mirror of
https://github.com/zeldaret/tmc
synced 2026-05-24 23:22:08 -04:00
44 lines
968 B
C
44 lines
968 B
C
#include "global.h"
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#include "entity.h"
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extern void sub_0806F69C(Entity*);
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extern u32 sub_080AE4CC(Entity*, u32, u32, u32);
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extern void* gUnk_02027EB4;
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extern void* gUnk_0200D654;
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#if 0
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void ObjectB2(Entity *this)
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{
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void* pEVar3;
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if (this->action == 0) {
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this->action = 1;
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this->actionDelay = 0x10;
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this->direction = (this->entityType).form << 3;
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if (this->collisionLayer == 2) {
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pEVar3 = &gUnk_0200D654;
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}
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else {
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pEVar3 = &gUnk_02027EB4;
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}
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this->attachedEntity = pEVar3;
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InitializeAnimation(this, this->entityType.form);
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}
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this->nonPlanarMovement = this->parent->nonPlanarMovement;
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sub_0806F69C(this);
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if (sub_080AE4CC(this->attachedEntity, this->x.HALF.HI, this->y.HALF.HI, 9) != 0) {
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DeleteThisEntity();
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}
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if (this->nonPlanarMovement < 0x41) {
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this->spriteSettings.b.draw ^= 1;
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if (--this->actionDelay == 0) {
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DeleteThisEntity();
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}
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}
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GetNextFrame(this);
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}
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#endif
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