mirror of
https://github.com/zeldaret/tp
synced 2026-05-22 22:44:28 -04:00
cc debug work (#3133)
This commit is contained in:
@@ -36,7 +36,7 @@ public:
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void SetHit() { mStts |= STTS_HIT; }
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u32 ChkHit() const { return mStts & STTS_HIT; }
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void SetCross(const cXyz& pos) { mLin.SetEnd(pos); }
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cXyz* GetCrossP() { return &mLin.GetEndP(); }
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cXyz* GetCrossP() { return mLin.GetEndP(); }
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cM3dGLin* GetLinP() { return &mLin; }
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bool ChkBackFlag() const { return mBackFlag; }
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void OnBackFlag() { mBackFlag = true; }
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@@ -45,13 +45,17 @@ public:
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bool GetPreWallChk() const { return mPreWallChk; }
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bool GetPreGroundChk() const { return mPreGroundChk; }
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bool GetPreRoofChk() const { return mPreRoofChk; }
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cXyz* GetStartP() { return &mLin.GetStartP(); }
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cXyz* GetStartP() { return mLin.GetStartP(); }
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void ClrSttsRoofOff() { mStts &= ~STTS_ROOF_OFF; }
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void SetSttsRoofOff() { mStts |= STTS_ROOF_OFF; }
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void ClrSttsWallOff() { mStts &= ~STTS_WALL_OFF; }
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void SetSttsWallOff() { mStts |= STTS_WALL_OFF; }
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void ClrSttsGroundOff() { mStts &= ~STTS_GROUND_OFF; }
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void SetSttsGroundOff() { mStts |= STTS_GROUND_OFF; }
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void ClearCheckIndex() { ClearPi(); }
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bool ChkSttsWallOff() const { return (mStts & STTS_WALL_OFF); }
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bool ChkSttsGroundOff() const { return (mStts & STTS_GROUND_OFF); }
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bool ChkSttsRoofOff() const { return (mStts & STTS_ROOF_OFF); }
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};
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#endif /* C_BG_S_LIN_CHK_H */
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@@ -188,6 +188,7 @@ public:
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cXyz* GetCCMoveP() { return &m_cc_move; }
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fpc_ProcID GetApid() const { return m_apid; }
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u8 GetDmg() const { return m_dmg; }
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void ClrCo() { ClrCcMove(); }
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}; // Size = 0x1C
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STATIC_ASSERT(0x1C == sizeof(cCcD_Stts));
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@@ -213,7 +214,7 @@ public:
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void ct();
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void SetSPrm(u32 sprm) { mSPrm = sprm; }
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s32 getSPrm() const { return mSPrm; }
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void setRPrm(s32 rprm) { mRPrm = rprm; }
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void SetRPrm(u32 rprm) { mRPrm = rprm; }
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s32 getRPrm() const { return mRPrm; }
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cCcD_Obj* GetHitObj() { return mHitObj; }
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const cCcD_Obj* GetHitObj() const { return mHitObj; }
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@@ -222,6 +223,9 @@ public:
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void OnSPrmBit(u32 flag) { mSPrm |= flag; }
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void OffSPrmBit(u32 flag) { mSPrm &= ~flag; }
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u32 ChkSPrm(u32 prm) const { return MskSPrm(prm) != 0; }
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void SetHitObj(cCcD_Obj* pobj) { mHitObj = pobj; }
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void ClrRPrm(u32 prm) { mRPrm &= ~prm; }
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void ClrObj() { mHitObj = NULL; }
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void Set(cCcD_SrcObjCommonBase const& src) { mSPrm = src.mSPrm; }
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};
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@@ -240,7 +244,7 @@ public:
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void ClrHit();
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int GetType() const { return mType; }
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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u8 GetAtp() const { return mAtp; }
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u32 MskType(u32 msk) const { return mType & msk; }
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void SetType(u32 type) { mType = type; }
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@@ -269,7 +273,7 @@ public:
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int GetType() const { return mType; }
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void SetType(u32 type) { mType = type; }
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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void ClrSet() { OffSPrmBit(1); }
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u32 ChkHit() const { return MskRPrm(1); }
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@@ -289,7 +293,7 @@ public:
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void SetIGrp(u32);
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void SetVsGrp(u32);
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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u32 GetVsGrp() const { return MskSPrm(0x70); }
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u32 GetIGrp() const { return MskSPrm(0xE); }
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u32 ChkNoCrr() const { return MskSPrm(0x100); }
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@@ -323,10 +327,10 @@ public:
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u32 GetCoGrp() const { return mObjCo.GetGrp(); }
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int GetTgType() const { return mObjTg.GetType(); }
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u32 GetAtType() const { return mObjAt.GetType(); }
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bool ChkTgSet() const { return mObjTg.ChkSet(); }
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bool ChkAtSet() const { return mObjAt.ChkSet(); }
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bool ChkCoSet() const { return mObjCo.ChkSet(); }
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u32 ChkCoSameActorHit() const { return mObjCo.ChkCoSameActorHit(); }
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BOOL ChkTgSet() const { return mObjTg.ChkSet(); }
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BOOL ChkAtSet() const { return mObjAt.ChkSet(); }
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BOOL ChkCoSet() const { return mObjCo.ChkSet(); }
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u32 ChkCoSameActorHit() { return mObjCo.MskSPrm(0x400); }
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void OnCoSameActorHit() { mObjCo.OnCoSameActorHit(); }
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void OffCoSameActorHit() { mObjCo.OffCoSameActorHit(); }
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u32 GetCoVsGrp() const { return mObjCo.GetVsGrp(); }
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@@ -334,8 +338,8 @@ public:
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u8 GetAtAtp() const { return mObjAt.GetAtp(); }
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u32 ChkAtNoTgHitInfSet() const { return mObjAt.MskSPrm(0x20); }
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u32 ChkTgNoAtHitInfSet() const { return mObjTg.MskSPrm(0x20); }
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u32 ChkCoNoCoHitInfSet() const { return mObjCo.MskSPrm(0x200); }
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bool ChkTgNoSlingHitInfSet() const { return mObjTg.MskSPrm(0x40); }
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u32 ChkCoNoCoHitInfSet() { return mObjCo.MskSPrm(0x200); }
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BOOL ChkTgNoSlingHitInfSet() { return mObjTg.MskSPrm(0x40); }
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void SetAtHit(cCcD_Obj* obj) { mObjAt.SetHit(obj); }
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void SetTgHit(cCcD_Obj* obj) { mObjTg.SetHit(obj); }
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void SetCoHit(cCcD_Obj* obj) { mObjCo.SetHit(obj); }
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@@ -430,7 +434,6 @@ public:
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/* vt[21]*/ virtual void getShapeAccess(cCcD_ShapeAttr::Shape*) const;
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cM3dGAab& GetWorkAab() { return mAab; }
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cM3dGAab const& GetWorkAab() const { return mAab; }
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static cXyz m_virtual_center;
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};
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@@ -456,7 +459,7 @@ public:
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void SetStts(cCcD_Stts* stts) { mStts = stts; }
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cCcD_DivideInfo& GetDivideInfo() { return mDivideInfo; }
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cCcD_DivideInfo* GetPDivideInfo() { return &mDivideInfo; }
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int ChkBsRevHit() const { return mFlags & 2; }
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int ChkBsRevHit() { return mFlags & 2; }
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private:
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/* 0x040 */ int mFlags;
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@@ -16,7 +16,7 @@ public:
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/* 0x1000 */ cCcD_Obj* mpObjCo[0x100];
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/* 0x1400 */ cCcD_Obj* mpObj[0x500];
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#if DEBUG
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/* 0x2800 */ int m_debug_code;
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/* 0x2800 */ u32 m_debug_code;
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#endif
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/* 0x2800 */ u16 mObjAtCount;
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/* 0x2802 */ u16 mObjTgCount;
