mirror of
https://github.com/zeldaret/tp
synced 2026-07-10 07:06:50 -04:00
cc debug work (#3133)
This commit is contained in:
@@ -36,7 +36,7 @@ public:
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void SetHit() { mStts |= STTS_HIT; }
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u32 ChkHit() const { return mStts & STTS_HIT; }
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void SetCross(const cXyz& pos) { mLin.SetEnd(pos); }
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cXyz* GetCrossP() { return &mLin.GetEndP(); }
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cXyz* GetCrossP() { return mLin.GetEndP(); }
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cM3dGLin* GetLinP() { return &mLin; }
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bool ChkBackFlag() const { return mBackFlag; }
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void OnBackFlag() { mBackFlag = true; }
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@@ -45,13 +45,17 @@ public:
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bool GetPreWallChk() const { return mPreWallChk; }
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bool GetPreGroundChk() const { return mPreGroundChk; }
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bool GetPreRoofChk() const { return mPreRoofChk; }
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cXyz* GetStartP() { return &mLin.GetStartP(); }
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cXyz* GetStartP() { return mLin.GetStartP(); }
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void ClrSttsRoofOff() { mStts &= ~STTS_ROOF_OFF; }
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void SetSttsRoofOff() { mStts |= STTS_ROOF_OFF; }
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void ClrSttsWallOff() { mStts &= ~STTS_WALL_OFF; }
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void SetSttsWallOff() { mStts |= STTS_WALL_OFF; }
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void ClrSttsGroundOff() { mStts &= ~STTS_GROUND_OFF; }
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void SetSttsGroundOff() { mStts |= STTS_GROUND_OFF; }
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void ClearCheckIndex() { ClearPi(); }
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bool ChkSttsWallOff() const { return (mStts & STTS_WALL_OFF); }
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bool ChkSttsGroundOff() const { return (mStts & STTS_GROUND_OFF); }
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bool ChkSttsRoofOff() const { return (mStts & STTS_ROOF_OFF); }
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};
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#endif /* C_BG_S_LIN_CHK_H */
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@@ -188,6 +188,7 @@ public:
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cXyz* GetCCMoveP() { return &m_cc_move; }
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fpc_ProcID GetApid() const { return m_apid; }
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u8 GetDmg() const { return m_dmg; }
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void ClrCo() { ClrCcMove(); }
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}; // Size = 0x1C
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STATIC_ASSERT(0x1C == sizeof(cCcD_Stts));
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@@ -213,7 +214,7 @@ public:
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void ct();
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void SetSPrm(u32 sprm) { mSPrm = sprm; }
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s32 getSPrm() const { return mSPrm; }
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void setRPrm(s32 rprm) { mRPrm = rprm; }
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void SetRPrm(u32 rprm) { mRPrm = rprm; }
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s32 getRPrm() const { return mRPrm; }
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cCcD_Obj* GetHitObj() { return mHitObj; }
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const cCcD_Obj* GetHitObj() const { return mHitObj; }
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@@ -222,6 +223,9 @@ public:
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void OnSPrmBit(u32 flag) { mSPrm |= flag; }
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void OffSPrmBit(u32 flag) { mSPrm &= ~flag; }
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u32 ChkSPrm(u32 prm) const { return MskSPrm(prm) != 0; }
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void SetHitObj(cCcD_Obj* pobj) { mHitObj = pobj; }
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void ClrRPrm(u32 prm) { mRPrm &= ~prm; }
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void ClrObj() { mHitObj = NULL; }
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void Set(cCcD_SrcObjCommonBase const& src) { mSPrm = src.mSPrm; }
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};
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@@ -240,7 +244,7 @@ public:
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void ClrHit();
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int GetType() const { return mType; }
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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u8 GetAtp() const { return mAtp; }
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u32 MskType(u32 msk) const { return mType & msk; }
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void SetType(u32 type) { mType = type; }
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@@ -269,7 +273,7 @@ public:
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int GetType() const { return mType; }
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void SetType(u32 type) { mType = type; }
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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void ClrSet() { OffSPrmBit(1); }
