mirror of
https://github.com/zeldaret/tmc
synced 2026-06-21 00:31:28 -04:00
b174637d18
- combine object creation function
82 lines
2.0 KiB
C
82 lines
2.0 KiB
C
#include "global.h"
|
|
#include "entity.h"
|
|
#include "npc.h"
|
|
#include "textbox.h"
|
|
|
|
extern void sub_08064DE4(Entity*);
|
|
extern void sub_08064D78(Entity*);
|
|
extern void sub_08064EE8(Entity*);
|
|
|
|
extern void (*const gUnk_0810FBFC[])(Entity*);
|
|
|
|
void TingleSiblings(Entity* this) {
|
|
if ((this->flags & 2) != 0) {
|
|
sub_08064DE4(this);
|
|
} else {
|
|
sub_08064D78(this);
|
|
}
|
|
}
|
|
|
|
void sub_08064D78(Entity* this) {
|
|
gUnk_0810FBFC[this->action](this);
|
|
}
|
|
|
|
void sub_08064D90(Entity* this) {
|
|
InitAnimationForceUpdate(this, 2);
|
|
this->field_0xf = 1;
|
|
}
|
|
|
|
void sub_08064DA0(Entity* this) {
|
|
sub_08064EE8(this);
|
|
if (this->interactType != 0) {
|
|
this->action = 2;
|
|
InitAnimationForceUpdate(this, 6);
|
|
TextboxNoOverlapFollow(0);
|
|
}
|
|
}
|
|
|
|
void sub_08064DCC(Entity* this) {
|
|
sub_08064EE8(this);
|
|
InitAnimationForceUpdate(this, 2);
|
|
this->action = 1;
|
|
}
|
|
/*
|
|
void sub_08064DE4(Entity* this) {
|
|
switch (this->action) {
|
|
case 0:
|
|
this->action = 1;
|
|
this->spriteSettings = this->spriteSettings & 0xfc | 1;
|
|
this->animationState = '\x04';
|
|
sub_0807DD50(this);
|
|
break;
|
|
case 1:
|
|
if (this->interactType == 2) {
|
|
this->action = 2;
|
|
this->interactType = 0;
|
|
GetFacingDirection(this, &gPlayerEntity);
|
|
InitAnimationForceUpdate(this, sub_0806F5A4());
|
|
sub_0806F118(this);
|
|
} else {
|
|
sub_0807DD94(this, 0);
|
|
}
|
|
break;
|
|
case 2:
|
|
if (UpdateFuseInteraction(this)) {
|
|
this->action = 1;
|
|
sub_0801E99C(this);
|
|
}
|
|
break;
|
|
}
|
|
{
|
|
u8 bVar1 = this->frames.all;
|
|
u8 bVar5 = bVar1 & 0xf;
|
|
this->frames.all = bVar5 ^ bVar1;
|
|
if (bVar1 & 0xf) {
|
|
Entity* fx = CreateFx(this, bVar5 == 3 ? 0x2a : 0x29, 0);
|
|
if (fx && bVar5 == 2) {
|
|
fx->spriteSettings.b.flipX = 1;
|
|
}
|
|
}
|
|
}
|
|
}*/
|