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@@ -18,25 +18,25 @@ public:
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bool CrossY(const cXyz*) const;
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bool UnderPlaneYUnder(f32) const;
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bool TopPlaneYUnder(f32) const;
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void ClearForMinMax(void);
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void ClearForMinMax();
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void SetMinMax(const cXyz&);
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void SetMinMax(const cM3dGAab&);
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void SetMin(const cXyz&);
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void SetMax(const cXyz&);
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void CalcCenter(cXyz*) const;
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void PlusR(f32);
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const cXyz* GetMaxP(void) const { return &mMax; }
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cXyz* GetMaxP(void) { return &mMax; }
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const cXyz* GetMinP(void) const { return &mMin; }
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cXyz* GetMinP(void) { return &mMin; }
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const f32 GetMaxX(void) const { return mMax.x; }
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const f32 GetMaxY(void) const { return mMax.y; }
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const f32 GetMaxZ(void) const { return mMax.z; }
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const f32 GetMinX(void) const { return mMin.x; }
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const f32 GetMinY(void) const { return mMin.y; }
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const f32 GetMinZ(void) const { return mMin.z; }
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const cXyz* GetMaxP() const { return &mMax; }
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cXyz* GetMaxP() { return &mMax; }
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const cXyz* GetMinP() const { return &mMin; }
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cXyz* GetMinP() { return &mMin; }
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const f32 GetMaxX() const { return mMax.x; }
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const f32 GetMaxY() const { return mMax.y; }
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const f32 GetMaxZ() const { return mMax.z; }
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const f32 GetMinX() const { return mMin.x; }
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const f32 GetMinY() const { return mMin.y; }
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const f32 GetMinZ() const { return mMin.z; }
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bool Cross(const cM3dGLin *param_1) const {
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return cM3d_Cross_MinMaxBoxLine(GetMinP(), GetMaxP(), (Vec*)¶m_1->GetStartP(), (Vec*)¶m_1->GetEndP());
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return cM3d_Cross_MinMaxBoxLine(GetMinP(), GetMaxP(), param_1->GetStartP(), param_1->GetEndP());
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}
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bool Cross(const cM3dGAab *param_1) const {
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return cM3d_Cross_AabAab(this, param_1);
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@@ -3,6 +3,7 @@
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#include "SSystem/SComponent/c_m3d.h"
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#include "SSystem/SComponent/c_m3d_g_lin.h"
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#include "SSystem/SComponent/c_m3d_g_tri.h"
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struct cM3dGCpsS {
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/* 0x00 */ Vec mStart;
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@@ -14,8 +15,8 @@ class cM3dGCps : public cM3dGLin {
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public:
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/* 0x1C */ f32 mRadius;
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cM3dGCps(void);
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virtual ~cM3dGCps(void);
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cM3dGCps();
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virtual ~cM3dGCps();
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void Set(const cXyz&, const cXyz&, f32);
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void Set(const cM3dGCpsS&);
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void SetCps(const cM3dGCps&);
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@@ -24,6 +25,7 @@ public:
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}
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bool Cross(cM3dGCyl const* cyl, cXyz* xyz) const { return cM3d_Cross_CpsCyl(*this, *cyl, xyz); }
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bool Cross(cM3dGSph const* sph, cXyz* xyz) const { return cM3d_Cross_CpsSph(*this, *sph, xyz); }
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bool Cross(cM3dGTri const& tri, cXyz* xyz) const { return cM3d_Cross_CpsTri(*this, tri, xyz); }
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void SetR(f32 r) { mRadius = r; }
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f32 GetR() const { return mRadius; }
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@@ -40,8 +40,8 @@ public:
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bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsCyl(*cps, *this, xyz); }
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bool Cross(const cM3dGTri& tri, cXyz* xyz) const { return cM3d_Cross_CylTri(this, &tri, xyz); }
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bool Cross(const cM3dGCyl* other, f32* f) const { return cM3d_Cross_CylCyl(this, other, f); }
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bool Cross(const cM3dGSph* sph, f32* f) const { return cM3d_Cross_CylSph(this, sph, f); }
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bool cross(const cM3dGCyl* other, f32* f) const { return cM3d_Cross_CylCyl(this, other, f); }
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bool cross(const cM3dGSph* sph, f32* f) const { return cM3d_Cross_CylSph(this, sph, f); }
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}; // Size = 0x18
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STATIC_ASSERT(0x18 == sizeof(cM3dGCyl));
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@@ -22,13 +22,13 @@ public:
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void SetEnd(const cXyz&);
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void set(const Vec& i_start, const Vec& i_end) { SetStartEnd(i_start, i_end); }
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const cXyz& GetStartP(void) const { return mStart; }
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cXyz& GetStartP(void) { return mStart; }
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const cXyz* GetStartP() const { return &mStart; }
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cXyz* GetStartP() { return &mStart; }
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cXyz& GetStart() { return mStart; }
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const cXyz& GetStart() const { return mStart; }
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const cXyz& GetEndP(void) const { return mEnd; }
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cXyz& GetEndP(void) { return mEnd; }
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const cXyz* GetEndP() const { return &mEnd; }
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cXyz* GetEndP() { return &mEnd; }
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cXyz& GetEnd() { return mEnd; }
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const cXyz& GetEnd() const { return mEnd; }
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f32 GetLen() const { return PSVECDistance(&mStart, &mEnd); }
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@@ -39,9 +39,10 @@ public:
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f32 GetCY(void) const { return mCenter.y; }
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f32 GetCZ(void) const { return mCenter.z; }
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bool Cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
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bool cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
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bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsSph(*cps, *this, xyz); }
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bool Cross(const cM3dGCyl* cyl, f32* f) const { return cM3d_Cross_CylSph(cyl, this, f); }
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bool cross(const cM3dGCyl* cyl, f32* f) const { return cM3d_Cross_CylSph(cyl, this, f); }
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bool Cross(const cM3dGTri& tri, cXyz* xyz) const { return cM3d_Cross_SphTri(this, &tri, xyz); }
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}; // Size = 0x14
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STATIC_ASSERT(0x14 == sizeof(cM3dGSph));
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@@ -25,10 +25,10 @@ public:
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void setPos(const Vec*, const Vec*, const Vec*);
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void setBg(const Vec*, const Vec*, const Vec*, const cM3dGPla*);
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void set(const Vec*, const Vec*, const Vec*, const Vec*);
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bool Cross(cM3dGCps const& cps, cXyz* xyz) const { return cM3d_Cross_CpsTri(cps, *this, xyz); }
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bool Cross(cM3dGCyl const& cyl, cXyz* xyz) const { return this->cross(&cyl, xyz); }
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bool Cross(cM3dGSph const& sph, cXyz* xyz) const { return cM3d_Cross_SphTri(&sph, this, xyz); }
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bool Cross(cM3dGTri const& other, cXyz* xyz) const {
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bool Cross(cM3dGCps const& cps, Vec* xyz) const { return cM3d_Cross_CpsTri(cps, *this, xyz); }
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bool Cross(cM3dGCyl const& cyl, Vec* xyz) const { return this->cross(&cyl, xyz); }
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bool Cross(cM3dGSph const& sph, Vec* xyz) const { return cM3d_Cross_SphTri(&sph, this, xyz); }
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bool Cross(cM3dGTri const& other, Vec* xyz) const {
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return cM3d_Cross_TriTri(*this, other, xyz);
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}
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bool cross(const cM3dGLin* lin, Vec* xyz, bool param_2, bool param_3) const {
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+5
-5
@@ -144,7 +144,7 @@ public:
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void ClrEffCounter() { mEffCounter = 0; }
