mirror of
https://github.com/zeldaret/tp
synced 2026-05-22 22:44:28 -04:00
Z2Creature debug fixes (#3126)
This commit is contained in:
@@ -64820,8 +64820,8 @@ sInstance__31JASGlobalInstance<10Z2EnvSeMgr> = .sbss:0x8074CDC0; // type:object
|
||||
lbl_8074CDC8 = .sbss:0x8074CDC8; // type:object size:0x1 data:byte hash:0x198E0249 dhash:0x5B608565
|
||||
cNearFarRatio = .sbss:0x8074CDD0; // type:object size:0x4 scope:global align:4 data:float hash:0x3FC3124A
|
||||
lbl_8074CDD4 = .sbss:0x8074CDD4; // type:object size:0x1 data:byte hash:0x2FD5DAF8 dhash:0x9B6CD1E2
|
||||
lbl_8074CDD8 = .sbss:0x8074CDD8; // type:object size:0x1 data:byte hash:0xA31DF0B8 dhash:0x0646129E
|
||||
lbl_8074CDD9 = .sbss:0x8074CDD9; // type:object size:0x1 data:byte hash:0xE4CA1432 dhash:0x0157E254
|
||||
data_80451358 = .sbss:0x8074CDD8; // type:object size:0x1 data:byte hash:0xA31DF0B8 dhash:0x0646129E
|
||||
data_80451359 = .sbss:0x8074CDD9; // type:object size:0x1 data:byte hash:0xE4CA1432 dhash:0x0157E254
|
||||
mLinkPtr__14Z2CreatureLink = .sbss:0x8074CDE0; // type:object size:0x4 scope:global data:4byte hash:0x696E3950 dhash:0xD016AAD5
|
||||
mAudioMgrPtr__10Z2AudioMgr = .sbss:0x8074CDE8; // type:object size:0x4 scope:global data:4byte hash:0x54526A77 dhash:0x71D35736
|
||||
lbl_8074CDF0 = .sbss:0x8074CDF0; // type:object size:0x1 data:byte hash:0xBB7CA6C8
|
||||
|
||||
@@ -155,11 +155,12 @@ void Z2Creature::stopAnime() {
|
||||
}
|
||||
|
||||
Z2SoundHandlePool* Z2Creature::startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
|
||||
Z2SoundHandlePool* handle;
|
||||
switch (soundID) {
|
||||
case Z2SE_KOSARU_V_KAGO_WAIT:
|
||||
return mSoundObjSimple1.startSound(soundID, mapinfo, 0);
|
||||
default:
|
||||
Z2SoundHandlePool* handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
|
||||
handle = mSoundObjAnime.startSound(soundID, mapinfo, reverb);
|
||||
if (handle != NULL && *handle) {
|
||||
switch (soundID) {
|
||||
case Z2SE_FAIRY_S_FLY:
|
||||
@@ -176,12 +177,13 @@ Z2SoundHandlePool* Z2Creature::startCreatureSound(JAISoundID soundID, u32 mapinf
|
||||
}
|
||||
|
||||
Z2SoundHandlePool* Z2Creature::startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
|
||||
Z2SoundHandlePool* handle;
|
||||
switch (soundID) {
|
||||
case Z2SE_FAIRY_S_LV:
|
||||
Z2GetAudioMgr()->seStartLevel(soundID, mpPos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
|
||||
return NULL;
|
||||
default:
|
||||
Z2SoundHandlePool* handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
|
||||
handle = mSoundObjAnime.startLevelSound(soundID, mapinfo, reverb);
|
||||
if (handle != NULL && *handle) {
|
||||
if (soundID == Z2SE_YM_SNOBO_RIDE || soundID == Z2SE_YW_SNOBO_RIDE) {
|
||||
f32 volume = 0.0f;
|
||||
@@ -242,7 +244,7 @@ Z2SoundHandlePool* Z2Creature::startCreatureVoiceLevel(JAISoundID soundID, s8 re
|
||||
}
|
||||
}
|
||||
|
||||
return mSoundObjSimple1.startLevelSound((u32)soundID, 0, reverb);
|
||||
return mSoundObjSimple1.startLevelSound(soundID, 0, reverb);
|
||||
}
|
||||
|
||||
Z2SoundHandlePool* Z2Creature::startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
|
||||
@@ -290,10 +292,10 @@ void Z2CreatureCitizen::setMdlType(s8 param_0, bool param_1, bool param_2) {
|
||||
|
||||
if (param_0 == 0) {
|
||||
field_0xa1 = data_80451358;
|
||||
data_80451358 = !data_80451358 ? 1 : 0;
|
||||
data_80451358 = !data_80451358 ? (s8)1 : (s8)0;
|
||||
} else if (param_0 == 1) {
|
||||
field_0xa1 = data_80451359;
|
||||
data_80451359 = !data_80451359 ? 1 : 0;
|
||||
data_80451359 = !data_80451359 ? (s8)1 : (s8)0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -445,8 +447,9 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureSoundLevel(JAISoundID soundID,
