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https://github.com/zeldaret/tp
synced 2026-07-09 14:55:32 -04:00
convert dStage_stageDt_c methods
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+75
-57
@@ -64,44 +64,54 @@ class stage_pure_lightvec_info_class {};
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class dStage_stageDt_c {
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public:
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stage_camera_class* getCamera(void);
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stage_arrow_class* getArrow(void);
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stage_actor_class* getPlayer(void);
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roomRead_class* getRoom(void);
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stage_map_info_class* getMapInfo(void);
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stage_map_info_dummy_class* getMapInfoBase(void);
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stage_palette_info_class* getPaletteInfo(void);
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stage_pselect_info_class* getPselectInfo(void);
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stage_envr_info_class* getEnvrInfo(void);
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stage_vrbox_info_class* getVrboxInfo(void);
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stage_vrboxcol_info_class* getVrboxcolInfo(void);
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stage_plight_info_class* getPlightInfo(void);
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dStage_MapEventInfo_c* getMapEventInfo(void);
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u32 getPaletteNumInfo(void);
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u32 getPselectNumInfo(void);
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u32 getEnvrNumInfo(void);
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u32 getVrboxNumInfo(void);
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int getVrboxcolNumInfo(void);
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u32 getPlightNumInfo(void);
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u16 getPlayerNum(void);
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stage_stag_info_class* getStagInfo(void);
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stage_scls_info_dummy_class* getSclsInfo(void);
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dStage_dPnt_c* getPntInfo(void);
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dStage_dPath_c* getPathInfo(void);
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dStage_dPnt_c* getPnt2Inf(void);
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dStage_dPath_c* getPath2Info(void);
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dStage_SoundInfo_c* getSoundInf(void);
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dStage_SoundInfo_c* getSoundInfCL(void);
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dStage_FloorInfo_c* getFloorInfo(void);
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dStage_MemoryConfig_c* getMemoryConfig(void);
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dStage_MemoryMap_c* getMemoryMap(void);
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dStage_Multi_c* getMulti(void);
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dStage_Multi_c* getOldMulti(void);
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stage_tresure_class* getTreasure(void);
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dStage_DMap_c* getDMap(void);
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stage_tgsc_class* getDrTg(void);
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stage_tgsc_class* getDoor(void);
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stage_camera_class* getCamera(void) const;
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stage_arrow_class* getArrow(void) const;
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stage_actor_class* getPlayer(void) const;
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roomRead_class* getRoom(void) const;
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stage_map_info_class* getMapInfo(void) const;
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stage_map_info_dummy_class* getMapInfoBase(void) const;
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stage_palette_info_class* getPaletteInfo(void) const;
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stage_pselect_info_class* getPselectInfo(void) const;
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stage_envr_info_class* getEnvrInfo(void) const;
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stage_vrbox_info_class* getVrboxInfo(void) const;
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stage_vrboxcol_info_class* getVrboxcolInfo(void) const;
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dStage_FileList2_dt_c* getFileList2Info(void) const;
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dStage_FileList_dt_c* getFileListInfo(void) const;
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stage_plight_info_class* getPlightInfo(void) const;
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dStage_MapEventInfo_c* getMapEventInfo(void) const;
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int getPaletteNumInfo(void) const;
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int getPselectNumInfo(void) const;
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int getEnvrNumInfo(void) const;
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int getVrboxNumInfo(void) const;
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int getVrboxcolNumInfo(void) const;
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int getPlightNumInfo(void) const;
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u16 getPlayerNum(void) const;
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int getMapInfo2(int) const;
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stage_stag_info_class* getStagInfo(void) const;
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stage_scls_info_dummy_class* getSclsInfo(void) const;
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dStage_Lbnk_c* getLbnk(void) const;
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dStage_dPnt_c* getPntInf(void) const;
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dStage_dPath_c* getPathInf(void) const;
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dStage_dPnt_c* getPnt2Inf(void) const;
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dStage_dPath_c* getPath2Inf(void) const;
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dStage_SoundInfo_c* getSoundInf(void) const;
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dStage_SoundInfo_c* getSoundInfCL(void) const;
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dStage_FloorInfo_c* getFloorInfo(void) const;
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dStage_MemoryConfig_c* getMemoryConfig(void) const;
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dStage_MemoryMap_c* getMemoryMap(void) const;
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dStage_Multi_c* getMulti(void) const;
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dStage_Multi_c* getOldMulti(void) const;
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stage_tresure_class* getTresure(void) const;
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dStage_DMap_c* getDMap(void) const;
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stage_tgsc_class* getDrTg(void) const;
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stage_tgsc_class* getDoor(void) const;
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dStage_Elst_c* getElst(void);
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stage_pure_lightvec_info_class* getLightVecInfo(void) const;
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int getLightVecInfoNum(void) const;
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int getMapPath(void);
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void init(void);
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void resetOldMulti(void);
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void setCamera(stage_camera_class*);
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void setArrow(stage_arrow_class*);
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@@ -114,20 +124,23 @@ public:
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void setEnvrInfo(stage_envr_info_class*);
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void setVrboxInfo(stage_vrbox_info_class*);
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void setVrboxcolInfo(stage_vrboxcol_info_class*);
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void setFileList2Info(dStage_FileList2_dt_c*);
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void setFileListInfo(dStage_FileList_dt_c*);
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void setPlightInfo(stage_plight_info_class*);
