d_a_npc work

daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c

daBaseNpc_c::setBtpAnm

daBaseNpc_c::attnSttsOn

daBaseNpc_c::orderEvent

daBaseNpc_c::setEnvTevColor

daBaseNpc_c::setRoomNo

daBaseNpc_c::checkEndAnm attempt

CheckCreateHeap

daNpcF_addIdx

daNpcF_subIdx

daNpcF_incIdx

daNpcF_decIdx

daNpcF_ActorMngr_c::initialize()

daNpcF_ActorMngr_c::entry

cleanup daNpcF_ActorMngr_c::entry

daNpcF_ActorMngr_c::remove

daNpcF_ActorMngr_c::getActorP

daNpcF_MatAnm_c::calc attempt

daNpcF_SPCurve_c::initialize

minor fixes

daNpcF_Path_c::initialize

daNpcF_Path_c::setPathInfo

daNpcF_Path_c::chkPassed

daNpcF_Path_c::reverse

daNpcF_Path_c::setNextIdx

daNpcF_Path_c::getNextIdx

daNpcF_Path_c::getBeforeIdx

daNpcF_Path_c::getBeforePos

daNpcF_Path_c::getNextPos

daNpcT_MatAnm_c::initialize

daNpcT_MatAnm_c::calc

daNpcT_addIdx

daNpcT_subIdx

daNpcT_decIdx

daNpcT_Path_c::hermite

daNpcT_Path_c::initialize

daNpcT_Path_c::setPathInfo attempt

daNpcT_Path_c::setNextPathInfo

daNpcT_Path_c::reverse

daNpcT_Path_c::setNextIdx

daNpcT_Path_c::getDstPos attempt

daNpcT_DmgStagger_c::setParam

Add FLOAT_LABEL where possible

fopEn_enemy / fix e_wb

move jasper's jsystem work over

d_attention / d_demo / d_lib work

remove asm

clean up dolphin files / work on some rels (#212)

* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop

* dolphin OS work / cleanup

* dolphin GX work / cleanup

* finish changing dolphin files to C

* more files into C

* match rest of MSL_C math functions

* more dolphin files converted to C

* remove asm

* d_bg_w work

* remove asm

* d_a_alink work / kytag14

initial changes to d_a_e_yc

checkpoint until virtual destructor issue is solved

daNpcF_Lookat_c::adjustMoveDisAngle

daBaseNpc_c::setMtx

daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c()

