mirror of
https://github.com/zeldaret/tp
synced 2026-08-09 10:54:11 -04:00
d_a_npc work
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c daBaseNpc_c::setBtpAnm daBaseNpc_c::attnSttsOn daBaseNpc_c::orderEvent daBaseNpc_c::setEnvTevColor daBaseNpc_c::setRoomNo daBaseNpc_c::checkEndAnm attempt CheckCreateHeap daNpcF_addIdx daNpcF_subIdx daNpcF_incIdx daNpcF_decIdx daNpcF_ActorMngr_c::initialize() daNpcF_ActorMngr_c::entry cleanup daNpcF_ActorMngr_c::entry daNpcF_ActorMngr_c::remove daNpcF_ActorMngr_c::getActorP daNpcF_MatAnm_c::calc attempt daNpcF_SPCurve_c::initialize minor fixes daNpcF_Path_c::initialize daNpcF_Path_c::setPathInfo daNpcF_Path_c::chkPassed daNpcF_Path_c::reverse daNpcF_Path_c::setNextIdx daNpcF_Path_c::getNextIdx daNpcF_Path_c::getBeforeIdx daNpcF_Path_c::getBeforePos daNpcF_Path_c::getNextPos daNpcT_MatAnm_c::initialize daNpcT_MatAnm_c::calc daNpcT_addIdx daNpcT_subIdx daNpcT_decIdx daNpcT_Path_c::hermite daNpcT_Path_c::initialize daNpcT_Path_c::setPathInfo attempt daNpcT_Path_c::setNextPathInfo daNpcT_Path_c::reverse daNpcT_Path_c::setNextIdx daNpcT_Path_c::getDstPos attempt daNpcT_DmgStagger_c::setParam Add FLOAT_LABEL where possible fopEn_enemy / fix e_wb move jasper's jsystem work over d_attention / d_demo / d_lib work remove asm clean up dolphin files / work on some rels (#212) * d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14 initial changes to d_a_e_yc checkpoint until virtual destructor issue is solved daNpcF_Lookat_c::adjustMoveDisAngle daBaseNpc_c::setMtx daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c() daNpcT_c::ctrlFaceMotion daNpcT_c::ctrlMsgAnm attempt daNpcT_c::initTalk daNpcF_clearMessageTmpBit daNpcF_getDistTableIdx daNpcF_offTmpBit daNpcF_onTmpBit daNpcF_chkTmpBit daNpcF_onEvtBit daNpcF_chkEvtBit daNpcF_c::getDistTableIdx daNpcF_chkPointInArea daNpcF_chkDoBtnEqSpeak daNpcF_getPlayerInfoFromPlayerList attempt daNpcF_pntVsLineSegmentLengthSquare2D daNpcF_c::chkPointInArea daNpcF_c::chkPointInArea daNpcF_c::getAttentionPos daNpcT_chkTmpBit daNpcT_offTmpBit daNpcT_onTmpBit daNpcT_chkEvtBit daNpcT_offEvtBit daNpcT_onEvtBit daNpcT_chkDoBtnIsSpeak daNpcT_getDistTableIdx daBaseNpc_acMngr_c::entry daNpcF_c::initTalk undo override
This commit is contained in:
@@ -24,7 +24,7 @@ cBgS_LinChk::~cBgS_LinChk() {}
|
||||
/* 80267E48-80267ED0 262788 0088+00 1/1 0/0 0/0 .text ct__11cBgS_LinChkFv */
|
||||
void cBgS_LinChk::ct() {
|
||||
cXyz xyz(cXyz::Zero);
|
||||
mLinP.SetStartEnd(xyz, xyz);
|
||||
mLin.SetStartEnd(xyz, xyz);
|
||||
field_0x40 = xyz;
|
||||
setActorPid(0xFFFFFFFF);
|
||||
field_0x4c = 0;
|
||||
@@ -34,7 +34,7 @@ void cBgS_LinChk::ct() {
|
||||
|
||||
/* 80267ED0-80267F40 262810 0070+00 0/0 2/2 0/0 .text Set2__11cBgS_LinChkFPC4cXyzPC4cXyzUi */
|
||||
void cBgS_LinChk::Set2(cXyz const* pStart, cXyz const* pEnd, unsigned int actorPid) {
|
||||
mLinP.SetStartEnd(*pStart, *pEnd);
|
||||
mLin.SetStartEnd(*pStart, *pEnd);
|
||||
field_0x40 = *pEnd;
|
||||
setActorPid(actorPid);
|
||||
field_0x4c &= ~0x10;
|
||||
|
||||
@@ -334,7 +334,7 @@ s16 cLib_targetAngleY(const Vec& lhs, const Vec& rhs) {
|
||||
s16 cLib_targetAngleX(cXyz const* param_0, cXyz const* param_1) {
|
||||
cXyz diff = *param_1 - *param_0;
|
||||
f32 f1 = sqrtf(diff.getMagXZ());
|
||||
return cM_atan2s(diff.GetY(), f1);
|
||||
return cM_atan2s(diff.y, f1);
|
||||
}
|
||||
|
||||
/* 80270DC0-80270E24 26B700 0064+00 0/0 2/2 118/118 .text cLib_offsetPos__FP4cXyzPC4cXyzsPC4cXyz
|
||||
|
||||
@@ -317,17 +317,17 @@ bool cM3d_Cross_AabCyl(const cM3dGAab* pAab, const cM3dGCyl* pCyl) {
|
||||
