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Various debug conditional compilation cleanup (#2915)
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
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@@ -12,7 +12,7 @@
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#include "d/d_cc_uty.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_com_inf_actor.h"
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#ifdef DEBUG
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#if DEBUG
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#include "d/d_debug_viewer.h"
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#endif
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#include "d/d_msg_object.h"
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@@ -1468,7 +1468,7 @@ int daObj_GrA_c::talk(void* param_1) {
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}
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if (mMsgFlow.doFlow(this, NULL, 0) != 0) {
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#ifdef DEBUG
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#if DEBUG
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char* cVar1;
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int choiceNo = mMsgFlow.getChoiceNo();
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if (choiceNo != 0) {
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