mirror of
https://github.com/zeldaret/tp
synced 2026-05-25 23:35:23 -04:00
24b72a5302
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
199 lines
6.1 KiB
C++
199 lines
6.1 KiB
C++
/**
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* @file d_a_scene_exit.cpp
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*
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*/
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#include "d/actor/d_a_scene_exit.h"
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#include "dol2asm.h"
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#include "d/d_com_inf_game.h"
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#include "m_Do/m_Do_mtx.h"
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//
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// Forward References:
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//
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extern "C" void checkWork__8daScex_cFv();
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extern "C" static void daScex_Create__FP10fopAc_ac_c();
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extern "C" static void daScex_Execute__FP8daScex_c();
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extern "C" void execute__8daScex_cFv();
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//
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// External References:
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//
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extern "C" void mDoMtx_YrotM__FPA4_fs();
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extern "C" void __ct__10fopAc_ac_cFv();
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extern "C" void isEventBit__11dSv_event_cCFUs();
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extern "C" void onSwitch__10dSv_info_cFii();
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extern "C" void isSwitch__10dSv_info_cCFii();
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extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc();
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extern "C" void _savegpr_29();
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extern "C" void _restgpr_29();
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extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
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extern "C" u8 now__14mDoMtx_stack_c[48];
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extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
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//
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// Declarations:
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//
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/* 80485838-80485974 000078 013C+00 1/1 0/0 0/0 .text checkWork__8daScex_cFv */
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int daScex_c::checkWork() {
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if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) {
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if (fopAcM_isSwitch(this, getSwNo())) {
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return 0;
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}
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} else if ((getArg1() == 1 || getArg1() == 2 || getArg1() == 4) && getSwNo() != 0xFF) {
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if (!fopAcM_isSwitch(this, getSwNo())) {
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return 0;
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}
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}
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u16 offBit = getOffEventBit();
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if (offBit != 0x0FFF && dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[offBit])) {
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return 0;
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}
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u16 onBit = getOnEventBit();
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if (onBit != 0x0FFF && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[onBit])) {
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return 0;
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}
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return 1;
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}
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/* ############################################################################################## */
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/* 80485C98-80485C9C 000000 0004+00 2/2 0/0 0/0 .rodata @3758 */
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SECTION_RODATA static f32 const lit_3758 = 75.0f;
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COMPILER_STRIP_GATE(0x80485C98, &lit_3758);
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/* 80485C9C-80485CA0 000004 0004+00 1/1 0/0 0/0 .rodata @3759 */
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SECTION_RODATA static f32 const lit_3759 = 150.0f;
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COMPILER_STRIP_GATE(0x80485C9C, &lit_3759);
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/* 80485974-80485A30 0001B4 00BC+00 1/0 0/0 0/0 .text daScex_Create__FP10fopAc_ac_c */
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static int daScex_Create(fopAc_ac_c* i_this) {
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fopAcM_SetupActor(i_this, daScex_c);
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daScex_c* scex = static_cast<daScex_c*>(i_this);
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mDoMtx_stack_c::transS(scex->current.pos.x, scex->current.pos.y, scex->current.pos.z);
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mDoMtx_stack_c::YrotM(scex->shape_angle.y);
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MTXInverse(mDoMtx_stack_c::get(), scex->mMatrix);
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scex->scale.x *= 75.0f;
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scex->scale.z *= 75.0f;
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scex->scale.y *= 150.0f;
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return cPhs_COMPLEATE_e;
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}
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/* 80485A30-80485A50 000270 0020+00 1/0 0/0 0/0 .text daScex_Execute__FP8daScex_c */
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static void daScex_Execute(daScex_c* param_0) {
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// NONMATCHING
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}
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/* ############################################################################################## */
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/* 80485CA0-80485CA4 000008 0004+00 0/1 0/0 0/0 .rodata @3840 */
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#pragma push
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#pragma force_active on
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SECTION_RODATA static u8 const lit_3840[4] = {
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0x00,
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0x00,
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0x00,
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0x00,
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};
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COMPILER_STRIP_GATE(0x80485CA0, &lit_3840);
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#pragma pop
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/* 80485CA4-80485CA8 00000C 0004+00 0/1 0/0 0/0 .rodata @3841 */
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#pragma push
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#pragma force_active on
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SECTION_RODATA static f32 const lit_3841 = 1.0f;
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COMPILER_STRIP_GATE(0x80485CA4, &lit_3841);
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#pragma pop
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/* 80485CA8-80485CAC 000010 0004+00 0/1 0/0 0/0 .rodata @3842 */
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#pragma push
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#pragma force_active on
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SECTION_RODATA static f32 const lit_3842 = -1.0f;
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COMPILER_STRIP_GATE(0x80485CA8, &lit_3842);
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#pragma pop
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/* 80485A50-80485C90 000290 0240+00 1/1 0/0 0/0 .text execute__8daScex_cFv */
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// regalloc
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// this matches debug but not retail :/
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#ifdef NONMATCHING
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int daScex_c::execute() {
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daPy_py_c* player = daPy_getPlayerActorClass();
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cXyz spC;
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if (checkWork()) {
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mDoMtx_multVec(mMatrix, &player->current.pos, &spC);
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if (spC.y >= 0.0f && spC.y <= scale.y && fabsf(spC.x) <= scale.x && fabsf(spC.z) <= scale.z) {
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switch (getArg1()) {
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case 0xFF:
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case 1:
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player->onSceneChangeArea(getArg0(), getPathID(), this);
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break;
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case 2:
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case 0:
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player->onSceneChangeAreaJump(getArg0(), getPathID(), this);
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break;
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case 3:
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case 4:
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player->onSceneChangeAreaJump(getArg0(), getPathID(), this);
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break;
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}
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}
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}
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if (mSceneChangeOK && player->checkSceneChangeAreaStart()) {
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if ((getArg1() == 3 || getArg1() == 4) && field_0x598 == 0) {
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mDoAud_seStart(Z2SE_FORCE_BACK, NULL, 0, 0);
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player->voiceStart(Z2SE_WL_V_FALL_TO_RESTART);
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field_0x598 = 1;
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}
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if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) {
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if (getSwNo() != 0xFF) {
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fopAcM_onSwitch(this, getSwNo());
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}
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}
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}
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return 1;
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}
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#else
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int daScex_c::execute() {
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// NONMATCHING
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}
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#endif
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/* ############################################################################################## */
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/* 80485CAC-80485CCC -00001 0020+00 1/0 0/0 0/0 .data l_daScex_Method */
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static actor_method_class l_daScex_Method = {
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(process_method_func)daScex_Create__FP10fopAc_ac_c,
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0,
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(process_method_func)daScex_Execute__FP8daScex_c,
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};
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/* 80485CCC-80485D00 -00001 0034+00 0/0 0/0 1/0 .data g_profile_SCENE_EXIT */
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extern actor_process_profile_definition2 g_profile_SCENE_EXIT = {
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fpcLy_CURRENT_e, // mLayerID
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10, // mListID
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fpcPi_CURRENT_e, // mListPrio
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PROC_SCENE_EXIT, // mProcName
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&g_fpcLf_Method.base, // sub_method
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0x0000059C, // mSize
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0, // mSizeOther
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0, // mParameters
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&g_fopAc_Method.base, // sub_method
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761, // mPriority
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&l_daScex_Method, // sub_method
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0x00060000, // mStatus
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fopAc_UNK_GROUP_5_e, // mActorType
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fopAc_CULLBOX_0_e, // cullType
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0 // field_0x30
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};
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