Files
tp/include/d/actor/d_a_swLBall.h
T
TakaRikka 12eb254d76 switch to dtk setup (#2203)
* switch to dtk setup

* some cleanup / fixes

* cleanup d_a_alink literals

* Restore doxygen, update CI & README.md (#1)

* Fix build image ref (#2)

---------

Co-authored-by: Luke Street <luke@street.dev>
2024-10-10 08:29:58 -06:00

36 lines
776 B
C++

#ifndef D_A_SWLBALL_H
#define D_A_SWLBALL_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-unsorted
* @class daSwLBall_c
* @brief Switch L Ball
*
* @details
*
*/
class daSwLBall_c : public fopAc_ac_c {
public:
/* 80D4EB8C */ void checkArea_sub(fopAc_ac_c*);
/* 80D4ECCC */ void checkArea();
/* 80D4ED80 */ void search_lb();
/* 80D4EEAC */ void Create();
/* 80D4EEF8 */ void create();
/* 80D4EF60 */ void execute();
/* 80D4F008 */ void actionInit();
/* 80D4F080 */ void actionRun();
/* 80D4F220 */ void actionStop();
/* 80D4F224 */ void PutCrrPos();
/* 80D4F444 */ bool _delete();
private:
/* 0x568 */ u8 field_0x568[0x578 - 0x568];
};
STATIC_ASSERT(sizeof(daSwLBall_c) == 0x578);
#endif /* D_A_SWLBALL_H */