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u32 GetGFlag() const { return mGFlag; }
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u32 GetRPrm() const { return mRPrm; }
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u32 MskSPrm(u32 mask) const { return mGFlag & mask; }
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u32 MskSPrm(u32 mask) { return mGFlag & mask; }
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u32 MskRPrm(u32 mask) const { return mRPrm & mask; }
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bool ChkSPrm(u32 mask) { return MskSPrm(mask); }
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void OnSPrm(u32 flag) { mGFlag |= flag; }
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@@ -173,7 +173,7 @@ public:
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u8 GetSe() { return mSe; }
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dCcG_At_Spl GetSpl() { return (dCcG_At_Spl)mSpl; }
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u8 GetMtrl() { return mMtrl; }
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u8 GetHitMark() { return mHitMark; }
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int GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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void SetHitPos(cXyz& pos) { mHitPos = pos; }
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cXyz* GetHitPosP() { return &mHitPos; }
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@@ -203,10 +203,10 @@ public:
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void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; }
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s16* GetShieldFrontRangeYAngle() { return mShieldFrontRangeYAngle; }
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s16 GetShieldRange() { return mShieldRange; }
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u8 GetSpl() { return mSpl; }
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int GetSpl() { return mSpl; }
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void SetSpl(dCcG_Tg_Spl tg_spl) { mSpl = tg_spl; }
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void SetSpl(u8 tg_spl) { mSpl = tg_spl; }
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u8 GetHitMark() { return mHitMark; }
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int GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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cXyz* GetVecP() { return &mVec; }
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cXyz* GetRVecP() { return &mRVec; }
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@@ -250,7 +250,7 @@ public:
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void SetRoomId(int id) { mRoomId = id; }
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fpc_ProcID GetAtOldApid() { return mAtOldApid; }
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fpc_ProcID GetTgOldApid() { return mTgOldApid; }
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bool ChkNoActor() { return field_0x1C & 1;}
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BOOL ChkNoActor() { return field_0x1C & 1;}
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bool ChkNoneActorPerfTblId() { return field_0x08 == 0xFFFF; }
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dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAt; }
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void SetAtSpl(dCcG_At_Spl spl) { mAt = spl; }
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@@ -9,7 +9,7 @@ class dCcMassS_Obj {
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private:
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/* 0x00 */ cCcD_Obj* mpObj;
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/* 0x04 */ u8 mPriority;
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/* 0x08 */ dCcMassS_ObjCallback mpCallback;
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/* 0x08 */ dCcMassS_ObjCallback mpAreaCheckFunc;
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/* 0x0C */ cCcD_DivideInfo mDivideInfo;
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/* 0x1C vtable */
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@@ -19,10 +19,10 @@ public:
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void Set(cCcD_Obj* p_obj, u8 priority, dCcMassS_ObjCallback callback);
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void Clear();
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cCcD_Obj* GetObj() { return mpObj; }
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cCcD_Obj* GetObj() const { return mpObj; }
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u8 GetPriority() const { return mPriority; }
|
||||
dCcMassS_ObjCallback GetCallback() const { return mpCallback; }
|
||||
cCcD_DivideInfo& GetDivideInfo() { return mDivideInfo; }
|
||||
dCcMassS_ObjCallback GetAreaCheckFunc() const { return mpAreaCheckFunc; }
|
||||
cCcD_DivideInfo* GetPDivideInfo() { return &mDivideInfo; }
|
||||
}; // Size = 0x20
|
||||
|
||||
STATIC_ASSERT(0x20 == sizeof(dCcMassS_Obj));
|
||||
|
||||
+11
-1
@@ -44,6 +44,16 @@ public:
|
||||
virtual void MoveAfterCheck();
|
||||
virtual void CalcParticleAngle(dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, csXyz*);
|
||||
|
||||
#if DEBUG
|
||||
void OnMassAllTimer() {
|
||||
m_is_mass_all_timer = 1;
|
||||
}
|
||||
|
||||
void OffMassAllTimer() {
|
||||
m_is_mass_all_timer = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
void SetMass(cCcD_Obj* i_obj, u8 i_priority) { mMass_Mng.Set(i_obj, i_priority); }
|
||||
void SetMassCam(cM3dGCps& i_cps) { mMass_Mng.SetCam(i_cps); }
|
||||
u32 GetMassResultCam() { return mMass_Mng.GetResultCam(); }
|
||||
@@ -70,7 +80,7 @@ public:
|
||||
// /* 0x0000 */ cCcS mCCcS;
|
||||
/* 0x284C */ dCcMassS_Mng mMass_Mng;
|
||||
#if DEBUG
|
||||
/* 0x2AD0 */ u8 field_0x2ad0;
|
||||
/* 0x2AD0 */ u8 m_is_mass_all_timer;
|
||||
#endif
|
||||
}; // Size = 0x2AC4
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
void offPassNum(int num) { field_0xc &= ~(1 << num); }
|
||||
bool checkShieldType(int i) { return getType(i) == 3; }
|
||||
|
||||
s8 getType(int i) { return mData[i].mType; }
|
||||
int getType(int i) { return mData[i].mType; }
|
||||
int getJntNum(int i) { return (s16)mData[i].mJntNum; }
|
||||
|
||||
/* 0x00 */ const dJntColData_c* mData;
|
||||
@@ -64,4 +64,9 @@ public:
|
||||
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
void dJntCol_setDebugHIO();
|
||||
void dJntCol_deleteDebugHIO();
|
||||
#endif
|
||||
|
||||
#endif /* D_D_JNT_COL_H */
|
||||
|
||||
@@ -5,6 +5,12 @@
|
||||
|
||||
#include "SSystem/SComponent/c_bg_s_gnd_chk.h"
|
||||
#include "f_pc/f_pc_manager.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
#define CHECK_FLOAT_CLASS(line, x) JUT_ASSERT(line, !isnan(x));
|
||||
#define CHECK_FLOAT_RANGE(line, x) JUT_ASSERT(line, -INF < x && x < INF);
|
||||
#define CHECK_FLOAT_MIN(line, x) JUT_ASSERT(line, -INF < x);
|
||||
#define CHECK_FLOAT_MAX(line, x) JUT_ASSERT(line, x < INF);
|
||||
|
||||
cBgS_GndChk::cBgS_GndChk() {
|
||||
m_pos = cXyz::Zero;
|
||||
@@ -15,11 +21,31 @@ cBgS_GndChk::cBgS_GndChk() {
|
||||
cBgS_GndChk::~cBgS_GndChk() {}
|
||||
|
||||
void cBgS_GndChk::SetPos(Vec const* pos) {
|
||||
m_pos = *pos;
|
||||
m_pos.x = pos->x;
|
||||
m_pos.y = pos->y;
|
||||
m_pos.z = pos->z;
|
||||
|
||||
CHECK_FLOAT_CLASS(37, m_pos.x);
|
||||
CHECK_FLOAT_CLASS(38, m_pos.y);
|
||||
CHECK_FLOAT_CLASS(39, m_pos.z);
|
||||
|
||||
CHECK_FLOAT_RANGE(43, m_pos.x);
|
||||
CHECK_FLOAT_MIN(44, m_pos.y);
|
||||
CHECK_FLOAT_MAX(45, m_pos.y);
|
||||
CHECK_FLOAT_RANGE(46, m_pos.z);
|
||||
}
|
||||
|
||||
void cBgS_GndChk::SetPos(cXyz const* pos) {
|
||||
m_pos = *pos;
|
||||
|
||||
CHECK_FLOAT_CLASS(59, m_pos.x);
|
||||
CHECK_FLOAT_CLASS(60, m_pos.y);
|
||||
CHECK_FLOAT_CLASS(61, m_pos.z);
|
||||
|
||||
CHECK_FLOAT_RANGE(65, m_pos.x);
|
||||
CHECK_FLOAT_MIN(66, m_pos.y);
|
||||
CHECK_FLOAT_MAX(67, m_pos.y);
|
||||
CHECK_FLOAT_RANGE(68, m_pos.z);
|
||||
}
|
||||
|
||||
void cBgS_GndChk::PreCheck() {
|
||||
|
||||
@@ -28,11 +28,11 @@ void cBgS_LinChk::Set2(cXyz const* startPos, cXyz const* endPos, unsigned int ac
|
||||
field_0x40 = *endPos;
|
||||
SetActorPid(actorPid);
|
||||
mStts &= ~STTS_HIT;
|
||||
ClearPi();
|
||||
ClearCheckIndex();
|
||||
}
|
||||
|
||||
void cBgS_LinChk::PreCalc() {
|
||||
mPreWallChk = !(mStts & STTS_WALL_OFF);
|
||||
mPreGroundChk = !(mStts & STTS_GROUND_OFF);
|
||||
mPreRoofChk = !(mStts & STTS_ROOF_OFF);
|
||||
mPreWallChk = !ChkSttsWallOff();
|
||||
mPreGroundChk = !ChkSttsGroundOff();
|
||||
mPreRoofChk = !ChkSttsRoofOff();
|
||||
}
|
||||
|
||||
+104
-102
@@ -217,9 +217,7 @@ void cCcD_Stts::PlusCcMove(f32 x, f32 y, f32 z) {
|
||||
}
|
||||
|
||||
void cCcD_Stts::ClrCcMove() {
|
||||
m_cc_move.z = 0.0f;
|
||||
m_cc_move.y = 0.0f;
|
||||
m_cc_move.x = 0.0f;
|
||||
m_cc_move.x = m_cc_move.y = m_cc_move.z = 0.0f;
|
||||
}
|
||||
|
||||
void cCcD_Stts::PlusDmg(int dmg) {
|
||||
@@ -230,7 +228,8 @@ void cCcD_Stts::PlusDmg(int dmg) {
|
||||
}
|
||||
|
||||
f32 cCcD_Stts::GetWeightF() const {
|
||||
return (s32)m_weight;
|
||||
int weighti = GetWeightUc();
|
||||
return weighti;
|
||||
}
|
||||
|
||||
void cCcD_ObjCommonBase::ct() {
|
||||
@@ -258,17 +257,13 @@ fopAc_ac_c* cCcD_Obj::GetAc() {
|
||||
if (mStts == NULL) {
|
||||
return NULL;
|
||||
} else {
|
||||
return mStts->GetAc();
|
||||
return mStts->GetActor();
|
||||
}
|
||||
}
|
||||
|
||||
void cCcD_ShapeAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
|
||||
pshape->_0 = 2;
|
||||
pshape->_14 = 0.0f;
|
||||
pshape->_10 = 0.0f;
|
||||
pshape->_4.z = 0.0f;
|
||||
pshape->_4.y = 0.0f;
|
||||
pshape->_4.x = 0.0f;
|
||||
pshape->_4.x = pshape->_4.y = pshape->_4.z = pshape->_10 = pshape->_14 = 0.0f;
|
||||
}
|
||||
|
||||
bool cCcD_PntAttr::GetNVec(cXyz const& param_0, cXyz* param_1) const {
|
||||
@@ -320,19 +315,20 @@ bool cCcD_TriAttr::CrossAtTg(const cCcD_TriAttr& other, cXyz* pxyz) const {
|
||||
}
|
||||
|
||||
void cCcD_TriAttr::CalcAabBox() {
|
||||
mAab.ClearForMinMax();
|
||||
mAab.SetMinMax(mA);
|
||||
mAab.SetMinMax(mB);
|
||||
mAab.SetMinMax(mC);
|
||||
GetWorkAab().ClearForMinMax();
|
||||
GetWorkAab().SetMinMax(mA);
|
||||
GetWorkAab().SetMinMax(mB);
|
||||
GetWorkAab().SetMinMax(mC);
|
||||
}
|
||||
|
||||
bool cCcD_TriAttr::GetNVec(const cXyz& param_0, cXyz* pOut) const {
|
||||
if (getPlaneFunc(¶m_0) >= 0.0f) {
|
||||
*pOut = mNormal;
|
||||
*pOut = *GetNP();
|
||||
} else {
|
||||
*pOut = mNormal;
|
||||
VECScale(pOut, pOut, -1.0f);
|
||||
*pOut = *GetNP();
|
||||
PSVECScale(pOut, pOut, -1.0f);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -361,7 +357,7 @@ bool cCcD_CpsAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
|
||||
}
|
||||
|
||||
bool cCcD_CpsAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
|
||||
if (triAttr.cM3dGTri::Cross(*this, pxyz)) {
|
||||
if (cM3dGCps::Cross(triAttr, pxyz)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -399,44 +395,47 @@ bool cCcD_CpsAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* param_1) const {
|
||||
}
|
||||
|
||||
void cCcD_CpsAttr::CalcAabBox() {
|
||||
mAab.ClearForMinMax();
|
||||
mAab.SetMinMax(mStart);
|
||||
mAab.SetMinMax(mEnd);
|
||||
mAab.PlusR(mRadius);
|
||||
GetWorkAab().ClearForMinMax();
|
||||
GetWorkAab().SetMinMax(*GetStartP());
|
||||
GetWorkAab().SetMinMax(*GetEndP());
|
||||
GetWorkAab().PlusR(GetR());
|
||||
}
|
||||
|
||||
bool cCcD_CpsAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
