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Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -942,7 +942,7 @@ static void kuki_ha_set(e_yd_class* i_this) {
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mDoMtx_stack_c::YrotM(rot->y);
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mDoMtx_stack_c::XrotM(rot->x);
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mDoMtx_stack_c::ZrotM(i << 13);
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#ifdef DEBUG
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#if DEBUG
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if (i_this->actor.current.pos.x == 1.0f &&
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i_this->actor.current.pos.y == 1.0f &&
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i_this->actor.current.pos.z == 1.0f) {
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