move d_a_alink and some related stuff (#130)

* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
TakaRikka
2021-05-23 03:09:59 -07:00
committed by GitHub
parent 462d71cbef
commit e915df66c8
196 changed files with 5322 additions and 6569 deletions
+19
View File
@@ -3,4 +3,23 @@
#include "dolphin/types.h"
class JPABaseParticle;
struct _GXTexMapID {};
struct JPABaseEmitter {
/* 8027EB60 */ void createChild(JPABaseParticle*);
/* 8027EA40 */ void createParticle();
/* 8027EF30 */ void getCurrentCreateNumber() const;
/* 8027EF40 */ void getDrawCount() const;
/* 8027EF50 */ void loadTexture(u8, _GXTexMapID);
};
class JPAParticleCallBack {
public:
virtual void temp(); // temp to build OK, remove later
~JPAParticleCallBack();
virtual void draw(JPABaseEmitter*, JPABaseParticle*);
virtual void execute(JPABaseEmitter*, JPABaseParticle*);
};
#endif /* JPAPARTICLE_H */