (super->parent->frame & 3) + 0x21;
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}
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}
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void sub_0806CBB4(GregalEntity* this) {
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if (super->action == 0) {
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super->action++;
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super->animationState = 2;
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SetEntityPriority(super, PRIO_MESSAGE);
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InitializeAnimation(super, 0x11);
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}
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GetNextFrame(super);
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if (super->parent != NULL) {
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super->spriteSettings.draw = 0;
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if ((super->parent->frame & 4) != 0) {
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super->spriteSettings.draw = 1;
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}
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}
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}
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void sub_0806CC08(GregalEntity* this) {
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switch (super->action) {
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case 0:
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super->action = 1;
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super->spriteSettings.draw = 1;
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SetEntityPriority(super, PRIO_MESSAGE);
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sub_0807DD64(super);
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case 1:
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if (super->interactType == INTERACTION_FUSE) {
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super->action = 2;
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super->interactType = INTERACTION_NONE;
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this->animIndex = super->animIndex;
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InitAnimationForceUpdate(
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super, GetAnimationStateForDirection4(GetFacingDirection(super, &gPlayerEntity.base)) + 8);
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InitializeNPCFusion(super);
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} else {
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ExecuteScriptForEntity(super, NULL);
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HandleEntity0x82Actions(super);
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GetNextFrame(super);
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}
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break;
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case 2:
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if (UpdateFuseInteraction(super) == 0) {
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return;
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}
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super->action = 1;
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InitAnimationForceUpdate(super, this->animIndex);
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break;
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}
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}
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void sub_0806CCB4(Entity* this, ScriptExecutionContext* context) {
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if ((this->frame & ANIM_DONE) != 0) {
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context->condition = 1;
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} else {
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context->condition = 0;
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}
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}
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void sub_0806CCD0(Entity* this, ScriptExecutionContext* context) {
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u32 tmp = this->frameSpriteSettings & 0x3f;
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if ((this->frameSpriteSettings & 0x3f) != 0) {
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InitializeAnimation(this, tmp + (this->animationState >> 1));
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context->condition = 1;
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} else {
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context->condition = tmp;
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}
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}
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void sub_0806CCF8(Entity* this) {
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ChangeObjPalette(this, 0x10a);
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}
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void sub_0806CD04(Entity* this) {
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ChangeObjPalette(this, 0x10b);
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}
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void sub_0806CD14(Entity* this) {
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ChangeObjPalette(this, 0x10c);
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}
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void sub_0806CD20(Entity* this) {
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ChangeObjPalette(this, 0x10d);
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}
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void sub_0806CD30(Entity* this) {
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ChangeObjPalette(this, 0x10e);
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}
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void sub_0806CD3C(Entity* this) {
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ChangeObjPalette(this, 0x10f);
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}
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void sub_0806CD4C(Entity* this) {
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ChangeObjPalette(this, 0x110);
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}
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void Gregal_MakeInteractable(GregalEntity* this) {
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this->fusionOffer = GetFusionToOffer(super);
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AddInteractableWhenBigFuser(super, this->fusionOffer);
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}
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void Gregal_Fusion(Entity* this) {
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if (this->action == 0) {
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this->action++;
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this->spriteSettings.draw = 1;
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SetEntityPriority(this, PRIO_MESSAGE);
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InitAnimationForceUpdate(this, 6);
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} else {
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UpdateAnimationSingleFrame(this);
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}
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}
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