* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
This commit is contained in:
Pieter-Jan Briers
2026-04-11 19:28:01 +02:00
committed by GitHub
parent 472af2590a
commit 9b900a1a55
8 changed files with 22 additions and 30 deletions
+1 -2
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@@ -39,8 +39,7 @@ public:
/* 0x680 */ s16 mPlayerAngleY;
/* 0x684 */ f32 mPlayerDistanceLimit;
/* 0x688 */ u8 field24_0x688[2];
/* 0x68A */ s16 mActionTimer[3];
/* 0x690 */ s16 mExecuteState;
/* 0x68A */ s16 mActionTimer[4];
/* 0x692 */ s16 mInvincibilityTimer;
/* 0x694 */ s8 mAttentionOFF;
/* 0x695 */ s8 mTKBallSpawned;
+6 -7
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@@ -128,10 +128,10 @@ public:
/* 0x0760 */ f32 field_0x760;
/* 0x0764 */ cXyz field_0x764;
/* 0x0770 */ mg_line_s mg_line; // below to mg_hook_s part of mg_line_s?
/* 0x0C20 */ f32 field_0xc20[98];
/* 0x0DA8 */ u8 field_0xDA8[0x0DB0 - 0x0DA8];
/* 0x0DB0 */ f32 field_0xdb0[98];
/* 0x0F38 */ u8 field_0xF38[0x0F40 - 0x0F38];
/* 0x0C20 */ f32 field_0xc20[99];
/* 0x0DA8 */ u8 field_0xDAC[0x0DB0 - 0x0DAC];
/* 0x0DB0 */ f32 field_0xdb0[99];
/* 0x0F3C */ u8 field_0xF38[0x0F40 - 0x0F3C];
/* 0x0F40 */ mDoExt_3DlineMat0_c linemat;
/* 0x0F5C */ f32 field_0xf5c;
/* 0x0F60 */ f32 field_0xf60;
@@ -183,9 +183,8 @@ public:
/* 0x102F */ u8 field_0x102f;
/* 0x1030 */ J3DModel* esa_model[2];
/* 0x1038 */ u8 field_0x1038[0x103C - 0x1038];
/* 0x103C */ s16 field_0x103c[8];
/* 0x104C */ u8 field_0x104C[0x104E - 0x104C];
/* 0x104E */ s16 field_0x104e[8];
/* 0x103C */ s16 field_0x103c[9];
/* 0x104E */ s16 field_0x104e[9];
/* 0x1060 */ cXyz hook_pos;
/* 0x106C */ cXyz field_0x106c;
/* 0x1078 */ cXyz field_0x1078;
+1 -2
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@@ -55,8 +55,7 @@ private:
/* 0x710 */ bool mIsHitByBoomerang;
/* 0x711 */ u8 mAction;
/* 0x712 */ u8 field_0x712;
/* 0x714 */ s16 field_0x714[2];
/* 0x718 */ s16 field_0x718;
/* 0x714 */ s16 field_0x714[3];
/* 0x71C */ f32 field_0x71c;
/* 0x720 */ f32 field_0x720;
/* 0x724 */ s16 field_0x724;
+3 -8
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@@ -104,12 +104,8 @@ public:
/* 0x18 */ f32 mWindowPosX;
/* 0x1C */ f32 mWindowPosY;
/* 0x20 */ f32 mWindowScale;
/* 0x24 */ f32 mOptionTypeBGPosX[4];
/* 0x34 */ f32 mTVsettingPosX;
/* 0x38 */ f32 mPointerCalibrationPosX;
/* 0x3C */ f32 mOptionTypeBGPosY[4];
/* 0x4C */ f32 mTVsettingPosY;
/* 0x50 */ f32 mPointerCalibrationPosY;
/* 0x24 */ f32 mOptionTypeBGPosX[6];
/* 0x3C */ f32 mOptionTypeBGPosY[6];
/* 0x54 */ f32 mBarScale[2]; // 0: mSelectBarScale | 1: mUnselectBarScale
/* 0x5C */ f32 mBackgroundPosY;
/* 0x60 */ f32 mArrowOffsetX;
@@ -547,8 +543,7 @@ public:
/* 0x1C */ f32 mVesselTalkPosY;
/* 0x20 */ f32 mVesselPosX_4x3;
/* 0x24 */ f32 mVesselPosY_4x3;
/* 0x28 */ f32 mVesselAlpha[3];
/* 0x34 */ f32 mDropAlpha;
/* 0x28 */ f32 mVesselAlpha[4];
/* 0x38 */ JUtility::TColor mDropOnColorWhite;
/* 0x3C */ JUtility::TColor mDropOnColorBlack;
/* 0x40 */ JUtility::TColor mDropOffColorWhite;
+1 -1
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@@ -1416,7 +1416,7 @@ bool J2DTevBlock8::insertTexture(u32 param_0, ResTIMG const* p_timg, JUTPalette*
} else {
texture->storeTIMG(p_timg, p_tlut);