daNpcT_c::ctrlFaceMotion

daNpcT_c::ctrlMsgAnm attempt

daNpcT_c::initTalk

daNpcF_clearMessageTmpBit

daNpcF_getDistTableIdx

daNpcF_offTmpBit

daNpcF_onTmpBit

daNpcF_chkTmpBit

daNpcF_onEvtBit

daNpcF_chkEvtBit

daNpcF_c::getDistTableIdx

daNpcF_chkPointInArea

daNpcF_chkDoBtnEqSpeak

daNpcF_getPlayerInfoFromPlayerList attempt

daNpcF_pntVsLineSegmentLengthSquare2D

daNpcF_c::chkPointInArea

daNpcF_c::chkPointInArea

daNpcF_c::getAttentionPos

daNpcT_chkTmpBit

daNpcT_offTmpBit

daNpcT_onTmpBit

daNpcT_chkEvtBit

daNpcT_offEvtBit

daNpcT_onEvtBit

daNpcT_chkDoBtnIsSpeak

daNpcT_getDistTableIdx

daBaseNpc_acMngr_c::entry

daNpcF_c::initTalk

undo override
This commit is contained in:
Pheenoh
2022-10-15 15:32:34 -06:00
parent 84950e08b4
commit 85ad8b190d
880 changed files with 23183 additions and 38749 deletions
+1
View File
@@ -27,6 +27,7 @@ public:
u32 GetActorPid() const { return mActorPid; }
void SetPolyPassChk(cBgS_PolyPassChk* p_chk) { mPolyPassChk = p_chk; }
void SetGrpPassChk(cBgS_GrpPassChk* p_chk) { mGrpPassChk = p_chk; }
cBgS_PolyPassChk* GetPolyPassChk() const { return mPolyPassChk; }
virtual ~cBgS_Chk(void);
}; // Size: 0x14
+11 -4
View File
@@ -8,15 +8,15 @@
#include "dolphin/types.h"
class cBgS_LinChk : public cBgS_Chk, public cBgS_PolyInfo {
private:
/* 0x024 */ cM3dGLin mLinP;
public:
/* 0x024 */ cM3dGLin mLin;
/* 0x040 */ cXyz field_0x40;
/* 0x04C */ u32 field_0x4c;
/* 0x050 */ bool mPreWallChk;
/* 0x051 */ bool mPreGroundChk;
/* 0x052 */ bool mPreRoofChk;
/* 0x053 */ u8 mFrontFlag;
/* 0x054 */ u8 mBackFlag;
/* 0x053 */ bool mFrontFlag;
/* 0x054 */ bool mBackFlag;
public:
cBgS_LinChk();
@@ -30,6 +30,13 @@ public:
void ClrHit() { field_0x4c &= ~16; }
void SetHit() { field_0x4c |= 16; }
u32 ChkHit() const { return field_0x4c & 16; }
void SetCross(const cXyz& pos) { mLin.SetEnd(pos); }
cM3dGLin* GetLinP() { return &mLin; }
bool ChkBackFlag() const { return mBackFlag; }
bool ChkFrontFlag() const { return mFrontFlag; }
bool GetPreWallChk() const { return mPreWallChk; }
bool GetPreGroundChk() const { return mPreGroundChk; }
bool GetPreRoofChk() const { return mPreRoofChk; }
};
#endif /* C_BG_S_LIN_CHK_H */
+4
View File
@@ -87,5 +87,9 @@ void cM3d_CrawVec(const Vec&, const Vec&, Vec*);
inline bool cM3d_IsZero(f32 f) {
return fabsf(f) < G_CM3D_F_ABS_MIN;
}
// this is the inline cM3d_IsZero but inverted. Sometimes this will get a match where the regular cM3d_IsZero inline won't
inline bool cM3d_IsZero_inverted(f32 param_0) {
return !(fabsf(param_0) < G_CM3D_F_ABS_MIN);
}
#endif
+6 -6
View File
@@ -26,12 +26,12 @@ public:
void PlusR(f32);
const cXyz& getMaxP(void) const { return mMax; }
const cXyz& getMinP(void) const { return mMin; }
const f32 GetMaxX(void) const { return mMax.GetX(); }
const f32 GetMaxY(void) const { return mMax.GetY(); }
const f32 GetMaxZ(void) const { return mMax.GetZ(); }
const f32 GetMinX(void) const { return mMin.GetX(); }
const f32 GetMinY(void) const { return mMin.GetY(); }
const f32 GetMinZ(void) const { return mMin.GetZ(); }
const f32 GetMaxX(void) const { return mMax.x; }
const f32 GetMaxY(void) const { return mMax.y; }
const f32 GetMaxZ(void) const { return mMax.z; }
const f32 GetMinX(void) const { return mMin.x; }
const f32 GetMinY(void) const { return mMin.y; }
const f32 GetMinZ(void) const { return mMin.z; }
}; // Size = 0x1C
STATIC_ASSERT(0x1C == sizeof(cM3dGAab));
+12 -4
View File
@@ -2,26 +2,34 @@
#define C_M3C_G_PLA_H_
#include "SSystem/SComponent/c_xyz.h"
#include "SSystem/SComponent/c_m3d.h"
#include "dolphin/types.h"
// Plane with a normal
class cM3dGPla {
public:
cXyz mNormal;
f32 mD;
/* 0x00 */ cXyz mNormal;
/* 0x0C */ f32 mD;
/* 0x10 vtable */
cM3dGPla() {}
cM3dGPla(const cXyz*, f32);
virtual ~cM3dGPla() {}
bool crossInfLin(const cXyz&, const cXyz&, cXyz&) const;
void SetupNP0(const Vec&, const Vec&);
void SetupNP(const Vec&, const Vec&);
bool getCrossY(const cXyz&, f32*) const;
bool getCrossYLessD(const Vec&, f32*) const;
void Set(const cM3dGPla*);
void GetNP();
virtual ~cM3dGPla() {}
f32 getPlaneFunc(const Vec* pPoint) const { return mD + PSVECDotProduct(&mNormal, pPoint); }
const cXyz& GetNP() const { return mNormal; }
void GetNP();
f32 GetD() const { return mD; }
void SetupFrom3Vtx(const Vec* v1, const Vec* v2, const Vec* v3) {
cM3d_CalcPla(v1, v2, v3, &mNormal, &mD);
}
};
#endif
+3 -3
View File
@@ -29,9 +29,9 @@ public:
void GetMinMaxCube(cXyz&, cXyz&) const;
const cXyz& GetC(void) const { return mCenter; }
const f32 GetR(void) const { return mRadius; }
f32 GetCX(void) const { return mCenter.GetX(); }
f32 GetCY(void) const { return mCenter.GetY(); }
f32 GetCZ(void) const { return mCenter.GetZ(); }
f32 GetCX(void) const { return mCenter.x; }
f32 GetCY(void) const { return mCenter.y; }
f32 GetCZ(void) const { return mCenter.z; }
bool Cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsSph(*cps, *this, xyz); }
+3
View File
@@ -27,6 +27,9 @@ public:
bool Cross(cM3dGTri const& other, cXyz* xyz) const {
return cM3d_Cross_TriTri(*this, other, xyz);
}
bool cross(const cM3dGLin* lin, Vec* xyz, bool param_2, bool param_3) const {
return cM3d_Cross_LinTri(lin, this, xyz, param_2, param_3);
}
};
#endif
+12
View File
@@ -18,6 +18,18 @@ public:
s16 GetX() const { return x; }
s16 GetY() const { return y; }
s16 GetZ() const { return z; }
void set(s16 oX, s16 oY, s16 oZ) {
x = oX;
y = oY;
z = oZ;
}
void setall(s16 val) {
x = val;
y = val;
z = val;
}
};
#endif /* C_SXYZ_H */
+18
View File
@@ -41,6 +41,8 @@ struct cXyz : Vec {
/* 80266B84 */ cXyz operator*(f32) const;
/* 80266BD0 */ cXyz operator*(Vec const&) const;
/* 80266C18 */ cXyz operator/(f32) const;
/* 800977D8 */ // void operator=(cXyz const&);
void operator+=(f32 f) {
x += f;
y += f;
@@ -72,6 +74,22 @@ struct cXyz : Vec {
/* 80267128 */ s16 atan2sX_Z() const;
/* 80267150 */ s16 atan2sY_XZ() const;
void set(f32 pX, f32 pY, f32 pZ) {
x = pX;
y = pY;
z = pZ;
}
void set(const Vec& other) {
x = other.x;
y = other.y;
z = other.z;
}
f32 getXDiff(const Vec* other) const { return x - other->x; }
f32 getYDiff(const Vec* other) const { return y - other->y; }
f32 getZDiff(const Vec* other) const { return z - other->z; }
void setAll(f32 f) { set(f, f, f); }
void setMin(const cXyz& other) {