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synced 2026-08-18 21:48:19 -04:00
Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -61,7 +61,7 @@ daNpc_seiC_c::~daNpc_seiC_c() {
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mpMorf[0]->stopZelAnime();
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}
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#ifdef DEBUG
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#if DEBUG
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if (field_0xe40 != NULL) {
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field_0xe40->removeHIO();
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}
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@@ -137,7 +137,7 @@ int daNpc_seiC_c::create() {
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fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx());
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mSound.init(¤t.pos, &eyePos, 3, 1);
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#ifdef DEBUG
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#if DEBUG
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//field_0xe40->field_0x8 = &l_HIO;
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field_0xe40->entryHIO("光の精霊c"); // Spirit of Light c
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#endif
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