|
||||
Vec diff;
|
||||
const cXyz& endP = GetEndP();
|
||||
VECSubtract(&endP, &mStart, &diff);
|
||||
cXyz diff;
|
||||
PSVECSubtract(GetEndP(), GetStartP(), &diff);
|
||||
|
||||
f32 diffLen = VECDotProduct(&diff, &diff);
|
||||
f32 diffLen = PSVECDotProduct(&diff, &diff);
|
||||
if (cM3d_IsZero(diffLen)) {
|
||||
return false;
|
||||
} else {
|
||||
Vec vec1, vec2;
|
||||
VECSubtract(¶m_0, &mStart, &vec1);
|
||||
f32 vec1Len = VECDotProduct(&vec1, &diff) / diffLen;
|
||||
if (vec1Len < 0.0f) {
|
||||
vec2 = mStart;
|
||||
} else {
|
||||
if (vec1Len > 1.0f) {
|
||||
vec2 = endP;
|
||||
} else {
|
||||
VECScale(&diff, &diff, vec1Len);
|
||||
VECAdd(&diff, &mStart, &vec2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VECSubtract(¶m_0, &vec2, param_1);
|
||||
if (cM3d_IsZero(VECMag(param_1))) {
|
||||
param_1->set(0.0f, 0.0f, 0.0f);
|
||||
return false;
|
||||
cXyz vec1;
|
||||
PSVECSubtract(¶m_0, GetStartP(), &vec1);
|
||||
f32 vec1Len = PSVECDotProduct(&vec1, &diff) / diffLen;
|
||||
|
||||
cXyz vec2;
|
||||
if (vec1Len < 0.0f) {
|
||||
vec2 = *GetStartP();
|
||||
} else {
|
||||
if (vec1Len > 1.0f) {
|
||||
vec2 = *GetEndP();
|
||||
} else {
|
||||
VECNormalize(param_1, param_1);
|
||||
return true;
|
||||
PSVECScale(&diff, &diff, vec1Len);
|
||||
PSVECAdd(&diff, GetStartP(), &vec2);
|
||||
}
|
||||
}
|
||||
|
||||
PSVECSubtract(¶m_0, &vec2, param_1);
|
||||
if (cM3d_IsZero(PSVECMag(param_1))) {
|
||||
param_1->x = 0.0f;
|
||||
param_1->y = 0.0f;
|
||||
param_1->z = 0.0f;
|
||||
return false;
|
||||
} else {
|
||||
PSVECNormalize(param_1, param_1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool cCcD_CylAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
|
||||
@@ -472,7 +471,7 @@ bool cCcD_CylAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
|
||||
}
|
||||
|
||||
bool cCcD_CylAttr::CrossCo(const cCcD_CylAttr& other, f32* f) const {
|
||||
if (cM3dGCyl::Cross(&other, f)) {
|
||||
if (cM3dGCyl::cross(&other, f)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -480,7 +479,7 @@ bool cCcD_CylAttr::CrossCo(const cCcD_CylAttr& other, f32* f) const {
|
||||
}
|
||||
|
||||
bool cCcD_CylAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
|
||||
if (cM3dGCyl::Cross(&sphAttr, f)) {
|
||||
if (cM3dGCyl::cross(&sphAttr, f)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -506,51 +505,51 @@ void cCcD_CylAttr::CalcAabBox() {
|
||||
max.x = GetCP()->x + GetR();
|
||||
max.y = GetCP()->y + GetH();
|
||||
max.z = GetCP()->z + GetR();
|
||||
mAab.Set(&min, &max);
|
||||
GetWorkAab().Set(&min, &max);
|
||||
}
|
||||
|
||||
bool cCcD_CylAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
|
||||
Vec vec;
|
||||
if (GetCP()->y > param_0.y) {
|
||||
vec = mCenter;
|
||||
const cXyz* cp = GetCP();
|
||||
cXyz vec;
|
||||
if (cp->y > param_0.y) {
|
||||
vec = *cp;
|
||||
} else {
|
||||
if (GetCP()->y + GetH() < param_0.y) {
|
||||
vec.x = GetCP()->x;
|
||||
vec.y = GetCP()->y;
|
||||
vec.z = GetCP()->z;
|
||||
vec.y = GetCP()->y + GetH();
|
||||
if (cp->y + GetH() < param_0.y) {
|
||||
vec = *cp;
|
||||
vec.y += GetH();
|
||||
} else {
|
||||
vec = mCenter;
|
||||
vec = *cp;
|
||||
vec.y = param_0.y;
|
||||
}
|
||||
}
|
||||
|
||||
VECSubtract(¶m_0, &vec, param_1);
|
||||
if (cM3d_IsZero(VECMag(param_1))) {
|
||||
param_1->set(0.0f, 0.0f, 0.0f);
|
||||
PSVECSubtract(¶m_0, &vec, param_1);
|
||||
if (cM3d_IsZero(PSVECMag(param_1))) {
|
||||
param_1->x = 0.0f;
|
||||
param_1->y = 0.0f;
|
||||
param_1->z = 0.0f;
|
||||
return false;
|
||||
} else {
|
||||
VECNormalize(param_1, param_1);
|
||||
PSVECNormalize(param_1, param_1);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void cCcD_CylAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
|
||||
pshape->_0 = 1;
|
||||
pshape->_4.x = mCenter.x;
|
||||
pshape->_4.y = mCenter.y;
|
||||
pshape->_4.z = mCenter.z;
|
||||
pshape->_10 = mRadius;
|
||||
pshape->_14 = mHeight;
|
||||
}
|
||||
|
||||
inline bool inlineCross(const cM3dGSph& sph, const cM3dGCps* pcps, cXyz* pxyz) {
|
||||
return cM3d_Cross_CpsSph(*pcps, sph, pxyz);
|
||||
const cXyz& center = GetC();
|
||||
pshape->_4.x = center.x;
|
||||
pshape->_4.y = center.y;
|
||||
pshape->_4.z = center.z;
|
||||
pshape->_10 = GetR();
|
||||
pshape->_14 = GetH();
|
||||
}
|
||||
|
||||
bool cCcD_SphAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
|
||||
if (inlineCross(*this, &cpsAttr, pxyz)) {
|
||||
if (cM3dGSph::Cross(&cpsAttr, pxyz)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -574,7 +573,7 @@ bool cCcD_SphAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
|
||||
}
|
||||
|
||||
bool cCcD_SphAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
|
||||
if (triAttr.cM3dGTri::Cross(*this, pxyz)) {
|
||||
if (cM3dGSph::Cross(triAttr, pxyz)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -582,7 +581,7 @@ bool cCcD_SphAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
|
||||
}
|
||||
|
||||
bool cCcD_SphAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* f) const {
|
||||
if (cM3dGSph::Cross(&cylAttr, f)) {
|
||||
if (cM3dGSph::cross(&cylAttr, f)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -590,7 +589,7 @@ bool cCcD_SphAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* f) const {
|
||||
}
|
||||
|
||||
bool cCcD_SphAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
|
||||
if (cM3dGSph::Cross(&sphAttr, f)) {
|
||||
if (cM3dGSph::cross(&sphAttr, f)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
@@ -621,37 +620,40 @@ void cCcD_SphAttr::CalcAabBox() {
|
||||
max.y += GetR();
|
||||
max.z += GetR();
|
||||
|
||||
mAab.Set(&min, &max);
|
||||
GetWorkAab().Set(&min, &max);
|
||||
}
|
||||
|
||||
bool cCcD_SphAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
|
||||
param_1->x = param_0.x - mCenter.x;
|
||||
param_1->y = param_0.y - mCenter.y;
|
||||
param_1->z = param_0.z - mCenter.z;
|
||||
const cXyz& center = GetC();
|
||||
param_1->x = param_0.x - center.x;
|
||||
param_1->y = param_0.y - center.y;
|
||||
param_1->z = param_0.z - center.z;
|
||||
|
||||
if (cM3d_IsZero(VECMag(param_1))) {
|
||||
if (cM3d_IsZero(PSVECMag(param_1))) {
|
||||
param_1->x = 0.0f;
|
||||
param_1->y = 0.0f;
|
||||
param_1->z = 0.0f;
|
||||
return false;
|
||||
} else {
|
||||
VECNormalize(param_1, param_1);
|
||||
PSVECNormalize(param_1, param_1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void cCcD_SphAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
|
||||
pshape->_0 = 0;
|
||||
pshape->_4.x = mCenter.x;
|
||||
pshape->_4.y = mCenter.y;
|
||||
pshape->_4.z = mCenter.z;
|
||||
pshape->_10 = mRadius;
|
||||
|
||||
const cXyz& center = GetC();
|
||||
pshape->_4.x = center.x;
|
||||
pshape->_4.y = center.y;
|
||||
pshape->_4.z = center.z;
|
||||
pshape->_10 = GetR();
|
||||
pshape->_14 = 0.0f;
|
||||
}
|
||||
|
||||
void cCcD_ObjAt::SetHit(cCcD_Obj* pObj) {
|
||||
mRPrm = 1;
|
||||
mHitObj = pObj;
|
||||
SetRPrm(1);
|
||||
SetHitObj(pObj);
|
||||
}
|
||||
|
||||
void cCcD_ObjAt::Set(const cCcD_SrcObjAt& src) {
|
||||
@@ -661,8 +663,8 @@ void cCcD_ObjAt::Set(const cCcD_SrcObjAt& src) {
|
||||
}
|
||||
|
||||
void cCcD_ObjAt::ClrHit() {
|
||||
mRPrm &= ~1;
|
||||
mHitObj = NULL;
|
||||
ClrRPrm(1);
|
||||
ClrObj();
|
||||
}
|
||||
|
||||
void cCcD_ObjTg::Set(const cCcD_SrcObjTg& src) {
|
||||
@@ -671,36 +673,36 @@ void cCcD_ObjTg::Set(const cCcD_SrcObjTg& src) {
|
||||
}
|
||||
|
||||
void cCcD_ObjTg::SetGrp(u32 grp) {
|
||||
mSPrm &= ~0x1E;
|
||||
mSPrm |= grp;
|
||||
OffSPrmBit(0x1E);
|
||||
OnSPrmBit(grp);
|
||||
}
|
||||
|
||||
void cCcD_ObjTg::ClrHit() {
|
||||
mRPrm &= ~1;
|
||||
mHitObj = NULL;
|
||||
ClrRPrm(1);
|
||||
ClrObj();
|
||||
}
|
||||
|
||||
void cCcD_ObjTg::SetHit(cCcD_Obj* pObj) {
|
||||
mRPrm = 1;
|
||||
mHitObj = pObj;
|
||||
SetRPrm(1);
|
||||
SetHitObj(pObj);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetHit(cCcD_Obj* pObj) {
|
||||
mRPrm = 1;
|
||||
mHitObj = pObj;
|
||||
SetRPrm(1);
|
||||
SetHitObj(pObj);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::ClrHit() {
|
||||
mRPrm &= ~1;
|
||||
mHitObj = NULL;
|
||||
ClrRPrm(1);
|
||||
ClrObj();
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetIGrp(u32 grp) {
|
||||
mSPrm &= ~0xE;
|
||||
mSPrm |= grp;
|
||||
OffSPrmBit(0xE);
|
||||
OnSPrmBit(grp);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetVsGrp(u32 grp) {
|
||||
mSPrm &= ~0x70;
|
||||
mSPrm |= grp;
|
||||
OffSPrmBit(0x70);
|
||||
OnSPrmBit(grp);
|
||||
}
|
||||
|
||||
@@ -31,6 +31,10 @@ void cCcS::Ct() {
|
||||
*obj = NULL;
|
||||
}
|
||||
mObjCount = 0;
|
||||
|
||||
#if DEBUG
|
||||
m_debug_code = 1234;
|
||||
#endif
|
||||
}
|
||||
|
||||
void cCcS::Dt() {
|
||||
@@ -96,9 +100,8 @@ void cCcS::ClrCoHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrCoHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrCcMove();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrCo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -109,9 +112,8 @@ void cCcS::ClrTgHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrTgHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrTg();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrTg();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -122,9 +124,8 @@ void cCcS::ClrAtHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrAtHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrAt();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrAt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -153,18 +154,18 @@ void cCcS::ChkAtTg() {
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pat_sa = (*pat_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pat_sa != NULL);
|
||||
JUT_ASSERT(338, pat_sa != NULL);
|
||||
|
||||
for (cCcD_Obj** ptg_obj = mpObjTg; ptg_obj < objTgEnd; ++ptg_obj) {
|
||||
if (*ptg_obj == NULL || !(*ptg_obj)->ChkTgSet())
|
||||
continue;
|
||||
if (!(*pat_obj)->GetDivideInfo().Chk((*ptg_obj)->GetDivideInfo()))
|
||||
if (!(*pat_obj)->GetPDivideInfo()->Chk(*(*ptg_obj)->GetPDivideInfo()))
|
||||
continue;
|
||||
if (ChkNoHitAtTg(*pat_obj, *ptg_obj))
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* ptg_sa = (*ptg_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, ptg_sa != NULL);
|
||||
JUT_ASSERT(354, ptg_sa != NULL);
|
||||
|
||||
static cXyz cross;
|
||||
bool didCross = pat_sa->CrossAtTg(*ptg_sa, &cross);
|
||||
@@ -174,9 +175,12 @@ void cCcS::ChkAtTg() {
|
||||
} else if (anyBsRevHit && !didCross) {
|
||||
cCcD_ShapeAttr* pat_sa = (*pat_obj)->GetShapeAttr();
|
||||
if (pat_sa == NULL) {
|
||||
cross.set(0.0f, 0.0f, 0.0f);
|
||||
cross.x = 0.0f;
|
||||
cross.y = 0.0f;
|
||||
cross.z = 0.0f;
|
||||
} else {
|
||||
pat_sa->GetWorkAab().CalcCenter(&cross);
|
||||
cM3dGAab& aab = pat_sa->GetWorkAab();
|
||||
aab.CalcCenter(&cross);
|
||||
}
|
||||
|
||||
SetAtTgCommonHitInf(*pat_obj, *ptg_obj, &cross);
|
||||
@@ -211,24 +215,22 @@ void cCcS::ChkCo() {
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pco1_sa = (*pco1_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pco1_sa != NULL);
|
||||
JUT_ASSERT(444, pco1_sa != NULL);
|
||||
|
||||
for (cCcD_Obj** pco2_obj = pco1_obj + 1; pco2_obj < objCoEnd; ++pco2_obj) {
|
||||
if (*pco2_obj == NULL || !(*pco2_obj)->ChkCoSet())
|
||||
continue;
|
||||
if (!(*pco1_obj)->GetDivideInfo().Chk((*pco2_obj)->GetDivideInfo()))
|
||||
if (!(*pco1_obj)->GetPDivideInfo()->Chk(*(*pco2_obj)->GetPDivideInfo()))
|
||||
continue;
|
||||
if (ChkNoHitCo(*pco1_obj, *pco2_obj))