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u32 ChkHit() const { return MskRPrm(1); }
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@@ -289,7 +293,7 @@ public:
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void SetIGrp(u32);
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void SetVsGrp(u32);
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u32 GetGrp() const { return MskSPrm(0x1E); }
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bool ChkSet() const { return MskSPrm(1); }
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BOOL ChkSet() const { return MskSPrm(1); }
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u32 GetVsGrp() const { return MskSPrm(0x70); }
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u32 GetIGrp() const { return MskSPrm(0xE); }
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u32 ChkNoCrr() const { return MskSPrm(0x100); }
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@@ -323,10 +327,10 @@ public:
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u32 GetCoGrp() const { return mObjCo.GetGrp(); }
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int GetTgType() const { return mObjTg.GetType(); }
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u32 GetAtType() const { return mObjAt.GetType(); }
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bool ChkTgSet() const { return mObjTg.ChkSet(); }
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bool ChkAtSet() const { return mObjAt.ChkSet(); }
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bool ChkCoSet() const { return mObjCo.ChkSet(); }
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u32 ChkCoSameActorHit() const { return mObjCo.ChkCoSameActorHit(); }
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BOOL ChkTgSet() const { return mObjTg.ChkSet(); }
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BOOL ChkAtSet() const { return mObjAt.ChkSet(); }
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BOOL ChkCoSet() const { return mObjCo.ChkSet(); }
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u32 ChkCoSameActorHit() { return mObjCo.MskSPrm(0x400); }
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void OnCoSameActorHit() { mObjCo.OnCoSameActorHit(); }
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void OffCoSameActorHit() { mObjCo.OffCoSameActorHit(); }
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u32 GetCoVsGrp() const { return mObjCo.GetVsGrp(); }
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@@ -334,8 +338,8 @@ public:
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u8 GetAtAtp() const { return mObjAt.GetAtp(); }
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u32 ChkAtNoTgHitInfSet() const { return mObjAt.MskSPrm(0x20); }
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u32 ChkTgNoAtHitInfSet() const { return mObjTg.MskSPrm(0x20); }
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u32 ChkCoNoCoHitInfSet() const { return mObjCo.MskSPrm(0x200); }
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bool ChkTgNoSlingHitInfSet() const { return mObjTg.MskSPrm(0x40); }
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u32 ChkCoNoCoHitInfSet() { return mObjCo.MskSPrm(0x200); }
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BOOL ChkTgNoSlingHitInfSet() { return mObjTg.MskSPrm(0x40); }
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void SetAtHit(cCcD_Obj* obj) { mObjAt.SetHit(obj); }
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void SetTgHit(cCcD_Obj* obj) { mObjTg.SetHit(obj); }
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void SetCoHit(cCcD_Obj* obj) { mObjCo.SetHit(obj); }
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@@ -430,7 +434,6 @@ public:
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/* vt[21]*/ virtual void getShapeAccess(cCcD_ShapeAttr::Shape*) const;
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cM3dGAab& GetWorkAab() { return mAab; }
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cM3dGAab const& GetWorkAab() const { return mAab; }
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static cXyz m_virtual_center;
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};
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@@ -456,7 +459,7 @@ public:
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void SetStts(cCcD_Stts* stts) { mStts = stts; }
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cCcD_DivideInfo& GetDivideInfo() { return mDivideInfo; }
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cCcD_DivideInfo* GetPDivideInfo() { return &mDivideInfo; }
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int ChkBsRevHit() const { return mFlags & 2; }
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int ChkBsRevHit() { return mFlags & 2; }
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private:
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/* 0x040 */ int mFlags;
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@@ -16,7 +16,7 @@ public:
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/* 0x1000 */ cCcD_Obj* mpObjCo[0x100];
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/* 0x1400 */ cCcD_Obj* mpObj[0x500];
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#if DEBUG
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/* 0x2800 */ int m_debug_code;
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/* 0x2800 */ u32 m_debug_code;
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#endif
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/* 0x2800 */ u16 mObjAtCount;
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/* 0x2802 */ u16 mObjTgCount;
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@@ -18,25 +18,25 @@ public:
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bool CrossY(const cXyz*) const;
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bool UnderPlaneYUnder(f32) const;