#ifdef NONMATCHING
|
||||
bool cM3d_Cross_AabSph(const cM3dGAab* pAab, const cM3dGSph* pSph) {
|
||||
f32 radius = pSph->GetR();
|
||||
if (pAab->GetMinX() > pSph->GetC().GetX() + radius) { // addition registers are flipped
|
||||
if (pAab->GetMinX() > pSph->GetC().x + radius) { // addition registers are flipped
|
||||
return false;
|
||||
} else if (pAab->GetMaxX() < pSph->GetC().GetX() - radius) {
|
||||
} else if (pAab->GetMaxX() < pSph->GetC().x - radius) {
|
||||
return false;
|
||||
} else if (pAab->GetMinZ() > pSph->GetC().GetZ() + radius) {
|
||||
} else if (pAab->GetMinZ() > pSph->GetC().z + radius) {
|
||||
return false;
|
||||
} else if (pAab->GetMaxZ() < pSph->GetC().GetZ() - radius) {
|
||||
} else if (pAab->GetMaxZ() < pSph->GetC().z - radius) {
|
||||
return false;
|
||||
} else if (pAab->GetMinY() > pSph->GetC().GetY() + radius) {
|
||||
} else if (pAab->GetMinY() > pSph->GetC().y + radius) {
|
||||
return false;
|
||||
} else if (pAab->GetMaxY() < pSph->GetC().GetY() - radius) {
|
||||
} else if (pAab->GetMaxY() < pSph->GetC().y - radius) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
@@ -564,51 +564,51 @@ asm bool cM3d_Cross_MinMaxBoxLine(Vec const* param_0, Vec const* param_1, Vec co
|
||||
bool cM3d_InclusionCheckPosIn3PosBox3d(const Vec* pVecA, const Vec* pVecB, const Vec* pVecC,
|
||||
const Vec* pVecD, f32 pF) {
|
||||
f32 min, max;
|
||||
if (pVecA->GetX() < pVecB->GetX()) {
|
||||
min = pVecA->GetX();
|
||||
max = pVecB->GetX();
|
||||
if (pVecA->x < pVecB->x) {
|
||||
min = pVecA->x;
|
||||
max = pVecB->x;
|
||||
} else {
|
||||
min = pVecB->GetX();
|
||||
max = pVecA->GetX();
|
||||
min = pVecB->x;
|
||||
max = pVecA->x;
|
||||
}
|
||||
if (min > pVecC->GetX()) {
|
||||
min = pVecC->GetX();
|
||||
} else if (max < pVecC->GetX()) {
|
||||
max = pVecC->GetX();
|
||||
if (min > pVecC->x) {
|
||||
min = pVecC->x;
|
||||
} else if (max < pVecC->x) {
|
||||
max = pVecC->x;
|
||||
}
|
||||
if (min - pF > pVecD->GetX() || max + pF < pVecD->GetX()) {
|
||||
if (min - pF > pVecD->x || max + pF < pVecD->x) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pVecA->GetZ() < pVecB->GetZ()) {
|
||||
min = pVecA->GetZ();
|
||||
max = pVecB->GetZ();
|
||||
if (pVecA->z < pVecB->z) {
|
||||
min = pVecA->z;
|
||||
max = pVecB->z;
|
||||
} else {
|
||||
min = pVecB->GetZ();
|
||||
max = pVecA->GetZ();
|
||||
min = pVecB->z;
|
||||
max = pVecA->z;
|
||||
}
|
||||
if (min > pVecC->GetZ()) {
|
||||
min = pVecC->GetZ();
|
||||
} else if (max < pVecC->GetZ()) {
|
||||
max = pVecC->GetZ();
|
||||
if (min > pVecC->z) {
|
||||
min = pVecC->z;
|
||||
} else if (max < pVecC->z) {
|
||||
max = pVecC->z;
|
||||
}
|
||||
if (min - pF > pVecD->GetZ() || max + pF < pVecD->GetZ()) {
|
||||
if (min - pF > pVecD->z || max + pF < pVecD->z) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pVecA->GetY() < pVecB->GetY()) {
|
||||
min = pVecA->GetY();
|
||||
max = pVecB->GetY();
|
||||
if (pVecA->y < pVecB->y) {
|
||||
min = pVecA->y;
|
||||
max = pVecB->y;
|
||||
} else {
|
||||
min = pVecB->GetY();
|
||||
max = pVecA->GetY();
|
||||
min = pVecB->y;
|
||||
max = pVecA->y;
|
||||
}
|
||||
if (min > pVecC->GetY()) {
|
||||
min = pVecC->GetY();
|
||||
} else if (max < pVecC->GetY()) {
|
||||
max = pVecC->GetY();
|
||||
if (min > pVecC->y) {
|
||||
min = pVecC->y;
|
||||
} else if (max < pVecC->y) {
|
||||
max = pVecC->y;
|
||||
}
|
||||
if (min - pF > pVecD->GetY() || max + pF < pVecD->GetY()) {
|
||||
if (min - pF > pVecD->y || max + pF < pVecD->y) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user