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pco2_sa = (*pco2_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pco2_sa != NULL);
|
||||
JUT_ASSERT(456, pco2_sa != NULL);
|
||||
|
||||
f32 cross_len;
|
||||
if (pco1_sa->CrossCo(*pco2_sa, &cross_len)) {
|
||||
cXyz& co2_center = pco2_sa->GetCoCP();
|
||||
cXyz& co1_center = pco1_sa->GetCoCP();
|
||||
SetCoCommonHitInf(*pco1_obj, &co1_center, *pco2_obj, &co2_center, cross_len);
|
||||
SetCoCommonHitInf(*pco1_obj, &pco1_sa->GetCoCP(), *pco2_obj, &pco2_sa->GetCoCP(), cross_len);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -236,7 +238,11 @@ void cCcS::ChkCo() {
|
||||
|
||||
void cCcS::CalcTgPlusDmg(cCcD_Obj* pat_obj, cCcD_Obj* ptg_obj, cCcD_Stts* pat_stts,
|
||||
cCcD_Stts* ptg_stts) {
|
||||
ptg_stts->PlusDmg(pat_obj->GetAtAtp());
|
||||
UNUSED(ptg_obj);
|
||||
UNUSED(pat_stts);
|
||||
|
||||
int atp = pat_obj->GetAtAtp();
|
||||
ptg_stts->PlusDmg(atp);
|
||||
}
|
||||
|
||||
void cCcS::SetAtTgCommonHitInf(cCcD_Obj* pat_obj, cCcD_Obj* ptg_obj, cXyz* pcross) {
|
||||
@@ -294,8 +300,8 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
return;
|
||||
if (pco1_obj->GetStts() == NULL || pco2_obj->GetStts() == NULL)
|
||||
return;
|
||||
if (pco1_obj->GetStts()->GetAc() != NULL &&
|
||||
pco1_obj->GetStts()->GetAc() == pco2_obj->GetStts()->GetAc())
|
||||
if (pco1_obj->GetStts()->GetActor() != NULL &&
|
||||
pco1_obj->GetStts()->GetActor() == pco2_obj->GetStts()->GetActor())
|
||||
return;
|
||||
|
||||
if (!(fabsf(cross_len) < (1.0f / 125.0f))) {
|
||||
@@ -344,12 +350,12 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
}
|
||||
|
||||
f32 objDistLen;
|
||||
Vec vec1;
|
||||
Vec vec2;
|
||||
cXyz vec1;
|
||||
cXyz vec2;
|
||||
Vec objsDist;
|
||||
if (bothCoSph3DCrr) {
|
||||
VECSubtract(ppos2, ppos1, &objsDist);
|
||||
objDistLen = VECMag(&objsDist);
|
||||
PSVECSubtract(ppos2, ppos1, &objsDist);
|
||||
objDistLen = PSVECMag(&objsDist);
|
||||
} else {
|
||||
objsDist.x = ppos2->x - ppos1->x;
|
||||
objsDist.y = 0;
|
||||
@@ -359,10 +365,11 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
|
||||
if (!cM3d_IsZero(objDistLen)) {
|
||||
if (bothCoSph3DCrr) {
|
||||
VECScale(&objsDist, &objsDist, cross_len / objDistLen);
|
||||
f32 sp1C = cross_len / objDistLen;
|
||||
PSVECScale(&objsDist, &objsDist, sp1C);
|
||||
obj2Weight *= -1;
|
||||
VECScale(&objsDist, &vec1, obj2Weight);
|
||||
VECScale(&objsDist, &vec2, obj1Weight);
|
||||
PSVECScale(&objsDist, &vec1, obj2Weight);
|
||||
PSVECScale(&objsDist, &vec2, obj1Weight);
|
||||
} else {
|
||||
f32 pushFactor = cross_len / objDistLen;
|
||||
objsDist.x *= pushFactor;
|
||||
@@ -433,7 +440,7 @@ void cCcS::CalcArea() {
|
||||
for (cCcD_Obj** pset_obj = mpObj; pset_obj < mpObj + mObjCount; ++pset_obj) {
|
||||
if (*pset_obj != NULL) {
|
||||
cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pset_sa != NULL);
|
||||
JUT_ASSERT(826, pset_sa != NULL);
|
||||
|
||||
pset_sa->CalcAabBox();
|
||||
aab.SetMinMax(pset_sa->GetWorkAab());
|
||||
@@ -443,10 +450,10 @@ void cCcS::CalcArea() {
|
||||
mDivideArea.SetArea(aab);
|
||||
for (cCcD_Obj** pset_obj = mpObj; pset_obj < mpObj + mObjCount; ++pset_obj) {
|
||||
if (*pset_obj != NULL) {
|
||||
const cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pset_sa != NULL);
|
||||
cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(839, pset_sa != NULL);
|
||||
|
||||
cCcD_DivideInfo* divideInfo = &(*pset_obj)->GetDivideInfo();
|
||||
cCcD_DivideInfo* divideInfo = (*pset_obj)->GetPDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(divideInfo, pset_sa->GetWorkAab(),
|
||||
(*pset_obj)->ChkBsRevHit());
|
||||
}
|
||||
@@ -454,10 +461,22 @@ void cCcS::CalcArea() {
|
||||
}
|
||||
|
||||
void cCcS::Move() {
|
||||
#if DEBUG
|
||||
JUT_ASSERT(866, m_debug_code == 1234);
|
||||
#endif
|
||||
|
||||
CalcArea();
|
||||
ChkAtTg();
|
||||
ChkCo();
|
||||
MoveAfterCheck();
|
||||
|
||||
#if DEBUG
|
||||
field_0x280c = mObjAtCount;
|
||||
field_0x280e = mObjTgCount;
|
||||
field_0x2810 = mObjCoCount;
|
||||
field_0x2812 = mObjCount;
|
||||
#endif
|
||||
|
||||
mObjAtCount = 0;
|
||||
mObjTgCount = 0;
|
||||
mObjCoCount = 0;
|
||||
|
||||
@@ -66,14 +66,14 @@ bool cM3d_Len2dSqPntAndSegLine(f32 param_1, f32 param_2, f32 param_3, f32 param_
|
||||
bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOutVec, f32* pOutF) {
|
||||
bool retVal = false;
|
||||
Vec tmp;
|
||||
VECSubtract(&pLine->GetEndP(), &pLine->GetStartP(), &tmp);
|
||||
VECSubtract(pLine->GetEndP(), pLine->GetStartP(), &tmp);
|
||||
f32 seqLen = VECDotProduct(&tmp, &tmp);
|
||||
if (cM3d_IsZero(seqLen)) {
|
||||
*pOutF = 0.0f;
|
||||
return retVal;
|
||||
} else {
|
||||
Vec tmp2;
|
||||
VECSubtract(pVec, &pLine->GetStartP(), &tmp2);
|
||||
VECSubtract(pVec, pLine->GetStartP(), &tmp2);
|
||||
f32 tmpF = VECDotProduct(&tmp2, &tmp);
|
||||
tmpF /= seqLen;
|
||||
if (tmpF < 0.0f || tmpF > 1.0f) {
|
||||
@@ -82,7 +82,7 @@ bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOut
|
||||
retVal = true;
|
||||
}
|
||||
VECScale(&tmp, &tmp, tmpF);
|
||||
VECAdd(&tmp, &pLine->GetStartP(), pOutVec);
|
||||
VECAdd(&tmp, pLine->GetStartP(), pOutVec);
|
||||
*pOutF = VECSquareDistance(pOutVec, pVec);
|
||||
return retVal;
|
||||
}
|
||||
@@ -213,7 +213,7 @@ int cM3d_Check_LinLin(const cM3dGLin* lin_a, const cM3dGLin* lin_b, f32* dst_a,
|
||||
VECScale(&linAVec, &linAVec, invLinALen);
|
||||
VECScale(&linBVec, &linBVec, invLinBLen);
|
||||
Vec tmp;
|
||||
VECSubtract(&lin_a->GetStartP(), &lin_b->GetStartP(), &tmp);
|
||||
VECSubtract(lin_a->GetStartP(), lin_b->GetStartP(), &tmp);
|
||||
f32 tmpF = -VECDotProduct(&linAVec, &linBVec);
|
||||
f32 tmpF2 = VECDotProduct(&tmp, &linAVec);
|
||||
VECSquareMag(&tmp); // result not used
|
||||
@@ -262,19 +262,19 @@ static bool cM3d_CrossInfLineVsInfPlane_proc(f32 pFloatA, f32 pFloatB, const Vec
|
||||
}
|
||||
|
||||
bool cM3d_Cross_LinPla(const cM3dGLin* lin, const cM3dGPla* pla, Vec* dst, bool a, bool b) {
|
||||
f32 startVal = pla->getPlaneFunc(&lin->GetStartP());
|
||||
f32 endVal = pla->getPlaneFunc(&lin->GetEndP());
|
||||
f32 startVal = pla->getPlaneFunc(lin->GetStartP());
|
||||
f32 endVal = pla->getPlaneFunc(lin->GetEndP());
|
||||
if (startVal * endVal > 0.0f) {
|
||||
*dst = lin->GetEnd();
|
||||
return false;
|
||||
} else {
|
||||
if (startVal >= 0.0f && endVal <= 0.0f) {
|
||||
if (a) {
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
|
||||
}
|
||||
} else {
|
||||
if (b) {
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
|
||||
}
|
||||
}
|
||||
*dst = lin->GetEnd();
|
||||
@@ -1034,53 +1034,53 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
|
||||
const Vec* center = sph->GetCP();
|
||||
|
||||
f32 max_x = center->x + sph->GetR();
|
||||
if (max_x < line->GetStartP().x && max_x < line->GetEndP().x) {
|
||||
if (max_x < line->GetStartP()->x && max_x < line->GetEndP()->x) {
|
||||
return false;
|
||||
}
|
||||
f32 min_x = center->x - sph->GetR();
|
||||
if (min_x > line->GetStartP().x && min_x > line->GetEndP().x) {
|
||||
if (min_x > line->GetStartP()->x && min_x > line->GetEndP()->x) {
|
||||
return false;
|
||||
}
|
||||
|
||||
f32 max_y = center->y + sph->GetR();
|
||||
if (max_y < line->GetStartP().y && max_y < line->GetEndP().y) {
|
||||
if (max_y < line->GetStartP()->y && max_y < line->GetEndP()->y) {
|
||||
return false;
|
||||
}
|
||||
f32 min_y = center->y - sph->GetR();
|
||||
if (min_y > line->GetStartP().y && min_y > line->GetEndP().y) {
|
||||
if (min_y > line->GetStartP()->y && min_y > line->GetEndP()->y) {
|
||||
return false;
|
||||
}
|
||||
|
||||
f32 max_z = center->z + sph->GetR();
|
||||
if (max_z < line->GetStartP().z && max_z < line->GetEndP().z) {
|
||||
if (max_z < line->GetStartP()->z && max_z < line->GetEndP()->z) {
|
||||
return false;
|
||||
}
|
||||
f32 min_z = center->z - sph->GetR();
|
||||
if (min_z > line->GetStartP().z && min_z > line->GetEndP().z) {
|
||||
if (min_z > line->GetStartP()->z && min_z > line->GetEndP()->z) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VECSubtract(&line->GetEndP(), &line->GetStartP(), &lin_vec);
|
||||
VECSubtract(line->GetEndP(), line->GetStartP(), &lin_vec);
|
||||
f32 len_sq = VECSquareMag(&lin_vec);
|
||||
if (cM3d_IsZero(len_sq)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VECSubtract(center, &line->GetStartP(), &vec);
|
||||
VECSubtract(center, line->GetStartP(), &vec);
|
||||
f32 proj = VECDotProduct(&vec, &lin_vec) / len_sq;
|
||||
if (proj < 0.0f || proj > 1.0f) {
|
||||
if (line->GetStartP().abs2(*center) < line->GetEndP().abs2(*center)) {
|
||||
if (cM3d_Cross_SphPnt(sph, &line->GetStartP())) {
|
||||
param_2->x = line->GetStartP().x;
|
||||
param_2->y = line->GetStartP().y;
|
||||
param_2->z = line->GetStartP().z;
|
||||
if (line->GetStartP()->abs2(*center) < line->GetEndP()->abs2(*center)) {
|
||||
if (cM3d_Cross_SphPnt(sph, line->GetStartP())) {
|
||||
param_2->x = line->GetStartP()->x;
|
||||
param_2->y = line->GetStartP()->y;
|
||||
param_2->z = line->GetStartP()->z;
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (cM3d_Cross_SphPnt(sph, &line->GetEndP())) {
|
||||
param_2->x = line->GetEndP().x;
|
||||
param_2->y = line->GetEndP().y;
|
||||
param_2->z = line->GetEndP().z;
|
||||
if (cM3d_Cross_SphPnt(sph, line->GetEndP())) {
|
||||
param_2->x = line->GetEndP()->x;
|
||||
param_2->y = line->GetEndP()->y;
|
||||
param_2->z = line->GetEndP()->z;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1089,7 +1089,7 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
|
||||
|
||||
Vec proj_vec;
|
||||
VECScale(&lin_vec, &proj_vec, proj);
|
||||
VECAdd(&proj_vec, &line->GetStartP(), param_2);
|
||||
VECAdd(&proj_vec, line->GetStartP(), param_2);
|
||||
if (cM3d_LenSq(param_2, center) <= sph->GetR() * sph->GetR()) {
|
||||
return true;
|
||||
}
|
||||
@@ -1100,8 +1100,8 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
Vec* param_3) {
|
||||
int ret;
|
||||
Vec line_vec, vec;
|
||||
VECSubtract(&line.GetEndP(), &line.GetStartP(), &line_vec);
|
||||
VECSubtract(&line.GetStartP(), sph.GetCP(), &vec);
|
||||
VECSubtract(line.GetEndP(), line.GetStartP(), &line_vec);
|
||||
VECSubtract(line.GetStartP(), sph.GetCP(), &vec);
|
||||
f32 len_sq = VECDotProduct(&line_vec, &line_vec);
|
||||
f32 dVar9 = VECDotProduct(&line_vec, &vec) * 2.0f;
|
||||
f32 dVar6 = VECDotProduct(&vec, &vec) - sph.GetR() * sph.GetR();
|
||||
@@ -1113,7 +1113,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
ret = 1;
|
||||
Vec vec2;
|
||||
VECScale(&line_vec, &vec2, -dVar6 / dVar9);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
}
|
||||
} else {
|
||||
f32 f11 = dVar9 * dVar9 - len_sq * 4.0f * dVar6;
|
||||
@@ -1121,7 +1121,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
ret = 1;
|
||||
Vec vec2;
|
||||
VECScale(&line_vec, &vec2, -dVar9 / (len_sq * 2.0f));
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
} else if (f11 < 0.0f) {
|
||||
ret = 0;
|
||||
} else {
|
||||
@@ -1131,9 +1131,9 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
f32 scale1 = f1 * (-dVar9 + sqrtf(f11));
|
||||
f32 scale2 = f1 * (-dVar9 - sqrtf(f11));
|
||||
VECScale(&line_vec, &vec2, scale1);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
VECScale(&line_vec, &vec2, scale2);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_3);
|
||||
VECAdd(&vec2, line.GetStartP(), param_3);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1460,17 +1460,17 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
|
||||
f2 = 0.0f;
|
||||
uVar11 = 0;
|
||||
|
||||