|
||||
|
||||
switch (mEnemyID) {
|
||||
case Z2_ENEMY_FZ:
|
||||
f32 volume; // force extra b instruction on debug by declaring this in the switch scope
|
||||
if (handle != NULL && *handle && soundID == Z2SE_EN_FZ_MOVE) {
|
||||
f32 volume = Z2Calc::getParamByExp(mapinfo, 1.0f, 50.0f, 0.4f, 0.1f, 1.1f,
|
||||
volume = Z2Calc::getParamByExp(mapinfo, 1.0f, 50.0f, 0.4f, 0.1f, 1.1f,
|
||||
Z2Calc::CURVE_POSITIVE);
|
||||
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
||||
}
|
||||
@@ -599,7 +602,6 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCreatureExtraSoundLevel(JAISoundID soun
|
||||
}
|
||||
|
||||
Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 hitID, u32 mapinfo) {
|
||||
u8 var1;
|
||||
switch (mEnemyID) {
|
||||
case Z2_ENEMY_WS:
|
||||
field_0xa3 = 1;
|
||||
@@ -627,7 +629,7 @@ Z2SoundHandlePool* Z2CreatureEnemy::startCollisionSE(u32 hitID, u32 mapinfo) {
|
||||
case 0x20:
|
||||
case 0x24:
|
||||
field_0xa3 = 1;
|
||||
var1 = Z2Param::ENDING_BLOW_VOL_LOWER_TIME;
|
||||
u8 var1 = Z2Param::ENDING_BLOW_VOL_LOWER_TIME;
|
||||
if (hitID == Z2SE_HIT_SWORD || hitID == Z2SE_HIT_SWORD_STAB || hitID == Z2SE_HIT_WOLFBITE) {
|
||||
var1 = 20;
|
||||
}
|
||||
@@ -715,7 +717,7 @@ void Z2SoundObjBeeGroup::playBeeGroupSound(JAISoundID soundID, u8 param_1) {
|
||||
break;
|
||||
}
|
||||
|
||||
Z2SoundHandlePool* handle1 = startLevelSound((u32)soundID, 0, -1);
|
||||
Z2SoundHandlePool* handle1 = startLevelSound(soundID, 0, -1);
|
||||
Z2SoundHandlePool* handle2 = startLevelSound(sound_id2, 0, -1);
|
||||
|
||||
if (handle1 != NULL && *handle1 != false) {
|
||||
@@ -782,18 +784,27 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSound(JAISoundID soundID, u8 param_1,
|
||||
|
||||
Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID soundID, u8 param_1, f32 param_2,
|
||||
u32 mapinfo, s8 reverb) {
|
||||
Z2SoundHandlePool* handle;
|
||||
f32 pitch;
|
||||
f32 var_f30;
|
||||
f32 var_f28;
|
||||
f32 var_f27 = 0.7f;
|
||||
f32 sp20 = 7.0f;
|
||||
f32 sp1C = 5.0f;
|
||||
var_f30 = 0.0f;
|
||||
Z2SoundHandlePool* handle = NULL;
|
||||
switch (param_1) {
|
||||
case 0:
|
||||
handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
|
||||
if (handle != NULL && *handle) {
|
||||
if (param_2 > 30.0f) {
|
||||
var_f28 = 1.0f;
|
||||
pitch = 1.06f;
|
||||
} else {
|
||||
var_f28 = (param_2 * 7.0f) / 100.0f;
|
||||
pitch = (param_2 * 5.0f) / 100.0f;
|
||||
}
|
||||
pitch += Z2Calc::getRandom(0.03f, 1.0f, 0.5f) + 0.7f;
|
||||
var_f30 = Z2Calc::getRandom(0.03f, 1.0f, 0.5f);
|
||||
pitch += var_f27 + var_f30;
|
||||
if (pitch > 1.06f) {
|
||||
pitch = 1.06f;
|
||||
}
|
||||
@@ -805,11 +816,14 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID soundID, u8 par
|
||||
handle = field_0xa4.startLevelSound(soundID, mapinfo, reverb);
|
||||
if (handle != NULL && *handle) {
|
||||
if (param_2 > 30.0f) {
|
||||
var_f28 = 1.0f;
|
||||
pitch = 1.06f;
|
||||
} else {
|
||||
var_f28 = (param_2 * 7.0f) / 100.0f;
|
||||
pitch = (param_2 * 5.0f) / 100.0f;
|
||||
}
|
||||
pitch += Z2Calc::getRandom(0.03f, 1.0f, 0.5f) + 0.5f;
|
||||
var_f30 = Z2Calc::getRandom(0.03f, 1.0f, 0.5f);
|
||||
pitch += var_f27 - 0.2f + var_f30;
|
||||
if (pitch > 1.06f) {
|
||||
pitch = 1.06f;
|
||||
}
|
||||
@@ -821,9 +835,8 @@ Z2SoundHandlePool* Z2CreatureFM::startChainSoundLevel(JAISoundID soundID, u8 par
|
||||
return field_0xe4.startLevelSound(soundID, mapinfo, reverb);
|
||||
case 3:
|
||||
return field_0x104.startLevelSound(soundID, mapinfo, reverb);
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Z2CreatureGob::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr, u8 animeHandleNum, u8 simpleHandleNum,
|
||||
|
||||
Reference in New Issue
Block a user