Files
tp/src/d/actor/d_a_scene_exit.cpp
T
TakaRikka 24b72a5302 some cleanup of f_pc/f_op files (#2254)
* cleanup f_pc files

* cleanup f_op files

* fix a couple f_op_actor_mng functions

* minor JSystem work
2024-11-29 18:24:26 +02:00

199 lines
6.1 KiB
C++

/**
* @file d_a_scene_exit.cpp
*
*/
#include "d/actor/d_a_scene_exit.h"
#include "dol2asm.h"
#include "d/d_com_inf_game.h"
#include "m_Do/m_Do_mtx.h"
//
// Forward References:
//
extern "C" void checkWork__8daScex_cFv();
extern "C" static void daScex_Create__FP10fopAc_ac_c();
extern "C" static void daScex_Execute__FP8daScex_c();
extern "C" void execute__8daScex_cFv();
//
// External References:
//
extern "C" void mDoMtx_YrotM__FPA4_fs();
extern "C" void __ct__10fopAc_ac_cFv();
extern "C" void isEventBit__11dSv_event_cCFUs();
extern "C" void onSwitch__10dSv_info_cFii();
extern "C" void isSwitch__10dSv_info_cCFii();
extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc();
extern "C" void _savegpr_29();
extern "C" void _restgpr_29();
extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
//
// Declarations:
//
/* 80485838-80485974 000078 013C+00 1/1 0/0 0/0 .text checkWork__8daScex_cFv */
int daScex_c::checkWork() {
if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) {
if (fopAcM_isSwitch(this, getSwNo())) {
return 0;
}
} else if ((getArg1() == 1 || getArg1() == 2 || getArg1() == 4) && getSwNo() != 0xFF) {
if (!fopAcM_isSwitch(this, getSwNo())) {
return 0;
}
}
u16 offBit = getOffEventBit();
if (offBit != 0x0FFF && dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[offBit])) {
return 0;
}
u16 onBit = getOnEventBit();
if (onBit != 0x0FFF && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[onBit])) {
return 0;
}
return 1;
}
/* ############################################################################################## */
/* 80485C98-80485C9C 000000 0004+00 2/2 0/0 0/0 .rodata @3758 */
SECTION_RODATA static f32 const lit_3758 = 75.0f;
COMPILER_STRIP_GATE(0x80485C98, &lit_3758);
/* 80485C9C-80485CA0 000004 0004+00 1/1 0/0 0/0 .rodata @3759 */
SECTION_RODATA static f32 const lit_3759 = 150.0f;
COMPILER_STRIP_GATE(0x80485C9C, &lit_3759);
/* 80485974-80485A30 0001B4 00BC+00 1/0 0/0 0/0 .text daScex_Create__FP10fopAc_ac_c */
static int daScex_Create(fopAc_ac_c* i_this) {
fopAcM_SetupActor(i_this, daScex_c);
daScex_c* scex = static_cast<daScex_c*>(i_this);
mDoMtx_stack_c::transS(scex->current.pos.x, scex->current.pos.y, scex->current.pos.z);
mDoMtx_stack_c::YrotM(scex->shape_angle.y);
MTXInverse(mDoMtx_stack_c::get(), scex->mMatrix);
scex->scale.x *= 75.0f;
scex->scale.z *= 75.0f;
scex->scale.y *= 150.0f;
return cPhs_COMPLEATE_e;
}
/* 80485A30-80485A50 000270 0020+00 1/0 0/0 0/0 .text daScex_Execute__FP8daScex_c */
static void daScex_Execute(daScex_c* param_0) {
// NONMATCHING
}
/* ############################################################################################## */
/* 80485CA0-80485CA4 000008 0004+00 0/1 0/0 0/0 .rodata @3840 */
#pragma push
#pragma force_active on
SECTION_RODATA static u8 const lit_3840[4] = {
0x00,
0x00,
0x00,
0x00,
};
COMPILER_STRIP_GATE(0x80485CA0, &lit_3840);
#pragma pop
/* 80485CA4-80485CA8 00000C 0004+00 0/1 0/0 0/0 .rodata @3841 */
#pragma push
#pragma force_active on
SECTION_RODATA static f32 const lit_3841 = 1.0f;
COMPILER_STRIP_GATE(0x80485CA4, &lit_3841);
#pragma pop
/* 80485CA8-80485CAC 000010 0004+00 0/1 0/0 0/0 .rodata @3842 */
#pragma push
#pragma force_active on
SECTION_RODATA static f32 const lit_3842 = -1.0f;
COMPILER_STRIP_GATE(0x80485CA8, &lit_3842);
#pragma pop
/* 80485A50-80485C90 000290 0240+00 1/1 0/0 0/0 .text execute__8daScex_cFv */
// regalloc
// this matches debug but not retail :/
#ifdef NONMATCHING
int daScex_c::execute() {
daPy_py_c* player = daPy_getPlayerActorClass();
cXyz spC;
if (checkWork()) {
mDoMtx_multVec(mMatrix, &player->current.pos, &spC);
if (spC.y >= 0.0f && spC.y <= scale.y && fabsf(spC.x) <= scale.x && fabsf(spC.z) <= scale.z) {
switch (getArg1()) {
case 0xFF:
case 1:
player->onSceneChangeArea(getArg0(), getPathID(), this);
break;
case 2:
case 0:
player->onSceneChangeAreaJump(getArg0(), getPathID(), this);
break;
case 3:
case 4:
player->onSceneChangeAreaJump(getArg0(), getPathID(), this);
break;
}
}
}
if (mSceneChangeOK && player->checkSceneChangeAreaStart()) {
if ((getArg1() == 3 || getArg1() == 4) && field_0x598 == 0) {
mDoAud_seStart(Z2SE_FORCE_BACK, NULL, 0, 0);
player->voiceStart(Z2SE_WL_V_FALL_TO_RESTART);
field_0x598 = 1;
}
if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) {
if (getSwNo() != 0xFF) {
fopAcM_onSwitch(this, getSwNo());
}
}
}
return 1;
}
#else
int daScex_c::execute() {
// NONMATCHING
}
#endif
/* ############################################################################################## */
/* 80485CAC-80485CCC -00001 0020+00 1/0 0/0 0/0 .data l_daScex_Method */
static actor_method_class l_daScex_Method = {
(process_method_func)daScex_Create__FP10fopAc_ac_c,
0,
(process_method_func)daScex_Execute__FP8daScex_c,
};
/* 80485CCC-80485D00 -00001 0034+00 0/0 0/0 1/0 .data g_profile_SCENE_EXIT */
extern actor_process_profile_definition2 g_profile_SCENE_EXIT = {
fpcLy_CURRENT_e, // mLayerID
10, // mListID
fpcPi_CURRENT_e, // mListPrio
PROC_SCENE_EXIT, // mProcName
&g_fpcLf_Method.base, // sub_method
0x0000059C, // mSize
0, // mSizeOther
0, // mParameters
&g_fopAc_Method.base, // sub_method
761, // mPriority
&l_daScex_Method, // sub_method
0x00060000, // mStatus
fopAc_UNK_GROUP_5_e, // mActorType
fopAc_CULLBOX_0_e, // cullType
0 // field_0x30
};