if (cM3d_Cross_CylPnt(cyl, &line->GetStartP()) && cM3d_Cross_CylPnt(cyl, &line->GetEndP())) {
|
||||
*param_2 = line->GetStartP();
|
||||
*param_3 = line->GetEndP();
|
||||
if (cM3d_Cross_CylPnt(cyl, line->GetStartP()) && cM3d_Cross_CylPnt(cyl, line->GetEndP())) {
|
||||
*param_2 = *line->GetStartP();
|
||||
*param_3 = *line->GetEndP();
|
||||
return 2;
|
||||
}
|
||||
|
||||
Vec vec1, vec2, vec3;
|
||||
Vec vec[4];
|
||||
const Vec* center = cyl->GetCP();
|
||||
VECSubtract(&line->GetStartP(), center, &vec1);
|
||||
VECSubtract(&line->GetEndP(), center, &vec2);
|
||||
VECSubtract(line->GetStartP(), center, &vec1);
|
||||
VECSubtract(line->GetEndP(), center, &vec2);
|
||||
VECSubtract(&vec2, &vec1, &vec3);
|
||||
r_sq = cyl->GetR() * cyl->GetR();
|
||||
|
||||
@@ -1599,7 +1599,7 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
|
||||
if (count == 0) {
|
||||
*param_2 = vec[i];
|
||||
} else if (count == 1) {
|
||||
if (cM3d_LenSq(&line->GetStartP(), param_2) < cM3d_LenSq(&line->GetStartP(), &vec[i])) {
|
||||
if (cM3d_LenSq(line->GetStartP(), param_2) < cM3d_LenSq(line->GetStartP(), &vec[i])) {
|
||||
*param_3 = vec[i];
|
||||
} else {
|
||||
*param_3 = *param_2;
|
||||
@@ -1707,36 +1707,36 @@ inline bool cM3d_Cross_CpsCyl_Check(cM3dGCps const& cps, cM3dGCyl const& cyl, Ve
|
||||
bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
|
||||
cM3dGLin line;
|
||||
|
||||
if (cM3d_Cross_CylPnt(&cyl, &cps.GetEndP())) {
|
||||
*param_2 = cps.GetEndP();
|
||||
if (cM3d_Cross_CylPnt(&cyl, cps.GetEndP())) {
|
||||
*param_2 = *cps.GetEndP();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (cM3d_Cross_CylPnt(&cyl, &cps.GetStartP())) {
|
||||
*param_2 = cps.GetStartP();
|
||||
if (cM3d_Cross_CylPnt(&cyl, cps.GetStartP())) {
|
||||
*param_2 = *cps.GetStartP();
|
||||
return true;
|
||||
}
|
||||
|
||||
line.GetStartP() = *cyl.GetCP();
|
||||
line.GetEndP() = *cyl.GetCP();
|
||||
line.GetEndP().y += cyl.GetH();
|
||||
*line.GetStartP() = *cyl.GetCP();
|
||||
*line.GetEndP() = *cyl.GetCP();
|
||||
line.GetEndP()->y += cyl.GetH();
|
||||
Vec vec;
|
||||
f32 tmp;
|
||||
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetEndP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(&line.GetEndP(), &vec);
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetEndP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(line.GetEndP(), &vec);
|
||||
if (dist < cps.GetR()) {
|
||||
VECAdd(&line.GetEndP(), &vec, param_2);
|
||||
VECAdd(line.GetEndP(), &vec, param_2);
|
||||
VECScale(param_2, param_2, 0.5f);
|
||||
*param_2 = line.GetEndP();
|
||||
*param_2 = *line.GetEndP();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetStartP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(&line.GetStartP(), &vec);
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetStartP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(line.GetStartP(), &vec);
|
||||
if (dist < cps.GetR()) {
|
||||
VECAdd(&line.GetStartP(), &vec, param_2);
|
||||
VECAdd(line.GetStartP(), &vec, param_2);
|
||||
VECScale(param_2, param_2, 0.5f);
|
||||
return true;
|
||||
}
|
||||
@@ -1749,7 +1749,7 @@ bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
|
||||
cM3dGSph sph;
|
||||
f32 tmp2;
|
||||
sph.SetR(cps.GetR());
|
||||
sph.SetC(cps.GetStartP());
|
||||
sph.SetC(*cps.GetStartP());
|
||||
return cM3d_Cross_CylSph(&cyl, &sph, param_2, &tmp2);
|
||||
} else if (iVar2 == 2) {
|
||||
if (f1 >= 0.0f && f1 <= 1.0f && f2 >= 0.0f && f2 <= 1.0f) {
|
||||
@@ -1818,8 +1818,8 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
|
||||
if (iVar5 == 1) {
|
||||
*param_4 = aVStack_70;
|
||||
} else if (iVar5 == 2) {
|
||||
f32 dVar8 = VECSquareDistance(&aVStack_70, ¶m_1.GetStartP());
|
||||
f32 dVar9 = VECSquareDistance(&VStack_7c, ¶m_1.GetStartP());
|
||||
f32 dVar8 = VECSquareDistance(&aVStack_70, param_1.GetStartP());
|
||||
f32 dVar9 = VECSquareDistance(&VStack_7c, param_1.GetStartP());
|
||||
if (dVar8 < dVar9) {
|
||||
*param_4 = aVStack_70;
|
||||
} else {
|
||||
@@ -1840,14 +1840,14 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
|
||||
|
||||
|
||||
bool cM3d_Cross_CpsSph(cM3dGCps const& param_1, cM3dGSph const& param_2, Vec* param_3) {
|
||||
f32 local_38 = VECDistance(¶m_1.GetStartP(), param_2.GetCP());
|
||||
f32 local_38 = VECDistance(param_1.GetStartP(), param_2.GetCP());
|
||||
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetStartP(), param_3);
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetStartP(), param_3);
|
||||
return true;
|
||||
}
|
||||
local_38 = VECDistance(¶m_1.GetEndP(), param_2.GetCP());
|
||||
local_38 = VECDistance(param_1.GetEndP(), param_2.GetCP());
|
||||
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetEndP(), param_3);
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetEndP(), param_3);
|
||||
return true;
|
||||
}
|
||||
Vec auStack_34;
|
||||
@@ -1922,13 +1922,13 @@ inline f32 cM3d_2LinCenter(cM3dGLin const& pLinA, f32 pLinAF, cM3dGLin const& pL
|
||||
|
||||
bool cM3d_Cross_CpsTri(cM3dGCps const& cps, cM3dGTri tri, Vec* param_2) {
|
||||
cM3dGSph sph;
|
||||
sph.SetC(cps.GetStartP());
|
||||
sph.SetC(*cps.GetStartP());
|
||||
sph.SetR(cps.GetR());
|
||||
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
sph.SetC(cps.GetEndP());
|
||||
sph.SetC(*cps.GetEndP());
|
||||
sph.SetR(cps.GetR());
|
||||
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
||||
return true;
|
||||
@@ -2044,25 +2044,25 @@ static int cM3d_2PlaneCrossLine(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB
|
||||
if (absTX >= absTY && absTX >= absTZ) {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->y, pPlaneA.GetNP()->z, pPlaneB.GetNP()->y,
|
||||
pPlaneB.GetNP()->z, tmp.x, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().y, &pLinOut->GetStartP().z);
|
||||
pLinOut->GetStartP().x = 0.0f;
|
||||
&pLinOut->GetStartP()->y, &pLinOut->GetStartP()->z);
|
||||
pLinOut->GetStartP()->x = 0.0f;
|
||||
} else if (absTY >= absTX && absTY >= absTZ) {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->z, pPlaneA.GetNP()->x, pPlaneB.GetNP()->z,
|
||||
pPlaneB.GetNP()->x, tmp.y, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().z, &pLinOut->GetStartP().x);
|
||||
pLinOut->GetStartP().y = 0.0f;
|
||||
&pLinOut->GetStartP()->z, &pLinOut->GetStartP()->x);
|
||||
pLinOut->GetStartP()->y = 0.0f;
|
||||
} else {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->x, pPlaneA.GetNP()->y, pPlaneB.GetNP()->x,
|
||||
pPlaneB.GetNP()->y, tmp.z, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().x, &pLinOut->GetStartP().y);
|
||||
pLinOut->GetStartP().z = 0.0f;
|
||||
&pLinOut->GetStartP()->x, &pLinOut->GetStartP()->y);
|
||||
pLinOut->GetStartP()->z = 0.0f;
|
||||
}
|
||||
f32 scale = VECMag(&pLinOut->GetStartP());
|
||||
f32 scale = VECMag(pLinOut->GetStartP());
|
||||
if (cM3d_IsZero(scale)) {
|
||||
scale = 1.0f;
|
||||
}
|
||||
VECScale(&tmp, &tmp, scale);
|
||||
VECAdd(&pLinOut->GetStartP(), &tmp, &pLinOut->GetEndP());
|
||||
VECAdd(pLinOut->GetStartP(), &tmp, pLinOut->GetEndP());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -2073,10 +2073,10 @@ BOOL cM3d_3PlaneCrossPos(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB, const
|
||||
if (!cM3d_2PlaneCrossLine(pPlaneA, pPlaneB, &lin)) {
|
||||
return false;
|
||||
} else {
|
||||
const Vec* end = &lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(&lin.GetStartP());
|
||||
const Vec* end = lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(lin.GetStartP());
|
||||
f32 tmpf2 = pPlaneC.getPlaneFunc(end);
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, &lin.GetStartP(), end, pVecOut)) {
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, lin.GetStartP(), end, pVecOut)) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
@@ -2094,10 +2094,10 @@ f32 cM3d_lineVsPosSuisenCross(const cM3dGLin* pLine, const Vec* pPoint, Vec* pVe
|
||||
*pVecOut = *pPoint;
|
||||
return 0.0f;
|
||||
} else {
|
||||
VECSubtract(pPoint, &pLine->GetStartP(), &tmp2);
|
||||
VECSubtract(pPoint, pLine->GetStartP(), &tmp2);
|
||||
f32 retVal = VECDotProduct(&tmp2, &tmp1) / diffLen;
|
||||
VECScale(&tmp1, &tmp3, retVal);
|
||||
VECAdd(&tmp3, &pLine->GetStartP(), pVecOut);
|
||||
VECAdd(&tmp3, pLine->GetStartP(), pVecOut);
|
||||
return retVal;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ int daTagSppath_c::getNearPathPos(cXyz* i_result, dPath* i_path) {
|
||||
if (flatness > 0.001f) {
|
||||
flatness = 30.0f / flatness;
|
||||
if (segLen > flatness) {
|
||||
line.GetStartP() = line.GetStart() + pntDiff * flatness;
|
||||
*line.GetStartP() = line.GetStart() + pntDiff * flatness;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -111,7 +111,7 @@ int daTagSppath_c::getNearPathPos(cXyz* i_result, dPath* i_path) {
|
||||
if (flatness > 0.001f) {
|
||||
flatness = 30.0f / flatness;
|
||||
if (segLen > flatness) {
|
||||
line.GetEndP() = line.GetEnd() + pntDiff * flatness;
|
||||
*line.GetEndP() = line.GetEnd() + pntDiff * flatness;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -516,8 +516,8 @@ bool cBgW::LineCheckRp(cBgS_LinChk* plinchk, int node_index) {
|
||||
cBgW_NodeTree* node = &pm_node_tree[node_index];
|
||||
|
||||
if (!cM3d_Cross_MinMaxBoxLine(node->GetMinP(), node->GetMaxP(),
|
||||
&plinchk->GetLinP()->GetStartP(),
|
||||
&plinchk->GetLinP()->GetEndP()))
|
||||
plinchk->GetLinP()->GetStartP(),
|
||||
plinchk->GetLinP()->GetEndP()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
+3
-3
@@ -365,7 +365,7 @@ void dCcD_Cps::Draw(const GXColor& color) {
|
||||
|
||||
cXyz cStack_d8;
|
||||
CalcVec(&cStack_d8);
|
||||
cMtx_trans(auStack_98, GetStartP().x, GetStartP().y, GetStartP().z);
|
||||
cMtx_trans(auStack_98, GetStartP()->x, GetStartP()->y, GetStartP()->z);
|
||||
cM3d_UpMtx(cStack_d8, auStack_c8);
|
||||
cMtx_concat(auStack_98, auStack_c8, auStack_68);
|
||||
cMtx_scale(auStack_98, GetR(), 0.5f * GetLen(), GetR());
|
||||
@@ -375,8 +375,8 @@ void dCcD_Cps::Draw(const GXColor& color) {
|
||||
cMtx_XrotS(auStack_98, 0x4000);
|
||||
cMtx_concat(auStack_68, auStack_98, auStack_68);
|
||||
dDbVw_drawCylinderMXlu(auStack_68, color, 1);
|
||||
dDbVw_drawSphereXlu(GetStartP(), GetR(), color, 1);
|
||||
dDbVw_drawSphereXlu(GetEndP(), GetR(), color, 1);
|
||||
dDbVw_drawSphereXlu(*GetStartP(), GetR(), color, 1);
|
||||
dDbVw_drawSphereXlu(*GetEndP(), GetR(), color, 1);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
+91
-70
@@ -10,16 +10,16 @@
|
||||
#include "d/d_cc_d.h"
|
||||
#include "f_op/f_op_actor.h"
|
||||
|
||||
void dCcMassS_Obj::Set(cCcD_Obj* p_obj, u8 priority, dCcMassS_ObjCallback callback) {
|
||||
mpObj = p_obj;
|
||||
mPriority = priority;
|
||||
mpCallback = callback;
|
||||
void dCcMassS_Obj::Set(cCcD_Obj* pobj, u8 priority, dCcMassS_ObjCallback callback) {
|
||||
mpObj = pobj;
|
||||
mPriority = (u8)priority;
|
||||
mpAreaCheckFunc = callback;
|
||||
}
|
||||
|
||||
void dCcMassS_Obj::Clear() {
|
||||
mpObj = NULL;
|
||||
mPriority = 5;
|
||||
mpCallback = NULL;
|
||||
mpAreaCheckFunc = NULL;
|
||||
mDivideInfo.Set(0, 0, 0);
|
||||
}
|
||||
|
||||
@@ -53,24 +53,30 @@ void dCcMassS_Mng::Ct() {
|
||||
void dCcMassS_Mng::SetAttr(f32 radius, f32 height, u8 param_2, u8 param_3) {
|
||||
mCylAttr.SetR(radius);
|
||||
mCylAttr.SetH(height);
|
||||
field_0x200 = param_2;
|
||||
field_0x201 = param_3;
|
||||
field_0x200 = (u8)param_2;
|
||||
field_0x201 = (u8)param_3;
|
||||
}
|
||||
|
||||
void dCcMassS_Mng::Prepare() {
|
||||
cM3dGAab aab;
|
||||
aab.ClearForMinMax();
|
||||
|
||||
