Files
tmc/src/item.c
T
2020-07-07 15:32:27 -07:00

41 lines
632 B
C

#include "global.h"
#include "entity.h"
#include "item.h"
// TODO - How does this relate to PlayerItemFunctions? Is this just a lookup table?
void (*const gItemFunctions[])(ItemBehavior*, u32) = {
DebugItem,
Sword,
Sword,
Sword,
Sword,
Sword,
Sword,
Bomb,
Bomb,
Bow,
Bow,
sub_08075D14,
sub_08075D14,
Shield,
Shield,
Lantern,
Lantern,
GustJar,
PacciCane,
MoleMitts,
RocsCape,
sub_08076800,
DebugItem,
Ocarina,
DebugItem,
DebugItem,
DebugItem,
TryPickupObject,
JarEmpty,
JarEmpty,
JarEmpty,
JarEmpty,
};