}
bool local_38[4];
bool local_38[8];
for (u8 i = 0; i < 8; i++) {
local_38[i] = (mUndeleteFlag & 1 << i) != 0;
}
+2 -2
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@@ -398,7 +398,7 @@ static int daE_TK2_Execute(e_tk2_class* i_this) {
cXyz cStack_94;
cXyz cStack_a0;
if (i_this->mExecuteState == 0x00) {
if (i_this->mActionTimer[3] == 0x00) {
dBgS_ObjGndChk_Spl ground_check;
cStack_94 = actor->current.pos;
cStack_94.y += 200.0f;
@@ -602,7 +602,7 @@ static int daE_TK2_Create(fopAc_ac_c* actor) {
i_this->mSound.init(&actor->current.pos, &actor->eyePos, 0x3, 0x1);
i_this->mSound.setEnemyName("E_tk2");
i_this->mAtInfo.mpSound = &i_this->mSound;
i_this->mExecuteState = 0x14;
i_this->mActionTimer[3] = 0x14;
daE_TK2_Execute(i_this);
}
return phase;
+2 -2
View File
@@ -411,7 +411,7 @@ void daObjTOMBO_c::BoomChk() {
speedF = 5.0f;
field_0x71c = 5.0f;
mIsHitByBoomerang = false;
field_0x718 = 100;
field_0x714[2] = 100;
mpMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("Tombo", 6), 2, 5.0f, 1.0f,
0.0f, -1.0f);
home.pos = current.pos;
@@ -422,7 +422,7 @@ void daObjTOMBO_c::BoomChk() {
mIsHitByBoomerang = false;
speedF = 5.0f;
field_0x71c = 5.0f;
field_0x718 = 100;
field_0x714[2] = 100;
mpMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("Tombo", 6), 2, 5.0f, 1.0f,
0.0f, -1.0f);
current.pos.y = old.pos.y = playerPos.y + 100.0f;
+6 -6
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@@ -197,11 +197,11 @@ void dMeter_drawOptionHIO_c::genMessage(JORMContext* mctx) {
mctx->genSlider("位置X", &mOptionTypeBGPosX[3], -300.0f, 300.0f);
mctx->genSlider("位置Y", &mOptionTypeBGPosY[3], -300.0f, 300.0f);
mctx->genLabel("*****テレビ画面の設定*****", 0);
mctx->genSlider("位置X", &mTVsettingPosX, -300.0f, 300.0f);
mctx->genSlider("位置Y", &mTVsettingPosY, -300.0f, 300.0f);
mctx->genSlider("位置X", &mOptionTypeBGPosX[4], -300.0f, 300.0f);
mctx->genSlider("位置Y", &mOptionTypeBGPosY[4], -300.0f, 300.0f);
mctx->genLabel("*****キャリブレーション*****", 0);
mctx->genSlider("位置X", &mPointerCalibrationPosX, -300.0f, 300.0f);
mctx->genSlider("位置Y", &mPointerCalibrationPosY, -300.0f, 300.0f);
mctx->genSlider("位置X", &mOptionTypeBGPosX[5], -300.0f, 300.0f);
mctx->genSlider("位置Y", &mOptionTypeBGPosY[5], -300.0f, 300.0f);
mctx->genLabel("*****設定確認*****", 0);
mctx->genSlider("背景アルファ", &mBackgroundAlpha, 0, 255);
mctx->genSlider("位置Y", &mBackgroundPosY, -300.0f, 300.0f);
@@ -1493,7 +1493,7 @@ dMeter_drawLightDropHIO_c::dMeter_drawLightDropHIO_c() {
mPikariInterval = 1;
field_0x54 = 0xFFF1;
mVesselAlpha[2] = 0.5f;
mDropAlpha = 1.0f;
mVesselAlpha[3] = 1.0f;
mDropOnColorBlack.set(30, 255, 255, 0);
mDropOnColorWhite.set(255, 255, 255, 255);
@@ -1554,7 +1554,7 @@ void dMeter_drawLightDropHIO_c::genMessage(JORMContext* mctx) {
mctx->genSlider("位置調整Y(会話)", &mVesselTalkPosY, -300.0f, 300.0f);
mctx->genSlider("アルファ(会話)", &mVesselAlpha[1], 0.0f, 1.0f);
mctx->genSlider("アルファ(器)", &mVesselAlpha[2], 0.0f, 1.0f);
mctx->genSlider("アルファ(雫)", &mDropAlpha, 0.0f, 1.0f);
mctx->genSlider("アルファ(雫)", &mVesselAlpha[3], 0.0f, 1.0f);
mctx->genLabel("***光の器ゲット後***", 0);
mctx->genSlider("拡大縮小", &mDropGetScale, 0.0f, 3.0f);
mctx->genSlider("拡縮アニメフレーム数", &mDropGetScaleAnimFrameNum, 0, 30);