for (dCcMassS_Obj* pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
|
||||
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
|
||||
objShape->CalcAabBox();
|
||||
aab.SetMinMax(objShape->GetWorkAab());
|
||||
for (dCcMassS_Obj* i = mMassObjs; i < mMassObjs + mMassObjCount; ++i) {
|
||||
cCcD_Obj* pobj = i->GetObj();
|
||||
JUT_ASSERT(123, pobj != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = pobj->GetShapeAttr();
|
||||
shape->CalcAabBox();
|
||||
aab.SetMinMax(shape->GetWorkAab());
|
||||
}
|
||||
|
||||
for (dCcMassS_Obj* pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
|
||||
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
|
||||
objShape->CalcAabBox();
|
||||
aab.SetMinMax(objShape->GetWorkAab());
|
||||
for (dCcMassS_Obj* i = mMassAreas; i < mMassAreas + mMassAreaCount; ++i) {
|
||||
cCcD_Obj* parea = i->GetObj();
|
||||
JUT_ASSERT(135, parea != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = parea->GetShapeAttr();
|
||||
shape->CalcAabBox();
|
||||
aab.SetMinMax(shape->GetWorkAab());
|
||||
}
|
||||
|
||||
if (field_0x202 & 1) {
|
||||
@@ -79,16 +85,23 @@ void dCcMassS_Mng::Prepare() {
|
||||
}
|
||||
|
||||
mDivideArea.SetArea(aab);
|
||||
for (dCcMassS_Obj* pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
|
||||
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
|
||||
cCcD_DivideInfo* divideInfo = &pObj->GetDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab(), 0);
|
||||
|
||||
for (dCcMassS_Obj* i = mMassObjs; i < mMassObjs + mMassObjCount; ++i) {
|
||||
cCcD_Obj* pobj = i->GetObj();
|
||||
JUT_ASSERT(155, pobj != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = pobj->GetShapeAttr();
|
||||
cCcD_DivideInfo* pdivinfo = i->GetPDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(pdivinfo, shape->GetWorkAab(), 0);
|
||||
}
|
||||
|
||||
for (dCcMassS_Obj* pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
|
||||
cCcD_ShapeAttr* objShape = pObj->GetObj()->GetShapeAttr();
|
||||
cCcD_DivideInfo* divideInfo = &pObj->GetDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab(), 0);
|
||||
for (dCcMassS_Obj* i = mMassAreas; i < mMassAreas + mMassAreaCount; ++i) {
|
||||
cCcD_Obj* parea = i->GetObj();
|
||||
JUT_ASSERT(166, parea != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = parea->GetShapeAttr();
|
||||
cCcD_DivideInfo* pdivinfo = i->GetPDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(pdivinfo, shape->GetWorkAab(), 0);
|
||||
}
|
||||
|
||||
if (field_0x202 & 1) {
|
||||
@@ -106,32 +119,36 @@ void dCcMassS_Mng::Prepare() {
|
||||
mCamBottomDist = G_CM3D_F_INF;
|
||||
}
|
||||
|
||||
u32 dCcMassS_Mng::Chk(cXyz* p_xyz, fopAc_ac_c** p_actor, dCcMassS_HitInf* p_hitInf) {
|
||||
u32 dCcMassS_Mng::Chk(cXyz* ppos, fopAc_ac_c** ppactor, dCcMassS_HitInf* phitinf) {
|
||||
cCcD_DivideInfo divideInfo;
|
||||
u32 flagsMaybe = 0;
|
||||
*p_actor = NULL;
|
||||
*ppactor = NULL;
|
||||
|
||||
mCylAttr.SetC(*p_xyz);
|
||||
mCylAttr.SetC(*ppos);
|
||||
mCylAttr.CalcAabBox();
|
||||
|
||||
mDivideArea.CalcDivideInfoOverArea(÷Info, mCylAttr.GetWorkAab());
|
||||
p_hitInf->ClearPointer();
|
||||
phitinf->ClearPointer();
|
||||
|
||||
if (field_0x200 & 8) {
|
||||
for (dCcMassS_Obj* massObj = mMassAreas; massObj < mMassAreas + mMassAreaCount; ++massObj) {
|
||||
if (massObj->GetDivideInfo().Chk(divideInfo)) {
|
||||
cCcD_Obj* obj = massObj->GetObj();
|
||||
cCcD_ShapeAttr* objShape = obj->GetShapeAttr();
|
||||
cCcD_DivideInfo* pdivinfo = massObj->GetPDivideInfo();
|
||||
if (pdivinfo->Chk(divideInfo)) {
|
||||
cCcD_Obj* pobj = massObj->GetObj();
|
||||
JUT_ASSERT(226, pobj != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = pobj->GetShapeAttr();
|
||||
f32 f;
|
||||
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f)) {
|
||||
if (pobj->ChkCoSet() && mCylAttr.CrossCo(*shape, &f)) {
|
||||
flagsMaybe |= 4;
|
||||
*p_actor = obj->GetStts()->GetAc();
|
||||
if (p_hitInf != NULL) {
|
||||
p_hitInf->SetAreaHitObj(obj);
|
||||
*ppactor = pobj->GetStts()->GetActor();
|
||||
if (phitinf != NULL) {
|
||||
phitinf->SetAreaHitObj(pobj);
|
||||
}
|
||||
|
||||
if (massObj->GetCallback() != NULL) {
|
||||
massObj->GetCallback()(obj->GetStts()->GetAc(), p_xyz, field_0x201);
|
||||
if (massObj->GetAreaCheckFunc() != NULL) {
|
||||
dCcMassS_ObjCallback sp1C = massObj->GetAreaCheckFunc();
|
||||
sp1C(pobj->GetStts()->GetActor(), ppos, field_0x201);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -139,42 +156,46 @@ u32 dCcMassS_Mng::Chk(cXyz* p_xyz, fopAc_ac_c** p_actor, dCcMassS_HitInf* p_hitI
|
||||
}
|
||||
|
||||
for (dCcMassS_Obj* massObj = mMassObjs; massObj < mMassObjs + mMassObjCount; ++massObj) {
|
||||
if (massObj->GetDivideInfo().Chk(divideInfo)) {
|
||||
cCcD_Obj* obj = massObj->GetObj();
|
||||
dCcD_GObjInf* gobjInf = (dCcD_GObjInf*)obj->GetGObjInf();
|
||||
cCcD_ShapeAttr* objShape = obj->GetShapeAttr();
|
||||
cCcD_DivideInfo* pdivinfo = massObj->GetPDivideInfo();
|
||||
if (pdivinfo->Chk(divideInfo)) {
|
||||
cXyz unusedVec;
|
||||
if (obj->ChkAtSet() && !gobjInf->ChkAtNoMass() &&
|
||||
mCylAttr.CrossAtTg(*objShape, &unusedVec) && (field_0x200 & 1))
|
||||
cCcD_Obj* pobj = massObj->GetObj();
|
||||
dCcD_GObjInf* gobjInf = (dCcD_GObjInf*)pobj->GetGObjInf();
|
||||
JUT_ASSERT(266, pobj != NULL);
|
||||
|
||||
cCcD_ShapeAttr* shape = pobj->GetShapeAttr();
|
||||
|
||||
if (pobj->ChkAtSet() && !gobjInf->ChkAtNoMass() &&
|
||||
mCylAttr.CrossAtTg(*shape, &unusedVec) && (field_0x200 & 1))
|
||||
{
|
||||
flagsMaybe |= 1;
|
||||
*p_actor = obj->GetStts()->GetAc();
|
||||
if (p_hitInf != NULL) {
|
||||
p_hitInf->SetAtHitObj(obj);
|
||||
*ppactor = pobj->GetStts()->GetActor();
|
||||
if (phitinf != NULL) {
|
||||
phitinf->SetAtHitObj(pobj);
|
||||
}
|
||||
}
|
||||
|
||||
f32 f;
|
||||
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f) && (field_0x200 & 2)) {
|
||||
if (pobj->ChkCoSet() && mCylAttr.CrossCo(*shape, &f) && (field_0x200 & 2)) {
|
||||
flagsMaybe |= 2;
|
||||
*p_actor = obj->GetStts()->GetAc();
|
||||
*ppactor = pobj->GetStts()->GetActor();
|
||||
|
||||
if (field_0x200 & 0x10) {
|
||||
Vec vec;
|
||||
VECSubtract(&(*p_actor)->current.pos, p_xyz, &vec);
|
||||
cXyz vec;
|
||||
PSVECSubtract(&(*ppactor)->current.pos, ppos, &vec);
|
||||
vec.y = 0;
|
||||
f32 vecMag = VECMag(&vec);
|
||||
f32 vecMag = PSVECMag(&vec);
|
||||
if (cM3d_IsZero(vecMag)) {
|
||||
vec.x = 1;
|
||||
} else {
|
||||
VECScale(&vec, &vec, f / vecMag);
|
||||
PSVECScale(&vec, &vec, f / vecMag);
|
||||
}
|
||||
obj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z);
|
||||
pobj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z);
|
||||
}
|
||||
|
||||
if (p_hitInf != NULL) {
|
||||
p_hitInf->SetCoHitObj(obj);
|
||||
p_hitInf->SetCoHitLen(f);
|
||||
if (phitinf != NULL) {
|
||||
phitinf->SetCoHitObj(pobj);
|
||||
phitinf->SetCoHitLen(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -182,18 +203,18 @@ u32 dCcMassS_Mng::Chk(cXyz* p_xyz, fopAc_ac_c** p_actor, dCcMassS_HitInf* p_hitI
|
||||
|
||||
f32 f;
|
||||
if ((field_0x202 & 1) && mDivideInfo.Chk(divideInfo) && mCylAttr.CrossCo(mCpsAttr, &f)) {
|
||||
mResultCam |= 1;
|
||||
mResultCam |= 1 << (field_0x201 + 1);
|
||||
mResultCam |= (u8)1;
|
||||
mResultCam |= (1 << (field_0x201 + 1));
|
||||
|
||||
if ((mResultCam & 2) || (mResultCam & 8)) {
|
||||
cXyz tmpVec;
|
||||
f32 plusH = p_xyz->y + mCylAttr.GetH();
|
||||
tmpVec.x = p_xyz->x;
|
||||
Vec tmpVec;
|
||||
f32 plusH = ppos->y + mCylAttr.GetH();
|
||||
tmpVec.x = ppos->x;
|
||||
tmpVec.y = plusH;
|
||||
tmpVec.z = p_xyz->z;
|
||||
tmpVec.z = ppos->z;
|
||||
|
||||
if (mCamTopPos.y < (20.0f + plusH)) {
|
||||
f32 newCamTopDist = VECSquareDistance(&tmpVec, &mCpsAttr.GetStartP());
|
||||
f32 newCamTopDist = PSVECSquareDistance(&tmpVec, mCpsAttr.GetStartP());
|
||||
if (mCamTopDist > newCamTopDist) {
|
||||
mCamTopDist = newCamTopDist;
|
||||
mCamTopPos = tmpVec;
|
||||
@@ -201,7 +222,7 @@ u32 dCcMassS_Mng::Chk(cXyz* p_xyz, fopAc_ac_c** p_actor, dCcMassS_HitInf* p_hitI
|
||||
}
|
||||
|
||||
if (mCamBottomPos.y < (20.0f + plusH)) {
|
||||
f32 newCamBottomDist = VECSquareDistance(&tmpVec, &mCpsAttr.GetEndP());
|
||||
f32 newCamBottomDist = PSVECSquareDistance(&tmpVec, mCpsAttr.GetEndP());
|
||||
if (mCamBottomDist > newCamBottomDist) {
|
||||
mCamBottomDist = newCamBottomDist;
|
||||
mCamBottomPos = tmpVec;
|
||||
@@ -231,24 +252,24 @@ void dCcMassS_Mng::Clear() {
|
||||
field_0x201 = 4;
|
||||
}
|
||||
|
||||
void dCcMassS_Mng::Set(cCcD_Obj* p_obj, u8 priority) {
|
||||
void dCcMassS_Mng::Set(cCcD_Obj* pobj, u8 priority) {
|
||||
if (mMassObjCount >= ARRAY_SIZE(mMassObjs)) {
|
||||
for (int i = 0; i < ARRAY_SIZE(mMassObjs); ++i) {
|
||||
int prevPrio = mMassObjs[i].GetPriority();
|
||||
if (prevPrio > priority || (prevPrio == priority && cM_rndF(1.0f) < 0.5f)) {
|
||||
mMassObjs[i].Set(p_obj, priority, NULL);
|
||||
mMassObjs[i].Set(pobj, priority, NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
mMassObjs[mMassObjCount].Set(p_obj, priority, NULL);
|
||||
mMassObjs[mMassObjCount].Set(pobj, priority, NULL);
|
||||
mMassObjCount++;
|
||||
}
|
||||
}
|
||||
|
||||
void dCcMassS_Mng::SetCam(cM3dGCps const& cps) {
|
||||
void dCcMassS_Mng::SetCam(const cM3dGCps& cps) {
|
||||
mCpsAttr.SetCps(cps);
|
||||
field_0x202 |= 1;
|
||||
field_0x202 |= (u8)1;
|
||||
mResultCam = 0;
|
||||
}
|
||||
|
||||
@@ -256,6 +277,6 @@ u32 dCcMassS_Mng::GetResultCam() const {
|
||||
return mResultCam;
|
||||
}
|
||||
|
||||
void dCcMassS_Mng::GetCamTopPos(Vec* p_out) {
|
||||
*p_out = mCamTopPos;
|
||||
void dCcMassS_Mng::GetCamTopPos(Vec* ppos) {
|
||||
*ppos = mCamTopPos;
|
||||
}
|
||||
|
||||
+236
-31
@@ -10,13 +10,114 @@
|
||||
#include "d/d_jnt_col.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
|
||||
class dCcS_HIO : public JORReflexible {
|
||||
public:
|
||||
enum flags_e {
|
||||
FLAG_CAM_COL_DISP_e = 0x1,
|
||||
FLAG_AT_ON_e = 0x2,
|
||||
FLAG_TG_ON_e = 0x4,
|
||||
FLAG_CO_ON_e = 0x8,
|
||||
FLAG_DRAW_CLEAR_OFF_e = 0x10,
|
||||
FLAG_COUNTER_e = 0x20,
|
||||
FLAG_MOVE_OFF_e = 0x40,
|
||||
FLAG_MASS_OFF_e = 0x80,
|
||||
FLAG_MOVE_TIMER_e = 0x100,
|
||||
FLAG_MASS_TIMER_e = 0x200,
|
||||
FLAG_MASS_COUNTER_e = 0x400,
|
||||
FLAG_ALL_MASS_TIMER_e = 0x800,
|
||||
|
||||
};
|
||||
|
||||
dCcS_HIO() {
|
||||
m_flags = 0;
|
||||
m_shield_range = 0x4000;
|
||||
}
|
||||
|
||||
virtual ~dCcS_HIO();
|
||||
|
||||
void genMessage(JORMContext*);
|
||||
|
||||
BOOL ChkMoveTimer() { return m_flags & FLAG_MOVE_TIMER_e; }
|
||||
BOOL ChkMoveOff() { return m_flags & FLAG_MOVE_OFF_e; }
|
||||
BOOL ChkAllMassTimer() { return m_flags & FLAG_ALL_MASS_TIMER_e; }
|
||||
BOOL ChkDrawClearOff() { return m_flags & FLAG_DRAW_CLEAR_OFF_e; }
|
||||
BOOL ChkCounter() { return m_flags & FLAG_COUNTER_e; }
|
||||
BOOL ChkCamColDisp() { return m_flags & FLAG_CAM_COL_DISP_e; }
|
||||
BOOL CheckCoOn() { return m_flags & FLAG_CO_ON_e; }
|
||||
BOOL CheckTgOn() { return m_flags & FLAG_TG_ON_e; }
|
||||
BOOL CheckAtOn() { return m_flags & FLAG_AT_ON_e; }
|
||||
BOOL ChkMassCounter() { return m_flags & FLAG_MASS_COUNTER_e; }
|
||||
BOOL ChkMassOff() { return m_flags & FLAG_MASS_OFF_e; }
|
||||
BOOL ChkMassTimer() { return m_flags & FLAG_MASS_TIMER_e; }
|
||||
|
||||
/* 0x4 */ s8 id;
|
||||
/* 0x6 */ u16 m_flags;
|
||||
/* 0x8 */ s16 m_shield_range;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
dCcS_HIO::~dCcS_HIO() {}
|
||||
|
||||
void dCcS_HIO::genMessage(JORMContext* mctx) {
|
||||
mctx->genLabel("処理関係 -----", 0);
|
||||
mctx->genCheckBox("処理Off", &m_flags, 0x40);