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bool TopPlaneYUnder(f32) const;
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void ClearForMinMax(void);
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void ClearForMinMax();
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void SetMinMax(const cXyz&);
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void SetMinMax(const cM3dGAab&);
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void SetMin(const cXyz&);
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void SetMax(const cXyz&);
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void CalcCenter(cXyz*) const;
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void PlusR(f32);
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const cXyz* GetMaxP(void) const { return &mMax; }
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cXyz* GetMaxP(void) { return &mMax; }
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const cXyz* GetMinP(void) const { return &mMin; }
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cXyz* GetMinP(void) { return &mMin; }
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const f32 GetMaxX(void) const { return mMax.x; }
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const f32 GetMaxY(void) const { return mMax.y; }
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const f32 GetMaxZ(void) const { return mMax.z; }
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const f32 GetMinX(void) const { return mMin.x; }
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const f32 GetMinY(void) const { return mMin.y; }
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const f32 GetMinZ(void) const { return mMin.z; }
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const cXyz* GetMaxP() const { return &mMax; }
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cXyz* GetMaxP() { return &mMax; }
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const cXyz* GetMinP() const { return &mMin; }
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cXyz* GetMinP() { return &mMin; }
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const f32 GetMaxX() const { return mMax.x; }
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const f32 GetMaxY() const { return mMax.y; }
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const f32 GetMaxZ() const { return mMax.z; }
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const f32 GetMinX() const { return mMin.x; }
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const f32 GetMinY() const { return mMin.y; }
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const f32 GetMinZ() const { return mMin.z; }
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bool Cross(const cM3dGLin *param_1) const {
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return cM3d_Cross_MinMaxBoxLine(GetMinP(), GetMaxP(), (Vec*)¶m_1->GetStartP(), (Vec*)¶m_1->GetEndP());
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return cM3d_Cross_MinMaxBoxLine(GetMinP(), GetMaxP(), param_1->GetStartP(), param_1->GetEndP());
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}
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bool Cross(const cM3dGAab *param_1) const {
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return cM3d_Cross_AabAab(this, param_1);
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@@ -3,6 +3,7 @@
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#include "SSystem/SComponent/c_m3d.h"
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#include "SSystem/SComponent/c_m3d_g_lin.h"
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#include "SSystem/SComponent/c_m3d_g_tri.h"
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struct cM3dGCpsS {
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/* 0x00 */ Vec mStart;
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@@ -14,8 +15,8 @@ class cM3dGCps : public cM3dGLin {
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public:
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/* 0x1C */ f32 mRadius;
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cM3dGCps(void);
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virtual ~cM3dGCps(void);
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cM3dGCps();
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virtual ~cM3dGCps();
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void Set(const cXyz&, const cXyz&, f32);
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void Set(const cM3dGCpsS&);
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void SetCps(const cM3dGCps&);
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@@ -24,6 +25,7 @@ public:
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}
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bool Cross(cM3dGCyl const* cyl, cXyz* xyz) const { return cM3d_Cross_CpsCyl(*this, *cyl, xyz); }
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bool Cross(cM3dGSph const* sph, cXyz* xyz) const { return cM3d_Cross_CpsSph(*this, *sph, xyz); }
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bool Cross(cM3dGTri const& tri, cXyz* xyz) const { return cM3d_Cross_CpsTri(*this, tri, xyz); }
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void SetR(f32 r) { mRadius = r; }
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f32 GetR() const { return mRadius; }
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@@ -40,8 +40,8 @@ public:
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bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsCyl(*cps, *this, xyz); }
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bool Cross(const cM3dGTri& tri, cXyz* xyz) const { return cM3d_Cross_CylTri(this, &tri, xyz); }
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bool Cross(const cM3dGCyl* other, f32* f) const { return cM3d_Cross_CylCyl(this, other, f); }
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bool Cross(const cM3dGSph* sph, f32* f) const { return cM3d_Cross_CylSph(this, sph, f); }
