Update objdiff, fix data progress tracking (#2875)

This commit is contained in:
LagoLunatic
2025-11-26 23:10:30 -05:00
committed by GitHub
parent 90133fb1cb
commit 8d362b7e14
2 changed files with 4 additions and 3 deletions
+3 -2
View File
@@ -905,7 +905,7 @@ static void e_yk_path_fly(e_yk_class* i_this) {
}
// fallthrough
case 2:
case 2: {
i_this->mActionPhase = 3;
dPnt* point = i_this->mpPath->m_points;
@@ -916,6 +916,7 @@ static void e_yk_path_fly(e_yk_class* i_this) {
i_this->mPathPntPos.y = point->m_position.y + cM_rndFX(150.0f);
i_this->mPathPntPos.z = point->m_position.z + cM_rndFX(150.0f);
break;
}
case 3:
cXyz pos = i_this->mPathPntPos - i_this->current.pos;
@@ -1563,7 +1564,7 @@ static int daE_YK_Create(fopAc_ac_c* i_this) {
yk->mWallCollisionCircle.SetWall(50.0f,50.0f);
yk->mCreature.init(&yk->current.pos,&yk->eyePos,3,1);
yk->mCreature.setEnemyName("E_yk\0\0");
yk->mCreature.setEnemyName("E_yk");
yk->mAtColliderInfo.mpSound = &yk->mCreature;
yk->mAtColliderInfo.mPowerType = 1;