Files
tp/libs/Z2AudioLib/Z2AudioArcLoader.cpp
T
Erin Moon a072e71c33 Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00

41 lines
1.2 KiB
C++

/* Z2AudioArcLoader.cpp autogenerated by split.py v0.3 at 2021-01-05 01:13:20.339487 */
#include "Z2AudioLib/Z2AudioArcLoader/Z2AudioArcLoader.h"
extern "C" {
// __ct__16Z2AudioArcLoaderFP10JAUSection
// Z2AudioArcLoader::Z2AudioArcLoader(JAUSection*)
asm Z2AudioArcLoader::Z2AudioArcLoader(JAUSection*) {
nofralloc
#include "Z2AudioLib/Z2AudioArcLoader/asm/func_802A9A34.s"
}
// readCommandMore__16Z2AudioArcLoaderFUl
// Z2AudioArcLoader::readCommandMore(unsigned long)
asm void Z2AudioArcLoader::readCommandMore(u32) {
nofralloc
#include "Z2AudioLib/Z2AudioArcLoader/asm/func_802A9A70.s"
}
// readBFCA__16Z2AudioArcLoaderFPCv
// Z2AudioArcLoader::readBFCA(const void*)
asm void Z2AudioArcLoader::readBFCA(const void*) {
nofralloc
#include "Z2AudioLib/Z2AudioArcLoader/asm/func_802A9AC8.s"
}
// readBSTN__16Z2AudioArcLoaderFPCvUl
// Z2AudioArcLoader::readBSTN(const void*, unsigned long)
asm void Z2AudioArcLoader::readBSTN(const void*, u32) {
nofralloc
#include "Z2AudioLib/Z2AudioArcLoader/asm/func_802A9B54.s"
}
// __dt__16Z2AudioArcLoaderFv
// Z2AudioArcLoader::~Z2AudioArcLoader(void)
asm Z2AudioArcLoader::~Z2AudioArcLoader() {
nofralloc
#include "Z2AudioLib/Z2AudioArcLoader/asm/func_802A9B58.s"
}
};