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bool cross(const cM3dGCyl* other, f32* f) const { return cM3d_Cross_CylCyl(this, other, f); }
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bool cross(const cM3dGSph* sph, f32* f) const { return cM3d_Cross_CylSph(this, sph, f); }
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}; // Size = 0x18
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STATIC_ASSERT(0x18 == sizeof(cM3dGCyl));
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@@ -22,13 +22,13 @@ public:
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void SetEnd(const cXyz&);
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void set(const Vec& i_start, const Vec& i_end) { SetStartEnd(i_start, i_end); }
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const cXyz& GetStartP(void) const { return mStart; }
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cXyz& GetStartP(void) { return mStart; }
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const cXyz* GetStartP() const { return &mStart; }
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cXyz* GetStartP() { return &mStart; }
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cXyz& GetStart() { return mStart; }
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const cXyz& GetStart() const { return mStart; }
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const cXyz& GetEndP(void) const { return mEnd; }
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cXyz& GetEndP(void) { return mEnd; }
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const cXyz* GetEndP() const { return &mEnd; }
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cXyz* GetEndP() { return &mEnd; }
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cXyz& GetEnd() { return mEnd; }
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const cXyz& GetEnd() const { return mEnd; }
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f32 GetLen() const { return PSVECDistance(&mStart, &mEnd); }
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@@ -39,9 +39,10 @@ public:
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f32 GetCY(void) const { return mCenter.y; }
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f32 GetCZ(void) const { return mCenter.z; }
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bool Cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
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bool cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
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bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsSph(*cps, *this, xyz); }
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bool Cross(const cM3dGCyl* cyl, f32* f) const { return cM3d_Cross_CylSph(cyl, this, f); }
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bool cross(const cM3dGCyl* cyl, f32* f) const { return cM3d_Cross_CylSph(cyl, this, f); }
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bool Cross(const cM3dGTri& tri, cXyz* xyz) const { return cM3d_Cross_SphTri(this, &tri, xyz); }
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}; // Size = 0x14
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STATIC_ASSERT(0x14 == sizeof(cM3dGSph));
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@@ -25,10 +25,10 @@ public:
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void setPos(const Vec*, const Vec*, const Vec*);
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void setBg(const Vec*, const Vec*, const Vec*, const cM3dGPla*);
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void set(const Vec*, const Vec*, const Vec*, const Vec*);
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bool Cross(cM3dGCps const& cps, cXyz* xyz) const { return cM3d_Cross_CpsTri(cps, *this, xyz); }
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bool Cross(cM3dGCyl const& cyl, cXyz* xyz) const { return this->cross(&cyl, xyz); }
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bool Cross(cM3dGSph const& sph, cXyz* xyz) const { return cM3d_Cross_SphTri(&sph, this, xyz); }
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bool Cross(cM3dGTri const& other, cXyz* xyz) const {
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bool Cross(cM3dGCps const& cps, Vec* xyz) const { return cM3d_Cross_CpsTri(cps, *this, xyz); }
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bool Cross(cM3dGCyl const& cyl, Vec* xyz) const { return this->cross(&cyl, xyz); }
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bool Cross(cM3dGSph const& sph, Vec* xyz) const { return cM3d_Cross_SphTri(&sph, this, xyz); }
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bool Cross(cM3dGTri const& other, Vec* xyz) const {
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return cM3d_Cross_TriTri(*this, other, xyz);
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}
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bool cross(const cM3dGLin* lin, Vec* xyz, bool param_2, bool param_3) const {
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+5
-5
@@ -144,7 +144,7 @@ public:
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void ClrEffCounter() { mEffCounter = 0; }
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u32 GetGFlag() const { return mGFlag; }
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u32 GetRPrm() const { return mRPrm; }
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u32 MskSPrm(u32 mask) const { return mGFlag & mask; }
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u32 MskSPrm(u32 mask) { return mGFlag & mask; }
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u32 MskRPrm(u32 mask) const { return mRPrm & mask; }
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bool ChkSPrm(u32 mask) { return MskSPrm(mask); }
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void OnSPrm(u32 flag) { mGFlag |= flag; }
