mirror of
https://github.com/zeldaret/tmc
synced 2026-05-30 17:06:15 -04:00
70 lines
2.0 KiB
C
70 lines
2.0 KiB
C
/**
|
|
* @file backgroundCloud.c
|
|
* @ingroup Objects
|
|
*
|
|
* @brief BackgroundCloud object
|
|
*/
|
|
#include "object.h"
|
|
|
|
void BackgroundCloud_Init(Entity*);
|
|
void BackgroundCloud_Action1(Entity*);
|
|
void BackgroundCloud_Action2(Entity*);
|
|
|
|
void BackgroundCloud(Entity* this) {
|
|
static void (*const BackgroundCloud_Actions[])(Entity*) = {
|
|
BackgroundCloud_Init,
|
|
BackgroundCloud_Action1,
|
|
BackgroundCloud_Action2,
|
|
};
|
|
BackgroundCloud_Actions[this->action](this);
|
|
}
|
|
|
|
void BackgroundCloud_Init(Entity* this) {
|
|
static const u8 gUnk_08121EB0[] = { 0x30, 0x28, 0x20 };
|
|
this->action = 1;
|
|
this->spriteSettings.draw = 1;
|
|
this->spriteOrientation.flipY = 3;
|
|
this->spriteRendering.b3 = 3;
|
|
this->spritePriority.b0 = this->type;
|
|
this->frameIndex = this->type;
|
|
this->direction = 8;
|
|
this->speed = gUnk_08121EB0[this->type];
|
|
this->field_0x78.HWORD = gRoomControls.origin_x - 0x60;
|
|
this->field_0x7a.HWORD = gRoomControls.origin_x + gRoomControls.width + 0x60;
|
|
this->animationState = 0;
|
|
this->x.HALF.HI += (Random() & 0xf) << 4;
|
|
this->timer = 0;
|
|
this->subAction = 0;
|
|
}
|
|
|
|
void BackgroundCloud_Action1(Entity* this) {
|
|
LinearMoveUpdate(this);
|
|
|
|
if ((s16)this->x.HALF.HI < (s16)this->field_0x78.HWORD || (s16)this->x.HALF.HI > (s16)this->field_0x7a.HWORD)
|
|
this->action = 2;
|
|
}
|
|
|
|
void BackgroundCloud_Action2(Entity* this) {
|
|
static const u8 gUnk_08121EB3[] = { 0x8, 0x28, 0x48, 0x98, 0 };
|
|
if (this->subAction == 0) {
|
|
this->subAction = 1;
|
|
this->timer = ((Random() & 7) << 3) + 31;
|
|
|
|
if ((this->direction & 0x10)) {
|
|
this->x.HALF.HI = this->field_0x7a.HWORD;
|
|
} else {
|
|
this->x.HALF.HI = this->field_0x78.HWORD;
|
|
}
|
|
|
|
if (this->type == 2)
|
|
this->y.HALF.HI = gUnk_08121EB3[this->type2 * 2 + (Random() & 1)];
|
|
}
|
|
|
|
if (this->subAction == 1) {
|
|
if (--this->timer == 0) {
|
|
this->action = 1;
|
|
this->subAction = 0;
|
|
}
|
|
}
|
|
}
|