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void setMapEventInfo(dStage_MapEventInfo_c*);
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void setPaletteNumInfo(u32);
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void setPselectNumInfo(u32);
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void setEnvrNumInfo(u32);
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void setVrboxNumInfo(u32);
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void setPaletteNumInfo(int);
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void setPselectNumInfo(int);
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void setEnvrNumInfo(int);
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void setVrboxNumInfo(int);
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void setVrboxcolNumInfo(int);
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void setPlightNumInfo(u32);
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void setPlightNumInfo(int);
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void setPlayerNum(u16);
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void setStagInfo(stage_stag_info_class*);
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void setSclsInfo(stage_scls_info_dummy_class*);
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void setLbnk(dStage_Lbnk_c*);
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void setPntInfo(dStage_dPnt_c*);
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void setPathInfo(dStage_dPath_c*);
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void setPnt2Inf(dStage_dPnt_c*);
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void setPnt2Info(dStage_dPnt_c*);
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void setPath2Info(dStage_dPath_c*);
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void setSoundInf(dStage_SoundInfo_c*);
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void setSoundInfCL(dStage_SoundInfo_c*);
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@@ -135,12 +148,16 @@ public:
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void setMemoryConfig(dStage_MemoryConfig_c*);
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void setMemoryMap(dStage_MemoryMap_c*);
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void setMulti(dStage_Multi_c*);
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void setOldMulti(dStage_Multi_c*);
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void setOldMulti(void);
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void setTreasure(stage_tresure_class*);
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void setDMap(dStage_DMap_c*);
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void setDrTg(stage_tgsc_class*);
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void setDoor(stage_tgsc_class*);
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void setElst(dStage_Elst_c*);
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void setLightVecInfo(stage_pure_lightvec_info_class*);
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void setLightVecInfoNum(int);
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void setTresure(stage_tresure_class*);
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void setMapPath(void*);
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private:
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u8 field_0x0[0x8];
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@@ -191,8 +208,9 @@ class dStage_roomDt_c {
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public:
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stage_pure_lightvec_info_class* getLightVecInfo(void);
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int getLightVecInfoNum(void);
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stage_map_info_class* getMapInfo(void);
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stage_map_info_dummy_class* getMapInfoBase(void);
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stage_map_info_class* getMapInfo(void) const;
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stage_map_info_dummy_class* getMapInfoBase(void) const;
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int getMapPath(void);
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stage_vrbox_info_class* getVrboxInfo(void);
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stage_vrboxcol_info_class* getVrboxcolInfo(void);
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dStage_FileList2_dt_c* getFileList2Info(void);
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@@ -200,21 +218,21 @@ public:
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stage_actor_class* getPlayer(void);
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dStage_dPnt_c* getPnt2Info(void);
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dStage_dPath_c* getPath2Info(void);
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stage_camera_class* getCamera(void);
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stage_arrow_class* getArrow(void);
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dStage_MapEventInfo_c* getMapEventInfo(void);
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dStage_SoundInfo_c* getSoundInfo(void);
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dStage_SoundInfo_c* getSoundInfCL(void);
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stage_scls_info_dummy_class* getSclsInfo(void);
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dStage_Lbnk_c* getLbnk(void);
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stage_tresure_class* getTreasure(void);
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stage_camera_class* getCamera(void) const;
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stage_arrow_class* getArrow(void) const;
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dStage_MapEventInfo_c* getMapEventInfo(void) const;
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dStage_SoundInfo_c* getSoundInfo(void) const;
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dStage_SoundInfo_c* getSoundInfCL(void) const;
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stage_scls_info_dummy_class* getSclsInfo(void) const;
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dStage_Lbnk_c* getLbnk(void) const;
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stage_tresure_class* getTresure(void);
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stage_tgsc_class* getDrTg(void);
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stage_tgsc_class* getDoor(void);
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dStage_FloorInfo_c* getFloorInfo(void);
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u16 getPlayerNum(void);
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u16 getPlayerNum(void) const;
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int getVrboxNumInfo(void);
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int getVrboxcolNumInfo(void);
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int getMapInfo2(int) const;
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void setLightVecInfo(stage_pure_lightvec_info_class*);
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void setLightVecInfoNum(int);
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void setMapInfo(stage_map_info_class*);
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@@ -224,7 +242,7 @@ public:
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void setFileList2Info(dStage_FileList2_dt_c*);
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void setFileListInfo(dStage_FileList_dt_c*);
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void setPlayer(stage_actor_class*);
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void setPnt2Info(dStage_dPnt_c*);
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void setPnt2Inf(dStage_dPnt_c*);
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void setPath2Info(dStage_dPath_c*);
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void setCamera(stage_camera_class*);
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void setArrow(stage_arrow_class*);
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@@ -1854,7 +1854,6 @@ void func_801415E4(void);
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void func_8011E9F8(void);
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void daAlink_c_NS_procHangWaitInit(void);
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void func_8013BD54(void);
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void dComIfGs_isItemFirstBit__FUc(u8);
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void daAlink_c_NS_checkLetterItem(void);
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void fopAcM_searchActorDistanceXZ(void);
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void checkBottle__17dSv_player_item_cFUc(void);
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