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https://github.com/zeldaret/tp
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12eb254d76
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
36 lines
776 B
C++
36 lines
776 B
C++
#ifndef D_A_SWLBALL_H
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#define D_A_SWLBALL_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-unsorted
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* @class daSwLBall_c
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* @brief Switch L Ball
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*
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* @details
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*
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*/
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class daSwLBall_c : public fopAc_ac_c {
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public:
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/* 80D4EB8C */ void checkArea_sub(fopAc_ac_c*);
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/* 80D4ECCC */ void checkArea();
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/* 80D4ED80 */ void search_lb();
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/* 80D4EEAC */ void Create();
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/* 80D4EEF8 */ void create();
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/* 80D4EF60 */ void execute();
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/* 80D4F008 */ void actionInit();
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/* 80D4F080 */ void actionRun();
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/* 80D4F220 */ void actionStop();
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/* 80D4F224 */ void PutCrrPos();
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/* 80D4F444 */ bool _delete();
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private:
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/* 0x568 */ u8 field_0x568[0x578 - 0x568];
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};
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STATIC_ASSERT(sizeof(daSwLBall_c) == 0x578);
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#endif /* D_A_SWLBALL_H */
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