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@@ -173,7 +173,7 @@ public:
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u8 GetSe() { return mSe; }
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dCcG_At_Spl GetSpl() { return (dCcG_At_Spl)mSpl; }
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u8 GetMtrl() { return mMtrl; }
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u8 GetHitMark() { return mHitMark; }
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int GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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void SetHitPos(cXyz& pos) { mHitPos = pos; }
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cXyz* GetHitPosP() { return &mHitPos; }
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@@ -203,10 +203,10 @@ public:
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void SetHitMark(CcG_Tg_HitMark mark) { mHitMark = mark; }
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s16* GetShieldFrontRangeYAngle() { return mShieldFrontRangeYAngle; }
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s16 GetShieldRange() { return mShieldRange; }
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u8 GetSpl() { return mSpl; }
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int GetSpl() { return mSpl; }
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void SetSpl(dCcG_Tg_Spl tg_spl) { mSpl = tg_spl; }
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void SetSpl(u8 tg_spl) { mSpl = tg_spl; }
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u8 GetHitMark() { return mHitMark; }
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int GetHitMark() { return mHitMark; }
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void SetRVec(cXyz& vec) { mRVec = vec; }
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cXyz* GetVecP() { return &mVec; }
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cXyz* GetRVecP() { return &mRVec; }
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@@ -250,7 +250,7 @@ public:
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void SetRoomId(int id) { mRoomId = id; }
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fpc_ProcID GetAtOldApid() { return mAtOldApid; }
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fpc_ProcID GetTgOldApid() { return mTgOldApid; }
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bool ChkNoActor() { return field_0x1C & 1;}
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BOOL ChkNoActor() { return field_0x1C & 1;}
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bool ChkNoneActorPerfTblId() { return field_0x08 == 0xFFFF; }
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dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAt; }
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void SetAtSpl(dCcG_At_Spl spl) { mAt = spl; }
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@@ -9,7 +9,7 @@ class dCcMassS_Obj {
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private:
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/* 0x00 */ cCcD_Obj* mpObj;
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/* 0x04 */ u8 mPriority;
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/* 0x08 */ dCcMassS_ObjCallback mpCallback;
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/* 0x08 */ dCcMassS_ObjCallback mpAreaCheckFunc;
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/* 0x0C */ cCcD_DivideInfo mDivideInfo;
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/* 0x1C vtable */
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@@ -19,10 +19,10 @@ public:
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void Set(cCcD_Obj* p_obj, u8 priority, dCcMassS_ObjCallback callback);
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void Clear();
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cCcD_Obj* GetObj() { return mpObj; }
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cCcD_Obj* GetObj() const { return mpObj; }
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u8 GetPriority() const { return mPriority; }
|
||||
dCcMassS_ObjCallback GetCallback() const { return mpCallback; }
|
||||
cCcD_DivideInfo& GetDivideInfo() { return mDivideInfo; }
|
||||
dCcMassS_ObjCallback GetAreaCheckFunc() const { return mpAreaCheckFunc; }
|
||||
cCcD_DivideInfo* GetPDivideInfo() { return &mDivideInfo; }
|
||||
}; // Size = 0x20
|
||||
|
||||
STATIC_ASSERT(0x20 == sizeof(dCcMassS_Obj));
|
||||
|
||||
+11
-1
@@ -44,6 +44,16 @@ public:
|
||||
virtual void MoveAfterCheck();
|
||||
virtual void CalcParticleAngle(dCcD_GObjInf*, cCcD_Stts*, cCcD_Stts*, csXyz*);
|
||||
|
||||
#if DEBUG
|
||||
void OnMassAllTimer() {
|
||||
m_is_mass_all_timer = 1;
|
||||
}
|
||||
|
||||
void OffMassAllTimer() {
|
||||
m_is_mass_all_timer = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
void SetMass(cCcD_Obj* i_obj, u8 i_priority) { mMass_Mng.Set(i_obj, i_priority); }
|
||||
void SetMassCam(cM3dGCps& i_cps) { mMass_Mng.SetCam(i_cps); }
|
||||
u32 GetMassResultCam() { return mMass_Mng.GetResultCam(); }
|
||||
@@ -70,7 +80,7 @@ public:
|
||||
// /* 0x0000 */ cCcS mCCcS;
|
||||
/* 0x284C */ dCcMassS_Mng mMass_Mng;
|
||||
#if DEBUG
|
||||
/* 0x2AD0 */ u8 field_0x2ad0;
|
||||
/* 0x2AD0 */ u8 m_is_mass_all_timer;
|
||||
#endif
|
||||
}; // Size = 0x2AC4
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
void offPassNum(int num) { field_0xc &= ~(1 << num); }
|
||||
bool checkShieldType(int i) { return getType(i) == 3; }
|
||||
|
||||
s8 getType(int i) { return mData[i].mType; }
|
||||
int getType(int i) { return mData[i].mType; }
|
||||
int getJntNum(int i) { return (s16)mData[i].mJntNum; }
|
||||
|
||||
/* 0x00 */ const dJntColData_c* mData;
|
||||
@@ -64,4 +64,9 @@ public:
|
||||
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
void dJntCol_setDebugHIO();
|
||||
void dJntCol_deleteDebugHIO();
|
||||
#endif
|
||||
|
||||
#endif /* D_D_JNT_COL_H */
|
||||
|
||||
Reference in New Issue
Block a user