Files
tmc/src/object/stoneTablet.c
T
2022-08-07 00:39:22 +03:00

42 lines
1.1 KiB
C

/**
* @file stoneTablet.c
* @ingroup Objects
*
* @brief Stone Tablet object
*/
#include "entity.h"
#include "functions.h"
#include "room.h"
void StoneTablet_Init(Entity*);
void StoneTablet_Action1(Entity*);
void StoneTablet(Entity* this) {
static void (*const StoneTablet_Actions[])(Entity*) = {
StoneTablet_Init,
StoneTablet_Action1,
};
StoneTablet_Actions[this->action](this);
}
void StoneTablet_Init(Entity* this) {
// TODO recreate as TileData[]
static const u16 gUnk_081232EC[] = { 0x4022, -2, 0x4022, -1, 0x4022, 0, 0x4022, 1, 0xffff };
static const u16 gUnk_081232FE[] = {
0x4065, -65, 0x4022, -64, 0x4066, -63, 0x4029, -1, 0x4026, 0, 0x402a, 1, 0xffff
};
this->action = 1;
this->spriteSettings.draw = 1;
if (this->type == 3) {
this->frameIndex = 0;
SetMultipleTiles((TileData*)gUnk_081232FE, COORD_TO_TILE(this), this->collisionLayer);
} else {
this->frameIndex = this->type;
SetMultipleTiles((TileData*)gUnk_081232EC, COORD_TO_TILE(this), this->collisionLayer);
}
}
void StoneTablet_Action1(Entity* this) {
}