|
||||
mctx->genCheckBox("多数ヒットチェック(草木花)Off", &m_flags, 0x80);
|
||||
mctx->genCheckBox("多数ヒット 1回時間", &m_flags, 0x200);
|
||||
mctx->genCheckBox("多数ヒット 通しの処理時間(->terminal)", &m_flags, 0x800);
|
||||
mctx->genCheckBox("多数ヒット チェックカウンタ", &m_flags, 0x400);
|
||||
mctx->genCheckBox("処理時間(->terminal)", &m_flags, 0x100);
|
||||
|
||||
mctx->genLabel("描画関係 -----", 0);
|
||||
mctx->genCheckBox("At 描画", &m_flags, 2);
|
||||
mctx->genCheckBox("Tg 描画", &m_flags, 4);
|
||||
mctx->genCheckBox("Co 描画", &m_flags, 8);
|
||||
mctx->genCheckBox("カメラCo描画", &m_flags, 1);
|
||||
mctx->genCheckBox("クリアOff", &m_flags, 0x10);
|
||||
|
||||
mctx->genLabel("情報(->terminal) -----", 0);
|
||||
mctx->genCheckBox("個数", &m_flags, 0x20);
|
||||
|
||||
mctx->genLabel("特殊-----", 0);
|
||||
mctx->genSlider("盾範囲(max=360度)", &m_shield_range, 0, 0x7FFF);
|
||||
}
|
||||
|
||||
static OSStopwatch s_move_timer;
|
||||
static OSStopwatch s_mass_timer;
|
||||
|
||||
static dCcS_HIO s_Hio;
|
||||
|
||||
int g_mass_counter;
|
||||
#endif
|
||||
|
||||
void dCcS::Ct() {
|
||||
cCcS::Ct();
|
||||
|
||||
#if DEBUG
|
||||
m_is_mass_all_timer = 0;
|
||||
s_Hio.id = mDoHIO_CREATE_CHILD("zelda コリジョンシステム", &s_Hio);
|
||||
|
||||
OSInitStopwatch(&s_move_timer, "CollsionCheckMove");
|
||||
OSResetStopwatch(&s_move_timer);
|
||||
OSInitStopwatch(&s_mass_timer, "MassCheck");
|
||||
OSResetStopwatch(&s_mass_timer);
|
||||
|
||||
g_mass_counter = 0;
|
||||
#endif
|
||||
|
||||
mMass_Mng.Ct();
|
||||
|
||||
#if DEBUG
|
||||
dJntCol_setDebugHIO();
|
||||
#endif
|
||||
}
|
||||
|
||||
void dCcS::Dt() {
|
||||
cCcS::Dt();
|
||||
|
||||
#if DEBUG
|
||||
mDoHIO_DELETE_CHILD(s_Hio.id);
|
||||
dJntCol_deleteDebugHIO();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool dCcS::ChkShieldFrontRange(cCcD_Obj* i_atObj, cCcD_Obj* i_tgObj, int param_2,
|
||||
@@ -110,11 +211,11 @@ void dCcS::CalcTgPlusDmg(cCcD_Obj* i_atObj, cCcD_Obj* i_tgObj, cCcD_Stts* i_atSt
|
||||
bool dCcS::ChkAtTgHitAfterCross(bool i_setAt, bool i_setTg, cCcD_GObjInf const* i_atObjInf,
|
||||
cCcD_GObjInf const* i_tgObjInf, cCcD_Stts* i_atStts,
|
||||
cCcD_Stts* i_tgStts, cCcD_GStts* i_atGStts, cCcD_GStts* i_tgGStts) {
|
||||
dCcD_GObjInf* atObjInf = (dCcD_GObjInf*)i_atObjInf;
|
||||
dCcD_GObjInf* tgObjInf = (dCcD_GObjInf*)i_tgObjInf;
|
||||
|
||||
fpc_ProcID tgApid = i_atStts->GetApid();
|
||||
fpc_ProcID atApid = i_tgStts->GetApid();
|
||||
|
||||
dCcD_GObjInf* atObjInf = (dCcD_GObjInf*)i_atObjInf;
|
||||
dCcD_GObjInf* tgObjInf = (dCcD_GObjInf*)i_tgObjInf;
|
||||
|
||||
if (i_setAt) {
|
||||
static_cast<dCcD_GStts*>(i_atGStts)->SetAtApid(atApid);
|
||||
@@ -269,9 +370,10 @@ void dCcS::SetPosCorrect(cCcD_Obj* i_co1Obj, cXyz* i_pos1, cCcD_Obj* i_co2Obj, c
|
||||
int co1_rank = GetRank(i_co1Obj->GetStts()->GetWeightUc());
|
||||
int co2_rank = GetRank(i_co2Obj->GetStts()->GetWeightUc());
|
||||
u8 rank = rank_tbl[co1_rank][co2_rank];
|
||||
u8 var_r22 = 100 - rank;
|
||||
|
||||
f32 fvar1 = rank * 0.01f;
|
||||
f32 fvar2 = (u8)(100 - rank) * 0.01f;
|
||||
f32 fvar2 = var_r22 * 0.01f;
|
||||
|
||||
cXyz co1_move;
|
||||
cXyz co2_move;
|
||||
@@ -279,8 +381,8 @@ void dCcS::SetPosCorrect(cCcD_Obj* i_co1Obj, cXyz* i_pos1, cCcD_Obj* i_co2Obj, c
|
||||
|
||||
f32 fvar14;
|
||||
if (bvar2) {
|
||||
VECSubtract(i_pos2, i_pos1, &local_c8);
|
||||
fvar14 = VECMag(&local_c8);
|
||||
PSVECSubtract(i_pos2, i_pos1, &local_c8);
|
||||
fvar14 = PSVECMag(&local_c8);
|
||||
} else {
|
||||
local_c8.x = i_pos2->x - i_pos1->x;
|
||||
local_c8.y = 0.0f;
|
||||
@@ -290,14 +392,15 @@ void dCcS::SetPosCorrect(cCcD_Obj* i_co1Obj, cXyz* i_pos1, cCcD_Obj* i_co2Obj, c
|
||||
|
||||
if (!cM3d_IsZero(fvar14)) {
|
||||
if (bvar2) {
|
||||
VECScale(&local_c8, &local_c8, i_cross_len / fvar14);
|
||||
f32 var_f26 = i_cross_len / fvar14;
|
||||
PSVECScale(&local_c8, &local_c8, var_f26);
|
||||
fvar1 *= -1.0f;
|
||||
VECScale(&local_c8, &co1_move, fvar1);
|
||||
VECScale(&local_c8, &co2_move, fvar2);
|
||||
PSVECScale(&local_c8, &co1_move, fvar1);
|
||||
PSVECScale(&local_c8, &co2_move, fvar2);
|
||||
} else {
|
||||
fvar14 = i_cross_len / fvar14;
|
||||
local_c8.x *= fvar14;
|
||||
local_c8.z *= fvar14;
|
||||
f32 var_f27 = i_cross_len / fvar14;
|
||||
local_c8.x *= var_f27;
|
||||
local_c8.z *= var_f27;
|
||||
|
||||
co1_move.x = -local_c8.x * fvar1;
|
||||
co1_move.y = 0.0f;
|
||||
@@ -332,27 +435,25 @@ void dCcS::CalcParticleAngle(dCcD_GObjInf* i_atObjInf, cCcD_Stts* i_atStts, cCcD
|
||||
csXyz* o_angle) {
|
||||
cXyz vec(*i_atObjInf->GetAtVecP());
|
||||
|
||||
if (cM3d_IsZero(VECMag(&vec))) {
|
||||
if (cM3d_IsZero(PSVECMag(&vec))) {
|
||||
fopAc_ac_c* atActor = i_atStts->GetActor();
|
||||
fopAc_ac_c* tgActor = i_tgStts->GetActor();
|
||||
|
||||
if (atActor == NULL || tgActor == NULL) {
|
||||
vec.z = 0.0f;
|
||||
vec.x = 0.0f;
|
||||
vec.x = vec.z = 0.0f;
|
||||
vec.y = -1.0f;
|
||||
} else {
|
||||
VECSubtract(&tgActor->current.pos, &atActor->current.pos, &vec);
|
||||
PSVECSubtract(&tgActor->current.pos, &atActor->current.pos, &vec);
|
||||
|
||||
if (cM3d_IsZero(VECMag(&vec))) {
|
||||
vec.z = 0.0f;
|
||||
vec.x = 0.0f;
|
||||
if (cM3d_IsZero(PSVECMag(&vec))) {
|
||||
vec.x = vec.z = 0.0f;
|
||||
vec.y = -1.0f;
|
||||
} else {
|
||||
VECNormalize(&vec, &vec);
|
||||
PSVECNormalize(&vec, &vec);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
VECNormalize(&vec, &vec);
|
||||
PSVECNormalize(&vec, &vec);
|
||||
}
|
||||
|
||||
cM3d_CalcVecZAngle(vec, o_angle);
|
||||
@@ -441,9 +542,9 @@ void dCcS::SetAtTgGObjInf(bool i_setAt, bool i_setTg, cCcD_Obj* i_atObj, cCcD_Ob
|
||||
|
||||
atObjInf->SetAtHitApid(i_tgStts->GetApid());
|
||||
|
||||
if (chk_shield || tgObjInf->GetTgHitMark() == 8 && atObjInf->GetAtMtrl() != dCcD_MTRL_ICE &&
|
||||
if (chk_shield || (tgObjInf->GetTgHitMark() == 8 && atObjInf->GetAtMtrl() != dCcD_MTRL_ICE &&
|
||||
(atObjInf->GetAtSpl() == 0 || atObjInf->GetAtSpl() == 5 ||
|
||||
atObjInf->GetAtSpl() == 8))
|
||||
atObjInf->GetAtSpl() == 8)))
|
||||
{
|
||||
atObjInf->OnAtShieldHit();
|
||||
}
|
||||
@@ -466,7 +567,8 @@ void dCcS::SetAtTgGObjInf(bool i_setAt, bool i_setTg, cCcD_Obj* i_atObj, cCcD_Ob
|
||||
if (chk_shield) {
|
||||
tgObjInf->OnTgShieldHit();
|
||||
} else {
|
||||
i_tgStts->PlusDmg(i_atObj->GetAtAtp());
|
||||
int atp = i_atObj->GetAtAtp();
|
||||
i_tgStts->PlusDmg(atp);
|
||||
}
|
||||
|
||||
if (at_gstts->ChkNoActor()) {
|
||||
@@ -523,9 +625,10 @@ bool dCcS::ChkCamera(cXyz& param_0, cXyz& param_1, f32 param_2, fopAc_ac_c* para
|
||||
dCcD_GObjInf* obj = (dCcD_GObjInf*)(*i)->GetGObjInf();
|
||||
|
||||
if (obj == NULL || !obj->ChkCoNoCamHit()) {
|
||||
cCcD_ShapeAttr* shapeAttr = (*i)->GetShapeAttr();
|
||||
cCcD_ShapeAttr* pco_sa = (*i)->GetShapeAttr();
|
||||
JUT_ASSERT(1058, pco_sa != NULL);
|
||||
|
||||
if (sp48.CrossCo(*shapeAttr, &sp14)) {
|
||||
if (sp48.CrossCo(*pco_sa, &sp14)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -604,10 +707,11 @@ bool dCcS::chkCameraPoint(cXyz const& param_0, cCcD_ShapeAttr::Shape* param_1, f
|
||||
dCcD_GObjInf* obj = (dCcD_GObjInf*)(*i)->GetGObjInf();
|
||||
|
||||
if (obj == NULL || !obj->ChkCoNoCamHit()) {
|
||||
cCcD_ShapeAttr* shapeAttr = (*i)->GetShapeAttr();
|
||||
cCcD_ShapeAttr* pco_sa = (*i)->GetShapeAttr();
|
||||
JUT_ASSERT(1196, pco_sa != NULL);
|
||||
|
||||
if (sp48.CrossCo(*shapeAttr, &sp14)) {
|
||||
shapeAttr->getShapeAccess(param_1);
|
||||
if (sp48.CrossCo(*pco_sa, &sp14)) {
|
||||
pco_sa->getShapeAccess(param_1);
|
||||
|
||||
if (param_1->_0 != 2) {
|
||||
return true;
|
||||
@@ -626,12 +730,110 @@ void dCcS::MoveAfterCheck() {}
|
||||
void dCcS::DrawAfter() {}
|
||||
|
||||
void dCcS::Move() {
|
||||
#if DEBUG
|
||||
if (s_Hio.ChkAllMassTimer()) {
|
||||
OnMassAllTimer();
|
||||
} else {
|
||||
OffMassAllTimer();
|
||||
}
|
||||
|
||||
if (s_Hio.ChkMoveOff()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_Hio.ChkMoveTimer()) {
|
||||
OSStartStopwatch(&s_move_timer);
|
||||
}
|
||||
#endif
|
||||
|
||||
cCcS::Move();
|
||||
|
||||
#if DEBUG
|
||||
if (s_Hio.ChkMoveTimer()) {
|
||||
OSStopStopwatch(&s_move_timer);
|
||||
OSDumpStopwatch(&s_move_timer);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dCcS::Draw() {
|
||||
#if DEBUG
|
||||
if (s_Hio.ChkMassCounter()) {
|
||||
OS_REPORT("Mass Counter %d\n", g_mass_counter);
|
||||
g_mass_counter = 0;
|
||||
}
|
||||
|
||||
if (s_Hio.CheckAtOn()) {
|
||||
for (int i = 0; i < field_0x280c; i++) {
|
||||
if (mpObjAt[i] != NULL && mpObjAt[i]->ChkAtSet()) {
|
||||
dCcD_GObjInf* gobj = (dCcD_GObjInf*)mpObjAt[i]->GetGObjInf();
|
||||
if (gobj->ChkAtHit()) {
|
||||
GXColor color = {0xFF, 0, 0, 0xB4};
|
||||
mpObjAt[i]->Draw(color);
|
||||
} else {
|
||||
GXColor color = {0xFF, 0, 0, 0x50};
|
||||
mpObjAt[i]->Draw(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (s_Hio.CheckTgOn()) {
|
||||
for (int i = 0; i < field_0x280e; i++) {
|
||||
if (mpObjTg[i] != NULL && mpObjTg[i]->ChkTgSet()) {
|
||||
dCcD_GObjInf* gobj = (dCcD_GObjInf*)mpObjTg[i]->GetGObjInf();
|
||||
if (gobj->ChkTgHit()) {
|
||||
GXColor color = {0, 0xFF, 0, 0xB4};
|
||||
mpObjTg[i]->Draw(color);
|
||||
} else {
|
||||
GXColor color = {0, 0xFF, 0, 0x50};
|
||||
mpObjTg[i]->Draw(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (s_Hio.CheckCoOn()) {
|
||||
for (int i = 0; i < field_0x2810; i++) {
|
||||
if (mpObjCo[i] != NULL && mpObjCo[i]->ChkCoSet()) {
|
||||
dCcD_GObjInf* gobj = (dCcD_GObjInf*)mpObjCo[i]->GetGObjInf();
|
||||
if (gobj->ChkCoHit()) {
|
||||
GXColor color = {0xFF, 0xFF, 0xFF, 0xB4};
|
||||
mpObjCo[i]->Draw(color);
|
||||
} else {
|
||||
GXColor color = {0xFF, 0xFF, 0xFF, 0x50};
|
||||
mpObjCo[i]->Draw(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (s_Hio.ChkCamColDisp()) {
|
||||
for (int i = 0; i < field_0x2810; i++) {
|
||||
if (mpObjCo[i] != NULL && mpObjCo[i]->ChkCoSet()) {
|
||||
dCcD_GObjInf* gobj = (dCcD_GObjInf*)mpObjCo[i]->GetGObjInf();
|
||||
if (!gobj->ChkCoNoCamHit()) {
|
||||
GXColor color = {0xFF, 0xFF, 0, 0x50};
|
||||
mpObjCo[i]->Draw(color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (s_Hio.ChkCounter()) {
|
||||
OS_REPORT("At:%d,Tg:%d,Co:%d\n", field_0x280c, field_0x280e, field_0x2810);
|
||||
}
|
||||
#endif
|
||||
|
||||
DrawAfter();
|
||||
DrawClear();
|
||||
|
||||
#if DEBUG
|
||||
if (!s_Hio.ChkDrawClearOff())
|
||||
#endif
|
||||
{
|
||||
DrawClear();
|
||||
}
|
||||
|
||||
mMass_Mng.Clear();
|
||||
}
|
||||
|
||||
@@ -657,7 +859,10 @@ BOOL dCcS::ChkAtTgMtrlHit(u8 i_atMtrl, u8 i_tgMtrl) {
|
||||
}
|
||||
|
||||
bool dCcS::ChkNoHitGAtTg(cCcD_GObjInf const* i_atObjInf, cCcD_GObjInf const* i_tgObjInf,
|
||||
cCcD_GStts*, cCcD_GStts*) {
|
||||
cCcD_GStts* i_atStts, cCcD_GStts* i_tgStts) {
|
||||
UNUSED(i_atStts);
|
||||
UNUSED(i_tgStts);
|
||||
|
||||
dCcD_GObjInf* atObjInf = (dCcD_GObjInf*)i_atObjInf;
|
||||
dCcD_GObjInf* tgObjInf = (dCcD_GObjInf*)i_tgObjInf;
|
||||
|
||||
|
||||
+2
-2
@@ -376,8 +376,8 @@ int dJntCol_c::searchNearPos(cM3dGLin const* param_1, cXyz const* param_2, cXyz*
|
||||
mDoMtx_stack_c::YrotM(cM_atan2s(-sp1AC.x, sp1AC.z));
|
||||
mDoMtx_stack_c::transM(-sp188.x, -sp188.y, -sp188.z);
|
||||
mDoMtx_stack_c::multVec(&sp17C, &sp194);
|
||||
mDoMtx_stack_c::multVec(¶m_1->GetStartP(), &sp170);
|
||||
mDoMtx_stack_c::multVec(¶m_1->GetEndP(), &sp164);
|
||||
mDoMtx_stack_c::multVec(param_1->GetStartP(), &sp170);
|
||||
mDoMtx_stack_c::multVec(param_1->GetEndP(), &sp164);
|
||||
sp1C4.SetStartEnd(sp170, sp164);
|
||||
sp1C = 1;
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user