mirror of
https://github.com/zeldaret/tmc
synced 2026-07-04 13:30:10 -04:00
67467fd831
And split up subtasks and world events.
49 lines
1.2 KiB
C
49 lines
1.2 KiB
C
/**
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* @file worldEvent14.c
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* @ingroup WorldEvents
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*
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* @brief World Event 14
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*/
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#include "fade.h"
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#include "kinstone.h"
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#include "menu.h"
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#include "npc.h"
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#include "object.h"
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#include "room.h"
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#include "script.h"
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#include "subtask.h"
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extern Script script_GhostBrotherKinstone;
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const EntityData gUnk_080FF17C[] = {
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{ NPC, 79, GHOST_BROTHERS, 1, 0, 0x388, 0x338, (u32)&script_GhostBrotherKinstone },
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// TODO what are these kinds?
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{ 0x10 + OBJECT, 15, HOUSE_DOOR_EXT, 0, 2, 0x348, 0x303, 0 },
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{ 0x10 + OBJECT, 15, HOUSE_DOOR_EXT, 0, 2, 0x3b8, 0x363, 0 },
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{ 0x10 + NPC, 15, NPC_UNK_4F, 0, 0, 0x2f8, 0x360, 0 },
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{ 0xff, 0, 0, 0, 0, 0x0, 0x0, 0 },
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};
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void WorldEvent_14_0(void);
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void WorldEvent_14_1(void);
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void (*const WorldEvent_14_Functions[])(void) = {
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WorldEvent_14_0,
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WorldEvent_14_1,
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};
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void WorldEvent_14(void) {
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WorldEvent_14_Functions[gMenu.overlayType]();
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}
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void WorldEvent_14_0(void) {
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LoadRoomEntityList(gUnk_080FF17C);
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if (gSave.global_progress != 9) {
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sub_08018C58(0xdb4);
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}
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sub_08055B70(gMenu.field_0x4, 0, 0, 0);
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gMenu.overlayType++;
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gUpdateVisibleTiles = 1;
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SetFade(FADE_INSTANT, 0x10);
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}
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void WorldEvent_14_1(void) {
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}
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